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|
# (c) 2017 SpigotMC Pty. Ltd.
Advancement f ()Ljava/util/Map; getCriteria
Advancement h ()LMinecraftKey; getName
AdvancementDataPlayer a (LAdvancement;Ljava/lang/String;)Z grantCriteria
AdvancementDataPlayer b (LAdvancement;)LAdvancementProgress; getProgress
AdvancementDataPlayer b (LAdvancement;Ljava/lang/String;)Z revokeCritera
AdvancementDataPlayer f data
AdvancementDataPlayer j player
AdvancementDataWorld a ()V reload
AdvancementDataWorld b DESERIALIZER
AdvancementDataWorld c REGISTRY
AdvancementDataWorld d folder
AdvancementFrameType a TASK
AdvancementFrameType b CHALLENGE
AdvancementFrameType c GOAL
AdvancementProgress a ()Z isDone
AdvancementProgress c (Ljava/lang/String;)LCriterionProgress; getCriterionProgress
AdvancementProgress e ()Ljava/lang/Iterable; getRemainingCriteria
AdvancementProgress f ()Ljava/lang/Iterable; getAwardedCriteria
Advancements b advancements
AttributeInstance a ()LIAttribute; getAttribute
AttributeInstance a (D)V setValue
AttributeInstance e ()D getValue
AttributeMapServer b ()Ljava/util/Set; getAttributes
AxisAlignedBB c (DDD)LAxisAlignedBB; grow
AxisAlignedBB h (D)LAxisAlignedBB; shrink
BaseBlockPosition e ZERO
BaseBlockPosition f (DDD)D distanceSquared
BaseBlockPosition p ()I getX
BaseBlockPosition q ()I getY
BaseBlockPosition r ()I getZ
BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome
BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs
BiomeBase b (I)LBiomeBase; getBiome
BiomeBase k ()F getHumidity
BiomeBase n ()F getTemperature
BiomeBase p REGISTRY_ID
BiomeBase$EnumTemperature a OCEAN
BiomeBase$EnumTemperature b COLD
BiomeBase$EnumTemperature c MEDIUM
BiomeBase$EnumTemperature d WARM
BiomeBigHills$Type a NORMAL
BiomeBigHills$Type b EXTRA_TREES
BiomeBigHills$Type c MUTATED
BiomeForest$Type a NORMAL
BiomeForest$Type b FLOWER
BiomeForest$Type c BIRCH
BiomeForest$Type d ROOFED
BiomeTaiga$Type a NORMAL
BiomeTaiga$Type b MEGA
BiomeTaiga$Type c MEGA_SPRUCE
Block A blockStateList
Block a (I)LIBlockData; fromLegacyData
Block a (ILjava/util/Random;)I getDropCount
Block a (LBlock;)I getId
Block a (LIBlockData;LEntityHuman;LWorld;LBlockPosition;)F getDamage
Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType
Block a (LItem;)LBlock; asBlock
Block a (LWorld;LBlockPosition;)Z canPlace
Block a (LWorld;LBlockPosition;LEntity;)V stepOn
Block a (LWorld;LBlockPosition;LEntity;F)V fallOn
Block a (LWorld;LBlockPosition;LEntityHuman;)V attack
Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState
Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded
Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally
Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact
Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace
Block b ()LBlockStateList; getStateList
Block b (LWorld;LBlockPosition;I)V dropExperience
Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace
Block b (LWorld;LBlockPosition;LIBlockData;)V remove
Block b (Ljava/lang/String;)LBlock; getByName
Block b creativeTab
Block c ()Ljava/lang/String; getName
Block c (I)LBlock; getById
Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace
Block c blockData
Block d (I)LIBlockData; getByCombinedId
Block d (LIBlockData;)I getDropData
Block d (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState
Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak
Block d name
Block e (LIBlockData;)I toLegacyData
Block g (LIBlockData;)Z isPowerSource
Block h REGISTRY
Block i REGISTRY_ID
Block j (LIBlockData;)I getCombinedId
Block k ()Z isTicking
Block l ()Z isTileEntity
Block q strength
Block r durability
Block s (LIBlockData;)Z isOccluding
Block t ()LIBlockData; getBlockData
Block u isTileEntity
Block v ()LSoundEffectType; getStepSound
Block v (LIBlockData;)Z isComplexRedstone
Block v stepSound
Block x material
Block z frictionFactor
Block$EnumRandomOffset a NONE
Block$EnumRandomOffset b XZ
Block$EnumRandomOffset c XYZ
BlockAnvil a FACING
BlockAnvil b DAMAGE
BlockBanner a FACING
BlockBanner b ROTATION
BlockBed a PART
BlockBed b OCCUPIED
BlockBed$EnumBedPart a HEAD
BlockBed$EnumBedPart b FOOT
BlockBrewingStand a HAS_BOTTLE
BlockButtonAbstract a POWERED
BlockCactus a AGE
BlockCake a BITES
BlockCarpet a COLOR
BlockCauldron a LEVEL
BlockChest a FACING
BlockChest c (LWorld;LBlockPosition;)LITileInventory; getInventory
BlockChest$Type a BASIC
BlockChest$Type b TRAP
BlockChorusFlower a AGE
BlockCloth a COLOR
BlockCobbleWall a UP
BlockCobbleWall b NORTH
BlockCobbleWall c EAST
BlockCobbleWall d SOUTH
BlockCobbleWall e WEST
BlockCobbleWall f VARIANT
BlockCobbleWall$EnumCobbleVariant a NORMAL
BlockCobbleWall$EnumCobbleVariant b MOSSY
BlockCocoa a AGE
BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally
BlockCrops b (I)LIBlockData; setAge
BlockCrops c AGE
BlockDaylightDetector a POWER
BlockDiodeAbstract C (LIBlockData;)Z isDiode
BlockDirectional H FACING
BlockDirt a VARIANT
BlockDirt b SNOWY
BlockDirt$EnumDirtVariant a DIRT
BlockDirt$EnumDirtVariant b COARSE_DIRT
BlockDirt$EnumDirtVariant c PODZOL
BlockDispenser a FACING
BlockDispenser b TRIGGERED
BlockDispenser c (LWorld;LBlockPosition;)V dispense
BlockDispenser c REGISTRY
BlockDoor a (LWorld;LBlockPosition;Z)V setDoor
BlockDoor a FACING
BlockDoor b OPEN
BlockDoor c HINGE
BlockDoor d POWERED
BlockDoor e HALF
BlockDoor$EnumDoorHalf a UPPER
BlockDoor$EnumDoorHalf b LOWER
BlockDoor$EnumDoorHinge a LEFT
BlockDoor$EnumDoorHinge b RIGHT
BlockDoubleStepAbstract d SEAMLESS
BlockDoubleStepAbstract e VARIANT
BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE
BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND
BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD
BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE
BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK
BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK
BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK
BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ
BlockDoubleStoneStepAbstract d SEAMLESS
BlockDoubleStoneStepAbstract e VARIANT
BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE
BlockEnderChest a FACING
BlockEnderPortalFrame a FACING
BlockEnderPortalFrame b EYE
BlockFacingHorizontal D FACING
BlockFalling f instaFall
BlockFence a NORTH
BlockFence b EAST
BlockFence c SOUTH
BlockFence d WEST
BlockFenceGate a OPEN
BlockFenceGate b POWERED
BlockFenceGate c IN_WALL
BlockFire a AGE
BlockFire b NORTH
BlockFire c EAST
BlockFire d SOUTH
BlockFire e WEST
BlockFire f UPPER
BlockFire g flameChances
BlockFloorSign b ROTATION
BlockFlowerPot a LEGACY_DATA
BlockFlowerPot b CONTENTS
BlockFlowerPot$EnumFlowerPotContents a EMPTY
BlockFlowerPot$EnumFlowerPotContents b POPPY
BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID
BlockFlowerPot$EnumFlowerPotContents d ALLIUM
BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA
BlockFlowerPot$EnumFlowerPotContents f RED_TULIP
BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP
BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP
BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP
BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY
BlockFlowerPot$EnumFlowerPotContents k DANDELION
BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING
BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING
BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING
BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING
BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING
BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING
BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED
BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN
BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH
BlockFlowerPot$EnumFlowerPotContents u FERN
BlockFlowerPot$EnumFlowerPotContents v CACTUS
BlockFlowers a TYPE
BlockFlowers$EnumFlowerType a YELLOW
BlockFlowers$EnumFlowerType b RED
BlockFlowers$EnumFlowerVarient a DANDELION
BlockFlowers$EnumFlowerVarient b POPPY
BlockFlowers$EnumFlowerVarient c BLUE_ORCHID
BlockFlowers$EnumFlowerVarient d ALLIUM
BlockFlowers$EnumFlowerVarient e HOUSTONIA
BlockFlowers$EnumFlowerVarient f RED_TULIP
BlockFlowers$EnumFlowerVarient g ORANGE_TULIP
BlockFlowers$EnumFlowerVarient h WHITE_TULIP
BlockFlowers$EnumFlowerVarient i PINK_TULIP
BlockFlowers$EnumFlowerVarient j OXEYE_DAISY
BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow
BlockFluids b (LWorld;LBlockPosition;)V fizz
BlockFluids b LEVEL
BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace
BlockFurnace a FACING
BlockGrass a SNOWY
BlockHopper a FACING
BlockHopper b ENABLED
BlockHugeMushroom a VARIANT
BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST
BlockHugeMushroom$EnumHugeMushroomVariant b NORTH
BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST
BlockHugeMushroom$EnumHugeMushroomVariant d WEST
BlockHugeMushroom$EnumHugeMushroomVariant e CENTER
BlockHugeMushroom$EnumHugeMushroomVariant f EAST
BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST
BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH
BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST
BlockHugeMushroom$EnumHugeMushroomVariant j STEM
BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE
BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE
BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM
BlockJukeBox a HAS_RECORD
BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord
BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord
BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord
BlockJukeBox$TileEntityRecordPlayer a record
BlockLadder a FACING
BlockLeaves a DECAYABLE
BlockLeaves b CHECK_DECAY
BlockLeaves1 e VARIANT
BlockLeaves2 e VARIANT
BlockLever a FACING
BlockLever b POWERED
BlockLever$EnumLeverPosition a DOWN_X
BlockLever$EnumLeverPosition b EAST
BlockLever$EnumLeverPosition c WEST
BlockLever$EnumLeverPosition d SOUTH
BlockLever$EnumLeverPosition e NORTH
BlockLever$EnumLeverPosition f UP_Z
BlockLever$EnumLeverPosition g UP_X
BlockLever$EnumLeverPosition h DOWN_Z
BlockLog1 b VARIANT
BlockLog2 b VARIANT
BlockLogAbstract a AXIS
BlockLogAbstract$EnumLogRotation a X
BlockLogAbstract$EnumLogRotation b Y
BlockLogAbstract$EnumLogRotation c Z
BlockLogAbstract$EnumLogRotation d NONE
BlockLongGrass a TYPE
BlockLongGrass$EnumTallGrassType a DEAD_BUSH
BlockLongGrass$EnumTallGrassType b GRASS
BlockLongGrass$EnumTallGrassType c FERN
BlockMinecartDetector d SHAPE
BlockMinecartDetector e POWERED
BlockMinecartTrack d SHAPE
BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH
BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST
BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST
BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST
BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH
BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH
BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST
BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST
BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST
BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST
BlockMonsterEggs a VARIANT
BlockMonsterEggs$EnumMonsterEggVarient a STONE
BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE
BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK
BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK
BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK
BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK
BlockMycel a SNOWY
BlockNetherWart a AGE
BlockPiston B sticky
BlockPiston a EXTENDED
BlockPistonExtension a TYPE
BlockPistonExtension b SHORT
BlockPistonExtension$EnumPistonType a DEFAULT
BlockPistonExtension$EnumPistonType b STICKY
BlockPistonMoving a FACING
BlockPistonMoving b TYPE
BlockPlant a (LWorld;LBlockPosition;)Z canPlace
BlockPortal a AXIS
BlockPortal$Shape e ()V createPortal
BlockPortal$Shape f position
BlockPortal$Shape g height
BlockPortal$Shape h width
BlockPosition a ()LBlockPosition; up
BlockPosition a (J)LBlockPosition; fromLong
BlockPosition a (LEnumDirection;)LBlockPosition; shift
BlockPosition a (LEnumDirection;I)LBlockPosition; shift
BlockPosition a ZERO
BlockPosition b ()LBlockPosition; down
BlockPosition b (I)LBlockPosition; up
BlockPosition c ()LBlockPosition; north
BlockPosition c (I)LBlockPosition; down
BlockPosition d ()LBlockPosition; south
BlockPosition d (I)LBlockPosition; north
BlockPosition e ()LBlockPosition; west
BlockPosition e (I)LBlockPosition; south
BlockPosition f ()LBlockPosition; east
BlockPosition f (I)LBlockPosition; west
BlockPosition g ()J asLong
BlockPosition g (I)LBlockPosition; east
BlockPoweredRail d SHAPE
BlockPoweredRail e POWERED
BlockPressurePlateAbstract i (LIBlockData;)I getPower
BlockPressurePlateBinary d POWERED
BlockPressurePlateBinary$EnumMobType a EVERYTHING
BlockPressurePlateBinary$EnumMobType b MOBS
BlockPressurePlateWeighted d POWER
BlockPressurePlateWeighted e weight
BlockPrismarine a VARIANT
BlockPrismarine$EnumPrismarineVariant a ROUGH
BlockPrismarine$EnumPrismarineVariant b BRICKS
BlockPrismarine$EnumPrismarineVariant c DARK
BlockPumpkin a snowGolemPart
BlockPumpkin b snowGolem
BlockPumpkin c ironGolemPart
BlockPumpkin d ironGolem
BlockPumpkin e ()LShapeDetector; getDetectorSnowGolemPart
BlockPumpkin g ()LShapeDetector; getDetectorSnowGolem
BlockPumpkin h ()LShapeDetector; getDetectorIronGolemPart
BlockPumpkin i ()LShapeDetector; getDetectorIronGolem
BlockPurpurSlab$Type a DEFAULT
BlockQuartz a VARIANT
BlockQuartz$EnumQuartzVariant a DEFAULT
BlockQuartz$EnumQuartzVariant b CHISELED
BlockQuartz$EnumQuartzVariant c LINES_Y
BlockQuartz$EnumQuartzVariant d LINES_X
BlockQuartz$EnumQuartzVariant e LINES_Z
BlockRedSandstone a TYPE
BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT
BlockRedSandstone$EnumRedSandstoneVariant b CHISELED
BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH
BlockRedstoneComparator a POWERED
BlockRedstoneComparator b MODE
BlockRedstoneComparator$EnumComparatorMode a COMPARE
BlockRedstoneComparator$EnumComparatorMode b SUBTRACT
BlockRedstoneOre b (LWorld;LBlockPosition;)V interact
BlockRedstoneOre c (LWorld;LBlockPosition;)V playEffect
BlockRedstoneTorch B isOn
BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower
BlockRedstoneWire a NORTH
BlockRedstoneWire b EAST
BlockRedstoneWire c SOUTH
BlockRedstoneWire d WEST
BlockRedstoneWire e POWER
BlockRedstoneWire$EnumRedstoneWireConnection a UP
BlockRedstoneWire$EnumRedstoneWireConnection b SIDE
BlockRedstoneWire$EnumRedstoneWireConnection c NONE
BlockReed a AGE
BlockRepeater a LOCKED
BlockRepeater b DELAY
BlockRotatable c AXIS
BlockSand a VARIANT
BlockSand$EnumSandVariant a SAND
BlockSand$EnumSandVariant b RED_SAND
BlockSandStone a TYPE
BlockSandStone$EnumSandstoneVariant a DEFAULT
BlockSandStone$EnumSandstoneVariant b CHISELED
BlockSandStone$EnumSandstoneVariant c SMOOTH
BlockSapling a TYPE
BlockSapling c (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow
BlockSapling c STAGE
BlockShulkerBox b color
BlockSkull a FACING
BlockSkull b NODROP
BlockSmoothBrick a VARIANT
