package org.bukkit.entity; /** * A representation of an explosive entity */ public interface Explosive extends Entity { /** * Set the radius affected by this explosive's explosion * * @param yield The explosive yield */ public void setYield(float yield); /** * Return the radius or yield of this explosive's explosion * * @return the radius of blocks affected */ public float getYield(); /** * Set whether or not this explosive's explosion causes fire * * @param isIncendiary Whether it should cause fire */ public void setIsIncendiary(boolean isIncendiary); /** * Return whether or not this explosive creates a fire when exploding * * @return true if the explosive creates fire, false otherwise */ public boolean isIncendiary(); }