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AttributeInstance a ()LIAttribute; getAttribute
AttributeInstance a (D)V setValue
AttributeInstance e ()D getValue
AttributeMapServer b ()Ljava/util/Set; getAttributes
AxisAlignedBB b (DDD)LAxisAlignedBB; grow
AxisAlignedBB d (DDD)LAxisAlignedBB; shrink
BaseBlockPosition b ZERO
BaseBlockPosition n ()I getX
BaseBlockPosition o ()I getY
BaseBlockPosition p ()I getZ
BiomeBase A FROZEN_RIVER
BiomeBase B ICE_PLAINS
BiomeBase C ICE_MOUNTAINS
BiomeBase D MUSHROOM_ISLAND
BiomeBase E MUSHROOM_SHORE
BiomeBase F BEACH
BiomeBase G DESERT_HILLS
BiomeBase H FOREST_HILLS
BiomeBase I TAIGA_HILLS
BiomeBase J SMALL_MOUNTAINS
BiomeBase K JUNGLE
BiomeBase L JUNGLE_HILLS
BiomeBase M JUNGLE_EDGE
BiomeBase N DEEP_OCEAN
BiomeBase O STONE_BEACH
BiomeBase P COLD_BEACH
BiomeBase Q BIRCH_FOREST
BiomeBase R BIRCH_FOREST_HILLS
BiomeBase S ROOFED_FOREST
BiomeBase T COLD_TAIGA
BiomeBase U COLD_TAIGA_HILLS
BiomeBase V MEGA_TAIGA
BiomeBase W MEGA_TAIGA_HILLS
BiomeBase X EXTREME_HILLS_PLUS
BiomeBase Y SAVANNA
BiomeBase Z SAVANNA_PLATEAU
BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome
BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs
BiomeBase aE biomes
BiomeBase aa MESA
BiomeBase ab MESA_PLATEAU_F
BiomeBase ac MESA_PLATEAU
BiomeBase ap temperature
BiomeBase aq humidity
BiomeBase az id
BiomeBase e (I)LBiomeBase; getBiome
BiomeBase n ()[LBiomeBase; getBiomes
BiomeBase p OCEAN
BiomeBase q PLAINS
BiomeBase r DESERT
BiomeBase s EXTREME_HILLS
BiomeBase t FOREST
BiomeBase u TAIGA
BiomeBase v SWAMPLAND
BiomeBase w RIVER
BiomeBase x HELL
BiomeBase y SKY
BiomeBase z FROZEN_OCEAN
Block A isTileEntity
Block B minX
Block C minY
Block D minZ
Block E maxX
Block F maxY
Block G maxZ
Block f ()Ljava/lang/String; getName
Block H stepSound
Block J material
Block L frictionFactor
Block M blockStateList
Block N blockData
Block O ()Z isComplexRedstone
Block O name
Block Q ()LIBlockData; getBlockData
Block a (I)LIBlockData; fromLegacyData
Block a (ILjava/util/Random;)I getDropCount
Block a (LBlock;)I getId
Block a (LEntityHuman;LWorld;LBlockPosition;)F getDamage
Block a (LIBlockAccess;LBlockPosition;)V updateShape
Block a (LIBlockData;)I getDropData
Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType
Block a (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState
Block a (LItem;)LBlock; asBlock
Block a (LWorld;LBlockPosition;LEntityHuman;)V attack
Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace
Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState
Block a (LWorld;LBlockPosition;LEnumDirection;LItemStack;)Z canPlace
Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded
Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally
Block a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics
Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumDirection;FFF)Z interact
Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace
Block b (Ljava/lang/String;)LBlock; getByName
Block b (LWorld;LBlockPosition;I)V dropExperience
Block b (LWorld;LBlockPosition;LIBlockData;)V remove
Block b creativeTab
Block c (I)LBlock; getById
Block c (LIBlockData;)I toLegacyData
Block d (LWorld;LBlockPosition;)Z canPlace
Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace
Block c REGISTRY
Block d (I)LIBlockData; getByCombinedId
Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak
Block e ()LBlockStateList; getStateList
Block f (LIBlockData;)I getCombinedId
Block i ()Z isPowerSource
Block j (LWorld;LBlockPosition;)I getDropData
Block t ()LMaterial; getMaterial
Block v ()Z isOccluding
Block y ()Z isTicking
Block w strength
Block z ()Z isTileEntity
Block x durability
BlockAnvil a FACING
BlockAnvil b DAMAGE
BlockBanner a FACING
BlockBanner b ROTATION
BlockBed a PART
BlockBed b OCCUPIED
BlockBrewingStand a HAS_BOTTLE
BlockButtonAbstract a FACING
BlockButtonAbstract b POWERED
BlockCactus a AGE
BlockCake a BITES
BlockCarpet a COLOR
BlockCauldron a LEVEL
BlockChest a FACING
BlockCloth a COLOR
BlockCobbleWall N EAST
BlockCobbleWall O SOUTH
BlockCobbleWall P WEST
BlockCobbleWall Q VARIANT
BlockCobbleWall a UP
BlockCobbleWall b NORTH
BlockCocoa a AGE
BlockCommand a TRIGGERED
BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally
BlockCrops a AGE
BlockDaylightDetector a POWER
BlockDirectional O FACING
BlockDirt a VARIANT
BlockDirt b SNOWY
BlockDispenser a FACING
BlockDispenser b TRIGGERED
BlockDispenser f (LWorld;LBlockPosition;)V dispense
BlockDoor N HINGE
BlockDoor O POWERED
BlockDoor P HALF
BlockDoor a (LWorld;LBlockPosition;Z)V setDoor
BlockDoor a FACING
BlockDoor b OPEN
BlockDoubleStepAbstract N VARIANT
BlockDoubleStepAbstract b SEAMLESS
BlockDoubleStoneStepAbstract N VARIANT
BlockDoubleStoneStepAbstract b SEAMLESS
BlockEnderChest a FACING
BlockEnderPortalFrame a FACING
BlockEnderPortalFrame b EYE
BlockFalling N instaFall
BlockFalling e (LWorld;LBlockPosition;)Z canFall
BlockFence N SOUTH
BlockFence O WEST
BlockFence a NORTH
BlockFence b EAST
BlockFenceGate N IN_WALL
BlockFenceGate a OPEN
BlockFenceGate b POWERED
BlockFire N ALT
BlockFire O NORTH
BlockFire P EAST
BlockFire Q SOUTH
BlockFire R WEST
BlockFire S UPPER
BlockFire a AGE
BlockFire b FLIP
BlockFloorSign a ROTATION
BlockFlowerPot a LEGACY_DATA
BlockFlowerPot b CONTENTS
BlockFlowers a TYPE
BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow
BlockFluids a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics
BlockFluids b LEVEL
BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace
BlockFluids e (LWorld;LBlockPosition;)V fizz
BlockFurnace a FACING
BlockGrass a SNOWY
BlockHopper a FACING
BlockHopper b ENABLED
BlockHugeMushroom a VARIANT
BlockJukeBox a HAS_RECORD
BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord
BlockLadder a FACING
BlockLeaves a DECAYABLE
BlockLeaves b CHECK_DECAY
BlockLeaves1 Q VARIANT
BlockLeaves2 Q VARIANT
BlockLever a FACING
BlockLever b POWERED
BlockLog1 b VARIANT
BlockLog2 b VARIANT
BlockLogAbstract a AXIS
BlockLongGrass a TYPE
BlockMinecartDetector N POWERED
BlockMinecartDetector b SHAPE
BlockMinecartTrack b SHAPE
BlockMonsterEggs a VARIANT
BlockMycel a SNOWY
BlockNetherWart a AGE
BlockPiston a FACING
BlockPiston b EXTENDED
BlockPistonExtension N SHORT
BlockPistonExtension a FACING
BlockPistonExtension b TYPE
BlockPistonMoving a FACING
BlockPistonMoving b TYPE
BlockPlant d (LWorld;LBlockPosition;)Z canPlace
BlockPortal a AXIS
BlockPosition a ()LBlockPosition; up
BlockPosition a (J)LBlockPosition; fromLong
BlockPosition a (LEnumDirection;)LBlockPosition; shift
BlockPosition a (LEnumDirection;I)LBlockPosition; shift
BlockPosition a ZERO
BlockPosition b ()LBlockPosition; down
BlockPosition b (I)LBlockPosition; up
BlockPosition c ()LBlockPosition; north
BlockPosition c (I)LBlockPosition; down
BlockPosition d ()LBlockPosition; south
BlockPosition d (I)LBlockPosition; north
BlockPosition e ()LBlockPosition; west
BlockPosition e (I)LBlockPosition; south
BlockPosition f ()LBlockPosition; east
BlockPosition f (I)LBlockPosition; west
BlockPosition g ()J asLong
BlockPosition g (I)LBlockPosition; east
BlockPoweredRail N POWERED
BlockPoweredRail b SHAPE
BlockPressurePlateBinary a POWERED
BlockPressurePlateWeighted a POWER
BlockPrismarine a VARIANT
BlockPumpkin N ironGolemPart
BlockPumpkin P ironGolem
BlockPumpkin T ()LShapeDetector; getDetectorIronGolemPart
BlockPumpkin U ()LShapeDetector; getDetectorIronGolem
BlockPumpkin a snowGolemPart
BlockPumpkin b snowGolem
BlockPumpkin l ()LShapeDetector; getDetectorSnowGolemPart
BlockPumpkin n ()LShapeDetector; getDetectorSnowGolem
BlockQuartz a VARIANT
BlockRedSandstone a TYPE
BlockRedstoneComparator a POWERED
BlockRedstoneComparator b MODE
BlockRedstoneTorch N isOn
BlockRedstoneWire N SOUTH
BlockRedstoneWire O WEST
BlockRedstoneWire P POWER
BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower
BlockRedstoneWire a NORTH
BlockRedstoneWire b EAST
BlockReed a AGE
BlockRepeater a LOCKED
BlockRepeater b DELAY
BlockRotatable N AXIS
BlockSand a VARIANT
BlockSandStone a TYPE
BlockSapling a TYPE
BlockSapling b STAGE
BlockSapling d (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow
BlockSkull a FACING
BlockSkull b NODROP
BlockSmoothBrick a VARIANT
BlockSnow a LAYERS
BlockSoil a MOISTURE
BlockSponge a WET
BlockStainedGlass a COLOR
BlockStainedGlassPane a COLOR
BlockStairs N SHAPE
BlockStairs a FACING
BlockStairs b HALF
BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of
BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of
BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of
BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of
BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of
BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of
BlockStateList b ()LIBlockData; getBlockData
BlockStateList c ()LBlock; getBlock
BlockStem N blockFruit
BlockStem a AGE
BlockStem b FACING
BlockStepAbstract a HALF
BlockStone a VARIANT
BlockTNT a EXPLODE
BlockTallPlant a VARIANT
BlockTallPlant b HALF
BlockThin N EAST
BlockThin O SOUTH
BlockThin P WEST
BlockThin b NORTH
BlockTorch a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics
BlockTorch a FACING
BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace
BlockTrapdoor N HALF
BlockTrapdoor a FACING
BlockTrapdoor b OPEN
BlockTripwire N ATTACHED
BlockTripwire O DISARMED
BlockTripwire P NORTH
BlockTripwire Q EAST
BlockTripwire R SOUTH
BlockTripwire S WEST
BlockTripwire a POWERED
BlockTripwire b SUSPENDED
BlockTripwireHook N ATTACHED
BlockTripwireHook O SUSPENDED
BlockTripwireHook a FACING
BlockTripwireHook b POWERED
BlockVine N EAST
BlockVine O SOUTH
BlockVine P WEST
BlockVine a UP
BlockVine b NORTH
BlockWallSign a FACING
BlockWood a VARIANT
BlockWoodenStep b VARIANT
Blocks A SANDSTONE
Blocks B NOTEBLOCK
Blocks C BED
Blocks D GOLDEN_RAIL
Blocks E DETECTOR_RAIL
Blocks F STICKY_PISTON
Blocks G WEB
Blocks H TALLGRASS
Blocks I DEADBUSH
Blocks J PISTON
Blocks K PISTON_HEAD
Blocks L WOOL
Blocks M PISTON_EXTENSION
Blocks N YELLOW_FLOWER
Blocks O RED_FLOWER
Blocks P BROWN_MUSHROOM
Blocks Q RED_MUSHROOM
Blocks R GOLD_BLOCK
Blocks S IRON_BLOCK
Blocks T DOUBLE_STONE_SLAB
Blocks U STONE_SLAB
Blocks V BRICK_BLOCK
Blocks W TNT
Blocks X BOOKSHELF
Blocks Y MOSSY_COBBLESTONE
Blocks Z OBSIDIAN
Blocks a (Ljava/lang/String;)LBlock; get
Blocks a AIR
Blocks aA IRON_DOOR
Blocks aB WOODEN_PRESSURE_PLATE
Blocks aC REDSTONE_ORE
Blocks aD LIT_REDSTONE_ORE
Blocks aE UNLIT_REDSTONE_TORCH
Blocks aF REDSTONE_TORCH
Blocks aG STONE_BUTTON
Blocks aH SNOW_LAYER
Blocks aI ICE
Blocks aJ SNOW
Blocks aK CACTUS
Blocks aL CLAY
Blocks aM REEDS
Blocks aN JUKEBOX
Blocks aO FENCE
Blocks aP SPRUCE_FENCE
Blocks aQ BIRCH_FENCE
Blocks aR JUNGLE_FENCE
Blocks aS DARK_OAK_FENCE
Blocks aT ACACIA_FENCE
Blocks aU PUMPKIN
Blocks aV NETHERRACK
Blocks aW SOUL_SAND
Blocks aX GLOWSTONE
Blocks aY PORTAL
Blocks aZ LIT_PUMPKIN
Blocks aa TORCH
Blocks ab FIRE
Blocks ac MOB_SPAWNER
Blocks ad OAK_STAIRS
Blocks ae CHEST
Blocks af REDSTONE_WIRE
Blocks ag DIAMOND_ORE
Blocks ah DIAMOND_BLOCK
Blocks ai CRAFTING_TABLE
Blocks aj WHEAT
Blocks ak FARMLAND
Blocks al FURNACE
Blocks am LIT_FURNACE
Blocks an STANDING_SIGN
Blocks ao WOODEN_DOOR
Blocks ap SPRUCE_DOOR
Blocks aq BIRCH_DOOR
Blocks ar JUNGLE_DOOR
Blocks as ACACIA_DOOR
Blocks at DARK_OAK_DOOR
Blocks au LADDER
Blocks av RAIL
Blocks aw STONE_STAIRS
Blocks ax WALL_SIGN
Blocks ay LEVER
Blocks az STONE_PRESSURE_PLATE
Blocks b STONE
Blocks bA NETHER_BRICK_STAIRS
Blocks bB NETHER_WART
Blocks bC ENCHANTING_TABLE
Blocks bD BREWING_STAND
Blocks bE cauldron
Blocks bF END_PORTAL
Blocks bG END_PORTAL_FRAME
Blocks bH END_STONE
Blocks bI DRAGON_EGG
Blocks bJ REDSTONE_LAMP
Blocks bK LIT_REDSTONE_LAMP
Blocks bL DOUBLE_WOODEN_SLAB
Blocks bM WOODEN_SLAB
Blocks bN COCOA
Blocks bO SANDSTONE_STAIRS
Blocks bP EMERALD_ORE
Blocks bQ ENDER_CHEST
Blocks bR TRIPWIRE_HOOK
Blocks bS TRIPWIRE
Blocks bT EMERALD_BLOCK
Blocks bU SPRUCE_STAIRS
Blocks bV BIRCH_STAIRS
Blocks bW JUNGLE_STAIRS
Blocks bX COMMAND_BLOCK
Blocks bY BEACON
Blocks bZ COBBLESTONE_WALL
Blocks ba CAKE
Blocks bb UNPOWERED_REPEATER
Blocks bc POWERED_REPEATER
Blocks bd TRAPDOOR
Blocks be MONSTER_EGG
Blocks bf STONEBRICK
Blocks bg BROWN_MUSHROOM_BLOCK
Blocks bh RED_MUSHROOM_BLOCK
Blocks bi IRON_BARS
Blocks bj GLASS_PANE
Blocks bk MELON_BLOCK
Blocks bl PUMPKIN_STEM
Blocks bm MELON_STEM
Blocks bn VINE
Blocks bo FENCE_GATE
Blocks bp SPRUCE_FENCE_GATE
Blocks bq BIRCH_FENCE_GATE
Blocks br JUNGLE_FENCE_GATE
Blocks bs DARK_OAK_FENCE_GATE
Blocks bt ACACIA_FENCE_GATE
Blocks bu BRICK_STAIRS
Blocks bv STONE_BRICK_STAIRS
Blocks bw MYCELIUM
Blocks bx WATERLILY
Blocks by NETHER_BRICK
Blocks bz NETHER_BRICK_FENCE
Blocks c GRASS
Blocks cA COAL_BLOCK
Blocks cB PACKED_ICE
Blocks cC ACACIA_STAIRS
Blocks cD DARK_OAK_STAIRS
Blocks cE SLIME
Blocks cF DOUBLE_PLANT
Blocks cG STAINED_GLASS
Blocks cH STAINED_GLASS_PANE
Blocks cI PRISMARINE
Blocks cJ SEA_LANTERN
Blocks cK STANDING_BANNER
Blocks cL WALL_BANNER
Blocks cM RED_SANDSTONE
Blocks cN RED_SANDSTONE_STAIRS
Blocks cO DOUBLE_STONE_SLAB2
Blocks cP STONE_SLAB2