BlockSmoothBrick$EnumStonebrickType a DEFAULT
BlockSmoothBrick$EnumStonebrickType b MOSSY
BlockSmoothBrick$EnumStonebrickType c CRACKED
BlockSmoothBrick$EnumStonebrickType d CHISELED
BlockSnow a LAYERS
BlockSoil a MOISTURE
BlockSponge a WET
BlockStainedGlass a COLOR
BlockStainedGlassPane a COLOR
BlockStairs a FACING
BlockStairs b HALF
BlockStairs c SHAPE
BlockStairs$EnumHalf a TOP
BlockStairs$EnumHalf b BOTTOM
BlockStairs$EnumStairShape a STRAIGHT
BlockStairs$EnumStairShape b INNER_LEFT
BlockStairs$EnumStairShape c INNER_RIGHT
BlockStairs$EnumStairShape d OUTER_LEFT
BlockStairs$EnumStairShape e OUTER_RIGHT
BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of
BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of
BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of
BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of
BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of
BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of
BlockStateList b ()LIBlockData; getBlockData
BlockStateList c ()LBlock; getBlock
BlockStem a AGE
BlockStem c FACING
BlockStem e blockFruit
BlockStepAbstract a HALF
BlockStepAbstract$EnumSlabHalf a TOP
BlockStepAbstract$EnumSlabHalf b BOTTOM
BlockStone a VARIANT
BlockStone$EnumStoneVariant a STONE
BlockStone$EnumStoneVariant b GRANITE
BlockStone$EnumStoneVariant c GRANITE_SMOOTH
BlockStone$EnumStoneVariant d DIORITE
BlockStone$EnumStoneVariant e DIORITE_SMOOTH
BlockStone$EnumStoneVariant f ANDESITE
BlockStone$EnumStoneVariant g ANDESITE_SMOOTH
BlockTNT a EXPLODE
BlockTallPlant a VARIANT
BlockTallPlant c HALF
BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER
BlockTallPlant$EnumTallFlowerVariants b SYRINGA
BlockTallPlant$EnumTallFlowerVariants c GRASS
BlockTallPlant$EnumTallFlowerVariants d FERN
BlockTallPlant$EnumTallFlowerVariants e ROSE
BlockTallPlant$EnumTallFlowerVariants f PAEONIA
BlockTallPlant$EnumTallPlantHalf a UPPER
BlockTallPlant$EnumTallPlantHalf b LOWER
BlockThin b NORTH
BlockThin c EAST
BlockThin d SOUTH
BlockThin e WEST
BlockTorch a FACING
BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace
BlockTrapdoor a FACING
BlockTrapdoor b OPEN
BlockTrapdoor c HALF
BlockTrapdoor$EnumTrapdoorHalf a TOP
BlockTrapdoor$EnumTrapdoorHalf b BOTTOM
BlockTripwire a POWERED
BlockTripwire b ATTACHED
BlockTripwire c DISARMED
BlockTripwire d NORTH
BlockTripwire e EAST
BlockTripwire f SOUTH
BlockTripwire g WEST
BlockTripwireHook a FACING
BlockTripwireHook b POWERED
BlockTripwireHook c ATTACHED
BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection
BlockVine a UP
BlockVine b NORTH
BlockVine c EAST
BlockVine d SOUTH
BlockVine e WEST
BlockWallSign b FACING
BlockWood a VARIANT
BlockWood$EnumLogVariant a OAK
BlockWood$EnumLogVariant b SPRUCE
BlockWood$EnumLogVariant c BIRCH
BlockWood$EnumLogVariant d JUNGLE
BlockWood$EnumLogVariant e ACACIA
BlockWood$EnumLogVariant f DARK_OAK
BlockWoodenStep d VARIANT
Blocks A SANDSTONE
Blocks B NOTEBLOCK
Blocks C BED
Blocks D GOLDEN_RAIL
Blocks E DETECTOR_RAIL
Blocks F STICKY_PISTON
Blocks G WEB
Blocks H TALLGRASS
Blocks I DEADBUSH
Blocks J PISTON
Blocks K PISTON_HEAD
Blocks L WOOL
Blocks M PISTON_EXTENSION
Blocks N YELLOW_FLOWER
Blocks O RED_FLOWER
Blocks P BROWN_MUSHROOM
Blocks Q RED_MUSHROOM
Blocks R GOLD_BLOCK
Blocks S IRON_BLOCK
Blocks T DOUBLE_STONE_SLAB
Blocks U STONE_SLAB
Blocks V BRICK_BLOCK
Blocks W TNT
Blocks X BOOKSHELF
Blocks Y MOSSY_COBBLESTONE
Blocks Z OBSIDIAN
Blocks a (Ljava/lang/String;)LBlock; get
Blocks a AIR
Blocks aA IRON_DOOR
Blocks aB WOODEN_PRESSURE_PLATE
Blocks aC REDSTONE_ORE
Blocks aD LIT_REDSTONE_ORE
Blocks aE UNLIT_REDSTONE_TORCH
Blocks aF REDSTONE_TORCH
Blocks aG STONE_BUTTON
Blocks aH SNOW_LAYER
Blocks aI ICE
Blocks aJ SNOW
Blocks aK CACTUS
Blocks aL CLAY
Blocks aM REEDS
Blocks aN JUKEBOX
Blocks aO FENCE
Blocks aP SPRUCE_FENCE
Blocks aQ BIRCH_FENCE
Blocks aR JUNGLE_FENCE
Blocks aS DARK_OAK_FENCE
Blocks aT ACACIA_FENCE
Blocks aU PUMPKIN
Blocks aV NETHERRACK
Blocks aW SOUL_SAND
Blocks aX GLOWSTONE
Blocks aY PORTAL
Blocks aZ LIT_PUMPKIN
Blocks aa TORCH
Blocks ab FIRE
Blocks ac MOB_SPAWNER
Blocks ad OAK_STAIRS
Blocks ae CHEST
Blocks af REDSTONE_WIRE
Blocks ag DIAMOND_ORE
Blocks ah DIAMOND_BLOCK
Blocks ai CRAFTING_TABLE
Blocks aj WHEAT
Blocks ak FARMLAND
Blocks al FURNACE
Blocks am LIT_FURNACE
Blocks an STANDING_SIGN
Blocks ao WOODEN_DOOR
Blocks ap SPRUCE_DOOR
Blocks aq BIRCH_DOOR
Blocks ar JUNGLE_DOOR
Blocks as ACACIA_DOOR
Blocks at DARK_OAK_DOOR
Blocks au LADDER
Blocks av RAIL
Blocks aw STONE_STAIRS
Blocks ax WALL_SIGN
Blocks ay LEVER
Blocks az STONE_PRESSURE_PLATE
Blocks b STONE
Blocks bA NETHER_BRICK_STAIRS
Blocks bB NETHER_WART
Blocks bC ENCHANTING_TABLE
Blocks bD BREWING_STAND
Blocks bE cauldron
Blocks bF END_PORTAL
Blocks bG END_PORTAL_FRAME
Blocks bH END_STONE
Blocks bI DRAGON_EGG
Blocks bJ REDSTONE_LAMP
Blocks bK LIT_REDSTONE_LAMP
Blocks bL DOUBLE_WOODEN_SLAB
Blocks bM WOODEN_SLAB
Blocks bN COCOA
Blocks bO SANDSTONE_STAIRS
Blocks bP EMERALD_ORE
Blocks bQ ENDER_CHEST
Blocks bR TRIPWIRE_HOOK
Blocks bS TRIPWIRE
Blocks bT EMERALD_BLOCK
Blocks bU SPRUCE_STAIRS
Blocks bV BIRCH_STAIRS
Blocks bW JUNGLE_STAIRS
Blocks bX COMMAND_BLOCK
Blocks bY BEACON
Blocks bZ COBBLESTONE_WALL
Blocks ba CAKE
Blocks bb UNPOWERED_REPEATER
Blocks bc POWERED_REPEATER
Blocks bd TRAPDOOR
Blocks be MONSTER_EGG
Blocks bf STONEBRICK
Blocks bg BROWN_MUSHROOM_BLOCK
Blocks bh RED_MUSHROOM_BLOCK
Blocks bi IRON_BARS
Blocks bj GLASS_PANE
Blocks bk MELON_BLOCK
Blocks bl PUMPKIN_STEM
Blocks bm MELON_STEM
Blocks bn VINE
Blocks bo FENCE_GATE
Blocks bp SPRUCE_FENCE_GATE
Blocks bq BIRCH_FENCE_GATE
Blocks br JUNGLE_FENCE_GATE
Blocks bs DARK_OAK_FENCE_GATE
Blocks bt ACACIA_FENCE_GATE
Blocks bu BRICK_STAIRS
Blocks bv STONE_BRICK_STAIRS
Blocks bw MYCELIUM
Blocks bx WATERLILY
Blocks by NETHER_BRICK
Blocks bz NETHER_BRICK_FENCE
Blocks c GRASS
Blocks cA COAL_BLOCK
Blocks cB PACKED_ICE
Blocks cC ACACIA_STAIRS
Blocks cD DARK_OAK_STAIRS
Blocks cE SLIME
Blocks cF DOUBLE_PLANT
Blocks cG STAINED_GLASS
Blocks cH STAINED_GLASS_PANE
Blocks cI PRISMARINE
Blocks cJ SEA_LANTERN
Blocks cK STANDING_BANNER
Blocks cL WALL_BANNER
Blocks cM RED_SANDSTONE
Blocks cN RED_SANDSTONE_STAIRS
Blocks cO DOUBLE_STONE_SLAB2
Blocks cP STONE_SLAB2
Blocks cQ END_ROD
Blocks cR CHORUS_PLANT
Blocks cS CHORUS_FLOWER
Blocks cT PURPUR_BLOCK
Blocks cU PURPUR_PILLAR
Blocks cV PURPUR_STAIRS
Blocks cW PURPUR_DOUBLE_SLAB
Blocks cX PURPUR_SLAB
Blocks cY END_BRICKS
Blocks cZ BEETROOT
Blocks ca FLOWER_POT
Blocks cb CARROTS
Blocks cc POTATOES
Blocks cd WOODEN_BUTTON
Blocks ce SKULL
Blocks cf ANVIL
Blocks cg TRAPPED_CHEST
Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE
Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE
Blocks cj UNPOWERED_COMPARATOR
Blocks ck POWERED_COMPARATOR
Blocks cl DAYLIGHT_DETECTOR
Blocks cm DAYLIGHT_DETECTOR_INVERTED
Blocks cn REDSTONE_BLOCK
Blocks co QUARTZ_ORE
Blocks cp HOPPER
Blocks cq QUARTZ_BLOCK
Blocks cr QUARTZ_STAIRS
Blocks cs ACTIVATOR_RAIL
Blocks ct DROPPER
Blocks cu STAINED_HARDENED_CLAY
Blocks cv BARRIER
Blocks cw IRON_TRAPDOOR
Blocks cx HAY_BLOCK
Blocks cy CARPET
Blocks cz HARDENED_CLAY
Blocks d DIRT
Blocks dT STRUCTURE_BLOCK
Blocks da GRASS_PATH
Blocks db END_GATEWAY
Blocks de FROSTED_ICE
Blocks dl WHITE_SHULKER_BOX
Blocks do LIGHT_BLUE_SHULKER_BOX
Blocks e COBBLESTONE
Blocks f PLANKS
Blocks g SAPLING
Blocks h BEDROCK
Blocks i FLOWING_WATER
Blocks j WATER
Blocks k FLOWING_LAVA
Blocks l LAVA
Blocks m SAND
Blocks n GRAVEL
Blocks o GOLD_ORE
Blocks p IRON_ORE
Blocks q COAL_ORE
Blocks r LOG
Blocks s LOG2
Blocks t LEAVES
Blocks u LEAVES2
Blocks v SPONGE
Blocks w GLASS
Blocks x LAPIS_ORE
Blocks y LAPIS_BLOCK
Blocks z DISPENSER
BossBattle a title
BossBattle c color
BossBattle d style
BossBattle f ()F getProgress
BossBattle$BarColor a PINK
BossBattle$BarColor b BLUE
BossBattle$BarColor c RED
BossBattle$BarColor d GREEN
BossBattle$BarColor e YELLOW
BossBattle$BarColor f PURPLE
BossBattle$BarColor g WHITE
BossBattle$BarStyle a PROGRESS
BossBattle$BarStyle b NOTCHED_6
BossBattle$BarStyle c NOTCHED_10
BossBattle$BarStyle d NOTCHED_12
BossBattle$BarStyle e NOTCHED_20
BossBattleServer a (F)V setProgress
BossBattleServer a (LEntityPlayer;)V addPlayer
BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate
BossBattleServer a (Z)LBossBattle; setDarkenSky
BossBattleServer b (LEntityPlayer;)V removePlayer
BossBattleServer b (Z)LBossBattle; setPlayMusic
BossBattleServer c ()Ljava/util/Collection; getPlayers
BossBattleServer c (Z)LBossBattle; setCreateFog
BossBattleServer d (Z)V setVisible
BossBattleServer j visible
CancelledPacketHandleException a INSTANCE
ChatClickable$EnumClickAction a OPEN_URL
ChatClickable$EnumClickAction b OPEN_FILE
ChatClickable$EnumClickAction c RUN_COMMAND
ChatClickable$EnumClickAction d SUGGEST_COMMAND
ChatClickable$EnumClickAction e CHANGE_PAGE
ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay
ChatHoverable$EnumHoverAction a SHOW_TEXT
ChatHoverable$EnumHoverAction b SHOW_ITEM
ChatHoverable$EnumHoverAction c SHOW_ENTITY
ChatMessageType a CHAT
ChatMessageType b SYSTEM
ChatMessageType c GAME_INFO
ChatModifier a ()LEnumChatFormat; getColor
ChatModifier a (LChatClickable;)LChatModifier; setChatClickable
ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable
ChatModifier a (LChatModifier;)LChatModifier; setChatModifier
ChatModifier a (LEnumChatFormat;)LChatModifier; setColor
ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold
ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion
ChatModifier b ()Z isBold
ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic
ChatModifier c ()Z isItalic
ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough
ChatModifier d ()Z isStrikethrough
ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline
ChatModifier e ()Z isUnderlined
ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom
ChatModifier f ()Z isRandom
ChatModifier m ()LChatModifier; clone
ChestLock b ()Ljava/lang/String; getKey
Chunk a (LBlockPosition;)LIBlockData; getBlockData
Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome
Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness
Chunk a (LIChunkProvider;LChunkGenerator;)V loadNearby
Chunk b ()V initLighting
Chunk b (J)V setLastSaved
Chunk b locX
Chunk c ()V addEntities
Chunk c locZ
Chunk d ()V removeEntities
Chunk e ()V markDirty
Chunk f ()Z isEmpty
Chunk f sections
Chunk h ()[LChunkSection; getSections
Chunk i ()Z isReady
Chunk k world
Chunk l ()[B getBiomeIndex
Chunk l heightMap
Chunk n tileEntities
Chunk o entitySlices
Chunk p done
Chunk q ()LWorld; getWorld
Chunk q lit
Chunk s ()Ljava/util/Map; getTileEntities
Chunk t ()[LEntitySlice; getEntitySlices
Chunk u ()Z isDone
Chunk u lastSaved
Chunk$EnumTileEntityState a IMMEDIATE
Chunk$EnumTileEntityState b QUEUED
Chunk$EnumTileEntityState c CHECK
ChunkCoordIntPair a x
ChunkCoordIntPair b z
ChunkGenerator a (II)LChunk; getOrCreateChunk
ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor
ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;Z)LBlockPosition; findNearestMapFeature
ChunkGenerator b (II)V recreateStructures
ChunkGenerator b (LChunk;II)V recreateStructures
ChunkProviderServer a (LChunk;)V unload
ChunkProviderServer b (II)LChunk; getOrLoadChunkAt
ChunkProviderServer b (LChunk;)V saveChunkNOP
ChunkProviderServer b unloadQueue
ChunkProviderServer c (LChunk;)V saveChunk
ChunkProviderServer c chunkGenerator
ChunkProviderServer d (II)Z isLoaded
ChunkProviderServer d chunkLoader
ChunkProviderServer e chunks
ChunkProviderServer f (II)LChunk; loadChunk
ChunkProviderServer f world
ChunkSection a (III)LIBlockData; getType
ChunkSection a (IIILIBlockData;)V setType
ChunkSection a yPos
ChunkSection b ()Z shouldTick
ChunkSection b nonEmptyBlockCount
ChunkSection c tickingBlockCount
ChunkSection d ()I getYPosition
ChunkSection d blockIds
ChunkSection e ()V recalcBlockCounts
ChunkSection e emittedLight
ChunkSection f skyLight
ChunkSection g ()LDataPaletteBlock; getBlocks
ChunkSection h ()LNibbleArray; getEmittedLightArray
ChunkSection i ()LNibbleArray; getSkyLightArray
CombatTracker a (LDamageSource;FF)V trackDamage
CombatTracker b ()LIChatBaseComponent; getDeathMessage
CommandAbstract b ([Ljava/lang/String;I)Z isListStart
CommandAdvancement$Action a GRANT
CommandAdvancement$Action b REVOKE
CommandAdvancement$Filter a ONLY
CommandAdvancement$Filter b THROUGH
CommandAdvancement$Filter c FROM
CommandAdvancement$Filter d UNTIL
CommandAdvancement$Filter e EVERYTHING
CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand
CommandBlockListenerAbstract b (Ljava/lang/String;)V setName
CommandBlockListenerAbstract m ()Ljava/lang/String; getCommand
CommandException a ()[Ljava/lang/Object; getArgs
CommandGamemode b (LICommandListener;)Ljava/lang/String; getUsage
CommandGamemode c ()Ljava/lang/String; getCommand
CommandListenerWrapper a base
CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT
CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS
CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES
CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS
CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT
Container a (I)LSlot; getSlot
Container a (ILItemStack;)V setItem
Container a (LICrafting;)V addSlotListener
Container a (LIInventory;I)LSlot; getSlot
Container d windowId
Container e listeners
Container f dragType
ContainerAnvil a levelCost
ContainerAnvil l renameText
ContainerBeacon a beacon
ContainerBrewingStand a brewingStand
ContainerChest a container
ContainerDispenser a items
ContainerEnchantTable a enchantSlots
ContainerEnchantTable g costs
ContainerEnchantTable j world
ContainerEnchantTable k position
ContainerFurnace a furnace
ContainerHopper a hopper
ContainerMerchant a merchant
ContainerPlayer a craftInventory
ContainerPlayer f resultInventory
ContainerPlayer i owner
ContainerWorkbench a craftInventory
ContainerWorkbench f resultInventory
ControllerMove$Operation a WAIT
ControllerMove$Operation b MOVE_TO
ControllerMove$Operation c STRAFE
ControllerMove$Operation d JUMPING
Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert
Convertable b (Ljava/lang/String;)Z isConvertable
CraftingManager a ()Z init
CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft
CraftingManager a recipes
CriterionProgress d ()Ljava/util/Date; getDate
DamageSource a (LEntity;LEntity;)LDamageSource; projectile
DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow
DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball
DamageSource a (LEntityHuman;)LDamageSource; playerAttack
DamageSource a (LEntityLiving;)LDamageSource; mobAttack
DamageSource a (LExplosion;)LDamageSource; explosion
DamageSource a FIRE
DamageSource b LIGHTNING
DamageSource c ()Z isExplosion
DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage
DamageSource c BURN
DamageSource d LAVA
DamageSource e ()Z ignoresArmor
DamageSource e HOT_FLOOR
DamageSource f ()F getExhaustionCost
DamageSource f STUCK
DamageSource g ()Z ignoresInvulnerability
DamageSource g CRAMMING
