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package org.bukkit.entity;
/**
* A representation of an explosive entity
*/
public interface Explosive extends Entity {
/**
* Set the radius affected by this explosive's explosion
*
* @param yield The explosive yield
*/
public void setYield(float yield);
/**
* Return the radius or yield of this explosive's explosion
*
* @return the radius of blocks affected
*/
public float getYield();
/**
* Set whether or not this explosive's explosion causes fire
*
* @param isIncendiary Whether it should cause fire
*/
public void setIsIncendiary(boolean isIncendiary);
/**
* Return whether or not this explosive creates a fire when exploding
*
* @return true if the explosive creates fire, false otherwise
*/
public boolean isIncendiary();
}
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