Blocks ca FLOWER_POT
Blocks cb CARROTS
Blocks cc POTATOES
Blocks cd WOODEN_BUTTON
Blocks ce SKULL
Blocks cf ANVIL
Blocks cg TRAPPED_CHEST
Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE
Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE
Blocks cj UNPOWERED_COMPARATOR
Blocks ck POWERED_COMPARATOR
Blocks cl DAYLIGHT_DETECTOR
Blocks cm DAYLIGHT_DETECTOR_INVERTED
Blocks cn REDSTONE_BLOCK
Blocks co QUARTZ_ORE
Blocks cp HOPPER
Blocks cq QUARTZ_BLOCK
Blocks cr QUARTZ_STAIRS
Blocks cs ACTIVATOR_RAIL
Blocks ct DROPPER
Blocks cu STAINED_HARDENED_CLAY
Blocks cv BARRIER
Blocks cw IRON_TRAPDOOR
Blocks cx HAY_BLOCK
Blocks cy CARPET
Blocks cz HARDENED_CLAY
Blocks d DIRT
Blocks e COBBLESTONE
Blocks f PLANKS
Blocks g SAPLING
Blocks h BEDROCK
Blocks i FLOWING_WATER
Blocks j WATER
Blocks k FLOWING_LAVA
Blocks l LAVA
Blocks m SAND
Blocks n GRAVEL
Blocks o GOLD_ORE
Blocks p IRON_ORE
Blocks q COAL_ORE
Blocks r LOG
Blocks s LOG2
Blocks t LEAVES
Blocks u LEAVES2
Blocks v SPONGE
Blocks w GLASS
Blocks x LAPIS_ORE
Blocks y LAPIS_BLOCK
Blocks z DISPENSER
CancelledPacketHandleException a INSTANCE
ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay
ChatModifier a ()LEnumChatFormat; getColor
ChatModifier b ()Z isBold
ChatModifier c ()Z isItalic
ChatModifier d ()Z isStrikethrough
ChatModifier e ()Z isUnderlined
ChatModifier f ()Z isRandom
ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold
ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion
ChatModifier a (LChatClickable;)LChatModifier; setChatClickable
ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable
ChatModifier a (LChatModifier;)LChatModifier; setChatModifier
ChatModifier a (LEnumChatFormat;)LChatModifier; setColor
ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic
ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough
ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline
ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom
ChatModifier m ()LChatModifier; clone
Chunk a (III)LBlock; getTypeAbs
Chunk a (LBlockPosition;)LBlock; getType
Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome
Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness
Chunk a (LIChunkProvider;LIChunkProvider;II)V loadNearby
Chunk a locX
Chunk b ()V initLighting
Chunk b (J)V setLastSaved
Chunk b locZ
Chunk c ()V addEntities
Chunk d ()V removeEntities
Chunk d sections
Chunk f ()Z isEmpty
Chunk f (III)LBlock; getType
Chunk g (LBlockPosition;)LIBlockData; getBlockData
Chunk h ()[LChunkSection; getSections
Chunk i ()Z isReady
Chunk i world
Chunk j heightMap
Chunk k ()[B getBiomeIndex
Chunk l tileEntities
Chunk m entitySlices
Chunk n done
Chunk o lit
Chunk p ()LWorld; getWorld
Chunk r ()Ljava/util/Map; getTileEntities
Chunk s ()[LEntitySlice; getEntitySlices
Chunk s lastSaved
Chunk t ()Z isDone
ChunkCoordIntPair a x
ChunkCoordIntPair b z
ChunkProviderServer a (LChunk;)V saveChunkNOP
ChunkProviderServer a forceChunkLoad
ChunkProviderServer b (II)V queueUnload
ChunkProviderServer b (LChunk;)V saveChunk
ChunkProviderServer c (II)LChunk; getChunkAt
ChunkProviderServer c unloadQueue
ChunkProviderServer d emptyChunk
ChunkProviderServer e (II)LChunk; loadChunk
ChunkProviderServer e chunkProvider
ChunkProviderServer f chunkLoader
ChunkProviderServer g chunks
ChunkProviderServer h chunkList
ChunkProviderServer i world
ChunkSection a (III)LIBlockData; getType
ChunkSection a (IIILIBlockData;)V setType
ChunkSection a yPos
ChunkSection b ()Z shouldTick
ChunkSection b nonEmptyBlockCount
ChunkSection c tickingBlockCount
ChunkSection d ()I getYPosition
ChunkSection d blockIds
ChunkSection e ()V recalcBlockCounts
ChunkSection e emittedLight
ChunkSection f skyLight
ChunkSection g ()[C getIdArray
ChunkSection h ()LNibbleArray; getEmittedLightArray
ChunkSection i ()LNibbleArray; getSkyLightArray
CommandAbstract a (LICommandListener;)Z canUse
CommandAbstract a (LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete
CommandAbstract b ([Ljava/lang/String;I)Z isListStart
CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand
CommandBlockListenerAbstract b (Ljava/lang/String;)V setName
CommandBlockListenerAbstract l ()Ljava/lang/String; getCommand
CommandException a ()[Ljava/lang/Object; getArgs
CommandGamemode a (LICommandListener;[Ljava/lang/String;)V execute
CommandGamemode c ()Ljava/lang/String; getCommand
CommandGamemode c (LICommandListener;)Ljava/lang/String; getUsage
Container a (I)LSlot; getSlot
Container a (IIILEntityHuman;)LItemStack; clickItem
Container a (ILItemStack;)V setItem
Container a (LICrafting;)V addSlotListener
Container a (LIInventory;I)LSlot; getSlot
Container d windowId
Container e listeners
Container f dragType
ContainerBrewingStand a brewingStand
ContainerChest a container
ContainerDispenser a items
ContainerEnchantTable a enchantSlots
ContainerEnchantTable g costs
ContainerEnchantTable i world
ContainerEnchantTable j position
ContainerEnchantTable$1 a enchantTable
ContainerFurnace a furnace
ContainerHopper a hopper
ContainerMerchant a merchant
ContainerPlayer a craftInventory
ContainerPlayer f resultInventory
ContainerWorkbench a craftInventory
ContainerWorkbench f resultInventory
Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert
Convertable b (Ljava/lang/String;)Z isConvertable
CraftingManager a ()LCraftingManager; getInstance
CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft
CraftingManager a (LItemStack;[Ljava/lang/Object;)LShapedRecipes; registerShapedRecipe
CraftingManager b ()Ljava/util/List; getRecipes
CraftingManager b (LItemStack;[Ljava/lang/Object;)V registerShapelessRecipe
CraftingManager b recipes
DamageSource a (LEntity;LEntity;)LDamageSource; projectile
DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow
DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball
DamageSource a (LEntityHuman;)LDamageSource; playerAttack
DamageSource a (LEntityLiving;)LDamageSource; mobAttack
DamageSource a (LExplosion;)LDamageSource; explosion
DamageSource a FIRE
DamageSource b (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage
DamageSource b LIGHTNING
DamageSource c ()Z isExplosion
DamageSource c BURN
DamageSource d LAVA
DamageSource e ()Z ignoresArmor
DamageSource e STUCK
DamageSource f ()F getExhaustionCost
DamageSource f DROWN
DamageSource g ()Z ignoresInvulnerability
DamageSource g STARVE
DamageSource h ()Z isStarvation
DamageSource h CACTUS
DamageSource i FALL
DamageSource j ()LEntity; getEntity
DamageSource j OUT_OF_WORLD
DamageSource k ()LDamageSource; setIgnoreArmor
DamageSource k GENERIC
DamageSource l MAGIC
DamageSource m WITHER
DamageSource n ()LDamageSource; setExplosion
DamageSource n ANVIL
DamageSource o FALLING_BLOCK
DamageSource p translationIndex
DamageSource s ()Z isMagic
DamageSource t ()LDamageSource; setMagic
DataWatcher a (I)B getByte
DataWatcher a (II)V add
DataWatcher b (I)S getShort
DataWatcher b (ILjava/lang/Object;)V watch
DataWatcher c (I)I getInt
DataWatcher d (I)F getFloat
DataWatcher e (I)Ljava/lang/String; getString
DataWatcher f (I)LItemStack; getItemStack
DataWatcher i (I)V update
DedicatedPlayerList b ()LDedicatedServer; getServer
DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand
DedicatedServer k LOGGER
DedicatedServer o propertyManager
DedicatedServer q generateStructures
Enchantment A LURE
Enchantment B id
Enchantment C slot
Enchantment D name
Enchantment F weight
Enchantment a (LItemStack;)Z canEnchant
Enchantment a byId
Enchantment b ()I getMaxLevel
Enchantment b (Ljava/lang/String;)LEnchantment; getByName
Enchantment c ()Ljava/util/Set; getEffects
Enchantment c (I)LEnchantment; getById
Enchantment c PROTECTION_ENVIRONMENTAL
Enchantment d ()I getRandomWeight
Enchantment d PROTECTION_FIRE
Enchantment e ()I getStartLevel
Enchantment e PROTECTION_FALL
Enchantment f PROTECTION_EXPLOSIONS
Enchantment g PROTECTION_PROJECTILE
Enchantment h OXYGEN
Enchantment i WATER_WORKER
Enchantment j THORNS
Enchantment k DEPTH_STRIDER
Enchantment l DAMAGE_ALL
Enchantment m DAMAGE_UNDEAD
Enchantment n DAMAGE_ARTHROPODS
Enchantment o KNOCKBACK
Enchantment p FIRE_ASPECT
Enchantment q LOOT_BONUS_MOBS
Enchantment r DIG_SPEED
Enchantment s SILK_TOUCH
Enchantment t DURABILITY
Enchantment u LOOT_BONUS_BLOCKS
Enchantment v ARROW_DAMAGE
Enchantment w ARROW_KNOCKBACK
Enchantment x ARROW_FIRE
Enchantment y ARROW_INFINITE
Enchantment z LUCK
EnchantmentManager a (ILItemStack;)I getEnchantmentLevel
EnchantmentManager a (LEntity;)I getOxygenEnchantmentLevel
EnchantmentManager b (LEntityLiving;)I getFireAspectEnchantmentLevel
EnchantmentManager c (LEntityLiving;)I getDigSpeedEnchantmentLevel
EnchantmentManager e (LEntityLiving;)Z hasSilkTouchEnchantment
EnchantmentManager f (LEntityLiving;)I getBonusBlockLootEnchantmentLevel
EnchantmentManager i (LEntityLiving;)I getBonusMonsterLootEnchantmentLevel
EnchantmentSlotType a (LItem;)Z canEnchant
EnchantmentSlotType a ALL
EnchantmentSlotType b ARMOR
EnchantmentSlotType c ARMOR_FEET
EnchantmentSlotType d ARMOR_LEGS
EnchantmentSlotType e ARMOR_TORSO
EnchantmentSlotType f ARMOR_HEAD
EnchantmentSlotType g WEAPON
EnchantmentSlotType h DIGGER
EnchantmentSlotType i FISHING_ROD
EnchantmentSlotType j BREAKABLE
EnchantmentSlotType k BOW
Entity A lastYaw
Entity B lastPitch
Entity C onGround
Entity D positionChanged
Entity F ()I getId
Entity G velocityChanged
Entity H ()LDataWatcher; getDataWatcher
Entity I dead
Entity J ()V die
Entity J width
Entity K length
Entity M ()V burnFromLava
Entity N ()V extinguish
Entity O fallDistance
Entity Q ()V checkBlockCollisions
Entity T ()Z isFireProof
Entity V random
Entity W ticksLived
Entity X maxFireTicks
Entity Y inWater
Entity Z noDamageTicks
Entity a (DDD)V enderTeleportTo
Entity a (DDDFF)V setLocation
Entity a (Ljava/lang/String;)V setCustomName
Entity a (Ljava/lang/String;FF)V makeSound
Entity a (LBlockPosition;FF)V setPositionRotation
Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails
Entity a (LDamageSource;F)Z damageEntity
Entity a (LEntity;)V mount
Entity a (LEntityLightning;)V onLightningStrike
Entity a (LWorld;)V spawnIn
Entity az ()I getAirTicks
Entity aC ()F getHeadRotation
Entity aK ()Ljava/util/UUID; getUniqueID
Entity aM ()Ljava/lang/String; getCustomName
Entity aN ()Z getCustomNameVisible
Entity aP ()LEnumDirection; getDirection
Entity aR ()LAxisAlignedBB; getBoundingBox
Entity aS ()F getHeadHeight
Entity aV ()LNBTTagCompound; getNBTTag
Entity aa justCreated
Entity ab fireProof
Entity ac datawatcher
Entity ai ()Z isAlive
Entity aj ()Z inBlock
Entity aj portalCooldown
Entity am dimension
Entity aq uniqueID
Entity at invulnerable
Entity as ()[LItemStack; getEquipment
Entity at ()Z isBurning
Entity av ()Z isSneaking
Entity aw ()Z isSprinting
Entity ax ()Z isInvisible
Entity b (DDD)V setPosition
Entity b (DDDFF)V setPositionRotation
Entity a (FF)V setSize
Entity b (FF)V setYawPitch
Entity b (LDamageSource;)Z isInvulnerable
Entity b entityCount
Entity c (ILItemStack;)V setEquipment
Entity c (Z)V setSneaking
Entity c id
Entity d (DDD)V move
Entity d (Z)V setSprinting
Entity e_ ()Ljava/lang/String; getName
Entity e (I)V setOnFire
Entity e (Z)V setInvisible
Entity f_ ()LIChatBaseComponent; getScoreboardDisplayName
Entity f (I)V burn
Entity f boundingBox
Entity g (Z)V setCustomNameVisible
Entity h (I)V setAirTicks
Entity i (LEntity;)V collide
Entity i fireTicks
Entity l_ ()Z hasCustomName
Entity l passenger
Entity m ()V recalcPosition
Entity m vehicle
Entity n attachedToPlayer
Entity o world
Entity p lastX
Entity q lastY
Entity r lastZ
Entity s locX
Entity t locY
Entity u_ ()Z getSendCommandFeedback
Entity u locZ
Entity v motX
Entity w motY
Entity x motZ
Entity y yaw
Entity z pitch
Entity T noclip
EntityAgeable a (I)V setAge
EntityAgeable a (IZ)V setAge
EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild
EntityAgeable b (I)V setAgeRaw
EntityAgeable l ()I getAge
EntityAnimal C ()Z isTypeNotPersistent
EntityAnimal a (LDamageSource;F)Z damageEntity
EntityAnimal a (LEntityAnimal;)Z mate
EntityAnimal b (LEntityHuman;)I getExpValue
EntityAnimal cr ()Z isInLove
EntityArmorStand j (Z)V setSmall
EntityArmorStand n ()Z isSmall
EntityArmorStand l (Z)V setArms
EntityArmorStand q ()Z hasArms
EntityArmorStand k (Z)V setGravity
EntityArmorStand p ()Z hasGravity
EntityArmorStand m (Z)V setBasePlate
EntityArmorStand r ()Z hasBasePlate
EntityArmorStand g items
EntityArmorStand bk headPose
EntityArmorStand bl bodyPose
EntityArmorStand bm leftArmPose
EntityArmorStand bn rightArmPose
EntityArmorStand bo leftLegPose
EntityArmorStand bp rightLegPose
EntityArmorStand a (LVector3f;)V setHeadPose
EntityArmorStand b (LVector3f;)V setBodyPose
EntityArmorStand c (LVector3f;)V setLeftArmPose
EntityArmorStand d (LVector3f;)V setRightArmPose
EntityArmorStand e (LVector3f;)V setLeftLegPose
EntityArmorStand f (LVector3f;)V setRightLegPose
EntityArrow a (I)V setKnockbackStrength
EntityArrow a (Z)V setCritical
EntityArrow a fromPlayer
EntityArrow at damage
EntityArrow au knockbackStrength
EntityArrow b shake
EntityArrow c shooter
EntityArrow i inGround
EntityArrow l ()Z isCritical
EntityBat a (Z)V setAsleep
EntityBat n ()Z isAsleep
EntityBoat a (F)V setDamage
EntityChicken cl ()Z isChickenJockey
EntityComplexPart a owner
EntityCow a (LEntityAgeable;)LEntityAgeable; createChild
EntityCreeper c maxFuseTicks
EntityCreeper bm explosionRadius
EntityCreeper b fuseTicks
EntityCreeper n ()Z isPowered
EntityDamageSource b (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage
EntityDamageSource j ()LEntity; getEntity
EntityDamageSourceIndirect r owner
EntityEnderDragon bm children
EntityEnderDragon e (LDamageSource;F)Z dealDamage
EntityEnderman a (LIBlockData;)V setCarried
EntityEnderman cm ()LIBlockData; getCarried
EntityExperienceOrb a (I)I getOrbValue
EntityExperienceOrb e value
EntityExperienceOrb f targetPlayer
EntityExperienceOrb g targetTime
EntityFallingBlock a ticksLived
EntityFallingBlock b dropItem
EntityFallingBlock c tileEntityData
EntityFallingBlock d block
EntityFallingBlock f hurtEntities
EntityFallingBlock g fallHurtMax
EntityFallingBlock h fallHurtAmount
EntityFallingBlock l ()LIBlockData; getBlock
EntityFireball a (LDamageSource;F)Z damageEntity
EntityFireball a shooter
EntityFireball b dirX
EntityFireball c dirY
EntityFireball d dirZ
EntityFireworks a ticksFlown
EntityFireworks b expectedLifespan
EntityFishingHook b owner
EntityFishingHook c hooked
EntityHanging a (LDamageSource;F)Z damageEntity
EntityHanging a (LEnumDirection;)V setDirection
EntityHanging a blockPosition
EntityHanging b direction
EntityHanging j ()Z survives
EntityHanging n ()LBlockPosition; getBlockPosition
EntityHanging o ()V updateBoundingBox
EntityHorse b (Ljava/lang/String;)V setOwnerUUID
EntityHorse bE inventoryChest
EntityHorse bt attributeJumpStrength
EntityHorse cC ()I getTemper
EntityHorse cF ()D getJumpStrength
EntityHorse cI ()I getMaxDomestication
EntityHorse cX ()V dropChest
EntityHorse da ()V loadChest
EntityHorse cl ()I getType
EntityHorse cm ()I getVariant
EntityHorse co ()Z isTame
EntityHorse ct ()Ljava/lang/String; getOwnerUUID
EntityHorse cw ()Z hasChest
EntityHorse l (Z)V setTame
EntityHorse o (Z)V setHasChest
EntityHorse r (I)V setType
EntityHorse s (I)V setVariant
EntityHorse t (I)V setTemper
EntityHuman a (F)V applyExhaustion
EntityHuman a (I)V levelDown
EntityHuman a (LBlockPosition;Z)V setRespawnPosition
EntityHuman a (LEntityHorse;LIInventory;)V openHorseInventory
EntityHuman a (LEntityHuman;Z)V copyTo
EntityHuman a (LIInventory;)V openContainer
EntityHuman a (LIMerchant;)V openTrade
EntityHuman a (LITileEntityContainer;)V openTileEntity
EntityHuman a (LItemStack;)V openBook
EntityHuman a (LItemStack;Z)LEntityItem; drop
EntityHuman a (LTileEntitySign;)V openSign
EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed
EntityHuman a enderChest
EntityHuman b sleepTicks
EntityHuman bC expTotal
EntityHuman bD exp
EntityHuman bG hookedFish
EntityHuman bW ()Z isBlocking
EntityHuman bX ()I getScore
EntityHuman bi inventory
EntityHuman bj defaultContainer
EntityHuman bk activeContainer
EntityHuman bl foodData
EntityHuman bw sleeping
EntityHuman bA abilities
EntityHuman bB expLevel
EntityHuman cd ()Lcom/mojang/authlib/GameProfile; getProfile
EntityHuman cf ()Z isDeeplySleeping
EntityHuman ch ()LBlockPosition; getBed
EntityHuman ci ()Z isRespawnForced
EntityHuman ck ()I getExpToLevel
EntityHuman cl ()LFoodMetaData; getFoodData
EntityHuman co ()LInventoryEnderChest; getEnderChest
EntityHuman cp ()LScoreboard; getScoreboard
EntityHuman f (LEntity;)V attack
EntityHuman k (DDD)V checkMovement
EntityHuman n ()V closeInventory
EntityHuman r (I)V setScore
EntityHuman s (I)V addScore
EntityHuman t ()V updateAbilities
EntityHuman u (I)V giveExp
EntityInsentient A ()LItem; getLoot
EntityInsentient C ()Z isTypeNotPersistent
EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare
EntityInsentient a (LEntity;Z)V setLeashHolder
EntityInsentient a (ZZ)V unleash
EntityInsentient a lookController
EntityInsentient b (LEntityHuman;)I getExpValue
EntityInsentient b (ZI)V dropDeathLoot
EntityInsentient bS ()Z canSpawn
EntityInsentient bZ ()Z isPersistent
EntityInsentient bi targetSelector
EntityInsentient bj dropChances
EntityInsentient bl equipment
EntityInsentient bm canPickUpLoot
EntityInsentient bn persistent
EntityInsentient c (ILItemStack;)V setEquipment
EntityInsentient c goalTarget
EntityInsentient cd ()LEntity; getLeashHolder
EntityInsentient d (LEntityLiving;)V setGoalTarget
EntityInsentient f moveController
EntityInsentient h navigation
EntityInsentient i goalSelector
EntityInsentient p ()LControllerLook; getControllerLook
EntityInsentient q ()LControllerMove; getControllerMove
EntityInsentient r ()LControllerJump; getControllerJump
EntityInsentient s ()LNavigationAbstract; getNavigation
EntityInsentient t ()LEntitySenses; getEntitySenses
EntityInsentient u ()LEntityLiving; getGoalTarget
EntityIronGolem cn ()Z isPlayerCreated
EntityIronGolem l (Z)V setPlayerCreated
EntityItem a (LItemStack;)V setItemStack
EntityItem c age
EntityItem d pickupDelay
EntityItem l ()LItemStack; getItemStack
EntityItemFrame a (I)V setRotation
EntityItemFrame a (IZ)V setRotation
EntityItemFrame a (LItemStack;)V setItem
EntityItemFrame a (LItemStack;Z)V setItem
EntityItemFrame o ()LItemStack; getItem
EntityItemFrame p ()I getRotation
EntityLargeFireball e yield
EntityLightning b lifeTicks
EntityLiving a (LDamageSource;)V die
EntityLiving a (LDamageSource;F)Z damageEntity
EntityLiving a (LEntity;)V mount
EntityLiving a (LEntity;I)V receive
EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance
EntityLiving a (LMobEffectList;)Z hasEffect
EntityLiving a (ZI)V dropEquipment
EntityLiving aD maxNoDamageTicks
EntityLiving aN killer
EntityLiving aO lastDamageByPlayerTime
EntityLiving aX lastDamage
EntityLiving au hurtTicks
EntityLiving as ()[LItemStack; getEquipment
EntityLiving ax deathTicks
EntityLiving b (LDamageSource;F)F applyArmorModifier
EntityLiving b (LEntityHuman;)I getExpValue
EntityLiving b (LMobEffectList;)LMobEffect; getEffect
EntityLiving b (ZI)V dropDeathLoot
EntityLiving bJ ()Z isSleeping
EntityLiving bN ()F getAbsorptionHearts
EntityLiving bO ()LScoreboardTeamBase; getScoreboardTeam
EntityLiving bb ()Z alwaysGivesExp
EntityLiving bd ()LEntityLiving; getLastDamager
EntityLiving bi lastDamager
EntityLiving bj hurtTimestamp
EntityLiving bk ()V removeAllEffects
EntityLiving bK ()V doTick
EntityLiving bl ()Ljava/util/Collection; getEffects
EntityLiving bn ()F getHealth
EntityLiving bq ()V getRareDrop
EntityLiving bu ()F getMaxHealth
EntityLiving by ()LAttributeMapBase; getAttributeMap
EntityLiving bz ()LEnumMonsterType; getMonsterType
EntityLiving c (ILItemStack;)V setEquipment
EntityLiving c (LDamageSource;F)F applyMagicModifier
EntityLiving c (LMobEffect;)V addEffect
EntityLiving f combatTracker
EntityLiving h (F)V heal
EntityLiving g effects
EntityLiving h_ ()V enterCombat
EntityLiving i (F)V setHealth
EntityLiving j (F)V damageArmor
EntityLiving i updateEffects
EntityLiving j_ ()Z isBaby
EntityLiving j ()V exitCombat
EntityLiving k (I)Z hasEffect
EntityLiving m (F)V setAbsorptionHearts
EntityLiving m (I)V removeEffect
EntityLiving p (I)LItemStack; getEquipment
EntityLiving t (LEntity;)Z hasLineOfSight
EntityLiving aX ()V initAttributes
EntityLiving aQ ticksFarFromPlayer
EntityMinecartAbstract J ()V die
EntityMinecartAbstract a (F)V setDamage
EntityMinecartAbstract a (LDamageSource;F)Z damageEntity
EntityMinecartAbstract c matrix
EntityMinecartAbstract p ()F getDamage
EntityMinecartAbstract q ()I getType
EntityMinecartAbstract a (LIBlockData;)V setDisplayBlock
EntityMinecartAbstract t ()LIBlockData; getDisplayBlock
EntityMinecartAbstract v ()I getDisplayBlockOffset
EntityMinecartAbstract l (I)V SetDisplayBlockOffset
EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock
EntityMinecartContainer a items
EntityMonster a (LDamageSource;F)Z damageEntity
EntityOcelot ct ()I getCatType
EntityOcelot r (I)V setCatType
EntityOwnable b ()Ljava/lang/String; getOwnerUUID
EntityOwnable m_ ()LEntity; getOwner
EntityPainting c art
EntityPig cl ()Z hasSaddle
EntityPig l (Z)V setSaddle
EntityPigZombie bm angerLevel
EntityPigZombie bn soundDelay
EntityPigZombie bo hurtBy
EntityPlayer A ()LServerStatisticManager; getStatisticManager
EntityPlayer E ()LIChatBaseComponent; getPlayerListName
EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack
EntityPlayer a (LContainer;)V updateInventory
EntityPlayer a playerConnection
EntityPlayer b server
EntityPlayer bI locale
EntityPlayer bJ removeQueue
EntityPlayer bP lastSentExp
EntityPlayer bQ invulnerableTicks
EntityPlayer bV containerCounter
EntityPlayer c playerInteractManager
EntityPlayer cs ()V nextContainerCounter
EntityPlayer f chunkCoordIntPairQueue
EntityPlayer g_ ()V syncInventory
EntityPlayer h ping
EntityPlayer i viewingCredits
EntityPlayer o ()V broadcastCarriedItem
EntityPlayer r ()V triggerHealthUpdate
EntityPlayer y ()LEntityHuman$EnumChatVisibility; getChatFlags
EntityPotion a (I)V setPotionValue
EntityPotion c item
EntityPotion o ()I getPotionValue
EntityProjectile a inGround
EntityProjectile b shake
EntityProjectile c blockX
EntityProjectile d blockY
EntityProjectile e blockZ
EntityProjectile f inBlockId
EntityProjectile g shooter
EntityProjectile h shooterName
EntityProjectile n ()LEntityLiving; getShooter
EntitySheep b (LEnumColor;)V setColor
EntitySheep cl ()LEnumColor; getColor
EntitySheep cm ()Z isSheared
EntitySheep l (Z)V setSheared
EntitySkeleton a (I)V setSkeletonType
EntitySkeleton cm ()I getSkeletonType
EntitySlime A ()LItem; getLoot
EntitySlime a (I)V setSize
EntitySlime cm ()I getSize
EntitySpider a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare
EntitySpider aS ()F getHeadHeight
EntityTNTPrimed a fuseTicks
EntityTNTPrimed b source
EntityTNTPrimed j ()LEntityLiving; getSource
EntityTNTPrimed l ()V explode
EntityTameableAnimal b (Ljava/lang/String;)V setOwnerUUID
EntityTameableAnimal cl ()Z isTamed
EntityTameableAnimal cn ()Z isSitting
EntityTameableAnimal co ()LEntityLiving; getOwner
EntityTameableAnimal cp ()LPathfinderGoalSit; getGoalSit
EntityTameableAnimal m (Z)V setTamed
EntityTameableAnimal n (Z)V setSitting
EntityTracker a ()V updatePlayers
EntityTracker a (LEntity;)V track
EntityTracker a (LEntity;II)V addEntity
EntityTracker a (LEntity;IIZ)V addEntity
EntityTracker b (LEntity;)V untrackEntity
EntityTracker b (LEntity;LPacket;)V sendPacketToEntity
EntityTracker b (LEntityPlayer;)V untrackPlayer
EntityTracker b world
EntityTracker d trackedEntities
EntityTrackerEntry a (Ljava/util/List;)V track
EntityTrackerEntry a (LPacket;)V broadcast
EntityTrackerEntry a tracker
EntityTrackerEntry b (Ljava/util/List;)V scanPlayers
EntityTrackerEntry b (LEntityPlayer;)V updatePlayer
EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf
EntityTrackerEntry d (LEntityPlayer;)V clear
EntityTrackerEntry d xLoc
EntityTrackerEntry e yLoc
EntityTrackerEntry f zLoc
EntityTrackerEntry g yRot
EntityTrackerEntry h xRot
EntityTrackerEntry o trackedPlayers
EntityTrackerEntry t isMoving
EntityTypes a (Ljava/lang/String;LWorld;)LEntity; createEntityByName
EntityTypes a eggInfo
EntityVillager bm village
EntityVillager bn profession
EntityVillager bq tradingPlayer
EntityVillager bv riches
EntityVillager bB inventory
EntityVillager cl ()I getProfession
EntityVillager r (I)V setProfession
EntityWitherSkull a (Z)V setCharged
EntityWitherSkull l ()Z isCharged
EntityWolf a (LEnumColor;)V setCollarColor
EntityWolf cv ()Z isAngry
EntityWolf cw ()LEnumColor; getCollarColor
EntityWolf o (Z)V setAngry
EntityZombie a (LDamageSource;F)Z damageEntity
EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare
EntityZombie bq ()V getRareDrop
EntityZombie co ()Z isVillager
EntityZombie l (Z)V setBaby
EntityZombie m (Z)V setVillager
EnumAnimation a NONE
EnumAnimation b EAT
EnumAnimation c DRINK
EnumAnimation d BLOCK
EnumAnimation e BOW
ItemArmor$EnumArmorMaterial a LEATHER
ItemArmor$EnumArmorMaterial b CHAIN
ItemArmor$EnumArmorMaterial c IRON
ItemArmor$EnumArmorMaterial d GOLD
ItemArmor$EnumArmorMaterial e DIAMOND
EntityPainting$EnumArt a KEBAB
EntityPainting$EnumArt b AZTEC
EntityPainting$EnumArt c ALBAN
EntityPainting$EnumArt d AZTEC_2
EntityPainting$EnumArt e BOMB
EntityPainting$EnumArt f PLANT
EntityPainting$EnumArt g WASTELAND
EntityPainting$EnumArt h POOL
EntityPainting$EnumArt i COURBET
EntityPainting$EnumArt j SEA
EntityPainting$EnumArt k SUNSET
EntityPainting$EnumArt l CREEBET
EntityPainting$EnumArt m WANDERER
EntityPainting$EnumArt n GRAHAM
EntityPainting$EnumArt o MATCH
EntityPainting$EnumArt p BUST
EntityPainting$EnumArt q STAGE
EntityPainting$EnumArt r VOID
EntityPainting$EnumArt s SKULL_AND_ROSES
EntityPainting$EnumArt t WITHER
EntityPainting$EnumArt u FIGHTERS
EntityPainting$EnumArt v POINTER
EntityPainting$EnumArt w PIGSCENE
EntityPainting$EnumArt x BURNING_SKULL
EntityPainting$EnumArt y SKELETON
EntityPainting$EnumArt z DONKEY_KONG
EnumDirection$EnumAxis a X
EnumDirection$EnumAxis b Y
EnumDirection$EnumAxis c Z
