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* Added VEHICLE_COLLISION_ENTITY which vanished after porting the codeErik Broes2011-02-06-2/+27
* getLoadedChunks methodRaphfrk2011-02-05-0/+13
* Addded: int getMaxPlayers()Animosity2011-02-05-0/+6
* Save player data on save-all.EvilSeph2011-02-04-0/+3
* Half-step placement bug fix, all credits to BrettflanVictorD2011-02-03-10/+15
* Fixes placement cancellation of single-step blocks, such as in protected area...Brettflan2011-02-03-6/+11
* Generic cleanup/reformat.Erik Broes2011-02-02-28/+28
* Clean vehicle code.Erik Broes2011-02-02-40/+12
* Update chunk handling.Erik Broes2011-02-02-32/+637
* Added CraftDispenser.dispense()Dinnerbone2011-02-01-1/+2
* Fixed the onDisable() event of plugins again after it was overwritten some da...Forsaken2011-02-02-0/+5
* Fixed dispenserDinnerbone2011-02-01-84/+84
* Fixed tabsDinnerbone2011-02-01-198/+198
* Dispensers now obey BLOCK_INTERACTTyler2011-02-02-0/+198
* Actually implement the spiral stuff now, oopsErik Broes2011-02-01-3/+37
* Chunkloading around player now happens in a spiral! No more floating over the...Erik Broes2011-02-01-0/+138
* Commands can be sent from the console (WIP, needs improvements)Dinnerbone2011-02-01-1/+9
* Don't hate me :(Dinnerbone2011-02-01-0/+11
* Implemented VEHICLE_UPDATEDinnerbone2011-02-01-5/+6
* Fixed VEHICLE_MOVEDinnerbone2011-02-01-9/+11
* Implemented VEHICLE_EXITDinnerbone2011-02-01-0/+21
* Implemented VEHICLE_COLLISION_BLOCKDinnerbone2011-01-31-0/+25
* ENTITY_DAMAGED now knows hot from wetDinnerbone2011-01-31-1/+1
* Implemented PLAYER_ITEM_HELDDinnerbone2011-01-31-0/+6
* Implemented getRemainingAir/setRemainingAir/getMaximumAir/setMaximumAir on Li...Dinnerbone2011-01-31-1/+1
* Fixed BLOCK_DAMAGEDDinnerbone2011-01-31-1/+1
* Added support for different tree generation types and a callback.sk89q2011-01-30-2/+797
* Implemented ENTITY_DEATH for playersDinnerbone2011-01-30-1/+33
* Re-add BlockBurnEventTaylor Kelly2011-01-30-8/+16
* Implemented ENTITY_DEATH for monsters and animalsDinnerbone2011-01-30-13/+47
* Fixed missing PLAYER_JOIN event callstevenh2011-01-30-0/+3
* Optimized blockCache, now only stores blocks asked forErik Broes2011-01-30-15/+17
* Fixed rogue chmodsErik Broes2011-01-30-0/+0
* Reworked getEntity; Hi instanceof, bay 16 classesErik Broes2011-01-30-1796/+14
* Fixed initialization of CraftServerVictorD2011-01-30-4/+10
* Port to new mc-dev format.Erik Broes2011-01-30-9102/+8527
* Fixed drowning damage event.sk89q2011-01-30-1/+13
* Fixed an issue where fire spread cancellation changed the behavior of natural...sk89q2011-01-28-1/+1
* Fixed fire spread hook providing the wrong block.sk89q2011-01-28-1/+1
* onDisable on stop - stephankTaylor Kelly2011-01-27-0/+4
* BlockBurnEventTaylor Kelly2011-01-26-22/+28
* EntityTargetEventTaylor Kelly2011-01-26-8/+86
* Fixed chunk corruption with mobspawnersDinner Bone2011-01-25-108/+108
* Added getBlockReplacedState to BlockPlaceEvent, in case one wants to see what...VictorD2011-01-24-6/+10
* Added PlayerEggThrowEvent.getEgg().sk89q2011-01-23-1/+4
* Added squid as a spawnable type by EntityEgg.sk89q2011-01-23-0/+3
* Fixed painting placementErik Broes2011-01-23-1/+1
* removed some potential bugs from some itemsAndrew Ardill2011-01-24-16/+17
* removed all instances of new CraftEntity* where appropriate.Andrew Ardill2011-01-23-144/+268
* Added full tile entity data support for all block types that use it, includin...sk89q2011-01-23-0/+108