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* Added target block ray trace functionality.Raphfrk2011-02-18-0/+70
* Added setFireTicks(), getFireTicks() and getMaxFireTicks().Protected2011-02-18-0/+12
* Implemented a whole buncha Location overrides in CraftWorldDinnerbone2011-02-18-0/+16
* Don't kick players if a command failed from an exceptionDinnerbone2011-02-18-2/+14
* Changed hatchingType to MobType from CreatureType as refactoring (and so plug...EvilSeph2011-02-17-1/+1
* Implementation of spawnCreature(Location, CreatureType)Andrew Ardill2011-02-17-0/+15
* Updated to use CreatureType and CreatureSpawnerAndrew Ardill2011-02-17-12/+48
* Added Player.chat().sk89q2011-02-16-19/+35
* Added CREATURE_SPAWN event per ss2man44EvilSeph2011-02-16-0/+45
* implementation of isCurrentlyRunning(int taskId);Andrew Ardill2011-02-17-4/+24
* Allows calling of functions in the main threadRaphfrk2011-02-13-1/+132
* Implementation of BlockBreakEventMeaglin2011-02-13-0/+20
* Fixes a deadlock issue in CraftSchedulerRaphfrk2011-02-13-1/+5
* Make the spawning listen to the server spawn-settingsErik Broes2011-02-13-8/+25
* Replace a net.minecraft accessor with a public attr.Stéphan Kochen2011-02-12-6/+2
* Added MaxSpeed methods to minecarts. Added MaxSpeed methods to boats. Added S...afforess2011-02-12-16/+73
* Fixed bug in event when taking fall damage. Now uses event damage.Andrew Ardill2011-02-12-1/+1
* Added EXPLOSION_PRIMED event.culturespy2011-02-12-2/+217
* Added SIGN_CHANGE event.Timberjaw2011-02-11-1/+15
* Added implementation of Colorable to CraftSheepAndrew Ardill2011-02-12-0/+11
* Adding PLAYER_PICKUP_ITEM event hookJames Logsdon2011-02-12-0/+212
* Adding PLAYER_DROP_ITEM event hookJames Logsdon2011-02-12-0/+19
* Send a BlockRedstoneEvent if powered redstone is destroyedcvpcs2011-02-12-2/+15
* Removed debug and fixed //craftbukkit comments from 0239b76f611597f8486aDinnerbone2011-02-11-3/+2
* more chunk fixesTahg2011-02-11-16/+16
* fix in LongHashset.javaTahg2011-02-10-1/+1
* fixes for chunksTahg2011-02-10-99/+120
* Merge branch 'master' of https://github.com/Bukkit/CraftBukkitTahg2011-02-10-26/+634
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| * Fixed chunk unloadingDinnerbone2011-02-10-1/+2
| * Threadsafe World.c(int i, int j)Dinnerbone2011-02-10-5/+10
| * Added spawn-protection property to server.propertiesZenexer2011-02-10-10/+8
| * Added spawn-protection property to server.propertiesZenexer2011-02-10-8/+8
| * Added spawn-protection property to server.propertiesZenexer2011-02-10-10/+12
| * Fixed LongHashtable.values()Dinnerbone2011-02-09-1/+1
| * Worlds are now in the order they are loaded, with [0] being defaultDinnerbone2011-02-09-2/+2
| * Probably fixed getLoadedChunks()Dinnerbone2011-02-09-2/+3
| * Added Creature.getTargetDinnerbone2011-02-09-0/+8
| * Added Creature.setTarget per jlogsdonJames Logsdon2011-02-09-3/+21
| * Added call to new event on world save (at stop and force save). (Per EyvindRM)Dinnerbone2011-02-09-1/+9
| * Terrain generation bugfix (will also be in Mojang 1.3)Ben642011-02-09-0/+567
* | added method to force an inventory updateTahg2011-02-08-1/+5
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* fixed explosionsTahg2011-02-08-0/+3
* inventory fixesTahg2011-02-08-11/+15
* changed fence behaviourTahg2011-02-08-0/+24
* Implemented Sneak eventAlexander Hesse2011-02-08-0/+20
* Just cleaning some commits. Don't mind me.Dinnerbone2011-02-08-116/+104
* Added loadChunk, unloadChunk and unloadChunkRequest.Dinnerbone2011-02-08-2/+114
* Added getContents() to TileEntityDispenser to be compatible withDinnerbone2011-02-08-0/+120
* Adding Craftbukkit comment-tags.culturespy2011-02-08-0/+2
* Make Explosion remember whether it was canceled so that WorldServer can avoid...culturespy2011-02-08-0/+8