EnumDirection$EnumAxisDirection a POSITIVE
EnumDirection$EnumAxisDirection b NEGATIVE
TileEntityBanner$EnumBannerPatternType A HALF_VERTICAL
TileEntityBanner$EnumBannerPatternType B HALF_HORIZONTAL
TileEntityBanner$EnumBannerPatternType C HALF_VERTICAL_MIRROR
TileEntityBanner$EnumBannerPatternType D HALF_HORIZONTAL_MIRROR
TileEntityBanner$EnumBannerPatternType E BORDER
TileEntityBanner$EnumBannerPatternType F CURLY_BORDER
TileEntityBanner$EnumBannerPatternType G CREEPER
TileEntityBanner$EnumBannerPatternType H GRADIENT
TileEntityBanner$EnumBannerPatternType I GRADIENT_UP
TileEntityBanner$EnumBannerPatternType J BRICKS
TileEntityBanner$EnumBannerPatternType K SKULL
TileEntityBanner$EnumBannerPatternType L FLOWER
TileEntityBanner$EnumBannerPatternType M MOJANG
TileEntityBanner$EnumBannerPatternType a BASE
TileEntityBanner$EnumBannerPatternType b SQUARE_BOTTOM_LEFT
TileEntityBanner$EnumBannerPatternType c SQUARE_BOTTOM_RIGHT
TileEntityBanner$EnumBannerPatternType d SQUARE_TOP_LEFT
TileEntityBanner$EnumBannerPatternType e SQUARE_TOP_RIGHT
TileEntityBanner$EnumBannerPatternType f STRIPE_BOTTOM
TileEntityBanner$EnumBannerPatternType g STRIPE_TOP
TileEntityBanner$EnumBannerPatternType h STRIPE_LEFT
TileEntityBanner$EnumBannerPatternType i STRIPE_RIGHT
TileEntityBanner$EnumBannerPatternType j STRIPE_CENTER
TileEntityBanner$EnumBannerPatternType k STRIPE_MIDDLE
TileEntityBanner$EnumBannerPatternType l STRIPE_DOWNRIGHT
TileEntityBanner$EnumBannerPatternType m STRIPE_DOWNLEFT
TileEntityBanner$EnumBannerPatternType n STRIPE_SMALL
TileEntityBanner$EnumBannerPatternType o CROSS
TileEntityBanner$EnumBannerPatternType p STRAIGHT_CROSS
TileEntityBanner$EnumBannerPatternType q TRIANGLE_BOTTOM
TileEntityBanner$EnumBannerPatternType r TRIANGLE_TOP
TileEntityBanner$EnumBannerPatternType s TRIANGLES_BOTTOM
TileEntityBanner$EnumBannerPatternType t TRIANGLES_TOP
TileEntityBanner$EnumBannerPatternType u DIAGONAL_LEFT
TileEntityBanner$EnumBannerPatternType v DIAGONAL_RIGHT
TileEntityBanner$EnumBannerPatternType w DIAGONAL_LEFT_MIRROR
TileEntityBanner$EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR
TileEntityBanner$EnumBannerPatternType y CIRCLE_MIDDLE
TileEntityBanner$EnumBannerPatternType z RHOMBUS_MIDDLE
BlockBed$EnumBedPart a HEAD
BlockBed$EnumBedPart b FOOT
EntityHuman$EnumBedResult a OK
EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE
EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW
EntityHuman$EnumBedResult d TOO_FAR_AWAY
EntityHuman$EnumBedResult e OTHER_PROBLEM
EntityHuman$EnumBedResult f NOT_SAFE
EnumChatFormat a BLACK
EnumChatFormat b DARK_BLUE
EnumChatFormat c ()Z isFormat
EnumChatFormat c DARK_GREEN
EnumChatFormat d DARK_AQUA
EnumChatFormat e DARK_RED
EnumChatFormat f DARK_PURPLE
EnumChatFormat g GOLD
EnumChatFormat h GRAY
EnumChatFormat i DARK_GRAY
EnumChatFormat j BLUE
EnumChatFormat k GREEN
EnumChatFormat l AQUA
EnumChatFormat m RED
EnumChatFormat n LIGHT_PURPLE
EnumChatFormat o YELLOW
EnumChatFormat p WHITE
EnumChatFormat q OBFUSCATED
EnumChatFormat r BOLD
EnumChatFormat s STRIKETHROUGH
EnumChatFormat t UNDERLINE
EnumChatFormat u ITALIC
EnumChatFormat v RESET
EntityHuman$EnumChatVisibility a FULL
EntityHuman$EnumChatVisibility b SYSTEM
EntityHuman$EnumChatVisibility c HIDDEN
ChatClickable$EnumClickAction a OPEN_URL
ChatClickable$EnumClickAction b OPEN_FILE
ChatClickable$EnumClickAction c RUN_COMMAND
ChatClickable$EnumClickAction d TWITCH_USER_INFO
ChatClickable$EnumClickAction e SUGGEST_COMMAND
ChatClickable$EnumClickAction f CHANGE_PAGE
PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN
PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS
PacketPlayInClientCommand$EnumClientCommand c OPEN_INVENTORY_ACHIEVEMENT
BlockCobbleWall$EnumCobbleVariant a NORMAL
BlockCobbleWall$EnumCobbleVariant b MOSSY
EnumColor a ()I getColorIndex
EnumColor a (I)LEnumColor; fromInvColorIndex
EnumColor a WHITE
EnumColor b ()I getInvColorIndex
EnumColor b (I)LEnumColor; fromColorIndex
EnumColor b ORANGE
EnumColor c MAGENTA
EnumColor d LIGHT_BLUE
EnumColor e YELLOW
EnumColor f LIME
EnumColor g PINK
EnumColor h GRAY
EnumColor i SILVER
EnumColor j CYAN
EnumColor k PURPLE
EnumColor l BLUE
EnumColor m BROWN
EnumColor n GREEN
EnumColor o RED
EnumColor p BLACK
PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT
PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT
PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED
CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT
CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS
CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES
CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS
CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT
BlockRedstoneComparator$EnumComparatorMode a COMPARE
BlockRedstoneComparator$EnumComparatorMode b SUBTRACT
EnumCreatureType a MONSTER
EnumCreatureType b CREATURE
EnumCreatureType c AMBIENT
EnumCreatureType d WATER_CREATURE
EnumDifficulty a (I)LEnumDifficulty; getById
EnumDifficulty a PEACEFUL
EnumDifficulty b EASY
EnumDifficulty c NORMAL
EnumDifficulty d HARD
EnumDirection a (D)LEnumDirection; fromAngle
EnumDirection a (I)LEnumDirection; fromType1
EnumDirection a DOWN
EnumDirection b (I)LEnumDirection; fromType2
EnumDirection b UP
EnumDirection c NORTH
EnumDirection d ()LEnumDirection; opposite
EnumDirection d SOUTH
EnumDirection e WEST
EnumDirection f EAST
EnumDirection g ()I getAdjacentX
EnumDirection h ()I getAdjacentY
EnumDirection i ()I getAdjacentZ
EnumDirection$EnumDirectionLimit a HORIZONTAL
EnumDirection$EnumDirectionLimit b VERTICAL
BlockDirt$EnumDirtVariant a DIRT
BlockDirt$EnumDirtVariant b COARSE_DIRT
BlockDirt$EnumDirtVariant c PODZOL
BlockDoor$EnumDoorHalf a UPPER
BlockDoor$EnumDoorHalf b LOWER
BlockDoor$EnumDoorHinge a LEFT
BlockDoor$EnumDoorHinge b RIGHT
EntityInsentient$EnumEntityPositionType a ON_GROUND
EntityInsentient$EnumEntityPositionType b IN_AIR
EntityInsentient$EnumEntityPositionType c IN_WATER
PacketPlayInUseEntity$EnumEntityUseAction a INTERACT
PacketPlayInUseEntity$EnumEntityUseAction b ATTACK
PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT
ItemFish$EnumFish a COD
ItemFish$EnumFish b SALMON
ItemFish$EnumFish c CLOWNFISH
ItemFish$EnumFish d PUFFERFISH
BlockFlowerPot$EnumFlowerPotContents a EMPTY
BlockFlowerPot$EnumFlowerPotContents b POPPY
BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID
BlockFlowerPot$EnumFlowerPotContents d ALLIUM
BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA
BlockFlowerPot$EnumFlowerPotContents f RED_TULIP
BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP
BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP
BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP
BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY
BlockFlowerPot$EnumFlowerPotContents k DANDELION
BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING
BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING
BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING
BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING
BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING
BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING
BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED
BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN
BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH
BlockFlowerPot$EnumFlowerPotContents u FERN
BlockFlowerPot$EnumFlowerPotContents v CACTUS
BlockFlowers$EnumFlowerType a YELLOW
BlockFlowers$EnumFlowerType b RED
BlockFlowers$EnumFlowerVarient a DANDELION
BlockFlowers$EnumFlowerVarient b POPPY
BlockFlowers$EnumFlowerVarient c BLUE_ORCHID
BlockFlowers$EnumFlowerVarient d ALLIUM
BlockFlowers$EnumFlowerVarient e HOUSTONIA
BlockFlowers$EnumFlowerVarient f RED_TULIP
BlockFlowers$EnumFlowerVarient g ORANGE_TULIP
BlockFlowers$EnumFlowerVarient h WHITE_TULIP
BlockFlowers$EnumFlowerVarient i PINK_TULIP
BlockFlowers$EnumFlowerVarient j OXEYE_DAISY
GameRules$EnumGameRuleType a ANY_VALUE
GameRules$EnumGameRuleType b BOOLEAN_VALUE
GameRules$EnumGameRuleType c NUMERICAL_VALUE
WorldSettings$EnumGamemode a ()I getId
WorldSettings$EnumGamemode a (I)LWorldSettings$EnumGamemode; getById
WorldSettings$EnumGamemode a NOT_SET
WorldSettings$EnumGamemode b SURVIVAL
WorldSettings$EnumGamemode c CREATIVE
WorldSettings$EnumGamemode d ADVENTURE
WorldSettings$EnumGamemode e SPECTATOR
GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM
GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE
GenLayerSpecial$EnumGenLayerSpecial c SPECIAL
BlockStairs$EnumHalf a TOP
BlockStairs$EnumHalf b BOTTOM
ChatHoverable$EnumHoverAction a SHOW_TEXT
ChatHoverable$EnumHoverAction b SHOW_ACHIEVEMENT
ChatHoverable$EnumHoverAction c SHOW_ITEM
ChatHoverable$EnumHoverAction d SHOW_ENTITY
BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST
BlockHugeMushroom$EnumHugeMushroomVariant b NORTH
BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST
BlockHugeMushroom$EnumHugeMushroomVariant d WEST
BlockHugeMushroom$EnumHugeMushroomVariant e CENTER
BlockHugeMushroom$EnumHugeMushroomVariant f EAST
BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST
BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH
BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST
BlockHugeMushroom$EnumHugeMushroomVariant j STEM
BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE
BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE
BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM
EnumItemRarity a COMMON
EnumItemRarity b UNCOMMON
EnumItemRarity c RARE
EnumItemRarity d EPIC
BlockLever$EnumLeverPosition a DOWN_X
BlockLever$EnumLeverPosition b EAST
BlockLever$EnumLeverPosition c WEST
BlockLever$EnumLeverPosition d SOUTH
BlockLever$EnumLeverPosition e NORTH
BlockLever$EnumLeverPosition f UP_Z
BlockLever$EnumLeverPosition g UP_X
BlockLever$EnumLeverPosition h DOWN_Z
BlockLogAbstract$EnumLogRotation a X
BlockLogAbstract$EnumLogRotation b Y
BlockLogAbstract$EnumLogRotation c Z
BlockLogAbstract$EnumLogRotation d NONE
BlockWood$EnumLogVariant a OAK
BlockWood$EnumLogVariant b SPRUCE
BlockWood$EnumLogVariant c BIRCH
BlockWood$EnumLogVariant d JUNGLE
BlockWood$EnumLogVariant e ACACIA
BlockWood$EnumLogVariant f DARK_OAK
EntityMinecartAbstract$EnumMinecartType a RIDEABLE
EntityMinecartAbstract$EnumMinecartType b CHEST
EntityMinecartAbstract$EnumMinecartType c FURNACE
EntityMinecartAbstract$EnumMinecartType d TNT
EntityMinecartAbstract$EnumMinecartType e SPAWNER
EntityMinecartAbstract$EnumMinecartType f HOPPER
EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK
BlockPressurePlateBinary$EnumMobType a EVERYTHING
BlockPressurePlateBinary$EnumMobType b MOBS
BlockMonsterEggs$EnumMonsterEggVarient a STONE
BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE
BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK
BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK
BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK
BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK
EnumMonsterType a UNDEFINED
EnumMonsterType b UNDEAD
EnumMonsterType c ARTHROPOD
MovingObjectPosition$EnumMovingObjectType a MISS
MovingObjectPosition$EnumMovingObjectType b BLOCK
MovingObjectPosition$EnumMovingObjectType c ENTITY
ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS
ScoreboardTeamBase$EnumNameTagVisibility b NEVER
ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS
ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM
EnumParticle A FLAME
EnumParticle B LAVA
EnumParticle C FOOTSTEP
EnumParticle D CLOUD
EnumParticle E REDSTONE
EnumParticle F SNOWBALL
EnumParticle G SNOW_SHOVEL
EnumParticle H SLIME
EnumParticle I HEART
EnumParticle J BARRIER
EnumParticle K ITEM_CRACK
EnumParticle L BLOCK_CRACK
EnumParticle M BLOCK_DUST
EnumParticle N WATER_DROP
EnumParticle O ITEM_TAKE
EnumParticle P MOB_APPEARANCE
EnumParticle a EXPLOSION_NORMAL
EnumParticle b EXPLOSION_LARGE
EnumParticle c EXPLOSION_HUGE
EnumParticle d FIREWORKS_SPARK
EnumParticle e WATER_BUBBLE
EnumParticle f WATER_SPLASH
EnumParticle g WATER_WAKE
EnumParticle h SUSPENDED
EnumParticle i SUSPENDED_DEPTH
EnumParticle j CRIT
EnumParticle k CRIT_MAGIC
EnumParticle l SMOKE_NORMAL
EnumParticle m SMOKE_LARGE
EnumParticle n SPELL
EnumParticle o SPELL_INSTANT
EnumParticle p SPELL_MOB
EnumParticle q SPELL_MOB_AMBIENT
EnumParticle r SPELL_WITCH
EnumParticle s DRIP_WATER
EnumParticle t DRIP_LAVA
EnumParticle u VILLAGER_ANGRY
EnumParticle v VILLAGER_HAPPY
EnumParticle w TOWN_AURA
EnumParticle x NOTE
EnumParticle y PORTAL
EnumParticle z ENCHANTMENT_TABLE
BlockPistonExtension$EnumPistonType a DEFAULT
BlockPistonExtension$EnumPistonType b STICKY
PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING
PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING
PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING
PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING
PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING
PacketPlayInEntityAction$EnumPlayerAction f RIDING_JUMP
PacketPlayInEntityAction$EnumPlayerAction g OPEN_INVENTORY
PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK
PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK
PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK
PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS
PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM
PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM
PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER
PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE
PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY
PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME
PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER
PacketPlayOutPosition$EnumPlayerTeleportFlags a X
PacketPlayOutPosition$EnumPlayerTeleportFlags b Y
PacketPlayOutPosition$EnumPlayerTeleportFlags c Z
PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT
PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT
BlockPrismarine$EnumPrismarineVariant a ROUGH
BlockPrismarine$EnumPrismarineVariant b BRICKS
BlockPrismarine$EnumPrismarineVariant c DARK
EnumProtocol a HANDSHAKING
EnumProtocol b PLAY
EnumProtocol c STATUS
EnumProtocol d LOGIN
EnumProtocolDirection a SERVERBOUND
EnumProtocolDirection b CLIENTBOUND
LoginListener$EnumProtocolState a HELLO
LoginListener$EnumProtocolState b KEY
LoginListener$EnumProtocolState c AUTHENTICATING
LoginListener$EnumProtocolState d READY_TO_ACCEPT
LoginListener$EnumProtocolState f ACCEPTED
BlockQuartz$EnumQuartzVariant a DEFAULT
BlockQuartz$EnumQuartzVariant b CHISELED
BlockQuartz$EnumQuartzVariant c LINES_Y
BlockQuartz$EnumQuartzVariant d LINES_X
BlockQuartz$EnumQuartzVariant e LINES_Z
EntityRabbit cn ()I getRabbitType
EntityRabbit r (I)V setRabbitType
EntityRabbit$EnumRabbitState a NONE
EntityRabbit$EnumRabbitState b HOP
EntityRabbit$EnumRabbitState c STEP
EntityRabbit$EnumRabbitState d SPRINT
EntityRabbit$EnumRabbitState e ATTACK
BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT
BlockRedSandstone$EnumRedSandstoneVariant b CHISELED
BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH
BlockRedstoneWire$EnumRedstoneWireConnection a UP
BlockRedstoneWire$EnumRedstoneWireConnection b SIDE
BlockRedstoneWire$EnumRedstoneWireConnection c NONE
PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED
PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED
PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD
PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED
BlockSand$EnumSandVariant a SAND
BlockSand$EnumSandVariant b RED_SAND
BlockSandStone$EnumSandstoneVariant a DEFAULT
BlockSandStone$EnumSandstoneVariant b CHISELED
BlockSandStone$EnumSandstoneVariant c SMOOTH
PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE
PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE
IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER
IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS
EnumSkyBlock a SKY
EnumSkyBlock b BLOCK
BlockStepAbstract$EnumSlabHalf a TOP
BlockStepAbstract$EnumSlabHalf b BOTTOM
BlockStairs$EnumStairShape a STRAIGHT
BlockStairs$EnumStairShape b INNER_LEFT
BlockStairs$EnumStairShape c INNER_RIGHT
BlockStairs$EnumStairShape d OUTER_LEFT
BlockStairs$EnumStairShape e OUTER_RIGHT
BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE
BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE
BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND
BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD
BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE
BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK
BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK
BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK
BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ
BlockStone$EnumStoneVariant a STONE
BlockStone$EnumStoneVariant b GRANITE
BlockStone$EnumStoneVariant c GRANITE_SMOOTH
BlockStone$EnumStoneVariant d DIORITE
BlockStone$EnumStoneVariant e DIORITE_SMOOTH
BlockStone$EnumStoneVariant f ANDESITE
BlockStone$EnumStoneVariant g ANDESITE_SMOOTH
BlockSmoothBrick$EnumStonebrickType a DEFAULT
BlockSmoothBrick$EnumStonebrickType b MOSSY
BlockSmoothBrick$EnumStonebrickType c CRACKED
BlockSmoothBrick$EnumStonebrickType d CHISELED
BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER
BlockTallPlant$EnumTallFlowerVariants b SYRINGA
BlockTallPlant$EnumTallFlowerVariants c GRASS
BlockTallPlant$EnumTallFlowerVariants d FERN
BlockTallPlant$EnumTallFlowerVariants e ROSE
BlockTallPlant$EnumTallFlowerVariants f PAEONIA
BlockLongGrass$EnumTallGrassType a DEAD_BUSH
BlockLongGrass$EnumTallGrassType b GRASS
BlockLongGrass$EnumTallGrassType c FERN
BlockTallPlant$EnumTallPlantHalf a UPPER
BlockTallPlant$EnumTallPlantHalf b LOWER
BiomeBase$EnumTemperature a OCEAN
BiomeBase$EnumTemperature b COLD
BiomeBase$EnumTemperature c MEDIUM
BiomeBase$EnumTemperature d WARM
Chunk$EnumTileEntityState a IMMEDIATE
Chunk$EnumTileEntityState b QUEUED
Chunk$EnumTileEntityState c CHECK
PacketPlayOutTitle$EnumTitleAction a TITLE
PacketPlayOutTitle$EnumTitleAction b SUBTITLE
PacketPlayOutTitle$EnumTitleAction c TIMES
PacketPlayOutTitle$EnumTitleAction d CLEAR
PacketPlayOutTitle$EnumTitleAction e RESET
Item$EnumToolMaterial a WOOD
Item$EnumToolMaterial b STONE
Item$EnumToolMaterial c IRON
Item$EnumToolMaterial d EMERALD
Item$EnumToolMaterial e GOLD
BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH
BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST
BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST
BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST
BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH
BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH
BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST
BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST
BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST
BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST
BlockTrapdoor$EnumTrapdoorHalf a TOP
BlockTrapdoor$EnumTrapdoorHalf b BOTTOM
PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE
PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE
PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER
PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE
PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME
PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS
EnumWorldBorderState a GROWING
EnumWorldBorderState b SHRINKING
EnumWorldBorderState c STATIONARY
ExpirableListEntry c ()Ljava/util/Date; getExpires
ExpirableListEntry d ()Ljava/lang/String; getReason
Explosion d ()V clearBlocks
Explosion d world
Explosion e ()Ljava/util/List; getBlocks
Explosion e posX
Explosion f posY
Explosion g posZ
Explosion h source
Explosion i size
Explosion j blocks
FoodMetaData a ()I getFoodLevel
FoodMetaData a (IF)V eat
FoodMetaData a foodLevel
FoodMetaData b saturationLevel
FoodMetaData c exhaustionLevel
FoodMetaData d foodTickTimer
FoodMetaData e ()F getSaturationLevel
GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned
GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize
GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize
GameRules a (Ljava/lang/String;)Ljava/lang/String; get
GameRules a (Ljava/lang/String;Ljava/lang/String;)V set
GameRules b ()[Ljava/lang/String; getGameRules
GameRules b (Ljava/lang/String;)Z getBoolean
GameRules e (Ljava/lang/String;)Z contains
GenericAttributes a maxHealth
IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread
IAsyncTaskHandler aJ ()Z isMainThread
IAttribute a ()Ljava/lang/String; getName
IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower
IBlockAccess d (LBlockPosition;)Z isEmpty
IBlockAccess p (LBlockPosition;)LIBlockData; getType
IBlockAccess s (LBlockPosition;)LTileEntity; getTileEntity
IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set
IBlockData b (LIBlockState;)Ljava/lang/Comparable; get
IBlockData c ()LBlock; getBlock
IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier
IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling
IChatBaseComponent b ()LChatModifier; getChatModifier
IChatBaseComponent e ()Ljava/lang/String; getText
IChunkProvider a (II)Z isChunkLoaded
IChunkProvider a (LBlockPosition;)LChunk; getChunkAt
IChunkProvider a (LChunk;II)V recreateStructures
IChunkProvider a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor
IChunkProvider a (LIChunkProvider;II)V getChunkAt
IChunkProvider a (LWorld;Ljava/lang/String;LBlockPosition;)LBlockPosition; findNearestMapFeature
IChunkProvider a (ZLIProgressUpdate;)Z saveChunks
IChunkProvider d ()Z unloadChunks
IChunkProvider d (II)LChunk; getOrCreateChunk
IChunkProvider e ()Z canSave
IChunkProvider f ()Ljava/lang/String; getName
IChunkProvider g ()I getLoadedChunks
ICommand a (LICommandListener;)Z canUse
ICommand a (LICommandListener;[Ljava/lang/String;)V execute
ICommand a (LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete
ICommand b ([Ljava/lang/String;I)Z isListStart
ICommand c ()Ljava/lang/String; getCommand
ICommand c (LICommandListener;)Ljava/lang/String; getUsage
ICommandHandler a ()Ljava/util/Map; getCommands
ICommandListener a (LIChatBaseComponent;)V sendMessage
ICommandListener c ()LBlockPosition; getChunkCoordinates
ICommandListener e_ ()Ljava/lang/String; getName
ICommandListener e ()LWorld; getWorld
ICommandListener f_ ()LIChatBaseComponent; getScoreboardDisplayName
ICommandListener u_ ()Z getSendCommandFeedback
ICrafting a (LContainer;II)V setContainerData
ICrafting a (LContainer;LIInventory;)V setContainerData
IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile
IDataManager a (LWorldData;)V saveWorldData
IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData
IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader
IDataManager b ()Ljava/io/File; getDirectory
IDataManager c ()V checkSession
IDataManager d ()LWorldData; getWorldData
IDataManager e ()LIPlayerFileData; getPlayerFileData
IHopper z ()LWorld; getWorld
IInventory a (I)LItemStack; getItem
IInventory a (II)LItemStack; splitStack
IInventory a (ILItemStack;)V setItem
IInventory a_ (I)I getProperty
IInventory b (I)LItemStack; splitWithoutUpdate
IInventory b (LEntityHuman;)V startOpen
IInventory c (LEntityHuman;)V closeContainer
IInventory o_ ()I getSize
IInventory p_ ()V update
IInventory q_ ()I getMaxStackSize
IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers
IMerchant f_ ()LIChatBaseComponent; getScoreboardDisplayName
IMinecraftServer H ()Ljava/lang/String; getVersion
IMinecraftServer K ()[Ljava/lang/String; getPlayers
IMinecraftServer d_ ()Ljava/lang/String; getPlugins
IMinecraftServer M ()Z isDebugging
IMinecraftServer e (Ljava/lang/String;)V info
IMinecraftServer f (Ljava/lang/String;)V warning
IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand
IMojangStatistics ad ()Z getSnooperEnabled
INamable l ()Ljava/lang/String; getName
INamableTileEntity e_ ()Ljava/lang/String; getName
INamableTileEntity f_ ()LIChatBaseComponent; getScoreboardDisplayName
INamableTileEntity l_ ()Z hasCustomName
IPlayerFileData a (LEntityHuman;)V save
IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load
IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers
IPosition a ()D getX
IPosition b ()D getY
IPosition c ()D getZ
IProjectile c (DDDFF)V shoot
IScoreboardCriteria a ()Ljava/lang/String; getName
IScoreboardCriteria a (Ljava/util/List;)I getScoreModifier
IScoreboardCriteria a criteria
IScoreboardCriteria b ()Z isReadOnly
ISourceBlock d ()LBlockPosition; getBlockPosition
ISourceBlock h ()LTileEntity; getTileEntity
ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer
ITileEntityContainer k ()Ljava/lang/String; getContainerName
IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace
IWorldInventory a (LEnumDirection;)[I getSlotsForFace
IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace
IntHashMap a (I)Ljava/lang/Object; get
InventoryCraftResult a items
InventoryCrafting a items
InventoryLargeChest b left
InventoryLargeChest c right
InventoryMerchant a merchant
InventoryMerchant b itemsInSlots
InventoryMerchant c player
InventoryMerchant d recipe
InventoryMerchant i ()LMerchantRecipe; getRecipe
InventorySubcontainer c items
InventorySubcontainer p_ ()V update
InventorySubcontainer q_ ()I getMaxStackSize
InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory
InventoryUtils a (LWorld;DDDLItemStack;)V dropItem
InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory
InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity
IpBanList a (Ljava/net/SocketAddress;)Z isBanned
IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get
Item a ()Ljava/lang/String; getName
Item a (I)I filterData
Item a (LBlock;)LItem; getItemOf
Item a (LItemStack;LBlock;)F getDestroySpeed
Item a (LItemStack;LEntityHuman;LWorld;LBlockPosition;LEnumDirection;FFF)Z interactWith
Item b (I)LItem; getById
Item b (LBlock;)Z canDestroySpecialBlock
Item b (LItem;)I getId
Item c durability
Item d (I)LItem; setMaxDurability
Item d craftingResult
Item e REGISTRY
Item h maxStackSize
Item j ()I getMaxStackSize
Item l ()I getMaxDurability
Item l name
Item m ()Z usesDurability
