diff options
Diffstat (limited to 'mappings/bukkit-1.8.4-members.csrg')
-rw-r--r-- | mappings/bukkit-1.8.4-members.csrg | 2915 |
1 files changed, 2915 insertions, 0 deletions
diff --git a/mappings/bukkit-1.8.4-members.csrg b/mappings/bukkit-1.8.4-members.csrg new file mode 100644 index 0000000..e3fcc53 --- /dev/null +++ b/mappings/bukkit-1.8.4-members.csrg @@ -0,0 +1,2915 @@ +AttributeInstance a ()LIAttribute; getAttribute +AttributeInstance a (D)V setValue +AttributeInstance e ()D getValue +AttributeMapServer b ()Ljava/util/Set; getAttributes +AxisAlignedBB b (DDD)LAxisAlignedBB; grow +AxisAlignedBB d (DDD)LAxisAlignedBB; shrink +BaseBlockPosition b ZERO +BaseBlockPosition n ()I getX +BaseBlockPosition o ()I getY +BaseBlockPosition p ()I getZ +BiomeBase A FROZEN_RIVER +BiomeBase B ICE_PLAINS +BiomeBase C ICE_MOUNTAINS +BiomeBase D MUSHROOM_ISLAND +BiomeBase E MUSHROOM_SHORE +BiomeBase F BEACH +BiomeBase G DESERT_HILLS +BiomeBase H FOREST_HILLS +BiomeBase I TAIGA_HILLS +BiomeBase J SMALL_MOUNTAINS +BiomeBase K JUNGLE +BiomeBase L JUNGLE_HILLS +BiomeBase M JUNGLE_EDGE +BiomeBase N DEEP_OCEAN +BiomeBase O STONE_BEACH +BiomeBase P COLD_BEACH +BiomeBase Q BIRCH_FOREST +BiomeBase R BIRCH_FOREST_HILLS +BiomeBase S ROOFED_FOREST +BiomeBase T COLD_TAIGA +BiomeBase U COLD_TAIGA_HILLS +BiomeBase V MEGA_TAIGA +BiomeBase W MEGA_TAIGA_HILLS +BiomeBase X EXTREME_HILLS_PLUS +BiomeBase Y SAVANNA +BiomeBase Z SAVANNA_PLATEAU +BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome +BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs +BiomeBase aE biomes +BiomeBase aa MESA +BiomeBase ab MESA_PLATEAU_F +BiomeBase ac MESA_PLATEAU +BiomeBase ap temperature +BiomeBase aq humidity +BiomeBase az id +BiomeBase e (I)LBiomeBase; getBiome +BiomeBase n ()[LBiomeBase; getBiomes +BiomeBase p OCEAN +BiomeBase q PLAINS +BiomeBase r DESERT +BiomeBase s EXTREME_HILLS +BiomeBase t FOREST +BiomeBase u TAIGA +BiomeBase v SWAMPLAND +BiomeBase w RIVER +BiomeBase x HELL +BiomeBase y SKY +BiomeBase z FROZEN_OCEAN +Block A isTileEntity +Block B minX +Block C minY +Block D minZ +Block E maxX +Block F maxY +Block G maxZ +Block f ()Ljava/lang/String; getName +Block H stepSound +Block J material +Block L frictionFactor +Block M blockStateList +Block N blockData +Block O ()Z isComplexRedstone +Block O name +Block Q ()LIBlockData; getBlockData +Block a (I)LIBlockData; fromLegacyData +Block a (ILjava/util/Random;)I getDropCount +Block a (LBlock;)I getId +Block a (LEntityHuman;LWorld;LBlockPosition;)F getDamage +Block a (LIBlockAccess;LBlockPosition;)V updateShape +Block a (LIBlockData;)I getDropData +Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType +Block a (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState +Block a (LItem;)LBlock; asBlock +Block a (LWorld;LBlockPosition;LEntityHuman;)V attack +Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace +Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState +Block a (LWorld;LBlockPosition;LEnumDirection;LItemStack;)Z canPlace +Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded +Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally +Block a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics +Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumDirection;FFF)Z interact +Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace +Block b (Ljava/lang/String;)LBlock; getByName +Block b (LWorld;LBlockPosition;I)V dropExperience +Block b (LWorld;LBlockPosition;LIBlockData;)V remove +Block b creativeTab +Block c (I)LBlock; getById +Block c (LIBlockData;)I toLegacyData +Block d (LWorld;LBlockPosition;)Z canPlace +Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace +Block c REGISTRY +Block d (I)LIBlockData; getByCombinedId +Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak +Block e ()LBlockStateList; getStateList +Block f (LIBlockData;)I getCombinedId +Block i ()Z isPowerSource +Block j (LWorld;LBlockPosition;)I getDropData +Block t ()LMaterial; getMaterial +Block v ()Z isOccluding +Block y ()Z isTicking +Block w strength +Block z ()Z isTileEntity +Block x durability +BlockAnvil a FACING +BlockAnvil b DAMAGE +BlockBanner a FACING +BlockBanner b ROTATION +BlockBed a PART +BlockBed b OCCUPIED +BlockBrewingStand a HAS_BOTTLE +BlockButtonAbstract a FACING +BlockButtonAbstract b POWERED +BlockCactus a AGE +BlockCake a BITES +BlockCarpet a COLOR +BlockCauldron a LEVEL +BlockChest a FACING +BlockCloth a COLOR +BlockCobbleWall N EAST +BlockCobbleWall O SOUTH +BlockCobbleWall P WEST +BlockCobbleWall Q VARIANT +BlockCobbleWall a UP +BlockCobbleWall b NORTH +BlockCocoa a AGE +BlockCommand a TRIGGERED +BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally +BlockCrops a AGE +BlockDaylightDetector a POWER +BlockDirectional O FACING +BlockDirt a VARIANT +BlockDirt b SNOWY +BlockDispenser a FACING +BlockDispenser b TRIGGERED +BlockDispenser f (LWorld;LBlockPosition;)V dispense +BlockDoor N HINGE +BlockDoor O POWERED +BlockDoor P HALF +BlockDoor a (LWorld;LBlockPosition;Z)V setDoor +BlockDoor a FACING +BlockDoor b OPEN +BlockDoubleStepAbstract N VARIANT +BlockDoubleStepAbstract b SEAMLESS +BlockDoubleStoneStepAbstract N VARIANT +BlockDoubleStoneStepAbstract b SEAMLESS +BlockEnderChest a FACING +BlockEnderPortalFrame a FACING +BlockEnderPortalFrame b EYE +BlockFalling N instaFall +BlockFalling e (LWorld;LBlockPosition;)Z canFall +BlockFence N SOUTH +BlockFence O WEST +BlockFence a NORTH +BlockFence b EAST +BlockFenceGate N IN_WALL +BlockFenceGate a OPEN +BlockFenceGate b POWERED +BlockFire N ALT +BlockFire O NORTH +BlockFire P EAST +BlockFire Q SOUTH +BlockFire R WEST +BlockFire S UPPER +BlockFire a AGE +BlockFire b FLIP +BlockFloorSign a ROTATION +BlockFlowerPot a LEGACY_DATA +BlockFlowerPot b CONTENTS +BlockFlowers a TYPE +BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow +BlockFluids a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics +BlockFluids b LEVEL +BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace +BlockFluids e (LWorld;LBlockPosition;)V fizz +BlockFurnace a FACING +BlockGrass a SNOWY +BlockHopper a FACING +BlockHopper b ENABLED +BlockHugeMushroom a VARIANT +BlockJukeBox a HAS_RECORD +BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord +BlockLadder a FACING +BlockLeaves a DECAYABLE +BlockLeaves b CHECK_DECAY +BlockLeaves1 Q VARIANT +BlockLeaves2 Q VARIANT +BlockLever a FACING +BlockLever b POWERED +BlockLog1 b VARIANT +BlockLog2 b VARIANT +BlockLogAbstract a AXIS +BlockLongGrass a TYPE +BlockMinecartDetector N POWERED +BlockMinecartDetector b SHAPE +BlockMinecartTrack b SHAPE +BlockMonsterEggs a VARIANT +BlockMycel a SNOWY +BlockNetherWart a AGE +BlockPiston a FACING +BlockPiston b EXTENDED +BlockPistonExtension N SHORT +BlockPistonExtension a FACING +BlockPistonExtension b TYPE +BlockPistonMoving a FACING +BlockPistonMoving b TYPE +BlockPlant d (LWorld;LBlockPosition;)Z canPlace +BlockPortal a AXIS +BlockPosition a ()LBlockPosition; up +BlockPosition a (J)LBlockPosition; fromLong +BlockPosition a (LEnumDirection;)LBlockPosition; shift +BlockPosition a (LEnumDirection;I)LBlockPosition; shift +BlockPosition a ZERO +BlockPosition b ()LBlockPosition; down +BlockPosition b (I)LBlockPosition; up +BlockPosition c ()LBlockPosition; north +BlockPosition c (I)LBlockPosition; down +BlockPosition d ()LBlockPosition; south +BlockPosition d (I)LBlockPosition; north +BlockPosition e ()LBlockPosition; west +BlockPosition e (I)LBlockPosition; south +BlockPosition f ()LBlockPosition; east +BlockPosition f (I)LBlockPosition; west +BlockPosition g ()J asLong +BlockPosition g (I)LBlockPosition; east +BlockPoweredRail N POWERED +BlockPoweredRail b SHAPE +BlockPressurePlateBinary a POWERED +BlockPressurePlateWeighted a POWER +BlockPrismarine a VARIANT +BlockPumpkin N ironGolemPart +BlockPumpkin P ironGolem +BlockPumpkin T ()LShapeDetector; getDetectorIronGolemPart +BlockPumpkin U ()LShapeDetector; getDetectorIronGolem +BlockPumpkin a snowGolemPart +BlockPumpkin b snowGolem +BlockPumpkin l ()LShapeDetector; getDetectorSnowGolemPart +BlockPumpkin n ()LShapeDetector; getDetectorSnowGolem +BlockQuartz a VARIANT +BlockRedSandstone a TYPE +BlockRedstoneComparator a POWERED +BlockRedstoneComparator b MODE +BlockRedstoneTorch N isOn +BlockRedstoneWire N SOUTH +BlockRedstoneWire O WEST +BlockRedstoneWire P POWER +BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower +BlockRedstoneWire a NORTH +BlockRedstoneWire b EAST +BlockReed a AGE +BlockRepeater a LOCKED +BlockRepeater b DELAY +BlockRotatable N AXIS +BlockSand a VARIANT +BlockSandStone a TYPE +BlockSapling a TYPE +BlockSapling b STAGE +BlockSapling d (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow +BlockSkull a FACING +BlockSkull b NODROP +BlockSmoothBrick a VARIANT +BlockSnow a LAYERS +BlockSoil a MOISTURE +BlockSponge a WET +BlockStainedGlass a COLOR +BlockStainedGlassPane a COLOR +BlockStairs N SHAPE +BlockStairs a FACING +BlockStairs b HALF +BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of +BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of +BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of +BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of +BlockStateList b ()LIBlockData; getBlockData +BlockStateList c ()LBlock; getBlock +BlockStem N blockFruit +BlockStem a AGE +BlockStem b FACING +BlockStepAbstract a HALF +BlockStone a VARIANT +BlockTNT a EXPLODE +BlockTallPlant a VARIANT +BlockTallPlant b HALF +BlockThin N EAST +BlockThin O SOUTH +BlockThin P WEST +BlockThin b NORTH +BlockTorch a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics +BlockTorch a FACING +BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace +BlockTrapdoor N HALF +BlockTrapdoor a FACING +BlockTrapdoor b OPEN +BlockTripwire N ATTACHED +BlockTripwire O DISARMED +BlockTripwire P NORTH +BlockTripwire Q EAST +BlockTripwire R SOUTH +BlockTripwire S WEST +BlockTripwire a POWERED +BlockTripwire b SUSPENDED +BlockTripwireHook N ATTACHED +BlockTripwireHook O SUSPENDED +BlockTripwireHook a FACING +BlockTripwireHook b POWERED +BlockVine N EAST +BlockVine O SOUTH +BlockVine P WEST +BlockVine a UP +BlockVine b NORTH +BlockWallSign a FACING +BlockWood a VARIANT +BlockWoodenStep b VARIANT +Blocks A SANDSTONE +Blocks B NOTEBLOCK +Blocks C BED +Blocks D GOLDEN_RAIL +Blocks E DETECTOR_RAIL +Blocks F STICKY_PISTON +Blocks G WEB +Blocks H TALLGRASS +Blocks I DEADBUSH +Blocks J PISTON +Blocks K PISTON_HEAD +Blocks L WOOL +Blocks M PISTON_EXTENSION +Blocks N YELLOW_FLOWER +Blocks O RED_FLOWER +Blocks P BROWN_MUSHROOM +Blocks Q RED_MUSHROOM +Blocks R GOLD_BLOCK +Blocks S IRON_BLOCK +Blocks T DOUBLE_STONE_SLAB +Blocks U STONE_SLAB +Blocks V BRICK_BLOCK +Blocks W TNT +Blocks X BOOKSHELF +Blocks Y MOSSY_COBBLESTONE +Blocks Z OBSIDIAN +Blocks a (Ljava/lang/String;)LBlock; get +Blocks a AIR +Blocks aA IRON_DOOR +Blocks aB WOODEN_PRESSURE_PLATE +Blocks aC REDSTONE_ORE +Blocks aD LIT_REDSTONE_ORE +Blocks aE UNLIT_REDSTONE_TORCH +Blocks aF REDSTONE_TORCH +Blocks aG STONE_BUTTON +Blocks aH SNOW_LAYER +Blocks aI ICE +Blocks aJ SNOW +Blocks aK CACTUS +Blocks aL CLAY +Blocks aM REEDS +Blocks aN JUKEBOX +Blocks aO FENCE +Blocks aP SPRUCE_FENCE +Blocks aQ BIRCH_FENCE +Blocks aR JUNGLE_FENCE +Blocks aS DARK_OAK_FENCE +Blocks aT ACACIA_FENCE +Blocks aU PUMPKIN +Blocks aV NETHERRACK +Blocks aW SOUL_SAND +Blocks aX GLOWSTONE +Blocks aY PORTAL +Blocks aZ LIT_PUMPKIN +Blocks aa TORCH +Blocks ab FIRE +Blocks ac MOB_SPAWNER +Blocks ad OAK_STAIRS +Blocks ae CHEST +Blocks af REDSTONE_WIRE +Blocks ag DIAMOND_ORE +Blocks ah DIAMOND_BLOCK +Blocks ai CRAFTING_TABLE +Blocks aj WHEAT +Blocks ak FARMLAND +Blocks al FURNACE +Blocks am LIT_FURNACE +Blocks an STANDING_SIGN +Blocks ao WOODEN_DOOR +Blocks ap SPRUCE_DOOR +Blocks aq BIRCH_DOOR +Blocks ar JUNGLE_DOOR +Blocks as ACACIA_DOOR +Blocks at DARK_OAK_DOOR +Blocks au LADDER +Blocks av RAIL +Blocks aw STONE_STAIRS +Blocks ax WALL_SIGN +Blocks ay LEVER +Blocks az STONE_PRESSURE_PLATE +Blocks b STONE +Blocks bA NETHER_BRICK_STAIRS +Blocks bB NETHER_WART +Blocks bC ENCHANTING_TABLE +Blocks bD BREWING_STAND +Blocks bE cauldron +Blocks bF END_PORTAL +Blocks bG END_PORTAL_FRAME +Blocks bH END_STONE +Blocks bI DRAGON_EGG +Blocks bJ REDSTONE_LAMP +Blocks bK LIT_REDSTONE_LAMP +Blocks bL DOUBLE_WOODEN_SLAB +Blocks bM WOODEN_SLAB +Blocks bN COCOA +Blocks bO SANDSTONE_STAIRS +Blocks bP EMERALD_ORE +Blocks bQ ENDER_CHEST +Blocks bR TRIPWIRE_HOOK +Blocks bS TRIPWIRE +Blocks bT EMERALD_BLOCK +Blocks bU SPRUCE_STAIRS +Blocks bV BIRCH_STAIRS +Blocks bW JUNGLE_STAIRS +Blocks bX COMMAND_BLOCK +Blocks bY BEACON +Blocks bZ COBBLESTONE_WALL +Blocks ba CAKE +Blocks bb UNPOWERED_REPEATER +Blocks bc POWERED_REPEATER +Blocks bd TRAPDOOR +Blocks be MONSTER_EGG +Blocks bf STONEBRICK +Blocks bg BROWN_MUSHROOM_BLOCK +Blocks bh RED_MUSHROOM_BLOCK +Blocks bi IRON_BARS +Blocks bj GLASS_PANE +Blocks bk MELON_BLOCK +Blocks bl PUMPKIN_STEM +Blocks bm MELON_STEM +Blocks bn VINE +Blocks bo FENCE_GATE +Blocks bp SPRUCE_FENCE_GATE +Blocks bq BIRCH_FENCE_GATE +Blocks br JUNGLE_FENCE_GATE +Blocks bs DARK_OAK_FENCE_GATE +Blocks bt ACACIA_FENCE_GATE +Blocks bu BRICK_STAIRS +Blocks bv STONE_BRICK_STAIRS +Blocks bw MYCELIUM +Blocks bx WATERLILY +Blocks by NETHER_BRICK +Blocks bz NETHER_BRICK_FENCE +Blocks c GRASS +Blocks cA COAL_BLOCK +Blocks cB PACKED_ICE +Blocks cC ACACIA_STAIRS +Blocks cD DARK_OAK_STAIRS +Blocks cE SLIME +Blocks cF DOUBLE_PLANT +Blocks cG STAINED_GLASS +Blocks cH STAINED_GLASS_PANE +Blocks cI PRISMARINE +Blocks cJ SEA_LANTERN +Blocks cK STANDING_BANNER +Blocks cL WALL_BANNER +Blocks cM RED_SANDSTONE +Blocks cN RED_SANDSTONE_STAIRS +Blocks cO DOUBLE_STONE_SLAB2 +Blocks cP STONE_SLAB2 +Blocks ca FLOWER_POT +Blocks cb CARROTS +Blocks cc POTATOES +Blocks cd WOODEN_BUTTON +Blocks ce SKULL +Blocks cf ANVIL +Blocks cg TRAPPED_CHEST +Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE +Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE +Blocks cj UNPOWERED_COMPARATOR +Blocks ck POWERED_COMPARATOR +Blocks cl DAYLIGHT_DETECTOR +Blocks cm DAYLIGHT_DETECTOR_INVERTED +Blocks cn REDSTONE_BLOCK +Blocks co QUARTZ_ORE +Blocks cp HOPPER +Blocks cq QUARTZ_BLOCK +Blocks cr QUARTZ_STAIRS +Blocks cs ACTIVATOR_RAIL +Blocks ct DROPPER +Blocks cu STAINED_HARDENED_CLAY +Blocks cv BARRIER +Blocks cw IRON_TRAPDOOR +Blocks cx HAY_BLOCK +Blocks cy CARPET +Blocks cz HARDENED_CLAY +Blocks d DIRT +Blocks e COBBLESTONE +Blocks f PLANKS +Blocks g SAPLING +Blocks h BEDROCK +Blocks i FLOWING_WATER +Blocks j WATER +Blocks k FLOWING_LAVA +Blocks l LAVA +Blocks m SAND +Blocks n GRAVEL +Blocks o GOLD_ORE +Blocks p IRON_ORE +Blocks q COAL_ORE +Blocks r LOG +Blocks s LOG2 +Blocks t LEAVES +Blocks u LEAVES2 +Blocks v SPONGE +Blocks w GLASS +Blocks x LAPIS_ORE +Blocks y LAPIS_BLOCK +Blocks z DISPENSER +CancelledPacketHandleException a INSTANCE +ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay +ChatModifier a ()LEnumChatFormat; getColor +ChatModifier b ()Z isBold +ChatModifier c ()Z isItalic +ChatModifier d ()Z isStrikethrough +ChatModifier e ()Z isUnderlined +ChatModifier f ()Z isRandom +ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold +ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion +ChatModifier a (LChatClickable;)LChatModifier; setChatClickable +ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable +ChatModifier a (LChatModifier;)LChatModifier; setChatModifier +ChatModifier a (LEnumChatFormat;)LChatModifier; setColor +ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic +ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough +ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline +ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom +ChatModifier m ()LChatModifier; clone +Chunk a (III)LBlock; getTypeAbs +Chunk a (LBlockPosition;)LBlock; getType +Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome +Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness +Chunk a (LIChunkProvider;LIChunkProvider;II)V loadNearby +Chunk a locX +Chunk b ()V initLighting +Chunk b (J)V setLastSaved +Chunk b locZ +Chunk c ()V addEntities +Chunk d ()V removeEntities +Chunk d sections +Chunk f ()Z isEmpty +Chunk f (III)LBlock; getType +Chunk g (LBlockPosition;)LIBlockData; getBlockData +Chunk h ()[LChunkSection; getSections +Chunk i ()Z isReady +Chunk i world +Chunk j heightMap +Chunk k ()[B getBiomeIndex +Chunk l tileEntities +Chunk m entitySlices +Chunk n done +Chunk o lit +Chunk p ()LWorld; getWorld +Chunk r ()Ljava/util/Map; getTileEntities +Chunk s ()[LEntitySlice; getEntitySlices +Chunk s lastSaved +Chunk t ()Z isDone +ChunkCoordIntPair a x +ChunkCoordIntPair b z +ChunkProviderServer a (LChunk;)V saveChunkNOP +ChunkProviderServer a forceChunkLoad +ChunkProviderServer b (II)V queueUnload +ChunkProviderServer b (LChunk;)V saveChunk +ChunkProviderServer c (II)LChunk; getChunkAt +ChunkProviderServer c unloadQueue +ChunkProviderServer d emptyChunk +ChunkProviderServer e (II)LChunk; loadChunk +ChunkProviderServer e chunkProvider +ChunkProviderServer f chunkLoader +ChunkProviderServer g chunks +ChunkProviderServer h chunkList +ChunkProviderServer i world +ChunkSection a (III)LIBlockData; getType +ChunkSection a (IIILIBlockData;)V setType +ChunkSection a yPos +ChunkSection b ()Z shouldTick +ChunkSection b nonEmptyBlockCount +ChunkSection c tickingBlockCount +ChunkSection d ()I getYPosition +ChunkSection d blockIds +ChunkSection e ()V recalcBlockCounts +ChunkSection e emittedLight +ChunkSection f skyLight +ChunkSection g ()[C getIdArray +ChunkSection h ()LNibbleArray; getEmittedLightArray +ChunkSection i ()LNibbleArray; getSkyLightArray +CommandAbstract a (LICommandListener;)Z canUse +CommandAbstract a (LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete +CommandAbstract b ([Ljava/lang/String;I)Z isListStart +CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand +CommandBlockListenerAbstract b (Ljava/lang/String;)V setName +CommandBlockListenerAbstract l ()Ljava/lang/String; getCommand +CommandException a ()[Ljava/lang/Object; getArgs +CommandGamemode a (LICommandListener;[Ljava/lang/String;)V execute +CommandGamemode c ()Ljava/lang/String; getCommand +CommandGamemode c (LICommandListener;)Ljava/lang/String; getUsage +Container a (I)LSlot; getSlot +Container a (IIILEntityHuman;)LItemStack; clickItem +Container a (ILItemStack;)V setItem +Container a (LICrafting;)V addSlotListener +Container a (LIInventory;I)LSlot; getSlot +Container d windowId +Container e listeners +Container f dragType +ContainerBrewingStand a brewingStand +ContainerChest a container +ContainerDispenser a items +ContainerEnchantTable a enchantSlots +ContainerEnchantTable g costs +ContainerEnchantTable i world +ContainerEnchantTable j position +ContainerEnchantTable$1 a enchantTable +ContainerFurnace a furnace +ContainerHopper a hopper +ContainerMerchant a merchant +ContainerPlayer a craftInventory +ContainerPlayer f resultInventory +ContainerWorkbench a craftInventory +ContainerWorkbench f resultInventory +Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert +Convertable b (Ljava/lang/String;)Z isConvertable +CraftingManager a ()LCraftingManager; getInstance +CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft +CraftingManager a (LItemStack;[Ljava/lang/Object;)LShapedRecipes; registerShapedRecipe +CraftingManager b ()Ljava/util/List; getRecipes +CraftingManager b (LItemStack;[Ljava/lang/Object;)V registerShapelessRecipe +CraftingManager b recipes +DamageSource a (LEntity;LEntity;)LDamageSource; projectile +DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow +DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball +DamageSource a (LEntityHuman;)LDamageSource; playerAttack +DamageSource a (LEntityLiving;)LDamageSource; mobAttack +DamageSource a (LExplosion;)LDamageSource; explosion +DamageSource a FIRE +DamageSource b (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +DamageSource b LIGHTNING +DamageSource c ()Z isExplosion +DamageSource c BURN +DamageSource d LAVA +DamageSource e ()Z ignoresArmor +DamageSource e STUCK +DamageSource f ()F getExhaustionCost +DamageSource f DROWN +DamageSource g ()Z ignoresInvulnerability +DamageSource g STARVE +DamageSource h ()Z isStarvation +DamageSource h CACTUS +DamageSource i FALL +DamageSource j ()LEntity; getEntity +DamageSource j OUT_OF_WORLD +DamageSource k ()LDamageSource; setIgnoreArmor +DamageSource k GENERIC +DamageSource l MAGIC +DamageSource m WITHER +DamageSource n ()LDamageSource; setExplosion +DamageSource n ANVIL +DamageSource o FALLING_BLOCK +DamageSource p translationIndex +DamageSource s ()Z isMagic +DamageSource t ()LDamageSource; setMagic +DataWatcher a (I)B getByte +DataWatcher a (II)V add +DataWatcher b (I)S getShort +DataWatcher b (ILjava/lang/Object;)V watch +DataWatcher c (I)I getInt +DataWatcher d (I)F getFloat +DataWatcher e (I)Ljava/lang/String; getString +DataWatcher f (I)LItemStack; getItemStack +DataWatcher i (I)V update +DedicatedPlayerList b ()LDedicatedServer; getServer +DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand +DedicatedServer k LOGGER +DedicatedServer o propertyManager +DedicatedServer q generateStructures +Enchantment A LURE +Enchantment B id +Enchantment C slot +Enchantment D name +Enchantment F weight +Enchantment a (LItemStack;)Z canEnchant +Enchantment a byId +Enchantment b ()I getMaxLevel +Enchantment b (Ljava/lang/String;)LEnchantment; getByName +Enchantment c ()Ljava/util/Set; getEffects +Enchantment c (I)LEnchantment; getById +Enchantment c PROTECTION_ENVIRONMENTAL +Enchantment d ()I getRandomWeight +Enchantment d PROTECTION_FIRE +Enchantment e ()I getStartLevel +Enchantment e PROTECTION_FALL +Enchantment f PROTECTION_EXPLOSIONS +Enchantment g PROTECTION_PROJECTILE +Enchantment h OXYGEN +Enchantment i WATER_WORKER +Enchantment j THORNS +Enchantment k DEPTH_STRIDER +Enchantment l DAMAGE_ALL +Enchantment m DAMAGE_UNDEAD +Enchantment n DAMAGE_ARTHROPODS +Enchantment o KNOCKBACK +Enchantment p FIRE_ASPECT +Enchantment q LOOT_BONUS_MOBS +Enchantment r DIG_SPEED +Enchantment s SILK_TOUCH +Enchantment t DURABILITY +Enchantment u LOOT_BONUS_BLOCKS +Enchantment v ARROW_DAMAGE +Enchantment w ARROW_KNOCKBACK +Enchantment x ARROW_FIRE +Enchantment y ARROW_INFINITE +Enchantment z LUCK +EnchantmentManager a (ILItemStack;)I getEnchantmentLevel +EnchantmentManager a (LEntity;)I getOxygenEnchantmentLevel +EnchantmentManager b (LEntityLiving;)I getFireAspectEnchantmentLevel +EnchantmentManager c (LEntityLiving;)I getDigSpeedEnchantmentLevel +EnchantmentManager e (LEntityLiving;)Z hasSilkTouchEnchantment +EnchantmentManager f (LEntityLiving;)I getBonusBlockLootEnchantmentLevel +EnchantmentManager i (LEntityLiving;)I getBonusMonsterLootEnchantmentLevel +EnchantmentSlotType a (LItem;)Z canEnchant +EnchantmentSlotType a ALL +EnchantmentSlotType b ARMOR +EnchantmentSlotType c ARMOR_FEET +EnchantmentSlotType d ARMOR_LEGS +EnchantmentSlotType e ARMOR_TORSO +EnchantmentSlotType f ARMOR_HEAD +EnchantmentSlotType g WEAPON +EnchantmentSlotType h DIGGER +EnchantmentSlotType i FISHING_ROD +EnchantmentSlotType j BREAKABLE +EnchantmentSlotType k BOW +Entity A lastYaw +Entity B lastPitch +Entity C onGround +Entity D positionChanged +Entity F ()I getId +Entity G velocityChanged +Entity H ()LDataWatcher; getDataWatcher +Entity I dead +Entity J ()V die +Entity J width +Entity K length +Entity M ()V burnFromLava +Entity N ()V extinguish +Entity O fallDistance +Entity Q ()V checkBlockCollisions +Entity T ()Z isFireProof +Entity V random +Entity W ticksLived +Entity X maxFireTicks +Entity Y inWater +Entity Z noDamageTicks 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()LInventoryEnderChest; getEnderChest +EntityHuman cp ()LScoreboard; getScoreboard +EntityHuman f (LEntity;)V attack +EntityHuman k (DDD)V checkMovement +EntityHuman n ()V closeInventory +EntityHuman r (I)V setScore +EntityHuman s (I)V addScore +EntityHuman t ()V updateAbilities +EntityHuman u (I)V giveExp +EntityInsentient A ()LItem; getLoot +EntityInsentient C ()Z isTypeNotPersistent +EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare +EntityInsentient a (LEntity;Z)V setLeashHolder +EntityInsentient a (ZZ)V unleash +EntityInsentient a lookController +EntityInsentient b (LEntityHuman;)I getExpValue +EntityInsentient b (ZI)V dropDeathLoot +EntityInsentient bS ()Z canSpawn +EntityInsentient bZ ()Z isPersistent +EntityInsentient bi targetSelector +EntityInsentient bj dropChances +EntityInsentient bl equipment +EntityInsentient bm canPickUpLoot +EntityInsentient bn persistent +EntityInsentient c (ILItemStack;)V setEquipment +EntityInsentient c 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()V initAttributes +EntityLiving aQ ticksFarFromPlayer +EntityMinecartAbstract J ()V die +EntityMinecartAbstract a (F)V setDamage +EntityMinecartAbstract a (LDamageSource;F)Z damageEntity +EntityMinecartAbstract c matrix +EntityMinecartAbstract p ()F getDamage +EntityMinecartAbstract q ()I getType +EntityMinecartAbstract a (LIBlockData;)V setDisplayBlock +EntityMinecartAbstract t ()LIBlockData; getDisplayBlock +EntityMinecartAbstract v ()I getDisplayBlockOffset +EntityMinecartAbstract l (I)V SetDisplayBlockOffset +EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock +EntityMinecartContainer a items +EntityMonster a (LDamageSource;F)Z damageEntity +EntityOcelot ct ()I getCatType +EntityOcelot r (I)V setCatType +EntityOwnable b ()Ljava/lang/String; getOwnerUUID +EntityOwnable m_ ()LEntity; getOwner +EntityPainting c art +EntityPig cl ()Z hasSaddle +EntityPig l (Z)V setSaddle +EntityPigZombie bm angerLevel +EntityPigZombie bn soundDelay +EntityPigZombie bo hurtBy 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setTamed +EntityTameableAnimal n (Z)V setSitting +EntityTracker a ()V updatePlayers +EntityTracker a (LEntity;)V track +EntityTracker a (LEntity;II)V addEntity +EntityTracker a (LEntity;IIZ)V addEntity +EntityTracker b (LEntity;)V untrackEntity +EntityTracker b (LEntity;LPacket;)V sendPacketToEntity +EntityTracker b (LEntityPlayer;)V untrackPlayer +EntityTracker b world +EntityTracker d trackedEntities +EntityTrackerEntry a (Ljava/util/List;)V track +EntityTrackerEntry a (LPacket;)V broadcast +EntityTrackerEntry a tracker +EntityTrackerEntry b (Ljava/util/List;)V scanPlayers +EntityTrackerEntry b (LEntityPlayer;)V updatePlayer +EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf +EntityTrackerEntry d (LEntityPlayer;)V clear +EntityTrackerEntry d xLoc +EntityTrackerEntry e yLoc +EntityTrackerEntry f zLoc +EntityTrackerEntry g yRot +EntityTrackerEntry h xRot +EntityTrackerEntry o trackedPlayers +EntityTrackerEntry t isMoving +EntityTypes a (Ljava/lang/String;LWorld;)LEntity; createEntityByName +EntityTypes a eggInfo +EntityVillager bm village +EntityVillager bn profession +EntityVillager bq tradingPlayer +EntityVillager bv riches +EntityVillager bB inventory +EntityVillager cl ()I getProfession +EntityVillager r (I)V setProfession +EntityWitherSkull a (Z)V setCharged +EntityWitherSkull l ()Z isCharged +EntityWolf a (LEnumColor;)V setCollarColor +EntityWolf cv ()Z isAngry +EntityWolf cw ()LEnumColor; getCollarColor +EntityWolf o (Z)V setAngry +EntityZombie a (LDamageSource;F)Z damageEntity +EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare +EntityZombie bq ()V getRareDrop +EntityZombie co ()Z isVillager +EntityZombie l (Z)V setBaby +EntityZombie m (Z)V setVillager +EnumAnimation a NONE +EnumAnimation b EAT +EnumAnimation c DRINK +EnumAnimation d BLOCK +EnumAnimation e BOW +ItemArmor$EnumArmorMaterial a LEATHER +ItemArmor$EnumArmorMaterial b CHAIN +ItemArmor$EnumArmorMaterial c IRON +ItemArmor$EnumArmorMaterial d GOLD +ItemArmor$EnumArmorMaterial e DIAMOND +EntityPainting$EnumArt a KEBAB +EntityPainting$EnumArt b AZTEC +EntityPainting$EnumArt c ALBAN +EntityPainting$EnumArt d AZTEC_2 +EntityPainting$EnumArt e BOMB +EntityPainting$EnumArt f PLANT +EntityPainting$EnumArt g WASTELAND +EntityPainting$EnumArt h POOL +EntityPainting$EnumArt i COURBET +EntityPainting$EnumArt j SEA +EntityPainting$EnumArt k SUNSET +EntityPainting$EnumArt l CREEBET +EntityPainting$EnumArt m WANDERER +EntityPainting$EnumArt n GRAHAM +EntityPainting$EnumArt o MATCH +EntityPainting$EnumArt p BUST +EntityPainting$EnumArt q STAGE +EntityPainting$EnumArt r VOID +EntityPainting$EnumArt s SKULL_AND_ROSES +EntityPainting$EnumArt t WITHER +EntityPainting$EnumArt u FIGHTERS +EntityPainting$EnumArt v POINTER +EntityPainting$EnumArt w PIGSCENE +EntityPainting$EnumArt x BURNING_SKULL +EntityPainting$EnumArt y SKELETON +EntityPainting$EnumArt z DONKEY_KONG +EnumDirection$EnumAxis a X +EnumDirection$EnumAxis b Y +EnumDirection$EnumAxis c Z +EnumDirection$EnumAxisDirection a POSITIVE +EnumDirection$EnumAxisDirection b NEGATIVE +TileEntityBanner$EnumBannerPatternType A HALF_VERTICAL +TileEntityBanner$EnumBannerPatternType B HALF_HORIZONTAL +TileEntityBanner$EnumBannerPatternType C HALF_VERTICAL_MIRROR +TileEntityBanner$EnumBannerPatternType D HALF_HORIZONTAL_MIRROR +TileEntityBanner$EnumBannerPatternType E BORDER +TileEntityBanner$EnumBannerPatternType F CURLY_BORDER +TileEntityBanner$EnumBannerPatternType G CREEPER +TileEntityBanner$EnumBannerPatternType H GRADIENT +TileEntityBanner$EnumBannerPatternType I GRADIENT_UP +TileEntityBanner$EnumBannerPatternType J BRICKS +TileEntityBanner$EnumBannerPatternType K SKULL +TileEntityBanner$EnumBannerPatternType L FLOWER +TileEntityBanner$EnumBannerPatternType M MOJANG +TileEntityBanner$EnumBannerPatternType a BASE +TileEntityBanner$EnumBannerPatternType b SQUARE_BOTTOM_LEFT +TileEntityBanner$EnumBannerPatternType c SQUARE_BOTTOM_RIGHT +TileEntityBanner$EnumBannerPatternType d SQUARE_TOP_LEFT +TileEntityBanner$EnumBannerPatternType e SQUARE_TOP_RIGHT +TileEntityBanner$EnumBannerPatternType f STRIPE_BOTTOM +TileEntityBanner$EnumBannerPatternType g STRIPE_TOP +TileEntityBanner$EnumBannerPatternType h STRIPE_LEFT +TileEntityBanner$EnumBannerPatternType i STRIPE_RIGHT +TileEntityBanner$EnumBannerPatternType j STRIPE_CENTER +TileEntityBanner$EnumBannerPatternType k STRIPE_MIDDLE +TileEntityBanner$EnumBannerPatternType l STRIPE_DOWNRIGHT +TileEntityBanner$EnumBannerPatternType m STRIPE_DOWNLEFT +TileEntityBanner$EnumBannerPatternType n STRIPE_SMALL +TileEntityBanner$EnumBannerPatternType o CROSS +TileEntityBanner$EnumBannerPatternType p STRAIGHT_CROSS +TileEntityBanner$EnumBannerPatternType q TRIANGLE_BOTTOM +TileEntityBanner$EnumBannerPatternType r TRIANGLE_TOP +TileEntityBanner$EnumBannerPatternType s TRIANGLES_BOTTOM +TileEntityBanner$EnumBannerPatternType t TRIANGLES_TOP +TileEntityBanner$EnumBannerPatternType u DIAGONAL_LEFT +TileEntityBanner$EnumBannerPatternType v DIAGONAL_RIGHT +TileEntityBanner$EnumBannerPatternType w DIAGONAL_LEFT_MIRROR +TileEntityBanner$EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR +TileEntityBanner$EnumBannerPatternType y CIRCLE_MIDDLE +TileEntityBanner$EnumBannerPatternType z RHOMBUS_MIDDLE +BlockBed$EnumBedPart a HEAD +BlockBed$EnumBedPart b FOOT +EntityHuman$EnumBedResult a OK +EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE +EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW +EntityHuman$EnumBedResult d TOO_FAR_AWAY +EntityHuman$EnumBedResult e OTHER_PROBLEM +EntityHuman$EnumBedResult f NOT_SAFE +EnumChatFormat a BLACK +EnumChatFormat b DARK_BLUE +EnumChatFormat c ()Z isFormat +EnumChatFormat c DARK_GREEN +EnumChatFormat d DARK_AQUA +EnumChatFormat e DARK_RED +EnumChatFormat f DARK_PURPLE +EnumChatFormat g GOLD +EnumChatFormat h GRAY +EnumChatFormat i DARK_GRAY +EnumChatFormat j BLUE +EnumChatFormat k GREEN +EnumChatFormat l AQUA +EnumChatFormat m RED +EnumChatFormat n LIGHT_PURPLE +EnumChatFormat o YELLOW +EnumChatFormat p WHITE +EnumChatFormat q OBFUSCATED +EnumChatFormat r BOLD +EnumChatFormat s STRIKETHROUGH +EnumChatFormat t UNDERLINE +EnumChatFormat u ITALIC +EnumChatFormat v RESET +EntityHuman$EnumChatVisibility a FULL +EntityHuman$EnumChatVisibility b SYSTEM +EntityHuman$EnumChatVisibility c HIDDEN +ChatClickable$EnumClickAction a OPEN_URL +ChatClickable$EnumClickAction b OPEN_FILE +ChatClickable$EnumClickAction c RUN_COMMAND +ChatClickable$EnumClickAction d TWITCH_USER_INFO +ChatClickable$EnumClickAction e SUGGEST_COMMAND +ChatClickable$EnumClickAction f CHANGE_PAGE +PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN +PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS +PacketPlayInClientCommand$EnumClientCommand c OPEN_INVENTORY_ACHIEVEMENT +BlockCobbleWall$EnumCobbleVariant a NORMAL +BlockCobbleWall$EnumCobbleVariant b MOSSY +EnumColor a ()I getColorIndex +EnumColor a (I)LEnumColor; fromInvColorIndex +EnumColor a WHITE +EnumColor b ()I getInvColorIndex +EnumColor b (I)LEnumColor; fromColorIndex +EnumColor b ORANGE +EnumColor c MAGENTA +EnumColor d LIGHT_BLUE +EnumColor e YELLOW +EnumColor f LIME +EnumColor g PINK +EnumColor h GRAY +EnumColor i SILVER +EnumColor j CYAN +EnumColor k PURPLE +EnumColor l BLUE +EnumColor m BROWN +EnumColor n GREEN +EnumColor o RED +EnumColor p BLACK +PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT +PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT +PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED +CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT +CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS +CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES +CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS +CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT +BlockRedstoneComparator$EnumComparatorMode a COMPARE +BlockRedstoneComparator$EnumComparatorMode b SUBTRACT +EnumCreatureType a MONSTER +EnumCreatureType b CREATURE +EnumCreatureType c AMBIENT +EnumCreatureType d WATER_CREATURE +EnumDifficulty a (I)LEnumDifficulty; getById +EnumDifficulty a PEACEFUL +EnumDifficulty b EASY +EnumDifficulty c NORMAL +EnumDifficulty d HARD +EnumDirection a (D)LEnumDirection; fromAngle +EnumDirection a (I)LEnumDirection; fromType1 +EnumDirection a DOWN +EnumDirection b (I)LEnumDirection; fromType2 +EnumDirection b UP +EnumDirection c NORTH +EnumDirection d ()LEnumDirection; opposite +EnumDirection d SOUTH +EnumDirection e WEST +EnumDirection f EAST +EnumDirection g ()I getAdjacentX +EnumDirection h ()I getAdjacentY +EnumDirection i ()I getAdjacentZ +EnumDirection$EnumDirectionLimit a HORIZONTAL +EnumDirection$EnumDirectionLimit b VERTICAL +BlockDirt$EnumDirtVariant a DIRT +BlockDirt$EnumDirtVariant b COARSE_DIRT +BlockDirt$EnumDirtVariant c PODZOL +BlockDoor$EnumDoorHalf a UPPER +BlockDoor$EnumDoorHalf b LOWER +BlockDoor$EnumDoorHinge a LEFT +BlockDoor$EnumDoorHinge b RIGHT +EntityInsentient$EnumEntityPositionType a ON_GROUND +EntityInsentient$EnumEntityPositionType b IN_AIR +EntityInsentient$EnumEntityPositionType c IN_WATER +PacketPlayInUseEntity$EnumEntityUseAction a INTERACT +PacketPlayInUseEntity$EnumEntityUseAction b ATTACK +PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT +ItemFish$EnumFish a COD +ItemFish$EnumFish b SALMON +ItemFish$EnumFish c CLOWNFISH +ItemFish$EnumFish d PUFFERFISH +BlockFlowerPot$EnumFlowerPotContents a EMPTY +BlockFlowerPot$EnumFlowerPotContents b POPPY +BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID +BlockFlowerPot$EnumFlowerPotContents d ALLIUM +BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA +BlockFlowerPot$EnumFlowerPotContents f RED_TULIP +BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP +BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP +BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP +BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY +BlockFlowerPot$EnumFlowerPotContents k DANDELION +BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING +BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING +BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING +BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING +BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING +BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING +BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED +BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN +BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH +BlockFlowerPot$EnumFlowerPotContents u FERN +BlockFlowerPot$EnumFlowerPotContents v CACTUS +BlockFlowers$EnumFlowerType a YELLOW +BlockFlowers$EnumFlowerType b RED +BlockFlowers$EnumFlowerVarient a DANDELION +BlockFlowers$EnumFlowerVarient b POPPY +BlockFlowers$EnumFlowerVarient c BLUE_ORCHID +BlockFlowers$EnumFlowerVarient d ALLIUM +BlockFlowers$EnumFlowerVarient e HOUSTONIA +BlockFlowers$EnumFlowerVarient f RED_TULIP +BlockFlowers$EnumFlowerVarient g ORANGE_TULIP +BlockFlowers$EnumFlowerVarient h WHITE_TULIP +BlockFlowers$EnumFlowerVarient i PINK_TULIP +BlockFlowers$EnumFlowerVarient j OXEYE_DAISY +GameRules$EnumGameRuleType a ANY_VALUE +GameRules$EnumGameRuleType b BOOLEAN_VALUE +GameRules$EnumGameRuleType c NUMERICAL_VALUE +WorldSettings$EnumGamemode a ()I getId +WorldSettings$EnumGamemode a (I)LWorldSettings$EnumGamemode; getById +WorldSettings$EnumGamemode a NOT_SET +WorldSettings$EnumGamemode b SURVIVAL +WorldSettings$EnumGamemode c CREATIVE +WorldSettings$EnumGamemode d ADVENTURE +WorldSettings$EnumGamemode e SPECTATOR +GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM +GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE +GenLayerSpecial$EnumGenLayerSpecial c SPECIAL +BlockStairs$EnumHalf a TOP +BlockStairs$EnumHalf b BOTTOM +ChatHoverable$EnumHoverAction a SHOW_TEXT +ChatHoverable$EnumHoverAction b SHOW_ACHIEVEMENT +ChatHoverable$EnumHoverAction c SHOW_ITEM +ChatHoverable$EnumHoverAction d SHOW_ENTITY +BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST +BlockHugeMushroom$EnumHugeMushroomVariant b NORTH +BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST +BlockHugeMushroom$EnumHugeMushroomVariant d WEST +BlockHugeMushroom$EnumHugeMushroomVariant e CENTER +BlockHugeMushroom$EnumHugeMushroomVariant f EAST +BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST +BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH +BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST +BlockHugeMushroom$EnumHugeMushroomVariant j STEM +BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE +BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE +BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM +EnumItemRarity a COMMON +EnumItemRarity b UNCOMMON +EnumItemRarity c RARE +EnumItemRarity d EPIC +BlockLever$EnumLeverPosition a DOWN_X +BlockLever$EnumLeverPosition b EAST +BlockLever$EnumLeverPosition c WEST +BlockLever$EnumLeverPosition d SOUTH +BlockLever$EnumLeverPosition e NORTH +BlockLever$EnumLeverPosition f UP_Z +BlockLever$EnumLeverPosition g UP_X +BlockLever$EnumLeverPosition h DOWN_Z +BlockLogAbstract$EnumLogRotation a X +BlockLogAbstract$EnumLogRotation b Y +BlockLogAbstract$EnumLogRotation c Z +BlockLogAbstract$EnumLogRotation d NONE +BlockWood$EnumLogVariant a OAK +BlockWood$EnumLogVariant b SPRUCE +BlockWood$EnumLogVariant c BIRCH +BlockWood$EnumLogVariant d JUNGLE +BlockWood$EnumLogVariant e ACACIA +BlockWood$EnumLogVariant f DARK_OAK +EntityMinecartAbstract$EnumMinecartType a RIDEABLE +EntityMinecartAbstract$EnumMinecartType b CHEST +EntityMinecartAbstract$EnumMinecartType c FURNACE +EntityMinecartAbstract$EnumMinecartType d TNT +EntityMinecartAbstract$EnumMinecartType e SPAWNER +EntityMinecartAbstract$EnumMinecartType f HOPPER +EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK +BlockPressurePlateBinary$EnumMobType a EVERYTHING +BlockPressurePlateBinary$EnumMobType b MOBS +BlockMonsterEggs$EnumMonsterEggVarient a STONE +BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE +BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK +EnumMonsterType a UNDEFINED +EnumMonsterType b UNDEAD +EnumMonsterType c ARTHROPOD +MovingObjectPosition$EnumMovingObjectType a MISS +MovingObjectPosition$EnumMovingObjectType b BLOCK +MovingObjectPosition$EnumMovingObjectType c ENTITY +ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS +ScoreboardTeamBase$EnumNameTagVisibility b NEVER +ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS +ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM +EnumParticle A FLAME +EnumParticle B LAVA +EnumParticle C FOOTSTEP +EnumParticle D CLOUD +EnumParticle E REDSTONE +EnumParticle F SNOWBALL +EnumParticle G SNOW_SHOVEL +EnumParticle H SLIME +EnumParticle I HEART +EnumParticle J BARRIER +EnumParticle K ITEM_CRACK +EnumParticle L BLOCK_CRACK +EnumParticle M BLOCK_DUST +EnumParticle N WATER_DROP +EnumParticle O ITEM_TAKE +EnumParticle P MOB_APPEARANCE +EnumParticle a EXPLOSION_NORMAL +EnumParticle b EXPLOSION_LARGE +EnumParticle c EXPLOSION_HUGE +EnumParticle d FIREWORKS_SPARK +EnumParticle e WATER_BUBBLE +EnumParticle f WATER_SPLASH +EnumParticle g WATER_WAKE +EnumParticle h SUSPENDED +EnumParticle i SUSPENDED_DEPTH +EnumParticle j CRIT +EnumParticle k CRIT_MAGIC +EnumParticle l SMOKE_NORMAL +EnumParticle m SMOKE_LARGE +EnumParticle n SPELL +EnumParticle o SPELL_INSTANT +EnumParticle p SPELL_MOB +EnumParticle q SPELL_MOB_AMBIENT +EnumParticle r SPELL_WITCH +EnumParticle s DRIP_WATER +EnumParticle t DRIP_LAVA +EnumParticle u VILLAGER_ANGRY +EnumParticle v VILLAGER_HAPPY +EnumParticle w TOWN_AURA +EnumParticle x NOTE +EnumParticle y PORTAL +EnumParticle z ENCHANTMENT_TABLE +BlockPistonExtension$EnumPistonType a DEFAULT +BlockPistonExtension$EnumPistonType b STICKY +PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING +PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING +PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING +PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING +PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING +PacketPlayInEntityAction$EnumPlayerAction f RIDING_JUMP +PacketPlayInEntityAction$EnumPlayerAction g OPEN_INVENTORY +PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS +PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM +PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM +PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER +PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE +PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY +PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME +PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER +PacketPlayOutPosition$EnumPlayerTeleportFlags a X +PacketPlayOutPosition$EnumPlayerTeleportFlags b Y +PacketPlayOutPosition$EnumPlayerTeleportFlags c Z +PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT +PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT +BlockPrismarine$EnumPrismarineVariant a ROUGH +BlockPrismarine$EnumPrismarineVariant b BRICKS +BlockPrismarine$EnumPrismarineVariant c DARK +EnumProtocol a HANDSHAKING +EnumProtocol b PLAY +EnumProtocol c STATUS +EnumProtocol d LOGIN +EnumProtocolDirection a SERVERBOUND +EnumProtocolDirection b CLIENTBOUND +LoginListener$EnumProtocolState a HELLO +LoginListener$EnumProtocolState b KEY +LoginListener$EnumProtocolState c AUTHENTICATING +LoginListener$EnumProtocolState d READY_TO_ACCEPT +LoginListener$EnumProtocolState f ACCEPTED +BlockQuartz$EnumQuartzVariant a DEFAULT +BlockQuartz$EnumQuartzVariant b CHISELED +BlockQuartz$EnumQuartzVariant c LINES_Y +BlockQuartz$EnumQuartzVariant d LINES_X +BlockQuartz$EnumQuartzVariant e LINES_Z +EntityRabbit cn ()I getRabbitType +EntityRabbit r (I)V setRabbitType +EntityRabbit$EnumRabbitState a NONE +EntityRabbit$EnumRabbitState b HOP +EntityRabbit$EnumRabbitState c STEP +EntityRabbit$EnumRabbitState d SPRINT +EntityRabbit$EnumRabbitState e ATTACK +BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT +BlockRedSandstone$EnumRedSandstoneVariant b CHISELED +BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH +BlockRedstoneWire$EnumRedstoneWireConnection a UP +BlockRedstoneWire$EnumRedstoneWireConnection b SIDE +BlockRedstoneWire$EnumRedstoneWireConnection c NONE +PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED +PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED +PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD +PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED +BlockSand$EnumSandVariant a SAND +BlockSand$EnumSandVariant b RED_SAND +BlockSandStone$EnumSandstoneVariant a DEFAULT +BlockSandStone$EnumSandstoneVariant b CHISELED +BlockSandStone$EnumSandstoneVariant c SMOOTH +PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE +PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE +IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER +IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS +EnumSkyBlock a SKY +EnumSkyBlock b BLOCK +BlockStepAbstract$EnumSlabHalf a TOP +BlockStepAbstract$EnumSlabHalf b BOTTOM +BlockStairs$EnumStairShape a STRAIGHT +BlockStairs$EnumStairShape b INNER_LEFT +BlockStairs$EnumStairShape c INNER_RIGHT +BlockStairs$EnumStairShape d OUTER_LEFT +BlockStairs$EnumStairShape e OUTER_RIGHT +BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE +BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE +BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND +BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD +BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE +BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ +BlockStone$EnumStoneVariant a STONE +BlockStone$EnumStoneVariant b GRANITE +BlockStone$EnumStoneVariant c GRANITE_SMOOTH +BlockStone$EnumStoneVariant d DIORITE +BlockStone$EnumStoneVariant e DIORITE_SMOOTH +BlockStone$EnumStoneVariant f ANDESITE +BlockStone$EnumStoneVariant g ANDESITE_SMOOTH +BlockSmoothBrick$EnumStonebrickType a DEFAULT +BlockSmoothBrick$EnumStonebrickType b MOSSY +BlockSmoothBrick$EnumStonebrickType c CRACKED +BlockSmoothBrick$EnumStonebrickType d CHISELED +BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER +BlockTallPlant$EnumTallFlowerVariants b SYRINGA +BlockTallPlant$EnumTallFlowerVariants c GRASS +BlockTallPlant$EnumTallFlowerVariants d FERN +BlockTallPlant$EnumTallFlowerVariants e ROSE +BlockTallPlant$EnumTallFlowerVariants f PAEONIA +BlockLongGrass$EnumTallGrassType a DEAD_BUSH +BlockLongGrass$EnumTallGrassType b GRASS +BlockLongGrass$EnumTallGrassType c FERN +BlockTallPlant$EnumTallPlantHalf a UPPER +BlockTallPlant$EnumTallPlantHalf b LOWER +BiomeBase$EnumTemperature a OCEAN +BiomeBase$EnumTemperature b COLD +BiomeBase$EnumTemperature c MEDIUM +BiomeBase$EnumTemperature d WARM +Chunk$EnumTileEntityState a IMMEDIATE +Chunk$EnumTileEntityState b QUEUED +Chunk$EnumTileEntityState c CHECK +PacketPlayOutTitle$EnumTitleAction a TITLE +PacketPlayOutTitle$EnumTitleAction b SUBTITLE +PacketPlayOutTitle$EnumTitleAction c TIMES +PacketPlayOutTitle$EnumTitleAction d CLEAR +PacketPlayOutTitle$EnumTitleAction e RESET +Item$EnumToolMaterial a WOOD +Item$EnumToolMaterial b STONE +Item$EnumToolMaterial c IRON +Item$EnumToolMaterial d EMERALD +Item$EnumToolMaterial e GOLD +BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH +BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST +BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST +BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST +BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH +BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH +BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST +BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST +BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST +BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST +BlockTrapdoor$EnumTrapdoorHalf a TOP +BlockTrapdoor$EnumTrapdoorHalf b BOTTOM +PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER +PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME +PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS +EnumWorldBorderState a GROWING +EnumWorldBorderState b SHRINKING +EnumWorldBorderState c STATIONARY +ExpirableListEntry c ()Ljava/util/Date; getExpires +ExpirableListEntry d ()Ljava/lang/String; getReason +Explosion d ()V clearBlocks +Explosion d world +Explosion e ()Ljava/util/List; getBlocks +Explosion e posX +Explosion f posY +Explosion g posZ +Explosion h source +Explosion i size +Explosion j blocks +FoodMetaData a ()I getFoodLevel +FoodMetaData a (IF)V eat +FoodMetaData a foodLevel +FoodMetaData b saturationLevel +FoodMetaData c exhaustionLevel +FoodMetaData d foodTickTimer +FoodMetaData e ()F getSaturationLevel +GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned +GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize +GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize +GameRules a (Ljava/lang/String;)Ljava/lang/String; get +GameRules a (Ljava/lang/String;Ljava/lang/String;)V set +GameRules b ()[Ljava/lang/String; getGameRules +GameRules b (Ljava/lang/String;)Z getBoolean +GameRules e (Ljava/lang/String;)Z contains +GenericAttributes a maxHealth +IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread +IAsyncTaskHandler aJ ()Z isMainThread +IAttribute a ()Ljava/lang/String; getName +IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower +IBlockAccess d (LBlockPosition;)Z isEmpty +IBlockAccess p (LBlockPosition;)LIBlockData; getType +IBlockAccess s (LBlockPosition;)LTileEntity; getTileEntity +IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set +IBlockData b (LIBlockState;)Ljava/lang/Comparable; get +IBlockData c ()LBlock; getBlock +IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier +IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling +IChatBaseComponent b ()LChatModifier; getChatModifier +IChatBaseComponent e ()Ljava/lang/String; getText +IChunkProvider a (II)Z isChunkLoaded +IChunkProvider a (LBlockPosition;)LChunk; getChunkAt +IChunkProvider a (LChunk;II)V recreateStructures +IChunkProvider a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor +IChunkProvider a (LIChunkProvider;II)V getChunkAt +IChunkProvider a (LWorld;Ljava/lang/String;LBlockPosition;)LBlockPosition; findNearestMapFeature +IChunkProvider a (ZLIProgressUpdate;)Z saveChunks +IChunkProvider d ()Z unloadChunks +IChunkProvider d (II)LChunk; getOrCreateChunk +IChunkProvider e ()Z canSave +IChunkProvider f ()Ljava/lang/String; getName +IChunkProvider g ()I getLoadedChunks +ICommand a (LICommandListener;)Z canUse +ICommand a (LICommandListener;[Ljava/lang/String;)V execute +ICommand a (LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete +ICommand b ([Ljava/lang/String;I)Z isListStart +ICommand c ()Ljava/lang/String; getCommand +ICommand c (LICommandListener;)Ljava/lang/String; getUsage +ICommandHandler a ()Ljava/util/Map; getCommands +ICommandListener a (LIChatBaseComponent;)V sendMessage +ICommandListener c ()LBlockPosition; getChunkCoordinates +ICommandListener e_ ()Ljava/lang/String; getName +ICommandListener e ()LWorld; getWorld +ICommandListener f_ ()LIChatBaseComponent; getScoreboardDisplayName +ICommandListener u_ ()Z getSendCommandFeedback +ICrafting a (LContainer;II)V setContainerData +ICrafting a (LContainer;LIInventory;)V setContainerData +IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile +IDataManager a (LWorldData;)V saveWorldData +IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData +IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader +IDataManager b ()Ljava/io/File; getDirectory +IDataManager c ()V checkSession +IDataManager d ()LWorldData; getWorldData +IDataManager e ()LIPlayerFileData; getPlayerFileData +IHopper z ()LWorld; getWorld +IInventory a (I)LItemStack; getItem +IInventory a (II)LItemStack; splitStack +IInventory a (ILItemStack;)V setItem +IInventory a_ (I)I getProperty +IInventory b (I)LItemStack; splitWithoutUpdate +IInventory b (LEntityHuman;)V startOpen +IInventory c (LEntityHuman;)V closeContainer +IInventory o_ ()I getSize +IInventory p_ ()V update +IInventory q_ ()I getMaxStackSize +IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers +IMerchant f_ ()LIChatBaseComponent; getScoreboardDisplayName +IMinecraftServer H ()Ljava/lang/String; getVersion +IMinecraftServer K ()[Ljava/lang/String; getPlayers +IMinecraftServer d_ ()Ljava/lang/String; getPlugins +IMinecraftServer M ()Z isDebugging +IMinecraftServer e (Ljava/lang/String;)V info +IMinecraftServer f (Ljava/lang/String;)V warning +IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand +IMojangStatistics ad ()Z getSnooperEnabled +INamable l ()Ljava/lang/String; getName +INamableTileEntity e_ ()Ljava/lang/String; getName +INamableTileEntity f_ ()LIChatBaseComponent; getScoreboardDisplayName +INamableTileEntity l_ ()Z hasCustomName +IPlayerFileData a (LEntityHuman;)V save +IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load +IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers +IPosition a ()D getX +IPosition b ()D getY +IPosition c ()D getZ +IProjectile c (DDDFF)V shoot +IScoreboardCriteria a ()Ljava/lang/String; getName +IScoreboardCriteria a (Ljava/util/List;)I getScoreModifier +IScoreboardCriteria a criteria +IScoreboardCriteria b ()Z isReadOnly +ISourceBlock d ()LBlockPosition; getBlockPosition +ISourceBlock h ()LTileEntity; getTileEntity +ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer +ITileEntityContainer k ()Ljava/lang/String; getContainerName +IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace +IWorldInventory a (LEnumDirection;)[I getSlotsForFace +IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace +IntHashMap a (I)Ljava/lang/Object; get +InventoryCraftResult a items +InventoryCrafting a items +InventoryLargeChest b left +InventoryLargeChest c right +InventoryMerchant a merchant +InventoryMerchant b itemsInSlots +InventoryMerchant c player +InventoryMerchant d recipe +InventoryMerchant i ()LMerchantRecipe; getRecipe +InventorySubcontainer c items +InventorySubcontainer p_ ()V update +InventorySubcontainer q_ ()I getMaxStackSize +InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory +InventoryUtils a (LWorld;DDDLItemStack;)V dropItem +InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory +InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity +IpBanList a (Ljava/net/SocketAddress;)Z isBanned +IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get +Item a ()Ljava/lang/String; getName +Item a (I)I filterData +Item a (LBlock;)LItem; getItemOf +Item a (LItemStack;LBlock;)F getDestroySpeed +Item a (LItemStack;LEntityHuman;LWorld;LBlockPosition;LEnumDirection;FFF)Z interactWith +Item b (I)LItem; getById +Item b (LBlock;)Z canDestroySpecialBlock +Item b (LItem;)I getId +Item c durability +Item d (I)LItem; setMaxDurability +Item d craftingResult +Item e REGISTRY +Item h 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isReadOnly +ScoreboardObjective a (Ljava/lang/String;)V setDisplayName +ScoreboardObjective b ()Ljava/lang/String; getName +ScoreboardObjective c ()LIScoreboardCriteria; getCriteria +ScoreboardObjective d ()Ljava/lang/String; getDisplayName +ScoreboardScore a ()V incrementScore +ScoreboardScore a (I)V addScore +ScoreboardScore a (Ljava/util/List;)V updateForList +ScoreboardScore b (I)V removeScore +ScoreboardScore c ()I getScore +ScoreboardScore c (I)V setScore +ScoreboardScore d ()LScoreboardObjective; getObjective +ScoreboardScore d playerName +ScoreboardScore e ()Ljava/lang/String; getPlayerName +ScoreboardScore e score +ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective +ScoreboardTeam a (Ljava/lang/String;)V setDisplayName +ScoreboardTeam a (LScoreboardTeamBase;Ljava/lang/String;)Ljava/lang/String; getPlayerDisplayName +ScoreboardTeam a (Z)V setAllowFriendlyFire +ScoreboardTeam b (Ljava/lang/String;)V setPrefix +ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles +ScoreboardTeam c ()Ljava/lang/String; getDisplayName +ScoreboardTeam c (Ljava/lang/String;)V setSuffix +ScoreboardTeam e ()Ljava/lang/String; getPrefix +ScoreboardTeam f ()Ljava/lang/String; getSuffix +ScoreboardTeam h ()Z canSeeFriendlyInvisibles +ScoreboardTeam k ()I packOptionData +ScoreboardTeam i ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility +ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility +ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly +ScoreboardTeamBase b ()Ljava/lang/String; getName +ScoreboardTeamBase d ()Ljava/util/Collection; getPlayerNameSet +ScoreboardTeamBase d (Ljava/lang/String;)Ljava/lang/String; getFormattedName +ScoreboardTeamBase g ()Z allowFriendlyFire +ServerCommand a command +ServerCommand b source +ServerGUI a ()Ljavax/swing/JComponent; a +ServerGUI a (Ljavax/swing/JTextArea;Ljavax/swing/JScrollPane;Ljava/lang/String;)V a +ServerGUI b ()Ljavax/swing/JComponent; b 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USE_ITEM_COUNT +StatisticList ae BREAK_ITEM_COUNT +StatisticList a (Ljava/lang/String;)LStatistic; getStatistic +StatisticList b stats +StatisticManager a (LAchievement;)Z hasAchievement +StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic +StatisticManager a (LStatistic;)I getStatisticValue +Block$StepSound a ()Ljava/lang/String; getBreakSound +Block$StepSound b ()Ljava/lang/String; getPlaceSound +Block$StepSound c ()Ljava/lang/String; getStepSound +Block$StepSound d ()F getVolume1 +Block$StepSound e ()F getVolume2 +StructureGenerator b (LWorld;LBlockPosition;)LBlockPosition; getNearestGeneratedFeature +BiomeBase$1 a switchMap +DedicatedServer$2 a server +TileEntity b world +TileEntity c position +TileEntity p_ ()V update +TileEntity v ()LBlockPosition; getPosition +TileEntity y_ ()LPacket; getUpdatePacket +TileEntity z ()LWorld; getWorld +TileEntityBanner a color +TileEntityBanner f patterns +TileEntityBeacon m inventorySlot +TileEntityBrewingStand g items +TileEntityBrewingStand h brewTime +TileEntityChest m items +TileEntityCommand b ()LCommandBlockListenerAbstract; getCommandBlock +TileEntityDispenser a (LItemStack;)I addItem +TileEntityDispenser e_ ()Ljava/lang/String; getName +TileEntityDispenser g items +TileEntityDispenser k ()Ljava/lang/String; getContainerName +TileEntityFurnace b (LItemStack;)I fuelTime +TileEntityFurnace c (LItemStack;)Z isFuel +TileEntityFurnace h items +TileEntityFurnace i burnTime +TileEntityFurnace j ticksForCurrentFuel +TileEntityFurnace k cookTime +TileEntityFurnace l cookTimeTotal +TileEntityFurnace m ()Z isBurning +TileEntityFurnace n ()V burn +TileEntityFurnace o ()Z canBurn +TileEntityHopper a (LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem +TileEntityHopper a items +TileEntityMobSpawner b ()LMobSpawnerAbstract; getSpawner +TileEntityNote a (LWorld;LBlockPosition;)V play +TileEntityNote a note +BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord 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allowAnimals +World I ()V checkSession +World J ()J getSeed +World K ()J getTime +World L ()J getDayTime +World M ()LBlockPosition; getSpawn +World O ()LIDataManager; getDataManager +World P ()LWorldData; getWorldData +World Q ()LGameRules; getGameRules +World U ()I getHeight +World Z ()LScoreboard; getScoreboard +World a (DDDD)LEntityHuman; findNearbyPlayer +World a (DDDLjava/lang/String;FF)V makeSound +World a (II)LChunk; getChunkAt +World a (IIIIIIZ)Z isAreaLoaded +World a (IIZ)Z isChunkLoaded +World a (LBlockPosition;)Z isValidLocation +World a (LBlockPosition;I)Z areChunksLoaded +World a (LBlockPosition;IZ)Z areChunksLoaded +World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween +World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween +World a (LBlockPosition;LIBlockData;)Z setTypeUpdate +World a (LBlockPosition;LIBlockData;I)Z setTypeAndData +World a (LBlockPosition;LTileEntity;)V setTileEntity +World a (LEntity;B)V broadcastEntityEffect +World a (LEntity;D)LEntityHuman; findNearbyPlayer +World a (LEntity;DDDFZ)LExplosion; explode +World a (LEntity;DDDFZZ)LExplosion; createExplosion +World a (LEntity;Ljava/lang/String;FF)V makeSound +World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes +World a (LEntity;Z)V entityJoinedWorld +World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire +World a (LEnumParticle;DDDDDD[I)V addParticle +World a (LIWorldAccess;)V addIWorldAccess +World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace +World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace +World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace +World a (ZZ)V setSpawnFlags +World aa ()LEnumDifficulty; getDifficulty +World b (DDDD)Z isPlayerNearby +World b (ILBlockPosition;I)V triggerEffect +World b (J)V setDayTime +World b (LBlockPosition;)LBiomeBase; getBiome +World b (LBlockPosition;LBlock;)V update +World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered +World b (LBlockPosition;Z)Z setAir +World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities +World c ()V doTick +World c (LBlockPosition;LBlock;)V applyPhysics +World c (LBlockPosition;LBlock;II)V playBlockAction +World c (LBlockPosition;LEnumDirection;)I getBlockFacePower +World c (LEntity;)Z strikeLightning +World d ()V everyoneSleeping +World d (LAxisAlignedBB;)Z containsLiquid +World d (LEntity;)Z addEntity +World e (LBlockPosition;)Z isLoaded +World e (LBlockPosition;LBlock;)V updateAdjacentComparators +World e (LEntity;)V kill +World f (LBlockPosition;)LChunk; getChunkAtWorldCoords +World f (LEntity;)V removeEntity +World f entityList +World g (LBlockPosition;)Z setAir +World h (LBlockPosition;)V notify +World i ()V tickEntities +World i tileEntityList +World j players +World l (LBlockPosition;)I getLightLevel +World l entitiesById +World m (LBlockPosition;)LBlockPosition; getHighestBlockYAt +World s random +World t worldProvider +World v ()LWorldChunkManager; getWorldChunkManager +World v chunkProvider +World w dataManager +World x worldData +World y (LBlockPosition;)I getBlockPower +World y isLoading +World z (LBlockPosition;)Z isBlockIndirectlyPowered +World z worldMaps +World af ()LWorldBorder; getWorldBorder +WorldBorder a ()LEnumWorldBorderState; getState +WorldBorder a (LChunkCoordIntPair;)Z isInBounds +WorldBorder h ()D getSize +WorldBorder a (D)V setSize +WorldBorder a (DDJ)V transitionSizeBetween +WorldBorder f ()D getCenterX +WorldBorder g ()D getCenterZ +WorldBorder c (DD)V setCenter +WorldBorder m ()D getDamageBuffer +WorldBorder b (D)V setDamageBuffer +WorldBorder n ()D getDamageAmount +WorldBorder c (D)V setDamageAmount +WorldBorder p ()I getWarningTime +WorldBorder b (I)V setWarningTime +WorldBorder q ()I getWarningDistance +WorldBorder c (I)V setWarningDistance +WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome +WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome +WorldChunkManager a ([FIIII)[F getWetness +WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes +WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock +WorldData B ()Ljava/lang/String; getGeneratorOptions +WorldData a (LBlockPosition;)V setSpawn +WorldData a (LEnumDifficulty;)V setDifficulty +WorldData a (LWorldSettings$EnumGamemode;)V setGameType +WorldData a (Z)V setThundering +WorldData b ()J getSeed +WorldData b (J)V setTime +WorldData b (Z)V setStorm +WorldData c (J)V setDayTime +WorldData f ()J getTime +WorldData f (I)V setThunderDuration +WorldData g ()J getDayTime +WorldData g (I)V setWeatherDuration +WorldData k ()Ljava/lang/String; getName +WorldData n ()Z isThundering +WorldData o ()I getThunderDuration +WorldData p ()Z hasStorm +WorldData q ()I getWeatherDuration +WorldData r ()LWorldSettings$EnumGamemode; getGameType +WorldData s ()Z shouldGenerateMapFeatures +WorldData t ()Z isHardcore +WorldData u ()LWorldType; getType +WorldGenFlatInfo a layers +WorldGenFlatInfo b structures +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR +WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate +WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate +WorldManager b world +WorldMap a (II)V flagDirty +WorldMap b centerX +WorldMap c centerZ +WorldMap d map +WorldMap e scale +WorldMap f colors +WorldMap h decorations +WorldMap$WorldMapHumanTracker a trackee +WorldMap$WorldMapHumanTracker c worldMap +WorldNBTStorage b baseDir +WorldNBTStorage c playerDir +WorldNBTStorage d dataDir +WorldNBTStorage e sessionId +WorldProvider a (I)LWorldProvider; byDimension +WorldProvider a (II)Z canSpawn +WorldProvider c ()LIChunkProvider; getChunkProvider +WorldProvider g dimension +WorldProvider h type +WorldProvider i ()I getSeaLevel +WorldProvider k ()Ljava/lang/String; getName +WorldProvider l ()Ljava/lang/String; getSuffix +WorldProvider q ()I getDimension +WorldProvider r ()LWorldBorder; getWorldBorder +WorldServer I server +WorldServer J tracker +WorldServer K manager +WorldServer N entitiesByUUID +WorldServer P emptyTime +WorldServer a (IIIIII)Ljava/util/List; getTileEntities +WorldServer a (Ljava/util/UUID;)LEntity; getEntity +WorldServer a (ZLIProgressUpdate;)V save +WorldServer ah ()Z getSpawnNPCs +WorldServer ai ()Z getSpawnAnimals +WorldServer b chunkProviderServer +WorldServer c savingDisabled +WorldServer d siegeManager +WorldServer f ()Z everyoneDeeplySleeping +WorldServer m ()LBlockPosition; getDimensionSpawn +WorldServer n ()V flushSave +WorldServer o ()V saveLevel +WorldServer r ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer +WorldServer s ()LEntityTracker; getTracker +WorldServer t ()LPlayerChunkMap; getPlayerChunkMap +WorldServer u ()LPortalTravelAgent; getTravelAgent +WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings +WorldType a ()Ljava/lang/String; name +WorldType a (Ljava/lang/String;)LWorldType; getType +WorldType a types +WorldType b NORMAL +WorldType c FLAT +WorldType d ()I getVersion +WorldType d LARGE_BIOMES +WorldType e AMPLIFIED +WorldType f CUSTOMIZED +WorldType g DEBUG_ALL_BLOCK_STATES +WorldType h NORMAL_1_1 +WorldType j name +WorldType k version +BlockFire T flameChances +NetworkManager k channel +EntityPlayer z ()V resetIdleTimer +EntityHuman v ()Z isSpectator +EntityPlayer e (LEntity;)V setSpectatorTarget +WorldData y ()LEnumDifficulty; getDifficulty +WorldData z ()Z isDifficultyLocked +GenericAttributes e ATTACK_DAMAGE +GenericAttributes d MOVEMENT_SPEED +GenericAttributes b FOLLOW_RANGE +EntityGuardian br goalRandomStroll +EntityGuardian a (Z)V setElder +EntityGuardian cn ()Z isElder +PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement + + |