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author | Parker Hawke <hawkeboyz2@hotmail.com> | 2018-10-05 15:04:22 -0400 |
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committer | md_5 <git@md-5.net> | 2018-10-06 19:26:46 +1000 |
commit | ee12ca7b712793de5356eec6a9162073faae88f8 (patch) | |
tree | 6c512de76248ab94f970d7021b7c42f0e04c9c73 | |
parent | 66b9b8fdd86fe1ef2c7c02ca2316a4025cbfb099 (diff) | |
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Add maximum repair cost API to AnvilInventory
-rw-r--r-- | src/main/java/org/bukkit/inventory/AnvilInventory.java | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/src/main/java/org/bukkit/inventory/AnvilInventory.java b/src/main/java/org/bukkit/inventory/AnvilInventory.java index 289a630e..b2c6e215 100644 --- a/src/main/java/org/bukkit/inventory/AnvilInventory.java +++ b/src/main/java/org/bukkit/inventory/AnvilInventory.java @@ -26,4 +26,24 @@ public interface AnvilInventory extends Inventory { * @param levels the experience cost */ void setRepairCost(int levels); + + /** + * Get the maximum experience cost (in levels) to be allowed by the current + * repair. If the result of {@link #getRepairCost()} exceeds the returned + * value, the repair result will be air to due being "too expensive". + * <p> + * By default, this level is set to 40. Players in creative mode ignore the + * maximum repair cost. + * + * @return the maximum experience cost + */ + int getMaximumRepairCost(); + + /** + * Set the maximum experience cost (in levels) to be allowed by the current + * repair. The default value set by vanilla Minecraft is 40. + * + * @param levels the maximum experience cost + */ + void setMaximumRepairCost(int levels); } |