ItemBlock a (LItemStack;LEntityHuman;LWorld;LBlockPosition;LEnumDirection;FFF)Z interactWith
ItemFood h (LItemStack;)I getNutrition
ItemFood i (LItemStack;)F getSaturationModifier
ItemMultiTexture a (I)I filterData
ItemStack A ()I getRepairCost
ItemStack a (ILjava/util/Random;)Z isDamaged
ItemStack a (ILEntityLiving;)V damage
ItemStack a (LEnchantment;I)V addEnchantment
ItemStack a (LEntityHuman;LWorld;LBlockPosition;LEnumDirection;FFF)Z placeItem
ItemStack a (LItem;)V setItem
ItemStack a (LItemStack;)Z doMaterialsMatch
ItemStack a (LItemStack;LItemStack;)Z equals
ItemStack a (LNBTTagCompound;)LItemStack; createStack
ItemStack b ()LItem; getItem
ItemStack b (I)V setData
ItemStack b (LItemStack;LItemStack;)Z matches
ItemStack b (LNBTTagCompound;)LNBTTagCompound; save
ItemStack b count
ItemStack c ()I getMaxStackSize
ItemStack c (I)V setRepairCost
ItemStack d ()Z isStackable
ItemStack d (LNBTTagCompound;)V setTag
ItemStack d item
ItemStack e tag
ItemStack f ()Z usesData
ItemStack f damage
ItemStack i ()I getData
ItemStack k ()LItemStack; cloneItemStack
ItemStack n ()Z hasTag
ItemStack o ()LNBTTagCompound; getTag
ItemStack p ()LNBTTagList; getEnchantments
ItemStack q ()Ljava/lang/String; getName
ItemStack s ()Z hasName
ItemStack w ()Z hasEnchantments
ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap
Items A MUSHROOM_STEW
Items B GOLDEN_SWORD
Items C GOLDEN_SHOVEL
Items D GOLDEN_PICKAXE
Items E GOLDEN_AXE
Items F STRING
Items G FEATHER
Items H GUNPOWDER
Items I WOODEN_HOE
Items J STONE_HOE
Items K IRON_HOE
Items L DIAMOND_HOE
Items M GOLDEN_HOE
Items N WHEAT_SEEDS
Items O WHEAT
Items P BREAD
Items Q LEATHER_HELMET
Items R LEATHER_CHESTPLATE
Items S LEATHER_LEGGINGS
Items T LEATHER_BOOTS
Items U CHAINMAIL_HELMET
Items V CHAINMAIL_CHESTPLATE
Items W CHAINMAIL_LEGGINGS
Items X CHAINMAIL_BOOTS
Items Y IRON_HELMET
Items Z IRON_CHESTPLATE
Items a (Ljava/lang/String;)LItem; get
Items a IRON_SHOVEL
Items aA SADDLE
Items aB IRON_DOOR
Items aC REDSTONE
Items aD SNOWBALL
Items aE BOAT
Items aF LEATHER
Items aG MILK_BUCKET
Items aH BRICK
Items aI CLAY_BALL
Items aJ REEDS
Items aK PAPER
Items aL BOOK
Items aM SLIME
Items aN CHEST_MINECART
Items aO FURNACE_MINECART
Items aP EGG
Items aQ COMPASS
Items aR FISHING_ROD
Items aS CLOCK
Items aT GLOWSTONE_DUST
Items aU FISH
Items aV COOKED_FISH
Items aW DYE
Items aX BONE
Items aY SUGAR
Items aZ CAKE
Items aa IRON_LEGGINGS
Items ab IRON_BOOTS
Items ac DIAMOND_HELMET
Items ad DIAMOND_CHESTPLATE
Items ae DIAMOND_LEGGINGS
Items af DIAMOND_BOOTS
Items ag GOLDEN_HELMET
Items ah GOLDEN_CHESTPLATE
Items ai GOLDEN_LEGGINGS
Items aj GOLDEN_BOOTS
Items ak FLINT
Items al PORKCHOP
Items am COOKED_PORKCHOP
Items an PAINTING
Items ao GOLDEN_APPLE
Items ap SIGN
Items aq WOODEN_DOOR
Items ar SPRUCE_DOOR
Items as BIRCH_DOOR
Items at JUNGLE_DOOR
Items au ACACIA_DOOR
Items av DARK_OAK_DOOR
Items aw BUCKET
Items ax WATER_BUCKET
Items ay LAVA_BUCKET
Items az MINECART
Items b IRON_PICKAXE
Items bA GLASS_BOTTLE
Items bB SPIDER_EYE
Items bC FERMENTED_SPIDER_EYE
Items bD BLAZE_POWDER
Items bE MAGMA_CREAM
Items bF BREWING_STAND
Items bG CAULDRON
Items bH ENDER_EYE
Items bI SPECKLED_MELON
Items bJ SPAWN_EGG
Items bK EXPERIENCE_BOTTLE
Items bL FIRE_CHARGE
Items bM WRITABLE_BOOK
Items bN WRITTEN_BOOK
Items bO EMERALD
Items bP ITEM_FRAME
Items bQ FLOWER_POT
Items bR CARROT
Items bS POTATO
Items bT BAKED_POTATO
Items bU POISONOUS_POTATO
Items bV MAP
Items bW GOLDEN_CARROT
Items bX SKULL
Items bY CARROT_ON_A_STICK
Items bZ NETHER_STAR
Items ba BED
Items bb REPEATER
Items bc COOKIE
Items bd FILLED_MAP
Items be SHEARS
Items bf MELON
Items bg PUMPKIN_SEEDS
Items bh MELON_SEEDS
Items bi BEEF
Items bj COOKED_BEEF
Items bk CHICKEN
Items bl COOKED_CHICKEN
Items bm MUTTON
Items bn COOKED_MUTTON
Items bo RABBIT
Items bp COOKED_RABBIT
Items bq RABBIT_STEW
Items br RABBIT_FOOT
Items bs RABBIT_HIDE
Items bt ROTTEN_FLESH
Items bu ENDER_PEARL
Items bv BLAZE_ROD
Items bw GHAST_TEAR
Items bx GOLD_NUGGET
Items by NETHER_WART
Items bz POTION
Items c IRON_AXE
Items cA RECORD_11
Items cB RECORD_WAIT
Items cC PRISMARINE_SHARD
Items cD PRISMARINE_CRYSTALS
Items cE BANNER
Items ca PUMPKIN_PIE
Items cb FIREWORKS
Items cc FIREWORK_CHARGE
Items cd ENCHANTED_BOOK
Items ce COMPARATOR
Items cf NETHERBRICK
Items cg QUARTZ
Items ch TNT_MINECART
Items ci HOPPER_MINECART
Items cj ARMOR_STAND
Items ck IRON_HORSE_ARMOR
Items cl GOLDEN_HORSE_ARMOR
Items cm DIAMOND_HORSE_ARMOR
Items cn LEAD
Items co NAME_TAG
Items cp COMMAND_BLOCK_MINECART
Items cq RECORD_13
Items cr RECORD_CAT
Items cs RECORD_BLOCKS
Items ct RECORD_CHIRP
Items cu RECORD_FAR
Items cv RECORD_MALL
Items cw RECORD_MELLOHI
Items cx RECORD_STAL
Items cy RECORD_STRAD
Items cz RECORD_WARD
Items d FLINT_AND_STEEL
Items e APPLE
Items f BOW
Items g ARROW
Items h COAL
Items i DIAMOND
Items j IRON_INGOT
Items k GOLD_INGOT
Items l IRON_SWORD
Items m WOODEN_SWORD
Items n WOODEN_SHOVEL
Items o WOODEN_PICKAXE
Items p WOODEN_AXE
Items q STONE_SWORD
Items r STONE_SHOVEL
Items s STONE_PICKAXE
Items t STONE_AXE
Items u DIAMOND_SWORD
Items v DIAMOND_SHOVEL
Items w DIAMOND_PICKAXE
Items x DIAMOND_AXE
Items y STICK
Items z BOWL
JsonList a ()[Ljava/lang/String; getEntries
JsonList a (LJsonListEntry;)V add
JsonList b ()Z isEnabled
JsonList b (Ljava/lang/Object;)LJsonListEntry; get
JsonList c (Ljava/lang/Object;)V remove
JsonList d ()Z isEmpty
JsonList f ()V save
JsonList g ()V load
JsonListEntry e ()Z hasExpired
JsonListEntry f ()Ljava/lang/Object; getKey
LazyInitVar b ()Ljava/lang/Object; init
LocaleI18n a (Ljava/lang/String;)Ljava/lang/String; get
LoginListener a (Ljava/lang/String;)V disconnect
LoginListener a networkManager
LoginListener d (LLoginListener;)Ljavax/crypto/SecretKey; d
LoginListener d random
LoginListener f server
LoginListener k loginKey
LongHashMap a ()I count
LongHashMap a (J)Ljava/lang/Object; getEntry
LongHashMap a (JLjava/lang/Object;)V put
LongHashMap a entries
LongHashMap b (J)Z contains
LongHashMap b count
LongHashMap d (J)Ljava/lang/Object; remove
MapIcon a type
MapIcon b x
MapIcon c y
MapIcon d rotation
MapIcon a ()B getType
MapIcon b ()B getX
MapIcon c ()B getY
MapIcon d ()B getRotation
Material A CACTUS
Material B CLAY
Material C PUMPKIN
Material D DRAGON_EGG
Material E PORTAL
Material F CAKE
Material G WEB
Material H PISTON
Material I BANNER
Material J canBurn
Material a ()Z isBuildable
Material a AIR
Material b ()Z blocksLight
Material b GRASS
Material c ()Z isSolid
Material c EARTH
Material d ()Z isLiquid
Material d WOOD
Material e STONE
Material f ORE
Material g HEAVY
Material h ()Z isBurnable
Material h WATER
Material i LAVA
Material j ()Z isReplaceable
Material j LEAVES
Material k PLANT
Material l ()Z isAlwaysDestroyable
Material l REPLACEABLE_PLANT
Material m ()I getPushReaction
Material m SPONGE
Material n CLOTH
Material o FIRE
Material p SAND
Material q ORIENTABLE
Material r WOOL
Material s SHATTERABLE
Material t BUILDABLE_GLASS
Material u TNT
Material v CORAL
Material w ICE
Material x SNOW_LAYER
Material y PACKED_ICE
Material z SNOW_BLOCK
MathHelper a (D)F sqrt
MathHelper a (F)F sin
MathHelper a (III)I clamp
MathHelper a (Ljava/util/Random;II)I nextInt
MathHelper b (F)F cos
MathHelper c (D)I floor
MerchantRecipe a ()LItemStack; getBuyItem1
MerchantRecipe a buyingItem1
MerchantRecipe b ()LItemStack; getBuyItem2
MerchantRecipe b buyingItem2
MerchantRecipe c ()Z hasSecondItem
MerchantRecipe c sellingItem
MerchantRecipe d ()LItemStack; getBuyItem3
MerchantRecipe d uses
MerchantRecipe e maxUses
MerchantRecipe f rewardExp
MinecraftEncryption a (ILjava/lang/String;Ljava/security/Key;)Ljavax/crypto/Cipher; a
MinecraftEncryption a (ILjava/security/Key;)Ljavax/crypto/Cipher; a
MinecraftEncryption a (Ljava/lang/String;Ljava/security/PublicKey;Ljavax/crypto/SecretKey;)[B a
MinecraftEncryption a (Ljava/security/PrivateKey;[B)Ljavax/crypto/SecretKey; a
net/minecraft/server/MinecraftServer C ()Z getAllowNether
net/minecraft/server/MinecraftServer A spawnAnimals
net/minecraft/server/MinecraftServer B spawnNPCs
net/minecraft/server/MinecraftServer C pvpMode
net/minecraft/server/MinecraftServer D allowFlight
net/minecraft/server/MinecraftServer E motd
net/minecraft/server/MinecraftServer H ()Ljava/lang/String; getVersion
net/minecraft/server/MinecraftServer K ()[Ljava/lang/String; getPlayers
net/minecraft/server/MinecraftServer M ()Z isDebugging
net/minecraft/server/MinecraftServer L demoMode
net/minecraft/server/MinecraftServer N ()Lnet/minecraft/server/MinecraftServer; getServer
net/minecraft/server/MinecraftServer P ()LICommandHandler; getCommandHandler
net/minecraft/server/MinecraftServer W ()Z getSpawnMonsters
net/minecraft/server/MinecraftServer Y ()LConvertable; getConvertable
net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer
net/minecraft/server/MinecraftServer a (LWorldSettings$EnumGamemode;)V setGamemode
net/minecraft/server/MinecraftServer a (LICommandListener;Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabCompleteCommand
net/minecraft/server/MinecraftServer a (Z)V saveChunks
net/minecraft/server/MinecraftServer aE ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository
net/minecraft/server/MinecraftServer aF ()LUserCache; getUserCache
net/minecraft/server/MinecraftServer aN ()Lorg/apache/logging/log4j/Logger; getLogger
net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack
net/minecraft/server/MinecraftServer ab ()Ljava/lang/String; getResourcePack
net/minecraft/server/MinecraftServer aa serverThread
net/minecraft/server/MinecraftServer ac ()Ljava/lang/String; getResourcePackHash
net/minecraft/server/MinecraftServer ad ()Z getSnooperEnabled
net/minecraft/server/MinecraftServer af ()Z getOnlineMode
net/minecraft/server/MinecraftServer ag ()Z getSpawnAnimals
net/minecraft/server/MinecraftServer ah ()Z getSpawnNPCs
net/minecraft/server/MinecraftServer aj ()Z getPVP
net/minecraft/server/MinecraftServer ak ()Z getAllowFlight
net/minecraft/server/MinecraftServer al ()Z getEnableCommandBlock
net/minecraft/server/MinecraftServer am ()Ljava/lang/String; getMotd
net/minecraft/server/MinecraftServer an ()I getMaxBuildHeight
net/minecraft/server/MinecraftServer ao ()Z isStopped
net/minecraft/server/MinecraftServer ap ()LPlayerList; getPlayerList
net/minecraft/server/MinecraftServer aw ()I getSpawnProtection
net/minecraft/server/MinecraftServer ax ()Z getForceGamemode
net/minecraft/server/MinecraftServer aA ()I getIdleTimeout
net/minecraft/server/MinecraftServer b (I)V setPort
net/minecraft/server/MinecraftServer c methodProfiler
net/minecraft/server/MinecraftServer d worldServer
net/minecraft/server/MinecraftServer d (I)V setIdleTimeout
net/minecraft/server/MinecraftServer d (Z)V setOnlineMode
net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V info
net/minecraft/server/MinecraftServer e (Z)V setSpawnAnimals
net/minecraft/server/MinecraftServer f (Ljava/lang/String;)V warning
net/minecraft/server/MinecraftServer f (Z)V setSpawnNPCs
net/minecraft/server/MinecraftServer g (Z)V setPVP
net/minecraft/server/MinecraftServer h (Z)V setAllowFlight
net/minecraft/server/MinecraftServer i ()Z init
net/minecraft/server/MinecraftServer i (Z)V setForceGamemode
net/minecraft/server/MinecraftServer k LOGGER
net/minecraft/server/MinecraftServer j (Ljava/lang/String;)V setWorld
net/minecraft/server/MinecraftServer l ()Z getGenerateStructures
net/minecraft/server/MinecraftServer m convertable
net/minecraft/server/MinecraftServer m ()LWorldSettings$EnumGamemode; getGamemode
net/minecraft/server/MinecraftServer l (Ljava/lang/String;)V setMotd
net/minecraft/server/MinecraftServer n ()LEnumDifficulty; getDifficulty
net/minecraft/server/MinecraftServer o universe
net/minecraft/server/MinecraftServer o ()Z isHardcore
net/minecraft/server/MinecraftServer t ()V stop
net/minecraft/server/MinecraftServer u ()Ljava/lang/String; getServerIp
net/minecraft/server/MinecraftServer v ()Z isRunning
net/minecraft/server/MinecraftServer t serverIp
net/minecraft/server/MinecraftServer w ()V safeShutdown
net/minecraft/server/MinecraftServer w isRunning
net/minecraft/server/MinecraftServer x isStopped
net/minecraft/server/MinecraftServer y ticks
net/minecraft/server/MinecraftServer z onlineMode
MobEffect a ()I getEffectId
MobEffect a (LEntityLiving;)Z tick
MobEffect a (Z)V setSplash
MobEffect b ()I getDuration
MobEffect b effectId
MobEffect c ()I getAmplifier
MobEffect c duration
MobEffect d amplification
MobEffect e ()Z isAmbient
MobEffect e splash
MobEffect f ()Z isShowParticles
MobEffect f ambient
MobEffect h particles
MobEffectList H id
MobEffectList a (LEntity;LEntity;LEntityLiving;ID)V applyInstantEffect
MobEffectList a (LEntityLiving;I)V tick
MobEffectList a byId
MobEffectList b ()Z isInstant
MobEffectList c FASTER_MOVEMENT
MobEffectList d ()I getId
MobEffectList d SLOWER_MOVEMENT
MobEffectList e FASTER_DIG
MobEffectList f SLOWER_DIG
MobEffectList g INCREASE_DAMAGE
MobEffectList h ()D getDurationModifier
MobEffectList h HEAL
MobEffectList i HARM
MobEffectList j JUMP
MobEffectList k CONFUSION
