# (c) 2017 SpigotMC Pty. Ltd. Advancement f ()Ljava/util/Map; getCriteria Advancement h ()LMinecraftKey; getName AdvancementDataPlayer a (LAdvancement;Ljava/lang/String;)Z grantCriteria AdvancementDataPlayer b (LAdvancement;)LAdvancementProgress; getProgress AdvancementDataPlayer b (LAdvancement;Ljava/lang/String;)Z revokeCritera AdvancementDataPlayer f data AdvancementDataPlayer j player AdvancementDataWorld a ()V reload AdvancementDataWorld b DESERIALIZER AdvancementDataWorld c REGISTRY AdvancementDataWorld d folder AdvancementFrameType a TASK AdvancementFrameType b CHALLENGE AdvancementFrameType c GOAL AdvancementProgress a ()Z isDone AdvancementProgress c (Ljava/lang/String;)LCriterionProgress; getCriterionProgress AdvancementProgress e ()Ljava/lang/Iterable; getRemainingCriteria AdvancementProgress f ()Ljava/lang/Iterable; getAwardedCriteria Advancements b advancements AttributeInstance a ()LIAttribute; getAttribute AttributeInstance a (D)V setValue AttributeInstance e ()D getValue AttributeMapServer b ()Ljava/util/Set; getAttributes AxisAlignedBB c (DDD)LAxisAlignedBB; grow AxisAlignedBB h (D)LAxisAlignedBB; shrink BaseBlockPosition e ZERO BaseBlockPosition f (DDD)D distanceSquared BaseBlockPosition p ()I getX BaseBlockPosition q ()I getY BaseBlockPosition r ()I getZ BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs BiomeBase b (I)LBiomeBase; getBiome BiomeBase k ()F getHumidity BiomeBase n ()F getTemperature BiomeBase p REGISTRY_ID BiomeBase$EnumTemperature a OCEAN BiomeBase$EnumTemperature b COLD BiomeBase$EnumTemperature c MEDIUM BiomeBase$EnumTemperature d WARM BiomeBigHills$Type a NORMAL BiomeBigHills$Type b EXTRA_TREES BiomeBigHills$Type c MUTATED BiomeForest$Type a NORMAL BiomeForest$Type b FLOWER BiomeForest$Type c BIRCH BiomeForest$Type d ROOFED BiomeTaiga$Type a NORMAL BiomeTaiga$Type b MEGA BiomeTaiga$Type c MEGA_SPRUCE Block A blockStateList Block a (I)LIBlockData; fromLegacyData Block a (ILjava/util/Random;)I getDropCount Block a (LBlock;)I getId Block a (LIBlockData;LEntityHuman;LWorld;LBlockPosition;)F getDamage Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType Block a (LItem;)LBlock; asBlock Block a (LWorld;LBlockPosition;)Z canPlace Block a (LWorld;LBlockPosition;LEntity;)V stepOn Block a (LWorld;LBlockPosition;LEntity;F)V fallOn Block a (LWorld;LBlockPosition;LEntityHuman;)V attack Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace Block b ()LBlockStateList; getStateList Block b (LWorld;LBlockPosition;I)V dropExperience Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace Block b (LWorld;LBlockPosition;LIBlockData;)V remove Block b (Ljava/lang/String;)LBlock; getByName Block b creativeTab Block c ()Ljava/lang/String; getName Block c (I)LBlock; getById Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace Block c blockData Block d (I)LIBlockData; getByCombinedId Block d (LIBlockData;)I getDropData Block d (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak Block d name Block e (LIBlockData;)I toLegacyData Block g (LIBlockData;)Z isPowerSource Block h REGISTRY Block i REGISTRY_ID Block j (LIBlockData;)I getCombinedId Block k ()Z isTicking Block l ()Z isTileEntity Block q strength Block r durability Block s (LIBlockData;)Z isOccluding Block t ()LIBlockData; getBlockData Block u isTileEntity Block v ()LSoundEffectType; getStepSound Block v (LIBlockData;)Z isComplexRedstone Block v stepSound Block x material Block z frictionFactor Block$EnumRandomOffset a NONE Block$EnumRandomOffset b XZ Block$EnumRandomOffset c XYZ BlockAnvil a FACING BlockAnvil b DAMAGE BlockBanner a FACING BlockBanner b ROTATION BlockBed a PART BlockBed b OCCUPIED BlockBed$EnumBedPart a HEAD BlockBed$EnumBedPart b FOOT BlockBrewingStand a HAS_BOTTLE BlockButtonAbstract a POWERED BlockCactus a AGE BlockCake a BITES BlockCarpet a COLOR BlockCauldron a LEVEL BlockChest a FACING BlockChest c (LWorld;LBlockPosition;)LITileInventory; getInventory BlockChest$Type a BASIC BlockChest$Type b TRAP BlockChorusFlower a AGE BlockCloth a COLOR BlockCobbleWall a UP BlockCobbleWall b NORTH BlockCobbleWall c EAST BlockCobbleWall d SOUTH BlockCobbleWall e WEST BlockCobbleWall f VARIANT BlockCobbleWall$EnumCobbleVariant a NORMAL BlockCobbleWall$EnumCobbleVariant b MOSSY BlockCocoa a AGE BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally BlockCrops b (I)LIBlockData; setAge BlockCrops c AGE BlockDaylightDetector a POWER BlockDiodeAbstract C (LIBlockData;)Z isDiode BlockDirectional H FACING BlockDirt a VARIANT BlockDirt b SNOWY BlockDirt$EnumDirtVariant a DIRT BlockDirt$EnumDirtVariant b COARSE_DIRT BlockDirt$EnumDirtVariant c PODZOL BlockDispenser a FACING BlockDispenser b TRIGGERED BlockDispenser c (LWorld;LBlockPosition;)V dispense BlockDispenser c REGISTRY BlockDoor a (LWorld;LBlockPosition;Z)V setDoor BlockDoor a FACING BlockDoor b OPEN BlockDoor c HINGE BlockDoor d POWERED BlockDoor e HALF BlockDoor$EnumDoorHalf a UPPER BlockDoor$EnumDoorHalf b LOWER BlockDoor$EnumDoorHinge a LEFT BlockDoor$EnumDoorHinge b RIGHT BlockDoubleStepAbstract d SEAMLESS BlockDoubleStepAbstract e VARIANT BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ BlockDoubleStoneStepAbstract d SEAMLESS BlockDoubleStoneStepAbstract e VARIANT BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE BlockEnderChest a FACING BlockEnderPortalFrame a FACING BlockEnderPortalFrame b EYE BlockFacingHorizontal D FACING BlockFalling f instaFall BlockFence a NORTH BlockFence b EAST BlockFence c SOUTH BlockFence d WEST BlockFenceGate a OPEN BlockFenceGate b POWERED BlockFenceGate c IN_WALL BlockFire a AGE BlockFire b NORTH BlockFire c EAST BlockFire d SOUTH BlockFire e WEST BlockFire f UPPER BlockFire g flameChances BlockFloorSign b ROTATION BlockFlowerPot a LEGACY_DATA BlockFlowerPot b CONTENTS BlockFlowerPot$EnumFlowerPotContents a EMPTY BlockFlowerPot$EnumFlowerPotContents b POPPY BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID BlockFlowerPot$EnumFlowerPotContents d ALLIUM BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA BlockFlowerPot$EnumFlowerPotContents f RED_TULIP BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY BlockFlowerPot$EnumFlowerPotContents k DANDELION BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH BlockFlowerPot$EnumFlowerPotContents u FERN BlockFlowerPot$EnumFlowerPotContents v CACTUS BlockFlowers a TYPE BlockFlowers$EnumFlowerType a YELLOW BlockFlowers$EnumFlowerType b RED BlockFlowers$EnumFlowerVarient a DANDELION BlockFlowers$EnumFlowerVarient b POPPY BlockFlowers$EnumFlowerVarient c BLUE_ORCHID BlockFlowers$EnumFlowerVarient d ALLIUM BlockFlowers$EnumFlowerVarient e HOUSTONIA BlockFlowers$EnumFlowerVarient f RED_TULIP BlockFlowers$EnumFlowerVarient g ORANGE_TULIP BlockFlowers$EnumFlowerVarient h WHITE_TULIP BlockFlowers$EnumFlowerVarient i PINK_TULIP BlockFlowers$EnumFlowerVarient j OXEYE_DAISY BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow BlockFluids b (LWorld;LBlockPosition;)V fizz BlockFluids b LEVEL BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace BlockFurnace a FACING BlockGrass a SNOWY BlockHopper a FACING BlockHopper b ENABLED BlockHugeMushroom a VARIANT BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST BlockHugeMushroom$EnumHugeMushroomVariant b NORTH BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST BlockHugeMushroom$EnumHugeMushroomVariant d WEST BlockHugeMushroom$EnumHugeMushroomVariant e CENTER BlockHugeMushroom$EnumHugeMushroomVariant f EAST BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST BlockHugeMushroom$EnumHugeMushroomVariant j STEM BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM BlockJukeBox a HAS_RECORD BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord BlockJukeBox$TileEntityRecordPlayer a record BlockLadder a FACING BlockLeaves a DECAYABLE BlockLeaves b CHECK_DECAY BlockLeaves1 e VARIANT BlockLeaves2 e VARIANT BlockLever a FACING BlockLever b POWERED BlockLever$EnumLeverPosition a DOWN_X BlockLever$EnumLeverPosition b EAST BlockLever$EnumLeverPosition c WEST BlockLever$EnumLeverPosition d SOUTH BlockLever$EnumLeverPosition e NORTH BlockLever$EnumLeverPosition f UP_Z BlockLever$EnumLeverPosition g UP_X BlockLever$EnumLeverPosition h DOWN_Z BlockLog1 b VARIANT BlockLog2 b VARIANT BlockLogAbstract a AXIS BlockLogAbstract$EnumLogRotation a X BlockLogAbstract$EnumLogRotation b Y BlockLogAbstract$EnumLogRotation c Z BlockLogAbstract$EnumLogRotation d NONE BlockLongGrass a TYPE BlockLongGrass$EnumTallGrassType a DEAD_BUSH BlockLongGrass$EnumTallGrassType b GRASS BlockLongGrass$EnumTallGrassType c FERN BlockMinecartDetector d SHAPE BlockMinecartDetector e POWERED BlockMinecartTrack d SHAPE BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST BlockMonsterEggs a VARIANT BlockMonsterEggs$EnumMonsterEggVarient a STONE BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK BlockMycel a SNOWY BlockNetherWart a AGE BlockPiston B sticky BlockPiston a EXTENDED BlockPistonExtension a TYPE BlockPistonExtension b SHORT BlockPistonExtension$EnumPistonType a DEFAULT BlockPistonExtension$EnumPistonType b STICKY BlockPistonMoving a FACING BlockPistonMoving b TYPE BlockPlant a (LWorld;LBlockPosition;)Z canPlace BlockPortal a AXIS BlockPortal$Shape e ()V createPortal BlockPortal$Shape f position BlockPortal$Shape g height BlockPortal$Shape h width BlockPosition a ()LBlockPosition; up BlockPosition a (J)LBlockPosition; fromLong BlockPosition a (LEnumDirection;)LBlockPosition; shift BlockPosition a (LEnumDirection;I)LBlockPosition; shift BlockPosition a ZERO BlockPosition b ()LBlockPosition; down BlockPosition b (I)LBlockPosition; up BlockPosition c ()LBlockPosition; north BlockPosition c (I)LBlockPosition; down BlockPosition d ()LBlockPosition; south BlockPosition d (I)LBlockPosition; north BlockPosition e ()LBlockPosition; west BlockPosition e (I)LBlockPosition; south BlockPosition f ()LBlockPosition; east BlockPosition f (I)LBlockPosition; west BlockPosition g ()J asLong BlockPosition g (I)LBlockPosition; east BlockPoweredRail d SHAPE BlockPoweredRail e POWERED BlockPressurePlateAbstract i (LIBlockData;)I getPower BlockPressurePlateBinary d POWERED BlockPressurePlateBinary$EnumMobType a EVERYTHING BlockPressurePlateBinary$EnumMobType b MOBS BlockPressurePlateWeighted d POWER BlockPressurePlateWeighted e weight BlockPrismarine a VARIANT BlockPrismarine$EnumPrismarineVariant a ROUGH BlockPrismarine$EnumPrismarineVariant b BRICKS BlockPrismarine$EnumPrismarineVariant c DARK BlockPumpkin a snowGolemPart BlockPumpkin b snowGolem BlockPumpkin c ironGolemPart BlockPumpkin d ironGolem BlockPumpkin e ()LShapeDetector; getDetectorSnowGolemPart BlockPumpkin g ()LShapeDetector; getDetectorSnowGolem BlockPumpkin h ()LShapeDetector; getDetectorIronGolemPart BlockPumpkin i ()LShapeDetector; getDetectorIronGolem BlockPurpurSlab$Type a DEFAULT BlockQuartz a VARIANT BlockQuartz$EnumQuartzVariant a DEFAULT BlockQuartz$EnumQuartzVariant b CHISELED BlockQuartz$EnumQuartzVariant c LINES_Y BlockQuartz$EnumQuartzVariant d LINES_X BlockQuartz$EnumQuartzVariant e LINES_Z BlockRedSandstone a TYPE BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT BlockRedSandstone$EnumRedSandstoneVariant b CHISELED BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH BlockRedstoneComparator a POWERED BlockRedstoneComparator b MODE BlockRedstoneComparator$EnumComparatorMode a COMPARE BlockRedstoneComparator$EnumComparatorMode b SUBTRACT BlockRedstoneOre b (LWorld;LBlockPosition;)V interact BlockRedstoneOre c (LWorld;LBlockPosition;)V playEffect BlockRedstoneTorch B isOn BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower BlockRedstoneWire a NORTH BlockRedstoneWire b EAST BlockRedstoneWire c SOUTH BlockRedstoneWire d WEST BlockRedstoneWire e POWER BlockRedstoneWire$EnumRedstoneWireConnection a UP BlockRedstoneWire$EnumRedstoneWireConnection b SIDE BlockRedstoneWire$EnumRedstoneWireConnection c NONE BlockReed a AGE BlockRepeater a LOCKED BlockRepeater b DELAY BlockRotatable c AXIS BlockSand a VARIANT BlockSand$EnumSandVariant a SAND BlockSand$EnumSandVariant b RED_SAND BlockSandStone a TYPE BlockSandStone$EnumSandstoneVariant a DEFAULT BlockSandStone$EnumSandstoneVariant b CHISELED BlockSandStone$EnumSandstoneVariant c SMOOTH BlockSapling a TYPE BlockSapling c (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow BlockSapling c STAGE BlockShulkerBox b color BlockSkull a FACING BlockSkull b NODROP BlockSmoothBrick a VARIANT BlockSmoothBrick$EnumStonebrickType a DEFAULT BlockSmoothBrick$EnumStonebrickType b MOSSY BlockSmoothBrick$EnumStonebrickType c CRACKED BlockSmoothBrick$EnumStonebrickType d CHISELED BlockSnow a LAYERS BlockSoil a MOISTURE BlockSponge a WET BlockStainedGlass a COLOR BlockStainedGlassPane a COLOR BlockStairs a FACING BlockStairs b HALF BlockStairs c SHAPE BlockStairs$EnumHalf a TOP BlockStairs$EnumHalf b BOTTOM BlockStairs$EnumStairShape a STRAIGHT BlockStairs$EnumStairShape b INNER_LEFT BlockStairs$EnumStairShape c INNER_RIGHT BlockStairs$EnumStairShape d OUTER_LEFT BlockStairs$EnumStairShape e OUTER_RIGHT BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of BlockStateList b ()LIBlockData; getBlockData BlockStateList c ()LBlock; getBlock BlockStem a AGE BlockStem c FACING BlockStem e blockFruit BlockStepAbstract a HALF BlockStepAbstract$EnumSlabHalf a TOP BlockStepAbstract$EnumSlabHalf b BOTTOM BlockStone a VARIANT BlockStone$EnumStoneVariant a STONE BlockStone$EnumStoneVariant b GRANITE BlockStone$EnumStoneVariant c GRANITE_SMOOTH BlockStone$EnumStoneVariant d DIORITE BlockStone$EnumStoneVariant e DIORITE_SMOOTH BlockStone$EnumStoneVariant f ANDESITE BlockStone$EnumStoneVariant g ANDESITE_SMOOTH BlockTNT a EXPLODE BlockTallPlant a VARIANT BlockTallPlant c HALF BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER BlockTallPlant$EnumTallFlowerVariants b SYRINGA BlockTallPlant$EnumTallFlowerVariants c GRASS BlockTallPlant$EnumTallFlowerVariants d FERN BlockTallPlant$EnumTallFlowerVariants e ROSE BlockTallPlant$EnumTallFlowerVariants f PAEONIA BlockTallPlant$EnumTallPlantHalf a UPPER BlockTallPlant$EnumTallPlantHalf b LOWER BlockThin b NORTH BlockThin c EAST BlockThin d SOUTH BlockThin e WEST BlockTorch a FACING BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace BlockTrapdoor a FACING BlockTrapdoor b OPEN BlockTrapdoor c HALF BlockTrapdoor$EnumTrapdoorHalf a TOP BlockTrapdoor$EnumTrapdoorHalf b BOTTOM BlockTripwire a POWERED BlockTripwire b ATTACHED BlockTripwire c DISARMED BlockTripwire d NORTH BlockTripwire e EAST BlockTripwire f SOUTH BlockTripwire g WEST BlockTripwireHook a FACING BlockTripwireHook b POWERED BlockTripwireHook c ATTACHED BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection BlockVine a UP BlockVine b NORTH BlockVine c EAST BlockVine d SOUTH BlockVine e WEST BlockWallSign b FACING BlockWood a VARIANT BlockWood$EnumLogVariant a OAK BlockWood$EnumLogVariant b SPRUCE BlockWood$EnumLogVariant c BIRCH BlockWood$EnumLogVariant d JUNGLE BlockWood$EnumLogVariant e ACACIA BlockWood$EnumLogVariant f DARK_OAK BlockWoodenStep d VARIANT Blocks A SANDSTONE Blocks B NOTEBLOCK Blocks C BED Blocks D GOLDEN_RAIL Blocks E DETECTOR_RAIL Blocks F STICKY_PISTON Blocks G WEB Blocks H TALLGRASS Blocks I DEADBUSH Blocks J PISTON Blocks K PISTON_HEAD Blocks L WOOL Blocks M PISTON_EXTENSION Blocks N YELLOW_FLOWER Blocks O RED_FLOWER Blocks P BROWN_MUSHROOM Blocks Q RED_MUSHROOM Blocks R GOLD_BLOCK Blocks S IRON_BLOCK Blocks T DOUBLE_STONE_SLAB Blocks U STONE_SLAB Blocks V BRICK_BLOCK Blocks W TNT Blocks X BOOKSHELF Blocks Y MOSSY_COBBLESTONE Blocks Z OBSIDIAN Blocks a (Ljava/lang/String;)LBlock; get Blocks a AIR Blocks aA IRON_DOOR Blocks aB WOODEN_PRESSURE_PLATE Blocks aC REDSTONE_ORE Blocks aD LIT_REDSTONE_ORE Blocks aE UNLIT_REDSTONE_TORCH Blocks aF REDSTONE_TORCH Blocks aG STONE_BUTTON Blocks aH SNOW_LAYER Blocks aI ICE Blocks aJ SNOW Blocks aK CACTUS Blocks aL CLAY Blocks aM REEDS Blocks aN JUKEBOX Blocks aO FENCE Blocks aP SPRUCE_FENCE Blocks aQ BIRCH_FENCE Blocks aR JUNGLE_FENCE Blocks aS DARK_OAK_FENCE Blocks aT ACACIA_FENCE Blocks aU PUMPKIN Blocks aV NETHERRACK Blocks aW SOUL_SAND Blocks aX GLOWSTONE Blocks aY PORTAL Blocks aZ LIT_PUMPKIN Blocks aa TORCH Blocks ab FIRE Blocks ac MOB_SPAWNER Blocks ad OAK_STAIRS Blocks ae CHEST Blocks af REDSTONE_WIRE Blocks ag DIAMOND_ORE Blocks ah DIAMOND_BLOCK Blocks ai CRAFTING_TABLE Blocks aj WHEAT Blocks ak FARMLAND Blocks al FURNACE Blocks am LIT_FURNACE Blocks an STANDING_SIGN Blocks ao WOODEN_DOOR Blocks ap SPRUCE_DOOR Blocks aq BIRCH_DOOR Blocks ar JUNGLE_DOOR Blocks as ACACIA_DOOR Blocks at DARK_OAK_DOOR Blocks au LADDER Blocks av RAIL Blocks aw STONE_STAIRS Blocks ax WALL_SIGN Blocks ay LEVER Blocks az STONE_PRESSURE_PLATE Blocks b STONE Blocks bA NETHER_BRICK_STAIRS Blocks bB NETHER_WART Blocks bC ENCHANTING_TABLE Blocks bD BREWING_STAND Blocks bE cauldron Blocks bF END_PORTAL Blocks bG END_PORTAL_FRAME Blocks bH END_STONE Blocks bI DRAGON_EGG Blocks bJ REDSTONE_LAMP Blocks bK LIT_REDSTONE_LAMP Blocks bL DOUBLE_WOODEN_SLAB Blocks bM WOODEN_SLAB Blocks bN COCOA Blocks bO SANDSTONE_STAIRS Blocks bP EMERALD_ORE Blocks bQ ENDER_CHEST Blocks bR TRIPWIRE_HOOK Blocks bS TRIPWIRE Blocks bT EMERALD_BLOCK Blocks bU SPRUCE_STAIRS Blocks bV BIRCH_STAIRS Blocks bW JUNGLE_STAIRS Blocks bX COMMAND_BLOCK Blocks bY BEACON Blocks bZ COBBLESTONE_WALL Blocks ba CAKE Blocks bb UNPOWERED_REPEATER Blocks bc POWERED_REPEATER Blocks bd TRAPDOOR Blocks be MONSTER_EGG Blocks bf STONEBRICK Blocks bg BROWN_MUSHROOM_BLOCK Blocks bh RED_MUSHROOM_BLOCK Blocks bi IRON_BARS Blocks bj GLASS_PANE Blocks bk MELON_BLOCK Blocks bl PUMPKIN_STEM Blocks bm MELON_STEM Blocks bn VINE Blocks bo FENCE_GATE Blocks bp SPRUCE_FENCE_GATE Blocks bq BIRCH_FENCE_GATE Blocks br JUNGLE_FENCE_GATE Blocks bs DARK_OAK_FENCE_GATE Blocks bt ACACIA_FENCE_GATE Blocks bu BRICK_STAIRS Blocks bv STONE_BRICK_STAIRS Blocks bw MYCELIUM Blocks bx WATERLILY Blocks by NETHER_BRICK Blocks bz NETHER_BRICK_FENCE Blocks c GRASS Blocks cA COAL_BLOCK Blocks cB PACKED_ICE Blocks cC ACACIA_STAIRS Blocks cD DARK_OAK_STAIRS Blocks cE SLIME Blocks cF DOUBLE_PLANT Blocks cG STAINED_GLASS Blocks cH STAINED_GLASS_PANE Blocks cI PRISMARINE Blocks cJ SEA_LANTERN Blocks cK STANDING_BANNER Blocks cL WALL_BANNER Blocks cM RED_SANDSTONE Blocks cN RED_SANDSTONE_STAIRS Blocks cO DOUBLE_STONE_SLAB2 Blocks cP STONE_SLAB2 Blocks cQ END_ROD Blocks cR CHORUS_PLANT Blocks cS CHORUS_FLOWER Blocks cT PURPUR_BLOCK Blocks cU PURPUR_PILLAR Blocks cV PURPUR_STAIRS Blocks cW PURPUR_DOUBLE_SLAB Blocks cX PURPUR_SLAB Blocks cY END_BRICKS Blocks cZ BEETROOT Blocks ca FLOWER_POT Blocks cb CARROTS Blocks cc POTATOES Blocks cd WOODEN_BUTTON Blocks ce SKULL Blocks cf ANVIL Blocks cg TRAPPED_CHEST Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE Blocks cj UNPOWERED_COMPARATOR Blocks ck POWERED_COMPARATOR Blocks cl DAYLIGHT_DETECTOR Blocks cm DAYLIGHT_DETECTOR_INVERTED Blocks cn REDSTONE_BLOCK Blocks co QUARTZ_ORE Blocks cp HOPPER Blocks cq QUARTZ_BLOCK Blocks cr QUARTZ_STAIRS Blocks cs ACTIVATOR_RAIL Blocks ct DROPPER Blocks cu STAINED_HARDENED_CLAY Blocks cv BARRIER Blocks cw IRON_TRAPDOOR Blocks cx HAY_BLOCK Blocks cy CARPET Blocks cz HARDENED_CLAY Blocks d DIRT Blocks dT STRUCTURE_BLOCK Blocks da GRASS_PATH Blocks db END_GATEWAY Blocks de FROSTED_ICE Blocks dl WHITE_SHULKER_BOX Blocks do LIGHT_BLUE_SHULKER_BOX Blocks e COBBLESTONE Blocks f PLANKS Blocks g SAPLING Blocks h BEDROCK Blocks i FLOWING_WATER Blocks j WATER Blocks k FLOWING_LAVA Blocks l LAVA Blocks m SAND Blocks n GRAVEL Blocks o GOLD_ORE Blocks p IRON_ORE Blocks q COAL_ORE Blocks r LOG Blocks s LOG2 Blocks t LEAVES Blocks u LEAVES2 Blocks v SPONGE Blocks w GLASS Blocks x LAPIS_ORE Blocks y LAPIS_BLOCK Blocks z DISPENSER BossBattle a title BossBattle c color BossBattle d style BossBattle f ()F getProgress BossBattle$BarColor a PINK BossBattle$BarColor b BLUE BossBattle$BarColor c RED BossBattle$BarColor d GREEN BossBattle$BarColor e YELLOW BossBattle$BarColor f PURPLE BossBattle$BarColor g WHITE BossBattle$BarStyle a PROGRESS BossBattle$BarStyle b NOTCHED_6 BossBattle$BarStyle c NOTCHED_10 BossBattle$BarStyle d NOTCHED_12 BossBattle$BarStyle e NOTCHED_20 BossBattleServer a (F)V setProgress BossBattleServer a (LEntityPlayer;)V addPlayer BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate BossBattleServer a (Z)LBossBattle; setDarkenSky BossBattleServer b (LEntityPlayer;)V removePlayer BossBattleServer b (Z)LBossBattle; setPlayMusic BossBattleServer c ()Ljava/util/Collection; getPlayers BossBattleServer c (Z)LBossBattle; setCreateFog BossBattleServer d (Z)V setVisible BossBattleServer j visible CancelledPacketHandleException a INSTANCE ChatClickable$EnumClickAction a OPEN_URL ChatClickable$EnumClickAction b OPEN_FILE ChatClickable$EnumClickAction c RUN_COMMAND ChatClickable$EnumClickAction d SUGGEST_COMMAND ChatClickable$EnumClickAction e CHANGE_PAGE ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay ChatHoverable$EnumHoverAction a SHOW_TEXT ChatHoverable$EnumHoverAction b SHOW_ITEM ChatHoverable$EnumHoverAction c SHOW_ENTITY ChatMessageType a CHAT ChatMessageType b SYSTEM ChatMessageType c GAME_INFO ChatModifier a ()LEnumChatFormat; getColor ChatModifier a (LChatClickable;)LChatModifier; setChatClickable ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable ChatModifier a (LChatModifier;)LChatModifier; setChatModifier ChatModifier a (LEnumChatFormat;)LChatModifier; setColor ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion ChatModifier b ()Z isBold ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic ChatModifier c ()Z isItalic ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough ChatModifier d ()Z isStrikethrough ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline ChatModifier e ()Z isUnderlined ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom ChatModifier f ()Z isRandom ChatModifier m ()LChatModifier; clone ChestLock b ()Ljava/lang/String; getKey Chunk a (LBlockPosition;)LIBlockData; getBlockData Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness Chunk a (LIChunkProvider;LChunkGenerator;)V loadNearby Chunk b ()V initLighting Chunk b (J)V setLastSaved Chunk b locX Chunk c ()V addEntities Chunk c locZ Chunk d ()V removeEntities Chunk e ()V markDirty Chunk f ()Z isEmpty Chunk f sections Chunk h ()[LChunkSection; getSections Chunk i ()Z isReady Chunk k world Chunk l ()[B getBiomeIndex Chunk l heightMap Chunk n tileEntities Chunk o entitySlices Chunk p done Chunk q ()LWorld; getWorld Chunk q lit Chunk s ()Ljava/util/Map; getTileEntities Chunk t ()[LEntitySlice; getEntitySlices Chunk u ()Z isDone Chunk u lastSaved Chunk$EnumTileEntityState a IMMEDIATE Chunk$EnumTileEntityState b QUEUED Chunk$EnumTileEntityState c CHECK ChunkCoordIntPair a x ChunkCoordIntPair b z ChunkGenerator a (II)LChunk; getOrCreateChunk ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;Z)LBlockPosition; findNearestMapFeature ChunkGenerator b (II)V recreateStructures ChunkGenerator b (LChunk;II)V recreateStructures ChunkProviderServer a (LChunk;)V unload ChunkProviderServer b (II)LChunk; getOrLoadChunkAt ChunkProviderServer b (LChunk;)V saveChunkNOP ChunkProviderServer b unloadQueue ChunkProviderServer c (LChunk;)V saveChunk ChunkProviderServer c chunkGenerator ChunkProviderServer d (II)Z isLoaded ChunkProviderServer d chunkLoader ChunkProviderServer e chunks ChunkProviderServer f (II)LChunk; loadChunk ChunkProviderServer f world ChunkSection a (III)LIBlockData; getType ChunkSection a (IIILIBlockData;)V setType ChunkSection a yPos ChunkSection b ()Z shouldTick ChunkSection b nonEmptyBlockCount ChunkSection c tickingBlockCount ChunkSection d ()I getYPosition ChunkSection d blockIds ChunkSection e ()V recalcBlockCounts ChunkSection e emittedLight ChunkSection f skyLight ChunkSection g ()LDataPaletteBlock; getBlocks ChunkSection h ()LNibbleArray; getEmittedLightArray ChunkSection i ()LNibbleArray; getSkyLightArray CombatTracker a (LDamageSource;FF)V trackDamage CombatTracker b ()LIChatBaseComponent; getDeathMessage CommandAbstract b ([Ljava/lang/String;I)Z isListStart CommandAdvancement$Action a GRANT CommandAdvancement$Action b REVOKE CommandAdvancement$Filter a ONLY CommandAdvancement$Filter b THROUGH CommandAdvancement$Filter c FROM CommandAdvancement$Filter d UNTIL CommandAdvancement$Filter e EVERYTHING CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand CommandBlockListenerAbstract b (Ljava/lang/String;)V setName CommandBlockListenerAbstract m ()Ljava/lang/String; getCommand CommandException a ()[Ljava/lang/Object; getArgs CommandGamemode b (LICommandListener;)Ljava/lang/String; getUsage CommandGamemode c ()Ljava/lang/String; getCommand CommandListenerWrapper a base CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT Container a (I)LSlot; getSlot Container a (ILItemStack;)V setItem Container a (LICrafting;)V addSlotListener Container a (LIInventory;I)LSlot; getSlot Container d windowId Container e listeners Container f dragType ContainerAnvil a levelCost ContainerAnvil l renameText ContainerBeacon a beacon ContainerBrewingStand a brewingStand ContainerChest a container ContainerDispenser a items ContainerEnchantTable a enchantSlots ContainerEnchantTable g costs ContainerEnchantTable j world ContainerEnchantTable k position ContainerFurnace a furnace ContainerHopper a hopper ContainerMerchant a merchant ContainerPlayer a craftInventory ContainerPlayer f resultInventory ContainerPlayer i owner ContainerWorkbench a craftInventory ContainerWorkbench f resultInventory ControllerMove$Operation a WAIT ControllerMove$Operation b MOVE_TO ControllerMove$Operation c STRAFE ControllerMove$Operation d JUMPING Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert Convertable b (Ljava/lang/String;)Z isConvertable CraftingManager a ()Z init CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft CraftingManager a recipes CriterionProgress d ()Ljava/util/Date; getDate DamageSource a (LEntity;LEntity;)LDamageSource; projectile DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball DamageSource a (LEntityHuman;)LDamageSource; playerAttack DamageSource a (LEntityLiving;)LDamageSource; mobAttack DamageSource a (LExplosion;)LDamageSource; explosion DamageSource a FIRE DamageSource b LIGHTNING DamageSource c ()Z isExplosion DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage DamageSource c BURN DamageSource d LAVA DamageSource e ()Z ignoresArmor DamageSource e HOT_FLOOR DamageSource f ()F getExhaustionCost DamageSource f STUCK DamageSource g ()Z ignoresInvulnerability DamageSource g CRAMMING DamageSource h ()Z isStarvation DamageSource h DROWN DamageSource i STARVE DamageSource j ()LEntity; getEntity DamageSource j CACTUS DamageSource k ()LDamageSource; setIgnoreArmor DamageSource k FALL DamageSource l FLY_INTO_WALL DamageSource m OUT_OF_WORLD DamageSource n ()LDamageSource; setExplosion DamageSource n GENERIC DamageSource o MAGIC DamageSource p WITHER DamageSource q ANVIL DamageSource r FALLING_BLOCK DamageSource s ()Z isMagic DamageSource s DRAGON_BREATH DamageSource t ()LDamageSource; setMagic DamageSource u translationIndex DataConverterTypes a LEVEL DataConverterTypes b PLAYER DataConverterTypes c CHUNK DataConverterTypes d BLOCK_ENTITY DataConverterTypes e ENTITY DataConverterTypes f ITEM_INSTANCE DataConverterTypes g OPTIONS DataConverterTypes h STRUCTURE DataPaletteBlock a (IIILIBlockData;)V setBlock DataPaletteBlock a ([BLNibbleArray;)LNibbleArray; exportData DataPaletteBlock b (ILIBlockData;)V setBlockIndex DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register DataWatcher b (LDataWatcherObject;)V markDirty DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject DedicatedPlayerList b ()LDedicatedServer; getServer DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand DedicatedServer k LOGGER DedicatedServer m serverCommandQueue DedicatedServer o remoteControlCommandListener DedicatedServer q propertyManager DedicatedServer s generateStructures DimensionManager a ()I getDimensionID DimensionManager a OVERWORLD DimensionManager b NETHER DimensionManager c THE_END DispenseBehaviorProjectile b ()F getPower DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase DragonControllerManager b enderDragon DragonControllerManager c dragonControllers DragonControllerManager d currentDragonController DragonControllerPhase a (I)LDragonControllerPhase; getById Enchantment a (LItemStack;)Z canEnchant Enchantment b ()I getMaxLevel Enchantment b (LEnchantment;)I getId Enchantment b enchantments Enchantment c ()Z isTreasure Enchantment c itemTarget Enchantment d ()Z isCursed Enchantment f ()I getStartLevel Enchantment$Rarity a COMMON Enchantment$Rarity b UNCOMMON Enchantment$Rarity c RARE Enchantment$Rarity d VERY_RARE EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel EnchantmentManager e (LItemStack;)Z shouldNotDrop EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel EnchantmentProtection$DamageType a ALL EnchantmentProtection$DamageType b FIRE EnchantmentProtection$DamageType c FALL EnchantmentProtection$DamageType d EXPLOSION EnchantmentProtection$DamageType e PROJECTILE EnchantmentSlotType a (LItem;)Z canEnchant EnchantmentSlotType a ALL EnchantmentSlotType b ARMOR EnchantmentSlotType c ARMOR_FEET EnchantmentSlotType d ARMOR_LEGS EnchantmentSlotType e ARMOR_CHEST EnchantmentSlotType f ARMOR_HEAD EnchantmentSlotType g WEAPON EnchantmentSlotType h DIGGER EnchantmentSlotType i FISHING_ROD EnchantmentSlotType j BREAKABLE EnchantmentSlotType k BOW EnchantmentSlotType l WEARABLE Enchantments A LUCK Enchantments B LURE Enchantments a PROTECTION_ENVIRONMENTAL Enchantments b PROTECTION_FIRE Enchantments c PROTECTION_FALL Enchantments d PROTECTION_EXPLOSIONS Enchantments e PROTECTION_PROJECTILE Enchantments f OXYGEN Enchantments g WATER_WORKER Enchantments h THORNS Enchantments i DEPTH_STRIDER Enchantments l DAMAGE_ALL Enchantments m DAMAGE_UNDEAD Enchantments n DAMAGE_ARTHROPODS Enchantments o KNOCKBACK Enchantments p FIRE_ASPECT Enchantments q LOOT_BONUS_MOBS Enchantments s DIG_SPEED Enchantments t SILK_TOUCH Enchantments u DURABILITY Enchantments v LOOT_BONUS_BLOCKS Enchantments w ARROW_DAMAGE Enchantments x ARROW_KNOCKBACK Enchantments y ARROW_FIRE Enchantments z ARROW_INFINITE Entity A positionChanged Entity D velocityChanged Entity F dead Entity G width Entity H length Entity L fallDistance Entity Q noclip Entity S ()I getId Entity S random Entity T ()Ljava/util/Set; getScoreboardTags Entity T ticksLived Entity U ()V killEntity Entity U inWater Entity V ()LDataWatcher; getDataWatcher Entity V noDamageTicks Entity W justCreated Entity X ()V die Entity X fireProof Entity Y datawatcher Entity a (DDD)V enderTeleportTo Entity a (DDDFF)V setLocation Entity a (FF)V setSize Entity a (LBlockPosition;FF)V setPositionRotation Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails Entity a (LDamageSource;F)Z damageEntity Entity a (LEntityLightning;)V onLightningStrike Entity a (LEnumItemSlot;LItemStack;)V setEquipment Entity a (LEnumMoveType;DDD)V move Entity a (LWorld;)V spawnIn Entity a (Ljava/lang/String;)Z addScoreboardTag Entity aB ()Ljava/lang/String; getSaveID Entity aC ()Z isAlive Entity aD ()Z inBlock Entity aF invulnerable Entity aH ()V ejectPassengers Entity aP ()Ljava/lang/Iterable; getArmorItems Entity aR ()Z isBurning Entity aS ()Z isPassenger Entity aT ()Z isVehicle Entity aU ()Z isSneaking Entity aV ()Z isSprinting Entity aX ()Z isInvisible Entity aZ ()I getAirTicks Entity aa ()V burnFromLava Entity ab ()V extinguish Entity ad ()V recalcPosition Entity ag ()V checkBlockCollisions Entity ai ()Z isSilent Entity ai impulse Entity aj ()Z isNoGravity Entity aj portalCooldown Entity ak ()Z playStepSound Entity am ()Z isFireProof Entity am dimension Entity ao ()Z isInWater Entity aq uniqueID Entity as glowing Entity at passengers Entity av boundingBox Entity ay ()Z isInteractable Entity az ()Z isCollidable Entity az fireTicks Entity b (DDD)V setPosition Entity b (DDDFF)V setPositionRotation Entity b (FF)V setYawPitch Entity b (IZ)V setFlag Entity b (LDamageSource;)Z isInvulnerable Entity b (Ljava/lang/String;)Z removeScoreboardTag Entity bH ()LEntity; getVehicle Entity bL ()I getMaxFireTicks Entity bc ()F getHeadRotation Entity bi ()LVec3D; getPortalOffset Entity bj ()LEnumDirection; getPortalDirection Entity bk ()Z isIgnoreBlockTrigger Entity bm ()Ljava/util/UUID; getUniqueID Entity bq ()Ljava/lang/String; getCustomName Entity br ()Z getCustomNameVisible Entity bt ()LEnumDirection; getDirection Entity bw ()LAxisAlignedBB; getBoundingBox Entity by ()F getHeadHeight Entity c (Ljava/lang/String;)V setCustomName Entity c (Z)V setSilent Entity d (Z)V setNoGravity Entity e (LNBTTagCompound;)LNBTTagCompound; save Entity e (Z)V setSneaking Entity f (Z)V setSprinting Entity g ()Z getSendCommandFeedback Entity g (F)V setHeadRotation Entity g entityCount Entity h (Z)V setInvisible Entity h id Entity h_ ()Ljava/lang/String; getName Entity i (I)V setOnFire Entity i (LEntity;)V collide Entity i (Z)V setInvulnerable Entity i_ ()LIChatBaseComponent; getScoreboardDisplayName Entity j (I)V burn Entity j (Z)V setCustomNameVisible Entity k (I)Z getFlag Entity k attachedToPlayer Entity l (I)V setAirTicks Entity l world Entity m (LEntity;)Z startRiding Entity m lastX Entity n lastY Entity n_ ()Z hasCustomName Entity o ()V stopRiding Entity o lastZ Entity o_ ()LEnumPistonReaction; getPushReaction Entity p locX Entity q locY Entity r locZ Entity s motX Entity t motY Entity u motZ Entity v yaw Entity w pitch Entity x lastYaw Entity y lastPitch Entity z onGround EntityAgeable a (I)V setAge EntityAgeable a (IZ)V setAge EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild EntityAgeable c (I)V setAgeRaw EntityAgeable l ()I getAge EntityAnimal K ()Z isTypeNotPersistent EntityAnimal a (LDamageSource;F)Z damageEntity EntityAnimal a (LEntityAnimal;)Z mate EntityAnimal b (LEntityHuman;)I getExpValue EntityAnimal dq ()LEntityPlayer; getBreedCause EntityAnimal dr ()Z isInLove EntityAnimal ds ()V resetLove EntityAreaEffectCloud a (F)V setRadius EntityAreaEffectCloud a (I)V setColor EntityAreaEffectCloud a (LEntityLiving;)V setSource EntityAreaEffectCloud a (LEnumParticle;)V setParticle EntityAreaEffectCloud aA radiusPerTick EntityAreaEffectCloud av waitTime EntityAreaEffectCloud aw reapplicationDelay EntityAreaEffectCloud ax hasColor EntityAreaEffectCloud ay durationOnUse EntityAreaEffectCloud az radiusOnUse EntityAreaEffectCloud b (F)V setRadiusOnUse EntityAreaEffectCloud c (F)V setRadiusPerTick EntityAreaEffectCloud e (I)V setDuration EntityAreaEffectCloud g (I)V setWaitTime EntityAreaEffectCloud g potionRegistry EntityAreaEffectCloud h effects EntityAreaEffectCloud j ()F getRadius EntityAreaEffectCloud k ()I getColor EntityAreaEffectCloud l ()LEnumParticle; getParticle EntityAreaEffectCloud r ()I getDuration EntityAreaEffectCloud y ()LEntityLiving; getSource EntityArmorStand a (LVector3f;)V setHeadPose EntityArmorStand b (LVector3f;)V setBodyPose EntityArmorStand bD headPose EntityArmorStand bE bodyPose EntityArmorStand bF leftArmPose EntityArmorStand bG rightArmPose EntityArmorStand bH leftLegPose EntityArmorStand bI rightLegPose EntityArmorStand c (LVector3f;)V setLeftArmPose EntityArmorStand d (LVector3f;)V setRightArmPose EntityArmorStand e (LVector3f;)V setLeftLegPose EntityArmorStand f (LVector3f;)V setRightLegPose EntityArmorStand m (Z)V setSmall EntityArmorStand n (Z)V setArms EntityArmorStand o (Z)V setBasePlate EntityArmorStand p ()Z isSmall EntityArmorStand p (Z)V setMarker EntityArmorStand r ()Z hasArms EntityArmorStand s ()Z hasBasePlate EntityArmorStand t ()Z isMarker EntityArrow a (I)V setKnockbackStrength EntityArrow a (Z)V setCritical EntityArrow a inGround EntityArrow aA knockbackStrength EntityArrow az damage EntityArrow c fromPlayer EntityArrow d shake EntityArrow e shooter EntityArrow n ()Z isCritical EntityArrow$PickupStatus a DISALLOWED EntityArrow$PickupStatus b ALLOWED EntityArrow$PickupStatus c CREATIVE_ONLY EntityBat a (Z)V setAsleep EntityBat p ()Z isAsleep EntityBoat a (F)V setDamage EntityBoat a (LEntityBoat$EnumBoatType;)V setType EntityBoat s ()LEntityBoat$EnumBoatType; getType EntityBoat$EnumBoatType a OAK EntityBoat$EnumBoatType b SPRUCE EntityBoat$EnumBoatType c BIRCH EntityBoat$EnumBoatType d JUNGLE EntityBoat$EnumBoatType e ACACIA EntityBoat$EnumBoatType f DARK_OAK EntityBoat$EnumStatus a IN_WATER EntityBoat$EnumStatus b UNDER_WATER EntityBoat$EnumStatus c UNDER_FLOWING_WATER EntityBoat$EnumStatus d ON_LAND EntityBoat$EnumStatus e IN_AIR EntityChicken dl ()Z isChickenJockey EntityComplexPart a owner EntityCow a (LEntityAgeable;)LEntityAgeable; createChild EntityCreeper bA explosionRadius EntityCreeper by fuseTicks EntityCreeper bz maxFuseTicks EntityCreeper dn ()Z isIgnited EntityCreeper do ()V do_ EntityCreeper dp ()Z canCauseHeadDrop EntityCreeper dq ()V setCausedHeadDrop EntityCreeper p ()Z isPowered EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage EntityDamageSource j ()LEntity; getEntity EntityDamageSourceIndirect w owner EntityEnderCrystal a (LBlockPosition;)V setBeamTarget EntityEnderCrystal a (Z)V setShowingBottom EntityEnderCrystal j ()LBlockPosition; getBeamTarget EntityEnderCrystal k ()Z isShowingBottom EntityEnderDragon a PHASE EntityEnderDragon bI currentEnderCrystal EntityEnderDragon bv children EntityEnderDragon de ()LDragonControllerManager; getDragonControllerManager EntityEnderDragon e (LDamageSource;F)Z dealDamage EntityEnderman b (LIBlockData;)V setCarried EntityEnderman dn ()LIBlockData; getCarried EntityEnderman do ()Z do_ EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman EntityEvokerFangs j ()LEntityLiving; getOwner EntityExperienceOrb a (I)I getOrbValue EntityExperienceOrb e value EntityExperienceOrb f targetPlayer EntityExperienceOrb g targetTime EntityFallingBlock a ticksLived EntityFallingBlock at fallHurtAmount EntityFallingBlock b dropItem EntityFallingBlock c tileEntityData EntityFallingBlock e block EntityFallingBlock g hurtEntities EntityFallingBlock h fallHurtMax EntityFallingBlock l ()LIBlockData; getBlock EntityFireball a (LDamageSource;F)Z damageEntity EntityFireball a shooter EntityFireball b dirX EntityFireball c dirY EntityFireball d dirZ EntityFireworks a FIREWORK_ITEM EntityFireworks c ticksFlown EntityFireworks d expectedLifespan EntityFishingHook a hooked EntityFishingHook c isInGround EntityFishingHook e owner EntityFishingHook$HookState a FLYING EntityFishingHook$HookState b HOOKED_IN_ENTITY EntityFishingHook$HookState c BOBBING EntityGhast de ()I getPower EntityGhast$PathfinderGoalGhastAttackTarget b ghast EntityGuardian bz goalRandomStroll EntityHanging a (LDamageSource;F)Z damageEntity EntityHanging a (LEnumDirection;)V setDirection EntityHanging a blockPosition EntityHanging b direction EntityHanging j ()V updateBoundingBox EntityHanging k ()Z survives EntityHanging l ()I getWidth EntityHanging n ()I getHeight EntityHanging q ()LBlockPosition; getBlockPosition EntityHorse dl ()I getVariant EntityHorse o (I)V setVariant EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID EntityHorseAbstract bC inventoryChest EntityHorseAbstract bE jumpPower EntityHorseAbstract bN canSlide EntityHorseAbstract bx attributeJumpStrength EntityHorseAbstract dA ()Z hasReproduced EntityHorseAbstract dB ()I getTemper EntityHorseAbstract dC ()V loadChest EntityHorseAbstract dE ()D getJumpStrength EntityHorseAbstract dH ()I getMaxDomestication EntityHorseAbstract do ()LSoundEffect; do_ EntityHorseAbstract du ()Z isTamed EntityHorseAbstract dv ()Ljava/util/UUID; getOwnerUUID EntityHorseAbstract m (I)V setTemper EntityHorseAbstract r (Z)V setTamed EntityHorseAbstract w (Z)V setStanding EntityHorseChestedAbstract dm ()Z isCarryingChest EntityHorseChestedAbstract q (Z)V setCarryingChest EntityHuman a (F)V applyExhaustion EntityHuman a (I)V levelDown EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory EntityHuman a (LIInventory;)V openContainer EntityHuman a (LIMerchant;)V openTrade EntityHuman a (LITileEntityContainer;)V openTileEntity EntityHuman a (LItemStack;I)V enchantDone EntityHuman a (LItemStack;Z)LEntityItem; drop EntityHuman a (LTileEntitySign;)V openSign EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed EntityHuman b (LBlockPosition;Z)V setRespawnPosition EntityHuman bK sleeping EntityHuman bL bedPosition EntityHuman bO abilities EntityHuman bP expLevel EntityHuman bQ expTotal EntityHuman bR exp EntityHuman bU hookedFish EntityHuman bv inventory EntityHuman bw enderChest EntityHuman bx defaultContainer EntityHuman by activeContainer EntityHuman bz foodData EntityHuman c (I)V setScore EntityHuman c (LIBlockData;)Z hasBlock EntityHuman c sleepTicks EntityHuman cU ()I getScore EntityHuman da ()Lcom/mojang/authlib/GameProfile; getProfile EntityHuman dc ()Z isDeeplySleeping EntityHuman de ()LBlockPosition; getBed EntityHuman df ()Z isRespawnForced EntityHuman dh ()I getExpToLevel EntityHuman di ()LFoodMetaData; getFoodData EntityHuman dl ()LInventoryEnderChest; getEnderChest EntityHuman dm ()V releaseShoulderEntities EntityHuman dn ()LScoreboard; getScoreboard EntityHuman dp ()LNBTTagCompound; getShoulderEntityLeft EntityHuman dq ()LNBTTagCompound; getShoulderEntityRight EntityHuman dt ()LItemCooldown; getCooldownTracker EntityHuman dv ()Z isCreativeAndOp EntityHuman f (LEntity;)V attack EntityHuman g (I)V addScore EntityHuman h (LNBTTagCompound;)V setShoulderEntityLeft EntityHuman i (LNBTTagCompound;)V setShoulderEntityRight EntityHuman k (DDD)V checkMovement EntityHuman k (LNBTTagCompound;)V spawnEntityFromShoulder EntityHuman m (I)V giveExp EntityHuman p ()V closeInventory EntityHuman w ()V updateAbilities EntityHuman y ()Z isSpectator EntityHuman$EnumBedResult a OK EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW EntityHuman$EnumBedResult d TOO_FAR_AWAY EntityHuman$EnumBedResult e OTHER_PROBLEM EntityHuman$EnumBedResult f NOT_SAFE EntityHuman$EnumChatVisibility a FULL EntityHuman$EnumChatVisibility b SYSTEM EntityHuman$EnumChatVisibility c HIDDEN EntityIllagerWizard a (LEntityIllagerWizard$Spell;)V setSpell EntityIllagerWizard do ()LEntityIllagerWizard$Spell; getSpell EntityIllagerWizard$Spell a NONE