DamageSource h ()Z isStarvation
DamageSource h DROWN
DamageSource i STARVE
DamageSource j ()LEntity; getEntity
DamageSource j CACTUS
DamageSource k ()LDamageSource; setIgnoreArmor
DamageSource k FALL
DamageSource l FLY_INTO_WALL
DamageSource m OUT_OF_WORLD
DamageSource n ()LDamageSource; setExplosion
DamageSource n GENERIC
DamageSource o MAGIC
DamageSource p WITHER
DamageSource q ANVIL
DamageSource r FALLING_BLOCK
DamageSource s ()Z isMagic
DamageSource s DRAGON_BREATH
DamageSource t ()LDamageSource; setMagic
DamageSource u translationIndex
DataConverterTypes a LEVEL
DataConverterTypes b PLAYER
DataConverterTypes c CHUNK
DataConverterTypes d BLOCK_ENTITY
DataConverterTypes e ENTITY
DataConverterTypes f ITEM_INSTANCE
DataConverterTypes g OPTIONS
DataConverterTypes h STRUCTURE
DataPaletteBlock a (IIILIBlockData;)V setBlock
DataPaletteBlock a ([BLNibbleArray;)LNibbleArray; exportData
DataPaletteBlock b (ILIBlockData;)V setBlockIndex
DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get
DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register
DataWatcher b (LDataWatcherObject;)V markDirty
DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set
DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject
DedicatedPlayerList b ()LDedicatedServer; getServer
DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand
DedicatedServer k LOGGER
DedicatedServer m serverCommandQueue
DedicatedServer o remoteControlCommandListener
DedicatedServer q propertyManager
DedicatedServer s generateStructures
DimensionManager a ()I getDimensionID
DimensionManager a OVERWORLD
DimensionManager b NETHER
DimensionManager c THE_END
DispenseBehaviorProjectile b ()F getPower
DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase
DragonControllerManager b enderDragon
DragonControllerManager c dragonControllers
DragonControllerManager d currentDragonController
DragonControllerPhase a (I)LDragonControllerPhase; getById
Enchantment a (LItemStack;)Z canEnchant
Enchantment b ()I getMaxLevel
Enchantment b (LEnchantment;)I getId
Enchantment b enchantments
Enchantment c ()Z isTreasure
Enchantment c itemTarget
Enchantment d ()Z isCursed
Enchantment f ()I getStartLevel
Enchantment$Rarity a COMMON
Enchantment$Rarity b UNCOMMON
Enchantment$Rarity c RARE
Enchantment$Rarity d VERY_RARE
EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel
EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel
EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel
EnchantmentManager e (LItemStack;)Z shouldNotDrop
EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel
EnchantmentProtection$DamageType a ALL
EnchantmentProtection$DamageType b FIRE
EnchantmentProtection$DamageType c FALL
EnchantmentProtection$DamageType d EXPLOSION
EnchantmentProtection$DamageType e PROJECTILE
EnchantmentSlotType a (LItem;)Z canEnchant
EnchantmentSlotType a ALL
EnchantmentSlotType b ARMOR
EnchantmentSlotType c ARMOR_FEET
EnchantmentSlotType d ARMOR_LEGS
EnchantmentSlotType e ARMOR_CHEST
EnchantmentSlotType f ARMOR_HEAD
EnchantmentSlotType g WEAPON
EnchantmentSlotType h DIGGER
EnchantmentSlotType i FISHING_ROD
EnchantmentSlotType j BREAKABLE
EnchantmentSlotType k BOW
EnchantmentSlotType l WEARABLE
Enchantments A LUCK
Enchantments B LURE
Enchantments a PROTECTION_ENVIRONMENTAL
Enchantments b PROTECTION_FIRE
Enchantments c PROTECTION_FALL
Enchantments d PROTECTION_EXPLOSIONS
Enchantments e PROTECTION_PROJECTILE
Enchantments f OXYGEN
Enchantments g WATER_WORKER
Enchantments h THORNS
Enchantments i DEPTH_STRIDER
Enchantments l DAMAGE_ALL
Enchantments m DAMAGE_UNDEAD
Enchantments n DAMAGE_ARTHROPODS
Enchantments o KNOCKBACK
Enchantments p FIRE_ASPECT
Enchantments q LOOT_BONUS_MOBS
Enchantments s DIG_SPEED
Enchantments t SILK_TOUCH
Enchantments u DURABILITY
Enchantments v LOOT_BONUS_BLOCKS
Enchantments w ARROW_DAMAGE
Enchantments x ARROW_KNOCKBACK
Enchantments y ARROW_FIRE
Enchantments z ARROW_INFINITE
Entity A positionChanged
Entity D velocityChanged
Entity F dead
Entity G width
Entity H length
Entity L fallDistance
Entity Q noclip
Entity S ()I getId
Entity S random
Entity T ()Ljava/util/Set; getScoreboardTags
Entity T ticksLived
Entity U ()V killEntity
Entity U inWater
Entity V ()LDataWatcher; getDataWatcher
Entity V noDamageTicks
Entity W justCreated
Entity X ()V die
Entity X fireProof
Entity Y datawatcher
Entity a (DDD)V enderTeleportTo
Entity a (DDDFF)V setLocation
Entity a (FF)V setSize
Entity a (LBlockPosition;FF)V setPositionRotation
Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails
Entity a (LDamageSource;F)Z damageEntity
Entity a (LEntityLightning;)V onLightningStrike
Entity a (LEnumItemSlot;LItemStack;)V setEquipment
Entity a (LEnumMoveType;DDD)V move
Entity a (LWorld;)V spawnIn
Entity a (Ljava/lang/String;)Z addScoreboardTag
Entity aB ()Ljava/lang/String; getSaveID
Entity aC ()Z isAlive
Entity aD ()Z inBlock
Entity aF invulnerable
Entity aH ()V ejectPassengers
Entity aP ()Ljava/lang/Iterable; getArmorItems
Entity aR ()Z isBurning
Entity aS ()Z isPassenger
Entity aT ()Z isVehicle
Entity aU ()Z isSneaking
Entity aV ()Z isSprinting
Entity aX ()Z isInvisible
Entity aZ ()I getAirTicks
Entity aa ()V burnFromLava
Entity ab ()V extinguish
Entity ad ()V recalcPosition
Entity ag ()V checkBlockCollisions
Entity ai ()Z isSilent
Entity ai impulse
Entity aj ()Z isNoGravity
Entity aj portalCooldown
Entity ak ()Z playStepSound
Entity am ()Z isFireProof
Entity am dimension
Entity ao ()Z isInWater
Entity aq uniqueID
Entity as glowing
Entity at passengers
Entity av boundingBox
Entity ay ()Z isInteractable
Entity az ()Z isCollidable
Entity az fireTicks
Entity b (DDD)V setPosition
Entity b (DDDFF)V setPositionRotation
Entity b (FF)V setYawPitch
Entity b (IZ)V setFlag
Entity b (LDamageSource;)Z isInvulnerable
Entity b (Ljava/lang/String;)Z removeScoreboardTag
Entity bH ()LEntity; getVehicle
Entity bL ()I getMaxFireTicks
Entity bc ()F getHeadRotation
Entity bi ()LVec3D; getPortalOffset
Entity bj ()LEnumDirection; getPortalDirection
Entity bk ()Z isIgnoreBlockTrigger
Entity bm ()Ljava/util/UUID; getUniqueID
Entity bq ()Ljava/lang/String; getCustomName
Entity br ()Z getCustomNameVisible
Entity bt ()LEnumDirection; getDirection
Entity bw ()LAxisAlignedBB; getBoundingBox
Entity by ()F getHeadHeight
Entity c (Ljava/lang/String;)V setCustomName
Entity c (Z)V setSilent
Entity d (Z)V setNoGravity
Entity e (LNBTTagCompound;)LNBTTagCompound; save
Entity e (Z)V setSneaking
Entity f (Z)V setSprinting
Entity g ()Z getSendCommandFeedback
Entity g (F)V setHeadRotation
Entity g entityCount
Entity h (Z)V setInvisible
Entity h id
Entity h_ ()Ljava/lang/String; getName
Entity i (I)V setOnFire
Entity i (LEntity;)V collide
Entity i (Z)V setInvulnerable
Entity i_ ()LIChatBaseComponent; getScoreboardDisplayName
Entity j (I)V burn
Entity j (Z)V setCustomNameVisible
Entity k (I)Z getFlag
Entity k attachedToPlayer
Entity l (I)V setAirTicks
Entity l world
Entity m (LEntity;)Z startRiding
Entity m lastX
Entity n lastY
Entity n_ ()Z hasCustomName
Entity o ()V stopRiding
Entity o lastZ
Entity o_ ()LEnumPistonReaction; getPushReaction
Entity p locX
Entity q locY
Entity r locZ
Entity s motX
Entity t motY
Entity u motZ
Entity v yaw
Entity w pitch
Entity x lastYaw
Entity y lastPitch
Entity z onGround
EntityAgeable a (I)V setAge
EntityAgeable a (IZ)V setAge
EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild
EntityAgeable c (I)V setAgeRaw
EntityAgeable l ()I getAge
EntityAnimal K ()Z isTypeNotPersistent
EntityAnimal a (LDamageSource;F)Z damageEntity
EntityAnimal a (LEntityAnimal;)Z mate
EntityAnimal b (LEntityHuman;)I getExpValue
EntityAnimal dq ()LEntityPlayer; getBreedCause
EntityAnimal dr ()Z isInLove
EntityAnimal ds ()V resetLove
EntityAreaEffectCloud a (F)V setRadius
EntityAreaEffectCloud a (I)V setColor
EntityAreaEffectCloud a (LEntityLiving;)V setSource
EntityAreaEffectCloud a (LEnumParticle;)V setParticle
EntityAreaEffectCloud aA radiusPerTick
EntityAreaEffectCloud av waitTime
EntityAreaEffectCloud aw reapplicationDelay
EntityAreaEffectCloud ax hasColor
EntityAreaEffectCloud ay durationOnUse
EntityAreaEffectCloud az radiusOnUse
EntityAreaEffectCloud b (F)V setRadiusOnUse
EntityAreaEffectCloud c (F)V setRadiusPerTick
EntityAreaEffectCloud e (I)V setDuration
EntityAreaEffectCloud g (I)V setWaitTime
EntityAreaEffectCloud g potionRegistry
EntityAreaEffectCloud h effects
EntityAreaEffectCloud j ()F getRadius
EntityAreaEffectCloud k ()I getColor
EntityAreaEffectCloud l ()LEnumParticle; getParticle
EntityAreaEffectCloud r ()I getDuration
EntityAreaEffectCloud y ()LEntityLiving; getSource
EntityArmorStand a (LVector3f;)V setHeadPose
EntityArmorStand b (LVector3f;)V setBodyPose
EntityArmorStand bD headPose
EntityArmorStand bE bodyPose
EntityArmorStand bF leftArmPose
EntityArmorStand bG rightArmPose
EntityArmorStand bH leftLegPose
EntityArmorStand bI rightLegPose
EntityArmorStand c (LVector3f;)V setLeftArmPose
EntityArmorStand d (LVector3f;)V setRightArmPose
EntityArmorStand e (LVector3f;)V setLeftLegPose
EntityArmorStand f (LVector3f;)V setRightLegPose
EntityArmorStand m (Z)V setSmall
EntityArmorStand n (Z)V setArms
EntityArmorStand o (Z)V setBasePlate
EntityArmorStand p ()Z isSmall
EntityArmorStand p (Z)V setMarker
EntityArmorStand r ()Z hasArms
EntityArmorStand s ()Z hasBasePlate
EntityArmorStand t ()Z isMarker
EntityArrow a (I)V setKnockbackStrength
EntityArrow a (Z)V setCritical
EntityArrow a inGround
EntityArrow aA knockbackStrength
EntityArrow az damage
EntityArrow c fromPlayer
EntityArrow d shake
EntityArrow e shooter
EntityArrow n ()Z isCritical
EntityArrow$PickupStatus a DISALLOWED
EntityArrow$PickupStatus b ALLOWED
EntityArrow$PickupStatus c CREATIVE_ONLY
EntityBat a (Z)V setAsleep
EntityBat p ()Z isAsleep
EntityBoat a (F)V setDamage
EntityBoat a (LEntityBoat$EnumBoatType;)V setType
EntityBoat s ()LEntityBoat$EnumBoatType; getType
EntityBoat$EnumBoatType a OAK
EntityBoat$EnumBoatType b SPRUCE
EntityBoat$EnumBoatType c BIRCH
EntityBoat$EnumBoatType d JUNGLE
EntityBoat$EnumBoatType e ACACIA
EntityBoat$EnumBoatType f DARK_OAK
EntityBoat$EnumStatus a IN_WATER
EntityBoat$EnumStatus b UNDER_WATER
EntityBoat$EnumStatus c UNDER_FLOWING_WATER
EntityBoat$EnumStatus d ON_LAND
EntityBoat$EnumStatus e IN_AIR
EntityChicken dl ()Z isChickenJockey
EntityComplexPart a owner
EntityCow a (LEntityAgeable;)LEntityAgeable; createChild
EntityCreeper bA explosionRadius
EntityCreeper by fuseTicks
EntityCreeper bz maxFuseTicks
EntityCreeper dn ()Z isIgnited
EntityCreeper do ()V do_
EntityCreeper dp ()Z canCauseHeadDrop
EntityCreeper dq ()V setCausedHeadDrop
EntityCreeper p ()Z isPowered
EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage
EntityDamageSource j ()LEntity; getEntity
EntityDamageSourceIndirect w owner
EntityEnderCrystal a (LBlockPosition;)V setBeamTarget
EntityEnderCrystal a (Z)V setShowingBottom
EntityEnderCrystal j ()LBlockPosition; getBeamTarget
EntityEnderCrystal k ()Z isShowingBottom
EntityEnderDragon a PHASE
EntityEnderDragon bI currentEnderCrystal
EntityEnderDragon bv children
EntityEnderDragon de ()LDragonControllerManager; getDragonControllerManager
EntityEnderDragon e (LDamageSource;F)Z dealDamage
EntityEnderman b (LIBlockData;)V setCarried
EntityEnderman dn ()LIBlockData; getCarried
EntityEnderman do ()Z do_
EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman
EntityEvokerFangs j ()LEntityLiving; getOwner
EntityExperienceOrb a (I)I getOrbValue
EntityExperienceOrb e value
EntityExperienceOrb f targetPlayer
EntityExperienceOrb g targetTime
EntityFallingBlock a ticksLived
EntityFallingBlock at fallHurtAmount
EntityFallingBlock b dropItem
EntityFallingBlock c tileEntityData
EntityFallingBlock e block
EntityFallingBlock g hurtEntities
EntityFallingBlock h fallHurtMax
EntityFallingBlock l ()LIBlockData; getBlock
EntityFireball a (LDamageSource;F)Z damageEntity
EntityFireball a shooter
EntityFireball b dirX
EntityFireball c dirY
EntityFireball d dirZ
EntityFireworks a FIREWORK_ITEM
EntityFireworks c ticksFlown
EntityFireworks d expectedLifespan
EntityFishingHook a hooked
EntityFishingHook c isInGround
EntityFishingHook e owner
EntityFishingHook$HookState a FLYING
EntityFishingHook$HookState b HOOKED_IN_ENTITY
EntityFishingHook$HookState c BOBBING
EntityGhast de ()I getPower
EntityGhast$PathfinderGoalGhastAttackTarget b ghast
EntityGuardian bz goalRandomStroll
EntityHanging a (LDamageSource;F)Z damageEntity
EntityHanging a (LEnumDirection;)V setDirection
EntityHanging a blockPosition
EntityHanging b direction
EntityHanging j ()V updateBoundingBox
EntityHanging k ()Z survives
EntityHanging l ()I getWidth
EntityHanging n ()I getHeight
EntityHanging q ()LBlockPosition; getBlockPosition
EntityHorse dl ()I getVariant
EntityHorse o (I)V setVariant
EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID
EntityHorseAbstract bC inventoryChest
EntityHorseAbstract bE jumpPower
EntityHorseAbstract bN canSlide
EntityHorseAbstract bx attributeJumpStrength
EntityHorseAbstract dA ()Z hasReproduced
EntityHorseAbstract dB ()I getTemper
EntityHorseAbstract dC ()V loadChest
EntityHorseAbstract dE ()D getJumpStrength
EntityHorseAbstract dH ()I getMaxDomestication
EntityHorseAbstract do ()LSoundEffect; do_
EntityHorseAbstract du ()Z isTamed
EntityHorseAbstract dv ()Ljava/util/UUID; getOwnerUUID
EntityHorseAbstract m (I)V setTemper
EntityHorseAbstract r (Z)V setTamed
EntityHorseAbstract w (Z)V setStanding
EntityHorseChestedAbstract dm ()Z isCarryingChest
EntityHorseChestedAbstract q (Z)V setCarryingChest
EntityHuman a (F)V applyExhaustion
EntityHuman a (I)V levelDown
EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory
EntityHuman a (LIInventory;)V openContainer
EntityHuman a (LIMerchant;)V openTrade
EntityHuman a (LITileEntityContainer;)V openTileEntity
EntityHuman a (LItemStack;I)V enchantDone
EntityHuman a (LItemStack;Z)LEntityItem; drop
EntityHuman a (LTileEntitySign;)V openSign
EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed
EntityHuman b (LBlockPosition;Z)V setRespawnPosition
EntityHuman bK sleeping
EntityHuman bL bedPosition
EntityHuman bO abilities
EntityHuman bP expLevel
EntityHuman bQ expTotal
EntityHuman bR exp
EntityHuman bU hookedFish
EntityHuman bv inventory
EntityHuman bw enderChest
EntityHuman bx defaultContainer
EntityHuman by activeContainer
EntityHuman bz foodData
EntityHuman c (I)V setScore
EntityHuman c (LIBlockData;)Z hasBlock
EntityHuman c sleepTicks
EntityHuman cU ()I getScore
EntityHuman da ()Lcom/mojang/authlib/GameProfile; getProfile
EntityHuman dc ()Z isDeeplySleeping
EntityHuman de ()LBlockPosition; getBed
EntityHuman df ()Z isRespawnForced
EntityHuman dh ()I getExpToLevel
EntityHuman di ()LFoodMetaData; getFoodData
EntityHuman dl ()LInventoryEnderChest; getEnderChest
EntityHuman dm ()V releaseShoulderEntities
EntityHuman dn ()LScoreboard; getScoreboard
EntityHuman dp ()LNBTTagCompound; getShoulderEntityLeft
EntityHuman dq ()LNBTTagCompound; getShoulderEntityRight
EntityHuman dt ()LItemCooldown; getCooldownTracker