MobEffectList l REGENERATION
MobEffectList m RESISTANCE
MobEffectList n FIRE_RESISTANCE
MobEffectList o WATER_BREATHING
MobEffectList p INVISIBILITY
MobEffectList q BLINDNESS
MobEffectList r NIGHT_VISION
MobEffectList s HUNGER
MobEffectList t WEAKNESS
MobEffectList u POISON
MobEffectList v WITHER
MobEffectList w HEALTH_BOOST
MobEffectList x ABSORBTION
MobEffectList y SATURATION
MobSpawnerAbstract a (Ljava/lang/String;)V setMobName
MobSpawnerAbstract a spawnDelay
MobSpawnerAbstract b mobName
MobSpawnerAbstract c mobs
MobSpawnerAbstract d spawnData
MobSpawnerAbstract f ()Ljava/lang/String; getMobName
MobSpawnerAbstract g minSpawnDelay
MobSpawnerAbstract h maxSpawnDelay
MobSpawnerAbstract i spawnCount
MobSpawnerAbstract k maxNearbyEntities
MobSpawnerAbstract l requiredPlayerRange
MobSpawnerAbstract m spawnRange
MojangsonParser a (Ljava/lang/String;)LNBTTagCompound; parse
EntityTypes$MonsterEggInfo d killEntityStatistic
MovingObjectPosition a type
MovingObjectPosition b direction
MovingObjectPosition c pos
MovingObjectPosition d entity
NBTBase a ()B getTypeId
NBTBase a (B)LNBTBase; createTag
NBTBase a (Ljava/io/DataInput;ILNBTReadLimiter;)V load
NBTBase a (Ljava/io/DataOutput;)V write
NBTBase b ()LNBTBase; clone
NBTBase c_ ()Z isEmpty
NBTTagByte b data
NBTTagByteArray b data
NBTTagCompound a (Ljava/lang/String;)LNBTBase; get
NBTTagCompound a (Ljava/lang/String;B)V setByte
NBTTagCompound a (Ljava/lang/String;D)V setDouble
NBTTagCompound a (Ljava/lang/String;F)V setFloat
NBTTagCompound a (Ljava/lang/String;I)V setInt
NBTTagCompound a (Ljava/lang/String;J)V setLong
NBTTagCompound a (Ljava/lang/String;Ljava/lang/String;)V setString
NBTTagCompound a (Ljava/lang/String;LNBTBase;)V set
NBTTagCompound a (Ljava/lang/String;S)V setShort
NBTTagCompound a (Ljava/lang/String;Z)V setBoolean
NBTTagCompound a (Ljava/lang/String;[B)V setByteArray
NBTTagCompound a (Ljava/lang/String;[I)V setIntArray
NBTTagCompound b (Ljava/lang/String;I)Z hasKeyOfType
NBTTagCompound c (Ljava/lang/String;)Z hasKey
NBTTagCompound c (Ljava/lang/String;I)LNBTTagList; getList
NBTTagCompound b map
NBTTagCompound d (Ljava/lang/String;)B getByte
NBTTagCompound e (Ljava/lang/String;)S getShort
NBTTagCompound f (Ljava/lang/String;)I getInt
NBTTagCompound g (Ljava/lang/String;)J getLong
NBTTagCompound h (Ljava/lang/String;)F getFloat
NBTTagCompound i (Ljava/lang/String;)D getDouble
NBTTagCompound j (Ljava/lang/String;)Ljava/lang/String; getString
NBTTagCompound k (Ljava/lang/String;)[B getByteArray
NBTTagCompound l (Ljava/lang/String;)[I getIntArray
NBTTagCompound m (Ljava/lang/String;)LNBTTagCompound; getCompound
NBTTagCompound n (Ljava/lang/String;)Z getBoolean
NBTTagCompound o (Ljava/lang/String;)V remove
NBTTagDouble b data
NBTTagFloat b data
NBTTagInt b data
NBTTagIntArray b data
NBTTagList a (LNBTBase;)V add
NBTTagList b (I)LNBTTagCompound; get
NBTTagList c ()I size
NBTTagList c list
NBTTagList d type
NBTTagList f (I)Ljava/lang/String; getString
NBTTagLong b data
NBTTagShort b data
NBTTagString b data
NetworkManager a (LIChatBaseComponent;)V close
NetworkManager a (LPacket;)V handle
NetworkManager a (Ljavax/crypto/SecretKey;)V a
NetworkManager b ()Ljava/net/SocketAddress; getSocketAddress
NetworkManager i ()LPacketListener; getPacketListener
PacketLoginInEncryptionBegin a (Ljava/security/PrivateKey;)Ljavax/crypto/SecretKey; a
PacketPlayInAbilities b ()Z isFlying
PacketPlayInBlockPlace b ()I getFace
PacketPlayInBlockPlace c ()LItemStack; getItemStack
PacketPlayInCloseWindow a id
PacketPlayInEntityAction b animation
PacketPlayInFlying a x
PacketPlayInFlying b y
PacketPlayInFlying c z
PacketPlayInFlying d yaw
PacketPlayInFlying e pitch
PacketPlayInFlying g hasPos
PacketPlayInFlying h hasLook
PacketPlayInHeldItemSlot a itemInHandIndex
PacketPlayInSetCreativeSlot a slot
PacketPlayInSetCreativeSlot b ()LItemStack; getItemStack
PacketPlayInUseEntity b action
PacketPlayInWindowClick b slot
PacketPlayInWindowClick c button
PacketPlayInWindowClick e item
PacketPlayInWindowClick f shift
PacketPlayOutBlockChange b block
PacketPlayOutSpawnPosition a position
PacketStatusListener a minecraftServer
PacketStatusListener b networkManager
EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman
EntitySilverfish$PathfinderGoalSilverfishHideInBlock a silverfish
EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish
PathfinderGoalSit a (Z)V setSitting
PathfinderGoalSit a entity
PathfinderGoalSit b willSit
PathfinderGoalTame a entity
PersistentBase a id
PersistentCollection a (Ljava/lang/Class;Ljava/lang/String;)LPersistentBase; get
PersistentVillage a ()V tick
PersistentVillage a (LBlockPosition;I)LVillage; getClosestVillage
PersistentVillage b ()Ljava/util/List; getVillages
PersistentVillage b world
PersistentVillage e villages
PersistentVillage f time
PistonExtendsChecker c ()Ljava/util/List; getMovedBlocks
PistonExtendsChecker d ()Ljava/util/List; getBrokenBlocks
PlayerAbilities a isInvulnerable
PlayerAbilities b isFlying
PlayerAbilities c canFly
PlayerAbilities d canInstantlyBuild
PlayerAbilities e mayBuild
PlayerAbilities f flySpeed
PlayerAbilities g walkSpeed
PlayerChunkMap$PlayerChunk a playerChunkMap
PlayerChunkMap$PlayerChunk c location
PlayerChunkMap$PlayerChunk d dirtyBlocks
PlayerChunkMap$PlayerChunk e dirtyCount
PlayerChunkMap a (LBlockPosition;)V flagDirty
PlayerChunkMap a (LEntityPlayer;)V addPlayer
PlayerChunkMap b ()V flush
PlayerChunkMap b (I)I getFurthestViewableBlock
PlayerChunkMap b world
PlayerChunkMap c (LEntityPlayer;)V removePlayer
PlayerChunkMap c managedPlayers
PlayerChunkMap d (LEntityPlayer;)V movePlayer
PlayerConnection a (LPacket;)V sendPacket
PlayerConnection a networkManager
PlayerConnection b player
PlayerConnection c (Ljava/lang/String;)V disconnect
PlayerConnection d (Ljava/lang/String;)V handleCommand
PlayerConnection d minecraftServer
PlayerConnection l chatThrottle
PlayerConnection r checkMovement
PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread
PlayerInteractManager a (LEntityHuman;LWorld;LItemStack;)Z useItem
PlayerInteractManager a (LEntityHuman;LWorld;LItemStack;LBlockPosition;LEnumDirection;FFF)Z interact
PlayerInteractManager a (LWorldSettings$EnumGamemode;)V setGameMode
PlayerInteractManager a world
PlayerInteractManager b ()LWorldSettings$EnumGamemode; getGameMode
PlayerInteractManager b (LBlockPosition;)Z breakBlock
PlayerInteractManager b player
PlayerInteractManager c gamemode
PlayerInteractManager d ()Z isCreative
PlayerInteractManager e lastDigTick
PlayerInteractManager g currentTick
PlayerInventory a (LItemStack;)Z pickup
PlayerInventory a items
PlayerInventory b (LItemStack;)V setCarried
PlayerInventory b armor
PlayerInventory c itemInHandIndex
PlayerInventory d (LItemStack;)I firstPartial
PlayerInventory d player
PlayerInventory h ()LItemStack; getItemInHand
PlayerInventory i ()I getHotbarSize
PlayerInventory j ()I getFirstEmptySlotIndex
PlayerInventory p ()LItemStack; getCarried
PlayerList a ()V reloadWhitelist
PlayerList a (DDDDILPacket;)V sendPacketNearby
PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer
PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)Ljava/lang/String; attemptLogin
PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld
PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby
PlayerList a (LEntityPlayer;I)V changeDimension
PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld
PlayerList a (LIChatBaseComponent;)V sendMessage
PlayerList a (LIChatBaseComponent;Z)V sendMessage
PlayerList a (LPacket;)V sendAll
PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard
PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp
PlayerList a (Z)V setHasWhitelist
PlayerList a ([LWorldServer;)V setPlayerFileData
PlayerList b (LEntityPlayer;)V savePlayerFile
PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp
PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer
PlayerList c (LEntityPlayer;)V onPlayerJoin
PlayerList c (Lcom/mojang/authlib/GameProfile;)V removeWhitelist
PlayerList d (Lcom/mojang/authlib/GameProfile;)V addWhitelist
PlayerList e ()V tick
PlayerList e (LEntityPlayer;)V disconnect
PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted
PlayerList i players
PlayerList f (LEntityPlayer;)V updateClient
PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin
PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp
PlayerList e maxPlayers
PlayerList h ()LGameProfileBanList; getProfileBans
PlayerList i ()LIpBanList; getIPBans
PlayerList h server
PlayerList j ()V savePlayers
PlayerList k ()LWhiteList; getWhitelist
PlayerList l ()[Ljava/lang/String; getWhitelisted
PlayerList m operators
PlayerList m ()LOpList; getOPs
PlayerList n whitelist
PlayerList o ()I getPlayerCount
PlayerList p playerFileData
PlayerList p ()I getMaxPlayers
PlayerList q hasWhitelist
PlayerList q ()[Ljava/lang/String; getSeenPlayers
PlayerList r ()Z getHasWhitelist
PlayerSelector a (Ljava/lang/String;)Z isList
PlayerSelector a (LICommandListener;Ljava/lang/String;)LEntityPlayer; getPlayer
PlayerSelector a (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)LEntity; getEntity
PlayerSelector b (Ljava/lang/String;)Z isPattern
PlayerSelector b (LICommandListener;Ljava/lang/String;)LIChatBaseComponent; getPlayerNames
PlayerSelector b (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)Ljava/util/List; getPlayers
PotionBrewer b (IZ)Ljava/util/List; getEffects
PotionBrewer o effectDurations
PotionBrewer p effectAmplifiers
PotionBrewer r appearances
PropertyManager a (Ljava/lang/String;I)I getInt
PropertyManager a (Ljava/lang/String;J)J getLong
PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty
PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString
PropertyManager a (Ljava/lang/String;Z)Z getBoolean
PropertyManager b ()V savePropertiesFile
PropertyManager b properties
PropertyManager c file
RecipesFurnace a ()LRecipesFurnace; getInstance
RecipesFurnace a (LBlock;LItemStack;F)V registerRecipe
RecipesFurnace a (LItemStack;)LItemStack; getResult
RecipesFurnace b ()Ljava/util/Map; getRecipes
RecipesFurnace b recipes
RegistryMaterials a (Ljava/lang/Object;)Ljava/lang/Object; get
RegistrySimple a (Ljava/lang/Object;)Ljava/lang/Object; get
RegistrySimple c ()Ljava/util/Set; keySet
RemoteControlCommandListener a instance
RemoteControlCommandListener h ()LRemoteControlCommandListener; getInstance
RemoteStatusListener$RemoteStatusChallenge b time
RemoteStatusListener$RemoteStatusChallenge c token
RemoteStatusListener$RemoteStatusChallenge d identity
RemoteStatusListener$RemoteStatusChallenge e response
RemoteStatusReply a buffer
RemoteStatusReply b stream
Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot
Scoreboard a (ILScoreboardObjective;)V setDisplaySlot
Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved
Scoreboard a (Ljava/lang/String;Ljava/lang/String;)Z addPlayerToTeam
Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;)LScoreboardObjective; registerObjective
Scoreboard a (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam
Scoreboard a (LIScoreboardCriteria;)Ljava/util/Collection; getObjectivesForCriteria
Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded
Scoreboard a (LScoreboardScore;)V handleScoreChanged
Scoreboard a (LScoreboardTeam;)V handleTeamAdded
Scoreboard a objectivesByName
Scoreboard b (I)Ljava/lang/String; getSlotName
Scoreboard b (Ljava/lang/String;)LScoreboardObjective; getObjective
Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged
Scoreboard b (LScoreboardTeam;)V handleTeamChanged
Scoreboard b objectivesByCriteria
Scoreboard c ()Ljava/util/Collection; getObjectives
Scoreboard c (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives
Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective
Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved
Scoreboard c (LScoreboardTeam;)V handleTeamRemoved
Scoreboard c playerScores
Scoreboard d ()Ljava/util/Collection; getPlayers
Scoreboard d (Ljava/lang/String;)LScoreboardTeam; getTeam
Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores
Scoreboard d (LScoreboardTeam;)V removeTeam
Scoreboard d displaySlots
Scoreboard e ()Ljava/util/Collection; getScores
Scoreboard e (Ljava/lang/String;)LScoreboardTeam; createTeam
Scoreboard e teamsByName
Scoreboard f ()Ljava/util/Collection; getTeamNames
Scoreboard f (Ljava/lang/String;)Z removePlayerFromTeam
Scoreboard f teamsByPlayer
Scoreboard g ()Ljava/util/Collection; getTeams
Scoreboard h (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam
Scoreboard i (Ljava/lang/String;)I getSlotForName
Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective
Scoreboard k (LScoreboardObjective;)V unregisterObjective
ScoreboardBaseCriteria a (Ljava/util/List;)I getScoreModifier
ScoreboardBaseCriteria b ()Z isReadOnly
ScoreboardObjective a (Ljava/lang/String;)V setDisplayName
ScoreboardObjective b ()Ljava/lang/String; getName
ScoreboardObjective c ()LIScoreboardCriteria; getCriteria
ScoreboardObjective d ()Ljava/lang/String; getDisplayName