EntityIllagerWizard$Spell b SUMMON_VEX EntityIllagerWizard$Spell c FANGS EntityIllagerWizard$Spell d WOLOLO EntityIllagerWizard$Spell e DISAPPEAR EntityIllagerWizard$Spell f BLINDNESS EntityInsentient E ()V doSpawnEffect EntityInsentient H ()LItem; getLoot EntityInsentient K ()Z isTypeNotPersistent EntityInsentient Q ()Z canSpawn EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare EntityInsentient a (ZZ)V unleash EntityInsentient b (LEntity;Z)V setLeashHolder EntityInsentient b (LEntityHuman;)I getExpValue EntityInsentient b (ZI)V dropDeathLoot EntityInsentient b lookController EntityInsentient bA persistent EntityInsentient bF leashHolder EntityInsentient br goalSelector EntityInsentient bs targetSelector EntityInsentient bt dropChanceHand EntityInsentient bu dropChanceArmor EntityInsentient bv goalTarget EntityInsentient bz canPickUpLoot EntityInsentient cY ()Z isPersistent EntityInsentient d (LEntityLiving;)V setGoalTarget EntityInsentient da ()Z isLeashed EntityInsentient db ()LEntity; getLeashHolder EntityInsentient dc ()Z isNoAI EntityInsentient f moveController EntityInsentient h navigation EntityInsentient n (Z)V setNoAI EntityInsentient t ()LControllerLook; getControllerLook EntityInsentient u ()LControllerMove; getControllerMove EntityInsentient w ()LControllerJump; getControllerJump EntityInsentient x ()LNavigationAbstract; getNavigation EntityInsentient y ()LEntitySenses; getEntitySenses EntityInsentient z ()LEntityLiving; getGoalTarget EntityInsentient$EnumEntityPositionType a ON_GROUND EntityInsentient$EnumEntityPositionType b IN_AIR EntityInsentient$EnumEntityPositionType c IN_WATER EntityIronGolem dn ()Z isPlayerCreated EntityIronGolem p (Z)V setPlayerCreated EntityItem a (LItemStack;)V setItemStack EntityItem d age EntityItem e pickupDelay EntityItem k ()LItemStack; getItemStack EntityItemFrame a (I)V setRotation EntityItemFrame a (IZ)V setRotation EntityItemFrame a (LItemStack;)V setItem EntityItemFrame a (LItemStack;Z)V setItem EntityItemFrame r ()LItemStack; getItem EntityItemFrame s ()I getRotation EntityLargeFireball e yield EntityLightning b lifeTicks EntityLiving D (LEntity;)Z hasLineOfSight EntityLiving a (LDamageSource;)V die EntityLiving a (LDamageSource;F)Z damageEntity EntityLiving a (LEntity;I)V receive EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance EntityLiving a (LMobEffectList;)Z hasEffect EntityLiving a (ZI)V dropEquipment EntityLiving aB deathTicks EntityLiving aI maxNoDamageTicks EntityLiving aS killer EntityLiving aT lastDamageByPlayerTime EntityLiving aV ticksFarFromPlayer EntityLiving ay hurtTicks EntityLiving b (F)V heal EntityLiving b (LDamageSource;F)F applyArmorModifier EntityLiving b (LEntityHuman;)I getExpValue EntityLiving b (LEnumItemSlot;)LItemStack; getEquipment EntityLiving b (LMobEffectList;)LMobEffect; getEffect EntityLiving b (ZI)V dropDeathLoot EntityLiving bM ()V initAttributes EntityLiving bP ()Z isDropExperience EntityLiving bQ ()Z alwaysGivesExp EntityLiving bR ()Ljava/util/Random; getRandom EntityLiving bS ()LEntityLiving; getLastDamager EntityLiving bX ()V tickPotionEffects EntityLiving bZ ()V removeAllEffects EntityLiving bc lastDamage EntityLiving bo activeItem EntityLiving bs attributeMap EntityLiving bt combatTracker EntityLiving bu effects EntityLiving bx updateEffects EntityLiving by lastDamager EntityLiving bz hurtTimestamp EntityLiving c (F)V setHealth EntityLiving c (LDamageSource;F)F applyMagicModifier EntityLiving c (LMobEffect;)V addEffect EntityLiving cA ()V doTick EntityLiving cD ()F getAbsorptionHearts EntityLiving cF ()LEnumMainHand; getMainHand EntityLiving cG ()Z isHandRaised EntityLiving cM ()V clearActiveItem EntityLiving cO ()Z isBlocking EntityLiving ca ()Ljava/util/Collection; getEffects EntityLiving cd ()F getHealth EntityLiving cg ()I getArmorStrength EntityLiving ch ()LCombatTracker; getCombatTracker EntityLiving cj ()F getMaxHealth EntityLiving ck ()I getArrowCount EntityLiving cm ()LAttributeMapBase; getAttributeMap EntityLiving cn ()LEnumMonsterType; getMonsterType EntityLiving co ()LItemStack; getItemInMainHand EntityLiving cp ()LItemStack; getItemInOffHand EntityLiving cs ()Z isFrozen EntityLiving cz ()Z isSleeping EntityLiving d (LDamageSource;F)V damageEntity0 EntityLiving d (LMobEffectList;)V removeEffect EntityLiving f (I)V setArrowCount EntityLiving f (LDamageSource;)Z applyBlockingModifier EntityLiving f HEALTH EntityLiving i (F)V damageArmor EntityLiving j ()V enterCombat EntityLiving j (F)V damageShield EntityLiving k ()V exitCombat EntityLiving l_ ()Z isBaby EntityLiving m (F)V setAbsorptionHearts EntityLlama dQ ()I getStrength EntityLlama dR ()I getVariant EntityLlama o (I)V setVariant EntityLlama p (I)V setStrength EntityLlamaSpit a shooter EntityMinecartAbstract a (F)V setDamage EntityMinecartAbstract b (LIBlockData;)V setDisplayBlock EntityMinecartAbstract f (I)V setDisplayBlockOffset EntityMinecartAbstract s ()F getDamage EntityMinecartAbstract t ()I getType EntityMinecartAbstract w ()LIBlockData; getDisplayBlock EntityMinecartAbstract y ()I getDisplayBlockOffset EntityMinecartAbstract$EnumMinecartType a RIDEABLE EntityMinecartAbstract$EnumMinecartType b CHEST EntityMinecartAbstract$EnumMinecartType c FURNACE EntityMinecartAbstract$EnumMinecartType d TNT EntityMinecartAbstract$EnumMinecartType e SPAWNER EntityMinecartAbstract$EnumMinecartType f HOPPER EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK EntityMinecartCommandBlock a COMMAND EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock EntityMinecartContainer a items EntityMinecartHopper C ()Z isEnabled EntityMinecartHopper g (I)V setCooldown EntityMinecartHopper l (Z)V setEnabled EntityMonster a (LDamageSource;F)Z damageEntity EntityOcelot dt ()I getCatType EntityOcelot g (I)V setCatType EntityOwnable b ()Ljava/util/UUID; getOwnerUUID EntityOwnable p_ ()LEntity; getOwner EntityPainting c art EntityPainting$EnumArt a KEBAB EntityPainting$EnumArt b AZTEC EntityPainting$EnumArt c ALBAN EntityPainting$EnumArt d AZTEC_2 EntityPainting$EnumArt e BOMB EntityPainting$EnumArt f PLANT EntityPainting$EnumArt g WASTELAND EntityPainting$EnumArt h POOL EntityPainting$EnumArt i COURBET EntityPainting$EnumArt j SEA EntityPainting$EnumArt k SUNSET EntityPainting$EnumArt l CREEBET EntityPainting$EnumArt m WANDERER EntityPainting$EnumArt n GRAHAM EntityPainting$EnumArt o MATCH EntityPainting$EnumArt p BUST EntityPainting$EnumArt q STAGE EntityPainting$EnumArt r VOID EntityPainting$EnumArt s SKULL_AND_ROSES EntityPainting$EnumArt t WITHER EntityPainting$EnumArt u FIGHTERS EntityPainting$EnumArt v POINTER EntityPainting$EnumArt w PIGSCENE EntityPainting$EnumArt x BURNING_SKULL EntityPainting$EnumArt y SKELETON EntityPainting$EnumArt z DONKEY_KONG EntityParrot du ()I getVariant EntityParrot m (I)V setVariant EntityPig dl ()Z hasSaddle EntityPig p (Z)V setSaddle EntityPigZombie bx angerLevel EntityPigZombie by soundDelay EntityPigZombie bz hurtBy EntityPlayer C ()LEntityHuman$EnumChatVisibility; getChatFlags EntityPlayer D ()V resetIdleTimer EntityPlayer E ()LServerStatisticManager; getStatisticManager EntityPlayer H ()LEntity; getSpecatorTarget EntityPlayer K ()LIChatBaseComponent; getPlayerListName EntityPlayer P ()LAdvancementDataPlayer; getAdvancementData EntityPlayer a (LContainer;)V updateInventory EntityPlayer a (LEntityPlayer;Z)V copyFrom EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack EntityPlayer a playerConnection EntityPlayer b server EntityPlayer bW locale EntityPlayer bX removeQueue EntityPlayer c playerInteractManager EntityPlayer cg lastHealthSent EntityPlayer cj lastSentExp EntityPlayer ck invulnerableTicks EntityPlayer cp worldChangeInvuln EntityPlayer cw containerCounter EntityPlayer dw ()Z canPvP EntityPlayer dx ()V nextContainerCounter EntityPlayer e (LEntity;)V setSpectatorTarget EntityPlayer g ping EntityPlayer h viewingCredits EntityPlayer j_ ()V syncInventory EntityPlayer k_ ()V playerTick EntityPlayer q ()V broadcastCarriedItem EntityPlayer u ()V triggerHealthUpdate EntityPotion a (LItemStack;)V setItem EntityPotion l ()LItemStack; getItem EntityPotion p ()Z isLingering EntityProjectile a inGround EntityProjectile at shooterName EntityProjectile b shake EntityProjectile d blockX EntityProjectile e blockY EntityProjectile f blockZ EntityProjectile g inBlockId EntityProjectile h shooter EntityProjectile k ()LEntityLiving; getShooter EntityRabbit dn ()I getRabbitType EntityRabbit do ()V do_ EntityRabbit g (I)V setRabbitType EntitySheep b (LEnumColor;)V setColor EntitySheep by container EntitySheep dl ()LEnumColor; getColor EntitySheep dm ()Z isSheared EntitySheep p (Z)V setSheared EntityShulker bx COLOR EntityShulkerBullet a shooter EntityShulkerBullet b target EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish EntitySlime H ()LItem; getLoot EntitySlime a (IZ)V setSize EntitySlime dl ()I getSize EntitySnowman a (Z)V setHasPumpkin EntitySnowman p ()Z hasPumpkin EntitySpectralArrow f duration EntitySpider a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare EntitySpider by ()F getHeadHeight EntityTNTPrimed a (I)V setFuseTicks EntityTNTPrimed a FUSE_TICKS EntityTNTPrimed b source EntityTNTPrimed j ()LEntityLiving; getSource EntityTNTPrimed l ()I getFuseTicks EntityTNTPrimed n ()V explode EntityTameableAnimal b (Ljava/util/UUID;)V setOwnerUUID EntityTameableAnimal bz goalSit EntityTameableAnimal dl ()Z isTamed EntityTameableAnimal dn ()Z isSitting EntityTameableAnimal do ()LEntityLiving; getOwner EntityTameableAnimal dp ()LPathfinderGoalSit; getGoalSit EntityTameableAnimal q (Z)V setTamed EntityTameableAnimal r (Z)V setSitting EntityTippedArrow at hasColor EntityTippedArrow d (I)V setColor EntityTippedArrow g potionRegistry EntityTippedArrow h effects EntityTippedArrow p ()I getColor EntityTracker a ()V updatePlayers EntityTracker a (LEntity;)V track EntityTracker a (LEntity;II)V addEntity EntityTracker a (LEntity;IIZ)V addEntity EntityTracker b (LEntity;)V untrackEntity EntityTracker b (LEntity;LPacket;)V sendPacketToEntity EntityTracker b (LEntityPlayer;)V untrackPlayer EntityTracker b world EntityTracker d trackedEntities EntityTrackerEntry a (LPacket;)V broadcast EntityTrackerEntry a (Ljava/util/List;)V track EntityTrackerEntry b (LEntityPlayer;)V updatePlayer EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf EntityTrackerEntry b (Ljava/util/List;)V scanPlayers EntityTrackerEntry d (LEntityPlayer;)V clear EntityTrackerEntry d tracker EntityTrackerEntry h xLoc EntityTrackerEntry i yLoc EntityTrackerEntry j zLoc EntityTrackerEntry k yRot EntityTrackerEntry l xRot EntityTrackerEntry m headYaw EntityTrackerEntry t isMoving EntityTrackerEntry z trackedPlayers EntityTypes a (Ljava/lang/Class;)LMinecraftKey; getName EntityTypes c eggInfo EntityTypes$MonsterEggInfo d killEntityStatistic EntityTypes$MonsterEggInfo e killedByEntityStatistic EntityVillager bA profession EntityVillager bD tradingPlayer EntityVillager bE trades EntityVillager bI riches EntityVillager bO inventory EntityVillager bx village EntityVillager dl ()I getProfession EntityVillager dm ()Z isInLove EntityVillager do ()Z do_ EntityVillager g (I)V setProfession EntityWitherSkull a (Z)V setCharged EntityWitherSkull n ()Z isCharged EntityWolf a (LEnumColor;)V setCollarColor EntityWolf bB DATA_HEALTH EntityWolf dv ()Z isAngry EntityWolf dw ()LEnumColor; getCollarColor EntityWolf s (Z)V setAngry EntityZombie a (LDamageSource;F)Z damageEntity EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare EntityZombie do ()V do_ EntityZombie q (Z)V setBaby EntityZombieVillager a (I)V setProfession EntityZombieVillager bx conversionTime EntityZombieVillager dp ()I getProfession EntityZombieVillager ds ()Z isConverting EnumAnimation a NONE EnumAnimation b EAT EnumAnimation c DRINK EnumAnimation d BLOCK EnumAnimation e BOW EnumBannerPatternType A HALF_VERTICAL EnumBannerPatternType B HALF_HORIZONTAL EnumBannerPatternType C HALF_VERTICAL_MIRROR EnumBannerPatternType D HALF_HORIZONTAL_MIRROR EnumBannerPatternType E BORDER EnumBannerPatternType F CURLY_BORDER EnumBannerPatternType G CREEPER EnumBannerPatternType H GRADIENT EnumBannerPatternType I GRADIENT_UP EnumBannerPatternType J BRICKS EnumBannerPatternType K SKULL EnumBannerPatternType L FLOWER EnumBannerPatternType M MOJANG EnumBannerPatternType a BASE EnumBannerPatternType b SQUARE_BOTTOM_LEFT EnumBannerPatternType c SQUARE_BOTTOM_RIGHT EnumBannerPatternType d SQUARE_TOP_LEFT EnumBannerPatternType e SQUARE_TOP_RIGHT EnumBannerPatternType f STRIPE_BOTTOM EnumBannerPatternType g STRIPE_TOP EnumBannerPatternType h STRIPE_LEFT EnumBannerPatternType i STRIPE_RIGHT EnumBannerPatternType j STRIPE_CENTER EnumBannerPatternType k STRIPE_MIDDLE EnumBannerPatternType l STRIPE_DOWNRIGHT EnumBannerPatternType m STRIPE_DOWNLEFT EnumBannerPatternType n STRIPE_SMALL EnumBannerPatternType o CROSS EnumBannerPatternType p STRAIGHT_CROSS EnumBannerPatternType q TRIANGLE_BOTTOM EnumBannerPatternType r TRIANGLE_TOP EnumBannerPatternType s TRIANGLES_BOTTOM EnumBannerPatternType t TRIANGLES_TOP EnumBannerPatternType u DIAGONAL_LEFT EnumBannerPatternType v DIAGONAL_RIGHT EnumBannerPatternType w DIAGONAL_LEFT_MIRROR EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR EnumBannerPatternType y CIRCLE_MIDDLE EnumBannerPatternType z RHOMBUS_MIDDLE EnumBlockFaceShape a SOLID EnumBlockFaceShape b BOWL EnumBlockFaceShape c CENTER_SMALL EnumBlockFaceShape d MIDDLE_POLE_THIN EnumBlockFaceShape e CENTER EnumBlockFaceShape f MIDDLE_POLE EnumBlockFaceShape g CENTER_BIG EnumBlockFaceShape h MIDDLE_POLE_THICK EnumBlockFaceShape i UNDEFINED EnumBlockMirror a NONE EnumBlockMirror b LEFT_RIGHT EnumBlockMirror c FRONT_BACK EnumBlockRotation a NONE EnumBlockRotation b CLOCKWISE_90 EnumBlockRotation c CLOCKWISE_180 EnumBlockRotation d COUNTERCLOCKWISE_90 EnumChatFormat a BLACK EnumChatFormat b DARK_BLUE EnumChatFormat c ()Z isFormat EnumChatFormat c DARK_GREEN EnumChatFormat d DARK_AQUA EnumChatFormat e DARK_RED EnumChatFormat f DARK_PURPLE EnumChatFormat g GOLD EnumChatFormat h GRAY EnumChatFormat i DARK_GRAY EnumChatFormat j BLUE EnumChatFormat k GREEN EnumChatFormat l AQUA EnumChatFormat m RED EnumChatFormat n LIGHT_PURPLE EnumChatFormat o YELLOW EnumChatFormat p WHITE EnumChatFormat q OBFUSCATED EnumChatFormat r BOLD EnumChatFormat s STRIKETHROUGH EnumChatFormat t UNDERLINE EnumChatFormat u ITALIC EnumChatFormat v RESET EnumChatFormat z character EnumColor a ()I getColorIndex EnumColor a (I)LEnumColor; fromInvColorIndex EnumColor a WHITE EnumColor b ()I getInvColorIndex EnumColor b (I)LEnumColor; fromColorIndex EnumColor b ORANGE EnumColor c MAGENTA EnumColor d LIGHT_BLUE EnumColor e YELLOW EnumColor f LIME EnumColor g PINK EnumColor h GRAY EnumColor i SILVER EnumColor j CYAN EnumColor k PURPLE EnumColor l BLUE EnumColor m BROWN EnumColor n GREEN EnumColor o RED EnumColor p BLACK EnumCreatureType a MONSTER EnumCreatureType b CREATURE EnumCreatureType c AMBIENT EnumCreatureType d WATER_CREATURE EnumDifficulty a (I)LEnumDifficulty; getById EnumDifficulty a PEACEFUL EnumDifficulty b EASY EnumDifficulty c NORMAL EnumDifficulty d HARD EnumDirection a (D)LEnumDirection; fromAngle EnumDirection a (I)LEnumDirection; fromType1 EnumDirection a DOWN EnumDirection b ()I get2DRotationValue EnumDirection b (I)LEnumDirection; fromType2 EnumDirection b UP EnumDirection c NORTH EnumDirection d ()LEnumDirection; opposite EnumDirection d SOUTH EnumDirection e WEST EnumDirection f EAST EnumDirection g ()I getAdjacentX EnumDirection h ()I getAdjacentY EnumDirection i ()I getAdjacentZ EnumDirection$EnumAxis a X EnumDirection$EnumAxis b Y EnumDirection$EnumAxis c Z EnumDirection$EnumAxisDirection a POSITIVE EnumDirection$EnumAxisDirection b NEGATIVE EnumDirection$EnumDirectionLimit a HORIZONTAL EnumDirection$EnumDirectionLimit b VERTICAL EnumDragonRespawn a START EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS EnumDragonRespawn c SUMMONING_PILLARS EnumDragonRespawn d SUMMONING_DRAGON EnumDragonRespawn e END EnumGamemode a ()I getId EnumGamemode a (I)LEnumGamemode; getById EnumGamemode a NOT_SET EnumGamemode b SURVIVAL EnumGamemode c CREATIVE EnumGamemode d ()Z isCreative EnumGamemode d ADVENTURE EnumGamemode e SPECTATOR EnumHand a MAIN_HAND EnumHand b OFF_HAND EnumHorseArmor a NONE EnumHorseArmor b IRON EnumHorseArmor c GOLD EnumHorseArmor d DIAMOND EnumInteractionResult a SUCCESS EnumInteractionResult b PASS EnumInteractionResult c FAIL EnumItemRarity a COMMON EnumItemRarity b UNCOMMON EnumItemRarity c RARE EnumItemRarity d EPIC EnumItemSlot a MAINHAND EnumItemSlot b OFFHAND EnumItemSlot c FEET EnumItemSlot d LEGS EnumItemSlot e CHEST EnumItemSlot f HEAD EnumItemSlot$Function a HAND EnumItemSlot$Function b ARMOR EnumMainHand a LEFT EnumMainHand b RIGHT EnumMonsterType a UNDEFINED EnumMonsterType b UNDEAD EnumMonsterType c ARTHROPOD EnumMonsterType d ILLAGER EnumMoveType a SELF EnumMoveType b PLAYER EnumMoveType c PISTON EnumMoveType d SHULKER_BOX EnumMoveType e SHULKER EnumParticle A FLAME EnumParticle B LAVA EnumParticle C FOOTSTEP EnumParticle D CLOUD EnumParticle E REDSTONE EnumParticle F SNOWBALL EnumParticle G SNOW_SHOVEL EnumParticle H SLIME EnumParticle I HEART EnumParticle J BARRIER EnumParticle K ITEM_CRACK EnumParticle L BLOCK_CRACK EnumParticle M BLOCK_DUST EnumParticle N WATER_DROP EnumParticle O ITEM_TAKE EnumParticle P MOB_APPEARANCE EnumParticle Q DRAGON_BREATH EnumParticle R END_ROD EnumParticle S DAMAGE_INDICATOR EnumParticle T SWEEP_ATTACK EnumParticle U FALLING_DUST EnumParticle V TOTEM EnumParticle W SPIT EnumParticle a EXPLOSION_NORMAL EnumParticle b EXPLOSION_LARGE EnumParticle c EXPLOSION_HUGE EnumParticle d FIREWORKS_SPARK EnumParticle e WATER_BUBBLE EnumParticle f WATER_SPLASH EnumParticle g WATER_WAKE EnumParticle h SUSPENDED EnumParticle i SUSPENDED_DEPTH EnumParticle j CRIT EnumParticle k CRIT_MAGIC EnumParticle l SMOKE_NORMAL EnumParticle m SMOKE_LARGE EnumParticle n SPELL EnumParticle o SPELL_INSTANT EnumParticle p SPELL_MOB EnumParticle q SPELL_MOB_AMBIENT EnumParticle r SPELL_WITCH EnumParticle s DRIP_WATER EnumParticle t DRIP_LAVA EnumParticle u VILLAGER_ANGRY EnumParticle v VILLAGER_HAPPY EnumParticle w TOWN_AURA EnumParticle x NOTE EnumParticle y PORTAL EnumParticle z ENCHANTMENT_TABLE EnumPistonReaction a NORMAL EnumPistonReaction b DESTROY EnumPistonReaction c BLOCK EnumPistonReaction d IGNORE EnumPistonReaction e PUSH_ONLY EnumProtocol a HANDSHAKING EnumProtocol b PLAY EnumProtocol c STATUS EnumProtocol d LOGIN EnumProtocolDirection a SERVERBOUND EnumProtocolDirection b CLIENTBOUND EnumRenderType a INVISIBLE EnumRenderType b LIQUID EnumRenderType c ENTITYBLOCK_ANIMATED EnumRenderType d MODEL EnumSkyBlock a SKY EnumSkyBlock b BLOCK EnumWorldBorderState a GROWING EnumWorldBorderState b SHRINKING EnumWorldBorderState c STATIONARY ExpirableListEntry c ()Ljava/util/Date; getExpires ExpirableListEntry d ()Ljava/lang/String; getReason Explosion c ()LEntityLiving; getSource Explosion d ()V clearBlocks Explosion d world Explosion e ()Ljava/util/List; getBlocks Explosion e posX Explosion f posY Explosion g posZ Explosion h source Explosion i size Explosion j blocks FoodMetaData a ()I getFoodLevel FoodMetaData a (IF)V eat FoodMetaData a foodLevel FoodMetaData b saturationLevel FoodMetaData c exhaustionLevel FoodMetaData d foodTickTimer FoodMetaData e ()F getSaturationLevel GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize GameRules a (Ljava/lang/String;)Ljava/lang/String; get GameRules a (Ljava/lang/String;Ljava/lang/String;)V set GameRules b ()[Ljava/lang/String; getGameRules GameRules b (Ljava/lang/String;)Z getBoolean GameRules e (Ljava/lang/String;)Z contains GameRules$EnumGameRuleType a ANY_VALUE GameRules$EnumGameRuleType b BOOLEAN_VALUE GameRules$EnumGameRuleType c NUMERICAL_VALUE GameRules$EnumGameRuleType d FUNCTION GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE GenLayerSpecial$EnumGenLayerSpecial c SPECIAL GenericAttributes a maxHealth GenericAttributes b FOLLOW_RANGE GenericAttributes d MOVEMENT_SPEED GenericAttributes f ATTACK_DAMAGE IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread IAsyncTaskHandler aF ()Z isMainThread IAttribute a ()Ljava/lang/String; getName IAttribute b ()D getDefault IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower IBlockAccess d (LBlockPosition;)Z isEmpty IBlockAccess o (LBlockPosition;)LIBlockData; getType IBlockAccess r (LBlockPosition;)LTileEntity; getTileEntity IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set IBlockData c (LIBlockState;)Ljava/lang/Comparable; get IBlockData u ()LBlock; getBlock IBlockPhysics a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics IBlockProperties a ()LMaterial; getMaterial IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling IChatBaseComponent b ()LChatModifier; getChatModifier IChatBaseComponent c ()Ljava/lang/String; toPlainText IChatBaseComponent e ()Ljava/lang/String; getText IChunkLoader a (II)Z chunkExists IChunkProvider a (II)LChunk; getLoadedChunkAt IChunkProvider c (II)LChunk; getChunkAt IChunkProvider d ()Z unloadChunks IChunkProvider f ()Ljava/lang/String; getName ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;)Z canUse ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;)V execute ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete ICommand b ()Ljava/util/List; getAliases ICommand b (LICommandListener;)Ljava/lang/String; getUsage ICommand b ([Ljava/lang/String;I)Z isListStart ICommand c ()Ljava/lang/String; getCommand ICommandHandler b ()Ljava/util/Map; getCommands ICommandListener a (LIChatBaseComponent;)V sendMessage ICommandListener c ()LBlockPosition; getChunkCoordinates ICommandListener e ()LWorld; getWorld ICommandListener g ()Z getSendCommandFeedback ICommandListener h_ ()Ljava/lang/String; getName ICommandListener i_ ()LIChatBaseComponent; getScoreboardDisplayName ICrafting a (LContainer;II)V setContainerData ICrafting a (LContainer;LIInventory;)V setContainerData IDataManager a (LWorldData;)V saveWorldData IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile IDataManager b ()Ljava/io/File; getDirectory IDataManager c ()V checkSession IDataManager d ()LWorldData; getWorldData IDataManager e ()LIPlayerFileData; getPlayerFileData IDispenseBehavior a NONE IDragonController i ()LDragonControllerPhase; getControllerPhase IHopper D ()LWorld; getWorld IInventory a (I)LItemStack; getItem IInventory a (II)LItemStack; splitStack IInventory a (ILItemStack;)V setItem IInventory b (II)V setProperty IInventory b (LEntityHuman;)V startOpen IInventory c (I)I getProperty IInventory c (LEntityHuman;)V closeContainer IInventory c_ (I)LItemStack; splitWithoutUpdate IInventory m ()V clear IInventory w_ ()I getSize IInventory y_ ()V update IInventory z_ ()I getMaxStackSize IMerchant a_ (LEntityHuman;)V setTradingPlayer IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers IMerchant i_ ()LIChatBaseComponent; getScoreboardDisplayName IMerchant t_ ()LEntityHuman; getTrader IMinecraftServer G ()Ljava/lang/String; getVersion IMinecraftServer J ()[Ljava/lang/String; getPlayers IMinecraftServer L ()Z isDebugging IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand IMinecraftServer e (Ljava/lang/String;)V info IMinecraftServer f (Ljava/lang/String;)V warning IMinecraftServer g_ ()Ljava/lang/String; getPlugins IMojangStatistics Z ()Z getSnooperEnabled INamable m ()Ljava/lang/String; getName INamableTileEntity h_ ()Ljava/lang/String; getName INamableTileEntity i_ ()LIChatBaseComponent; getScoreboardDisplayName INamableTileEntity n_ ()Z hasCustomName IPlayerFileData a (LEntityHuman;)V save IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers IPosition a ()D getX IPosition b ()D getY IPosition c ()D getZ IProjectile c (DDDFF)V shoot IRecipe a (LInventoryCrafting;)LItemStack; craftItem IScoreboardCriteria a ()Ljava/lang/String; getName IScoreboardCriteria a criteria IScoreboardCriteria b ()Z isReadOnly IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS ISource h ()LWorld; getWorld ISourceBlock d ()LBlockPosition; getBlockPosition ISourceBlock g ()LTileEntity; getTileEntity ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer ITileEntityContainer l ()Ljava/lang/String; getContainerName ITileInventory A_ ()Z isLocked ITileInventory a (LChestLock;)V setLock ITileInventory j ()LChestLock; getLock IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace IWorldInventory a (LEnumDirection;)[I getSlotsForFace IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace IntHashMap a (I)Ljava/lang/Object; get InventoryClickType a PICKUP InventoryClickType b QUICK_MOVE InventoryClickType c SWAP InventoryClickType d CLONE InventoryClickType e THROW InventoryClickType f QUICK_CRAFT InventoryClickType g PICKUP_ALL InventoryCraftResult a items InventoryCrafting a items InventoryCrafting d container InventoryLargeChest b left InventoryLargeChest c right InventoryMerchant a merchant InventoryMerchant b itemsInSlots InventoryMerchant c player InventoryMerchant d recipe InventoryMerchant e selectedIndex InventoryMerchant j ()LMerchantRecipe; getRecipe InventorySubcontainer c items InventorySubcontainer y_ ()V update InventorySubcontainer z_ ()I getMaxStackSize InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory InventoryUtils a (LWorld;DDDLItemStack;)V dropItem InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity IpBanList a (Ljava/net/SocketAddress;)Z isBanned IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get Item a ()Ljava/lang/String; getName Item a (I)I filterData Item a (LBlock;)LItem; getItemOf Item a (LIBlockData;)Z canDestroySpecialBlock Item a (LItem;)I getId Item a (LItemStack;LIBlockData;)F getDestroySpeed Item c (I)LItem; getById Item e (I)LItem; setMaxDurability Item g REGISTRY Item j ()I getMaxStackSize Item k maxStackSize Item l ()I getMaxDurability Item m ()Z usesDurability Item o durability Item p craftingResult Item q name Item$EnumToolMaterial a WOOD Item$EnumToolMaterial b STONE Item$EnumToolMaterial c IRON Item$EnumToolMaterial d DIAMOND Item$EnumToolMaterial e GOLD ItemArmor$EnumArmorMaterial a LEATHER ItemArmor$EnumArmorMaterial b CHAIN ItemArmor$EnumArmorMaterial c IRON ItemArmor$EnumArmorMaterial d GOLD ItemArmor$EnumArmorMaterial e DIAMOND ItemBlock d ()LBlock; getBlock ItemCooldown a cooldowns ItemCooldown b currentTick ItemCooldown$Info b endTick ItemFish$EnumFish a COD ItemFish$EnumFish b SALMON ItemFish$EnumFish c CLOWNFISH ItemFish$EnumFish d PUFFERFISH ItemFood h (LItemStack;)I getNutrition ItemFood i (LItemStack;)F getSaturationModifier ItemMultiTexture a (I)I filterData ItemStack B ()I getRepairCost ItemStack E ()I getCount ItemStack a (I)LItemStack; cloneAndSubtract ItemStack a (ILEntityLiving;)V damage ItemStack a (ILjava/util/Random;LEntityPlayer;)Z isDamaged ItemStack a (LEnchantment;I)V addEnchantment ItemStack a (LEntityHuman;LWorld;LBlockPosition;LEnumHand;LEnumDirection;FFF)LEnumInteractionResult; placeItem ItemStack a (LItemStack;)Z doMaterialsMatch ItemStack a (LItemStack;LItemStack;)Z equals ItemStack a (LNBTTagCompound;)LNBTTagCompound; save ItemStack b ()Z isEmpty ItemStack b (I)V setData ItemStack b (LItemStack;LItemStack;)Z matches ItemStack b (LNBTTagCompound;)V setTag ItemStack c ()LItem; getItem ItemStack c (I)V setRepairCost ItemStack c count ItemStack d ()I getMaxStackSize ItemStack e ()Z isStackable ItemStack e (I)V setCount ItemStack e item ItemStack f (I)V add ItemStack f tag ItemStack g ()Z usesData ItemStack g (I)V subtract ItemStack h damage ItemStack j ()I getData ItemStack l ()LItemStack; cloneItemStack ItemStack o ()Z hasTag ItemStack p ()LNBTTagCompound; getTag ItemStack q ()LNBTTagList; getEnchantments ItemStack r ()Ljava/lang/String; getName ItemStack t ()Z hasName ItemStack w ()Z canEnchant ItemStack x ()Z hasEnchantments ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap Items A DIAMOND_AXE Items B STICK Items C BOWL Items D MUSHROOM_STEW Items E GOLDEN_SWORD Items F GOLDEN_SHOVEL Items G GOLDEN_PICKAXE Items H GOLDEN_AXE Items I STRING Items J FEATHER Items K GUNPOWDER Items L WOODEN_HOE Items M STONE_HOE Items N IRON_HOE Items O DIAMOND_HOE Items P GOLDEN_HOE Items Q WHEAT_SEEDS Items R WHEAT Items S BREAD Items T LEATHER_HELMET Items U LEATHER_CHESTPLATE Items V LEATHER_LEGGINGS Items W LEATHER_BOOTS Items X CHAINMAIL_HELMET Items Y CHAINMAIL_CHESTPLATE Items Z CHAINMAIL_LEGGINGS Items a (Ljava/lang/String;)LItem; get Items aA WATER_BUCKET Items aB LAVA_BUCKET Items aC MINECART Items aD SADDLE Items aE IRON_DOOR Items aF REDSTONE Items aG SNOWBALL Items aN LEATHER Items aO MILK_BUCKET Items aP BRICK Items aQ CLAY_BALL Items aR REEDS Items aS PAPER Items aT BOOK Items aU SLIME Items aV CHEST_MINECART Items aW FURNACE_MINECART Items aX EGG Items aY COMPASS Items aZ FISHING_ROD Items aa CHAINMAIL_BOOTS Items ab IRON_HELMET Items ac IRON_CHESTPLATE Items ad IRON_LEGGINGS Items ae IRON_BOOTS Items af DIAMOND_HELMET Items ag DIAMOND_CHESTPLATE Items ah DIAMOND_LEGGINGS Items ai DIAMOND_BOOTS Items aj GOLDEN_HELMET Items ak GOLDEN_CHESTPLATE Items al GOLDEN_LEGGINGS Items am GOLDEN_BOOTS Items an FLINT Items ao PORKCHOP Items ap COOKED_PORKCHOP Items aq PAINTING Items ar GOLDEN_APPLE Items as SIGN Items at WOODEN_DOOR Items au SPRUCE_DOOR Items av BIRCH_DOOR Items aw JUNGLE_DOOR Items ax ACACIA_DOOR Items ay DARK_OAK_DOOR Items az BUCKET Items b IRON_SHOVEL Items bA RABBIT_HIDE Items bB ROTTEN_FLESH Items bC ENDER_PEARL Items bD BLAZE_ROD Items bE GHAST_TEAR Items bF GOLD_NUGGET Items bG NETHER_WART Items bH POTION Items bI SPLASH_POTION Items bJ LINGERING_POTION Items bK GLASS_BOTTLE Items bL DRAGON_BREATH Items bM SPIDER_EYE Items bN FERMENTED_SPIDER_EYE Items bO BLAZE_POWDER Items bP MAGMA_CREAM Items bQ BREWING_STAND Items bR CAULDRON Items bS ENDER_EYE Items bT SPECKLED_MELON Items bU SPAWN_EGG Items bV EXPERIENCE_BOTTLE Items bW FIRE_CHARGE Items bX WRITABLE_BOOK Items bY WRITTEN_BOOK Items bZ EMERALD Items ba CLOCK Items bb GLOWSTONE_DUST Items bc FISH Items bd COOKED_FISH Items be DYE Items bf BONE Items bg SUGAR Items bh CAKE Items bi BED Items bj REPEATER Items bk COOKIE Items bl FILLED_MAP Items bm SHEARS Items bn MELON Items bo PUMPKIN_SEEDS Items bp MELON_SEEDS Items bq BEEF Items br COOKED_BEEF Items bs CHICKEN Items bt COOKED_CHICKEN Items bu MUTTON Items bv COOKED_MUTTON Items bw RABBIT Items bx COOKED_RABBIT Items by RABBIT_STEW Items bz RABBIT_FOOT Items c IRON_PICKAXE Items cA COMMAND_BLOCK_MINECART Items cB RECORD_13 Items cC RECORD_CAT Items cD RECORD_BLOCKS Items cE RECORD_CHIRP Items cF RECORD_FAR Items cG RECORD_MALL Items cH RECORD_MELLOHI Items cI RECORD_STAL Items cJ RECORD_STRAD Items cK RECORD_WARD Items cL RECORD_11 Items cM RECORD_WAIT Items cN PRISMARINE_SHARD Items cO PRISMARINE_CRYSTALS Items cP BANNER Items cR SHIELD Items cT CHORUS_FRUIT Items cU CHORUS_FRUIT_POPPED Items cV BEETROOT_SEEDS Items cW BEETROOT Items cX BEETROOT_SOUP Items ca ITEM_FRAME Items cb FLOWER_POT Items cc CARROT Items cd POTATO Items ce BAKED_POTATO Items cf POISONOUS_POTATO Items cg MAP Items ch GOLDEN_CARROT Items ci SKULL Items cj CARROT_ON_A_STICK Items ck NETHER_STAR Items cl PUMPKIN_PIE Items cm FIREWORKS Items cn FIREWORK_CHARGE Items co ENCHANTED_BOOK Items cp COMPARATOR Items cq NETHERBRICK Items cr QUARTZ Items cs TNT_MINECART Items ct HOPPER_MINECART Items cu ARMOR_STAND Items cv IRON_HORSE_ARMOR Items cw GOLDEN_HORSE_ARMOR Items cx DIAMOND_HORSE_ARMOR Items cy LEAD Items cz NAME_TAG Items d IRON_AXE Items e FLINT_AND_STEEL Items f APPLE Items g BOW Items h ARROW Items i SPECTRAL_ARROW Items j TIPPED_ARROW Items k COAL Items l DIAMOND Items m IRON_INGOT Items n GOLD_INGOT Items o IRON_SWORD Items p WOODEN_SWORD Items q WOODEN_SHOVEL Items r WOODEN_PICKAXE Items s WOODEN_AXE Items t STONE_SWORD Items u STONE_SHOVEL Items v STONE_PICKAXE Items w STONE_AXE Items x DIAMOND_SWORD Items y DIAMOND_SHOVEL Items z DIAMOND_PICKAXE JsonList a ()[Ljava/lang/String; getEntries JsonList a (LJsonListEntry;)V add JsonList b ()Z isEnabled JsonList b (Ljava/lang/Object;)LJsonListEntry; get JsonList c (Ljava/lang/Object;)V remove JsonList d ()Z isEmpty JsonList f ()V save JsonList g ()V load JsonListEntry e ()Z hasExpired JsonListEntry f ()Ljava/lang/Object; getKey LazyInitVar b ()Ljava/lang/Object; init LocaleI18n a (Ljava/lang/String;)Ljava/lang/String; get LoginListener a networkManager LoginListener b (LIChatBaseComponent;)V disconnect LoginListener d random LoginListener f server LoginListener k loginKey LoginListener$EnumProtocolState a HELLO LoginListener$EnumProtocolState b KEY LoginListener$EnumProtocolState c AUTHENTICATING LoginListener$EnumProtocolState d READY_TO_ACCEPT LoginListener$EnumProtocolState e DELAY_ACCEPT LoginListener$EnumProtocolState f ACCEPTED LootTableInfo$EntityTarget a THIS LootTableInfo$EntityTarget b KILLER LootTableInfo$EntityTarget c KILLER_PLAYER LootTableRegistry a ()V reload MapIcon a ()B getType MapIcon a type MapIcon b x MapIcon c ()B getX MapIcon c y MapIcon d ()B getY MapIcon d rotation MapIcon e ()B getRotation MapIcon$Type a PLAYER MapIcon$Type b FRAME MapIcon$Type c RED_MARKER MapIcon$Type d BLUE_MARKER MapIcon$Type e TARGET_X MapIcon$Type f TARGET_POINT MapIcon$Type g PLAYER_OFF_MAP MapIcon$Type h PLAYER_OFF_LIMITS MapIcon$Type i MANSION MapIcon$Type j MONUMENT Material A CACTUS Material B CLAY Material C PUMPKIN Material D DRAGON_EGG Material E PORTAL Material F CAKE Material G WEB Material H PISTON Material I BANNER Material K canBurn Material a ()Z isBuildable Material a AIR Material b ()Z blocksLight Material b GRASS Material c ()Z isSolid Material c EARTH Material d ()Z isLiquid Material d WOOD Material e STONE Material f ORE Material g HEAVY Material h ()Z isBurnable Material h WATER Material i LAVA Material j ()Z isReplaceable Material j LEAVES Material k PLANT Material l ()Z isAlwaysDestroyable Material l REPLACEABLE_PLANT Material m ()LEnumPistonReaction; getPushReaction Material m SPONGE Material n CLOTH Material o FIRE Material p SAND Material q ORIENTABLE Material r WOOL Material s SHATTERABLE Material t BUILDABLE_GLASS Material u TNT Material v CORAL Material w ICE Material x SNOW_LAYER Material y PACKED_ICE Material z SNOW_BLOCK MathHelper a (D)F sqrt MathHelper a (F)F sin MathHelper a (III)I clamp MathHelper a (Ljava/util/Random;II)I nextInt MathHelper b (F)F cos MathHelper c (D)I floor MerchantRecipe a ()LItemStack; getBuyItem1 MerchantRecipe a buyingItem1 MerchantRecipe b ()LItemStack; getBuyItem2 MerchantRecipe b buyingItem2 MerchantRecipe c ()Z hasSecondItem MerchantRecipe c sellingItem MerchantRecipe d ()LItemStack; getBuyItem3 MerchantRecipe d uses MerchantRecipe e maxUses MerchantRecipe f rewardExp MerchantRecipe g ()V increaseUses MinecraftEncryption a (ILjava/lang/String;Ljava/security/Key;)Ljavax/crypto/Cipher; a MinecraftEncryption a (ILjava/security/Key;)Ljavax/crypto/Cipher; a MinecraftEncryption a (Ljava/lang/String;Ljava/security/PublicKey;Ljavax/crypto/SecretKey;)[B a MinecraftEncryption a (Ljava/security/PrivateKey;[B)Ljavax/crypto/SecretKey; a MinecraftKey a ()Ljava/lang/String; getKey MobEffect a ()LMobEffectList; getMobEffect MobEffect a (LEntityLiving;)Z tick MobEffect b ()I getDuration MobEffect c ()I getAmplifier MobEffect c duration MobEffect d ()Z isAmbient MobEffect d amplification MobEffect e ()Z isShowParticles MobEffect e splash MobEffect f ambient MobEffectList a (I)LMobEffectList; fromId MobEffectList a (LEntity;LEntity;LEntityLiving;ID)V applyInstantEffect MobEffectList a (LEntityLiving;I)V tick MobEffectList a (LMobEffectList;)I getId MobEffectList b ()Z isInstant MobEffectList b (Ljava/lang/String;)LMobEffectList; getByName MobEffectList b REGISTRY MobEffectList g ()I getColor MobEffectList g durationModifier MobEffects a FASTER_MOVEMENT MobEffects b SLOWER_MOVEMENT MobEffects c FASTER_DIG MobEffects d SLOWER_DIG MobEffects e INCREASE_DAMAGE MobEffects f HEAL MobEffects g HARM MobEffects h JUMP MobEffects i CONFUSION MobEffects j REGENERATION MobEffects k RESISTANCE MobEffects l FIRE_RESISTANCE MobEffects m WATER_BREATHING MobEffects n INVISIBILITY MobEffects o BLINDNESS MobEffects p NIGHT_VISION MobEffects q HUNGER MobEffects r WEAKNESS MobEffects s POISON MobEffects t WITHER MobEffects u HEALTH_BOOST MobEffects v ABSORBTION MobEffects w SATURATION MobEffects x GLOWING MobEffects y LEVITATION MobSpawnerAbstract a (LMinecraftKey;)V setMobName MobSpawnerAbstract a spawnDelay MobSpawnerAbstract b mobs MobSpawnerAbstract c spawnData MobSpawnerAbstract f minSpawnDelay MobSpawnerAbstract g ()LMinecraftKey; getMobName MobSpawnerAbstract g maxSpawnDelay MobSpawnerAbstract h spawnCount MobSpawnerAbstract j maxNearbyEntities MobSpawnerAbstract k requiredPlayerRange MobSpawnerAbstract l spawnRange MojangsonParser a (Ljava/lang/String;)LNBTTagCompound; parse MovingObjectPosition a type MovingObjectPosition b direction MovingObjectPosition c pos MovingObjectPosition d entity MovingObjectPosition$EnumMovingObjectType a MISS MovingObjectPosition$EnumMovingObjectType b BLOCK MovingObjectPosition$EnumMovingObjectType c ENTITY NBTBase a ()B getTypeId NBTBase a (B)LNBTBase; createTag NBTBase a (Ljava/io/DataInput;ILNBTReadLimiter;)V load NBTBase a (Ljava/io/DataOutput;)V write NBTBase b ()LNBTBase; clone NBTBase b_ ()Z isEmpty NBTNumber h ()D asDouble NBTTagByte b data NBTTagByteArray b data NBTTagCompound a (Ljava/lang/String;B)V setByte NBTTagCompound a (Ljava/lang/String;D)V setDouble NBTTagCompound a (Ljava/lang/String;F)V setFloat NBTTagCompound a (Ljava/lang/String;I)V setInt NBTTagCompound a (Ljava/lang/String;J)V setLong NBTTagCompound a (Ljava/lang/String;LNBTBase;)V set NBTTagCompound a (Ljava/lang/String;Ljava/lang/String;)V setString NBTTagCompound a (Ljava/lang/String;S)V setShort NBTTagCompound a (Ljava/lang/String;Z)V setBoolean NBTTagCompound a (Ljava/lang/String;[B)V setByteArray NBTTagCompound a (Ljava/lang/String;[I)V setIntArray NBTTagCompound b (Ljava/lang/String;I)Z hasKeyOfType NBTTagCompound c (Ljava/lang/String;)LNBTBase; get NBTTagCompound c (Ljava/lang/String;I)LNBTTagList; getList NBTTagCompound d map NBTTagCompound e (Ljava/lang/String;)Z hasKey NBTTagCompound f (Ljava/lang/String;)B getByte NBTTagCompound g (Ljava/lang/String;)S getShort NBTTagCompound h (Ljava/lang/String;)I getInt NBTTagCompound i (Ljava/lang/String;)J getLong NBTTagCompound j (Ljava/lang/String;)F getFloat NBTTagCompound k (Ljava/lang/String;)D getDouble NBTTagCompound l (Ljava/lang/String;)Ljava/lang/String; getString NBTTagCompound m (Ljava/lang/String;)[B getByteArray NBTTagCompound n (Ljava/lang/String;)[I getIntArray NBTTagCompound p (Ljava/lang/String;)LNBTTagCompound; getCompound NBTTagCompound q (Ljava/lang/String;)Z getBoolean NBTTagCompound r (Ljava/lang/String;)V remove NBTTagDouble b data NBTTagFloat b data NBTTagInt b data NBTTagIntArray b data NBTTagList a (I)LNBTBase; remove NBTTagList a (LNBTBase;)V add NBTTagList b (I)LNBTTagCompound; get NBTTagList c ()I size NBTTagList c list NBTTagList d type NBTTagList h (I)Ljava/lang/String; getString NBTTagLong b data NBTTagShort b data NBTTagString b data NetworkManager a (I)V setCompressionLevel NetworkManager a (LEnumProtocol;)V setProtocol NetworkManager a (LIChatBaseComponent;)V close NetworkManager a (LPacket;)V sendPacket NetworkManager a (LPacket;Lio/netty/util/concurrent/GenericFutureListener;[Lio/netty/util/concurrent/GenericFutureListener;)V sendPacket NetworkManager a (LPacketListener;)V setPacketListener NetworkManager b ()Ljava/net/SocketAddress; getSocketAddress NetworkManager c ()Z isLocal NetworkManager g ()Z isConnected NetworkManager k ()V stopReading NetworkManager k channel NetworkManager l ()V handleDisconnection NibbleArray a ()[B asBytes PacketHandshakingInSetProtocol b hostname PacketHandshakingInSetProtocol c port PacketLoginInEncryptionBegin a (Ljava/security/PrivateKey;)Ljavax/crypto/SecretKey; a PacketPlayInAbilities b ()Z isFlying PacketPlayInAdvancements$Status a OPENED_TAB PacketPlayInAdvancements$Status b CLOSED_SCREEN PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM PacketPlayInBlockDig$EnumPlayerDigType g SWAP_HELD_ITEMS PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS PacketPlayInCloseWindow a id PacketPlayInEntityAction b animation PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING PacketPlayInEntityAction$EnumPlayerAction f START_RIDING_JUMP PacketPlayInEntityAction$EnumPlayerAction g STOP_RIDING_JUMP PacketPlayInEntityAction$EnumPlayerAction h OPEN_INVENTORY PacketPlayInEntityAction$EnumPlayerAction i START_FALL_FLYING PacketPlayInFlying a x PacketPlayInFlying b y PacketPlayInFlying c z PacketPlayInFlying d yaw PacketPlayInFlying e pitch PacketPlayInFlying g hasPos PacketPlayInFlying h hasLook PacketPlayInHeldItemSlot a itemInHandIndex PacketPlayInRecipeDisplayed$Status a SHOWN PacketPlayInRecipeDisplayed$Status b SETTINGS PacketPlayInResourcePackStatus a status PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED PacketPlayInSetCreativeSlot a slot PacketPlayInSetCreativeSlot b ()LItemStack; getItemStack PacketPlayInSettings f ()LEnumMainHand; getMainHand PacketPlayInUseEntity b action PacketPlayInUseEntity$EnumEntityUseAction a INTERACT PacketPlayInUseEntity$EnumEntityUseAction b ATTACK PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT PacketPlayInVehicleMove a ()D getX PacketPlayInVehicleMove b ()D getY PacketPlayInVehicleMove c ()D getZ PacketPlayInVehicleMove d ()F getYaw PacketPlayInVehicleMove e ()F getPitch PacketPlayInWindowClick b slot PacketPlayInWindowClick c button PacketPlayInWindowClick e item PacketPlayInWindowClick f shift PacketPlayOutBlockChange b block PacketPlayOutBoss$Action a ADD PacketPlayOutBoss$Action b REMOVE PacketPlayOutBoss$Action c UPDATE_PCT PacketPlayOutBoss$Action d UPDATE_NAME PacketPlayOutBoss$Action e UPDATE_STYLE PacketPlayOutBoss$Action f UPDATE_PROPERTIES PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER PacketPlayOutPosition$EnumPlayerTeleportFlags a X PacketPlayOutPosition$EnumPlayerTeleportFlags b Y PacketPlayOutPosition$EnumPlayerTeleportFlags c Z PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT PacketPlayOutRecipes$Action a INIT PacketPlayOutRecipes$Action b ADD PacketPlayOutRecipes$Action c REMOVE PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE PacketPlayOutSpawnPosition a position PacketPlayOutTitle$EnumTitleAction a TITLE PacketPlayOutTitle$EnumTitleAction b SUBTITLE PacketPlayOutTitle$EnumTitleAction c ACTIONBAR PacketPlayOutTitle$EnumTitleAction d TIMES PacketPlayOutTitle$EnumTitleAction e CLEAR PacketPlayOutTitle$EnumTitleAction f RESET PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS PacketStatusListener b minecraftServer PacketStatusListener c networkManager PathType a BLOCKED PathType b OPEN PathType c WALKABLE PathType d TRAPDOOR PathType e FENCE PathType f LAVA PathType g WATER PathType h RAIL PathType i DANGER_FIRE PathType j DAMAGE_FIRE PathType k DANGER_CACTUS PathType l DAMAGE_CACTUS PathType m DANGER_OTHER PathType n DAMAGE_OTHER PathType o DOOR_OPEN PathType p DOOR_WOOD_CLOSED PathType q DOOR_IRON_CLOSED PathfinderGoalBreed d animal PathfinderGoalBreed f partner PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement PathfinderGoalSit a (Z)V setSitting PathfinderGoalSit a entity PathfinderGoalSit b willSit PathfinderGoalTame a entity PathfinderGoalTempt h target PersistentBase a id PersistentCollection a (Ljava/lang/Class;Ljava/lang/String;)LPersistentBase; get PersistentVillage a ()V tick PersistentVillage a (LBlockPosition;I)LVillage; getClosestVillage PersistentVillage b ()Ljava/util/List; getVillages PersistentVillage b world PersistentVillage e villages PersistentVillage f time PistonExtendsChecker c ()Ljava/util/List; getMovedBlocks PistonExtendsChecker d ()Ljava/util/List; getBrokenBlocks PlayerAbilities a isInvulnerable PlayerAbilities b isFlying PlayerAbilities c canFly PlayerAbilities d canInstantlyBuild PlayerAbilities e mayBuild PlayerAbilities f flySpeed PlayerAbilities g walkSpeed PlayerChunk b playerChunkMap PlayerChunk c (LEntityPlayer;)V sendChunk PlayerChunk d location PlayerChunk e dirtyBlocks PlayerChunk f chunk PlayerChunk g dirtyCount PlayerChunk j done PlayerChunkMap a ()LWorldServer; getWorld PlayerChunkMap a (LBlockPosition;)V flagDirty PlayerChunkMap a (LEntityPlayer;)V addPlayer PlayerChunkMap b (I)I getFurthestViewableBlock PlayerChunkMap b (II)LPlayerChunk; getChunk PlayerChunkMap b (LEntityPlayer;)V removePlayer PlayerChunkMap c ()V flush PlayerChunkMap c (LEntityPlayer;)V movePlayer PlayerChunkMap c world PlayerChunkMap d managedPlayers PlayerConnection F receivedMovePackets PlayerConnection G processedMovePackets PlayerConnection a (LPacket;)V sendPacket PlayerConnection a networkManager PlayerConnection b (LIChatBaseComponent;)V disconnect PlayerConnection b player PlayerConnection c ()V syncPosition PlayerConnection c (Ljava/lang/String;)V handleCommand PlayerConnection c LOGGER PlayerConnection d minecraftServer PlayerConnection i chatThrottle PlayerConnection y teleportPos PlayerConnection z teleportAwait PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread PlayerInteractManager a (LEnumGamemode;)V setGameMode PlayerInteractManager a world PlayerInteractManager b ()LEnumGamemode; PlayerInteractManager b ()LEnumGamemode; getGameMode PlayerInteractManager b (LBlockPosition;)Z breakBlock PlayerInteractManager b player PlayerInteractManager c gamemode PlayerInteractManager d ()Z isCreative PlayerInteractManager e lastDigTick PlayerInteractManager g currentTick PlayerInventory a items PlayerInventory b armor PlayerInventory c extraSlots PlayerInventory d (LItemStack;)I firstPartial PlayerInventory d itemInHandIndex PlayerInventory e (LItemStack;)Z pickup PlayerInventory e player PlayerInventory g (LItemStack;)V setCarried PlayerInventory g carried PlayerInventory i ()LItemStack; getItemInHand PlayerInventory j ()I getHotbarSize PlayerInventory k ()I getFirstEmptySlotIndex PlayerInventory q ()LItemStack; getCarried PlayerList a ()V reloadWhitelist PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld PlayerList a (LEntityHuman;)LServerStatisticManager; getStatisticManager PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld PlayerList a (LIChatBaseComponent;)V sendMessage PlayerList a (LIChatBaseComponent;Z)V sendMessage PlayerList a (LPacket;)V sendAll PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)Ljava/lang/String; attemptLogin PlayerList a (Z)V setHasWhitelist PlayerList a ([LWorldServer;)V setPlayerFileData PlayerList b (LEntityPlayer;)V savePlayerFile PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer PlayerList c (LEntityPlayer;)V onPlayerJoin PlayerList c (Lcom/mojang/authlib/GameProfile;)V removeWhitelist PlayerList d (Lcom/mojang/authlib/GameProfile;)V addWhitelist PlayerList e ()V tick PlayerList e (LEntityPlayer;)V disconnect PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted PlayerList e maxPlayers PlayerList g (LEntityPlayer;)V updateClient PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin PlayerList h ()LGameProfileBanList; getProfileBans PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp PlayerList h server PlayerList i ()LIpBanList; getIPBans PlayerList i players PlayerList j ()V savePlayers PlayerList k ()LWhiteList; getWhitelist PlayerList l ()[Ljava/lang/String; getWhitelisted PlayerList m ()LOpList; getOPs PlayerList m operators PlayerList n whitelist PlayerList o ()I getPlayerCount PlayerList p ()I getMaxPlayers PlayerList q ()[Ljava/lang/String; getSeenPlayers PlayerList q playerFileData PlayerList r ()Z getHasWhitelist PlayerList r hasWhitelist PlayerList w ()V reload PlayerSelector a (LICommandListener;Ljava/lang/String;)LEntityPlayer; getPlayer PlayerSelector a (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)LEntity; getEntity PlayerSelector a (Ljava/lang/String;)Z isList PlayerSelector b (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)Ljava/util/List; getPlayers PlayerSelector b (Ljava/lang/String;)Z isPattern PlayerSelector c (LICommandListener;Ljava/lang/String;)LIChatBaseComponent; getPlayerNames PortalTravelAgent a world PotionUtil a (LItemStack;)Ljava/util/List; getEffects Potions a EMPTY PropertyManager a (Ljava/lang/String;I)I getInt PropertyManager a (Ljava/lang/String;J)J getLong PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString PropertyManager a (Ljava/lang/String;Z)Z getBoolean PropertyManager b ()V savePropertiesFile PropertyManager b properties PropertyManager c file RecipeItemStack b choices RecipesFurnace a ()LRecipesFurnace; getInstance RecipesFurnace a (LBlock;LItemStack;F)V registerRecipe RecipesFurnace a (LItemStack;)LItemStack; getResult RecipesFurnace b ()Ljava/util/Map; getRecipes RecipesFurnace b recipes RecipesFurnace c experience RegionFile e (II)I getOffset RegionFileCache f (Ljava/io/File;II)Z chunkExists RegistryBlockID a (I)Ljava/lang/Object; fromId RegistryBlockID a (Ljava/lang/Object;)I getId RegistryID a (I)Ljava/lang/Object; fromId RegistryID a (Ljava/lang/Object;)I getId RegistryMaterials a (I)Ljava/lang/Object; getId RegistryMaterials c (Ljava/lang/Object;)Ljava/lang/Object; get RegistrySimple c ()Ljava/util/Set; keySet RegistrySimple c (Ljava/lang/Object;)Ljava/lang/Object; get RemoteControlCommandListener i ()V clearMessages RemoteControlCommandListener j ()Ljava/lang/String; getMessages RemoteStatusListener$RemoteStatusChallenge b time RemoteStatusListener$RemoteStatusChallenge c token RemoteStatusListener$RemoteStatusChallenge d identity Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot Scoreboard a (ILScoreboardObjective;)V setDisplaySlot Scoreboard a (LIScoreboardCriteria;)Ljava/util/Collection; getObjectivesForCriteria Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded Scoreboard a (LScoreboardScore;)V handleScoreChanged Scoreboard a (LScoreboardTeam;)V handleTeamAdded Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;)LScoreboardObjective; registerObjective Scoreboard a (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam Scoreboard a (Ljava/lang/String;Ljava/lang/String;)Z addPlayerToTeam Scoreboard a objectivesByName Scoreboard b (I)Ljava/lang/String; getSlotName Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged Scoreboard b (LScoreboardTeam;)V handleTeamChanged Scoreboard b (Ljava/lang/String;)LScoreboardObjective; getObjective Scoreboard b objectivesByCriteria Scoreboard c ()Ljava/util/Collection; getObjectives Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved Scoreboard c (LScoreboardTeam;)V handleTeamRemoved Scoreboard c (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective Scoreboard c playerScores Scoreboard d ()Ljava/util/Collection; getPlayers Scoreboard d (LScoreboardTeam;)V removeTeam Scoreboard d (Ljava/lang/String;)LScoreboardTeam; getTeam Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores Scoreboard d displaySlots Scoreboard e ()Ljava/util/Collection; getScores Scoreboard e (Ljava/lang/String;)LScoreboardTeam; createTeam Scoreboard e teamsByName Scoreboard f ()Ljava/util/Collection; getTeamNames Scoreboard f (Ljava/lang/String;)Z removePlayerFromTeam Scoreboard f teamsByPlayer Scoreboard g ()Ljava/util/Collection; getTeams Scoreboard g (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam Scoreboard h (Ljava/lang/String;)I getSlotForName Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective Scoreboard k (LScoreboardObjective;)V unregisterObjective ScoreboardBaseCriteria b ()Z isReadOnly ScoreboardObjective a (Ljava/lang/String;)V setDisplayName ScoreboardObjective b ()Ljava/lang/String; getName ScoreboardObjective c ()LIScoreboardCriteria; getCriteria ScoreboardObjective d ()Ljava/lang/String; getDisplayName ScoreboardScore a ()V incrementScore ScoreboardScore a (I)V addScore ScoreboardScore b (I)V removeScore ScoreboardScore c ()I getScore ScoreboardScore c (I)V setScore ScoreboardScore d ()LScoreboardObjective; getObjective ScoreboardScore d playerName ScoreboardScore e ()Ljava/lang/String; getPlayerName ScoreboardScore e score ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective ScoreboardTeam a (LEnumChatFormat;)V setColor ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility ScoreboardTeam a (LScoreboardTeamBase$EnumTeamPush;)V setCollisionRule ScoreboardTeam a (LScoreboardTeamBase;Ljava/lang/String;)Ljava/lang/String; getPlayerDisplayName ScoreboardTeam a (Ljava/lang/String;)V setDisplayName ScoreboardTeam a (Z)V setAllowFriendlyFire ScoreboardTeam b (LScoreboardTeamBase$EnumNameTagVisibility;)V setDeathMessageVisibility ScoreboardTeam b (Ljava/lang/String;)V setPrefix ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles ScoreboardTeam c ()Ljava/lang/String; getDisplayName ScoreboardTeam c (Ljava/lang/String;)V setSuffix ScoreboardTeam e ()Ljava/lang/String; getPrefix ScoreboardTeam f ()Ljava/lang/String; getSuffix ScoreboardTeam h ()Z canSeeFriendlyInvisibles ScoreboardTeam i ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility ScoreboardTeam l ()I packOptionData ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly ScoreboardTeamBase b ()Ljava/lang/String; getName ScoreboardTeamBase d ()Ljava/util/Collection; getPlayerNameSet ScoreboardTeamBase d (Ljava/lang/String;)Ljava/lang/String; getFormattedName ScoreboardTeamBase g ()Z allowFriendlyFire ScoreboardTeamBase j ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility ScoreboardTeamBase k ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule ScoreboardTeamBase m ()LEnumChatFormat; getColor ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS ScoreboardTeamBase$EnumNameTagVisibility b NEVER ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM ScoreboardTeamBase$EnumTeamPush a ALWAYS ScoreboardTeamBase$EnumTeamPush b NEVER ScoreboardTeamBase$EnumTeamPush c HIDE_FOR_OTHER_TEAMS ScoreboardTeamBase$EnumTeamPush d HIDE_FOR_OWN_TEAM ServerCommand a command ServerCommand b source ServerGUI a ()Ljavax/swing/JComponent; a ServerGUI a (Ljavax/swing/JTextArea;Ljavax/swing/JScrollPane;Ljava/lang/String;)V a ServerGUI b ()Ljavax/swing/JComponent; b ServerGUI c ()Ljavax/swing/JComponent; c ServerPing a (LIChatBaseComponent;)V setMOTD ServerPing a (LServerPing$ServerData;)V setServerInfo ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample ServerPing a (Ljava/lang/String;)V setFavicon ServerPing c ()LServerPing$ServerData; getServerData ServerPing$ServerData b ()I getProtocolVersion ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing ShapeDetectorBlock d ()LBlockPosition; getPosition ShapedRecipes a width ShapedRecipes b height ShapedRecipes c items ShapedRecipes d result ShapelessRecipes a result ShapelessRecipes b ingredients SharedConstants a (C)Z isAllowedChatCharacter SharedConstants c allowedCharacters Slot a ()I getMaxStackSize Slot a (LEntityHuman;)Z isAllowed Slot a (LItemStack;)Z isAllowed Slot a index Slot b (LItemStack;)I getMaxStackSize Slot d ()LItemStack; getItem Slot d (LItemStack;)V set Slot d inventory Slot e ()Z hasItem Slot e rawSlotIndex SoundCategory a MASTER SoundCategory b MUSIC SoundCategory c RECORDS SoundCategory d WEATHER SoundCategory e BLOCKS SoundCategory f HOSTILE SoundCategory g NEUTRAL SoundCategory h PLAYERS SoundCategory i AMBIENT SoundCategory j VOICE SoundEffects do do_ SoundEffects if if_ SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition Statistic a name StatisticList a (Ljava/lang/String;)LStatistic; getStatistic StatisticList b stats StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic StatisticManager a (LStatistic;)I getStatisticValue StructureGenerator a (LWorld;LBlockPosition;Z)LBlockPosition; getNearestGeneratedFeature TileEntity B ()V invalidateBlockCache TileEntity C ()Z isFilteredNBT TileEntity D ()LWorld; getWorld TileEntity a (LBlockPosition;)V setPosition TileEntity a (LNBTTagCompound;)V load TileEntity a (LWorld;LNBTTagCompound;)LTileEntity; create TileEntity b (LNBTTagCompound;)LNBTTagCompound; save TileEntity b world TileEntity c ()LPacketPlayOutTileEntityData; getUpdatePacket TileEntity c position TileEntity w ()LBlockPosition; getPosition TileEntity x ()LBlock; getBlock TileEntity y_ ()V update TileEntityBanner f color TileEntityBanner g patterns TileEntityBeacon a (Ljava/lang/String;)V setCustomName