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authormd_5 <git@md-5.net>2018-07-15 10:00:00 +1000
committermd_5 <git@md-5.net>2018-07-15 10:00:00 +1000
commita5effc614208d06202688a775f25d7b820b36d47 (patch)
tree2a8bafb16184a5dc2dd125bacb9d315c390fa30a
parentbe360cc298a06b5355ecd057f5b1feb894a73f0f (diff)
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Update to Minecraft 1.13-pre7
-rw-r--r--README.md4
-rw-r--r--bin/SpecialSource-2.jarbin1646924 -> 1854519 bytes
-rw-r--r--bin/SpecialSource.jarbin1581795 -> 1581651 bytes
-rw-r--r--bin/fernflower.jarbin622026 -> 9771416 bytes
-rw-r--r--info.json12
-rw-r--r--mappings/bukkit-1.12.2-cl.csrg1723
-rw-r--r--mappings/bukkit-1.12.2-members.csrg3385
-rw-r--r--mappings/bukkit-1.13-pre7-cl.csrg2260
-rw-r--r--mappings/bukkit-1.13-pre7-members.csrg4639
-rw-r--r--mappings/bukkit-1.13-pre7.at (renamed from mappings/bukkit-1.12.2.at)72
10 files changed, 6967 insertions, 5128 deletions
diff --git a/README.md b/README.md
index 3e738c8..aaf56fc 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,6 @@
SpigotMC Build Data
===================
-Data needed to build custom MC servers. \ No newline at end of file
+Data needed to build custom MC servers.
+
+(c) 2014-2018 SpigotMC Pty. Ltd.
diff --git a/bin/SpecialSource-2.jar b/bin/SpecialSource-2.jar
index abc179f..4dda496 100644
--- a/bin/SpecialSource-2.jar
+++ b/bin/SpecialSource-2.jar
Binary files differ
diff --git a/bin/SpecialSource.jar b/bin/SpecialSource.jar
index c89bf2b..8a2b98e 100644
--- a/bin/SpecialSource.jar
+++ b/bin/SpecialSource.jar
Binary files differ
diff --git a/bin/fernflower.jar b/bin/fernflower.jar
index 7d8535a..5ff049d 100644
--- a/bin/fernflower.jar
+++ b/bin/fernflower.jar
Binary files differ
diff --git a/info.json b/info.json
index cf88e5c..0220f3a 100644
--- a/info.json
+++ b/info.json
@@ -1,10 +1,10 @@
{
- "minecraftVersion": "1.12.2",
- "serverUrl": "https://launcher.mojang.com/mc/game/1.12.2/server/886945bfb2b978778c3a0288fd7fab09d315b25f/server.jar",
- "minecraftHash": "71728ed3fbd0acd1394bf3ade2649a5c",
- "accessTransforms": "bukkit-1.12.2.at",
- "classMappings": "bukkit-1.12.2-cl.csrg",
- "memberMappings": "bukkit-1.12.2-members.csrg",
+ "minecraftVersion": "1.13-pre7",
+ "serverUrl": "https://launcher.mojang.com/mc/game/1.13-pre7/server/6cd8348fadedaa1de5851f449b995c835bb569eb/server.jar",
+ "minecraftHash": "ab957cb324c52911b68a4a777c557794",
+ "accessTransforms": "bukkit-1.13-pre7.at",
+ "classMappings": "bukkit-1.13-pre7-cl.csrg",
+ "memberMappings": "bukkit-1.13-pre7-members.csrg",
"packageMappings": "package.srg",
"decompileCommand": "java -jar BuildData/bin/fernflower.jar -dgs=1 -hdc=0 -asc=1 -udv=0 {0} {1}"
}
diff --git a/mappings/bukkit-1.12.2-cl.csrg b/mappings/bukkit-1.12.2-cl.csrg
deleted file mode 100644
index 9912650..0000000
--- a/mappings/bukkit-1.12.2-cl.csrg
+++ /dev/null
@@ -1,1723 +0,0 @@
-# (c) 2017 SpigotMC Pty. Ltd.
-a EnumChatFormat
-aa CriterionTriggerCuredZombieVillager
-aaa EntityMushroomCow
-aab EntityOcelot
-aac EntityParrot
-aad EntityPig
-aae EntityPolarBear
-aaf EntityRabbit
-aaf$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack
-aaf$b EntityRabbit$PathfinderGoalRabbitAvoidTarget
-aaf$c EntityRabbit$GroupDataRabbit
-aaf$d EntityRabbit$ControllerJumpRabbit
-aaf$e EntityRabbit$ControllerMoveRabbit
-aaf$f EntityRabbit$PathfinderGoalRabbitPanic
-aaf$g EntityRabbit$PathfinderGoalEatCarrots
-aag EntitySheep
-aah EntityPerchable
-aai EntitySnowman
-aaj EntitySquid
-aaj$a EntitySquid$PathfinderGoalSquid
-aak EntityIronGolem
-aal EntityWaterAnimal
-aam EntityWolf
-aan EntityHorseChestedAbstract
-aao EntityHorseAbstract
-aap EntityHorseDonkey
-aaq EntityHorse
-aar EnumHorseArmor
-aas EntityLlama
-aat EntityHorseMule
-aau EntityHorseSkeleton
-aav PathfinderGoalHorseTrap
-aaw EntityHorseZombie
-ab CriterionConditionDamage
-aba IComplex
-abb EntityComplexPart
-abc EntityEnderCrystal
-abd EntityEnderDragon
-abf AbstractDragonController
-abg AbstractDragonControllerLanded
-abh DragonControllerCharge
-abi DragonControllerDying
-abj DragonControllerHold
-abk DragonControllerHover
-abl DragonControllerLandingFly
-abm DragonControllerLanding
-abn IDragonController
-abo DragonControllerLandedAttack
-abp DragonControllerLandedFlame
-abq DragonControllerLandedSearch
-abr DragonControllerStrafe
-abs DragonControllerFly
-abt DragonControllerPhase
-abu DragonControllerManager
-abx EntityWither
-abz EntityArmorStand
-ac CriterionConditionDamageSource
-aca EntityHanging
-acb EntityItemFrame
-acc EntityLeash
-acd EntityPainting
-acd$a EntityPainting$EnumArt
-acf EntityFishingHook
-acf$a EntityFishingHook$HookState
-ach EntityWeather
-aci EntityLightning
-ack EntityFallingBlock
-acl EntityItem
-acm EntityTNTPrimed
-aco EntityIllagerAbstract
-acp EntitySkeletonAbstract
-acq EntityBlaze
-acq$a EntityBlaze$PathfinderGoalBlazeFireball
-acr EntityCaveSpider
-acs EntityCreeper
-act EntityGuardianElder
-acu EntityEnderman
-acu$a EntityEnderman$PathfinderGoalEndermanPlaceBlock
-acu$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
-acu$c EntityEnderman$PathfinderGoalEndermanPickupBlock
-acv EntityEndermite
-acw IMonster
-acx EntityEvoker
-acy EntityGhast
-acy$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget
-acy$b EntityGhast$ControllerGhast
-acy$c EntityGhast$PathfinderGoalGhastAttackTarget
-acy$d EntityGhast$PathfinderGoalGhastIdleMove
-acz EntityGiantZombie
-ad CriterionConditionDistance
-ada EntityGuardian
-ada$a EntityGuardian$PathfinderGoalGuardianAttack
-ada$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid
-ada$c EntityGuardian$ControllerMoveGuardian
-adb EntityZombieHusk
-adc EntityIllagerIllusioner
-add EntityMagmaCube
-ade EntityMonster
-adf EntityPigZombie
-adf$a EntityPigZombie$PathfinderGoalAnger
-adf$b EntityPigZombie$PathfinderGoalAngerOther
-adg IRangedEntity
-adh GenericAttributes
-adi EntityShulker
-adj EntitySilverfish
-adj$a EntitySilverfish$PathfinderGoalSilverfishHideInBlock
-adj$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers
-adk EntitySkeleton
-adl EntitySlime
-adl$a EntitySlime$PathfinderGoalSlimeNearestPlayer
-adl$b EntitySlime$PathfinderGoalSlimeRandomJump
-adl$c EntitySlime$PathfinderGoalSlimeIdle
-adl$d EntitySlime$ControllerMoveSlime
-adl$e EntitySlime$PathfinderGoalSlimeRandomDirection
-adm EntityIllagerWizard
-adm$a EntityIllagerWizard$Spell
-adn EntitySpider
-adn$a EntitySpider$PathfinderGoalSpiderMeleeAttack
-adn$b EntitySpider$GroupDataSpider
-adn$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget
-ado EntitySkeletonStray
-adp EntityVex
-adq EntityVindicator
-adr EntityWitch
-ads EntitySkeletonWither
-adt EntityZombie
-adt$a EntityZombie$GroupDataZombie
-adu EntityZombieVillager
-adx NPC
-ady EntityVillager
-ady$a EntityVillager$MerchantRecipeOptionBuy
-ady$b EntityVillager$MerchantRecipeOptionBook
-ady$c EntityVillager$MerchantRecipeOptionEnchant
-ady$d EntityVillager$MerchantRecipeOptionProcess
-ady$e EntityVillager$MerchantRecipeOptionSell
-ady$f EntityVillager$IMerchantRecipeOption
-ady$g EntityVillager$MerchantOptionRandomRange
-ae CriterionTriggerEffectsChanged
-aeb PlayerAbilities
-aec PlayerInventory
-aed EntityHuman
-aed$a EntityHuman$EnumBedResult
-aed$b EntityHuman$EnumChatVisibility
-aef AutoRecipeStackManager
-aeh EntityArrow
-aeh$a EntityArrow$PickupStatus
-aei EntityDragonFireball
-aej EntityEvokerFangs
-aek EntityEnderSignal
-ael EntityFireball
-aem EntityFireworks
-aen EntityLargeFireball
-aeo EntityLlamaSpit
-aep IProjectile
-aeq ProjectileHelper
-aer EntityShulkerBullet
-aes EntitySmallFireball
-aet EntitySnowball
-aeu EntitySpectralArrow
-aev EntityProjectile
-aew EntityEgg
-aex EntityEnderPearl
-aey EntityThrownExpBottle
-aez EntityPotion
-af CriterionTriggerEnchantedItem
-afa EntityTippedArrow
-afb EntityWitherSkull
-afd EntityBoat
-afd$a EntityBoat$EnumStatus
-afd$b EntityBoat$EnumBoatType
-afe EntityMinecartAbstract
-afe$a EntityMinecartAbstract$EnumMinecartType
-aff EntityMinecartChest
-afg EntityMinecartCommandBlock
-afh EntityMinecartContainer
-afi EntityMinecartFurnace
-afj EntityMinecartHopper
-afk EntityMinecartRideable
-afl EntityMinecartMobSpawner
-afm EntityMinecartTNT
-afp FoodMetaData
-afr Container
-afs ContainerAnvil
-aft ContainerBeacon
-aft$a ContainerBeacon$SlotBeacon
-afu ContainerBrewingStand
-afu$b ContainerBrewingStand$SlotBrewing
-afu$c ContainerBrewingStand$SlotPotionBottle
-afv ContainerChest
-afw InventoryClickType
-afx ICrafting
-afy InventoryCrafting
-afz ContainerWorkbench
-ag CriterionConditionEnchantments
-aga ContainerDispenser
-agb ContainerEnchantTable
-agc SlotFurnaceFuel
-agd ContainerFurnace
-age SlotFurnaceResult
-agf ContainerHopper
-agg InventoryHorseChest
-agh ContainerHorse
-agi ContainerPlayer
-agj InventoryMerchant
-agk ContainerMerchant
-agl SlotMerchantResult
-agm InventoryEnderChest
-agn InventoryCraftResult
-ago SlotResult
-agp ContainerShulkerBox
-agq SlotShulkerBox
-agr Slot
-agt ItemAir
-agu ItemAnvil
-agv ItemArmor
-agv$a ItemArmor$EnumArmorMaterial
-agw ItemArmorStand
-agx ItemArrow
-agy ItemAxe
-agz ItemBanner
-ah CriterionTriggerEnterBlock
-aha ItemBed
-ahb ItemBlock
-ahc ItemReed
-ahd ItemBoat
-ahe ItemBook
-ahf ItemGlassBottle
-ahg ItemBow
-ahh ItemSoup
-ahi ItemBucket
-ahj ItemCarrotStick
-ahk ItemChorusFruit
-ahl ItemClock
-ahm ItemCoal
-ahn ItemCompass
-aho ItemWorldMapBase
-ahp CreativeModeTab
-ahq ItemTool
-ahr ItemDoor
-ahs EnumColor
-aht ItemDye
-ahu ItemCloth
-ahv ItemEgg
-ahw ItemElytra
-ahx ItemMapEmpty
-ahy ItemEnchantedBook
-ahz ItemEndCrystal
-ai CriterionTriggerEntityHurtPlayer
-aia ItemEnderEye
-aib ItemEnderPearl
-aic ItemExpBottle
-aid ItemFireball
-aie ItemFireworksCharge
-aif ItemFireworks
-aig ItemFish
-aig$a ItemFish$EnumFish
-aih ItemFishingRod
-aii ItemFlintAndSteel
-aij ItemFood
-aik ItemGoldenApple
-ail ItemHanging
-aim ItemHoe
-ain Item
-ain$a Item$EnumToolMaterial
-aio ItemCooldown
-aio$a ItemCooldown$Info
-aip ItemStack
-aiq IDynamicTexture
-air Items
-ais ItemKnowledgeBook
-ait ItemLeash
-aiu ItemLeaves
-aiv ItemLingeringPotion
-aiw ItemWorldMap
-aix ItemMilkBucket
-aiy ItemMinecart
-aiz ItemMultiTexture
-aj CriterionConditionEntity
-aja ItemNameTag
-ajb ItemPickaxe
-ajc ItemPiston
-ajd ItemPotion
-aje EnumItemRarity
-ajf ItemRecord
-ajg ItemRedstone
-ajh ItemSaddle
-aji ItemSeedFood
-ajj ItemSeeds
-ajk ItemCooldownPlayer
-ajl ItemShears
-ajm ItemShield
-ajn ItemSpade
-ajo ItemShulkerBox
-ajp ItemSign
-ajq ItemNetherStar
-ajr ItemSkull
-ajs ItemStep
-ajt ItemSnow
-aju ItemSnowball
-ajv ItemMonsterEgg
-ajw ItemSpectralArrow
-ajx ItemSplashPotion
-ajy ItemSword
-ajz ItemWithAuxData
-ak CriterionTriggerImpossible
-aka ItemTippedArrow
-akc EnumAnimation
-akd ItemWaterLily
-ake ItemBookAndQuill
-akf ItemWrittenBook
-akg PotionRegistry
-akh PotionBrewer
-akh$a PotionBrewer$PredicatedCombination
-aki PotionUtil
-akj Potions
-akl RecipeArmorDye
-akm RecipesBanner
-akm$a RecipesBanner$AddRecipe
-akm$b RecipesBanner$DuplicateRecipe
-akn RecipeBookClone
-ako RecipeFireworks
-akp RecipesFurnace
-akq RecipeItemStack
-akr RecipeMapClone
-aks RecipeMapExtend
-akt IRecipe
-aku CraftingManager
-akv RecipeRepair
-akw ShapedRecipes
-akx ShapelessRecipes
-aky RecipiesShield
-aky$a RecipiesShield$Decoration
-akz RecipeShulkerBox
-akz$a RecipeShulkerBox$Dye
-al CriterionTriggerInventoryChanged
-ala RecipeTippedArrow
-alc EnchantmentArrowDamage
-ald EnchantmentFlameArrows
-ale EnchantmentInfiniteArrows
-alf EnchantmentArrowKnockback
-alg EnchantmentBinding
-alh EnchantmentWeaponDamage
-ali EnchantmentDurability
-alj EnchantmentDigging
-alk Enchantment
-alk$a Enchantment$Rarity
-all EnchantmentSlotType
-alm EnchantmentManager
-alm$a EnchantmentManager$EnchantmentModifierArthropods
-alm$b EnchantmentManager$EnchantmentModifierThorns
-alm$c EnchantmentManager$EnchantmentModifier
-alm$d EnchantmentManager$EnchantmentModifierDamage
-alm$e EnchantmentManager$EnchantmentModifierProtection
-aln WeightedRandomEnchant
-alo Enchantments
-alp EnchantmentFire
-alq EnchantmentLure
-alr EnchantmentFrostWalker
-als EnchantmentKnockback
-alt EnchantmentLootBonus
-alu EnchantmentMending
-alv EnchantmentOxygen
-alw EnchantmentProtection
-alw$a EnchantmentProtection$DamageType
-alx EnchantmentSweeping
-aly EnchantmentThorns
-alz EnchantmentSilkTouch
-am CriterionTriggerItemDurabilityChanged
-ama EnchantmentVanishing
-amb EnchantmentDepthStrider
-amc EnchantmentWaterWorker
-amf IMerchant
-amg MerchantRecipe
-amh MerchantRecipeList
-amj CommandBlockListenerAbstract
-amk MobSpawnerAbstract
-aml BlockActionData
-amn ChunkCoordIntPair
-amp Explosion
-amr GameRules
-amr$a GameRules$GameRuleValue
-amr$b GameRules$EnumGameRuleType
-ams EnumGamemode
-amu World
-amv ExceptionWorldConflict
-amw IWorldAccess
-amx WorldSettings
-amy IBlockAccess
-amz WorldType
-an CriterionConditionItem
-ana EnumSkyBlock
-anb SpawnerCreature
-anc PortalTravelAgent
-anc$a PortalTravelAgent$ChunkCoordinatesPortal
-and ChunkCache
-ane MobSpawnerData
-anf NextTickListEntry
-ang BiomeBeach
-anh BiomeBase
-anh$b BiomeBase$EnumTemperature
-anh$c BiomeBase$BiomeMeta
-ani BiomeCache
-ank BiomeDecorator
-anl WorldChunkManager
-anm Biomes
-ano BiomeDesert
-anp BiomeBigHills
-anp$a BiomeBigHills$Type
-anq WorldChunkManagerHell
-anr BiomeForest
-anr$a BiomeForest$Type
-ans BiomeHell
-ant BiomeDecoratorHell
-anu BiomeIcePlains
-anv BiomeJungle
-anw BiomeMesa
-anx BiomeMushrooms
-any BiomeForestMutated
-anz BiomeSavannaMutated
-ao CriterionTriggerKilled
-aoa BiomeOcean
-aob BiomePlains
-aoc BiomeRiver
-aod BiomeSavanna
-aoe BiomeStoneBeach
-aof BiomeSwamp
-aog BiomeTaiga
-aog$a BiomeTaiga$Type
-aoh BiomeTheEnd
-aoi BiomeTheEndDecorator
-aoi$a BiomeTheEndDecorator$SpikeCache
-aoj BiomeVoid
-aok BiomeVoidDecorator
-aom BlockAir
-aon BlockAnvil
-aon$a BlockAnvil$TileEntityContainerAnvil
-aoo BlockBanner
-aoo$a BlockBanner$BlockStandingBanner
-aoo$b BlockBanner$BlockWallBanner
-aop BlockBarrier
-aoq BlockTileEntity
-aor BlockPressurePlateAbstract
-aos BlockMinecartTrackAbstract
-aos$a BlockMinecartTrackAbstract$MinecartTrackLogic
-aos$b BlockMinecartTrackAbstract$EnumTrackPosition
-aot BlockBeacon
-aou BlockBed
-aou$a BlockBed$EnumBedPart
-aov BlockBeetroot
-aow Block
-aow$a Block$EnumRandomOffset
-aox Blocks
-aoy BlockBone
-aoz IBlockFragilePlantElement
-ap CriterionTriggerLevitation
-apa BlockBookshelf
-apb BlockBrewingStand
-apc BlockPlant
-apd BlockButtonAbstract
-ape BlockCactus
-apf BlockCake
-apg BlockCarrots
-aph BlockCauldron
-api BlockChest
-api$a BlockChest$Type
-apj BlockChorusFlower
-apk BlockChorusFruit
-apl BlockClay
-apm BlockCocoa
-apn BlockCloth
-apo BlockCommand
-app BlockRedstoneComparator
-app$a BlockRedstoneComparator$EnumComparatorMode
-apq BlockConcretePowder
-apr BlockWorkbench
-apr$a BlockWorkbench$TileEntityContainerWorkbench
-aps BlockCrops
-apt BlockDaylightDetector
-apu BlockDeadBush
-apv BlockMinecartDetector
-apw BlockDiodeAbstract
-apx BlockDirectional
-apy BlockDirt
-apy$a BlockDirt$EnumDirtVariant
-apz BlockDispenser
-aq CriterionConditionLocation
-aqa BlockDoor
-aqa$a BlockDoor$EnumDoorHalf
-aqa$b BlockDoor$EnumDoorHinge
-aqb BlockTallPlant
-aqb$a BlockTallPlant$EnumTallPlantHalf
-aqb$b BlockTallPlant$EnumTallFlowerVariants
-aqc BlockDragonEgg
-aqd BlockDropper
-aqe BlockFlowing
-aqf BlockEnchantmentTable
-aqg BlockEndGateway
-aqh BlockEnderPortal
-aqi BlockEnderPortalFrame
-aqj BlockEndRod
-aqk BlockEnderChest
-aql ITileEntity
-aqm BlockFalling
-aqn BlockSoil
-aqo BlockFence
-aqp BlockFenceGate
-aqq BlockFire
-aqr BlockFlowers
-aqr$a BlockFlowers$EnumFlowerVarient
-aqr$b BlockFlowers$EnumFlowerType
-aqs BlockFlowerPot
-aqs$a BlockFlowerPot$EnumFlowerPotContents
-aqt BlockIceFrost
-aqu BlockDoubleStoneStep2
-aqv BlockDoubleStep
-aqw BlockDoubleWoodStep
-aqx BlockFurnace
-aqy BlockGlass
-aqz BlockGlazedTerracotta
-ar CriterionTriggerLocation
-ara BlockLightStone
-arb BlockGrass
-arc BlockGrassPath
-ard BlockGravel
-are BlockStoneStep2
-arf BlockStepAbstract
-arf$a BlockStepAbstract$EnumSlabHalf
-arg BlockStep
-arh BlockHalfTransparent
-ari BlockWoodStep
-arj BlockHardenedClay
-ark BlockHay
-arl BlockHopper
-arm BlockFacingHorizontal
-arn BlockHugeMushroom
-arn$a BlockHugeMushroom$EnumHugeMushroomVariant
-aro BlockIce
-arp BlockJukeBox
-arp$a BlockJukeBox$TileEntityRecordPlayer
-arq BlockLadder
-arr BlockLeaves
-art BlockLever
-art$a BlockLever$EnumLeverPosition
-aru BlockFluids
-arv BlockLogAbstract
-arv$a BlockLogAbstract$EnumLogRotation
-arw BlockMagma
-arx BlockMelon
-ary EnumBlockMirror
-arz BlockMobSpawner
-as CriterionConditionValue
-asa BlockMonsterEggs
-asa$a BlockMonsterEggs$EnumMonsterEggVarient
-asb BlockMushroom
-asc BlockMycel
-asd BlockNetherbrick
-ase BlockNetherWart
-asf BlockBloodStone
-asg BlockLeaves2
-ash BlockLog2
-asi BlockDoubleStoneStepAbstract
-asi$a BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant
-asj BlockNoDrop
-ask BlockNote
-asl BlockObserver
-asm BlockObsidian
-asn BlockLeaves1
-aso BlockLog1
-asp BlockOre
-asq BlockPackedIce
-asr BlockWood
-asr$a BlockWood$EnumLogVariant
-ass BlockPortal
-ass$a BlockPortal$Shape
-ast BlockPotatoes
-asu BlockPowered
-asv BlockPoweredRail
-asw BlockPressurePlateBinary
-asw$a BlockPressurePlateBinary$EnumMobType
-asx BlockPrismarine
-asx$a BlockPrismarine$EnumPrismarineVariant
-asy BlockPumpkin
-asz BlockPurpurSlab
-asz$a BlockPurpurSlab$Default
-asz$b BlockPurpurSlab$Half
-asz$c BlockPurpurSlab$Type
-at CriterionConditionMobEffect
-ata BlockQuartz
-ata$a BlockQuartz$EnumQuartzVariant
-atb BlockMinecartTrack
-atc BlockRedFlowers
-atd BlockRedSandstone
-atd$a BlockRedSandstone$EnumRedSandstoneVariant
-ate BlockRedstoneOre
-atf BlockRedstoneWire
-atf$a BlockRedstoneWire$EnumRedstoneWireConnection
-atg BlockRedstoneLamp
-ath BlockRedstoneTorch
-ath$a BlockRedstoneTorch$RedstoneUpdateInfo
-ati BlockReed
-atj EnumRenderType
-atk BlockRepeater
-atl BlockRotatable
-atm EnumBlockRotation
-atn BlockSand
-atn$a BlockSand$EnumSandVariant
-ato BlockSandStone
-ato$a BlockSandStone$EnumSandstoneVariant
-atp BlockSapling
-atq BlockSeaLantern
-atr BlockShulkerBox
-ats BlockSign
-att BlockSkull
-atu BlockSlime
-atv BlockSnowBlock
-atw BlockSnow
-atx BlockSlowSand
-aty SoundEffectType
-atz BlockSponge
-au CriterionConditionNBT
-aua BlockStainedGlass
-aub BlockStainedGlassPane
-auc BlockStainedHardenedClay
-aud BlockStairs
-aud$a BlockStairs$EnumHalf
-aud$b BlockStairs$EnumStairShape
-aue BlockFloorSign
-auf BlockStationary
-aug BlockStem
-auh BlockStone
-auh$a BlockStone$EnumStoneVariant
-aui BlockSmoothBrick
-aui$a BlockSmoothBrick$EnumStonebrickType
-auj BlockStoneButton
-auk BlockDoubleStepAbstract
-auk$a BlockDoubleStepAbstract$EnumStoneSlabVariant
-aul BlockStructure
-aum BlockStructureVoid
-aun BlockLongGrass
-aun$a BlockLongGrass$EnumTallGrassType
-auo BlockThin
-aup BlockTNT
-auq BlockTorch
-aur BlockTrapdoor
-aur$a BlockTrapdoor$EnumTrapdoorHalf
-aus BlockTripwire
-aut BlockTripwireHook
-auu BlockVine
-auv BlockCobbleWall
-auv$a BlockCobbleWall$EnumCobbleVariant
-auw BlockWallSign
-auy BlockWaterLily
-auz BlockWeb
-av CriterionTriggerNetherTravel
-ava BlockPressurePlateWeighted
-avb BlockWoodButton
-avc BlockWoodenStep
-avd BlockCarpet
-ave BlockYellowFlowers
-avf TileEntityBanner
-avg EnumBannerPatternType
-avh TileEntityBeacon
-avh$a TileEntityBeacon$BeaconColorTracker
-avi TileEntityBed
-avj TileEntity
-avk TileEntityBrewingStand
-avl TileEntityChest
-avm TileEntityCommand
-avm$a TileEntityCommand$Type
-avn TileEntityComparator
-avo TileEntityLightDetector
-avp TileEntityDispenser
-avq TileEntityDropper
-avr TileEntityEnchantTable
-avs TileEntityEnderChest
-avt TileEntityFlowerPot
-avu TileEntityFurnace
-avv IHopper
-avw TileEntityHopper
-avx TileEntityContainer
-avy TileEntityMobSpawner
-avz TileEntityNote
-aw CriterionTriggerPlacedBlock
-awa TileEntityLootable
-awb TileEntityShulkerBox
-awb$a TileEntityShulkerBox$AnimationPhase
-awc TileEntitySign
-awd TileEntitySkull