EntityHuman dv ()Z isCreativeAndOp
EntityHuman f (LEntity;)V attack
EntityHuman g (I)V addScore
EntityHuman h (LNBTTagCompound;)V setShoulderEntityLeft
EntityHuman i (LNBTTagCompound;)V setShoulderEntityRight
EntityHuman k (DDD)V checkMovement
EntityHuman k (LNBTTagCompound;)V spawnEntityFromShoulder
EntityHuman m (I)V giveExp
EntityHuman p ()V closeInventory
EntityHuman w ()V updateAbilities
EntityHuman y ()Z isSpectator
EntityHuman$EnumBedResult a OK
EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE
EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW
EntityHuman$EnumBedResult d TOO_FAR_AWAY
EntityHuman$EnumBedResult e OTHER_PROBLEM
EntityHuman$EnumBedResult f NOT_SAFE
EntityHuman$EnumChatVisibility a FULL
EntityHuman$EnumChatVisibility b SYSTEM
EntityHuman$EnumChatVisibility c HIDDEN
EntityIllagerWizard a (LEntityIllagerWizard$Spell;)V setSpell
EntityIllagerWizard do ()LEntityIllagerWizard$Spell; getSpell
EntityIllagerWizard$Spell a NONE
EntityIllagerWizard$Spell b SUMMON_VEX
EntityIllagerWizard$Spell c FANGS
EntityIllagerWizard$Spell d WOLOLO
EntityIllagerWizard$Spell e DISAPPEAR
EntityIllagerWizard$Spell f BLINDNESS
EntityInsentient E ()V doSpawnEffect
EntityInsentient H ()LItem; getLoot
EntityInsentient K ()Z isTypeNotPersistent
EntityInsentient Q ()Z canSpawn
EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare
EntityInsentient a (ZZ)V unleash
EntityInsentient b (LEntity;Z)V setLeashHolder
EntityInsentient b (LEntityHuman;)I getExpValue
EntityInsentient b (ZI)V dropDeathLoot
EntityInsentient b lookController
EntityInsentient bA persistent
EntityInsentient bF leashHolder
EntityInsentient br goalSelector
EntityInsentient bs targetSelector
EntityInsentient bt dropChanceHand
EntityInsentient bu dropChanceArmor
EntityInsentient bv goalTarget
EntityInsentient bz canPickUpLoot
EntityInsentient cY ()Z isPersistent
EntityInsentient d (LEntityLiving;)V setGoalTarget
EntityInsentient da ()Z isLeashed
EntityInsentient db ()LEntity; getLeashHolder
EntityInsentient dc ()Z isNoAI
EntityInsentient f moveController
EntityInsentient h navigation
EntityInsentient n (Z)V setNoAI
EntityInsentient t ()LControllerLook; getControllerLook
EntityInsentient u ()LControllerMove; getControllerMove
EntityInsentient w ()LControllerJump; getControllerJump
EntityInsentient x ()LNavigationAbstract; getNavigation
EntityInsentient y ()LEntitySenses; getEntitySenses
EntityInsentient z ()LEntityLiving; getGoalTarget
EntityInsentient$EnumEntityPositionType a ON_GROUND
EntityInsentient$EnumEntityPositionType b IN_AIR
EntityInsentient$EnumEntityPositionType c IN_WATER
EntityIronGolem dn ()Z isPlayerCreated
EntityIronGolem p (Z)V setPlayerCreated
EntityItem a (LItemStack;)V setItemStack
EntityItem d age
EntityItem e pickupDelay
EntityItem k ()LItemStack; getItemStack
EntityItemFrame a (I)V setRotation
EntityItemFrame a (IZ)V setRotation
EntityItemFrame a (LItemStack;)V setItem
EntityItemFrame a (LItemStack;Z)V setItem
EntityItemFrame r ()LItemStack; getItem
EntityItemFrame s ()I getRotation
EntityLargeFireball e yield
EntityLightning b lifeTicks
EntityLiving D (LEntity;)Z hasLineOfSight
EntityLiving a (LDamageSource;)V die
EntityLiving a (LDamageSource;F)Z damageEntity
EntityLiving a (LEntity;I)V receive
EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot
EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance
EntityLiving a (LMobEffectList;)Z hasEffect
EntityLiving a (ZI)V dropEquipment
EntityLiving aB deathTicks
EntityLiving aI maxNoDamageTicks
EntityLiving aS killer
EntityLiving aT lastDamageByPlayerTime
EntityLiving aV ticksFarFromPlayer
EntityLiving ay hurtTicks
EntityLiving b (F)V heal
EntityLiving b (LDamageSource;F)F applyArmorModifier
EntityLiving b (LEntityHuman;)I getExpValue
EntityLiving b (LEnumItemSlot;)LItemStack; getEquipment
EntityLiving b (LMobEffectList;)LMobEffect; getEffect
EntityLiving b (ZI)V dropDeathLoot
EntityLiving bM ()V initAttributes
EntityLiving bP ()Z isDropExperience
EntityLiving bQ ()Z alwaysGivesExp
EntityLiving bR ()Ljava/util/Random; getRandom
EntityLiving bS ()LEntityLiving; getLastDamager
EntityLiving bX ()V tickPotionEffects
EntityLiving bZ ()V removeAllEffects
EntityLiving bc lastDamage
EntityLiving bo activeItem
EntityLiving bs attributeMap
EntityLiving bt combatTracker
EntityLiving bu effects
EntityLiving bx updateEffects
EntityLiving by lastDamager
EntityLiving bz hurtTimestamp
EntityLiving c (F)V setHealth
EntityLiving c (LDamageSource;F)F applyMagicModifier
EntityLiving c (LMobEffect;)V addEffect
EntityLiving cA ()V doTick
EntityLiving cD ()F getAbsorptionHearts
EntityLiving cF ()LEnumMainHand; getMainHand
EntityLiving cG ()Z isHandRaised
EntityLiving cM ()V clearActiveItem
EntityLiving cO ()Z isBlocking
EntityLiving ca ()Ljava/util/Collection; getEffects
EntityLiving cd ()F getHealth
EntityLiving cg ()I getArmorStrength
EntityLiving ch ()LCombatTracker; getCombatTracker
EntityLiving cj ()F getMaxHealth
EntityLiving ck ()I getArrowCount
EntityLiving cm ()LAttributeMapBase; getAttributeMap
EntityLiving cn ()LEnumMonsterType; getMonsterType
EntityLiving co ()LItemStack; getItemInMainHand
EntityLiving cp ()LItemStack; getItemInOffHand
EntityLiving cs ()Z isFrozen
EntityLiving cz ()Z isSleeping
EntityLiving d (LDamageSource;F)V damageEntity0
EntityLiving d (LMobEffectList;)V removeEffect
EntityLiving f (I)V setArrowCount
EntityLiving f (LDamageSource;)Z applyBlockingModifier
EntityLiving f HEALTH
EntityLiving i (F)V damageArmor
EntityLiving j ()V enterCombat
EntityLiving j (F)V damageShield
EntityLiving k ()V exitCombat
EntityLiving l_ ()Z isBaby
EntityLiving m (F)V setAbsorptionHearts
EntityLlama dQ ()I getStrength
EntityLlama dR ()I getVariant
EntityLlama o (I)V setVariant
EntityLlama p (I)V setStrength
EntityLlamaSpit a shooter
EntityMinecartAbstract a (F)V setDamage
EntityMinecartAbstract b (LIBlockData;)V setDisplayBlock
EntityMinecartAbstract f (I)V setDisplayBlockOffset
EntityMinecartAbstract s ()F getDamage
EntityMinecartAbstract t ()I getType
EntityMinecartAbstract w ()LIBlockData; getDisplayBlock
EntityMinecartAbstract y ()I getDisplayBlockOffset
EntityMinecartAbstract$EnumMinecartType a RIDEABLE
EntityMinecartAbstract$EnumMinecartType b CHEST
EntityMinecartAbstract$EnumMinecartType c FURNACE
EntityMinecartAbstract$EnumMinecartType d TNT
EntityMinecartAbstract$EnumMinecartType e SPAWNER
EntityMinecartAbstract$EnumMinecartType f HOPPER
EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK
EntityMinecartCommandBlock a COMMAND
EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock
EntityMinecartContainer a items
EntityMinecartHopper C ()Z isEnabled
EntityMinecartHopper g (I)V setCooldown
EntityMinecartHopper l (Z)V setEnabled
EntityMonster a (LDamageSource;F)Z damageEntity
EntityOcelot dt ()I getCatType
EntityOcelot g (I)V setCatType
EntityOwnable b ()Ljava/util/UUID; getOwnerUUID
EntityOwnable p_ ()LEntity; getOwner
EntityPainting c art
EntityPainting$EnumArt a KEBAB
EntityPainting$EnumArt b AZTEC
EntityPainting$EnumArt c ALBAN
EntityPainting$EnumArt d AZTEC_2
EntityPainting$EnumArt e BOMB
EntityPainting$EnumArt f PLANT
EntityPainting$EnumArt g WASTELAND
EntityPainting$EnumArt h POOL
EntityPainting$EnumArt i COURBET
EntityPainting$EnumArt j SEA
EntityPainting$EnumArt k SUNSET
EntityPainting$EnumArt l CREEBET
EntityPainting$EnumArt m WANDERER
EntityPainting$EnumArt n GRAHAM
EntityPainting$EnumArt o MATCH
EntityPainting$EnumArt p BUST
EntityPainting$EnumArt q STAGE
EntityPainting$EnumArt r VOID
EntityPainting$EnumArt s SKULL_AND_ROSES
EntityPainting$EnumArt t WITHER
EntityPainting$EnumArt u FIGHTERS
EntityPainting$EnumArt v POINTER
EntityPainting$EnumArt w PIGSCENE
EntityPainting$EnumArt x BURNING_SKULL
EntityPainting$EnumArt y SKELETON
EntityPainting$EnumArt z DONKEY_KONG
EntityParrot du ()I getVariant
EntityParrot m (I)V setVariant
EntityPig dl ()Z hasSaddle
EntityPig p (Z)V setSaddle
EntityPigZombie bx angerLevel
EntityPigZombie by soundDelay
EntityPigZombie bz hurtBy
EntityPlayer C ()LEntityHuman$EnumChatVisibility; getChatFlags
EntityPlayer D ()V resetIdleTimer
EntityPlayer E ()LServerStatisticManager; getStatisticManager
EntityPlayer H ()LEntity; getSpecatorTarget
EntityPlayer K ()LIChatBaseComponent; getPlayerListName
EntityPlayer P ()LAdvancementDataPlayer; getAdvancementData
EntityPlayer a (LContainer;)V updateInventory
EntityPlayer a (LEntityPlayer;Z)V copyFrom
EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack
EntityPlayer a playerConnection
EntityPlayer b server
EntityPlayer bW locale
EntityPlayer bX removeQueue
EntityPlayer c playerInteractManager
EntityPlayer cg lastHealthSent
EntityPlayer cj lastSentExp
EntityPlayer ck invulnerableTicks
EntityPlayer cp worldChangeInvuln
EntityPlayer cw containerCounter
EntityPlayer dw ()Z canPvP
EntityPlayer dx ()V nextContainerCounter
EntityPlayer e (LEntity;)V setSpectatorTarget
EntityPlayer g ping
EntityPlayer h viewingCredits
EntityPlayer j_ ()V syncInventory
EntityPlayer k_ ()V playerTick
EntityPlayer q ()V broadcastCarriedItem
EntityPlayer u ()V triggerHealthUpdate
EntityPotion a (LItemStack;)V setItem
EntityPotion l ()LItemStack; getItem
EntityPotion p ()Z isLingering
EntityProjectile a inGround
EntityProjectile at shooterName
EntityProjectile b shake
EntityProjectile d blockX
EntityProjectile e blockY
EntityProjectile f blockZ
EntityProjectile g inBlockId
EntityProjectile h shooter
EntityProjectile k ()LEntityLiving; getShooter
EntityRabbit dn ()I getRabbitType
EntityRabbit do ()V do_
EntityRabbit g (I)V setRabbitType
EntitySheep b (LEnumColor;)V setColor
EntitySheep by container
EntitySheep dl ()LEnumColor; getColor
EntitySheep dm ()Z isSheared
EntitySheep p (Z)V setSheared
EntityShulker bx COLOR
EntityShulkerBullet a shooter
EntityShulkerBullet b target
EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish
EntitySlime H ()LItem; getLoot
EntitySlime a (IZ)V setSize
EntitySlime dl ()I getSize
EntitySnowman a (Z)V setHasPumpkin
EntitySnowman p ()Z hasPumpkin
EntitySpectralArrow f duration
EntitySpider a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare
EntitySpider by ()F getHeadHeight
EntityTNTPrimed a (I)V setFuseTicks
EntityTNTPrimed a FUSE_TICKS
EntityTNTPrimed b source
EntityTNTPrimed j ()LEntityLiving; getSource
EntityTNTPrimed l ()I getFuseTicks
EntityTNTPrimed n ()V explode
EntityTameableAnimal b (Ljava/util/UUID;)V setOwnerUUID
EntityTameableAnimal bz goalSit
EntityTameableAnimal dl ()Z isTamed
EntityTameableAnimal dn ()Z isSitting
EntityTameableAnimal do ()LEntityLiving; getOwner
EntityTameableAnimal dp ()LPathfinderGoalSit; getGoalSit
EntityTameableAnimal q (Z)V setTamed
EntityTameableAnimal r (Z)V setSitting
EntityTippedArrow at hasColor
EntityTippedArrow d (I)V setColor
EntityTippedArrow g potionRegistry
EntityTippedArrow h effects
EntityTippedArrow p ()I getColor
EntityTracker a ()V updatePlayers
EntityTracker a (LEntity;)V track
EntityTracker a (LEntity;II)V addEntity
EntityTracker a (LEntity;IIZ)V addEntity
EntityTracker b (LEntity;)V untrackEntity
EntityTracker b (LEntity;LPacket;)V sendPacketToEntity
EntityTracker b (LEntityPlayer;)V untrackPlayer
EntityTracker b world
EntityTracker d trackedEntities
EntityTrackerEntry a (LPacket;)V broadcast
EntityTrackerEntry a (Ljava/util/List;)V track
EntityTrackerEntry b (LEntityPlayer;)V updatePlayer
EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf
EntityTrackerEntry b (Ljava/util/List;)V scanPlayers
EntityTrackerEntry d (LEntityPlayer;)V clear
EntityTrackerEntry d tracker
EntityTrackerEntry h xLoc
EntityTrackerEntry i yLoc
EntityTrackerEntry j zLoc
EntityTrackerEntry k yRot
EntityTrackerEntry l xRot
EntityTrackerEntry m headYaw
EntityTrackerEntry t isMoving
EntityTrackerEntry z trackedPlayers
EntityTypes a (Ljava/lang/Class;)LMinecraftKey; getName
EntityTypes c eggInfo
EntityTypes$MonsterEggInfo d killEntityStatistic
EntityTypes$MonsterEggInfo e killedByEntityStatistic
EntityVillager bA profession
EntityVillager bD tradingPlayer
EntityVillager bE trades
EntityVillager bI riches
EntityVillager bO inventory
EntityVillager bx village
EntityVillager dl ()I getProfession
EntityVillager dm ()Z isInLove
EntityVillager do ()Z do_
EntityVillager g (I)V setProfession
EntityWitherSkull a (Z)V setCharged
EntityWitherSkull n ()Z isCharged
EntityWolf a (LEnumColor;)V setCollarColor
EntityWolf bB DATA_HEALTH
EntityWolf dv ()Z isAngry
EntityWolf dw ()LEnumColor; getCollarColor
EntityWolf s (Z)V setAngry
EntityZombie a (LDamageSource;F)Z damageEntity
EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare
EntityZombie do ()V do_
EntityZombie q (Z)V setBaby
EntityZombieVillager a (I)V setProfession
EntityZombieVillager bx conversionTime
EntityZombieVillager dp ()I getProfession
EntityZombieVillager ds ()Z isConverting
EnumAnimation a NONE
EnumAnimation b EAT
EnumAnimation c DRINK
EnumAnimation d BLOCK
EnumAnimation e BOW
EnumBannerPatternType A HALF_VERTICAL
EnumBannerPatternType B HALF_HORIZONTAL
EnumBannerPatternType C HALF_VERTICAL_MIRROR
EnumBannerPatternType D HALF_HORIZONTAL_MIRROR
EnumBannerPatternType E BORDER
EnumBannerPatternType F CURLY_BORDER
EnumBannerPatternType G CREEPER
EnumBannerPatternType H GRADIENT
EnumBannerPatternType I GRADIENT_UP
EnumBannerPatternType J BRICKS
EnumBannerPatternType K SKULL
EnumBannerPatternType L FLOWER
EnumBannerPatternType M MOJANG
EnumBannerPatternType a BASE
EnumBannerPatternType b SQUARE_BOTTOM_LEFT
EnumBannerPatternType c SQUARE_BOTTOM_RIGHT
EnumBannerPatternType d SQUARE_TOP_LEFT
EnumBannerPatternType e SQUARE_TOP_RIGHT
EnumBannerPatternType f STRIPE_BOTTOM
EnumBannerPatternType g STRIPE_TOP
EnumBannerPatternType h STRIPE_LEFT
EnumBannerPatternType i STRIPE_RIGHT
EnumBannerPatternType j STRIPE_CENTER
EnumBannerPatternType k STRIPE_MIDDLE
EnumBannerPatternType l STRIPE_DOWNRIGHT
EnumBannerPatternType m STRIPE_DOWNLEFT
EnumBannerPatternType n STRIPE_SMALL
EnumBannerPatternType o CROSS
EnumBannerPatternType p STRAIGHT_CROSS
EnumBannerPatternType q TRIANGLE_BOTTOM
EnumBannerPatternType r TRIANGLE_TOP
EnumBannerPatternType s TRIANGLES_BOTTOM
EnumBannerPatternType t TRIANGLES_TOP
EnumBannerPatternType u DIAGONAL_LEFT
EnumBannerPatternType v DIAGONAL_RIGHT
EnumBannerPatternType w DIAGONAL_LEFT_MIRROR
EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR
EnumBannerPatternType y CIRCLE_MIDDLE
EnumBannerPatternType z RHOMBUS_MIDDLE
EnumBlockFaceShape a SOLID
EnumBlockFaceShape b BOWL
EnumBlockFaceShape c CENTER_SMALL
EnumBlockFaceShape d MIDDLE_POLE_THIN
EnumBlockFaceShape e CENTER
EnumBlockFaceShape f MIDDLE_POLE
EnumBlockFaceShape g CENTER_BIG
EnumBlockFaceShape h MIDDLE_POLE_THICK
EnumBlockFaceShape i UNDEFINED
EnumBlockMirror a NONE
EnumBlockMirror b LEFT_RIGHT
EnumBlockMirror c FRONT_BACK
EnumBlockRotation a NONE
EnumBlockRotation b CLOCKWISE_90
EnumBlockRotation c CLOCKWISE_180
EnumBlockRotation d COUNTERCLOCKWISE_90
EnumChatFormat a BLACK
EnumChatFormat b DARK_BLUE
EnumChatFormat c ()Z isFormat
EnumChatFormat c DARK_GREEN
EnumChatFormat d DARK_AQUA
EnumChatFormat e DARK_RED
EnumChatFormat f DARK_PURPLE
EnumChatFormat g GOLD
EnumChatFormat h GRAY
EnumChatFormat i DARK_GRAY
EnumChatFormat j BLUE
EnumChatFormat k GREEN
EnumChatFormat l AQUA
EnumChatFormat m RED
EnumChatFormat n LIGHT_PURPLE
EnumChatFormat o YELLOW
EnumChatFormat p WHITE
EnumChatFormat q OBFUSCATED
EnumChatFormat r BOLD
EnumChatFormat s STRIKETHROUGH
EnumChatFormat t UNDERLINE
EnumChatFormat u ITALIC
EnumChatFormat v RESET
EnumChatFormat z character
EnumColor a ()I getColorIndex
EnumColor a (I)LEnumColor; fromInvColorIndex
EnumColor a WHITE
EnumColor b ()I getInvColorIndex
EnumColor b (I)LEnumColor; fromColorIndex
EnumColor b ORANGE
EnumColor c MAGENTA
EnumColor d LIGHT_BLUE
EnumColor e YELLOW
EnumColor f LIME
EnumColor g PINK
EnumColor h GRAY
EnumColor i SILVER
EnumColor j CYAN
EnumColor k PURPLE
EnumColor l BLUE
EnumColor m BROWN
EnumColor n GREEN
EnumColor o RED
EnumColor p BLACK
EnumCreatureType a MONSTER
EnumCreatureType b CREATURE
EnumCreatureType c AMBIENT
EnumCreatureType d WATER_CREATURE
EnumDifficulty a (I)LEnumDifficulty; getById
EnumDifficulty a PEACEFUL
EnumDifficulty b EASY
EnumDifficulty c NORMAL
EnumDifficulty d HARD
EnumDirection a (D)LEnumDirection; fromAngle
EnumDirection a (I)LEnumDirection; fromType1
EnumDirection a DOWN
EnumDirection b ()I get2DRotationValue
EnumDirection b (I)LEnumDirection; fromType2
EnumDirection b UP
EnumDirection c NORTH
EnumDirection d ()LEnumDirection; opposite
EnumDirection d SOUTH
EnumDirection e WEST
EnumDirection f EAST
EnumDirection g ()I getAdjacentX
EnumDirection h ()I getAdjacentY
EnumDirection i ()I getAdjacentZ
EnumDirection$EnumAxis a X
EnumDirection$EnumAxis b Y
EnumDirection$EnumAxis c Z
EnumDirection$EnumAxisDirection a POSITIVE
EnumDirection$EnumAxisDirection b NEGATIVE
EnumDirection$EnumDirectionLimit a HORIZONTAL
EnumDirection$EnumDirectionLimit b VERTICAL
EnumDragonRespawn a START
EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS
EnumDragonRespawn c SUMMONING_PILLARS
EnumDragonRespawn d SUMMONING_DRAGON
EnumDragonRespawn e END
EnumGamemode a ()I getId
EnumGamemode a (I)LEnumGamemode; getById
EnumGamemode a NOT_SET
EnumGamemode b SURVIVAL
EnumGamemode c CREATIVE
EnumGamemode d ()Z isCreative
EnumGamemode d ADVENTURE
EnumGamemode e SPECTATOR
EnumHand a MAIN_HAND
EnumHand b OFF_HAND
EnumHorseArmor a NONE
EnumHorseArmor b IRON
EnumHorseArmor c GOLD
EnumHorseArmor d DIAMOND
EnumInteractionResult a SUCCESS
EnumInteractionResult b PASS
EnumInteractionResult c FAIL
EnumItemRarity a COMMON
EnumItemRarity b UNCOMMON
EnumItemRarity c RARE
EnumItemRarity d EPIC
EnumItemSlot a MAINHAND
EnumItemSlot b OFFHAND
EnumItemSlot c FEET
EnumItemSlot d LEGS
EnumItemSlot e CHEST
EnumItemSlot f HEAD
EnumItemSlot$Function a HAND
EnumItemSlot$Function b ARMOR
EnumMainHand a LEFT
EnumMainHand b RIGHT
EnumMonsterType a UNDEFINED
EnumMonsterType b UNDEAD
EnumMonsterType c ARTHROPOD
EnumMonsterType d ILLAGER
EnumMoveType a SELF
EnumMoveType b PLAYER
EnumMoveType c PISTON
EnumMoveType d SHULKER_BOX
EnumMoveType e SHULKER
EnumParticle A FLAME
EnumParticle B LAVA
EnumParticle C FOOTSTEP
EnumParticle D CLOUD
EnumParticle E REDSTONE
EnumParticle F SNOWBALL
EnumParticle G SNOW_SHOVEL
EnumParticle H SLIME
EnumParticle I HEART
EnumParticle J BARRIER
EnumParticle K ITEM_CRACK
EnumParticle L BLOCK_CRACK
EnumParticle M BLOCK_DUST
EnumParticle N WATER_DROP
EnumParticle O ITEM_TAKE
EnumParticle P MOB_APPEARANCE
EnumParticle Q DRAGON_BREATH
EnumParticle R END_ROD
EnumParticle S DAMAGE_INDICATOR
EnumParticle T SWEEP_ATTACK
EnumParticle U FALLING_DUST
EnumParticle V TOTEM
EnumParticle W SPIT
EnumParticle a EXPLOSION_NORMAL
EnumParticle b EXPLOSION_LARGE
EnumParticle c EXPLOSION_HUGE
EnumParticle d FIREWORKS_SPARK
EnumParticle e WATER_BUBBLE
EnumParticle f WATER_SPLASH
EnumParticle g WATER_WAKE
EnumParticle h SUSPENDED
EnumParticle i SUSPENDED_DEPTH
EnumParticle j CRIT
EnumParticle k CRIT_MAGIC
EnumParticle l SMOKE_NORMAL
EnumParticle m SMOKE_LARGE
EnumParticle n SPELL
EnumParticle o SPELL_INSTANT
EnumParticle p SPELL_MOB
EnumParticle q SPELL_MOB_AMBIENT
EnumParticle r SPELL_WITCH
EnumParticle s DRIP_WATER
EnumParticle t DRIP_LAVA
EnumParticle u VILLAGER_ANGRY
EnumParticle v VILLAGER_HAPPY
EnumParticle w TOWN_AURA
EnumParticle x NOTE
EnumParticle y PORTAL
EnumParticle z ENCHANTMENT_TABLE
EnumPistonReaction a NORMAL
EnumPistonReaction b DESTROY
EnumPistonReaction c BLOCK
EnumPistonReaction d IGNORE
EnumPistonReaction e PUSH_ONLY
EnumProtocol a HANDSHAKING
EnumProtocol b PLAY
EnumProtocol c STATUS
EnumProtocol d LOGIN
EnumProtocolDirection a SERVERBOUND
EnumProtocolDirection b CLIENTBOUND
EnumRenderType a INVISIBLE
EnumRenderType b LIQUID
EnumRenderType c ENTITYBLOCK_ANIMATED
EnumRenderType d MODEL
EnumSkyBlock a SKY
EnumSkyBlock b BLOCK
EnumWorldBorderState a GROWING
EnumWorldBorderState b SHRINKING
EnumWorldBorderState c STATIONARY
ExpirableListEntry c ()Ljava/util/Date; getExpires
ExpirableListEntry d ()Ljava/lang/String; getReason
Explosion c ()LEntityLiving; getSource
Explosion d ()V clearBlocks
Explosion d world
Explosion e ()Ljava/util/List; getBlocks
Explosion e posX
Explosion f posY
Explosion g posZ
Explosion h source
Explosion i size
Explosion j blocks
FoodMetaData a ()I getFoodLevel
FoodMetaData a (IF)V eat
FoodMetaData a foodLevel
FoodMetaData b saturationLevel
FoodMetaData c exhaustionLevel
FoodMetaData d foodTickTimer
FoodMetaData e ()F getSaturationLevel
GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned
GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize
GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize
GameRules a (Ljava/lang/String;)Ljava/lang/String; get
GameRules a (Ljava/lang/String;Ljava/lang/String;)V set
GameRules b ()[Ljava/lang/String; getGameRules
GameRules b (Ljava/lang/String;)Z getBoolean
GameRules e (Ljava/lang/String;)Z contains
GameRules$EnumGameRuleType a ANY_VALUE
GameRules$EnumGameRuleType b BOOLEAN_VALUE
GameRules$EnumGameRuleType c NUMERICAL_VALUE
GameRules$EnumGameRuleType d FUNCTION
GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM
GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE
GenLayerSpecial$EnumGenLayerSpecial c SPECIAL
GenericAttributes a maxHealth
GenericAttributes b FOLLOW_RANGE
GenericAttributes d MOVEMENT_SPEED
GenericAttributes f ATTACK_DAMAGE
IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread
IAsyncTaskHandler aF ()Z isMainThread
IAttribute a ()Ljava/lang/String; getName
IAttribute b ()D getDefault
IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower
IBlockAccess d (LBlockPosition;)Z isEmpty
IBlockAccess o (LBlockPosition;)LIBlockData; getType
IBlockAccess r (LBlockPosition;)LTileEntity; getTileEntity
IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set
IBlockData c (LIBlockState;)Ljava/lang/Comparable; get
IBlockData u ()LBlock; getBlock
IBlockPhysics a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics
IBlockProperties a ()LMaterial; getMaterial
IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier
IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling
IChatBaseComponent b ()LChatModifier; getChatModifier
IChatBaseComponent c ()Ljava/lang/String; toPlainText
IChatBaseComponent e ()Ljava/lang/String; getText
IChunkLoader a (II)Z chunkExists
IChunkProvider a (II)LChunk; getLoadedChunkAt
IChunkProvider c (II)LChunk; getChunkAt
IChunkProvider d ()Z unloadChunks
IChunkProvider f ()Ljava/lang/String; getName
ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;)Z canUse
ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;)V execute
ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete
ICommand b ()Ljava/util/List; getAliases
ICommand b (LICommandListener;)Ljava/lang/String; getUsage
ICommand b ([Ljava/lang/String;I)Z isListStart
ICommand c ()Ljava/lang/String; getCommand
ICommandHandler b ()Ljava/util/Map; getCommands
ICommandListener a (LIChatBaseComponent;)V sendMessage
ICommandListener c ()LBlockPosition; getChunkCoordinates
ICommandListener e ()LWorld; getWorld
ICommandListener g ()Z getSendCommandFeedback
ICommandListener h_ ()Ljava/lang/String; getName
ICommandListener i_ ()LIChatBaseComponent; getScoreboardDisplayName
ICrafting a (LContainer;II)V setContainerData
ICrafting a (LContainer;LIInventory;)V setContainerData
IDataManager a (LWorldData;)V saveWorldData
IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData
IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader
IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile
IDataManager b ()Ljava/io/File; getDirectory
IDataManager c ()V checkSession
IDataManager d ()LWorldData; getWorldData
IDataManager e ()LIPlayerFileData; getPlayerFileData
IDispenseBehavior a NONE
IDragonController i ()LDragonControllerPhase; getControllerPhase
IHopper D ()LWorld; getWorld
IInventory a (I)LItemStack; getItem
IInventory a (II)LItemStack; splitStack
IInventory a (ILItemStack;)V setItem
IInventory b (II)V setProperty
IInventory b (LEntityHuman;)V startOpen
IInventory c (I)I getProperty
IInventory c (LEntityHuman;)V closeContainer
IInventory c_ (I)LItemStack; splitWithoutUpdate
IInventory m ()V clear
IInventory w_ ()I getSize
IInventory y_ ()V update
IInventory z_ ()I getMaxStackSize
IMerchant a_ (LEntityHuman;)V setTradingPlayer
IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers
IMerchant i_ ()LIChatBaseComponent; getScoreboardDisplayName
IMerchant t_ ()LEntityHuman; getTrader
IMinecraftServer G ()Ljava/lang/String; getVersion
IMinecraftServer J ()[Ljava/lang/String; getPlayers
IMinecraftServer L ()Z isDebugging
IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand
IMinecraftServer e (Ljava/lang/String;)V info
IMinecraftServer f (Ljava/lang/String;)V warning
IMinecraftServer g_ ()Ljava/lang/String; getPlugins
IMojangStatistics Z ()Z getSnooperEnabled
INamable m ()Ljava/lang/String; getName
INamableTileEntity h_ ()Ljava/lang/String; getName
INamableTileEntity i_ ()LIChatBaseComponent; getScoreboardDisplayName
INamableTileEntity n_ ()Z hasCustomName
IPlayerFileData a (LEntityHuman;)V save
IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load
IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers
IPosition a ()D getX
IPosition b ()D getY
IPosition c ()D getZ
IProjectile c (DDDFF)V shoot
IRecipe a (LInventoryCrafting;)LItemStack; craftItem
IScoreboardCriteria a ()Ljava/lang/String; getName
IScoreboardCriteria a criteria
IScoreboardCriteria b ()Z isReadOnly
IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER
IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS
ISource h ()LWorld; getWorld
ISourceBlock d ()LBlockPosition; getBlockPosition
ISourceBlock g ()LTileEntity; getTileEntity
ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer
ITileEntityContainer l ()Ljava/lang/String; getContainerName
ITileInventory A_ ()Z isLocked
ITileInventory a (LChestLock;)V setLock
ITileInventory j ()LChestLock; getLock
IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace
IWorldInventory a (LEnumDirection;)[I getSlotsForFace
IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace
IntHashMap a (I)Ljava/lang/Object; get
InventoryClickType a PICKUP
InventoryClickType b QUICK_MOVE
InventoryClickType c SWAP
InventoryClickType d CLONE
InventoryClickType e THROW
InventoryClickType f QUICK_CRAFT
InventoryClickType g PICKUP_ALL
InventoryCraftResult a items
InventoryCrafting a items
InventoryCrafting d container
InventoryLargeChest b left
InventoryLargeChest c right
InventoryMerchant a merchant
InventoryMerchant b itemsInSlots
InventoryMerchant c player
InventoryMerchant d recipe
InventoryMerchant e selectedIndex
InventoryMerchant j ()LMerchantRecipe; getRecipe
InventorySubcontainer c items
InventorySubcontainer y_ ()V update
InventorySubcontainer z_ ()I getMaxStackSize
InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory
InventoryUtils a (LWorld;DDDLItemStack;)V dropItem
InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory
InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity
IpBanList a (Ljava/net/SocketAddress;)Z isBanned
IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get
Item a ()Ljava/lang/String; getName
Item a (I)I filterData
Item a (LBlock;)LItem; getItemOf
Item a (LIBlockData;)Z canDestroySpecialBlock
Item a (LItem;)I getId
Item a (LItemStack;LIBlockData;)F getDestroySpeed
Item c (I)LItem; getById
Item e (I)LItem; setMaxDurability
Item g REGISTRY
Item j ()I getMaxStackSize
Item k maxStackSize
Item l ()I getMaxDurability
Item m ()Z usesDurability
Item o durability
Item p craftingResult
Item q name
Item$EnumToolMaterial a WOOD
Item$EnumToolMaterial b STONE
Item$EnumToolMaterial c IRON
Item$EnumToolMaterial d DIAMOND
Item$EnumToolMaterial e GOLD
ItemArmor$EnumArmorMaterial a LEATHER
ItemArmor$EnumArmorMaterial b CHAIN
ItemArmor$EnumArmorMaterial c IRON
ItemArmor$EnumArmorMaterial d GOLD
ItemArmor$EnumArmorMaterial e DIAMOND
ItemBlock d ()LBlock; getBlock
ItemCooldown a cooldowns
ItemCooldown b currentTick
ItemCooldown$Info b endTick
ItemFish$EnumFish a COD
ItemFish$EnumFish b SALMON
ItemFish$EnumFish c CLOWNFISH
ItemFish$EnumFish d PUFFERFISH
ItemFood h (LItemStack;)I getNutrition
ItemFood i (LItemStack;)F getSaturationModifier
ItemMultiTexture a (I)I filterData
ItemStack B ()I getRepairCost
ItemStack E ()I getCount
ItemStack a (I)LItemStack; cloneAndSubtract
ItemStack a (ILEntityLiving;)V damage
ItemStack a (ILjava/util/Random;LEntityPlayer;)Z isDamaged
ItemStack a (LEnchantment;I)V addEnchantment
ItemStack a (LEntityHuman;LWorld;LBlockPosition;LEnumHand;LEnumDirection;FFF)LEnumInteractionResult; placeItem
ItemStack a (LItemStack;)Z doMaterialsMatch
ItemStack a (LItemStack;LItemStack;)Z equals
ItemStack a (LNBTTagCompound;)LNBTTagCompound; save
ItemStack b ()Z isEmpty
ItemStack b (I)V setData
ItemStack b (LItemStack;LItemStack;)Z matches
ItemStack b (LNBTTagCompound;)V setTag
ItemStack c ()LItem; getItem
ItemStack c (I)V setRepairCost
ItemStack c count
ItemStack d ()I getMaxStackSize
ItemStack e ()Z isStackable
ItemStack e (I)V setCount
ItemStack e item
ItemStack f (I)V add
ItemStack f tag
ItemStack g ()Z usesData
ItemStack g (I)V subtract
ItemStack h damage
ItemStack j ()I getData
ItemStack l ()LItemStack; cloneItemStack
ItemStack o ()Z hasTag
ItemStack p ()LNBTTagCompound; getTag
ItemStack q ()LNBTTagList; getEnchantments
ItemStack r ()Ljava/lang/String; getName
ItemStack t ()Z hasName
ItemStack w ()Z canEnchant
ItemStack x ()Z hasEnchantments
ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap
Items A DIAMOND_AXE
Items B STICK
Items C BOWL
Items D MUSHROOM_STEW
Items E GOLDEN_SWORD
Items F GOLDEN_SHOVEL
Items G GOLDEN_PICKAXE
Items H GOLDEN_AXE
Items I STRING
Items J FEATHER
Items K GUNPOWDER
Items L WOODEN_HOE
Items M STONE_HOE
Items N IRON_HOE
Items O DIAMOND_HOE
Items P GOLDEN_HOE
Items Q WHEAT_SEEDS
Items R WHEAT
Items S BREAD
Items T LEATHER_HELMET
Items U LEATHER_CHESTPLATE
Items V LEATHER_LEGGINGS
Items W LEATHER_BOOTS
Items X CHAINMAIL_HELMET
Items Y CHAINMAIL_CHESTPLATE
Items Z CHAINMAIL_LEGGINGS
Items a (Ljava/lang/String;)LItem; get
Items aA WATER_BUCKET
Items aB LAVA_BUCKET
Items aC MINECART
Items aD SADDLE
Items aE IRON_DOOR
Items aF REDSTONE
Items aG SNOWBALL
Items aN LEATHER
Items aO MILK_BUCKET
Items aP BRICK
Items aQ CLAY_BALL
Items aR REEDS
Items aS PAPER
Items aT BOOK
Items aU SLIME
Items aV CHEST_MINECART
Items aW FURNACE_MINECART
Items aX EGG
Items aY COMPASS
Items aZ FISHING_ROD
Items aa CHAINMAIL_BOOTS
Items ab IRON_HELMET
Items ac IRON_CHESTPLATE
Items ad IRON_LEGGINGS
Items ae IRON_BOOTS
Items af DIAMOND_HELMET
Items ag DIAMOND_CHESTPLATE
Items ah DIAMOND_LEGGINGS
Items ai DIAMOND_BOOTS
Items aj GOLDEN_HELMET
Items ak GOLDEN_CHESTPLATE
Items al GOLDEN_LEGGINGS
Items am GOLDEN_BOOTS
Items an FLINT
Items ao PORKCHOP
Items ap COOKED_PORKCHOP
Items aq PAINTING
Items ar GOLDEN_APPLE
Items as SIGN
Items at WOODEN_DOOR
Items au SPRUCE_DOOR
Items av BIRCH_DOOR
Items aw JUNGLE_DOOR
Items ax ACACIA_DOOR
Items ay DARK_OAK_DOOR
Items az BUCKET
Items b IRON_SHOVEL
Items bA RABBIT_HIDE
Items bB ROTTEN_FLESH
Items bC ENDER_PEARL
Items bD BLAZE_ROD
Items bE GHAST_TEAR
Items bF GOLD_NUGGET
Items bG NETHER_WART
Items bH POTION
Items bI SPLASH_POTION
Items bJ LINGERING_POTION
Items bK GLASS_BOTTLE
Items bL DRAGON_BREATH
Items bM SPIDER_EYE
Items bN FERMENTED_SPIDER_EYE
Items bO BLAZE_POWDER
Items bP MAGMA_CREAM
Items bQ BREWING_STAND
Items bR CAULDRON
Items bS ENDER_EYE
Items bT SPECKLED_MELON
Items bU SPAWN_EGG
Items bV EXPERIENCE_BOTTLE
Items bW FIRE_CHARGE
Items bX WRITABLE_BOOK
Items bY WRITTEN_BOOK
Items bZ EMERALD
Items ba CLOCK
Items bb GLOWSTONE_DUST
Items bc FISH
Items bd COOKED_FISH
Items be DYE
Items bf BONE
Items bg SUGAR
Items bh CAKE
Items bi BED
Items bj REPEATER
Items bk COOKIE
Items bl FILLED_MAP
Items bm SHEARS
Items bn MELON
Items bo PUMPKIN_SEEDS
Items bp MELON_SEEDS
Items bq BEEF
Items br COOKED_BEEF
Items bs CHICKEN
Items bt COOKED_CHICKEN
Items bu MUTTON
Items bv COOKED_MUTTON
Items bw RABBIT
Items bx COOKED_RABBIT
Items by RABBIT_STEW
Items bz RABBIT_FOOT
Items c IRON_PICKAXE
Items cA COMMAND_BLOCK_MINECART
Items cB RECORD_13
Items cC RECORD_CAT
Items cD RECORD_BLOCKS
Items cE RECORD_CHIRP
Items cF RECORD_FAR
Items cG RECORD_MALL
Items cH RECORD_MELLOHI
Items cI RECORD_STAL
Items cJ RECORD_STRAD
Items cK RECORD_WARD
Items cL RECORD_11
Items cM RECORD_WAIT
Items cN PRISMARINE_SHARD
Items cO PRISMARINE_CRYSTALS
Items cP BANNER
Items cR SHIELD
Items cT CHORUS_FRUIT
Items cU CHORUS_FRUIT_POPPED
Items cV BEETROOT_SEEDS
Items cW BEETROOT
Items cX BEETROOT_SOUP
Items ca ITEM_FRAME
Items cb FLOWER_POT
Items cc CARROT
Items cd POTATO
Items ce BAKED_POTATO
Items cf POISONOUS_POTATO
Items cg MAP
Items ch GOLDEN_CARROT
Items ci SKULL
Items cj CARROT_ON_A_STICK
Items ck NETHER_STAR
Items cl PUMPKIN_PIE
Items cm FIREWORKS
Items cn FIREWORK_CHARGE
Items co ENCHANTED_BOOK
Items cp COMPARATOR
Items cq NETHERBRICK
Items cr QUARTZ
Items cs TNT_MINECART
Items ct HOPPER_MINECART
Items cu ARMOR_STAND
Items cv IRON_HORSE_ARMOR
Items cw GOLDEN_HORSE_ARMOR
Items cx DIAMOND_HORSE_ARMOR
Items cy LEAD
Items cz NAME_TAG
Items d IRON_AXE
Items e FLINT_AND_STEEL
Items f APPLE
Items g BOW
Items h ARROW
Items i SPECTRAL_ARROW
Items j TIPPED_ARROW
Items k COAL
Items l DIAMOND
Items m IRON_INGOT
Items n GOLD_INGOT
Items o IRON_SWORD
Items p WOODEN_SWORD
Items q WOODEN_SHOVEL
Items r WOODEN_PICKAXE
Items s WOODEN_AXE
Items t STONE_SWORD
Items u STONE_SHOVEL
Items v STONE_PICKAXE
Items w STONE_AXE
Items x DIAMOND_SWORD
Items y DIAMOND_SHOVEL
Items z DIAMOND_PICKAXE
JsonList a ()[Ljava/lang/String; getEntries
JsonList a (LJsonListEntry;)V add
JsonList b ()Z isEnabled
JsonList b (Ljava/lang/Object;)LJsonListEntry; get
JsonList c (Ljava/lang/Object;)V remove
JsonList d ()Z isEmpty
JsonList f ()V save
JsonList g ()V load
JsonListEntry e ()Z hasExpired
JsonListEntry f ()Ljava/lang/Object; getKey
LazyInitVar b ()Ljava/lang/Object; init
LocaleI18n a (Ljava/lang/String;)Ljava/lang/String; get
LoginListener a networkManager
LoginListener b (LIChatBaseComponent;)V disconnect
LoginListener d random
LoginListener f server
LoginListener k loginKey
LoginListener$EnumProtocolState a HELLO
LoginListener$EnumProtocolState b KEY
LoginListener$EnumProtocolState c AUTHENTICATING
LoginListener$EnumProtocolState d READY_TO_ACCEPT
LoginListener$EnumProtocolState e DELAY_ACCEPT
LoginListener$EnumProtocolState f ACCEPTED
LootTableInfo$EntityTarget a THIS
LootTableInfo$EntityTarget b KILLER
LootTableInfo$EntityTarget c KILLER_PLAYER
LootTableRegistry a ()V reload
MapIcon a ()B getType
MapIcon a type
MapIcon b x
MapIcon c ()B getX
MapIcon c y
MapIcon d ()B getY
MapIcon d rotation
MapIcon e ()B getRotation
MapIcon$Type a PLAYER
MapIcon$Type b FRAME
MapIcon$Type c RED_MARKER
MapIcon$Type d BLUE_MARKER
MapIcon$Type e TARGET_X
MapIcon$Type f TARGET_POINT
MapIcon$Type g PLAYER_OFF_MAP
MapIcon$Type h PLAYER_OFF_LIMITS
MapIcon$Type i MANSION
MapIcon$Type j MONUMENT
Material A CACTUS
Material B CLAY
Material C PUMPKIN
Material D DRAGON_EGG
Material E PORTAL
Material F CAKE
Material G WEB
Material H PISTON
Material I BANNER
Material K canBurn
Material a ()Z isBuildable
Material a AIR
Material b ()Z blocksLight
Material b GRASS
Material c ()Z isSolid
Material c EARTH
Material d ()Z isLiquid
Material d WOOD
Material e STONE
Material f ORE
Material g HEAVY
Material h ()Z isBurnable
Material h WATER
Material i LAVA
Material j ()Z isReplaceable
Material j LEAVES
Material k PLANT
Material l ()Z isAlwaysDestroyable
Material l REPLACEABLE_PLANT
Material m ()LEnumPistonReaction; getPushReaction
Material m SPONGE
Material n CLOTH
Material o FIRE
Material p SAND
Material q ORIENTABLE
Material r WOOL
Material s SHATTERABLE
Material t BUILDABLE_GLASS
Material u TNT
Material v CORAL
Material w ICE
Material x SNOW_LAYER
Material y PACKED_ICE
Material z SNOW_BLOCK
MathHelper a (D)F sqrt
MathHelper a (F)F sin
MathHelper a (III)I clamp
MathHelper a (Ljava/util/Random;II)I nextInt
MathHelper b (F)F cos
MathHelper c (D)I floor
MerchantRecipe a ()LItemStack; getBuyItem1
MerchantRecipe a buyingItem1
MerchantRecipe b ()LItemStack; getBuyItem2
MerchantRecipe b buyingItem2
MerchantRecipe c ()Z hasSecondItem
MerchantRecipe c sellingItem
MerchantRecipe d ()LItemStack; getBuyItem3
MerchantRecipe d uses
MerchantRecipe e maxUses
MerchantRecipe f rewardExp
MerchantRecipe g ()V increaseUses
MinecraftEncryption a (ILjava/lang/String;Ljava/security/Key;)Ljavax/crypto/Cipher; a
MinecraftEncryption a (ILjava/security/Key;)Ljavax/crypto/Cipher; a
MinecraftEncryption a (Ljava/lang/String;Ljava/security/PublicKey;Ljavax/crypto/SecretKey;)[B a
MinecraftEncryption a (Ljava/security/PrivateKey;[B)Ljavax/crypto/SecretKey; a
MinecraftKey a ()Ljava/lang/String; getKey
MobEffect a ()LMobEffectList; getMobEffect
MobEffect a (LEntityLiving;)Z tick
MobEffect b ()I getDuration
MobEffect c ()I getAmplifier
MobEffect c duration
MobEffect d ()Z isAmbient
MobEffect d amplification
MobEffect e ()Z isShowParticles
MobEffect e splash
MobEffect f ambient
MobEffectList a (I)LMobEffectList; fromId
MobEffectList a (LEntity;LEntity;LEntityLiving;ID)V applyInstantEffect
MobEffectList a (LEntityLiving;I)V tick
MobEffectList a (LMobEffectList;)I getId
MobEffectList b ()Z isInstant
MobEffectList b (Ljava/lang/String;)LMobEffectList; getByName
MobEffectList b REGISTRY
MobEffectList g ()I getColor
MobEffectList g durationModifier
MobEffects a FASTER_MOVEMENT
MobEffects b SLOWER_MOVEMENT
MobEffects c FASTER_DIG
MobEffects d SLOWER_DIG
MobEffects e INCREASE_DAMAGE
MobEffects f HEAL
MobEffects g HARM
MobEffects h JUMP
MobEffects i CONFUSION
MobEffects j REGENERATION
MobEffects k RESISTANCE
MobEffects l FIRE_RESISTANCE
MobEffects m WATER_BREATHING
MobEffects n INVISIBILITY
MobEffects o BLINDNESS
MobEffects p NIGHT_VISION
MobEffects q HUNGER
MobEffects r WEAKNESS
MobEffects s POISON
MobEffects t WITHER
MobEffects u HEALTH_BOOST
MobEffects v ABSORBTION
MobEffects w SATURATION
MobEffects x GLOWING
MobEffects y LEVITATION
MobSpawnerAbstract a (LMinecraftKey;)V setMobName
MobSpawnerAbstract a spawnDelay
MobSpawnerAbstract b mobs
MobSpawnerAbstract c spawnData
MobSpawnerAbstract f minSpawnDelay
MobSpawnerAbstract g ()LMinecraftKey; getMobName
MobSpawnerAbstract g maxSpawnDelay
MobSpawnerAbstract h spawnCount
MobSpawnerAbstract j maxNearbyEntities
MobSpawnerAbstract k requiredPlayerRange
MobSpawnerAbstract l spawnRange
MojangsonParser a (Ljava/lang/String;)LNBTTagCompound; parse
MovingObjectPosition a type
MovingObjectPosition b direction
MovingObjectPosition c pos
MovingObjectPosition d entity
MovingObjectPosition$EnumMovingObjectType a MISS
MovingObjectPosition$EnumMovingObjectType b BLOCK
MovingObjectPosition$EnumMovingObjectType c ENTITY
NBTBase a ()B getTypeId
NBTBase a (B)LNBTBase; createTag
NBTBase a (Ljava/io/DataInput;ILNBTReadLimiter;)V load
NBTBase a (Ljava/io/DataOutput;)V write
NBTBase b ()LNBTBase; clone
NBTBase b_ ()Z isEmpty
NBTNumber h ()D asDouble
NBTTagByte b data
NBTTagByteArray b data
NBTTagCompound a (Ljava/lang/String;B)V setByte
NBTTagCompound a (Ljava/lang/String;D)V setDouble
NBTTagCompound a (Ljava/lang/String;F)V setFloat
NBTTagCompound a (Ljava/lang/String;I)V setInt
NBTTagCompound a (Ljava/lang/String;J)V setLong
NBTTagCompound a (Ljava/lang/String;LNBTBase;)V set
NBTTagCompound a (Ljava/lang/String;Ljava/lang/String;)V setString
NBTTagCompound a (Ljava/lang/String;S)V setShort
NBTTagCompound a (Ljava/lang/String;Z)V setBoolean
NBTTagCompound a (Ljava/lang/String;[B)V setByteArray
NBTTagCompound a (Ljava/lang/String;[I)V setIntArray
NBTTagCompound b (Ljava/lang/String;I)Z hasKeyOfType
NBTTagCompound c (Ljava/lang/String;)LNBTBase; get
NBTTagCompound c (Ljava/lang/String;I)LNBTTagList; getList
NBTTagCompound d map
NBTTagCompound e (Ljava/lang/String;)Z hasKey
NBTTagCompound f (Ljava/lang/String;)B getByte
NBTTagCompound g (Ljava/lang/String;)S getShort
NBTTagCompound h (Ljava/lang/String;)I getInt
NBTTagCompound i (Ljava/lang/String;)J getLong
NBTTagCompound j (Ljava/lang/String;)F getFloat
NBTTagCompound k (Ljava/lang/String;)D getDouble
NBTTagCompound l (Ljava/lang/String;)Ljava/lang/String; getString
NBTTagCompound m (Ljava/lang/String;)[B getByteArray
NBTTagCompound n (Ljava/lang/String;)[I getIntArray
NBTTagCompound p (Ljava/lang/String;)LNBTTagCompound; getCompound
NBTTagCompound q (Ljava/lang/String;)Z getBoolean
NBTTagCompound r (Ljava/lang/String;)V remove
NBTTagDouble b data
NBTTagFloat b data
NBTTagInt b data
NBTTagIntArray b data
NBTTagList a (I)LNBTBase; remove
NBTTagList a (LNBTBase;)V add
NBTTagList b (I)LNBTTagCompound; get
NBTTagList c ()I size
NBTTagList c list
NBTTagList d type
NBTTagList h (I)Ljava/lang/String; getString
NBTTagLong b data
NBTTagShort b data
NBTTagString b data
NetworkManager a (I)V setCompressionLevel
NetworkManager a (LEnumProtocol;)V setProtocol
NetworkManager a (LIChatBaseComponent;)V close
NetworkManager a (LPacket;)V sendPacket
NetworkManager a (LPacket;Lio/netty/util/concurrent/GenericFutureListener;[Lio/netty/util/concurrent/GenericFutureListener;)V sendPacket
NetworkManager a (LPacketListener;)V setPacketListener
NetworkManager b ()Ljava/net/SocketAddress; getSocketAddress
NetworkManager c ()Z isLocal
NetworkManager g ()Z isConnected
NetworkManager k ()V stopReading
NetworkManager k channel
NetworkManager l ()V handleDisconnection
NibbleArray a ()[B asBytes
PacketHandshakingInSetProtocol b hostname
PacketHandshakingInSetProtocol c port
PacketLoginInEncryptionBegin a (Ljava/security/PrivateKey;)Ljavax/crypto/SecretKey; a
PacketPlayInAbilities b ()Z isFlying
PacketPlayInAdvancements$Status a OPENED_TAB
PacketPlayInAdvancements$Status b CLOSED_SCREEN
PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK
PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK
PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK
PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS
PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM
PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM
PacketPlayInBlockDig$EnumPlayerDigType g SWAP_HELD_ITEMS
PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN
PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS
PacketPlayInCloseWindow a id
PacketPlayInEntityAction b animation
PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING
PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING
PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING
PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING
PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING
PacketPlayInEntityAction$EnumPlayerAction f START_RIDING_JUMP
PacketPlayInEntityAction$EnumPlayerAction g STOP_RIDING_JUMP
PacketPlayInEntityAction$EnumPlayerAction h OPEN_INVENTORY
PacketPlayInEntityAction$EnumPlayerAction i START_FALL_FLYING
PacketPlayInFlying a x
PacketPlayInFlying b y
PacketPlayInFlying c z
PacketPlayInFlying d yaw
PacketPlayInFlying e pitch
PacketPlayInFlying g hasPos
PacketPlayInFlying h hasLook
PacketPlayInHeldItemSlot a itemInHandIndex
PacketPlayInRecipeDisplayed$Status a SHOWN
PacketPlayInRecipeDisplayed$Status b SETTINGS
PacketPlayInResourcePackStatus a status
PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED
PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED
PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD
PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED
PacketPlayInSetCreativeSlot a slot
PacketPlayInSetCreativeSlot b ()LItemStack; getItemStack
PacketPlayInSettings f ()LEnumMainHand; getMainHand
PacketPlayInUseEntity b action
PacketPlayInUseEntity$EnumEntityUseAction a INTERACT
PacketPlayInUseEntity$EnumEntityUseAction b ATTACK
PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT
PacketPlayInVehicleMove a ()D getX
PacketPlayInVehicleMove b ()D getY
PacketPlayInVehicleMove c ()D getZ
PacketPlayInVehicleMove d ()F getYaw
PacketPlayInVehicleMove e ()F getPitch
PacketPlayInWindowClick b slot
PacketPlayInWindowClick c button
PacketPlayInWindowClick e item
PacketPlayInWindowClick f shift
PacketPlayOutBlockChange b block
PacketPlayOutBoss$Action a ADD
PacketPlayOutBoss$Action b REMOVE
PacketPlayOutBoss$Action c UPDATE_PCT
PacketPlayOutBoss$Action d UPDATE_NAME
PacketPlayOutBoss$Action e UPDATE_STYLE
PacketPlayOutBoss$Action f UPDATE_PROPERTIES
PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT
PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT
PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED
PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER
PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE
PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY
PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME
PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER
PacketPlayOutPosition$EnumPlayerTeleportFlags a X
PacketPlayOutPosition$EnumPlayerTeleportFlags b Y
PacketPlayOutPosition$EnumPlayerTeleportFlags c Z
PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT
PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT
PacketPlayOutRecipes$Action a INIT
PacketPlayOutRecipes$Action b ADD
PacketPlayOutRecipes$Action c REMOVE
PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE
PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE
PacketPlayOutSpawnPosition a position
PacketPlayOutTitle$EnumTitleAction a TITLE
PacketPlayOutTitle$EnumTitleAction b SUBTITLE
PacketPlayOutTitle$EnumTitleAction c ACTIONBAR
PacketPlayOutTitle$EnumTitleAction d TIMES
PacketPlayOutTitle$EnumTitleAction e CLEAR
PacketPlayOutTitle$EnumTitleAction f RESET
PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE
PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE
PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER
PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE
PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME
PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS
PacketStatusListener b minecraftServer
PacketStatusListener c networkManager
PathType a BLOCKED
PathType b OPEN
PathType c WALKABLE
PathType d TRAPDOOR
PathType e FENCE
PathType f LAVA
PathType g WATER
PathType h RAIL
PathType i DANGER_FIRE
PathType j DAMAGE_FIRE
PathType k DANGER_CACTUS
PathType l DAMAGE_CACTUS
PathType m DANGER_OTHER
PathType n DAMAGE_OTHER
PathType o DOOR_OPEN
PathType p DOOR_WOOD_CLOSED
PathType q DOOR_IRON_CLOSED
PathfinderGoalBreed d animal
PathfinderGoalBreed f partner
PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement
PathfinderGoalSit a (Z)V setSitting
PathfinderGoalSit a entity
PathfinderGoalSit b willSit
PathfinderGoalTame a entity
PathfinderGoalTempt h target
PersistentBase a id
PersistentCollection a (Ljava/lang/Class;Ljava/lang/String;)LPersistentBase; get
PersistentVillage a ()V tick
PersistentVillage a (LBlockPosition;I)LVillage; getClosestVillage
PersistentVillage b ()Ljava/util/List; getVillages
PersistentVillage b world
PersistentVillage e villages
PersistentVillage f time
PistonExtendsChecker c ()Ljava/util/List; getMovedBlocks
PistonExtendsChecker d ()Ljava/util/List; getBrokenBlocks
PlayerAbilities a isInvulnerable
PlayerAbilities b isFlying
PlayerAbilities c canFly
PlayerAbilities d canInstantlyBuild
PlayerAbilities e mayBuild
PlayerAbilities f flySpeed
PlayerAbilities g walkSpeed
PlayerChunk b playerChunkMap
PlayerChunk c (LEntityPlayer;)V sendChunk
PlayerChunk d location
PlayerChunk e dirtyBlocks
PlayerChunk f chunk
PlayerChunk g dirtyCount
PlayerChunk j done
PlayerChunkMap a ()LWorldServer; getWorld
PlayerChunkMap a (LBlockPosition;)V flagDirty
PlayerChunkMap a (LEntityPlayer;)V addPlayer
PlayerChunkMap b (I)I getFurthestViewableBlock
PlayerChunkMap b (II)LPlayerChunk; getChunk
PlayerChunkMap b (LEntityPlayer;)V removePlayer
PlayerChunkMap c ()V flush
PlayerChunkMap c (LEntityPlayer;)V movePlayer
PlayerChunkMap c world
PlayerChunkMap d managedPlayers
PlayerConnection F receivedMovePackets
PlayerConnection G processedMovePackets
PlayerConnection a (LPacket;)V sendPacket
PlayerConnection a networkManager
PlayerConnection b (LIChatBaseComponent;)V disconnect
PlayerConnection b player
PlayerConnection c ()V syncPosition
PlayerConnection c (Ljava/lang/String;)V handleCommand
PlayerConnection c LOGGER
PlayerConnection d minecraftServer
PlayerConnection i chatThrottle
PlayerConnection y teleportPos
PlayerConnection z teleportAwait
PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread
PlayerInteractManager a (LEnumGamemode;)V setGameMode
PlayerInteractManager a world
PlayerInteractManager b ()LEnumGamemode;
PlayerInteractManager b ()LEnumGamemode; getGameMode
PlayerInteractManager b (LBlockPosition;)Z breakBlock
PlayerInteractManager b player
PlayerInteractManager c gamemode
PlayerInteractManager d ()Z isCreative
PlayerInteractManager e lastDigTick
PlayerInteractManager g currentTick
PlayerInventory a items
PlayerInventory b armor
PlayerInventory c extraSlots
PlayerInventory d (LItemStack;)I firstPartial
PlayerInventory d itemInHandIndex
PlayerInventory e (LItemStack;)Z pickup
PlayerInventory e player
PlayerInventory g (LItemStack;)V setCarried
PlayerInventory g carried
PlayerInventory i ()LItemStack; getItemInHand
PlayerInventory j ()I getHotbarSize
PlayerInventory k ()I getFirstEmptySlotIndex
PlayerInventory q ()LItemStack; getCarried
PlayerList a ()V reloadWhitelist
PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld
PlayerList a (LEntityHuman;)LServerStatisticManager; getStatisticManager
PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby
PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld
PlayerList a (LIChatBaseComponent;)V sendMessage
PlayerList a (LIChatBaseComponent;Z)V sendMessage
PlayerList a (LPacket;)V sendAll
PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard
PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp
PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer
PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)Ljava/lang/String; attemptLogin
PlayerList a (Z)V setHasWhitelist
PlayerList a ([LWorldServer;)V setPlayerFileData
PlayerList b (LEntityPlayer;)V savePlayerFile
PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp
PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer
PlayerList c (LEntityPlayer;)V onPlayerJoin
PlayerList c (Lcom/mojang/authlib/GameProfile;)V removeWhitelist
PlayerList d (Lcom/mojang/authlib/GameProfile;)V addWhitelist
PlayerList e ()V tick
PlayerList e (LEntityPlayer;)V disconnect
PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted
PlayerList e maxPlayers
PlayerList g (LEntityPlayer;)V updateClient
PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin
PlayerList h ()LGameProfileBanList; getProfileBans
PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp
PlayerList h server
PlayerList i ()LIpBanList; getIPBans
PlayerList i players
PlayerList j ()V savePlayers
PlayerList k ()LWhiteList; getWhitelist
PlayerList l ()[Ljava/lang/String; getWhitelisted
PlayerList m ()LOpList; getOPs
PlayerList m operators
PlayerList n whitelist
PlayerList o ()I getPlayerCount
PlayerList p ()I getMaxPlayers
PlayerList q ()[Ljava/lang/String; getSeenPlayers
PlayerList q playerFileData
PlayerList r ()Z getHasWhitelist
PlayerList r hasWhitelist
PlayerList w ()V reload
PlayerSelector a (LICommandListener;Ljava/lang/String;)LEntityPlayer; getPlayer
PlayerSelector a (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)LEntity; getEntity
PlayerSelector a (Ljava/lang/String;)Z isList
PlayerSelector b (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)Ljava/util/List; getPlayers
PlayerSelector b (Ljava/lang/String;)Z isPattern
PlayerSelector c (LICommandListener;Ljava/lang/String;)LIChatBaseComponent; getPlayerNames
PortalTravelAgent a world
PotionUtil a (LItemStack;)Ljava/util/List; getEffects
Potions a EMPTY
PropertyManager a (Ljava/lang/String;I)I getInt
PropertyManager a (Ljava/lang/String;J)J getLong
PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty
PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString
PropertyManager a (Ljava/lang/String;Z)Z getBoolean
PropertyManager b ()V savePropertiesFile
PropertyManager b properties
PropertyManager c file
RecipeItemStack b choices
RecipesFurnace a ()LRecipesFurnace; getInstance
RecipesFurnace a (LBlock;LItemStack;F)V registerRecipe
RecipesFurnace a (LItemStack;)LItemStack; getResult
RecipesFurnace b ()Ljava/util/Map; getRecipes
RecipesFurnace b recipes
RecipesFurnace c experience
RegionFile e (II)I getOffset
RegionFileCache f (Ljava/io/File;II)Z chunkExists
RegistryBlockID a (I)Ljava/lang/Object; fromId
RegistryBlockID a (Ljava/lang/Object;)I getId
RegistryID a (I)Ljava/lang/Object; fromId
RegistryID a (Ljava/lang/Object;)I getId
RegistryMaterials a (I)Ljava/lang/Object; getId
RegistryMaterials c (Ljava/lang/Object;)Ljava/lang/Object; get
RegistrySimple c ()Ljava/util/Set; keySet
RegistrySimple c (Ljava/lang/Object;)Ljava/lang/Object; get
RemoteControlCommandListener i ()V clearMessages
RemoteControlCommandListener j ()Ljava/lang/String; getMessages
RemoteStatusListener$RemoteStatusChallenge b time
RemoteStatusListener$RemoteStatusChallenge c token
RemoteStatusListener$RemoteStatusChallenge d identity
Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot
Scoreboard a (ILScoreboardObjective;)V setDisplaySlot
Scoreboard a (LIScoreboardCriteria;)Ljava/util/Collection; getObjectivesForCriteria
Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded
Scoreboard a (LScoreboardScore;)V handleScoreChanged
Scoreboard a (LScoreboardTeam;)V handleTeamAdded
Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved
Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;)LScoreboardObjective; registerObjective
Scoreboard a (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam
Scoreboard a (Ljava/lang/String;Ljava/lang/String;)Z addPlayerToTeam
Scoreboard a objectivesByName
Scoreboard b (I)Ljava/lang/String; getSlotName
Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged
Scoreboard b (LScoreboardTeam;)V handleTeamChanged
Scoreboard b (Ljava/lang/String;)LScoreboardObjective; getObjective
Scoreboard b objectivesByCriteria
Scoreboard c ()Ljava/util/Collection; getObjectives
Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved
Scoreboard c (LScoreboardTeam;)V handleTeamRemoved
Scoreboard c (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives
Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective
Scoreboard c playerScores
Scoreboard d ()Ljava/util/Collection; getPlayers
Scoreboard d (LScoreboardTeam;)V removeTeam
Scoreboard d (Ljava/lang/String;)LScoreboardTeam; getTeam
Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores
Scoreboard d displaySlots
Scoreboard e ()Ljava/util/Collection; getScores
Scoreboard e (Ljava/lang/String;)LScoreboardTeam; createTeam
Scoreboard e teamsByName
Scoreboard f ()Ljava/util/Collection; getTeamNames
Scoreboard f (Ljava/lang/String;)Z removePlayerFromTeam
Scoreboard f teamsByPlayer
Scoreboard g ()Ljava/util/Collection; getTeams
Scoreboard g (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam
Scoreboard h (Ljava/lang/String;)I getSlotForName
Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective
Scoreboard k (LScoreboardObjective;)V unregisterObjective
ScoreboardBaseCriteria b ()Z isReadOnly
ScoreboardObjective a (Ljava/lang/String;)V setDisplayName
ScoreboardObjective b ()Ljava/lang/String; getName
ScoreboardObjective c ()LIScoreboardCriteria; getCriteria
ScoreboardObjective d ()Ljava/lang/String; getDisplayName
ScoreboardScore a ()V incrementScore
ScoreboardScore a (I)V addScore
ScoreboardScore b (I)V removeScore
ScoreboardScore c ()I getScore
ScoreboardScore c (I)V setScore
ScoreboardScore d ()LScoreboardObjective; getObjective
ScoreboardScore d playerName
ScoreboardScore e ()Ljava/lang/String; getPlayerName
ScoreboardScore e score
ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective
ScoreboardTeam a (LEnumChatFormat;)V setColor
ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility
ScoreboardTeam a (LScoreboardTeamBase$EnumTeamPush;)V setCollisionRule
ScoreboardTeam a (LScoreboardTeamBase;Ljava/lang/String;)Ljava/lang/String; getPlayerDisplayName
ScoreboardTeam a (Ljava/lang/String;)V setDisplayName
ScoreboardTeam a (Z)V setAllowFriendlyFire
ScoreboardTeam b (LScoreboardTeamBase$EnumNameTagVisibility;)V setDeathMessageVisibility
ScoreboardTeam b (Ljava/lang/String;)V setPrefix
ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles
ScoreboardTeam c ()Ljava/lang/String; getDisplayName
ScoreboardTeam c (Ljava/lang/String;)V setSuffix
ScoreboardTeam e ()Ljava/lang/String; getPrefix
ScoreboardTeam f ()Ljava/lang/String; getSuffix
ScoreboardTeam h ()Z canSeeFriendlyInvisibles
ScoreboardTeam i ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility
ScoreboardTeam l ()I packOptionData
ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly
ScoreboardTeamBase b ()Ljava/lang/String; getName
ScoreboardTeamBase d ()Ljava/util/Collection; getPlayerNameSet
ScoreboardTeamBase d (Ljava/lang/String;)Ljava/lang/String; getFormattedName
ScoreboardTeamBase g ()Z allowFriendlyFire
ScoreboardTeamBase j ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility
ScoreboardTeamBase k ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule
ScoreboardTeamBase m ()LEnumChatFormat; getColor
ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS
ScoreboardTeamBase$EnumNameTagVisibility b NEVER
ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS
ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM
ScoreboardTeamBase$EnumTeamPush a ALWAYS
ScoreboardTeamBase$EnumTeamPush b NEVER
ScoreboardTeamBase$EnumTeamPush c HIDE_FOR_OTHER_TEAMS
ScoreboardTeamBase$EnumTeamPush d HIDE_FOR_OWN_TEAM
ServerCommand a command
ServerCommand b source
ServerGUI a ()Ljavax/swing/JComponent; a
ServerGUI a (Ljavax/swing/JTextArea;Ljavax/swing/JScrollPane;Ljava/lang/String;)V a
ServerGUI b ()Ljavax/swing/JComponent; b
ServerGUI c ()Ljavax/swing/JComponent; c
ServerPing a (LIChatBaseComponent;)V setMOTD
ServerPing a (LServerPing$ServerData;)V setServerInfo
ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample
ServerPing a (Ljava/lang/String;)V setFavicon
ServerPing c ()LServerPing$ServerData; getServerData
ServerPing$ServerData b ()I getProtocolVersion
ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing
ShapeDetectorBlock d ()LBlockPosition; getPosition
ShapedRecipes a width
ShapedRecipes b height
ShapedRecipes c items
ShapedRecipes d result
ShapelessRecipes a result
ShapelessRecipes b ingredients
SharedConstants a (C)Z isAllowedChatCharacter
SharedConstants c allowedCharacters
Slot a ()I getMaxStackSize
Slot a (LEntityHuman;)Z isAllowed
Slot a (LItemStack;)Z isAllowed
Slot a index
Slot b (LItemStack;)I getMaxStackSize
Slot d ()LItemStack; getItem
Slot d (LItemStack;)V set
Slot d inventory
Slot e ()Z hasItem
Slot e rawSlotIndex
SoundCategory a MASTER
SoundCategory b MUSIC
SoundCategory c RECORDS
SoundCategory d WEATHER
SoundCategory e BLOCKS
SoundCategory f HOSTILE
SoundCategory g NEUTRAL
SoundCategory h PLAYERS
SoundCategory i AMBIENT
SoundCategory j VOICE
SoundEffects do do_
SoundEffects if if_
SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition
Statistic a name
StatisticList a (Ljava/lang/String;)LStatistic; getStatistic
StatisticList b stats
StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic
StatisticManager a (LStatistic;)I getStatisticValue
StructureGenerator a (LWorld;LBlockPosition;Z)LBlockPosition; getNearestGeneratedFeature
TileEntity B ()V invalidateBlockCache
TileEntity C ()Z isFilteredNBT
TileEntity D ()LWorld; getWorld
TileEntity a (LBlockPosition;)V setPosition
TileEntity a (LNBTTagCompound;)V load
TileEntity a (LWorld;LNBTTagCompound;)LTileEntity; create
TileEntity b (LNBTTagCompound;)LNBTTagCompound; save
TileEntity b world
TileEntity c ()LPacketPlayOutTileEntityData; getUpdatePacket
TileEntity c position
TileEntity w ()LBlockPosition; getPosition
TileEntity x ()LBlock; getBlock
TileEntity y_ ()V update
TileEntityBanner f color
TileEntityBanner g patterns
TileEntityBeacon a (Ljava/lang/String;)V setCustomName
TileEntityBeacon k levels
TileEntityBeacon l primaryEffect
TileEntityBeacon m secondaryEffect
TileEntityBeacon n inventorySlot
TileEntityBrewingStand a (Ljava/lang/String;)V setCustomName
TileEntityBrewingStand h items
TileEntityBrewingStand i brewTime
TileEntityBrewingStand m fuelLevel
TileEntityChest p items
TileEntityCommand a ()LCommandBlockListenerAbstract; getCommandBlock
TileEntityCommand$Type a SEQUENCE
TileEntityCommand$Type b AUTO
TileEntityCommand$Type c REDSTONE
TileEntityDispenser a (LItemStack;)I addItem
TileEntityDispenser f items
TileEntityDispenser h_ ()Ljava/lang/String; getName
TileEntityDispenser l ()Ljava/lang/String; getContainerName
TileEntityEnchantTable a (Ljava/lang/String;)V setCustomName
TileEntityEndGateway h exitPortal
TileEntityEndGateway i exactTeleport
TileEntityFlowerPot a ()LItemStack; getContents
TileEntityFlowerPot a (LItemStack;)V setContents
TileEntityFlowerPot e ()LItem; getItem
TileEntityFlowerPot f ()I getData
TileEntityFurnace a (Ljava/lang/String;)V setCustomName
TileEntityFurnace b (LItemStack;)I fuelTime
TileEntityFurnace c (LItemStack;)Z isFuel
TileEntityFurnace h items
TileEntityFurnace i burnTime
TileEntityFurnace j ticksForCurrentFuel
TileEntityFurnace k cookTime
TileEntityFurnace l cookTimeTotal
TileEntityFurnace n ()Z isBurning
TileEntityFurnace o ()V burn
TileEntityFurnace p ()Z canBurn
TileEntityHopper a (LIInventory;LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem
TileEntityHopper a items
TileEntityHopper d (I)V setCooldown
TileEntityLootable a (Ljava/lang/String;)V setCustomName
TileEntityMobSpawner a ()LMobSpawnerAbstract; getSpawner
TileEntityNote a (LWorld;LBlockPosition;)V play
TileEntityNote a note
TileEntityShulkerBox$AnimationPhase a CLOSED
TileEntityShulkerBox$AnimationPhase b OPENING
TileEntityShulkerBox$AnimationPhase c OPENED
TileEntityShulkerBox$AnimationPhase d CLOSING
TileEntitySign a lines
TileEntitySign g isEditable
TileEntitySkull a ()Lcom/mojang/authlib/GameProfile; getGameProfile
TileEntitySkull a (I)V setSkullType
TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile
TileEntitySkull b (I)V setRotation
TileEntitySkull f ()I getSkullType
TileEntitySkull f rotation
TileEntityStructure$UsageMode a SAVE
TileEntityStructure$UsageMode b LOAD
TileEntityStructure$UsageMode c CORNER
TileEntityStructure$UsageMode d DATA
UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile
Vec3D b (DDD)LVec3D; add
Vec3D b x
Vec3D c y
Vec3D d z
Vec3D g (LVec3D;)D distanceSquared
Vector3f a x
Vector3f b ()F getX
Vector3f b y
Vector3f c ()F getY
Vector3f c z
Vector3f d ()F getZ
WeightedRandomEnchant b enchantment
WeightedRandomEnchant c level
WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted
World A villages
World B ()LIChunkProvider; getChunkProvider
World B (LBlockPosition;)Z isRainingAt
World C ()LWorldChunkManager; getWorldChunkManager
World E methodProfiler
World F scoreboard
World G isClientSide
World H allowMonsters
World I allowAnimals
World M ()I getSeaLevel
World P ()V checkSession
World Q ()J getSeed
World R ()J getTime
World S ()J getDayTime
World T ()LBlockPosition; getSpawn
World U ()LIDataManager; getDataManager
World V ()LWorldData; getWorldData
World W ()LGameRules; getGameRules
World Y ()Z isRaining
World a (DDDD)Z isPlayerNearby
World a (I)LEntity; getEntity
World a (II)LChunk; getChunkAt
World a (IIIIIIZ)Z isAreaLoaded
World a (IIZ)Z isChunkLoaded
World a (LBlockPosition;)Z isValidLocation
World a (LBlockPosition;I)Z areChunksLoaded
World a (LBlockPosition;IZ)Z areChunksLoaded
World a (LBlockPosition;LBlock;Z)V update
World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween
World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween
World a (LBlockPosition;LIBlockData;)Z setTypeUpdate
World a (LBlockPosition;LIBlockData;I)Z setTypeAndData
World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify
World a (LBlockPosition;LTileEntity;)V setTileEntity
World a (LEntity;)Z addEntity
World a (LEntity;B)V broadcastEntityEffect
World a (LEntity;D)LEntityHuman; findNearbyPlayer
World a (LEntity;DDDFZ)LExplosion; explode
World a (LEntity;DDDFZZ)LExplosion; createExplosion
World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes
World a (LEntity;LAxisAlignedBB;Lcom/google/common/base/Predicate;)Ljava/util/List; getEntities
World a (LEntity;Z)V entityJoinedWorld
World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire
World a (LEnumParticle;DDDDDD[I)V addParticle
World a (LIWorldAccess;)V addIWorldAccess
World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace
World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace
World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace
World a (ZZ)V setSpawnFlags
World aa ()I getHeight
World af ()LScoreboard; getScoreboard
World ag ()LEnumDifficulty; getDifficulty
World al ()LWorldBorder; getWorldBorder
World am ()LLootTableRegistry; getLootTableRegistry
World b (ILBlockPosition;I)V triggerEffect
World b (J)V setDayTime
World b (LBlockPosition;)LBiomeBase; getBiome
World b (LBlockPosition;LBlock;Z)V applyPhysics
World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered
World b (LBlockPosition;Z)Z setAir
World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities
World b (LEnumSkyBlock;LBlockPosition;)I getBrightness
World c (LBlockPosition;LBlock;II)V playBlockAction
World c (LBlockPosition;LEnumDirection;)I getBlockFacePower
World c tileEntityListUnload
World d ()V doTick
World d (LAxisAlignedBB;)Z containsLiquid
World d (LBlockPosition;LBlock;)V updateAdjacentComparators
World d (LEntity;)Z strikeLightning
World e ()V everyoneSleeping
World e (LBlockPosition;)Z isLoaded
World e (LEntity;)V kill
World e entityList
World f (LBlockPosition;)LChunk; getChunkAtWorldCoords
World f (LEntity;)V removeEntity
World g (LBlockPosition;)Z setAir
World g tileEntityList
World h tileEntityListTick
World i players
World k ()V tickEntities
World k (LBlockPosition;)I getLightLevel
World k entitiesById
World l (LBlockPosition;)LBlockPosition; getHighestBlockYAt
World r random
World s worldProvider
World u ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer
World v chunkProvider
World w dataManager
World x (LBlockPosition;)I getBlockPower
World x worldData
World y (LBlockPosition;)Z isBlockIndirectlyPowered
World y isLoading
World z worldMaps
WorldBorder a ()LEnumWorldBorderState; getState
WorldBorder a (D)V setSize
WorldBorder a (DDJ)V transitionSizeBetween
WorldBorder a (LChunkCoordIntPair;)Z isInBounds
WorldBorder b (D)V setDamageBuffer
WorldBorder b (I)V setWarningTime
WorldBorder c (D)V setDamageAmount
WorldBorder c (DD)V setCenter
WorldBorder c (I)V setWarningDistance
WorldBorder f ()D getCenterX
WorldBorder g ()D getCenterZ
WorldBorder h ()D getSize
WorldBorder m ()D getDamageBuffer
WorldBorder n ()D getDamageAmount
WorldBorder p ()I getWarningTime
WorldBorder q ()I getWarningDistance
WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome
WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome
WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes
WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock
WorldData A ()Ljava/lang/String; getGeneratorOptions
WorldData a ()J getSeed
WorldData a (LBlockPosition;)V setSpawn
WorldData a (LEnumDifficulty;)V setDifficulty
WorldData a (LEnumGamemode;)V setGameType
WorldData a (Z)V setThundering
WorldData b (J)V setTime
WorldData b (Z)V setStorm
WorldData c (J)V setDayTime
WorldData e ()J getTime
WorldData f ()J getDayTime
WorldData f (I)V setThunderDuration
WorldData g (I)V setWeatherDuration
WorldData j ()Ljava/lang/String; getName
WorldData m ()Z isThundering
WorldData n ()I getThunderDuration
WorldData o ()Z hasStorm
WorldData p ()I getWeatherDuration
WorldData q ()LEnumGamemode; getGameType
WorldData q levelName
WorldData r ()Z shouldGenerateMapFeatures
WorldData s ()Z isHardcore
WorldData t ()LWorldType; getType
WorldData x ()LEnumDifficulty; getDifficulty
WorldData y ()Z isDifficultyLocked
WorldGenFlatInfo a layers
WorldGenFlatInfo b structures
WorldGenMineshaft$Type a NORMAL
WorldGenMineshaft$Type b MESA
WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING
WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR
WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES
WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR
WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate
WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate
WorldManager b world
WorldMap a (II)V flagDirty
WorldMap b centerX
WorldMap c centerZ
WorldMap d map
WorldMap e track
WorldMap f unlimitedTracking
WorldMap g scale
WorldMap h colors
WorldMap j decorations
WorldMap$WorldMapHumanTracker a trackee
WorldMap$WorldMapHumanTracker c worldMap
WorldNBTStorage c baseDir
WorldNBTStorage d playerDir
WorldNBTStorage e dataDir
WorldNBTStorage f sessionId
WorldProvider a (II)Z canSpawn
WorldProvider c ()LChunkGenerator; getChunkGenerator
WorldProvider h type
WorldProvider i ()I getSeaLevel
WorldProvider p ()LWorldBorder; getWorldBorder
WorldProvider q ()LDimensionManager; getDimensionManager
WorldServer K server
WorldServer L tracker
WorldServer M manager
WorldServer N nextTickListHash
WorldServer O nextTickList
WorldServer P entitiesByUUID
WorldServer R emptyTime
WorldServer S portalTravelAgent
WorldServer T spawnerCreature
WorldServer a (IIIIII)Ljava/util/List; getTileEntities
WorldServer a (Ljava/util/UUID;)LEntity; getEntity
WorldServer a (ZLIProgressUpdate;)V save
WorldServer an ()Z getSpawnNPCs
WorldServer ao ()Z getSpawnAnimals
WorldServer b savingDisabled
WorldServer c siegeManager
WorldServer g ()Z everyoneDeeplySleeping
WorldServer p ()LBlockPosition; getDimensionSpawn
WorldServer q ()V flushSave
WorldServer r ()LChunkProviderServer; getChunkProviderServer
WorldServer s ()V saveLevel
WorldServer v ()LEntityTracker; getTracker
WorldServer w ()LPlayerChunkMap; getPlayerChunkMap
WorldServer x ()LPortalTravelAgent; getTravelAgent
WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings
WorldType a ()Ljava/lang/String; name
WorldType a (Ljava/lang/String;)LWorldType; getType
WorldType a types
WorldType b NORMAL
WorldType c FLAT
WorldType d ()I getVersion
WorldType d LARGE_BIOMES
WorldType e AMPLIFIED
WorldType f CUSTOMIZED
WorldType g DEBUG_ALL_BLOCK_STATES
WorldType h NORMAL_1_1
WorldType j name
WorldType k version
net/minecraft/server/MinecraftServer B spawnAnimals
net/minecraft/server/MinecraftServer C spawnNPCs
net/minecraft/server/MinecraftServer D pvpMode
net/minecraft/server/MinecraftServer E ()Z getAllowNether
net/minecraft/server/MinecraftServer E allowFlight
net/minecraft/server/MinecraftServer F motd
net/minecraft/server/MinecraftServer G ()Ljava/lang/String; getVersion
net/minecraft/server/MinecraftServer J ()[Ljava/lang/String; getPlayers
net/minecraft/server/MinecraftServer L ()Z isDebugging
net/minecraft/server/MinecraftServer M demoMode
net/minecraft/server/MinecraftServer N ()LICommandHandler; getCommandHandler
net/minecraft/server/MinecraftServer U ()Z getSpawnMonsters
net/minecraft/server/MinecraftServer W ()LConvertable; getConvertable
net/minecraft/server/MinecraftServer X ()Ljava/lang/String; getResourcePack
net/minecraft/server/MinecraftServer Y ()Ljava/lang/String; getResourcePackHash
net/minecraft/server/MinecraftServer Z ()Z getSnooperEnabled
net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer
net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode
net/minecraft/server/MinecraftServer a (LICommandListener;Ljava/lang/String;LBlockPosition;Z)Ljava/util/List; tabCompleteCommand
net/minecraft/server/MinecraftServer a (Z)V saveChunks
net/minecraft/server/MinecraftServer aA ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository
net/minecraft/server/MinecraftServer aB ()LUserCache; getUserCache
net/minecraft/server/MinecraftServer aC ()LServerPing; getServerPing
net/minecraft/server/MinecraftServer aK ()LAdvancementDataWorld; getAdvancementData
net/minecraft/server/MinecraftServer aM ()V reload
net/minecraft/server/MinecraftServer aN ()Lorg/apache/logging/log4j/Logger; getLogger
net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack
net/minecraft/server/MinecraftServer aa serverThread
net/minecraft/server/MinecraftServer ab ()Z getOnlineMode
net/minecraft/server/MinecraftServer ad ()Z getSpawnAnimals
net/minecraft/server/MinecraftServer ae ()Z getSpawnNPCs
net/minecraft/server/MinecraftServer ag ()Z getPVP
net/minecraft/server/MinecraftServer ah ()Z getAllowFlight
net/minecraft/server/MinecraftServer ai ()Z getEnableCommandBlock
net/minecraft/server/MinecraftServer aj ()Ljava/lang/String; getMotd
net/minecraft/server/MinecraftServer ak ()I getMaxBuildHeight
net/minecraft/server/MinecraftServer al ()Z isStopped
net/minecraft/server/MinecraftServer am ()LPlayerList; getPlayerList
net/minecraft/server/MinecraftServer at ()I getSpawnProtection
net/minecraft/server/MinecraftServer au ()Z getForceGamemode
net/minecraft/server/MinecraftServer ax ()I getIdleTimeout
net/minecraft/server/MinecraftServer b (I)V setPort
net/minecraft/server/MinecraftServer c methodProfiler
net/minecraft/server/MinecraftServer d (I)V setIdleTimeout
net/minecraft/server/MinecraftServer d (Z)V setOnlineMode
net/minecraft/server/MinecraftServer d worldServer
net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V info
net/minecraft/server/MinecraftServer f (Ljava/lang/String;)V warning
net/minecraft/server/MinecraftServer f (Z)V setSpawnAnimals
net/minecraft/server/MinecraftServer g (Z)V setSpawnNPCs
net/minecraft/server/MinecraftServer h (Z)V setPVP
net/minecraft/server/MinecraftServer i (Z)V setAllowFlight
net/minecraft/server/MinecraftServer j ()Z init
net/minecraft/server/MinecraftServer j (Ljava/lang/String;)V setWorld
net/minecraft/server/MinecraftServer j (Z)V setForceGamemode
net/minecraft/server/MinecraftServer k LOGGER
net/minecraft/server/MinecraftServer l (Ljava/lang/String;)V setMotd
net/minecraft/server/MinecraftServer l convertable
net/minecraft/server/MinecraftServer m ()Z getGenerateStructures
net/minecraft/server/MinecraftServer n ()LEnumGamemode; getGamemode
net/minecraft/server/MinecraftServer n universe
net/minecraft/server/MinecraftServer o ()LEnumDifficulty; getDifficulty
net/minecraft/server/MinecraftServer p ()Z isHardcore
net/minecraft/server/MinecraftServer s dataConverterManager
net/minecraft/server/MinecraftServer t serverIp
net/minecraft/server/MinecraftServer u ()V stop
net/minecraft/server/MinecraftServer v ()Ljava/lang/String; getServerIp
net/minecraft/server/MinecraftServer w ()Z isRunning
net/minecraft/server/MinecraftServer w isRunning
net/minecraft/server/MinecraftServer x ()V safeShutdown
net/minecraft/server/MinecraftServer x isStopped
net/minecraft/server/MinecraftServer y ticks
net/minecraft/server/MinecraftServer z onlineMode
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