TileEntityBeacon k levels TileEntityBeacon l primaryEffect TileEntityBeacon m secondaryEffect TileEntityBeacon n inventorySlot TileEntityBrewingStand a (Ljava/lang/String;)V setCustomName TileEntityBrewingStand h items TileEntityBrewingStand i brewTime TileEntityBrewingStand m fuelLevel TileEntityChest p items TileEntityCommand a ()LCommandBlockListenerAbstract; getCommandBlock TileEntityCommand$Type a SEQUENCE TileEntityCommand$Type b AUTO TileEntityCommand$Type c REDSTONE TileEntityDispenser a (LItemStack;)I addItem TileEntityDispenser f items TileEntityDispenser h_ ()Ljava/lang/String; getName TileEntityDispenser l ()Ljava/lang/String; getContainerName TileEntityEnchantTable a (Ljava/lang/String;)V setCustomName TileEntityEndGateway h exitPortal TileEntityEndGateway i exactTeleport TileEntityFlowerPot a ()LItemStack; getContents TileEntityFlowerPot a (LItemStack;)V setContents TileEntityFlowerPot e ()LItem; getItem TileEntityFlowerPot f ()I getData TileEntityFurnace a (Ljava/lang/String;)V setCustomName TileEntityFurnace b (LItemStack;)I fuelTime TileEntityFurnace c (LItemStack;)Z isFuel TileEntityFurnace h items TileEntityFurnace i burnTime TileEntityFurnace j ticksForCurrentFuel TileEntityFurnace k cookTime TileEntityFurnace l cookTimeTotal TileEntityFurnace n ()Z isBurning TileEntityFurnace o ()V burn TileEntityFurnace p ()Z canBurn TileEntityHopper a (LIInventory;LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem TileEntityHopper a items TileEntityHopper d (I)V setCooldown TileEntityLootable a (Ljava/lang/String;)V setCustomName TileEntityMobSpawner a ()LMobSpawnerAbstract; getSpawner TileEntityNote a (LWorld;LBlockPosition;)V play TileEntityNote a note TileEntityShulkerBox$AnimationPhase a CLOSED TileEntityShulkerBox$AnimationPhase b OPENING TileEntityShulkerBox$AnimationPhase c OPENED TileEntityShulkerBox$AnimationPhase d CLOSING TileEntitySign a lines TileEntitySign g isEditable TileEntitySkull a ()Lcom/mojang/authlib/GameProfile; getGameProfile TileEntitySkull a (I)V setSkullType TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile TileEntitySkull b (I)V setRotation TileEntitySkull f ()I getSkullType TileEntitySkull f rotation TileEntityStructure$UsageMode a SAVE TileEntityStructure$UsageMode b LOAD TileEntityStructure$UsageMode c CORNER TileEntityStructure$UsageMode d DATA UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile Vec3D b (DDD)LVec3D; add Vec3D b x Vec3D c y Vec3D d z Vec3D g (LVec3D;)D distanceSquared Vector3f a x Vector3f b ()F getX Vector3f b y Vector3f c ()F getY Vector3f c z Vector3f d ()F getZ WeightedRandomEnchant b enchantment WeightedRandomEnchant c level WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted World A villages World B ()LIChunkProvider; getChunkProvider World B (LBlockPosition;)Z isRainingAt World C ()LWorldChunkManager; getWorldChunkManager World E methodProfiler World F scoreboard World G isClientSide World H allowMonsters World I allowAnimals World M ()I getSeaLevel World P ()V checkSession World Q ()J getSeed World R ()J getTime World S ()J getDayTime World T ()LBlockPosition; getSpawn World U ()LIDataManager; getDataManager World V ()LWorldData; getWorldData World W ()LGameRules; getGameRules World Y ()Z isRaining World a (DDDD)Z isPlayerNearby World a (I)LEntity; getEntity World a (II)LChunk; getChunkAt World a (IIIIIIZ)Z isAreaLoaded World a (IIZ)Z isChunkLoaded World a (LBlockPosition;)Z isValidLocation World a (LBlockPosition;I)Z areChunksLoaded World a (LBlockPosition;IZ)Z areChunksLoaded World a (LBlockPosition;LBlock;Z)V update World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween World a (LBlockPosition;LIBlockData;)Z setTypeUpdate World a (LBlockPosition;LIBlockData;I)Z setTypeAndData World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify World a (LBlockPosition;LTileEntity;)V setTileEntity World a (LEntity;)Z addEntity World a (LEntity;B)V broadcastEntityEffect World a (LEntity;D)LEntityHuman; findNearbyPlayer World a (LEntity;DDDFZ)LExplosion; explode World a (LEntity;DDDFZZ)LExplosion; createExplosion World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes World a (LEntity;LAxisAlignedBB;Lcom/google/common/base/Predicate;)Ljava/util/List; getEntities World a (LEntity;Z)V entityJoinedWorld World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire World a (LEnumParticle;DDDDDD[I)V addParticle World a (LIWorldAccess;)V addIWorldAccess World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace World a (ZZ)V setSpawnFlags World aa ()I getHeight World af ()LScoreboard; getScoreboard World ag ()LEnumDifficulty; getDifficulty World al ()LWorldBorder; getWorldBorder World am ()LLootTableRegistry; getLootTableRegistry World b (ILBlockPosition;I)V triggerEffect World b (J)V setDayTime World b (LBlockPosition;)LBiomeBase; getBiome World b (LBlockPosition;LBlock;Z)V applyPhysics World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered World b (LBlockPosition;Z)Z setAir World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities World b (LEnumSkyBlock;LBlockPosition;)I getBrightness World c (LBlockPosition;LBlock;II)V playBlockAction World c (LBlockPosition;LEnumDirection;)I getBlockFacePower World c tileEntityListUnload World d ()V doTick World d (LAxisAlignedBB;)Z containsLiquid World d (LBlockPosition;LBlock;)V updateAdjacentComparators World d (LEntity;)Z strikeLightning World e ()V everyoneSleeping World e (LBlockPosition;)Z isLoaded World e (LEntity;)V kill World e entityList World f (LBlockPosition;)LChunk; getChunkAtWorldCoords World f (LEntity;)V removeEntity World g (LBlockPosition;)Z setAir World g tileEntityList World h tileEntityListTick World i players World k ()V tickEntities World k (LBlockPosition;)I getLightLevel World k entitiesById World l (LBlockPosition;)LBlockPosition; getHighestBlockYAt World r random World s worldProvider World u ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer World v chunkProvider World w dataManager World x (LBlockPosition;)I getBlockPower World x worldData World y (LBlockPosition;)Z isBlockIndirectlyPowered World y isLoading World z worldMaps WorldBorder a ()LEnumWorldBorderState; getState WorldBorder a (D)V setSize WorldBorder a (DDJ)V transitionSizeBetween WorldBorder a (LChunkCoordIntPair;)Z isInBounds WorldBorder b (D)V setDamageBuffer WorldBorder b (I)V setWarningTime WorldBorder c (D)V setDamageAmount WorldBorder c (DD)V setCenter WorldBorder c (I)V setWarningDistance WorldBorder f ()D getCenterX WorldBorder g ()D getCenterZ WorldBorder h ()D getSize WorldBorder m ()D getDamageBuffer WorldBorder n ()D getDamageAmount WorldBorder p ()I getWarningTime WorldBorder q ()I getWarningDistance WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock WorldData A ()Ljava/lang/String; getGeneratorOptions WorldData a ()J getSeed WorldData a (LBlockPosition;)V setSpawn WorldData a (LEnumDifficulty;)V setDifficulty WorldData a (LEnumGamemode;)V setGameType WorldData a (Z)V setThundering WorldData b (J)V setTime WorldData b (Z)V setStorm WorldData c (J)V setDayTime WorldData e ()J getTime WorldData f ()J getDayTime WorldData f (I)V setThunderDuration WorldData g (I)V setWeatherDuration WorldData j ()Ljava/lang/String; getName WorldData m ()Z isThundering WorldData n ()I getThunderDuration WorldData o ()Z hasStorm WorldData p ()I getWeatherDuration WorldData q ()LEnumGamemode; getGameType WorldData q levelName WorldData r ()Z shouldGenerateMapFeatures WorldData s ()Z isHardcore WorldData t ()LWorldType; getType WorldData x ()LEnumDifficulty; getDifficulty WorldData y ()Z isDifficultyLocked WorldGenFlatInfo a layers WorldGenFlatInfo b structures WorldGenMineshaft$Type a NORMAL WorldGenMineshaft$Type b MESA WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate WorldManager b world WorldMap a (II)V flagDirty WorldMap b centerX WorldMap c centerZ WorldMap d map WorldMap e track WorldMap f unlimitedTracking WorldMap g scale WorldMap h colors WorldMap j decorations WorldMap$WorldMapHumanTracker a trackee WorldMap$WorldMapHumanTracker c worldMap WorldNBTStorage c baseDir WorldNBTStorage d playerDir WorldNBTStorage e dataDir WorldNBTStorage f sessionId WorldProvider a (II)Z canSpawn WorldProvider c ()LChunkGenerator; getChunkGenerator WorldProvider h type WorldProvider i ()I getSeaLevel WorldProvider p ()LWorldBorder; getWorldBorder WorldProvider q ()LDimensionManager; getDimensionManager WorldServer K server WorldServer L tracker WorldServer M manager WorldServer N nextTickListHash WorldServer O nextTickList WorldServer P entitiesByUUID WorldServer R emptyTime WorldServer S portalTravelAgent WorldServer T spawnerCreature WorldServer a (IIIIII)Ljava/util/List; getTileEntities WorldServer a (Ljava/util/UUID;)LEntity; getEntity WorldServer a (ZLIProgressUpdate;)V save WorldServer an ()Z getSpawnNPCs WorldServer ao ()Z getSpawnAnimals WorldServer b savingDisabled WorldServer c siegeManager WorldServer g ()Z everyoneDeeplySleeping WorldServer p ()LBlockPosition; getDimensionSpawn WorldServer q ()V flushSave WorldServer r ()LChunkProviderServer; getChunkProviderServer WorldServer s ()V saveLevel WorldServer v ()LEntityTracker; getTracker WorldServer w ()LPlayerChunkMap; getPlayerChunkMap WorldServer x ()LPortalTravelAgent; getTravelAgent WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings WorldType a ()Ljava/lang/String; name WorldType a (Ljava/lang/String;)LWorldType; getType WorldType a types WorldType b NORMAL WorldType c FLAT WorldType d ()I getVersion WorldType d LARGE_BIOMES WorldType e AMPLIFIED WorldType f CUSTOMIZED WorldType g DEBUG_ALL_BLOCK_STATES WorldType h NORMAL_1_1 WorldType j name WorldType k version net/minecraft/server/MinecraftServer B spawnAnimals net/minecraft/server/MinecraftServer C spawnNPCs net/minecraft/server/MinecraftServer D pvpMode net/minecraft/server/MinecraftServer E ()Z getAllowNether net/minecraft/server/MinecraftServer E allowFlight net/minecraft/server/MinecraftServer F motd net/minecraft/server/MinecraftServer G ()Ljava/lang/String; getVersion net/minecraft/server/MinecraftServer J ()[Ljava/lang/String; getPlayers net/minecraft/server/MinecraftServer L ()Z isDebugging net/minecraft/server/MinecraftServer M demoMode net/minecraft/server/MinecraftServer N ()LICommandHandler; getCommandHandler net/minecraft/server/MinecraftServer U ()Z getSpawnMonsters net/minecraft/server/MinecraftServer W ()LConvertable; getConvertable net/minecraft/server/MinecraftServer X ()Ljava/lang/String; getResourcePack net/minecraft/server/MinecraftServer Y ()Ljava/lang/String; getResourcePackHash net/minecraft/server/MinecraftServer Z ()Z getSnooperEnabled net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode net/minecraft/server/MinecraftServer a (LICommandListener;Ljava/lang/String;LBlockPosition;Z)Ljava/util/List; tabCompleteCommand net/minecraft/server/MinecraftServer a (Z)V saveChunks net/minecraft/server/MinecraftServer aA ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository net/minecraft/server/MinecraftServer aB ()LUserCache; getUserCache net/minecraft/server/MinecraftServer aC ()LServerPing; getServerPing net/minecraft/server/MinecraftServer aK ()LAdvancementDataWorld; getAdvancementData net/minecraft/server/MinecraftServer aM ()V reload net/minecraft/server/MinecraftServer aN ()Lorg/apache/logging/log4j/Logger; getLogger net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack net/minecraft/server/MinecraftServer aa serverThread net/minecraft/server/MinecraftServer ab ()Z getOnlineMode net/minecraft/server/MinecraftServer ad ()Z getSpawnAnimals net/minecraft/server/MinecraftServer ae ()Z getSpawnNPCs net/minecraft/server/MinecraftServer ag ()Z getPVP net/minecraft/server/MinecraftServer ah ()Z getAllowFlight net/minecraft/server/MinecraftServer ai ()Z getEnableCommandBlock net/minecraft/server/MinecraftServer aj ()Ljava/lang/String; getMotd net/minecraft/server/MinecraftServer ak ()I getMaxBuildHeight net/minecraft/server/MinecraftServer al ()Z isStopped net/minecraft/server/MinecraftServer am ()LPlayerList; getPlayerList net/minecraft/server/MinecraftServer at ()I getSpawnProtection net/minecraft/server/MinecraftServer au ()Z getForceGamemode net/minecraft/server/MinecraftServer ax ()I getIdleTimeout net/minecraft/server/MinecraftServer b (I)V setPort net/minecraft/server/MinecraftServer c methodProfiler net/minecraft/server/MinecraftServer d (I)V setIdleTimeout net/minecraft/server/MinecraftServer d (Z)V setOnlineMode net/minecraft/server/MinecraftServer d worldServer net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V info net/minecraft/server/MinecraftServer f (Ljava/lang/String;)V warning net/minecraft/server/MinecraftServer f (Z)V setSpawnAnimals net/minecraft/server/MinecraftServer g (Z)V setSpawnNPCs net/minecraft/server/MinecraftServer h (Z)V setPVP net/minecraft/server/MinecraftServer i (Z)V setAllowFlight net/minecraft/server/MinecraftServer j ()Z init net/minecraft/server/MinecraftServer j (Ljava/lang/String;)V setWorld net/minecraft/server/MinecraftServer j (Z)V setForceGamemode net/minecraft/server/MinecraftServer k LOGGER net/minecraft/server/MinecraftServer l (Ljava/lang/String;)V setMotd net/minecraft/server/MinecraftServer l convertable net/minecraft/server/MinecraftServer m ()Z getGenerateStructures net/minecraft/server/MinecraftServer n ()LEnumGamemode; getGamemode net/minecraft/server/MinecraftServer n universe net/minecraft/server/MinecraftServer o ()LEnumDifficulty; getDifficulty net/minecraft/server/MinecraftServer p ()Z isHardcore net/minecraft/server/MinecraftServer s dataConverterManager net/minecraft/server/MinecraftServer t serverIp net/minecraft/server/MinecraftServer u ()V stop net/minecraft/server/MinecraftServer v ()Ljava/lang/String; getServerIp net/minecraft/server/MinecraftServer w ()Z isRunning net/minecraft/server/MinecraftServer w isRunning net/minecraft/server/MinecraftServer x ()V safeShutdown net/minecraft/server/MinecraftServer x isStopped net/minecraft/server/MinecraftServer y ticks net/minecraft/server/MinecraftServer z onlineMode