ScoreboardScore a ()V incrementScore
ScoreboardScore a (I)V addScore
ScoreboardScore a (Ljava/util/List;)V updateForList
ScoreboardScore b (I)V removeScore
ScoreboardScore c ()I getScore
ScoreboardScore c (I)V setScore
ScoreboardScore d ()LScoreboardObjective; getObjective
ScoreboardScore d playerName
ScoreboardScore e ()Ljava/lang/String; getPlayerName
ScoreboardScore e score
ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective
ScoreboardTeam a (Ljava/lang/String;)V setDisplayName
ScoreboardTeam a (LScoreboardTeamBase;Ljava/lang/String;)Ljava/lang/String; getPlayerDisplayName
ScoreboardTeam a (Z)V setAllowFriendlyFire
ScoreboardTeam b (Ljava/lang/String;)V setPrefix
ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles
ScoreboardTeam c ()Ljava/lang/String; getDisplayName
ScoreboardTeam c (Ljava/lang/String;)V setSuffix
ScoreboardTeam e ()Ljava/lang/String; getPrefix
ScoreboardTeam f ()Ljava/lang/String; getSuffix
ScoreboardTeam h ()Z canSeeFriendlyInvisibles
ScoreboardTeam k ()I packOptionData
ScoreboardTeam i ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility
ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility
ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly
ScoreboardTeamBase b ()Ljava/lang/String; getName
ScoreboardTeamBase d ()Ljava/util/Collection; getPlayerNameSet
ScoreboardTeamBase d (Ljava/lang/String;)Ljava/lang/String; getFormattedName
ScoreboardTeamBase g ()Z allowFriendlyFire
ServerCommand a command
ServerCommand b source
ServerGUI a ()Ljavax/swing/JComponent; a
ServerGUI a (Ljavax/swing/JTextArea;Ljavax/swing/JScrollPane;Ljava/lang/String;)V a
ServerGUI b ()Ljavax/swing/JComponent; b
ServerGUI c ()Ljavax/swing/JComponent; c
ServerPing a (Ljava/lang/String;)V setFavicon
ServerPing a (LIChatBaseComponent;)V setMOTD
ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample
ServerPing a (LServerPing$ServerData;)V setServerInfo
ServerStatisticManager b (LEntityPlayer;)V updateStatistics
ShapedRecipes a width
ShapedRecipes b height
ShapedRecipes c items
ShapedRecipes d result
ShapelessRecipes a result
ShapelessRecipes b ingredients
SharedConstants a (C)Z isAllowedChatCharacter
SharedConstants a allowedCharacters
Slot a ()I getMaxStackSize
Slot a (LEntityHuman;)Z isAllowed
Slot a (LItemStack;)Z isAllowed
Slot a index
Slot b (LItemStack;)I getMaxStackSize
Slot d ()LItemStack; getItem
Slot d (LItemStack;)V set
Slot d inventory
Slot e ()Z hasItem
Slot e rawSlotIndex
SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition
Statistic e name
StatisticList ab MINE_BLOCK_COUNT
StatisticList ac CRAFT_BLOCK_COUNT
StatisticList ad USE_ITEM_COUNT
StatisticList ae BREAK_ITEM_COUNT
StatisticList a (Ljava/lang/String;)LStatistic; getStatistic
StatisticList b stats
StatisticManager a (LAchievement;)Z hasAchievement
StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic
StatisticManager a (LStatistic;)I getStatisticValue
Block$StepSound a ()Ljava/lang/String; getBreakSound
Block$StepSound b ()Ljava/lang/String; getPlaceSound
Block$StepSound c ()Ljava/lang/String; getStepSound
Block$StepSound d ()F getVolume1
Block$StepSound e ()F getVolume2
StructureGenerator b (LWorld;LBlockPosition;)LBlockPosition; getNearestGeneratedFeature
BiomeBase$1 a switchMap
DedicatedServer$2 a server
TileEntity b world
TileEntity c position
TileEntity p_ ()V update
TileEntity v ()LBlockPosition; getPosition
TileEntity y_ ()LPacket; getUpdatePacket
TileEntity z ()LWorld; getWorld
TileEntityBanner a color
TileEntityBanner f patterns
TileEntityBeacon m inventorySlot
TileEntityBrewingStand g items
TileEntityBrewingStand h brewTime
TileEntityChest m items
TileEntityCommand b ()LCommandBlockListenerAbstract; getCommandBlock
TileEntityDispenser a (LItemStack;)I addItem
TileEntityDispenser e_ ()Ljava/lang/String; getName
TileEntityDispenser g items
TileEntityDispenser k ()Ljava/lang/String; getContainerName
TileEntityFurnace b (LItemStack;)I fuelTime
TileEntityFurnace c (LItemStack;)Z isFuel
TileEntityFurnace h items
TileEntityFurnace i burnTime
TileEntityFurnace j ticksForCurrentFuel
TileEntityFurnace k cookTime
TileEntityFurnace l cookTimeTotal
TileEntityFurnace m ()Z isBurning
TileEntityFurnace n ()V burn
TileEntityFurnace o ()Z canBurn
TileEntityHopper a (LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem
TileEntityHopper a items
TileEntityMobSpawner b ()LMobSpawnerAbstract; getSpawner
TileEntityNote a (LWorld;LBlockPosition;)V play
TileEntityNote a note
BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord
BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord
BlockJukeBox$TileEntityRecordPlayer a record
TileEntitySign a lines
TileEntitySign g isEditable
TileEntitySkull a (I)V setSkullType
TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile
TileEntitySkull b ()Lcom/mojang/authlib/GameProfile; getGameProfile
TileEntitySkull b (I)V setRotation
TileEntitySkull c ()I getSkullType
TileEntitySkull f rotation
UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile
Vec3D b (DDD)LVec3D; add
Vec3D g (LVec3D;)D distanceSquared
Vector3f a x
Vector3f b y
Vector3f c z
Vector3f b ()F getX
Vector3f c ()F getY
Vector3f d ()F getZ
WeightedRandomEnchant b enchantment
WeightedRandomEnchant c level
WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted
World A villages
World B methodProfiler
World C (LBlockPosition;)Z isRainingAt
World C scoreboard
World D isClientSide
World E chunkTickList
World F allowMonsters
World G allowAnimals
World I ()V checkSession
World J ()J getSeed
World K ()J getTime
World L ()J getDayTime
World M ()LBlockPosition; getSpawn
World O ()LIDataManager; getDataManager
World P ()LWorldData; getWorldData
World Q ()LGameRules; getGameRules
World U ()I getHeight
World Z ()LScoreboard; getScoreboard
World a (DDDD)LEntityHuman; findNearbyPlayer
World a (DDDLjava/lang/String;FF)V makeSound
World a (II)LChunk; getChunkAt
World a (IIIIIIZ)Z isAreaLoaded
World a (IIZ)Z isChunkLoaded
World a (LBlockPosition;)Z isValidLocation
World a (LBlockPosition;I)Z areChunksLoaded
World a (LBlockPosition;IZ)Z areChunksLoaded
World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween
World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween
World a (LBlockPosition;LIBlockData;)Z setTypeUpdate
World a (LBlockPosition;LIBlockData;I)Z setTypeAndData
World a (LBlockPosition;LTileEntity;)V setTileEntity
World a (LEntity;B)V broadcastEntityEffect
World a (LEntity;D)LEntityHuman; findNearbyPlayer
World a (LEntity;DDDFZ)LExplosion; explode
World a (LEntity;DDDFZZ)LExplosion; createExplosion
World a (LEntity;Ljava/lang/String;FF)V makeSound
World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes
World a (LEntity;Z)V entityJoinedWorld
World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire
World a (LEnumParticle;DDDDDD[I)V addParticle
World a (LIWorldAccess;)V addIWorldAccess
World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace
World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace
World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace
World a (ZZ)V setSpawnFlags
World aa ()LEnumDifficulty; getDifficulty
World b (DDDD)Z isPlayerNearby
World b (ILBlockPosition;I)V triggerEffect
World b (J)V setDayTime
World b (LBlockPosition;)LBiomeBase; getBiome
World b (LBlockPosition;LBlock;)V update
World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered
World b (LBlockPosition;Z)Z setAir
World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities
World c ()V doTick
World c (LBlockPosition;LBlock;)V applyPhysics
World c (LBlockPosition;LBlock;II)V playBlockAction
World c (LBlockPosition;LEnumDirection;)I getBlockFacePower
World c (LEntity;)Z strikeLightning
World d ()V everyoneSleeping
World d (LAxisAlignedBB;)Z containsLiquid
World d (LEntity;)Z addEntity
World e (LBlockPosition;)Z isLoaded
World e (LBlockPosition;LBlock;)V updateAdjacentComparators
World e (LEntity;)V kill
World f (LBlockPosition;)LChunk; getChunkAtWorldCoords
World f (LEntity;)V removeEntity
World f entityList
World g (LBlockPosition;)Z setAir
World h (LBlockPosition;)V notify
World i ()V tickEntities
World i tileEntityList
World j players
World l (LBlockPosition;)I getLightLevel
World l entitiesById
World m (LBlockPosition;)LBlockPosition; getHighestBlockYAt
World s random
World t worldProvider
World v ()LWorldChunkManager; getWorldChunkManager
World v chunkProvider
World w dataManager
World x worldData
World y (LBlockPosition;)I getBlockPower
World y isLoading
World z (LBlockPosition;)Z isBlockIndirectlyPowered
World z worldMaps
World af ()LWorldBorder; getWorldBorder
WorldBorder a ()LEnumWorldBorderState; getState
WorldBorder a (LChunkCoordIntPair;)Z isInBounds
WorldBorder h ()D getSize
WorldBorder a (D)V setSize
WorldBorder a (DDJ)V transitionSizeBetween
WorldBorder f ()D getCenterX
WorldBorder g ()D getCenterZ
WorldBorder c (DD)V setCenter
WorldBorder m ()D getDamageBuffer
WorldBorder b (D)V setDamageBuffer
WorldBorder n ()D getDamageAmount
WorldBorder c (D)V setDamageAmount
WorldBorder p ()I getWarningTime
WorldBorder b (I)V setWarningTime
WorldBorder q ()I getWarningDistance
WorldBorder c (I)V setWarningDistance
WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome
WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome
WorldChunkManager a ([FIIII)[F getWetness
WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes
WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock
WorldData B ()Ljava/lang/String; getGeneratorOptions
WorldData a (LBlockPosition;)V setSpawn
WorldData a (LEnumDifficulty;)V setDifficulty
WorldData a (LWorldSettings$EnumGamemode;)V setGameType
WorldData a (Z)V setThundering
WorldData b ()J getSeed
WorldData b (J)V setTime
WorldData b (Z)V setStorm
WorldData c (J)V setDayTime
WorldData f ()J getTime
WorldData f (I)V setThunderDuration
WorldData g ()J getDayTime
WorldData g (I)V setWeatherDuration
WorldData k ()Ljava/lang/String; getName
WorldData n ()Z isThundering
WorldData o ()I getThunderDuration
WorldData p ()Z hasStorm
WorldData q ()I getWeatherDuration
WorldData r ()LWorldSettings$EnumGamemode; getGameType
WorldData s ()Z shouldGenerateMapFeatures
WorldData t ()Z isHardcore
WorldData u ()LWorldType; getType
WorldGenFlatInfo a layers
WorldGenFlatInfo b structures
WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING
WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR
WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES
WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR
WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate
WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate
WorldManager b world
WorldMap a (II)V flagDirty
WorldMap b centerX
WorldMap c centerZ
WorldMap d map
WorldMap e scale
WorldMap f colors
WorldMap h decorations
WorldMap$WorldMapHumanTracker a trackee
WorldMap$WorldMapHumanTracker c worldMap
WorldNBTStorage b baseDir
WorldNBTStorage c playerDir
WorldNBTStorage d dataDir
WorldNBTStorage e sessionId
WorldProvider a (I)LWorldProvider; byDimension
WorldProvider a (II)Z canSpawn
WorldProvider c ()LIChunkProvider; getChunkProvider
WorldProvider g dimension
WorldProvider h type
WorldProvider i ()I getSeaLevel
WorldProvider k ()Ljava/lang/String; getName
WorldProvider l ()Ljava/lang/String; getSuffix
WorldProvider q ()I getDimension
WorldProvider r ()LWorldBorder; getWorldBorder
WorldServer I server
WorldServer J tracker
WorldServer K manager
WorldServer N entitiesByUUID
WorldServer P emptyTime
WorldServer a (IIIIII)Ljava/util/List; getTileEntities
WorldServer a (Ljava/util/UUID;)LEntity; getEntity
WorldServer a (ZLIProgressUpdate;)V save
WorldServer ah ()Z getSpawnNPCs
WorldServer ai ()Z getSpawnAnimals
WorldServer b chunkProviderServer
WorldServer c savingDisabled
WorldServer d siegeManager
WorldServer f ()Z everyoneDeeplySleeping
WorldServer m ()LBlockPosition; getDimensionSpawn
WorldServer n ()V flushSave
WorldServer o ()V saveLevel
WorldServer r ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer
WorldServer s ()LEntityTracker; getTracker
WorldServer t ()LPlayerChunkMap; getPlayerChunkMap
WorldServer u ()LPortalTravelAgent; getTravelAgent
WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings
WorldType a ()Ljava/lang/String; name
WorldType a (Ljava/lang/String;)LWorldType; getType
WorldType a types
WorldType b NORMAL
WorldType c FLAT
WorldType d ()I getVersion
WorldType d LARGE_BIOMES
WorldType e AMPLIFIED
WorldType f CUSTOMIZED
WorldType g DEBUG_ALL_BLOCK_STATES
WorldType h NORMAL_1_1
WorldType j name
WorldType k version
BlockFire T flameChances
NetworkManager k channel
EntityPlayer z ()V resetIdleTimer
EntityHuman v ()Z isSpectator
EntityPlayer e (LEntity;)V setSpectatorTarget
WorldData y ()LEnumDifficulty; getDifficulty
WorldData z ()Z isDifficultyLocked
GenericAttributes e ATTACK_DAMAGE
GenericAttributes d MOVEMENT_SPEED
GenericAttributes b FOLLOW_RANGE
EntityGuardian br goalRandomStroll
EntityGuardian a (Z)V setElder
EntityGuardian cn ()Z isElder
PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement