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path: root/src/main/java/net/minecraft/server/BlockSkull.java
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* Update to Minecraft 1.8Thinkofdeath2014-11-28-244/+0
| | | | For more information please see http://www.spigotmc.org/
* Update CraftBukkit to Minecraft 1.7.10Travis Watkins2014-07-08-16/+16
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* Update CraftBukkit to Minecraft 1.7.8Travis Watkins2014-04-11-4/+10
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* Update CraftBukkit to Minecraft 1.7.5Nate Mortensen2014-03-21-3/+3
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* Update CraftBukkit to Minecraft 1.7.2mbax2013-11-30-60/+77
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* Update CraftBukkit to 1.6.2mbax2013-07-08-2/+2
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* Update CraftBukkit to 1.6.1Nate Mortensen2013-07-01-3/+3
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* Cleanup comments, formatting, etcTravis Watkins2013-03-25-4/+4
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* Update CraftBukkit to Minecraft 1.5Travis Watkins2013-03-15-15/+14
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* Update CraftBukkit to Minecraft 1.4.6feildmaster2012-12-20-1/+1
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* Rework skull dropping. Fixes BUKKIT-2930 and BUKKIT-2820Travis Watkins2012-11-14-3/+16
| | | | | | | | | Skulls need their tile entity in order to create an item correctly when broken unlike every other block. Instead of sprinkling special cases all over the code just override dropNaturally for skulls to read from their tile entity and make sure everything that wants to drop them calls this method before removing the block. There is only one case where this wasn't already true so we end up with much less special casing.
* Update CraftBukkit to Minecraft 1.4.4.Travis Watkins2012-11-13-4/+12
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* Drop skulls like every other block. Fixes BUKKIT-2678Travis Watkins2012-10-29-1/+4
| | | | | Instead of having a special case for skulls just use the normal logic for breaking a block. This avoids issues when interacting with API.
* Update CraftBukkit to Minecraft 1.4(.2).Travis Watkins2012-10-27-0/+198