-awe TileEntityStructure
-awe$a TileEntityStructure$UsageMode
-awf TileEntityEndGateway
-awg TileEntityEnderPortal
-awj BlockPiston
-awk BlockPistonExtension
-awk$a BlockPistonExtension$EnumPistonType
-awl BlockPistonMoving
-awm TileEntityPiston
-awn PistonExtendsChecker
-awp BlockDataAbstract
-awq IBlockPhysics
-awr EnumBlockFaceShape
-aws IBlockProperties
-awt IBlockData
-awu BlockStateList
-awu$a BlockStateList$BlockData
-aww ShapeDetectorBlock
-awx ShapeDetector
-awx$a ShapeDetector$BlockLoader
-awx$b ShapeDetector$ShapeDetectorCollection
-awy ShapeDetectorBuilder
-ax CriterionTriggerPlayerHurtEntity
-axa MaterialPredicate
-axb BlockPredicate
-axc BlockStatePredicate
-axe BlockState
-axf BlockStateBoolean
-axg BlockStateDirection
-axh BlockStateEnum
-axi BlockStateInteger
-axj IBlockState
-axl IWorldBorderListener
-axm EnumWorldBorderState
-axn WorldBorder
-axp DataPaletteBlock
-axq ChunkGenerator
-axr IChunkProvider
-axs NibbleArray
-axu DataPaletteGlobal
-axv DataPaletteHash
-axw Chunk
-axw$a Chunk$EnumTileEntityState
-axx ChunkSection
-axy DataPaletteLinear
-axz OldNibbleArray
-ay CriterionTriggerRecipeUnlocked
-aya DataPalette
-ayb DataPaletteExpandable
-aye ChunkRegionLoader
-ayf IChunkLoader
-ayi OldChunkLoader
-ayi$a OldChunkLoader$OldChunk
-ayj RegionFile
-ayj$a RegionFile$ChunkBuffer
-ayk RegionFileCache
-aym WorldProvider
-ayn DimensionManager
-ayo WorldProviderHell
-ayp WorldProviderNormal
-ayq EnumDragonRespawn
-ayr EnderDragonBattle
-ays WorldProviderTheEnd
-ayv WorldGenCanyon
-ayw ChunkSnapshot
-ayx CustomWorldSettingsFinal
-ayx$a CustomWorldSettingsFinal$CustomWorldSettings
-ayx$b CustomWorldSettingsFinal$CustomWorldSettingsSerializer
-ayy ChunkProviderDebug
-ayz ChunkProviderFlat
-az CriterionTriggerSummonedEntity
-aza WorldGenCaves
-azb WorldGenBase
-azc WorldGenCavesHell
-azd ChunkProviderHell
-aze ChunkProviderGenerate
-azf ChunkProviderTheEnd
-azg WorldGenTreeAbstract
-azh WorldGenBigTree
-azh$a WorldGenBigTree$Position
-azi WorldGenForest
-azj WorldGenTaigaStructure
-azk WorldGenBonusChest
-azl WorldGenMushrooms
-azm WorldGenCactus
-azn WorldGenClay
-azo WorldGenDeadBush
-azp WorldGenDesertWell
-azq WorldGenTallPlant
-azr WorldGenEndGateway
-azs WorldGenEndIsland
-azt WorldGenEndTrophy
-azu WorldGenerator
-azv WorldGenFlowers
-azw WorldGenFossils
-azx WorldGenGroundBush
-azy WorldGenFire
-azz WorldGenLightStone2
-b CrashReport
-ba CriterionTriggerTamedAnimal
-baa WorldGenHellLava
-bab WorldGenHugeMushroom
-bac WorldGenPackedIce1
-bad WorldGenPackedIce2
-bae WorldGenLakes
-baf WorldGenLightStone1
-bag WorldGenJungleTree
-bah WorldGenMegaTree
-bai WorldGenMegaTreeAbstract
-baj WorldGenMelon
-bak WorldGenDungeons
-bal WorldGenMinable
-bam WorldGenTaiga1
-ban WorldGenPumpkin
-bao WorldGenReed
-bap WorldGenForestTree
-baq WorldGenSand
-bar WorldGenAcaciaTree
-bas WorldGenEnder
-bas$a WorldGenEnder$Spike
-bat WorldGenLiquids
-bau WorldGenTaiga2
-bav WorldGenSwampTree
-baw WorldGenGrass
-bax WorldGenTrees
-bay WorldGenVines
-baz WorldGenWaterLily
-bb CriterionTriggerTick
-bbb WorldGenFlatInfo
-bbc WorldGenFlatLayerInfo
-bbg StructureBoundingBox
-bbh WorldGenEndCity
-bbh$a WorldGenEndCity$Start
-bbi WorldGenEndCityPieces
-bbi$a WorldGenEndCityPieces$Piece
-bbi$b WorldGenEndCityPieces$PieceGenerator
-bbj WorldGenMineshaft
-bbj$a WorldGenMineshaft$Type
-bbk WorldGenMineshaftPieces
-bbk$a WorldGenMineshaftPieces$WorldGenMineshaftCorridor
-bbk$b WorldGenMineshaftPieces$WorldGenMineshaftCross
-bbk$d WorldGenMineshaftPieces$WorldGenMineshaftRoom
-bbk$e WorldGenMineshaftPieces$WorldGenMineshaftStairs
-bbl WorldGenMineshaftStart
-bbm WorldGenNether
-bbm$a WorldGenNether$WorldGenNetherStart
-bbn WorldGenNetherPieces
-bbn$a WorldGenNetherPieces$WorldGenNetherPiece1
-bbn$b WorldGenNetherPieces$WorldGenNetherPiece2
-bbn$c WorldGenNetherPieces$WorldGenNetherPiece3
-bbn$d WorldGenNetherPieces$WorldGenNetherPiece4
-bbn$e WorldGenNetherPieces$WorldGenNetherPiece5
-bbn$f WorldGenNetherPieces$WorldGenNetherPiece6
-bbn$g WorldGenNetherPieces$WorldGenNetherPiece7
-bbn$h WorldGenNetherPieces$WorldGenNetherPiece8
-bbn$i WorldGenNetherPieces$WorldGenNetherPiece9
-bbn$j WorldGenNetherPieces$WorldGenNetherPiece10
-bbn$k WorldGenNetherPieces$WorldGenNetherPiece11
-bbn$l WorldGenNetherPieces$WorldGenNetherPiece12
-bbn$m WorldGenNetherPieces$WorldGenNetherPiece
-bbn$n WorldGenNetherPieces$WorldGenNetherPieceWeight
-bbn$o WorldGenNetherPieces$WorldGenNetherPiece13
-bbn$p WorldGenNetherPieces$WorldGenNetherPiece14
-bbn$q WorldGenNetherPieces$WorldGenNetherPiece15
-bbo WorldGenMonument
-bbo$a WorldGenMonument$WorldGenMonumentStart
-bbp WorldGenMonumentPieces
-bbp$a WorldGenMonumentPieces$WorldGenMonumentPieceSelector7
-bbp$b WorldGenMonumentPieces$WorldGenMonumentPieceSelector6
-bbp$c WorldGenMonumentPieces$WorldGenMonumentPieceSelector5
-bbp$d WorldGenMonumentPieces$WorldGenMonumentPieceSelector4
-bbp$e WorldGenMonumentPieces$WorldGenMonumentPieceSelector3
-bbp$f WorldGenMonumentPieces$WorldGenMonumentPieceSelector2
-bbp$g WorldGenMonumentPieces$WorldGenMonumentPieceSelector1
-bbp$h WorldGenMonumentPieces$WorldGenMonumentPiece1
-bbp$i WorldGenMonumentPieces$IWorldGenMonumentPieceSelector
-bbp$j WorldGenMonumentPieces$WorldGenMonumentPiece2
-bbp$k WorldGenMonumentPieces$WorldGenMonumentPiece3
-bbp$l WorldGenMonumentPieces$WorldGenMonumentPiece4
-bbp$m WorldGenMonumentPieces$WorldGenMonumentPiece5
-bbp$n WorldGenMonumentPieces$WorldGenMonumentPiece6
-bbp$o WorldGenMonumentPieces$WorldGenMonumentPiece7
-bbp$p WorldGenMonumentPieces$WorldGenMonumentPieceEntry
-bbp$q WorldGenMonumentPieces$WorldGenMonumentPiecePenthouse
-bbp$r WorldGenMonumentPieces$WorldGenMonumentPiece
-bbp$s WorldGenMonumentPieces$WorldGenMonumentPieceSimple
-bbp$t WorldGenMonumentPieces$WorldGenMonumentPieceSimpleT
-bbp$u WorldGenMonumentPieces$WorldGenMonumentPiece8
-bbp$v WorldGenMonumentPieces$WorldGenMonumentStateTracker
-bbq WorldGenLargeFeature
-bbq$a WorldGenLargeFeature$WorldGenLargeFeatureStart
-bbr WorldGenRegistration
-bbr$a WorldGenRegistration$WorldGenPyramidPiece
-bbr$c WorldGenRegistration$WorldGenJungleTemple
-bbr$c$a WorldGenRegistration$WorldGenJungleTemple$WorldGenJungleTemplePiece
-bbr$d WorldGenRegistration$WorldGenScatteredPiece
-bbr$e WorldGenRegistration$WorldGenWitchHut
-bbs WorldGenStronghold
-bbs$a WorldGenStronghold$WorldGenStronghold2Start
-bbt WorldGenStrongholdPieces
-bbt$a WorldGenStrongholdPieces$WorldGenStrongholdChestCorridor
-bbt$b WorldGenStrongholdPieces$WorldGenStrongholdCorridor
-bbt$c WorldGenStrongholdPieces$WorldGenStrongholdCrossing
-bbt$d WorldGenStrongholdPieces$WorldGenStrongholdLeftTurn
-bbt$e WorldGenStrongholdPieces$WorldGenStrongholdLibrary
-bbt$f WorldGenStrongholdPieces$WorldGenStrongholdPieceWeight
-bbt$g WorldGenStrongholdPieces$WorldGenStrongholdPortalRoom
-bbt$h WorldGenStrongholdPieces$WorldGenStrongholdPrison
-bbt$i WorldGenStrongholdPieces$WorldGenStrongholdRightTurn
-bbt$j WorldGenStrongholdPieces$WorldGenStrongholdRoomCrossing
-bbt$k WorldGenStrongholdPieces$WorldGenStrongholdStones
-bbt$l WorldGenStrongholdPieces$WorldGenStrongholdStairs2
-bbt$m WorldGenStrongholdPieces$WorldGenStrongholdStart
-bbt$n WorldGenStrongholdPieces$WorldGenStrongholdStairs
-bbt$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight
-bbt$p WorldGenStrongholdPieces$WorldGenStrongholdPiece
-bbt$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType
-bbu StructureGenerator
-bbv WorldGenFactory
-bbw PersistentStructure
-bbx StructurePiece
-bbx$a StructurePiece$StructurePieceBlockSelector
-bby StructureStart
-bbz DefinedStructurePiece
-bc CriterionTriggerVillagerTrade
-bca WorldGenVillage
-bca$a WorldGenVillage$WorldGenVillageStart
-bcb WorldGenVillagePieces
-bcb$a WorldGenVillagePieces$WorldGenVillageLibrary
-bcb$b WorldGenVillagePieces$WorldGenVillageFarm2
-bcb$c WorldGenVillagePieces$WorldGenVillageFarm
-bcb$d WorldGenVillagePieces$WorldGenVillageLight
-bcb$e WorldGenVillagePieces$WorldGenVillagePieceWeight
-bcb$f WorldGenVillagePieces$WorldGenVillageButcher
-bcb$g WorldGenVillagePieces$WorldGenVillageHouse
-bcb$h WorldGenVillagePieces$WorldGenVillageHut
-bcb$i WorldGenVillagePieces$WorldGenVillageTemple
-bcb$j WorldGenVillagePieces$WorldGenVillageBlacksmith
-bcb$k WorldGenVillagePieces$WorldGenVillageStartPiece
-bcb$l WorldGenVillagePieces$WorldGenVillageRoad
-bcb$m WorldGenVillagePieces$WorldGenVillageHouse2
-bcb$n WorldGenVillagePieces$WorldGenVillagePiece
-bcb$o WorldGenVillagePieces$WorldGenVillageRoadPiece
-bcb$p WorldGenVillagePieces$WorldGenVillageWell
-bcc WorldGenWoodlandMansion
-bcd WorldGenWoodlandMansionPieces
-bcf DefinedStructureProcessorRotation
-bcg DefinedStructureManager
-bch DefinedStructureInfo
-bci DefinedStructureProcessor
-bcj DefinedStructure
-bcj$b DefinedStructure$BlockInfo
-bcj$c DefinedStructure$EntityInfo
-bco NoiseGeneratorPerlin
-bcp NoiseGeneratorOctaves
-bcq NoiseGenerator3
-bct NoiseGenerator3Handler
-bcu NoiseGenerator
-bcw MaterialDecoration
-bcx MaterialGas
-bcy MaterialLiquid
-bcz Material
-bd CriterionTriggerUsedEnderEye
-bda MaterialMapColor
-bdb MaterialPortal
-bdc EnumPistonReaction
-bde GenLayerDeepOcean
-bdf GenLayerSpecial
-bdf$a GenLayerSpecial$EnumGenLayerSpecial
-bdg GenLayerIsland
-bdh GenLayerMushroomIsland
-bdi GenLayerTopSoil
-bdj GenLayerDesert
-bdk GenLayerBiome
-bdm GenLayerZoomFuzzy
-bdo IntCache
-bdp LayerIsland
-bdq GenLayer
-bdr GenLayerPlains
-bds GenLayerRegionHills
-bdt GenLayerIcePlains
-bdu GenLayerCleaner
-bdv GenLayerRiver
-bdw GenLayerRiverMix
-bdx GenLayerMushroomShore
-bdy GenLayerSmooth
-be CriterionTriggerUsedTotem
-bec GenLayerZoomVoronoi
-bed GenLayerZoom
-beg Path
-beh PathType
-bei PathfinderFlying
-bej PathPoint
-bek PathfinderAbstract
-bel PathEntity
-bem Pathfinder
-ben PathfinderWater
-beo PathfinderNormal
-bes RunnableSaveScoreboard
-bet PersistentBase
-beu MapIcon
-beu$a MapIcon$Type
-bev WorldMap
-bev$a WorldMap$WorldMapHumanTracker
-bey ServerNBTManager
-bez WorldLoaderServer
-bfa SecondaryWorldData
-bfb WorldNBTStorage
-bfc WorldLoader
-bfd WorldData
-bfe IDataManager
-bfg Convertable
-bfk IPlayerFileData
-bfm PersistentCollection
-bfn LootTables
-bfo LootSelectorEmpty
-bfp LootItem
-bfq LootSelector
-bfr LotoSelectorEntry
-bfs LootTable
-bft LootTableInfo
-bft$b LootTableInfo$EntityTarget
-bfu LootSelectorLootTable
-bfv LootTableRegistry
-bfw LootValueBounds
-bfx LootItemFunctionEnchant
-bfy LootEnchantLevel
-bfz LootItemFunction
-bga LootItemFunctions
-bgb LootEnchantFunction
-bgc LootItemFunctionSetAttribute
-bgd LootItemFunctionSetCount
-bge LootItemFunctionSetDamage
-bgf LootItemFunctionSetData
-bgg LootItemFunctionSetTag
-bgh LootItemFunctionSmelt
-bgk LootItemConditionEntityScore
-bgl LootItemCondition
-bgm LootItemConditions
-bgn LootItemConditionEntityProperty
-bgo LootItemConditionKilledByPlayer
-bgp LootItemConditionRandomChance
-bgq LootItemConditionRandomChanceWithLooting
-bgs LootEntityProperties
-bgt LootEntityProperty
-bgu LootEntityPropertyOnFire
-bgx FileIOThread
-bgy IAsyncChunkSaver
-bh ICommandDispatcher
-bhb AxisAlignedBB
-bhc MovingObjectPosition
-bhc$a MovingObjectPosition$EnumMovingObjectType
-bhe Vec3D
-bhg ScoreboardObjective
-bhh ScoreboardTeam
-bhi ScoreboardScore
-bhk Scoreboard
-bhl PersistentScoreboard
-bhm ScoreboardTeamBase
-bhm$a ScoreboardTeamBase$EnumTeamPush
-bhm$b ScoreboardTeamBase$EnumNameTagVisibility
-bhn ScoreboardCriteriaInteger
-bho ScoreboardBaseCriteria
-bhp ScoreboardHealthCriteria
-bhq IScoreboardCriteria
-bhq$a IScoreboardCriteria$EnumScoreboardHealthDisplay
-bhr ScoreboardReadOnlyCriteria
-bhs ScoreboardStatisticCriteria
-bi CommandAbstract
-bi$a CommandAbstract$CommandNumber
-bj CommandHandler
-bk ICommand
-bl ICommandHandler
-bm CustomFunction
-bn ICommandListener
-bo CommandListenerWrapper
-bp CommandObjectiveExecutor
-bp$a CommandObjectiveExecutor$EnumCommandResult
-bq PlayerSelector
-br CommandAdvancement
-br$a CommandAdvancement$Action
-br$b CommandAdvancement$Filter
-bs CommandBanIp
-bt CommandBanList
-bu CommandBan
-bv CommandBlockData
-bw CommandClear
-bx CommandClone
-bx$a CommandClone$CommandCloneStoredTileEntity
-by CommandDeop
-bz CommandDebug
-c CrashReportSystemDetails
-c$a CrashReportSystemDetails$CrashReportDetail
-ca CommandGamemodeDefault
-cb CommandEffect
-cc CommandMe
-cd CommandEnchant
-ce CommandEntityData
-cf CommandExecute
-cg CommandXp
-ch CommandFill
-ci CommandFunction
-cj CommandDifficulty
-ck CommandGamemode
-cl CommandGamerule
-cm CommandGive
-cn CommandHelp
-co CommandKick
-cp CommandKill
-cq CommandList
-cr CommandLocate
-cs CommandTell
-ct CommandOp
-cu CommandPardonIP
-cv CommandPardon
-cw CommandParticle
-cx CommandPlaySound
-cy CommandPublish
-cz CommandRecipe
-d CrashReportCallable
-da CommandReload
-db CommandReplaceItem
-dc CommandSaveAll
-dd CommandSaveOff
-de CommandSaveOn
-df CommandSay
-dg CommandScoreboard
-dh CommandDispatcher
-di CommandSetBlock
-dj CommandIdleTimeout
-dk CommandSpawnpoint
-dl CommandSetWorldSpawn
-dm CommandSeed
-dn CommandSpreadPlayers
-dn$a CommandSpreadPlayers$Location2D
-dp CommandStats
-dq CommandStop
-dr CommandStopSound
-ds CommandSummon
-dt CommandTeleport
-du CommandTellRaw
-dw CommandTestForBlock
-dx CommandTestForBlocks
-dy CommandTestFor
-dz CommandTime
-ea CommandTitle
-eb CommandToggleDownfall
-ec CommandTp
-ed CommandTrigger
-ee CommandWeather
-ef CommandWhitelist
-eg CommandWorldBorder
-ei CommandException
-ej ExceptionEntityNotFound
-ek ExceptionInvalidBlockState
-el ExceptionInvalidNumber
-em ExceptionInvalidSyntax
-en ExceptionPlayerNotFound
-eo ExceptionUnknownCommand
-ep ExceptionUsage
-et BlockPosition
-et$a BlockPosition$MutableBlockPosition
-et$b BlockPosition$PooledBlockPosition
-eu ISourceBlock
-ev SourceBlock
-ew IteratorUtils
-ew$a IteratorUtils$ArrayToList
-ew$b IteratorUtils$ClassIterable
-ew$b$a IteratorUtils$ClassIterable$ClassIterator
-ex DispenseBehaviorItem
-ey RegistryBlocks
-ez RegistryDefault
-f ReportedException
-fa EnumDirection
-fa$a EnumDirection$EnumAxis
-fa$b EnumDirection$EnumAxisDirection
-fa$c EnumDirection$EnumDirectionLimit
-fb IDispenseBehavior
-fc Registry
-fd RegistryBlockID
-fe ILocationSource
-ff ISource
-fg MapGeneratorUtils
-fh RegistryMaterials
-fi NonNullList
-fj EnumParticle
-fk IPosition
-fl Position
-fm IRegistry
-fn Vector3f
-fo RegistrySimple
-fq BaseBlockPosition
-ft LocaleI18n
-fu LocaleLanguage
-fw NBTTagByteArray
-fx NBTTagByte
-fy NBTTagCompound
-fz NBTTagDouble
-g SharedConstants
-ga NBTTagEnd
-gb NBTTagFloat
-gc NBTTagIntArray
-gd NBTTagInt
-ge NBTTagList
-gf NBTTagLongArray
-gg NBTTagLong
-gh NBTReadLimiter
-gi NBTCompressedStreamTools
-gj GameProfileSerializer
-gk NBTNumber
-gl NBTTagShort
-gm NBTTagString
-gn NBTBase
-go MojangsonParseException
-gp MojangsonParser
-gr PacketEncryptionHandler
-gs PacketDecrypter
-gt PacketEncrypter
-gu PacketDecompressor
-gv PacketCompressor
-gw NetworkManager
-gw$a NetworkManager$QueuedPacket
-gx EnumProtocol
-gy PacketDataSerializer
-gz PacketDecoder
-h SystemUtils
-ha PacketEncoder
-hb PacketListener
-hc PacketSplitter
-hd PacketPrepender
-he ChatBaseComponent
-hf ChatMessageType
-hg ChatClickable
-hg$a ChatClickable$EnumClickAction
-hh IChatBaseComponent
-hh$a IChatBaseComponent$ChatSerializer
-hi ChatComponentUtils
-hj ChatHoverable
-hj$a ChatHoverable$EnumHoverAction
-hk ChatComponentKeybind
-hl ChatComponentScore
-hm ChatComponentSelector
-hn ChatModifier
-hn$a ChatModifier$ChatModifierSerializer
-ho ChatComponentText
-hp ChatMessage
-hq ChatMessageException
-ht Packet
-hu EnumProtocolDirection
-hv PlayerConnectionUtils
-hw PacketListenerPlayOut
-hx PacketPlayOutSpawnEntity
-hy PacketPlayOutSpawnEntityExperienceOrb
-hz PacketPlayOutSpawnEntityWeather
-i Advancement
-i$a Advancement$SerializedAdvancement
-ia PacketPlayOutSpawnEntityLiving
-ib PacketPlayOutSpawnEntityPainting
-ic PacketPlayOutNamedEntitySpawn
-id PacketPlayOutAnimation
-ie PacketPlayOutStatistic
-ig PacketPlayOutBlockBreakAnimation
-ih PacketPlayOutTileEntityData
-ii PacketPlayOutBlockAction
-ij PacketPlayOutBlockChange
-ik PacketPlayOutBoss
-ik$a PacketPlayOutBoss$Action
-il PacketPlayOutServerDifficulty
-im PacketPlayOutTabComplete
-in PacketPlayOutChat
-io PacketPlayOutMultiBlockChange
-io$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo
-ip PacketPlayOutTransaction
-iq PacketPlayOutCloseWindow
-ir PacketPlayOutOpenWindow
-is PacketPlayOutWindowItems
-it PacketPlayOutWindowData
-iu PacketPlayOutSetSlot
-iv PacketPlayOutSetCooldown
-iw PacketPlayOutCustomPayload
-ix PacketPlayOutCustomSoundEffect
-iy PacketPlayOutKickDisconnect
-iz PacketPlayOutEntityStatus
-j Advancements
-ja PacketPlayOutExplosion
-jb PacketPlayOutUnloadChunk
-jc PacketPlayOutGameStateChange
-jd PacketPlayOutKeepAlive
-je PacketPlayOutMapChunk
-jf PacketPlayOutWorldEvent
-jg PacketPlayOutWorldParticles
-jh PacketPlayOutLogin
-ji PacketPlayOutMap
-jj PacketPlayOutEntity
-jj$a PacketPlayOutEntity$PacketPlayOutRelEntityMove
-jj$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook
-jj$c PacketPlayOutEntity$PacketPlayOutEntityLook
-jk PacketPlayOutVehicleMove
-jl PacketPlayOutOpenSignEditor
-jm PacketPlayOutAutoRecipe
-jn PacketPlayOutAbilities
-jo PacketPlayOutCombatEvent
-jo$a PacketPlayOutCombatEvent$EnumCombatEventType
-jp PacketPlayOutPlayerInfo
-jp$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction
-jp$b PacketPlayOutPlayerInfo$PlayerInfoData
-jq PacketPlayOutPosition
-jq$a PacketPlayOutPosition$EnumPlayerTeleportFlags
-jr PacketPlayOutBed
-js PacketPlayOutRecipes
-js$a PacketPlayOutRecipes$Action
-jt PacketPlayOutEntityDestroy
-ju PacketPlayOutRemoveEntityEffect
-jv PacketPlayOutResourcePackSend
-jw PacketPlayOutRespawn
-jx PacketPlayOutEntityHeadRotation
-jy PacketPlayOutSelectAdvancementTab
-jz PacketPlayOutWorldBorder
-jz$a PacketPlayOutWorldBorder$EnumWorldBorderAction
-k AdvancementProgress
-ka PacketPlayOutCamera
-kb PacketPlayOutHeldItemSlot
-kc PacketPlayOutScoreboardDisplayObjective
-kd PacketPlayOutEntityMetadata
-ke PacketPlayOutAttachEntity
-kf PacketPlayOutEntityVelocity
-kg PacketPlayOutEntityEquipment
-kh PacketPlayOutExperience
-ki PacketPlayOutUpdateHealth
-kj PacketPlayOutScoreboardObjective
-kk PacketPlayOutMount
-kl PacketPlayOutScoreboardTeam
-km PacketPlayOutScoreboardScore
-km$a PacketPlayOutScoreboardScore$EnumScoreboardAction
-kn PacketPlayOutSpawnPosition
-ko PacketPlayOutUpdateTime
-kp PacketPlayOutTitle
-kp$a PacketPlayOutTitle$EnumTitleAction
-kq PacketPlayOutNamedSoundEffect
-kr PacketPlayOutPlayerListHeaderFooter
-ks PacketPlayOutCollect
-kt PacketPlayOutEntityTeleport
-ku PacketPlayOutAdvancements
-kv PacketPlayOutUpdateAttributes
-kv$a PacketPlayOutUpdateAttributes$AttributeSnapshot
-kw PacketPlayOutEntityEffect
-kx PacketListenerPlayIn
-ky PacketPlayInTeleportAccept
-kz PacketPlayInTabComplete
-l AdvancementRewards
-la PacketPlayInChat
-lb PacketPlayInClientCommand
-lb$a PacketPlayInClientCommand$EnumClientCommand
-lc PacketPlayInSettings
-ld PacketPlayInTransaction
-le PacketPlayInEnchantItem
-lf PacketPlayInWindowClick
-lg PacketPlayInCloseWindow
-lh PacketPlayInCustomPayload
-li PacketPlayInUseEntity
-li$a PacketPlayInUseEntity$EnumEntityUseAction
-lj PacketPlayInKeepAlive
-lk PacketPlayInFlying
-lk$a PacketPlayInFlying$PacketPlayInPosition
-lk$b PacketPlayInFlying$PacketPlayInPositionLook
-lk$c PacketPlayInFlying$PacketPlayInLook
-ll PacketPlayInVehicleMove
-lm PacketPlayInBoatMove
-ln PacketPlayInAutoRecipe
-lo PacketPlayInAbilities
-lp PacketPlayInBlockDig
-lp$a PacketPlayInBlockDig$EnumPlayerDigType
-lq PacketPlayInEntityAction
-lq$a PacketPlayInEntityAction$EnumPlayerAction
-lr PacketPlayInSteerVehicle
-ls PacketPlayInRecipeDisplayed
-ls$a PacketPlayInRecipeDisplayed$Status
-lt PacketPlayInResourcePackStatus
-lt$a PacketPlayInResourcePackStatus$EnumResourcePackStatus
-lu PacketPlayInAdvancements
-lu$a PacketPlayInAdvancements$Status
-lv PacketPlayInHeldItemSlot
-lw PacketPlayInSetCreativeSlot
-lx PacketPlayInUpdateSign
-ly PacketPlayInArmAnimation
-lz PacketPlayInSpectate
-m CriterionTriggers
-ma PacketPlayInUseItem
-mb PacketPlayInBlockPlace
-md PacketHandshakingInSetProtocol
-me PacketHandshakingInListener
-mg PacketLoginOutListener
-mh PacketLoginOutSuccess
-mi PacketLoginOutEncryptionBegin
-mj PacketLoginOutSetCompression
-mk PacketLoginOutDisconnect
-ml PacketLoginInListener
-mm PacketLoginInStart
-mn PacketLoginInEncryptionBegin
-mq PacketStatusOutListener
-mr PacketStatusOutPong
-ms PacketStatusOutServerInfo
-mt ServerPing
-mt$a ServerPing$ServerPingPlayerSample
-mt$a$a ServerPing$ServerPingPlayerSample$Serializer
-mt$b ServerPing$Serializer
-mt$c ServerPing$ServerData
-mt$c$a ServerPing$ServerData$Serializer
-mu PacketStatusInListener
-mv PacketStatusInPing
-mw PacketStatusInStart
-my DataWatcherObject
-mz DataWatcherSerializer
-n Criterion
-na DataWatcherRegistry
-nb DataWatcher
-nb$a DataWatcher$Item
-ne AutoRecipe
-nf MinecraftKey
-nh DispenseBehaviorProjectile
-ni DispenserRegistry
-nk ServerCommand
-nm DebugOutputStream
-nn EULA
-no RedirectStream
-np AdvancementDataPlayer
-nr CancelledPacketHandleException
-ns AdvancementDataWorld
-nt CustomFunctionData
-nu IMinecraftServer
-nv ScoreboardServer
-nw PropertyManager
-nx ITickable
-ny DedicatedPlayerList
-nz DedicatedServer
-o CriterionProgress
-oa ThreadWatchdog
-oc ServerGUI
-od PlayerListBox
-oe GuiStatsComponent
-oi DemoWorldServer
-oj DemoPlayerInteractManager
-ok SecondaryWorldServer
-ol EntityTracker
-om BossBattleServer
-on ChunkProviderServer
-oo WorldServer
-oo$a WorldServer$BlockActionDataList
-op WorldManager
-oq EntityPlayer
-or PlayerInteractManager
-os EntityTrackerEntry
-ot PlayerChunk
-ou PlayerChunkMap
-ox LegacyPingHandler
-oz ServerConnection
-p CriterionTrigger
-pa PlayerConnection
-pb HandshakeListener
-pc LoginListener
-pc$a LoginListener$EnumProtocolState
-pd PacketStatusListener
-pg ExpirableListEntry
-ph UserCache
-ph$a UserCache$UserCacheEntry
-ph$b UserCache$BanEntrySerializer
-pi IpBanList
-pj IpBanEntry
-pk NameReferencingFileConverter
-pk$a NameReferencingFileConverter$FileConversionException
-pl PlayerList
-pm OpList
-pn OpListEntry
-po JsonListEntry
-pp JsonList
-pp$a JsonList$JsonListEntrySerializer
-pq GameProfileBanList
-pr GameProfileBanEntry
-ps WhiteList
-pt WhiteListEntry
-pv RemoteStatusReply
-pw StatusChallengeUtils
-px RemoteControlCommandListener
-pz RemoteConnectionThread
-q CriterionInstance
-qa RemoteStatusListener
-qa$a RemoteStatusListener$RemoteStatusChallenge
-qb RemoteControlSession
-qc RemoteControlListener
-qe SoundEffect
-qf SoundEffects
-qg SoundCategory
-qj CounterStatistic
-qk CraftingStatistic
-ql RecipeBook
-qm RecipeBookServer
-qn ServerStatisticManager
-qn ServerStatisticManager#
-qo Statistic
-qp Counter
-qq StatisticWrapper
-qr IJsonStatistic
-qs StatisticList
-qt StatisticManager
-qw DataBits
-qx EntitySlice
-qz RegistryID
-r AdvancementDisplay
-ra MinecraftEncryption
-rc ChatDeserializer
-rd HttpUtilities
-re InsensitiveStringMap
-rg IntHashMap
-rg$a IntHashMap$IntHashMapEntry
-rh LazyInitVar
-rj ChatTypeAdapterFactory
-rk MathHelper
-rl MethodProfiler
-rl$a MethodProfiler$ProfilerInfo
-rm IProgressUpdate
-ro INamable
-rp UtilColor
-rr Tuple
-rs WeightedRandom
-rs$a WeightedRandom$WeightedRandomChoice
-ru IDataConverter
-rv DataConverterType
-rw DataConverterTypes
-rx DataConverter
-ry DataConverterManager
-rz DataConverterRegistry
-s AdvancementFrameType
-sa DataInspector
-sb DataConverterBedBlock
-sc DataConverterBedItem
-sd DataConverterTileEntity
-se DataConverterMobSpawner
-sf DataConverterShulkerBoxBlock
-sg DataConverterSignText
-sh DataConverterArmorStand
-si DataConverterGuardian
-sj DataConverterEquipment
-sk DataConverterHealth
-sl DataConverterSaddle
-sm DataConverterHorse
-sn DataConverterEntity
-so DataConverterMinecart
-sp DataConverterHanging
-sq DataConverterDropChances
-sr DataConverterRiding
-ss DataConverterShulker
-st DataConverterSkeleton
-su DataConverterUUID
-sv DataConverterZombieType
-sw DataConverterZombie
-sx DataConverterBanner
-sy DataConverterCookedFish
-sz DataConverterMaterialId
-t AdvancementTree
-ta DataConverterPotionId
-tb DataConverterShulkerBoxItem
-tc DataConverterSpawnEgg
-td DataConverterTotem
-te DataConverterPotionWater
-tf DataConverterBook
-tg DataConverterVBO
-th DataConverterLang
-tk DataInspectorItem
-tl DataInspectorBlockEntity
-tm DataInspectorEntity
-tn DataInspectorItemList
-to DataInspectorTagged
-tr IAsyncTaskHandler
-tt BossBattle
-tt$a BossBattle$BarColor
-tt$b BossBattle$BarStyle
-tu InventoryLargeChest
-tv IInventory
-tw ContainerUtil
-tx IInventoryListener
-ty InventoryUtils
-tz EnumDifficulty
-u CriterionInstanceAbstract
-ua DifficultyDamageScaler
-ub EnumHand
-uc ITileEntityContainer
-ud EnumInteractionResult
-ue InteractionResultWrapper
-ug ChestLock
-uh ITileInventory
-ui INamableTileEntity
-uj ILootable
-uk InventorySubcontainer
-ul MojangStatisticsGenerator
-um IMojangStatistics
-un IWorldInventory
-uo CombatEntry
-up CombatMath
-uq CombatTracker
-ur DamageSource
-us EntityDamageSource
-ut EntityDamageSourceIndirect
-uv MobEffectAbsorption
-uw MobEffectAttackDamage
-ux MobEffectHealthBoost
-uy InstantMobEffect
-uz MobEffectList
-v CriterionTriggerBredAnimals
-va MobEffect
-vb MobEffects
-vd EntityAgeable
-ve EntityAreaEffectCloud
-vf IAnimal
-vg Entity
-vi EntityTypes
-vi$a EntityTypes$MonsterEggInfo
-vk IEntitySelector
-vk$a IEntitySelector$EntitySelectorEquipable
-vl EnumItemSlot
-vl$a EnumItemSlot$Function
-vm EntityExperienceOrb
-vn EntityFlying
-vo EnumMainHand
-vp EntityLiving
-vq EntityInsentient
-vq$a EntityInsentient$EnumEntityPositionType
-vr EnumCreatureType
-vs GroupDataEntity
-vt EntityPositionTypes
-vu EnumMonsterType
-vv EnumMoveType
-vw EntityOwnable
-vx EntityCreature
-vz IJumpable
-w CriterionTriggerBrewedPotion
-wb EntityTameableAnimal
-wc IAttribute
-wd AttributeInstance
-we AttributeModifier
-wf AttributeBase
-wg AttributeMapBase
-wh AttributeModifiable
-wi AttributeMapServer
-wj AttributeRanged
-wl EntityAIBodyControl
-wn ControllerMoveFlying
-wo ControllerJump
-wp ControllerLook
-wq ControllerMove
-wq$a ControllerMove$Operation
-ws PathfinderGoalAvoidTarget
-wt PathfinderGoalBeg
-wu PathfinderGoalBreakDoor
-wv PathfinderGoalBreed
-ww PathfinderGoalDoorInteract
-wx PathfinderGoalEatTile
-wy PathfinderGoalFleeSun
-wz PathfinderGoalFloat
-x CriterionTriggerChangedDimension
-xa PathfinderGoalFollowEntity
-xb PathfinderGoalFollowOwnerParrot
-xc PathfinderGoalFollowOwner
-xd PathfinderGoalFollowParent
-xe PathfinderGoal
-xf PathfinderGoalSelector
-xf$a PathfinderGoalSelector$PathfinderGoalSelectorItem
-xg PathfinderGoalVillagerFarm
-xh PathfinderGoalInteract
-xi PathfinderGoalPerch
-xj PathfinderGoalLeapAtTarget
-xk PathfinderGoalLlamaFollow
-xl PathfinderGoalLookAtPlayer
-xm PathfinderGoalLookAtTradingPlayer
-xn PathfinderGoalMakeLove
-xo PathfinderGoalMeleeAttack
-xp PathfinderGoalMoveIndoors
-xq PathfinderGoalMoveThroughVillage
-xr PathfinderGoalGotoTarget
-xs PathfinderGoalMoveTowardsRestriction
-xt PathfinderGoalMoveTowardsTarget
-xu PathfinderGoalOcelotAttack
-xv PathfinderGoalJumpOnBlock
-xw PathfinderGoalOfferFlower
-xx PathfinderGoalOpenDoor
-xy PathfinderGoalPanic
-xz PathfinderGoalPlay
-y CriterionTriggerConstructBeacon
-yb PathfinderGoalRandomLookaround
-yc PathfinderGoalRandomStroll
-yd PathfinderGoalArrowAttack
-ye PathfinderGoalBowShoot
-yf PathfinderGoalRestrictOpenDoor
-yg PathfinderGoalRestrictSun
-yh PathfinderGoalTame
-yi PathfinderGoalSit
-yj PathfinderGoalSwell
-yk PathfinderGoalTakeFlower
-yl PathfinderGoalTempt
-ym PathfinderGoalTradeWithPlayer
-yn PathfinderGoalInteractVillagers
-yo PathfinderGoalRandomFly
-yp PathfinderGoalRandomStrollLand
-yq PathfinderGoalZombieAttack
-ys PathfinderGoalDefendVillage
-yt PathfinderGoalHurtByTarget
-yu PathfinderGoalNearestAttackableTargetInsentient
-yv PathfinderGoalTargetNearestPlayer
-yw PathfinderGoalNearestAttackableTarget
-yw$a PathfinderGoalNearestAttackableTarget$DistanceComparator
-yx PathfinderGoalRandomTargetNonTamed
-yy PathfinderGoalOwnerHurtByTarget
-yz PathfinderGoalOwnerHurtTarget
-z CriterionTriggerConsumeItem
-za PathfinderGoalTarget
-zc NavigationFlying
-zd Navigation
-ze NavigationAbstract
-zf NavigationListener
-zg NavigationSpider
-zh NavigationGuardian
-zj EntitySenses
-zl RandomPositionGenerator
-zn VillageDoor
-zo Village
-zo$a Village$Aggressor
-zp VillageSiege
-zq PersistentVillage
-zs EntityAmbient
-zt EntityBat
-zv EntityAnimal
-zw EntityChicken
-zx EntityCow
-zy EntityBird
-zz EntityGolem
diff --git a/mappings/bukkit-1.12.2-members.csrg b/mappings/bukkit-1.12.2-members.csrg
deleted file mode 100644
index 1ed2eca..0000000
--- a/mappings/bukkit-1.12.2-members.csrg
+++ /dev/null
@@ -1,3385 +0,0 @@
-# (c) 2017 SpigotMC Pty. Ltd.
-Advancement f ()Ljava/util/Map; getCriteria
-Advancement h ()LMinecraftKey; getName
-AdvancementDataPlayer a (LAdvancement;Ljava/lang/String;)Z grantCriteria
-AdvancementDataPlayer b (LAdvancement;)LAdvancementProgress; getProgress
-AdvancementDataPlayer b (LAdvancement;Ljava/lang/String;)Z revokeCritera
-AdvancementDataPlayer f data
-AdvancementDataPlayer j player
-AdvancementDataWorld a ()V reload
-AdvancementDataWorld b DESERIALIZER
-AdvancementDataWorld c REGISTRY
-AdvancementDataWorld d folder
-AdvancementFrameType a TASK
-AdvancementFrameType b CHALLENGE
-AdvancementFrameType c GOAL
-AdvancementProgress a ()Z isDone
-AdvancementProgress c (Ljava/lang/String;)LCriterionProgress; getCriterionProgress
-AdvancementProgress e ()Ljava/lang/Iterable; getRemainingCriteria
-AdvancementProgress f ()Ljava/lang/Iterable; getAwardedCriteria
-Advancements b advancements
-AttributeInstance a ()LIAttribute; getAttribute
-AttributeInstance a (D)V setValue
-AttributeInstance e ()D getValue
-AttributeMapServer b ()Ljava/util/Set; getAttributes
-AxisAlignedBB c (DDD)LAxisAlignedBB; grow
-AxisAlignedBB h (D)LAxisAlignedBB; shrink
-BaseBlockPosition e ZERO
-BaseBlockPosition f (DDD)D distanceSquared
-BaseBlockPosition p ()I getX
-BaseBlockPosition q ()I getY
-BaseBlockPosition r ()I getZ
-BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome
-BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs
-BiomeBase b (I)LBiomeBase; getBiome
-BiomeBase k ()F getHumidity
-BiomeBase n ()F getTemperature
-BiomeBase p REGISTRY_ID
-BiomeBase$EnumTemperature a OCEAN
-BiomeBase$EnumTemperature b COLD
-BiomeBase$EnumTemperature c MEDIUM
-BiomeBase$EnumTemperature d WARM
-BiomeBigHills$Type a NORMAL
-BiomeBigHills$Type b EXTRA_TREES
-BiomeBigHills$Type c MUTATED
-BiomeForest$Type a NORMAL
-BiomeForest$Type b FLOWER
-BiomeForest$Type c BIRCH
-BiomeForest$Type d ROOFED
-BiomeTaiga$Type a NORMAL
-BiomeTaiga$Type b MEGA
-BiomeTaiga$Type c MEGA_SPRUCE
-Block A blockStateList
-Block a (I)LIBlockData; fromLegacyData
-Block a (ILjava/util/Random;)I getDropCount
-Block a (LBlock;)I getId
-Block a (LIBlockData;LEntityHuman;LWorld;LBlockPosition;)F getDamage
-Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType
-Block a (LItem;)LBlock; asBlock
-Block a (LWorld;LBlockPosition;)Z canPlace
-Block a (LWorld;LBlockPosition;LEntity;)V stepOn
-Block a (LWorld;LBlockPosition;LEntity;F)V fallOn
-Block a (LWorld;LBlockPosition;LEntityHuman;)V attack
-Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState
-Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded
-Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally
-Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact
-Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace
-Block b ()LBlockStateList; getStateList
-Block b (LWorld;LBlockPosition;I)V dropExperience
-Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace
-Block b (LWorld;LBlockPosition;LIBlockData;)V remove
-Block b (Ljava/lang/String;)LBlock; getByName
-Block b creativeTab
-Block c ()Ljava/lang/String; getName
-Block c (I)LBlock; getById
-Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace
-Block c blockData
-Block d (I)LIBlockData; getByCombinedId
-Block d (LIBlockData;)I getDropData
-Block d (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState
-Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak
-Block d name
-Block e (LIBlockData;)I toLegacyData
-Block g (LIBlockData;)Z isPowerSource
-Block h REGISTRY
-Block i REGISTRY_ID
-Block j (LIBlockData;)I getCombinedId
-Block k ()Z isTicking
-Block l ()Z isTileEntity
-Block q strength
-Block r durability
-Block s (LIBlockData;)Z isOccluding
-Block t ()LIBlockData; getBlockData
-Block u isTileEntity
-Block v ()LSoundEffectType; getStepSound
-Block v (LIBlockData;)Z isComplexRedstone
-Block v stepSound
-Block x material
-Block z frictionFactor
-Block$EnumRandomOffset a NONE
-Block$EnumRandomOffset b XZ
-Block$EnumRandomOffset c XYZ
-BlockAnvil a FACING
-BlockAnvil b DAMAGE
-BlockBanner a FACING
-BlockBanner b ROTATION
-BlockBed a PART
-BlockBed b OCCUPIED
-BlockBed$EnumBedPart a HEAD
-BlockBed$EnumBedPart b FOOT
-BlockBrewingStand a HAS_BOTTLE
-BlockButtonAbstract a POWERED
-BlockCactus a AGE
-BlockCake a BITES
-BlockCarpet a COLOR
-BlockCauldron a LEVEL
-BlockChest a FACING
-BlockChest c (LWorld;LBlockPosition;)LITileInventory; getInventory
-BlockChest$Type a BASIC
-BlockChest$Type b TRAP
-BlockChorusFlower a AGE
-BlockCloth a COLOR
-BlockCobbleWall a UP
-BlockCobbleWall b NORTH
-BlockCobbleWall c EAST
-BlockCobbleWall d SOUTH
-BlockCobbleWall e WEST
-BlockCobbleWall f VARIANT
-BlockCobbleWall$EnumCobbleVariant a NORMAL
-BlockCobbleWall$EnumCobbleVariant b MOSSY
-BlockCocoa a AGE
-BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally
-BlockCrops b (I)LIBlockData; setAge
-BlockCrops c AGE
-BlockDaylightDetector a POWER
-BlockDiodeAbstract C (LIBlockData;)Z isDiode
-BlockDirectional H FACING
-BlockDirt a VARIANT
-BlockDirt b SNOWY
-BlockDirt$EnumDirtVariant a DIRT
-BlockDirt$EnumDirtVariant b COARSE_DIRT
-BlockDirt$EnumDirtVariant c PODZOL
-BlockDispenser a FACING
-BlockDispenser b TRIGGERED
-BlockDispenser c (LWorld;LBlockPosition;)V dispense
-BlockDispenser c REGISTRY
-BlockDoor a (LWorld;LBlockPosition;Z)V setDoor
-BlockDoor a FACING
-BlockDoor b OPEN
-BlockDoor c HINGE
-BlockDoor d POWERED
-BlockDoor e HALF
-BlockDoor$EnumDoorHalf a UPPER
-BlockDoor$EnumDoorHalf b LOWER
-BlockDoor$EnumDoorHinge a LEFT
-BlockDoor$EnumDoorHinge b RIGHT
-BlockDoubleStepAbstract d SEAMLESS
-BlockDoubleStepAbstract e VARIANT
-BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE
-BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND
-BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD
-BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE
-BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK
-BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK
-BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK
-BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ
-BlockDoubleStoneStepAbstract d SEAMLESS
-BlockDoubleStoneStepAbstract e VARIANT
-BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE
-BlockEnderChest a FACING
-BlockEnderPortalFrame a FACING
-BlockEnderPortalFrame b EYE
-BlockFacingHorizontal D FACING
-BlockFalling f instaFall
-BlockFence a NORTH
-BlockFence b EAST
-BlockFence c SOUTH
-BlockFence d WEST
-BlockFenceGate a OPEN
-BlockFenceGate b POWERED
-BlockFenceGate c IN_WALL
-BlockFire a AGE
-BlockFire b NORTH
-BlockFire c EAST
-BlockFire d SOUTH
-BlockFire e WEST
-BlockFire f UPPER
-BlockFire g flameChances
-BlockFloorSign b ROTATION
-BlockFlowerPot a LEGACY_DATA
-BlockFlowerPot b CONTENTS
-BlockFlowerPot$EnumFlowerPotContents a EMPTY
-BlockFlowerPot$EnumFlowerPotContents b POPPY
-BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID
-BlockFlowerPot$EnumFlowerPotContents d ALLIUM
-BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA
-BlockFlowerPot$EnumFlowerPotContents f RED_TULIP
-BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP
-BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP
-BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP
-BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY
-BlockFlowerPot$EnumFlowerPotContents k DANDELION
-BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING
-BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING
-BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING
-BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING
-BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING
-BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING
-BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED
-BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN
-BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH
-BlockFlowerPot$EnumFlowerPotContents u FERN
-BlockFlowerPot$EnumFlowerPotContents v CACTUS
-BlockFlowers a TYPE
-BlockFlowers$EnumFlowerType a YELLOW
-BlockFlowers$EnumFlowerType b RED
-BlockFlowers$EnumFlowerVarient a DANDELION
-BlockFlowers$EnumFlowerVarient b POPPY
-BlockFlowers$EnumFlowerVarient c BLUE_ORCHID
-BlockFlowers$EnumFlowerVarient d ALLIUM
-BlockFlowers$EnumFlowerVarient e HOUSTONIA
-BlockFlowers$EnumFlowerVarient f RED_TULIP
-BlockFlowers$EnumFlowerVarient g ORANGE_TULIP
-BlockFlowers$EnumFlowerVarient h WHITE_TULIP
-BlockFlowers$EnumFlowerVarient i PINK_TULIP
-BlockFlowers$EnumFlowerVarient j OXEYE_DAISY
-BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow
-BlockFluids b (LWorld;LBlockPosition;)V fizz
-BlockFluids b LEVEL
-BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace
-BlockFurnace a FACING
-BlockGrass a SNOWY
-BlockHopper a FACING
-BlockHopper b ENABLED
-BlockHugeMushroom a VARIANT
-BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST
-BlockHugeMushroom$EnumHugeMushroomVariant b NORTH
-BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST
-BlockHugeMushroom$EnumHugeMushroomVariant d WEST
-BlockHugeMushroom$EnumHugeMushroomVariant e CENTER
-BlockHugeMushroom$EnumHugeMushroomVariant f EAST
-BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST
-BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH
-BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST
-BlockHugeMushroom$EnumHugeMushroomVariant j STEM
-BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE
-BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE
-BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM
-BlockJukeBox a HAS_RECORD
-BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord
-BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord
-BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord
-BlockJukeBox$TileEntityRecordPlayer a record
-BlockLadder a FACING
-BlockLeaves a DECAYABLE
-BlockLeaves b CHECK_DECAY
-BlockLeaves1 e VARIANT
-BlockLeaves2 e VARIANT
-BlockLever a FACING
-BlockLever b POWERED
-BlockLever$EnumLeverPosition a DOWN_X
-BlockLever$EnumLeverPosition b EAST
-BlockLever$EnumLeverPosition c WEST
-BlockLever$EnumLeverPosition d SOUTH
-BlockLever$EnumLeverPosition e NORTH
-BlockLever$EnumLeverPosition f UP_Z
-BlockLever$EnumLeverPosition g UP_X
-BlockLever$EnumLeverPosition h DOWN_Z
-BlockLog1 b VARIANT
-BlockLog2 b VARIANT
-BlockLogAbstract a AXIS
-BlockLogAbstract$EnumLogRotation a X
-BlockLogAbstract$EnumLogRotation b Y
-BlockLogAbstract$EnumLogRotation c Z
-BlockLogAbstract$EnumLogRotation d NONE
-BlockLongGrass a TYPE
-BlockLongGrass$EnumTallGrassType a DEAD_BUSH
-BlockLongGrass$EnumTallGrassType b GRASS
-BlockLongGrass$EnumTallGrassType c FERN
-BlockMinecartDetector d SHAPE
-BlockMinecartDetector e POWERED
-BlockMinecartTrack d SHAPE
-BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH
-BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST
-BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST
-BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST
-BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH
-BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH
-BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST
-BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST
-BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST
-BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST
-BlockMonsterEggs a VARIANT
-BlockMonsterEggs$EnumMonsterEggVarient a STONE
-BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE
-BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK
-BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK
-BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK
-BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK
-BlockMycel a SNOWY
-BlockNetherWart a AGE
-BlockPiston B sticky
-BlockPiston a EXTENDED
-BlockPistonExtension a TYPE
-BlockPistonExtension b SHORT
-BlockPistonExtension$EnumPistonType a DEFAULT
-BlockPistonExtension$EnumPistonType b STICKY
-BlockPistonMoving a FACING
-BlockPistonMoving b TYPE
-BlockPlant a (LWorld;LBlockPosition;)Z canPlace
-BlockPortal a AXIS
-BlockPortal$Shape e ()V createPortal
-BlockPortal$Shape f position
-BlockPortal$Shape g height
-BlockPortal$Shape h width
-BlockPosition a ()LBlockPosition; up
-BlockPosition a (J)LBlockPosition; fromLong
-BlockPosition a (LEnumDirection;)LBlockPosition; shift
-BlockPosition a (LEnumDirection;I)LBlockPosition; shift
-BlockPosition a ZERO
-BlockPosition b ()LBlockPosition; down
-BlockPosition b (I)LBlockPosition; up
-BlockPosition c ()LBlockPosition; north
-BlockPosition c (I)LBlockPosition; down
-BlockPosition d ()LBlockPosition; south
-BlockPosition d (I)LBlockPosition; north
-BlockPosition e ()LBlockPosition; west
-BlockPosition e (I)LBlockPosition; south
-BlockPosition f ()LBlockPosition; east
-BlockPosition f (I)LBlockPosition; west
-BlockPosition g ()J asLong
-BlockPosition g (I)LBlockPosition; east
-BlockPoweredRail d SHAPE
-BlockPoweredRail e POWERED
-BlockPressurePlateAbstract i (LIBlockData;)I getPower
-BlockPressurePlateBinary d POWERED
-BlockPressurePlateBinary$EnumMobType a EVERYTHING
-BlockPressurePlateBinary$EnumMobType b MOBS
-BlockPressurePlateWeighted d POWER
-BlockPressurePlateWeighted e weight
-BlockPrismarine a VARIANT
-BlockPrismarine$EnumPrismarineVariant a ROUGH
-BlockPrismarine$EnumPrismarineVariant b BRICKS
-BlockPrismarine$EnumPrismarineVariant c DARK
-BlockPumpkin a snowGolemPart
-BlockPumpkin b snowGolem
-BlockPumpkin c ironGolemPart
-BlockPumpkin d ironGolem
-BlockPumpkin e ()LShapeDetector; getDetectorSnowGolemPart
-BlockPumpkin g ()LShapeDetector; getDetectorSnowGolem
-BlockPumpkin h ()LShapeDetector; getDetectorIronGolemPart
-BlockPumpkin i ()LShapeDetector; getDetectorIronGolem
-BlockPurpurSlab$Type a DEFAULT
-BlockQuartz a VARIANT
-BlockQuartz$EnumQuartzVariant a DEFAULT
-BlockQuartz$EnumQuartzVariant b CHISELED
-BlockQuartz$EnumQuartzVariant c LINES_Y
-BlockQuartz$EnumQuartzVariant d LINES_X
-BlockQuartz$EnumQuartzVariant e LINES_Z
-BlockRedSandstone a TYPE
-BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT
-BlockRedSandstone$EnumRedSandstoneVariant b CHISELED
-BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH
-BlockRedstoneComparator a POWERED
-BlockRedstoneComparator b MODE
-BlockRedstoneComparator$EnumComparatorMode a COMPARE
-BlockRedstoneComparator$EnumComparatorMode b SUBTRACT
-BlockRedstoneOre b (LWorld;LBlockPosition;)V interact
-BlockRedstoneOre c (LWorld;LBlockPosition;)V playEffect
-BlockRedstoneTorch B isOn
-BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower
-BlockRedstoneWire a NORTH
-BlockRedstoneWire b EAST
-BlockRedstoneWire c SOUTH
-BlockRedstoneWire d WEST
-BlockRedstoneWire e POWER
-BlockRedstoneWire$EnumRedstoneWireConnection a UP
-BlockRedstoneWire$EnumRedstoneWireConnection b SIDE
-BlockRedstoneWire$EnumRedstoneWireConnection c NONE
-BlockReed a AGE
-BlockRepeater a LOCKED
-BlockRepeater b DELAY
-BlockRotatable c AXIS
-BlockSand a VARIANT
-BlockSand$EnumSandVariant a SAND
-BlockSand$EnumSandVariant b RED_SAND
-BlockSandStone a TYPE
-BlockSandStone$EnumSandstoneVariant a DEFAULT
-BlockSandStone$EnumSandstoneVariant b CHISELED
-BlockSandStone$EnumSandstoneVariant c SMOOTH
-BlockSapling a TYPE
-BlockSapling c (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow
-BlockSapling c STAGE
-BlockShulkerBox b color
-BlockSkull a FACING
-BlockSkull b NODROP
-BlockSmoothBrick a VARIANT
-BlockSmoothBrick$EnumStonebrickType a DEFAULT
-BlockSmoothBrick$EnumStonebrickType b MOSSY
-BlockSmoothBrick$EnumStonebrickType c CRACKED
-BlockSmoothBrick$EnumStonebrickType d CHISELED
-BlockSnow a LAYERS
-BlockSoil a MOISTURE
-BlockSponge a WET
-BlockStainedGlass a COLOR
-BlockStainedGlassPane a COLOR
-BlockStairs a FACING
-BlockStairs b HALF
-BlockStairs c SHAPE
-BlockStairs$EnumHalf a TOP
-BlockStairs$EnumHalf b BOTTOM
-BlockStairs$EnumStairShape a STRAIGHT
-BlockStairs$EnumStairShape b INNER_LEFT
-BlockStairs$EnumStairShape c INNER_RIGHT
-BlockStairs$EnumStairShape d OUTER_LEFT
-BlockStairs$EnumStairShape e OUTER_RIGHT
-BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of
-BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of
-BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of
-BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of
-BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of
-BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of
-BlockStateList b ()LIBlockData; getBlockData
-BlockStateList c ()LBlock; getBlock
-BlockStem a AGE
-BlockStem c FACING
-BlockStem e blockFruit
-BlockStepAbstract a HALF
-BlockStepAbstract$EnumSlabHalf a TOP
-BlockStepAbstract$EnumSlabHalf b BOTTOM
-BlockStone a VARIANT
-BlockStone$EnumStoneVariant a STONE
-BlockStone$EnumStoneVariant b GRANITE
-BlockStone$EnumStoneVariant c GRANITE_SMOOTH
-BlockStone$EnumStoneVariant d DIORITE
-BlockStone$EnumStoneVariant e DIORITE_SMOOTH
-BlockStone$EnumStoneVariant f ANDESITE
-BlockStone$EnumStoneVariant g ANDESITE_SMOOTH
-BlockTNT a EXPLODE
-BlockTallPlant a VARIANT
-BlockTallPlant c HALF
-BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER
-BlockTallPlant$EnumTallFlowerVariants b SYRINGA
-BlockTallPlant$EnumTallFlowerVariants c GRASS
-BlockTallPlant$EnumTallFlowerVariants d FERN
-BlockTallPlant$EnumTallFlowerVariants e ROSE
-BlockTallPlant$EnumTallFlowerVariants f PAEONIA
-BlockTallPlant$EnumTallPlantHalf a UPPER
-BlockTallPlant$EnumTallPlantHalf b LOWER
-BlockThin b NORTH
-BlockThin c EAST
-BlockThin d SOUTH
-BlockThin e WEST
-BlockTorch a FACING
-BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace
-BlockTrapdoor a FACING
-BlockTrapdoor b OPEN
-BlockTrapdoor c HALF
-BlockTrapdoor$EnumTrapdoorHalf a TOP
-BlockTrapdoor$EnumTrapdoorHalf b BOTTOM
-BlockTripwire a POWERED
-BlockTripwire b ATTACHED
-BlockTripwire c DISARMED
-BlockTripwire d NORTH
-BlockTripwire e EAST
-BlockTripwire f SOUTH
-BlockTripwire g WEST
-BlockTripwireHook a FACING
-BlockTripwireHook b POWERED
-BlockTripwireHook c ATTACHED
-BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection
-BlockVine a UP
-BlockVine b NORTH
-BlockVine c EAST
-BlockVine d SOUTH
-BlockVine e WEST
-BlockWallSign b FACING
-BlockWood a VARIANT
-BlockWood$EnumLogVariant a OAK
-BlockWood$EnumLogVariant b SPRUCE
-BlockWood$EnumLogVariant c BIRCH
-BlockWood$EnumLogVariant d JUNGLE
-BlockWood$EnumLogVariant e ACACIA
-BlockWood$EnumLogVariant f DARK_OAK
-BlockWoodenStep d VARIANT
-Blocks A SANDSTONE
-Blocks B NOTEBLOCK
-Blocks C BED
-Blocks D GOLDEN_RAIL
-Blocks E DETECTOR_RAIL
-Blocks F STICKY_PISTON
-Blocks G WEB
-Blocks H TALLGRASS
-Blocks I DEADBUSH
-Blocks J PISTON
-Blocks K PISTON_HEAD
-Blocks L WOOL
-Blocks M PISTON_EXTENSION
-Blocks N YELLOW_FLOWER
-Blocks O RED_FLOWER
-Blocks P BROWN_MUSHROOM
-Blocks Q RED_MUSHROOM
-Blocks R GOLD_BLOCK
-Blocks S IRON_BLOCK
-Blocks T DOUBLE_STONE_SLAB
-Blocks U STONE_SLAB
-Blocks V BRICK_BLOCK
-Blocks W TNT
-Blocks X BOOKSHELF
-Blocks Y MOSSY_COBBLESTONE
-Blocks Z OBSIDIAN
-Blocks a (Ljava/lang/String;)LBlock; get
-Blocks a AIR
-Blocks aA IRON_DOOR
-Blocks aB WOODEN_PRESSURE_PLATE
-Blocks aC REDSTONE_ORE
-Blocks aD LIT_REDSTONE_ORE
-Blocks aE UNLIT_REDSTONE_TORCH
-Blocks aF REDSTONE_TORCH
-Blocks aG STONE_BUTTON
-Blocks aH SNOW_LAYER
-Blocks aI ICE
-Blocks aJ SNOW
-Blocks aK CACTUS
-Blocks aL CLAY
-Blocks aM REEDS
-Blocks aN JUKEBOX
-Blocks aO FENCE
-Blocks aP SPRUCE_FENCE
-Blocks aQ BIRCH_FENCE
-Blocks aR JUNGLE_FENCE
-Blocks aS DARK_OAK_FENCE
-Blocks aT ACACIA_FENCE
-Blocks aU PUMPKIN
-Blocks aV NETHERRACK
-Blocks aW SOUL_SAND
-Blocks aX GLOWSTONE
-Blocks aY PORTAL
-Blocks aZ LIT_PUMPKIN
-Blocks aa TORCH
-Blocks ab FIRE
-Blocks ac MOB_SPAWNER
-Blocks ad OAK_STAIRS
-Blocks ae CHEST
-Blocks af REDSTONE_WIRE
-Blocks ag DIAMOND_ORE
-Blocks ah DIAMOND_BLOCK
-Blocks ai CRAFTING_TABLE
-Blocks aj WHEAT
-Blocks ak FARMLAND
-Blocks al FURNACE
-Blocks am LIT_FURNACE
-Blocks an STANDING_SIGN
-Blocks ao WOODEN_DOOR
-Blocks ap SPRUCE_DOOR
-Blocks aq BIRCH_DOOR
-Blocks ar JUNGLE_DOOR
-Blocks as ACACIA_DOOR
-Blocks at DARK_OAK_DOOR
-Blocks au LADDER
-Blocks av RAIL
-Blocks aw STONE_STAIRS
-Blocks ax WALL_SIGN
-Blocks ay LEVER
-Blocks az STONE_PRESSURE_PLATE
-Blocks b STONE
-Blocks bA NETHER_BRICK_STAIRS
-Blocks bB NETHER_WART
-Blocks bC ENCHANTING_TABLE
-Blocks bD BREWING_STAND
-Blocks bE cauldron
-Blocks bF END_PORTAL
-Blocks bG END_PORTAL_FRAME
-Blocks bH END_STONE
-Blocks bI DRAGON_EGG
-Blocks bJ REDSTONE_LAMP
-Blocks bK LIT_REDSTONE_LAMP
-Blocks bL DOUBLE_WOODEN_SLAB
-Blocks bM WOODEN_SLAB
-Blocks bN COCOA
-Blocks bO SANDSTONE_STAIRS
-Blocks bP EMERALD_ORE
-Blocks bQ ENDER_CHEST
-Blocks bR TRIPWIRE_HOOK
-Blocks bS TRIPWIRE
-Blocks bT EMERALD_BLOCK
-Blocks bU SPRUCE_STAIRS
-Blocks bV BIRCH_STAIRS
-Blocks bW JUNGLE_STAIRS
-Blocks bX COMMAND_BLOCK
-Blocks bY BEACON
-Blocks bZ COBBLESTONE_WALL
-Blocks ba CAKE
-Blocks bb UNPOWERED_REPEATER
-Blocks bc POWERED_REPEATER
-Blocks bd TRAPDOOR
-Blocks be MONSTER_EGG
-Blocks bf STONEBRICK
-Blocks bg BROWN_MUSHROOM_BLOCK
-Blocks bh RED_MUSHROOM_BLOCK
-Blocks bi IRON_BARS
-Blocks bj GLASS_PANE
-Blocks bk MELON_BLOCK
-Blocks bl PUMPKIN_STEM
-Blocks bm MELON_STEM
-Blocks bn VINE
-Blocks bo FENCE_GATE
-Blocks bp SPRUCE_FENCE_GATE
-Blocks bq BIRCH_FENCE_GATE
-Blocks br JUNGLE_FENCE_GATE
-Blocks bs DARK_OAK_FENCE_GATE
-Blocks bt ACACIA_FENCE_GATE
-Blocks bu BRICK_STAIRS
-Blocks bv STONE_BRICK_STAIRS
-Blocks bw MYCELIUM
-Blocks bx WATERLILY
-Blocks by NETHER_BRICK
-Blocks bz NETHER_BRICK_FENCE
-Blocks c GRASS
-Blocks cA COAL_BLOCK
-Blocks cB PACKED_ICE
-Blocks cC ACACIA_STAIRS
-Blocks cD DARK_OAK_STAIRS
-Blocks cE SLIME
-Blocks cF DOUBLE_PLANT
-Blocks cG STAINED_GLASS
-Blocks cH STAINED_GLASS_PANE
-Blocks cI PRISMARINE
-Blocks cJ SEA_LANTERN
-Blocks cK STANDING_BANNER
-Blocks cL WALL_BANNER
-Blocks cM RED_SANDSTONE
-Blocks cN RED_SANDSTONE_STAIRS
-Blocks cO DOUBLE_STONE_SLAB2
-Blocks cP STONE_SLAB2
-Blocks cQ END_ROD
-Blocks cR CHORUS_PLANT
-Blocks cS CHORUS_FLOWER
-Blocks cT PURPUR_BLOCK
-Blocks cU PURPUR_PILLAR
-Blocks cV PURPUR_STAIRS
-Blocks cW PURPUR_DOUBLE_SLAB
-Blocks cX PURPUR_SLAB
-Blocks cY END_BRICKS
-Blocks cZ BEETROOT
-Blocks ca FLOWER_POT
-Blocks cb CARROTS
-Blocks cc POTATOES
-Blocks cd WOODEN_BUTTON
-Blocks ce SKULL
-Blocks cf ANVIL
-Blocks cg TRAPPED_CHEST
-Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE
-Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE
-Blocks cj UNPOWERED_COMPARATOR
-Blocks ck POWERED_COMPARATOR
-Blocks cl DAYLIGHT_DETECTOR
-Blocks cm DAYLIGHT_DETECTOR_INVERTED
-Blocks cn REDSTONE_BLOCK
-Blocks co QUARTZ_ORE
-Blocks cp HOPPER
-Blocks cq QUARTZ_BLOCK
-Blocks cr QUARTZ_STAIRS
-Blocks cs ACTIVATOR_RAIL
-Blocks ct DROPPER
-Blocks cu STAINED_HARDENED_CLAY
-Blocks cv BARRIER
-Blocks cw IRON_TRAPDOOR
-Blocks cx HAY_BLOCK
-Blocks cy CARPET
-Blocks cz HARDENED_CLAY
-Blocks d DIRT
-Blocks dT STRUCTURE_BLOCK
-Blocks da GRASS_PATH
-Blocks db END_GATEWAY
-Blocks de FROSTED_ICE
-Blocks dl WHITE_SHULKER_BOX
-Blocks do LIGHT_BLUE_SHULKER_BOX
-Blocks e COBBLESTONE
-Blocks f PLANKS
-Blocks g SAPLING
-Blocks h BEDROCK
-Blocks i FLOWING_WATER
-Blocks j WATER
-Blocks k FLOWING_LAVA
-Blocks l LAVA
-Blocks m SAND
-Blocks n GRAVEL
-Blocks o GOLD_ORE
-Blocks p IRON_ORE
-Blocks q COAL_ORE
-Blocks r LOG
-Blocks s LOG2
-Blocks t LEAVES
-Blocks u LEAVES2
-Blocks v SPONGE
-Blocks w GLASS
-Blocks x LAPIS_ORE
-Blocks y LAPIS_BLOCK
-Blocks z DISPENSER
-BossBattle a title
-BossBattle c color
-BossBattle d style
-BossBattle f ()F getProgress
-BossBattle$BarColor a PINK
-BossBattle$BarColor b BLUE
-BossBattle$BarColor c RED
-BossBattle$BarColor d GREEN
-BossBattle$BarColor e YELLOW
-BossBattle$BarColor f PURPLE
-BossBattle$BarColor g WHITE
-BossBattle$BarStyle a PROGRESS
-BossBattle$BarStyle b NOTCHED_6
-BossBattle$BarStyle c NOTCHED_10
-BossBattle$BarStyle d NOTCHED_12
-BossBattle$BarStyle e NOTCHED_20
-BossBattleServer a (F)V setProgress
-BossBattleServer a (LEntityPlayer;)V addPlayer
-BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate
-BossBattleServer a (Z)LBossBattle; setDarkenSky
-BossBattleServer b (LEntityPlayer;)V removePlayer
-BossBattleServer b (Z)LBossBattle; setPlayMusic
-BossBattleServer c ()Ljava/util/Collection; getPlayers
-BossBattleServer c (Z)LBossBattle; setCreateFog
-BossBattleServer d (Z)V setVisible
-BossBattleServer j visible
-CancelledPacketHandleException a INSTANCE
-ChatClickable$EnumClickAction a OPEN_URL
-ChatClickable$EnumClickAction b OPEN_FILE
-ChatClickable$EnumClickAction c RUN_COMMAND
-ChatClickable$EnumClickAction d SUGGEST_COMMAND
-ChatClickable$EnumClickAction e CHANGE_PAGE
-ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay
-ChatHoverable$EnumHoverAction a SHOW_TEXT
-ChatHoverable$EnumHoverAction b SHOW_ITEM
-ChatHoverable$EnumHoverAction c SHOW_ENTITY
-ChatMessageType a CHAT
-ChatMessageType b SYSTEM
-ChatMessageType c GAME_INFO
-ChatModifier a ()LEnumChatFormat; getColor
-ChatModifier a (LChatClickable;)LChatModifier; setChatClickable
-ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable
-ChatModifier a (LChatModifier;)LChatModifier; setChatModifier
-ChatModifier a (LEnumChatFormat;)LChatModifier; setColor
-ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold
-ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion
-ChatModifier b ()Z isBold
-ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic
-ChatModifier c ()Z isItalic
-ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough
-ChatModifier d ()Z isStrikethrough
-ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline
-ChatModifier e ()Z isUnderlined
-ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom
-ChatModifier f ()Z isRandom
-ChatModifier m ()LChatModifier; clone
-ChestLock b ()Ljava/lang/String; getKey
-Chunk a (LBlockPosition;)LIBlockData; getBlockData
-Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome
-Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness
-Chunk a (LIChunkProvider;LChunkGenerator;)V loadNearby
-Chunk b ()V initLighting
-Chunk b (J)V setLastSaved
-Chunk b locX
-Chunk c ()V addEntities
-Chunk c locZ
-Chunk d ()V removeEntities
-Chunk e ()V markDirty
-Chunk f ()Z isEmpty
-Chunk f sections
-Chunk h ()[LChunkSection; getSections
-Chunk i ()Z isReady
-Chunk k world
-Chunk l ()[B getBiomeIndex
-Chunk l heightMap
-Chunk n tileEntities
-Chunk o entitySlices
-Chunk p done
-Chunk q ()LWorld; getWorld
-Chunk q lit
-Chunk s ()Ljava/util/Map; getTileEntities
-Chunk t ()[LEntitySlice; getEntitySlices
-Chunk u ()Z isDone
-Chunk u lastSaved
-Chunk$EnumTileEntityState a IMMEDIATE
-Chunk$EnumTileEntityState b QUEUED
-Chunk$EnumTileEntityState c CHECK
-ChunkCoordIntPair a x
-ChunkCoordIntPair b z
-ChunkGenerator a (II)LChunk; getOrCreateChunk
-ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor
-ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;Z)LBlockPosition; findNearestMapFeature
-ChunkGenerator b (II)V recreateStructures
-ChunkGenerator b (LChunk;II)V recreateStructures
-ChunkProviderServer a (LChunk;)V unload
-ChunkProviderServer b (II)LChunk; getOrLoadChunkAt
-ChunkProviderServer b (LChunk;)V saveChunkNOP
-ChunkProviderServer b unloadQueue
-ChunkProviderServer c (LChunk;)V saveChunk
-ChunkProviderServer c chunkGenerator
-ChunkProviderServer d (II)Z isLoaded
-ChunkProviderServer d chunkLoader
-ChunkProviderServer e chunks
-ChunkProviderServer f (II)LChunk; loadChunk
-ChunkProviderServer f world
-ChunkRegionLoader a (LChunk;LWorld;LNBTTagCompound;)V saveBody
-ChunkSection a (III)LIBlockData; getType
-ChunkSection a (IIILIBlockData;)V setType
-ChunkSection a yPos
-ChunkSection b ()Z shouldTick
-ChunkSection b nonEmptyBlockCount
-ChunkSection c tickingBlockCount
-ChunkSection d ()I getYPosition
-ChunkSection d blockIds
-ChunkSection e ()V recalcBlockCounts
-ChunkSection e emittedLight
-ChunkSection f skyLight
-ChunkSection g ()LDataPaletteBlock; getBlocks
-ChunkSection h ()LNibbleArray; getEmittedLightArray
-ChunkSection i ()LNibbleArray; getSkyLightArray
-CombatTracker a (LDamageSource;FF)V trackDamage
-CombatTracker b ()LIChatBaseComponent; getDeathMessage
-CommandAbstract b ([Ljava/lang/String;I)Z isListStart
-CommandAdvancement$Action a GRANT
-CommandAdvancement$Action b REVOKE
-CommandAdvancement$Filter a ONLY
-CommandAdvancement$Filter b THROUGH
-CommandAdvancement$Filter c FROM
-CommandAdvancement$Filter d UNTIL
-CommandAdvancement$Filter e EVERYTHING
-CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand
-CommandBlockListenerAbstract b (Ljava/lang/String;)V setName
-CommandBlockListenerAbstract m ()Ljava/lang/String; getCommand
-CommandException a ()[Ljava/lang/Object; getArgs
-CommandGamemode b (LICommandListener;)Ljava/lang/String; getUsage
-CommandGamemode c ()Ljava/lang/String; getCommand
-CommandListenerWrapper a base
-CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT
-CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS
-CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES
-CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS
-CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT
-Container a (I)LSlot; getSlot
-Container a (ILItemStack;)V setItem
-Container a (LEntityHuman;)Z canUse
-Container a (LICrafting;)V addSlotListener
-Container a (LIInventory;I)LSlot; getSlot
-Container b (LEntityHuman;I)LItemStack; shiftClick
-Container b items
-Container c slots
-Container d windowId
-Container e listeners
-Container f dragType
-ContainerAnvil a levelCost
-ContainerAnvil l renameText
-ContainerBeacon a beacon
-ContainerBrewingStand a brewingStand
-ContainerChest a container
-ContainerDispenser a items
-ContainerEnchantTable a enchantSlots
-ContainerEnchantTable g costs
-ContainerEnchantTable j world
-ContainerEnchantTable k position
-ContainerFurnace a furnace
-ContainerHopper a hopper
-ContainerMerchant a merchant
-ContainerPlayer a craftInventory
-ContainerPlayer f resultInventory
-ContainerPlayer i owner
-ContainerWorkbench a craftInventory
-ContainerWorkbench f resultInventory
-ControllerMove$Operation a WAIT
-ControllerMove$Operation b MOVE_TO
-ControllerMove$Operation c STRAFE
-ControllerMove$Operation d JUMPING
-Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert
-Convertable b (Ljava/lang/String;)Z isConvertable
-CraftingManager a ()Z init
-CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft
-CraftingManager a recipes
-CriterionProgress d ()Ljava/util/Date; getDate
-DamageSource a (LEntity;LEntity;)LDamageSource; projectile
-DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow
-DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball
-DamageSource a (LEntityHuman;)LDamageSource; playerAttack
-DamageSource a (LEntityLiving;)LDamageSource; mobAttack
-DamageSource a (LExplosion;)LDamageSource; explosion
-DamageSource a FIRE
-DamageSource b LIGHTNING
-DamageSource c ()Z isExplosion
-DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage
-DamageSource c BURN
-DamageSource d LAVA
-DamageSource e ()Z ignoresArmor
-DamageSource e HOT_FLOOR
-DamageSource f ()F getExhaustionCost
-DamageSource f STUCK
-DamageSource g ()Z ignoresInvulnerability
-DamageSource g CRAMMING
-DamageSource h ()Z isStarvation
-DamageSource h DROWN
-DamageSource i STARVE
-DamageSource j ()LEntity; getEntity
-DamageSource j CACTUS
-DamageSource k ()LDamageSource; setIgnoreArmor
-DamageSource k FALL
-DamageSource l FLY_INTO_WALL
-DamageSource m OUT_OF_WORLD
-DamageSource n ()LDamageSource; setExplosion
-DamageSource n GENERIC
-DamageSource o MAGIC
-DamageSource p WITHER
-DamageSource q ANVIL
-DamageSource r FALLING_BLOCK
-DamageSource s ()Z isMagic
-DamageSource s DRAGON_BREATH
-DamageSource t ()LDamageSource; setMagic
-DamageSource u translationIndex
-DataConverterTypes a LEVEL
-DataConverterTypes b PLAYER
-DataConverterTypes c CHUNK
-DataConverterTypes d BLOCK_ENTITY
-DataConverterTypes e ENTITY
-DataConverterTypes f ITEM_INSTANCE
-DataConverterTypes g OPTIONS
-DataConverterTypes h STRUCTURE
-DataPaletteBlock a (IIILIBlockData;)V setBlock
-DataPaletteBlock a ([BLNibbleArray;)LNibbleArray; exportData
-DataPaletteBlock b (ILIBlockData;)V setBlockIndex
-DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get
-DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register
-DataWatcher b (LDataWatcherObject;)V markDirty
-DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set
-DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject
-DedicatedPlayerList b ()LDedicatedServer; getServer
-DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand
-DedicatedServer k LOGGER
-DedicatedServer m serverCommandQueue
-DedicatedServer o remoteControlCommandListener
-DedicatedServer q propertyManager
-DedicatedServer s generateStructures
-DimensionManager a ()I getDimensionID
-DimensionManager a OVERWORLD
-DimensionManager b NETHER
-DimensionManager c THE_END
-DispenseBehaviorProjectile b ()F getPower
-DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase
-DragonControllerManager b enderDragon
-DragonControllerManager c dragonControllers
-DragonControllerManager d currentDragonController
-DragonControllerPhase a (I)LDragonControllerPhase; getById
-Enchantment a (LItemStack;)Z canEnchant
-Enchantment b ()I getMaxLevel
-Enchantment b (LEnchantment;)I getId
-Enchantment b enchantments
-Enchantment c ()Z isTreasure
-Enchantment c itemTarget
-Enchantment d ()Z isCursed
-Enchantment f ()I getStartLevel
-Enchantment$Rarity a COMMON
-Enchantment$Rarity b UNCOMMON
-Enchantment$Rarity c RARE
-Enchantment$Rarity d VERY_RARE
-EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel
-EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel
-EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel
-EnchantmentManager e (LItemStack;)Z shouldNotDrop
-EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel
-EnchantmentProtection$DamageType a ALL
-EnchantmentProtection$DamageType b FIRE
-EnchantmentProtection$DamageType c FALL
-EnchantmentProtection$DamageType d EXPLOSION
-EnchantmentProtection$DamageType e PROJECTILE
-EnchantmentSlotType a (LItem;)Z canEnchant
-EnchantmentSlotType a ALL
-EnchantmentSlotType b ARMOR
-EnchantmentSlotType c ARMOR_FEET
-EnchantmentSlotType d ARMOR_LEGS
-EnchantmentSlotType e ARMOR_CHEST
-EnchantmentSlotType f ARMOR_HEAD
-EnchantmentSlotType g WEAPON
-EnchantmentSlotType h DIGGER
-EnchantmentSlotType i FISHING_ROD
-EnchantmentSlotType j BREAKABLE
-EnchantmentSlotType k BOW
-EnchantmentSlotType l WEARABLE
-Enchantments A LUCK
-Enchantments B LURE
-Enchantments a PROTECTION_ENVIRONMENTAL
-Enchantments b PROTECTION_FIRE
-Enchantments c PROTECTION_FALL
-Enchantments d PROTECTION_EXPLOSIONS
-Enchantments e PROTECTION_PROJECTILE
-Enchantments f OXYGEN
-Enchantments g WATER_WORKER
-Enchantments h THORNS
-Enchantments i DEPTH_STRIDER
-Enchantments l DAMAGE_ALL
-Enchantments m DAMAGE_UNDEAD
-Enchantments n DAMAGE_ARTHROPODS
-Enchantments o KNOCKBACK
-Enchantments p FIRE_ASPECT
-Enchantments q LOOT_BONUS_MOBS
-Enchantments s DIG_SPEED
-Enchantments t SILK_TOUCH
-Enchantments u DURABILITY
-Enchantments v LOOT_BONUS_BLOCKS
-Enchantments w ARROW_DAMAGE
-Enchantments x ARROW_KNOCKBACK
-Enchantments y ARROW_FIRE
-Enchantments z ARROW_INFINITE
-Entity A positionChanged
-Entity D velocityChanged
-Entity F dead
-Entity G width
-Entity H length
-Entity L fallDistance
-Entity Q noclip
-Entity S ()I getId
-Entity S random
-Entity T ()Ljava/util/Set; getScoreboardTags
-Entity T ticksLived
-Entity U ()V killEntity
-Entity U inWater
-Entity V ()LDataWatcher; getDataWatcher
-Entity V noDamageTicks
-Entity W justCreated
-Entity X ()V die
-Entity X fireProof
-Entity Y datawatcher
-Entity a (DDD)V enderTeleportTo
-Entity a (DDDFF)V setLocation
-Entity a (FF)V setSize
-Entity a (LBlockPosition;FF)V setPositionRotation
-Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails
-Entity a (LDamageSource;F)Z damageEntity
-Entity a (LEntityLightning;)V onLightningStrike
-Entity a (LEnumItemSlot;LItemStack;)V setEquipment
-Entity a (LEnumMoveType;DDD)V move
-Entity a (LWorld;)V spawnIn
-Entity a (Ljava/lang/String;)Z addScoreboardTag
-Entity aB ()Ljava/lang/String; getSaveID
-Entity aC ()Z isAlive
-Entity aD ()Z inBlock
-Entity aF invulnerable
-Entity aH ()V ejectPassengers
-Entity aP ()Ljava/lang/Iterable; getArmorItems
-Entity aR ()Z isBurning
-Entity aS ()Z isPassenger
-Entity aT ()Z isVehicle
-Entity aU ()Z isSneaking
-Entity aV ()Z isSprinting
-Entity aX ()Z isInvisible
-Entity aZ ()I getAirTicks
-Entity aa ()V burnFromLava
-Entity ab ()V extinguish
-Entity ad ()V recalcPosition
-Entity ag ()V checkBlockCollisions
-Entity ai ()Z isSilent
-Entity ai impulse
-Entity aj ()Z isNoGravity
-Entity aj portalCooldown
-Entity ak ()Z playStepSound
-Entity am ()Z isFireProof
-Entity am dimension
-Entity ao ()Z isInWater
-Entity aq uniqueID
-Entity as glowing
-Entity at passengers
-Entity av boundingBox
-Entity ay ()Z isInteractable
-Entity az ()Z isCollidable
-Entity az fireTicks
-Entity b (DDD)V setPosition
-Entity b (DDDFF)V setPositionRotation
-Entity b (FF)V setYawPitch
-Entity b (IZ)V setFlag
-Entity b (LDamageSource;)Z isInvulnerable
-Entity b (Ljava/lang/String;)Z removeScoreboardTag
-Entity bH ()LEntity; getVehicle
-Entity bL ()I getMaxFireTicks
-Entity bc ()F getHeadRotation
-Entity bi ()LVec3D; getPortalOffset
-Entity bj ()LEnumDirection; getPortalDirection
-Entity bk ()Z isIgnoreBlockTrigger
-Entity bm ()Ljava/util/UUID; getUniqueID
-Entity bq ()Ljava/lang/String; getCustomName
-Entity br ()Z getCustomNameVisible
-Entity bt ()LEnumDirection; getDirection
-Entity bw ()LAxisAlignedBB; getBoundingBox
-Entity by ()F getHeadHeight
-Entity c (Ljava/lang/String;)V setCustomName
-Entity c (Z)V setSilent
-Entity d (Z)V setNoGravity
-Entity e (LNBTTagCompound;)LNBTTagCompound; save
-Entity e (Z)V setSneaking
-Entity f (Z)V setSprinting
-Entity g ()Z getSendCommandFeedback
-Entity g (F)V setHeadRotation
-Entity g entityCount
-Entity h (Z)V setInvisible
-Entity h id
-Entity h_ ()Ljava/lang/String; getName
-Entity i (I)V setOnFire
-Entity i (LEntity;)V collide
-Entity i (Z)V setInvulnerable
-Entity i_ ()LIChatBaseComponent; getScoreboardDisplayName
-Entity j (I)V burn
-Entity j (Z)V setCustomNameVisible
-Entity k (I)Z getFlag
-Entity k attachedToPlayer
-Entity l (I)V setAirTicks
-Entity l world
-Entity m (LEntity;)Z startRiding
-Entity m lastX
-Entity n lastY
-Entity n_ ()Z hasCustomName
-Entity o ()V stopRiding
-Entity o lastZ
-Entity o_ ()LEnumPistonReaction; getPushReaction
-Entity p locX
-Entity q locY
-Entity r locZ
-Entity s motX
-Entity t motY
-Entity u motZ
-Entity v yaw
-Entity w pitch
-Entity x lastYaw
-Entity y lastPitch
-Entity z onGround
-EntityAgeable a (I)V setAge
-EntityAgeable a (IZ)V setAge
-EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild
-EntityAgeable c (I)V setAgeRaw
-EntityAgeable l ()I getAge
-EntityAnimal K ()Z isTypeNotPersistent
-EntityAnimal a (LDamageSource;F)Z damageEntity
-EntityAnimal a (LEntityAnimal;)Z mate
-EntityAnimal b (LEntityHuman;)I getExpValue
-EntityAnimal dq ()LEntityPlayer; getBreedCause
-EntityAnimal dr ()Z isInLove
-EntityAnimal ds ()V resetLove
-EntityAreaEffectCloud a (F)V setRadius
-EntityAreaEffectCloud a (I)V setColor
-EntityAreaEffectCloud a (LEntityLiving;)V setSource
-EntityAreaEffectCloud a (LEnumParticle;)V setParticle
-EntityAreaEffectCloud aA radiusPerTick
-EntityAreaEffectCloud av waitTime
-EntityAreaEffectCloud aw reapplicationDelay
-EntityAreaEffectCloud ax hasColor
-EntityAreaEffectCloud ay durationOnUse
-EntityAreaEffectCloud az radiusOnUse
-EntityAreaEffectCloud b (F)V setRadiusOnUse
-EntityAreaEffectCloud c (F)V setRadiusPerTick
-EntityAreaEffectCloud e (I)V setDuration
-EntityAreaEffectCloud g (I)V setWaitTime
-EntityAreaEffectCloud g potionRegistry
-EntityAreaEffectCloud h effects
-EntityAreaEffectCloud j ()F getRadius
-EntityAreaEffectCloud k ()I getColor
-EntityAreaEffectCloud l ()LEnumParticle; getParticle
-EntityAreaEffectCloud r ()I getDuration
-EntityAreaEffectCloud y ()LEntityLiving; getSource
-EntityArmorStand a (LVector3f;)V setHeadPose
-EntityArmorStand b (LVector3f;)V setBodyPose
-EntityArmorStand bD headPose
-EntityArmorStand bE bodyPose
-EntityArmorStand bF leftArmPose
-EntityArmorStand bG rightArmPose
-EntityArmorStand bH leftLegPose
-EntityArmorStand bI rightLegPose
-EntityArmorStand c (LVector3f;)V setLeftArmPose
-EntityArmorStand d (LVector3f;)V setRightArmPose
-EntityArmorStand e (LVector3f;)V setLeftLegPose
-EntityArmorStand f (LVector3f;)V setRightLegPose
-EntityArmorStand m (Z)V setSmall
-EntityArmorStand n (Z)V setArms
-EntityArmorStand o (Z)V setBasePlate
-EntityArmorStand p ()Z isSmall
-EntityArmorStand p (Z)V setMarker
-EntityArmorStand r ()Z hasArms
-EntityArmorStand s ()Z hasBasePlate
-EntityArmorStand t ()Z isMarker
-EntityArrow a (I)V setKnockbackStrength
-EntityArrow a (Z)V setCritical
-EntityArrow a inGround
-EntityArrow aA knockbackStrength
-EntityArrow az damage
-EntityArrow c fromPlayer
-EntityArrow d shake
-EntityArrow e shooter
-EntityArrow n ()Z isCritical
-EntityArrow$PickupStatus a DISALLOWED
-EntityArrow$PickupStatus b ALLOWED
-EntityArrow$PickupStatus c CREATIVE_ONLY
-EntityBat a (Z)V setAsleep
-EntityBat p ()Z isAsleep
-EntityBoat a (F)V setDamage
-EntityBoat a (LEntityBoat$EnumBoatType;)V setType
-EntityBoat s ()LEntityBoat$EnumBoatType; getType
-EntityBoat$EnumBoatType a OAK
-EntityBoat$EnumBoatType b SPRUCE
-EntityBoat$EnumBoatType c BIRCH
-EntityBoat$EnumBoatType d JUNGLE
-EntityBoat$EnumBoatType e ACACIA
-EntityBoat$EnumBoatType f DARK_OAK
-EntityBoat$EnumStatus a IN_WATER
-EntityBoat$EnumStatus b UNDER_WATER
-EntityBoat$EnumStatus c UNDER_FLOWING_WATER
-EntityBoat$EnumStatus d ON_LAND
-EntityBoat$EnumStatus e IN_AIR
-EntityChicken dl ()Z isChickenJockey
-EntityComplexPart a owner
-EntityCow a (LEntityAgeable;)LEntityAgeable; createChild
-EntityCreeper bA explosionRadius
-EntityCreeper by fuseTicks
-EntityCreeper bz maxFuseTicks
-EntityCreeper dn ()Z isIgnited
-EntityCreeper do ()V do_
-EntityCreeper dp ()Z canCauseHeadDrop
-EntityCreeper dq ()V setCausedHeadDrop
-EntityCreeper p ()Z isPowered
-EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage
-EntityDamageSource j ()LEntity; getEntity
-EntityDamageSourceIndirect w owner
-EntityEnderCrystal a (LBlockPosition;)V setBeamTarget
-EntityEnderCrystal a (Z)V setShowingBottom
-EntityEnderCrystal j ()LBlockPosition; getBeamTarget
-EntityEnderCrystal k ()Z isShowingBottom
-EntityEnderDragon a PHASE
-EntityEnderDragon bI currentEnderCrystal
-EntityEnderDragon bv children
-EntityEnderDragon de ()LDragonControllerManager; getDragonControllerManager
-EntityEnderDragon e (LDamageSource;F)Z dealDamage
-EntityEnderman b (LIBlockData;)V setCarried
-EntityEnderman dn ()LIBlockData; getCarried
-EntityEnderman do ()Z do_
-EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman
-EntityEvokerFangs j ()LEntityLiving; getOwner
-EntityExperienceOrb a (I)I getOrbValue
-EntityExperienceOrb e value
-EntityExperienceOrb f targetPlayer
-EntityExperienceOrb g targetTime
-EntityFallingBlock a ticksLived
-EntityFallingBlock at fallHurtAmount
-EntityFallingBlock b dropItem
-EntityFallingBlock c tileEntityData
-EntityFallingBlock e block
-EntityFallingBlock g hurtEntities
-EntityFallingBlock h fallHurtMax
-EntityFallingBlock l ()LIBlockData; getBlock
-EntityFireball a (LDamageSource;F)Z damageEntity
-EntityFireball a shooter
-EntityFireball b dirX
-EntityFireball c dirY
-EntityFireball d dirZ
-EntityFireworks a FIREWORK_ITEM
-EntityFireworks c ticksFlown
-EntityFireworks d expectedLifespan
-EntityFishingHook a hooked
-EntityFishingHook c isInGround
-EntityFishingHook e owner
-EntityFishingHook$HookState a FLYING
-EntityFishingHook$HookState b HOOKED_IN_ENTITY
-EntityFishingHook$HookState c BOBBING
-EntityGhast de ()I getPower
-EntityGhast$PathfinderGoalGhastAttackTarget b ghast
-EntityGuardian bz goalRandomStroll
-EntityHanging a (LDamageSource;F)Z damageEntity
-EntityHanging a (LEnumDirection;)V setDirection
-EntityHanging a blockPosition
-EntityHanging b direction
-EntityHanging j ()V updateBoundingBox
-EntityHanging k ()Z survives
-EntityHanging l ()I getWidth
-EntityHanging n ()I getHeight
-EntityHanging q ()LBlockPosition; getBlockPosition
-EntityHorse dl ()I getVariant
-EntityHorse o (I)V setVariant
-EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID
-EntityHorseAbstract bC inventoryChest
-EntityHorseAbstract bE jumpPower
-EntityHorseAbstract bN canSlide
-EntityHorseAbstract bx attributeJumpStrength
-EntityHorseAbstract dA ()Z hasReproduced
-EntityHorseAbstract dB ()I getTemper
-EntityHorseAbstract dC ()V loadChest
-EntityHorseAbstract dE ()D getJumpStrength
-EntityHorseAbstract dH ()I getMaxDomestication
-EntityHorseAbstract do ()LSoundEffect; do_
-EntityHorseAbstract du ()Z isTamed
-EntityHorseAbstract dv ()Ljava/util/UUID; getOwnerUUID
-EntityHorseAbstract m (I)V setTemper
-EntityHorseAbstract r (Z)V setTamed
-EntityHorseAbstract w (Z)V setStanding
-EntityHorseChestedAbstract dm ()Z isCarryingChest
-EntityHorseChestedAbstract q (Z)V setCarryingChest
-EntityHuman a (F)V applyExhaustion
-EntityHuman a (I)V levelDown
-EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory
-EntityHuman a (LIInventory;)V openContainer
-EntityHuman a (LIMerchant;)V openTrade
-EntityHuman a (LITileEntityContainer;)V openTileEntity
-EntityHuman a (LItemStack;I)V enchantDone
-EntityHuman a (LItemStack;Z)LEntityItem; drop
-EntityHuman a (LTileEntitySign;)V openSign
-EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed
-EntityHuman b (LBlockPosition;Z)V setRespawnPosition
-EntityHuman bK sleeping
-EntityHuman bL bedPosition
-EntityHuman bO abilities
-EntityHuman bP expLevel
-EntityHuman bQ expTotal
-EntityHuman bR exp
-EntityHuman bU hookedFish
-EntityHuman bv inventory
-EntityHuman bw enderChest
-EntityHuman bx defaultContainer
-EntityHuman by activeContainer
-EntityHuman bz foodData
-EntityHuman c (I)V setScore
-EntityHuman c (LIBlockData;)Z hasBlock
-EntityHuman c sleepTicks
-EntityHuman cU ()I getScore
-EntityHuman da ()Lcom/mojang/authlib/GameProfile; getProfile
-EntityHuman dc ()Z isDeeplySleeping
-EntityHuman de ()LBlockPosition; getBed
-EntityHuman df ()Z isRespawnForced
-EntityHuman dh ()I getExpToLevel
-EntityHuman di ()LFoodMetaData; getFoodData
-EntityHuman dl ()LInventoryEnderChest; getEnderChest
-EntityHuman dm ()V releaseShoulderEntities
-EntityHuman dn ()LScoreboard; getScoreboard
-EntityHuman dp ()LNBTTagCompound; getShoulderEntityLeft
-EntityHuman dq ()LNBTTagCompound; getShoulderEntityRight
-EntityHuman dt ()LItemCooldown; getCooldownTracker
-EntityHuman dv ()Z isCreativeAndOp
-EntityHuman f (LEntity;)V attack
-EntityHuman g (I)V addScore
-EntityHuman h (LNBTTagCompound;)V setShoulderEntityLeft
-EntityHuman i (LNBTTagCompound;)V setShoulderEntityRight
-EntityHuman k (DDD)V checkMovement
-EntityHuman k (LNBTTagCompound;)V spawnEntityFromShoulder
-EntityHuman m (I)V giveExp
-EntityHuman p ()V closeInventory
-EntityHuman w ()V updateAbilities
-EntityHuman y ()Z isSpectator
-EntityHuman$EnumBedResult a OK
-EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE
-EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW
-EntityHuman$EnumBedResult d TOO_FAR_AWAY
-EntityHuman$EnumBedResult e OTHER_PROBLEM
-EntityHuman$EnumBedResult f NOT_SAFE
-EntityHuman$EnumChatVisibility a FULL
-EntityHuman$EnumChatVisibility b SYSTEM
-EntityHuman$EnumChatVisibility c HIDDEN
-EntityIllagerWizard a (LEntityIllagerWizard$Spell;)V setSpell
-EntityIllagerWizard do ()LEntityIllagerWizard$Spell; getSpell
-EntityIllagerWizard$Spell a NONE
-EntityIllagerWizard$Spell b SUMMON_VEX
-EntityIllagerWizard$Spell c FANGS
-EntityIllagerWizard$Spell d WOLOLO
-EntityIllagerWizard$Spell e DISAPPEAR
-EntityIllagerWizard$Spell f BLINDNESS
-EntityInsentient E ()V doSpawnEffect
-EntityInsentient H ()LItem; getLoot
-EntityInsentient K ()Z isTypeNotPersistent
-EntityInsentient Q ()Z canSpawn
-EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare
-EntityInsentient a (ZZ)V unleash
-EntityInsentient b (LEntity;Z)V setLeashHolder
-EntityInsentient b (LEntityHuman;)I getExpValue
-EntityInsentient b (ZI)V dropDeathLoot
-EntityInsentient b lookController
-EntityInsentient bA persistent
-EntityInsentient bF leashHolder
-EntityInsentient br goalSelector
-EntityInsentient bs targetSelector
-EntityInsentient bt dropChanceHand
-EntityInsentient bu dropChanceArmor
-EntityInsentient bv goalTarget
-EntityInsentient bz canPickUpLoot
-EntityInsentient cY ()Z isPersistent
-EntityInsentient d (LEntityLiving;)V setGoalTarget
-EntityInsentient da ()Z isLeashed
-EntityInsentient db ()LEntity; getLeashHolder
-EntityInsentient dc ()Z isNoAI
-EntityInsentient f moveController
-EntityInsentient h navigation
-EntityInsentient n (Z)V setNoAI
-EntityInsentient t ()LControllerLook; getControllerLook
-EntityInsentient u ()LControllerMove; getControllerMove
-EntityInsentient w ()LControllerJump; getControllerJump
-EntityInsentient x ()LNavigationAbstract; getNavigation
-EntityInsentient y ()LEntitySenses; getEntitySenses
-EntityInsentient z ()LEntityLiving; getGoalTarget
-EntityInsentient$EnumEntityPositionType a ON_GROUND
-EntityInsentient$EnumEntityPositionType b IN_AIR
-EntityInsentient$EnumEntityPositionType c IN_WATER
-EntityIronGolem dn ()Z isPlayerCreated
-EntityIronGolem p (Z)V setPlayerCreated
-EntityItem a (LItemStack;)V setItemStack
-EntityItem d age
-EntityItem e pickupDelay
-EntityItem k ()LItemStack; getItemStack
-EntityItemFrame a (I)V setRotation
-EntityItemFrame a (IZ)V setRotation
-EntityItemFrame a (LItemStack;)V setItem
-EntityItemFrame a (LItemStack;Z)V setItem
-EntityItemFrame r ()LItemStack; getItem
-EntityItemFrame s ()I getRotation
-EntityLargeFireball e yield
-EntityLightning b lifeTicks
-EntityLiving D (LEntity;)Z hasLineOfSight
-EntityLiving a (LDamageSource;)V die
-EntityLiving a (LDamageSource;F)Z damageEntity
-EntityLiving a (LEntity;I)V receive
-EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot
-EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance
-EntityLiving a (LMobEffectList;)Z hasEffect
-EntityLiving a (ZI)V dropEquipment
-EntityLiving aB deathTicks
-EntityLiving aI maxNoDamageTicks
-EntityLiving aS killer
-EntityLiving aT lastDamageByPlayerTime
-EntityLiving aV ticksFarFromPlayer
-EntityLiving ay hurtTicks
-EntityLiving b (F)V heal
-EntityLiving b (LDamageSource;F)F applyArmorModifier
-EntityLiving b (LEntityHuman;)I getExpValue
-EntityLiving b (LEnumItemSlot;)LItemStack; getEquipment
-EntityLiving b (LMobEffectList;)LMobEffect; getEffect
-EntityLiving b (ZI)V dropDeathLoot
-EntityLiving bM ()V initAttributes
-EntityLiving bP ()Z isDropExperience
-EntityLiving bQ ()Z alwaysGivesExp
-EntityLiving bR ()Ljava/util/Random; getRandom
-EntityLiving bS ()LEntityLiving; getLastDamager
-EntityLiving bX ()V tickPotionEffects
-EntityLiving bZ ()V removeAllEffects
-EntityLiving bc lastDamage
-EntityLiving bo activeItem
-EntityLiving bs attributeMap
-EntityLiving bt combatTracker
-EntityLiving bu effects
-EntityLiving bx updateEffects
-EntityLiving by lastDamager
-EntityLiving bz hurtTimestamp
-EntityLiving c (F)V setHealth
-EntityLiving c (LDamageSource;F)F applyMagicModifier
-EntityLiving c (LMobEffect;)V addEffect
-EntityLiving cA ()V doTick
-EntityLiving cD ()F getAbsorptionHearts
-EntityLiving cF ()LEnumMainHand; getMainHand
-EntityLiving cG ()Z isHandRaised
-EntityLiving cM ()V clearActiveItem
-EntityLiving cO ()Z isBlocking
-EntityLiving ca ()Ljava/util/Collection; getEffects
-EntityLiving cd ()F getHealth
-EntityLiving cg ()I getArmorStrength
-EntityLiving ch ()LCombatTracker; getCombatTracker
-EntityLiving cj ()F getMaxHealth
-EntityLiving ck ()I getArrowCount
-EntityLiving cm ()LAttributeMapBase; getAttributeMap
-EntityLiving cn ()LEnumMonsterType; getMonsterType
-EntityLiving co ()LItemStack; getItemInMainHand
-EntityLiving cp ()LItemStack; getItemInOffHand
-EntityLiving cs ()Z isFrozen
-EntityLiving cz ()Z isSleeping
-EntityLiving d (LDamageSource;F)V damageEntity0
-EntityLiving d (LMobEffectList;)V removeEffect
-EntityLiving f (I)V setArrowCount
-EntityLiving f (LDamageSource;)Z applyBlockingModifier
-EntityLiving f HEALTH
-EntityLiving i (F)V damageArmor
-EntityLiving j ()V enterCombat
-EntityLiving j (F)V damageShield
-EntityLiving k ()V exitCombat
-EntityLiving l_ ()Z isBaby
-EntityLiving m (F)V setAbsorptionHearts
-EntityLlama dQ ()I getStrength
-EntityLlama dR ()I getVariant
-EntityLlama o (I)V setVariant
-EntityLlama p (I)V setStrength
-EntityLlamaSpit a shooter
-EntityMinecartAbstract a (F)V setDamage
-EntityMinecartAbstract b (LIBlockData;)V setDisplayBlock
-EntityMinecartAbstract f (I)V setDisplayBlockOffset
-EntityMinecartAbstract s ()F getDamage
-EntityMinecartAbstract t ()I getType
-EntityMinecartAbstract w ()LIBlockData; getDisplayBlock
-EntityMinecartAbstract y ()I getDisplayBlockOffset
-EntityMinecartAbstract$EnumMinecartType a RIDEABLE
-EntityMinecartAbstract$EnumMinecartType b CHEST
-EntityMinecartAbstract$EnumMinecartType c FURNACE
-EntityMinecartAbstract$EnumMinecartType d TNT
-EntityMinecartAbstract$EnumMinecartType e SPAWNER
-EntityMinecartAbstract$EnumMinecartType f HOPPER
-EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK
-EntityMinecartCommandBlock a COMMAND
-EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock
-EntityMinecartContainer a items
-EntityMinecartHopper C ()Z isEnabled
-EntityMinecartHopper g (I)V setCooldown
-EntityMinecartHopper l (Z)V setEnabled
-EntityMonster a (LDamageSource;F)Z damageEntity
-EntityOcelot dt ()I getCatType
-EntityOcelot g (I)V setCatType
-EntityOwnable b ()Ljava/util/UUID; getOwnerUUID
-EntityOwnable p_ ()LEntity; getOwner
-EntityPainting c art
-EntityPainting$EnumArt a KEBAB
-EntityPainting$EnumArt b AZTEC
-EntityPainting$EnumArt c ALBAN
-EntityPainting$EnumArt d AZTEC_2
-EntityPainting$EnumArt e BOMB
-EntityPainting$EnumArt f PLANT
-EntityPainting$EnumArt g WASTELAND
-EntityPainting$EnumArt h POOL
-EntityPainting$EnumArt i COURBET
-EntityPainting$EnumArt j SEA
-EntityPainting$EnumArt k SUNSET
-EntityPainting$EnumArt l CREEBET
-EntityPainting$EnumArt m WANDERER
-EntityPainting$EnumArt n GRAHAM
-EntityPainting$EnumArt o MATCH
-EntityPainting$EnumArt p BUST
-EntityPainting$EnumArt q STAGE
-EntityPainting$EnumArt r VOID
-EntityPainting$EnumArt s SKULL_AND_ROSES
-EntityPainting$EnumArt t WITHER
-EntityPainting$EnumArt u FIGHTERS
-EntityPainting$EnumArt v POINTER
-EntityPainting$EnumArt w PIGSCENE
-EntityPainting$EnumArt x BURNING_SKULL
-EntityPainting$EnumArt y SKELETON
-EntityPainting$EnumArt z DONKEY_KONG
-EntityParrot du ()I getVariant
-EntityParrot m (I)V setVariant
-EntityPig dl ()Z hasSaddle
-EntityPig p (Z)V setSaddle
-EntityPigZombie bx angerLevel
-EntityPigZombie by soundDelay
-EntityPigZombie bz hurtBy
-EntityPlayer C ()LEntityHuman$EnumChatVisibility; getChatFlags
-EntityPlayer D ()V resetIdleTimer
-EntityPlayer E ()LServerStatisticManager; getStatisticManager
-EntityPlayer H ()LEntity; getSpecatorTarget
-EntityPlayer K ()LIChatBaseComponent; getPlayerListName
-EntityPlayer P ()LAdvancementDataPlayer; getAdvancementData
-EntityPlayer a (LContainer;)V updateInventory
-EntityPlayer a (LEntityPlayer;Z)V copyFrom
-EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack
-EntityPlayer a playerConnection
-EntityPlayer b server
-EntityPlayer bW locale
-EntityPlayer bX removeQueue
-EntityPlayer c playerInteractManager
-EntityPlayer cg lastHealthSent
-EntityPlayer cj lastSentExp
-EntityPlayer ck invulnerableTicks
-EntityPlayer cp worldChangeInvuln
-EntityPlayer cw containerCounter
-EntityPlayer dw ()Z canPvP
-EntityPlayer dx ()V nextContainerCounter
-EntityPlayer e (LEntity;)V setSpectatorTarget
-EntityPlayer g ping
-EntityPlayer h viewingCredits
-EntityPlayer j_ ()V syncInventory
-EntityPlayer k_ ()V playerTick
-EntityPlayer q ()V broadcastCarriedItem
-EntityPlayer u ()V triggerHealthUpdate
-EntityPotion a (LItemStack;)V setItem
-EntityPotion l ()LItemStack; getItem
-EntityPotion p ()Z isLingering
-EntityProjectile a inGround
-EntityProjectile at shooterName
-EntityProjectile b shake
-EntityProjectile c shooter
-EntityProjectile e blockX
-EntityProjectile f blockY
-EntityProjectile g blockZ
-EntityProjectile h inBlockId
-EntityProjectile k ()LEntityLiving; getShooter
-EntityRabbit dn ()I getRabbitType
-EntityRabbit do ()V do_
-EntityRabbit g (I)V setRabbitType
-EntitySheep b (LEnumColor;)V setColor
-EntitySheep by container
-EntitySheep dl ()LEnumColor; getColor
-EntitySheep dm ()Z isSheared
-EntitySheep p (Z)V setSheared
-EntityShulker bx COLOR
-EntityShulkerBullet a shooter
-EntityShulkerBullet b target
-EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish
-EntitySlime H ()LItem; getLoot
-EntitySlime a (IZ)V setSize
-EntitySlime dl ()I getSize
-EntitySnowman a (Z)V setHasPumpkin
-EntitySnowman p ()Z hasPumpkin
-EntitySpectralArrow f duration
-EntitySpider a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare
-EntitySpider by ()F getHeadHeight
-EntityTNTPrimed a (I)V setFuseTicks
-EntityTNTPrimed a FUSE_TICKS
-EntityTNTPrimed b source
-EntityTNTPrimed j ()LEntityLiving; getSource
-EntityTNTPrimed l ()I getFuseTicks
-EntityTNTPrimed n ()V explode
-EntityTameableAnimal b (Ljava/util/UUID;)V setOwnerUUID
-EntityTameableAnimal bz goalSit
-EntityTameableAnimal dl ()Z isTamed
-EntityTameableAnimal dn ()Z isSitting
-EntityTameableAnimal do ()LEntityLiving; getOwner
-EntityTameableAnimal dp ()LPathfinderGoalSit; getGoalSit
-EntityTameableAnimal q (Z)V setTamed
-EntityTameableAnimal r (Z)V setSitting
-EntityTippedArrow at hasColor
-EntityTippedArrow d (I)V setColor
-EntityTippedArrow g potionRegistry
-EntityTippedArrow h effects
-EntityTippedArrow p ()I getColor
-EntityTracker a ()V updatePlayers
-EntityTracker a (LEntity;)V track
-EntityTracker a (LEntity;II)V addEntity
-EntityTracker a (LEntity;IIZ)V addEntity
-EntityTracker b (LEntity;)V untrackEntity
-EntityTracker b (LEntity;LPacket;)V sendPacketToEntity
-EntityTracker b (LEntityPlayer;)V untrackPlayer
-EntityTracker b world
-EntityTracker d trackedEntities
-EntityTrackerEntry a (LPacket;)V broadcast
-EntityTrackerEntry a (Ljava/util/List;)V track
-EntityTrackerEntry b (LEntityPlayer;)V updatePlayer
-EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf
-EntityTrackerEntry b (Ljava/util/List;)V scanPlayers
-EntityTrackerEntry d (LEntityPlayer;)V clear
-EntityTrackerEntry d tracker
-EntityTrackerEntry h xLoc
-EntityTrackerEntry i yLoc
-EntityTrackerEntry j zLoc
-EntityTrackerEntry k yRot
-EntityTrackerEntry l xRot
-EntityTrackerEntry m headYaw
-EntityTrackerEntry t isMoving
-EntityTrackerEntry z trackedPlayers
-EntityTypes a (Ljava/lang/Class;)LMinecraftKey; getName
-EntityTypes c eggInfo
-EntityTypes$MonsterEggInfo d killEntityStatistic
-EntityTypes$MonsterEggInfo e killedByEntityStatistic
-EntityVillager bA profession
-EntityVillager bD tradingPlayer
-EntityVillager bE trades
-EntityVillager bI riches
-EntityVillager bO inventory
-EntityVillager bx village
-EntityVillager dl ()I getProfession
-EntityVillager dm ()Z isInLove
-EntityVillager do ()Z do_
-EntityVillager g (I)V setProfession
-EntityWitherSkull a (Z)V setCharged
-EntityWitherSkull n ()Z isCharged
-EntityWolf a (LEnumColor;)V setCollarColor
-EntityWolf bB DATA_HEALTH
-EntityWolf dv ()Z isAngry
-EntityWolf dw ()LEnumColor; getCollarColor
-EntityWolf s (Z)V setAngry
-EntityZombie a (LDamageSource;F)Z damageEntity
-EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare
-EntityZombie do ()V do_
-EntityZombie q (Z)V setBaby
-EntityZombieVillager a (I)V setProfession
-EntityZombieVillager bx conversionTime
-EntityZombieVillager dp ()I getProfession
-EntityZombieVillager ds ()Z isConverting
-EnumAnimation a NONE
-EnumAnimation b EAT
-EnumAnimation c DRINK
-EnumAnimation d BLOCK
-EnumAnimation e BOW
-EnumBannerPatternType A HALF_VERTICAL
-EnumBannerPatternType B HALF_HORIZONTAL
-EnumBannerPatternType C HALF_VERTICAL_MIRROR
-EnumBannerPatternType D HALF_HORIZONTAL_MIRROR
-EnumBannerPatternType E BORDER
-EnumBannerPatternType F CURLY_BORDER
-EnumBannerPatternType G CREEPER
-EnumBannerPatternType H GRADIENT
-EnumBannerPatternType I GRADIENT_UP
-EnumBannerPatternType J BRICKS
-EnumBannerPatternType K SKULL
-EnumBannerPatternType L FLOWER
-EnumBannerPatternType M MOJANG
-EnumBannerPatternType a BASE
-EnumBannerPatternType b SQUARE_BOTTOM_LEFT
-EnumBannerPatternType c SQUARE_BOTTOM_RIGHT
-EnumBannerPatternType d SQUARE_TOP_LEFT
-EnumBannerPatternType e SQUARE_TOP_RIGHT
-EnumBannerPatternType f STRIPE_BOTTOM
-EnumBannerPatternType g STRIPE_TOP
-EnumBannerPatternType h STRIPE_LEFT
-EnumBannerPatternType i STRIPE_RIGHT
-EnumBannerPatternType j STRIPE_CENTER
-EnumBannerPatternType k STRIPE_MIDDLE
-EnumBannerPatternType l STRIPE_DOWNRIGHT
-EnumBannerPatternType m STRIPE_DOWNLEFT
-EnumBannerPatternType n STRIPE_SMALL
-EnumBannerPatternType o CROSS
-EnumBannerPatternType p STRAIGHT_CROSS
-EnumBannerPatternType q TRIANGLE_BOTTOM
-EnumBannerPatternType r TRIANGLE_TOP
-EnumBannerPatternType s TRIANGLES_BOTTOM
-EnumBannerPatternType t TRIANGLES_TOP
-EnumBannerPatternType u DIAGONAL_LEFT
-EnumBannerPatternType v DIAGONAL_RIGHT
-EnumBannerPatternType w DIAGONAL_LEFT_MIRROR
-EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR
-EnumBannerPatternType y CIRCLE_MIDDLE
-EnumBannerPatternType z RHOMBUS_MIDDLE
-EnumBlockFaceShape a SOLID
-EnumBlockFaceShape b BOWL
-EnumBlockFaceShape c CENTER_SMALL
-EnumBlockFaceShape d MIDDLE_POLE_THIN
-EnumBlockFaceShape e CENTER
-EnumBlockFaceShape f MIDDLE_POLE
-EnumBlockFaceShape g CENTER_BIG
-EnumBlockFaceShape h MIDDLE_POLE_THICK
-EnumBlockFaceShape i UNDEFINED
-EnumBlockMirror a NONE
-EnumBlockMirror b LEFT_RIGHT
-EnumBlockMirror c FRONT_BACK
-EnumBlockRotation a NONE
-EnumBlockRotation b CLOCKWISE_90
-EnumBlockRotation c CLOCKWISE_180
-EnumBlockRotation d COUNTERCLOCKWISE_90
-EnumChatFormat a BLACK
-EnumChatFormat b DARK_BLUE
-EnumChatFormat c ()Z isFormat
-EnumChatFormat c DARK_GREEN
-EnumChatFormat d DARK_AQUA
-EnumChatFormat e DARK_RED
-EnumChatFormat f DARK_PURPLE
-EnumChatFormat g GOLD
-EnumChatFormat h GRAY
-EnumChatFormat i DARK_GRAY
-EnumChatFormat j BLUE
-EnumChatFormat k GREEN
-EnumChatFormat l AQUA
-EnumChatFormat m RED
-EnumChatFormat n LIGHT_PURPLE
-EnumChatFormat o YELLOW
-EnumChatFormat p WHITE
-EnumChatFormat q OBFUSCATED
-EnumChatFormat r BOLD
-EnumChatFormat s STRIKETHROUGH
-EnumChatFormat t UNDERLINE
-EnumChatFormat u ITALIC
-EnumChatFormat v RESET
-EnumChatFormat z character
-EnumColor a ()I getColorIndex
-EnumColor a (I)LEnumColor; fromInvColorIndex
-EnumColor a WHITE
-EnumColor b ()I getInvColorIndex
-EnumColor b (I)LEnumColor; fromColorIndex
-EnumColor b ORANGE
-EnumColor c MAGENTA
-EnumColor d LIGHT_BLUE
-EnumColor e YELLOW
-EnumColor f LIME
-EnumColor g PINK
-EnumColor h GRAY
-EnumColor i SILVER
-EnumColor j CYAN
-EnumColor k PURPLE
-EnumColor l BLUE
-EnumColor m BROWN
-EnumColor n GREEN
-EnumColor o RED
-EnumColor p BLACK
-EnumCreatureType a MONSTER
-EnumCreatureType b CREATURE
-EnumCreatureType c AMBIENT
-EnumCreatureType d WATER_CREATURE
-EnumDifficulty a (I)LEnumDifficulty; getById
-EnumDifficulty a PEACEFUL
-EnumDifficulty b EASY
-EnumDifficulty c NORMAL
-EnumDifficulty d HARD
-EnumDirection a (D)LEnumDirection; fromAngle
-EnumDirection a (I)LEnumDirection; fromType1
-EnumDirection a DOWN
-EnumDirection b ()I get2DRotationValue
-EnumDirection b (I)LEnumDirection; fromType2
-EnumDirection b UP
-EnumDirection c NORTH
-EnumDirection d ()LEnumDirection; opposite
-EnumDirection d SOUTH
-EnumDirection e WEST
-EnumDirection f EAST
-EnumDirection g ()I getAdjacentX
-EnumDirection h ()I getAdjacentY
-EnumDirection i ()I getAdjacentZ
-EnumDirection$EnumAxis a X
-EnumDirection$EnumAxis b Y
-EnumDirection$EnumAxis c Z
-EnumDirection$EnumAxisDirection a POSITIVE
-EnumDirection$EnumAxisDirection b NEGATIVE
-EnumDirection$EnumDirectionLimit a HORIZONTAL
-EnumDirection$EnumDirectionLimit b VERTICAL
-EnumDragonRespawn a START
-EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS
-EnumDragonRespawn c SUMMONING_PILLARS
-EnumDragonRespawn d SUMMONING_DRAGON
-EnumDragonRespawn e END
-EnumGamemode a ()I getId
-EnumGamemode a (I)LEnumGamemode; getById
-EnumGamemode a NOT_SET
-EnumGamemode b SURVIVAL
-EnumGamemode c CREATIVE
-EnumGamemode d ()Z isCreative
-EnumGamemode d ADVENTURE
-EnumGamemode e SPECTATOR
-EnumHand a MAIN_HAND
-EnumHand b OFF_HAND
-EnumHorseArmor a NONE
-EnumHorseArmor b IRON
-EnumHorseArmor c GOLD
-EnumHorseArmor d DIAMOND
-EnumInteractionResult a SUCCESS
-EnumInteractionResult b PASS
-EnumInteractionResult c FAIL
-EnumItemRarity a COMMON
-EnumItemRarity b UNCOMMON
-EnumItemRarity c RARE
-EnumItemRarity d EPIC
-EnumItemSlot a MAINHAND
-EnumItemSlot b OFFHAND
-EnumItemSlot c FEET
-EnumItemSlot d LEGS
-EnumItemSlot e CHEST
-EnumItemSlot f HEAD
-EnumItemSlot$Function a HAND
-EnumItemSlot$Function b ARMOR
-EnumMainHand a LEFT
-EnumMainHand b RIGHT
-EnumMonsterType a UNDEFINED
-EnumMonsterType b UNDEAD
-EnumMonsterType c ARTHROPOD
-EnumMonsterType d ILLAGER
-EnumMoveType a SELF
-EnumMoveType b PLAYER
-EnumMoveType c PISTON
-EnumMoveType d SHULKER_BOX
-EnumMoveType e SHULKER
-EnumParticle A FLAME
-EnumParticle B LAVA
-EnumParticle C FOOTSTEP
-EnumParticle D CLOUD
-EnumParticle E REDSTONE
-EnumParticle F SNOWBALL
-EnumParticle G SNOW_SHOVEL
-EnumParticle H SLIME
-EnumParticle I HEART
-EnumParticle J BARRIER
-EnumParticle K ITEM_CRACK
-EnumParticle L BLOCK_CRACK
-EnumParticle M BLOCK_DUST
-EnumParticle N WATER_DROP
-EnumParticle O ITEM_TAKE
-EnumParticle P MOB_APPEARANCE
-EnumParticle Q DRAGON_BREATH
-EnumParticle R END_ROD
-EnumParticle S DAMAGE_INDICATOR
-EnumParticle T SWEEP_ATTACK
-EnumParticle U FALLING_DUST
-EnumParticle V TOTEM
-EnumParticle W SPIT
-EnumParticle a EXPLOSION_NORMAL
-EnumParticle b EXPLOSION_LARGE
-EnumParticle c EXPLOSION_HUGE
-EnumParticle d FIREWORKS_SPARK
-EnumParticle e WATER_BUBBLE
-EnumParticle f WATER_SPLASH
-EnumParticle g WATER_WAKE
-EnumParticle h SUSPENDED
-EnumParticle i SUSPENDED_DEPTH
-EnumParticle j CRIT
-EnumParticle k CRIT_MAGIC
-EnumParticle l SMOKE_NORMAL
-EnumParticle m SMOKE_LARGE
-EnumParticle n SPELL
-EnumParticle o SPELL_INSTANT
-EnumParticle p SPELL_MOB
-EnumParticle q SPELL_MOB_AMBIENT
-EnumParticle r SPELL_WITCH
-EnumParticle s DRIP_WATER
-EnumParticle t DRIP_LAVA
-EnumParticle u VILLAGER_ANGRY
-EnumParticle v VILLAGER_HAPPY
-EnumParticle w TOWN_AURA
-EnumParticle x NOTE
-EnumParticle y PORTAL
-EnumParticle z ENCHANTMENT_TABLE
-EnumPistonReaction a NORMAL
-EnumPistonReaction b DESTROY
-EnumPistonReaction c BLOCK
-EnumPistonReaction d IGNORE
-EnumPistonReaction e PUSH_ONLY
-EnumProtocol a HANDSHAKING
-EnumProtocol b PLAY
-EnumProtocol c STATUS
-EnumProtocol d LOGIN
-EnumProtocolDirection a SERVERBOUND
-EnumProtocolDirection b CLIENTBOUND
-EnumRenderType a INVISIBLE
-EnumRenderType b LIQUID
-EnumRenderType c ENTITYBLOCK_ANIMATED
-EnumRenderType d MODEL
-EnumSkyBlock a SKY
-EnumSkyBlock b BLOCK
-EnumWorldBorderState a GROWING
-EnumWorldBorderState b SHRINKING
-EnumWorldBorderState c STATIONARY
-ExpirableListEntry c ()Ljava/util/Date; getExpires
-ExpirableListEntry d ()Ljava/lang/String; getReason
-Explosion c ()LEntityLiving; getSource
-Explosion d ()V clearBlocks
-Explosion d world
-Explosion e ()Ljava/util/List; getBlocks
-Explosion e posX
-Explosion f posY
-Explosion g posZ
-Explosion h source
-Explosion i size
-Explosion j blocks
-FoodMetaData a ()I getFoodLevel
-FoodMetaData a (IF)V eat
-FoodMetaData a foodLevel
-FoodMetaData b saturationLevel
-FoodMetaData c exhaustionLevel
-FoodMetaData d foodTickTimer
-FoodMetaData e ()F getSaturationLevel
-GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned
-GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize
-GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize
-GameRules a (Ljava/lang/String;)Ljava/lang/String; get
-GameRules a (Ljava/lang/String;Ljava/lang/String;)V set
-GameRules b ()[Ljava/lang/String; getGameRules
-GameRules b (Ljava/lang/String;)Z getBoolean
-GameRules e (Ljava/lang/String;)Z contains
-GameRules$EnumGameRuleType a ANY_VALUE
-GameRules$EnumGameRuleType b BOOLEAN_VALUE
-GameRules$EnumGameRuleType c NUMERICAL_VALUE
-GameRules$EnumGameRuleType d FUNCTION
-GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM
-GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE
-GenLayerSpecial$EnumGenLayerSpecial c SPECIAL
-GenericAttributes a maxHealth
-GenericAttributes b FOLLOW_RANGE
-GenericAttributes d MOVEMENT_SPEED
-GenericAttributes f ATTACK_DAMAGE
-IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread
-IAsyncTaskHandler aF ()Z isMainThread
-IAttribute a ()Ljava/lang/String; getName
-IAttribute b ()D getDefault
-IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower
-IBlockAccess d (LBlockPosition;)Z isEmpty
-IBlockAccess o (LBlockPosition;)LIBlockData; getType
-IBlockAccess r (LBlockPosition;)LTileEntity; getTileEntity
-IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set
-IBlockData c (LIBlockState;)Ljava/lang/Comparable; get
-IBlockData u ()LBlock; getBlock
-IBlockPhysics a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics
-IBlockProperties a ()LMaterial; getMaterial
-IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier
-IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling
-IChatBaseComponent b ()LChatModifier; getChatModifier
-IChatBaseComponent c ()Ljava/lang/String; toPlainText
-IChatBaseComponent e ()Ljava/lang/String; getText
-IChunkLoader a (II)Z chunkExists
-IChunkLoader a (LWorld;LChunk;)V saveChunk
-IChunkProvider a (II)LChunk; getLoadedChunkAt
-IChunkProvider c (II)LChunk; getChunkAt
-IChunkProvider d ()Z unloadChunks
-IChunkProvider f ()Ljava/lang/String; getName
-ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;)Z canUse
-ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;)V execute
-ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete
-ICommand b ()Ljava/util/List; getAliases
-ICommand b (LICommandListener;)Ljava/lang/String; getUsage
-ICommand b ([Ljava/lang/String;I)Z isListStart
-ICommand c ()Ljava/lang/String; getCommand
-ICommandHandler b ()Ljava/util/Map; getCommands
-ICommandListener a (LIChatBaseComponent;)V sendMessage
-ICommandListener c ()LBlockPosition; getChunkCoordinates
-ICommandListener e ()LWorld; getWorld
-ICommandListener g ()Z getSendCommandFeedback
-ICommandListener h_ ()Ljava/lang/String; getName
-ICommandListener i_ ()LIChatBaseComponent; getScoreboardDisplayName
-ICrafting a (LContainer;II)V setContainerData
-ICrafting a (LContainer;LIInventory;)V setContainerData
-IDataManager a (LWorldData;)V saveWorldData
-IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData
-IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader
-IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile
-IDataManager b ()Ljava/io/File; getDirectory
-IDataManager c ()V checkSession
-IDataManager d ()LWorldData; getWorldData
-IDataManager e ()LIPlayerFileData; getPlayerFileData
-IDispenseBehavior a NONE
-IDragonController i ()LDragonControllerPhase; getControllerPhase
-IHopper D ()LWorld; getWorld
-IInventory a (I)LItemStack; getItem
-IInventory a (II)LItemStack; splitStack
-IInventory a (ILItemStack;)V setItem
-IInventory b (II)V setProperty
-IInventory b (LEntityHuman;)V startOpen
-IInventory c (I)I getProperty
-IInventory c (LEntityHuman;)V closeContainer
-IInventory c_ (I)LItemStack; splitWithoutUpdate
-IInventory m ()V clear
-IInventory w_ ()I getSize
-IInventory y_ ()V update
-IInventory z_ ()I getMaxStackSize
-IMerchant a_ (LEntityHuman;)V setTradingPlayer
-IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers
-IMerchant i_ ()LIChatBaseComponent; getScoreboardDisplayName
-IMerchant t_ ()LEntityHuman; getTrader
-IMinecraftServer G ()Ljava/lang/String; getVersion
-IMinecraftServer J ()[Ljava/lang/String; getPlayers
-IMinecraftServer L ()Z isDebugging
-IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand
-IMinecraftServer e (Ljava/lang/String;)V info
-IMinecraftServer f (Ljava/lang/String;)V warning
-IMinecraftServer g_ ()Ljava/lang/String; getPlugins
-IMojangStatistics Z ()Z getSnooperEnabled
-INamable m ()Ljava/lang/String; getName
-INamableTileEntity h_ ()Ljava/lang/String; getName
-INamableTileEntity i_ ()LIChatBaseComponent; getScoreboardDisplayName
-INamableTileEntity n_ ()Z hasCustomName
-IPlayerFileData a (LEntityHuman;)V save
-IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load
-IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers
-IPosition a ()D getX
-IPosition b ()D getY
-IPosition c ()D getZ
-IProjectile c (DDDFF)V shoot
-IRecipe a (LInventoryCrafting;)LItemStack; craftItem
-IScoreboardCriteria a ()Ljava/lang/String; getName
-IScoreboardCriteria a criteria
-IScoreboardCriteria b ()Z isReadOnly
-IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER
-IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS
-ISource h ()LWorld; getWorld
-ISourceBlock d ()LBlockPosition; getBlockPosition
-ISourceBlock g ()LTileEntity; getTileEntity
-ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer
-ITileEntityContainer l ()Ljava/lang/String; getContainerName
-ITileInventory A_ ()Z isLocked
-ITileInventory a (LChestLock;)V setLock
-ITileInventory j ()LChestLock; getLock
-IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace
-IWorldInventory a (LEnumDirection;)[I getSlotsForFace
-IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace
-IntHashMap a (I)Ljava/lang/Object; get
-InventoryClickType a PICKUP
-InventoryClickType b QUICK_MOVE
-InventoryClickType c SWAP
-InventoryClickType d CLONE
-InventoryClickType e THROW
-InventoryClickType f QUICK_CRAFT
-InventoryClickType g PICKUP_ALL
-InventoryCraftResult a items
-InventoryCrafting a items
-InventoryCrafting d container
-InventoryLargeChest b left
-InventoryLargeChest c right
-InventoryMerchant a merchant
-InventoryMerchant b itemsInSlots
-InventoryMerchant c player
-InventoryMerchant d recipe
-InventoryMerchant e selectedIndex
-InventoryMerchant j ()LMerchantRecipe; getRecipe
-InventorySubcontainer c items
-InventorySubcontainer y_ ()V update
-InventorySubcontainer z_ ()I getMaxStackSize
-InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory
-InventoryUtils a (LWorld;DDDLItemStack;)V dropItem
-InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory
-InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity
-IpBanList a (Ljava/net/SocketAddress;)Z isBanned
-IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get
-Item a ()Ljava/lang/String; getName
-Item a (I)I filterData
-Item a (LBlock;)LItem; getItemOf
-Item a (LIBlockData;)Z canDestroySpecialBlock
-Item a (LItem;)I getId
-Item a (LItemStack;LIBlockData;)F getDestroySpeed
-Item c (I)LItem; getById
-Item e (I)LItem; setMaxDurability
-Item g REGISTRY
-Item j ()I getMaxStackSize
-Item k maxStackSize
-Item l ()I getMaxDurability
-Item m ()Z usesDurability
-Item o durability
-Item p craftingResult
-Item q name
-Item$EnumToolMaterial a WOOD
-Item$EnumToolMaterial b STONE
-Item$EnumToolMaterial c IRON
-Item$EnumToolMaterial d DIAMOND
-Item$EnumToolMaterial e GOLD
-ItemArmor$EnumArmorMaterial a LEATHER
-ItemArmor$EnumArmorMaterial b CHAIN
-ItemArmor$EnumArmorMaterial c IRON
-ItemArmor$EnumArmorMaterial d GOLD
-ItemArmor$EnumArmorMaterial e DIAMOND
-ItemBlock d ()LBlock; getBlock
-ItemCooldown a cooldowns
-ItemCooldown b currentTick
-ItemCooldown$Info b endTick
-ItemFish$EnumFish a COD
-ItemFish$EnumFish b SALMON
-ItemFish$EnumFish c CLOWNFISH
-ItemFish$EnumFish d PUFFERFISH
-ItemFood h (LItemStack;)I getNutrition
-ItemFood i (LItemStack;)F getSaturationModifier
-ItemMultiTexture a (I)I filterData
-ItemStack B ()I getRepairCost
-ItemStack E ()I getCount
-ItemStack a (I)LItemStack; cloneAndSubtract
-ItemStack a (ILEntityLiving;)V damage
-ItemStack a (ILjava/util/Random;LEntityPlayer;)Z isDamaged
-ItemStack a (LEnchantment;I)V addEnchantment
-ItemStack a (LEntityHuman;LWorld;LBlockPosition;LEnumHand;LEnumDirection;FFF)LEnumInteractionResult; placeItem
-ItemStack a (LItemStack;)Z doMaterialsMatch
-ItemStack a (LItemStack;LItemStack;)Z equals
-ItemStack a (LNBTTagCompound;)LNBTTagCompound; save
-ItemStack b ()Z isEmpty
-ItemStack b (I)V setData
-ItemStack b (LItemStack;LItemStack;)Z matches
-ItemStack b (LNBTTagCompound;)V setTag
-ItemStack c ()LItem; getItem
-ItemStack c (I)V setRepairCost
-ItemStack c count
-ItemStack d ()I getMaxStackSize
-ItemStack e ()Z isStackable
-ItemStack e (I)V setCount
-ItemStack e item
-ItemStack f (I)V add
-ItemStack f tag
-ItemStack g ()Z usesData
-ItemStack g (I)V subtract
-ItemStack h damage
-ItemStack j ()I getData
-ItemStack l ()LItemStack; cloneItemStack
-ItemStack o ()Z hasTag
-ItemStack p ()LNBTTagCompound; getTag
-ItemStack q ()LNBTTagList; getEnchantments
-ItemStack r ()Ljava/lang/String; getName
-ItemStack t ()Z hasName
-ItemStack w ()Z canEnchant
-ItemStack x ()Z hasEnchantments
-ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap
-Items A DIAMOND_AXE
-Items B STICK
-Items C BOWL
-Items D MUSHROOM_STEW
-Items E GOLDEN_SWORD
-Items F GOLDEN_SHOVEL
-Items G GOLDEN_PICKAXE
-Items H GOLDEN_AXE
-Items I STRING
-Items J FEATHER
-Items K GUNPOWDER
-Items L WOODEN_HOE
-Items M STONE_HOE
-Items N IRON_HOE
-Items O DIAMOND_HOE
-Items P GOLDEN_HOE
-Items Q WHEAT_SEEDS
-Items R WHEAT
-Items S BREAD
-Items T LEATHER_HELMET
-Items U LEATHER_CHESTPLATE
-Items V LEATHER_LEGGINGS
-Items W LEATHER_BOOTS
-Items X CHAINMAIL_HELMET
-Items Y CHAINMAIL_CHESTPLATE
-Items Z CHAINMAIL_LEGGINGS
-Items a (Ljava/lang/String;)LItem; get
-Items aA WATER_BUCKET
-Items aB LAVA_BUCKET
-Items aC MINECART
-Items aD SADDLE
-Items aE IRON_DOOR
-Items aF REDSTONE
-Items aG SNOWBALL
-Items aN LEATHER
-Items aO MILK_BUCKET
-Items aP BRICK
-Items aQ CLAY_BALL
-Items aR REEDS
-Items aS PAPER
-Items aT BOOK
-Items aU SLIME
-Items aV CHEST_MINECART
-Items aW FURNACE_MINECART
-Items aX EGG
-Items aY COMPASS
-Items aZ FISHING_ROD
-Items aa CHAINMAIL_BOOTS
-Items ab IRON_HELMET
-Items ac IRON_CHESTPLATE
-Items ad IRON_LEGGINGS
-Items ae IRON_BOOTS
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-Items cJ RECORD_STRAD
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-Items cO PRISMARINE_CRYSTALS
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-Items cX BEETROOT_SOUP
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-Items cb FLOWER_POT
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-Items cd POTATO
-Items ce BAKED_POTATO
-Items cf POISONOUS_POTATO
-Items cg MAP
-Items ch GOLDEN_CARROT
-Items ci SKULL
-Items cj CARROT_ON_A_STICK
-Items ck NETHER_STAR
-Items cl PUMPKIN_PIE
-Items cm FIREWORKS
-Items cn FIREWORK_CHARGE
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-PlayerList i ()LIpBanList; getIPBans
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-PlayerList l ()[Ljava/lang/String; getWhitelisted
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-PlayerList m operators
-PlayerList n whitelist
-PlayerList o ()I getPlayerCount
-PlayerList p ()I getMaxPlayers
-PlayerList q ()[Ljava/lang/String; getSeenPlayers
-PlayerList q playerFileData
-PlayerList r ()Z getHasWhitelist
-PlayerList r hasWhitelist
-PlayerList w ()V reload
-PlayerSelector a (LICommandListener;Ljava/lang/String;)LEntityPlayer; getPlayer
-PlayerSelector a (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)LEntity; getEntity
-PlayerSelector a (Ljava/lang/String;)Z isList
-PlayerSelector b (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)Ljava/util/List; getPlayers
-PlayerSelector b (Ljava/lang/String;)Z isPattern
-PlayerSelector c (LICommandListener;Ljava/lang/String;)LIChatBaseComponent; getPlayerNames
-PortalTravelAgent a world
-PotionUtil a (LItemStack;)Ljava/util/List; getEffects
-Potions a EMPTY
-PropertyManager a (Ljava/lang/String;I)I getInt
-PropertyManager a (Ljava/lang/String;J)J getLong
-PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty
-PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString
-PropertyManager a (Ljava/lang/String;Z)Z getBoolean
-PropertyManager b ()V savePropertiesFile
-PropertyManager b properties
-PropertyManager c file
-RecipeItemStack b choices
-RecipesFurnace a ()LRecipesFurnace; getInstance
-RecipesFurnace a (LBlock;LItemStack;F)V registerRecipe
-RecipesFurnace a (LItemStack;)LItemStack; getResult
-RecipesFurnace b ()Ljava/util/Map; getRecipes
-RecipesFurnace b recipes
-RecipesFurnace c experience
-RegionFile e (II)I getOffset
-RegionFileCache f (Ljava/io/File;II)Z chunkExists
-RegistryBlockID a (I)Ljava/lang/Object; fromId
-RegistryBlockID a (Ljava/lang/Object;)I getId
-RegistryID a (I)Ljava/lang/Object; fromId
-RegistryID a (Ljava/lang/Object;)I getId
-RegistryMaterials a (I)Ljava/lang/Object; getId
-RegistryMaterials c (Ljava/lang/Object;)Ljava/lang/Object; get
-RegistrySimple c ()Ljava/util/Set; keySet
-RegistrySimple c (Ljava/lang/Object;)Ljava/lang/Object; get
-RemoteControlCommandListener i ()V clearMessages
-RemoteControlCommandListener j ()Ljava/lang/String; getMessages
-RemoteStatusListener$RemoteStatusChallenge b time
-RemoteStatusListener$RemoteStatusChallenge c token
-RemoteStatusListener$RemoteStatusChallenge d identity
-Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot
-Scoreboard a (ILScoreboardObjective;)V setDisplaySlot
-Scoreboard a (LIScoreboardCriteria;)Ljava/util/Collection; getObjectivesForCriteria
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-Scoreboard a (LScoreboardScore;)V handleScoreChanged
-Scoreboard a (LScoreboardTeam;)V handleTeamAdded
-Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved
-Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;)LScoreboardObjective; registerObjective
-Scoreboard a (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam
-Scoreboard a (Ljava/lang/String;Ljava/lang/String;)Z addPlayerToTeam
-Scoreboard a objectivesByName
-Scoreboard b (I)Ljava/lang/String; getSlotName
-Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged
-Scoreboard b (LScoreboardTeam;)V handleTeamChanged
-Scoreboard b (Ljava/lang/String;)LScoreboardObjective; getObjective
-Scoreboard b objectivesByCriteria
-Scoreboard c ()Ljava/util/Collection; getObjectives
-Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved
-Scoreboard c (LScoreboardTeam;)V handleTeamRemoved
-Scoreboard c (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives
-Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective
-Scoreboard c playerScores
-Scoreboard d ()Ljava/util/Collection; getPlayers
-Scoreboard d (LScoreboardTeam;)V removeTeam
-Scoreboard d (Ljava/lang/String;)LScoreboardTeam; getTeam
-Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores
-Scoreboard d displaySlots
-Scoreboard e ()Ljava/util/Collection; getScores
-Scoreboard e (Ljava/lang/String;)LScoreboardTeam; createTeam
-Scoreboard e teamsByName
-Scoreboard f ()Ljava/util/Collection; getTeamNames
-Scoreboard f (Ljava/lang/String;)Z removePlayerFromTeam
-Scoreboard f teamsByPlayer
-Scoreboard g ()Ljava/util/Collection; getTeams
-Scoreboard g (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam
-Scoreboard h (Ljava/lang/String;)I getSlotForName
-Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective
-Scoreboard k (LScoreboardObjective;)V unregisterObjective
-ScoreboardBaseCriteria b ()Z isReadOnly
-ScoreboardObjective a (Ljava/lang/String;)V setDisplayName
-ScoreboardObjective b ()Ljava/lang/String; getName
-ScoreboardObjective c ()LIScoreboardCriteria; getCriteria
-ScoreboardObjective d ()Ljava/lang/String; getDisplayName
-ScoreboardScore a ()V incrementScore
-ScoreboardScore a (I)V addScore
-ScoreboardScore b (I)V removeScore
-ScoreboardScore c ()I getScore
-ScoreboardScore c (I)V setScore
-ScoreboardScore d ()LScoreboardObjective; getObjective
-ScoreboardScore d playerName
-ScoreboardScore e ()Ljava/lang/String; getPlayerName
-ScoreboardScore e score
-ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective
-ScoreboardTeam a (LEnumChatFormat;)V setColor
-ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility
-ScoreboardTeam a (LScoreboardTeamBase$EnumTeamPush;)V setCollisionRule
-ScoreboardTeam a (LScoreboardTeamBase;Ljava/lang/String;)Ljava/lang/String; getPlayerDisplayName
-ScoreboardTeam a (Ljava/lang/String;)V setDisplayName
-ScoreboardTeam a (Z)V setAllowFriendlyFire
-ScoreboardTeam b (LScoreboardTeamBase$EnumNameTagVisibility;)V setDeathMessageVisibility
-ScoreboardTeam b (Ljava/lang/String;)V setPrefix
-ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles
-ScoreboardTeam c ()Ljava/lang/String; getDisplayName
-ScoreboardTeam c (Ljava/lang/String;)V setSuffix
-ScoreboardTeam e ()Ljava/lang/String; getPrefix
-ScoreboardTeam f ()Ljava/lang/String; getSuffix
-ScoreboardTeam h ()Z canSeeFriendlyInvisibles
-ScoreboardTeam i ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility
-ScoreboardTeam l ()I packOptionData
-ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly
-ScoreboardTeamBase b ()Ljava/lang/String; getName
-ScoreboardTeamBase d ()Ljava/util/Collection; getPlayerNameSet
-ScoreboardTeamBase d (Ljava/lang/String;)Ljava/lang/String; getFormattedName
-ScoreboardTeamBase g ()Z allowFriendlyFire
-ScoreboardTeamBase j ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility
-ScoreboardTeamBase k ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule
-ScoreboardTeamBase m ()LEnumChatFormat; getColor
-ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS
-ScoreboardTeamBase$EnumNameTagVisibility b NEVER
-ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS
-ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM
-ScoreboardTeamBase$EnumTeamPush a ALWAYS
-ScoreboardTeamBase$EnumTeamPush b NEVER
-ScoreboardTeamBase$EnumTeamPush c HIDE_FOR_OTHER_TEAMS
-ScoreboardTeamBase$EnumTeamPush d HIDE_FOR_OWN_TEAM
-ServerCommand a command
-ServerCommand b source
-ServerGUI a ()Ljavax/swing/JComponent; a
-ServerGUI a (Ljavax/swing/JTextArea;Ljavax/swing/JScrollPane;Ljava/lang/String;)V a
-ServerGUI b ()Ljavax/swing/JComponent; b
-ServerGUI c ()Ljavax/swing/JComponent; c
-ServerPing a (LIChatBaseComponent;)V setMOTD
-ServerPing a (LServerPing$ServerData;)V setServerInfo
-ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample
-ServerPing a (Ljava/lang/String;)V setFavicon
-ServerPing c ()LServerPing$ServerData; getServerData
-ServerPing$ServerData b ()I getProtocolVersion
-ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing
-ShapeDetectorBlock d ()LBlockPosition; getPosition
-ShapedRecipes a width
-ShapedRecipes b height
-ShapedRecipes c items
-ShapedRecipes d result
-ShapelessRecipes a result
-ShapelessRecipes b ingredients
-SharedConstants a (C)Z isAllowedChatCharacter
-SharedConstants c allowedCharacters
-Slot a ()I getMaxStackSize
-Slot a (LEntityHuman;)Z isAllowed
-Slot a (LItemStack;)Z isAllowed
-Slot a index
-Slot b (LItemStack;)I getMaxStackSize
-Slot d ()LItemStack; getItem
-Slot d (LItemStack;)V set
-Slot d inventory
-Slot e ()Z hasItem
-Slot e rawSlotIndex
-SoundCategory a MASTER
-SoundCategory b MUSIC
-SoundCategory c RECORDS
-SoundCategory d WEATHER
-SoundCategory e BLOCKS
-SoundCategory f HOSTILE
-SoundCategory g NEUTRAL
-SoundCategory h PLAYERS
-SoundCategory i AMBIENT
-SoundCategory j VOICE
-SoundEffects do do_
-SoundEffects if if_
-SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition
-Statistic a name
-StatisticList a (Ljava/lang/String;)LStatistic; getStatistic
-StatisticList b stats
-StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic
-StatisticManager a (LStatistic;)I getStatisticValue
-StructureGenerator a (LWorld;LBlockPosition;Z)LBlockPosition; getNearestGeneratedFeature
-TileEntity B ()V invalidateBlockCache
-TileEntity C ()Z isFilteredNBT
-TileEntity D ()LWorld; getWorld
-TileEntity a (LBlockPosition;)V setPosition
-TileEntity a (LNBTTagCompound;)V load
-TileEntity a (LWorld;LNBTTagCompound;)LTileEntity; create
-TileEntity b (LNBTTagCompound;)LNBTTagCompound; save
-TileEntity b world
-TileEntity c ()LPacketPlayOutTileEntityData; getUpdatePacket
-TileEntity c position
-TileEntity w ()LBlockPosition; getPosition
-TileEntity x ()LBlock; getBlock
-TileEntity y_ ()V update
-TileEntityBanner f color
-TileEntityBanner g patterns
-TileEntityBeacon a (Ljava/lang/String;)V setCustomName
-TileEntityBeacon k levels
-TileEntityBeacon l primaryEffect
-TileEntityBeacon m secondaryEffect
-TileEntityBeacon n inventorySlot
-TileEntityBrewingStand a (Ljava/lang/String;)V setCustomName
-TileEntityBrewingStand h items
-TileEntityBrewingStand i brewTime
-TileEntityBrewingStand m fuelLevel
-TileEntityChest p items
-TileEntityCommand a ()LCommandBlockListenerAbstract; getCommandBlock
-TileEntityCommand$Type a SEQUENCE
-TileEntityCommand$Type b AUTO
-TileEntityCommand$Type c REDSTONE
-TileEntityDispenser a (LItemStack;)I addItem
-TileEntityDispenser f items
-TileEntityDispenser h_ ()Ljava/lang/String; getName
-TileEntityDispenser l ()Ljava/lang/String; getContainerName
-TileEntityEnchantTable a (Ljava/lang/String;)V setCustomName
-TileEntityEndGateway h exitPortal
-TileEntityEndGateway i exactTeleport
-TileEntityFlowerPot a ()LItemStack; getContents
-TileEntityFlowerPot a (LItemStack;)V setContents
-TileEntityFlowerPot e ()LItem; getItem
-TileEntityFlowerPot f ()I getData
-TileEntityFurnace a (Ljava/lang/String;)V setCustomName
-TileEntityFurnace b (LItemStack;)I fuelTime
-TileEntityFurnace c (LItemStack;)Z isFuel
-TileEntityFurnace h items
-TileEntityFurnace i burnTime
-TileEntityFurnace j ticksForCurrentFuel
-TileEntityFurnace k cookTime
-TileEntityFurnace l cookTimeTotal
-TileEntityFurnace n ()Z isBurning
-TileEntityFurnace o ()V burn
-TileEntityFurnace p ()Z canBurn
-TileEntityHopper a (LIInventory;LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem
-TileEntityHopper a items
-TileEntityHopper d (I)V setCooldown
-TileEntityLootable a (Ljava/lang/String;)V setCustomName
-TileEntityMobSpawner a ()LMobSpawnerAbstract; getSpawner
-TileEntityNote a (LWorld;LBlockPosition;)V play
-TileEntityNote a note
-TileEntityShulkerBox$AnimationPhase a CLOSED
-TileEntityShulkerBox$AnimationPhase b OPENING
-TileEntityShulkerBox$AnimationPhase c OPENED
-TileEntityShulkerBox$AnimationPhase d CLOSING
-TileEntitySign a lines
-TileEntitySign g isEditable
-TileEntitySkull a ()Lcom/mojang/authlib/GameProfile; getGameProfile
-TileEntitySkull a (I)V setSkullType
-TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile
-TileEntitySkull b (I)V setRotation
-TileEntitySkull f ()I getSkullType
-TileEntitySkull f rotation
-TileEntityStructure$UsageMode a SAVE
-TileEntityStructure$UsageMode b LOAD
-TileEntityStructure$UsageMode c CORNER
-TileEntityStructure$UsageMode d DATA
-UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile
-Vec3D b (DDD)LVec3D; add
-Vec3D b x
-Vec3D c y
-Vec3D d z
-Vec3D g (LVec3D;)D distanceSquared
-Vector3f a x
-Vector3f b ()F getX
-Vector3f b y
-Vector3f c ()F getY
-Vector3f c z
-Vector3f d ()F getZ
-WeightedRandomEnchant b enchantment
-WeightedRandomEnchant c level
-WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted
-World A villages
-World B ()LIChunkProvider; getChunkProvider
-World B (LBlockPosition;)Z isRainingAt
-World C ()LWorldChunkManager; getWorldChunkManager
-World E methodProfiler
-World F scoreboard
-World G isClientSide
-World H allowMonsters
-World I allowAnimals
-World M ()I getSeaLevel
-World P ()V checkSession
-World Q ()J getSeed
-World R ()J getTime
-World S ()J getDayTime
-World T ()LBlockPosition; getSpawn
-World U ()LIDataManager; getDataManager
-World V ()LWorldData; getWorldData
-World W ()LGameRules; getGameRules
-World Y ()Z isRaining
-World a (DDDD)Z isPlayerNearby
-World a (I)LEntity; getEntity
-World a (II)LChunk; getChunkAt
-World a (IIIIIIZ)Z isAreaLoaded
-World a (IIZ)Z isChunkLoaded
-World a (LBlockPosition;)Z isValidLocation
-World a (LBlockPosition;I)Z areChunksLoaded
-World a (LBlockPosition;IZ)Z areChunksLoaded
-World a (LBlockPosition;LBlock;Z)V update
-World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween
-World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween
-World a (LBlockPosition;LIBlockData;)Z setTypeUpdate
-World a (LBlockPosition;LIBlockData;I)Z setTypeAndData
-World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify
-World a (LBlockPosition;LTileEntity;)V setTileEntity
-World a (LEntity;)Z addEntity
-World a (LEntity;B)V broadcastEntityEffect
-World a (LEntity;D)LEntityHuman; findNearbyPlayer
-World a (LEntity;DDDFZ)LExplosion; explode
-World a (LEntity;DDDFZZ)LExplosion; createExplosion
-World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes
-World a (LEntity;LAxisAlignedBB;Lcom/google/common/base/Predicate;)Ljava/util/List; getEntities
-World a (LEntity;Z)V entityJoinedWorld
-World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire
-World a (LEnumParticle;DDDDDD[I)V addParticle
-World a (LIWorldAccess;)V addIWorldAccess
-World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace
-World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace
-World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace
-World a (ZZ)V setSpawnFlags
-World aa ()I getHeight
-World af ()LScoreboard; getScoreboard
-World ag ()LEnumDifficulty; getDifficulty
-World al ()LWorldBorder; getWorldBorder
-World am ()LLootTableRegistry; getLootTableRegistry
-World b (ILBlockPosition;I)V triggerEffect
-World b (J)V setDayTime
-World b (LBlockPosition;)LBiomeBase; getBiome
-World b (LBlockPosition;LBlock;Z)V applyPhysics
-World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered
-World b (LBlockPosition;Z)Z setAir
-World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities
-World b (LEnumSkyBlock;LBlockPosition;)I getBrightness
-World c (LBlockPosition;LBlock;II)V playBlockAction
-World c (LBlockPosition;LEnumDirection;)I getBlockFacePower
-World c tileEntityListUnload
-World d ()V doTick
-World d (LAxisAlignedBB;)Z containsLiquid
-World d (LBlockPosition;LBlock;)V updateAdjacentComparators
-World d (LEntity;)Z strikeLightning
-World e ()V everyoneSleeping
-World e (LBlockPosition;)Z isLoaded
-World e (LEntity;)V kill
-World e entityList
-World f (LBlockPosition;)LChunk; getChunkAtWorldCoords
-World f (LEntity;)V removeEntity
-World g (LBlockPosition;)Z setAir
-World g tileEntityList
-World h tileEntityListTick
-World i players
-World k ()V tickEntities
-World k (LBlockPosition;)I getLightLevel
-World k entitiesById
-World l (LBlockPosition;)LBlockPosition; getHighestBlockYAt
-World r random
-World s worldProvider
-World u ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer
-World v chunkProvider
-World w dataManager
-World x (LBlockPosition;)I getBlockPower
-World x worldData
-World y (LBlockPosition;)Z isBlockIndirectlyPowered
-World y isLoading
-World z worldMaps
-WorldBorder a ()LEnumWorldBorderState; getState
-WorldBorder a (D)V setSize
-WorldBorder a (DDJ)V transitionSizeBetween
-WorldBorder a (LChunkCoordIntPair;)Z isInBounds
-WorldBorder b (D)V setDamageBuffer
-WorldBorder b (I)V setWarningTime
-WorldBorder c (D)V setDamageAmount
-WorldBorder c (DD)V setCenter
-WorldBorder c (I)V setWarningDistance
-WorldBorder f ()D getCenterX
-WorldBorder g ()D getCenterZ
-WorldBorder h ()D getSize
-WorldBorder m ()D getDamageBuffer
-WorldBorder n ()D getDamageAmount
-WorldBorder p ()I getWarningTime
-WorldBorder q ()I getWarningDistance
-WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome
-WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome
-WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes
-WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock
-WorldData A ()Ljava/lang/String; getGeneratorOptions
-WorldData a ()J getSeed
-WorldData a (LBlockPosition;)V setSpawn
-WorldData a (LEnumDifficulty;)V setDifficulty
-WorldData a (LEnumGamemode;)V setGameType
-WorldData a (Z)V setThundering
-WorldData b (J)V setTime
-WorldData b (Z)V setStorm
-WorldData c (J)V setDayTime
-WorldData e ()J getTime
-WorldData f ()J getDayTime
-WorldData f (I)V setThunderDuration
-WorldData g (I)V setWeatherDuration
-WorldData j ()Ljava/lang/String; getName
-WorldData m ()Z isThundering
-WorldData n ()I getThunderDuration
-WorldData o ()Z hasStorm
-WorldData p ()I getWeatherDuration
-WorldData q ()LEnumGamemode; getGameType
-WorldData q levelName
-WorldData r ()Z shouldGenerateMapFeatures
-WorldData s ()Z isHardcore
-WorldData t ()LWorldType; getType
-WorldData x ()LEnumDifficulty; getDifficulty
-WorldData y ()Z isDifficultyLocked
-WorldGenFlatInfo a layers
-WorldGenFlatInfo b structures
-WorldGenMineshaft$Type a NORMAL
-WorldGenMineshaft$Type b MESA
-WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING
-WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR
-WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES
-WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR
-WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate
-WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate
-WorldManager b world
-WorldMap a (II)V flagDirty
-WorldMap b centerX
-WorldMap c centerZ
-WorldMap d map
-WorldMap e track
-WorldMap f unlimitedTracking
-WorldMap g scale
-WorldMap h colors
-WorldMap j decorations
-WorldMap$WorldMapHumanTracker a trackee
-WorldMap$WorldMapHumanTracker c worldMap
-WorldNBTStorage c baseDir
-WorldNBTStorage d playerDir
-WorldNBTStorage e dataDir
-WorldNBTStorage f sessionId
-WorldProvider a (II)Z canSpawn
-WorldProvider c ()LChunkGenerator; getChunkGenerator
-WorldProvider h type
-WorldProvider i ()I getSeaLevel
-WorldProvider p ()LWorldBorder; getWorldBorder
-WorldProvider q ()LDimensionManager; getDimensionManager
-WorldServer K server
-WorldServer L tracker
-WorldServer M manager
-WorldServer N nextTickListHash
-WorldServer O nextTickList
-WorldServer P entitiesByUUID
-WorldServer R emptyTime
-WorldServer S portalTravelAgent
-WorldServer T spawnerCreature
-WorldServer a (IIIIII)Ljava/util/List; getTileEntities
-WorldServer a (Ljava/util/UUID;)LEntity; getEntity
-WorldServer a (ZLIProgressUpdate;)V save
-WorldServer an ()Z getSpawnNPCs
-WorldServer ao ()Z getSpawnAnimals
-WorldServer b savingDisabled
-WorldServer c siegeManager
-WorldServer g ()Z everyoneDeeplySleeping
-WorldServer p ()LBlockPosition; getDimensionSpawn
-WorldServer q ()V flushSave
-WorldServer r ()LChunkProviderServer; getChunkProviderServer
-WorldServer s ()V saveLevel
-WorldServer v ()LEntityTracker; getTracker
-WorldServer w ()LPlayerChunkMap; getPlayerChunkMap
-WorldServer x ()LPortalTravelAgent; getTravelAgent
-WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings
-WorldType a ()Ljava/lang/String; name
-WorldType a (Ljava/lang/String;)LWorldType; getType
-WorldType a types
-WorldType b NORMAL
-WorldType c FLAT
-WorldType d ()I getVersion
-WorldType d LARGE_BIOMES
-WorldType e AMPLIFIED
-WorldType f CUSTOMIZED
-WorldType g DEBUG_ALL_BLOCK_STATES
-WorldType h NORMAL_1_1
-WorldType j name
-WorldType k version
-net/minecraft/server/MinecraftServer B spawnAnimals
-net/minecraft/server/MinecraftServer C spawnNPCs
-net/minecraft/server/MinecraftServer D pvpMode
-net/minecraft/server/MinecraftServer E ()Z getAllowNether
-net/minecraft/server/MinecraftServer E allowFlight
-net/minecraft/server/MinecraftServer F motd
-net/minecraft/server/MinecraftServer G ()Ljava/lang/String; getVersion
-net/minecraft/server/MinecraftServer J ()[Ljava/lang/String; getPlayers
-net/minecraft/server/MinecraftServer L ()Z isDebugging
-net/minecraft/server/MinecraftServer M demoMode
-net/minecraft/server/MinecraftServer N ()LICommandHandler; getCommandHandler
-net/minecraft/server/MinecraftServer U ()Z getSpawnMonsters
-net/minecraft/server/MinecraftServer W ()LConvertable; getConvertable
-net/minecraft/server/MinecraftServer X ()Ljava/lang/String; getResourcePack
-net/minecraft/server/MinecraftServer Y ()Ljava/lang/String; getResourcePackHash
-net/minecraft/server/MinecraftServer Z ()Z getSnooperEnabled
-net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer
-net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode
-net/minecraft/server/MinecraftServer a (LICommandListener;Ljava/lang/String;LBlockPosition;Z)Ljava/util/List; tabCompleteCommand
-net/minecraft/server/MinecraftServer a (Z)V saveChunks
-net/minecraft/server/MinecraftServer aA ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository
-net/minecraft/server/MinecraftServer aB ()LUserCache; getUserCache
-net/minecraft/server/MinecraftServer aC ()LServerPing; getServerPing
-net/minecraft/server/MinecraftServer aK ()LAdvancementDataWorld; getAdvancementData
-net/minecraft/server/MinecraftServer aM ()V reload
-net/minecraft/server/MinecraftServer aN ()Lorg/apache/logging/log4j/Logger; getLogger
-net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack
-net/minecraft/server/MinecraftServer aa serverThread
-net/minecraft/server/MinecraftServer ab ()Z getOnlineMode
-net/minecraft/server/MinecraftServer ad ()Z getSpawnAnimals
-net/minecraft/server/MinecraftServer ae ()Z getSpawnNPCs
-net/minecraft/server/MinecraftServer ag ()Z getPVP
-net/minecraft/server/MinecraftServer ah ()Z getAllowFlight
-net/minecraft/server/MinecraftServer ai ()Z getEnableCommandBlock
-net/minecraft/server/MinecraftServer aj ()Ljava/lang/String; getMotd
-net/minecraft/server/MinecraftServer ak ()I getMaxBuildHeight
-net/minecraft/server/MinecraftServer al ()Z isStopped
-net/minecraft/server/MinecraftServer am ()LPlayerList; getPlayerList
-net/minecraft/server/MinecraftServer at ()I getSpawnProtection
-net/minecraft/server/MinecraftServer au ()Z getForceGamemode
-net/minecraft/server/MinecraftServer ax ()I getIdleTimeout
-net/minecraft/server/MinecraftServer b (I)V setPort
-net/minecraft/server/MinecraftServer c methodProfiler
-net/minecraft/server/MinecraftServer d (I)V setIdleTimeout
-net/minecraft/server/MinecraftServer d (Z)V setOnlineMode
-net/minecraft/server/MinecraftServer d worldServer
-net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V info
-net/minecraft/server/MinecraftServer f (Ljava/lang/String;)V warning
-net/minecraft/server/MinecraftServer f (Z)V setSpawnAnimals
-net/minecraft/server/MinecraftServer g (Z)V setSpawnNPCs
-net/minecraft/server/MinecraftServer h (Z)V setPVP
-net/minecraft/server/MinecraftServer i (Z)V setAllowFlight
-net/minecraft/server/MinecraftServer j ()Z init
-net/minecraft/server/MinecraftServer j (Ljava/lang/String;)V setWorld
-net/minecraft/server/MinecraftServer j (Z)V setForceGamemode
-net/minecraft/server/MinecraftServer k LOGGER
-net/minecraft/server/MinecraftServer l (Ljava/lang/String;)V setMotd
-net/minecraft/server/MinecraftServer l convertable
-net/minecraft/server/MinecraftServer m ()Z getGenerateStructures
-net/minecraft/server/MinecraftServer n ()LEnumGamemode; getGamemode
-net/minecraft/server/MinecraftServer n universe
-net/minecraft/server/MinecraftServer o ()LEnumDifficulty; getDifficulty
-net/minecraft/server/MinecraftServer p ()Z isHardcore
-net/minecraft/server/MinecraftServer s dataConverterManager
-net/minecraft/server/MinecraftServer t serverIp
-net/minecraft/server/MinecraftServer u ()V stop
-net/minecraft/server/MinecraftServer v ()Ljava/lang/String; getServerIp
-net/minecraft/server/MinecraftServer w ()Z isRunning
-net/minecraft/server/MinecraftServer w isRunning
-net/minecraft/server/MinecraftServer x ()V safeShutdown
-net/minecraft/server/MinecraftServer x isStopped
-net/minecraft/server/MinecraftServer y ticks
-net/minecraft/server/MinecraftServer z onlineMode
diff --git a/mappings/bukkit-1.13-pre7-cl.csrg b/mappings/bukkit-1.13-pre7-cl.csrg
new file mode 100644
index 0000000..8d9b7df
--- /dev/null
+++ b/mappings/bukkit-1.13-pre7-cl.csrg
@@ -0,0 +1,2260 @@
+# (c) 2018 SpigotMC Pty. Ltd.
+a EnumChatFormat
+aa CriterionTriggerBrewedPotion
+aaa DataConverterSpawnEgg
+aab DataConverterItemStackEnchantment
+aac DataConverterMap
+aad DataConverterFlattenSpawnEgg
+aae DataConverterFlatten
+aaf DataConverterPotionWater
+aag DataConverterBook
+aah DataConverterLeaves
+aai DataConverterLevelDataGeneratorOptions
+aaj DataConverterWorldGenSettings
+aak DataConverterMobSpawner
+aal DataConverterNamedEntity
+aam DataConverterVBO
+aan DataConverterKeybind
+aao DataConverterKeybind2
+aap DataConverterLang
+aaq DataConverterRecipes
+aar DataConverterTypes
+aas DataConverterCoral
+aat DataConverterVillage
+aau DataConverterEntityNameAbstract
+aav DataConverterEntityRenameAbstract
+aaw DataConverterStatistic
+aax DataConverterSwimStats
+aay DataConverterVillagerTrade
+aaz DataConverterShoulderEntity
+ab CriterionTriggerChangedDimension
+abc DataConverterSchemaNamed
+abd DataConverterSchemaV100
+abe DataConverterSchemaV102
+abf DataConverterSchemaV1022
+abg DataConverterSchemaV106
+abh DataConverterSchemaV107
+abi DataConverterSchemaV1125
+abj DataConverterSchemaV135
+abk DataConverterSchemaV143
+abl DataConverterSchemaV1451
+abm DataConverterSchemaV1451_1
+abn DataConverterSchemaV1451_2
+abo DataConverterSchemaV1451_3
+abp DataConverterSchemaV1451_4
+abq DataConverterSchemaV1451_5
+abr DataConverterSchemaV1451_6
+abs DataConverterSchemaV1451_7
+abt DataConverterSchemaV1460
+abu DataConverterSchemaV1466
+abv DataConverterSchemaV1470
+abw DataConverterSchemaV1481
+abx DataConverterSchemaV1483
+aby DataConverterSchemaV1486
+abz DataConverterSchemaV1510
+ac CriterionTriggerChanneledLightning
+aca DataConverterSchemaV501
+acb DataConverterSchemaV700
+acc DataConverterSchemaV701
+acd DataConverterSchemaV702
+ace DataConverterSchemaV703
+acf DataConverterSchemaV704
+acg DataConverterSchemaV705
+ach DataConverterSchemaV808
+aci DataConverterSchemaV99
+ack NamedIncrementingThreadFactory
+acl Scheduler
+acm IAsyncTaskHandler
+acn SchedulerBatch
+aco SchedulerTask
+acq BossBattle
+acq$a BossBattle$BarColor
+acq$b BossBattle$BarStyle
+acr InventoryLargeChest
+acs IInventory
+act ContainerUtil
+acu IInventoryListener
+acv InventoryUtils
+acw EnumDifficulty
+acx DifficultyDamageScaler
+acy EnumHand
+acz ITileEntityContainer
+ad CriterionTriggerConstructBeacon
+ada EnumInteractionResult
+adb InteractionResultWrapper
+add ChestLock
+ade ITileInventory
+adf INamableTileEntity
+adg ILootable
+adh InventorySubcontainer
+adi MojangStatisticsGenerator
+adj IMojangStatistics
+adk IWorldInventory
+adl CombatEntry
+adm CombatMath
+adn CombatTracker
+ado DamageSource
+adp EntityDamageSource
+adq EntityDamageSourceIndirect
+adr DamageSourceNetherBed
+adt MobEffectAbsorption
+adu MobEffectAttackDamage
+adv MobEffectHealthBoost
+adw InstantMobEffect
+adx MobEffectList
+ady MobEffect
+adz MobEffectUtil
+ae CriterionTriggerConsumeItem
+aea MobEffects
+aec EntityAgeable
+aed EntityAreaEffectCloud
+aee IAnimal
+aef Entity
+aei IEntitySelector
+aei$a IEntitySelector$EntitySelectorEquipable
+aej EntityTypes
+aek EnumItemSlot
+aek$a EnumItemSlot$Function
+ael EntityExperienceOrb
+aem EntityFlying
+aen EnumMainHand
+aeo EntityLiving
+aep EntityInsentient
+aeq EnumCreatureType
+aer EnumMonsterType
+aes EnumMoveType
+aet EntityOwnable
+aeu EntityCreature
+aew IJumpable
+aex GroupDataEntity
+aey EntityPositionTypes
+aey$b EntityPositionTypes$Surface
+aez EntityTameableAnimal
+af CriterionTriggerCuredZombieVillager
+afa IAttribute
+afb AttributeInstance
+afc AttributeModifier
+afd AttributeBase
+afe AttributeMapBase
+aff AttributeModifiable
+afg AttributeMapServer
+afh AttributeRanged
+afj EntityAIBodyControl
+afl ControllerLookDolphin
+afm ControllerMoveFlying
+afn ControllerJump
+afo ControllerLook
+afp ControllerMove
+afp$a ControllerMove$Operation
+afr PathfinderGoalAvoidTarget
+afs PathfinderGoalBeg
+aft PathfinderGoalBoat
+afu PathfinderGoalBreakDoor
+afv PathfinderGoalBreath
+afw PathfinderGoalBreed
+afx PathfinderGoalDoorInteract
+afy PathfinderGoalEatTile
+afz PathfinderGoalFleeSun
+ag CriterionConditionDamage
+aga PathfinderGoalFloat
+agb PathfinderGoalFollowBoat
+agc PathfinderGoalFishSchool
+agd PathfinderGoalFollowEntity
+age PathfinderGoalFollowOwnerParrot
+agf PathfinderGoalFollowOwner
+agg PathfinderGoalFollowParent
+agh PathfinderGoal
+agi PathfinderGoalSelector
+agi$a PathfinderGoalSelector$PathfinderGoalSelectorItem
+agj PathfinderGoalVillagerFarm
+agk PathfinderGoalInteract
+agl PathfinderGoalWaterJump
+agm PathfinderGoalPerch
+agn PathfinderGoalLeapAtTarget
+ago PathfinderGoalLlamaFollow
+agp PathfinderGoalLookAtPlayer
+agq PathfinderGoalLookAtTradingPlayer
+agr PathfinderGoalMakeLove
+ags PathfinderGoalMeleeAttack
+agt PathfinderGoalMoveIndoors
+agu PathfinderGoalMoveThroughVillage
+agv PathfinderGoalGotoTarget
+agw PathfinderGoalMoveTowardsRestriction
+agx PathfinderGoalMoveTowardsTarget
+agy PathfinderGoalOcelotAttack
+agz PathfinderGoalJumpOnBlock
+ah CriterionConditionDamageSource
+aha PathfinderGoalOfferFlower
+ahb PathfinderGoalOpenDoor
+ahc PathfinderGoalPanic
+ahd PathfinderGoalPlay
+ahe PathfinderGoalRandomLookaround
+ahf PathfinderGoalRandomStroll
+ahg PathfinderGoalRandomSwim
+ahh PathfinderGoalArrowAttack
+ahi PathfinderGoalBowShoot
+ahj PathfinderGoalRemoveBlock
+ahk PathfinderGoalRestrictOpenDoor
+ahl PathfinderGoalRestrictSun
+ahm PathfinderGoalTame
+ahn PathfinderGoalSit
+aho PathfinderGoalSwell
+ahp PathfinderGoalTakeFlower
+ahq PathfinderGoalTempt
+ahr PathfinderGoalTradeWithPlayer
+ahs PathfinderGoalWater
+aht PathfinderGoalInteractVillagers
+ahu PathfinderGoalRandomFly
+ahv PathfinderGoalRandomStrollLand
+ahw PathfinderGoalZombieAttack
+ahy PathfinderGoalDefendVillage
+ahz PathfinderGoalHurtByTarget
+ai CriterionConditionDistance
+aia PathfinderGoalNearestAttackableTargetInsentient
+aib PathfinderGoalTargetNearestPlayer
+aic PathfinderGoalNearestAttackableTarget
+aic$a PathfinderGoalNearestAttackableTarget$DistanceComparator
+aid PathfinderGoalRandomTargetNonTamed
+aie PathfinderGoalOwnerHurtByTarget
+aif PathfinderGoalOwnerHurtTarget
+aig PathfinderGoalTarget
+aii NavigationFlying
+aij Navigation
+aik NavigationAbstract
+ail NavigationListener
+aim NavigationSpider
+ain NavigationGuardian
+aip EntitySenses
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+ait VillageDoor
+aiu Village
+aiu$a Village$Aggressor
+aiv VillageSiege
+aiw PersistentVillage
+aiy EntityAmbient
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+aj CriterionTriggerEffectsChanged
+ajb EntityFish
+ajc EntityGolem
+ajd EntityAnimal
+aje EntityChicken
+ajf EntityCod
+ajg EntityCow
+ajh EntityDolphin
+aji EntityBird
+ajj EntityIronGolem
+ajk EntityMushroomCow
+ajl EntityOcelot
+ajm EntityParrot
+ajn EntityPig
+ajo EntityPolarBear
+ajp EntityPufferFish
+ajq EntityRabbit
+ajq$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack
+ajq$b EntityRabbit$PathfinderGoalRabbitAvoidTarget
+ajq$c EntityRabbit$GroupDataRabbit
+ajq$d EntityRabbit$ControllerJumpRabbit
+ajq$e EntityRabbit$ControllerMoveRabbit
+ajq$f EntityRabbit$PathfinderGoalRabbitPanic
+ajq$g EntityRabbit$PathfinderGoalEatCarrots
+ajr EntitySalmon
+ajs EntitySheep
+ajt EntityPerchable
+aju EntitySnowman
+ajv EntitySquid
+ajv$b EntitySquid$PathfinderGoalSquid
+ajw EntityTropicalFish
+ajx EntityTurtle
+ajy EntityWaterAnimal
+ajz EntityWolf
+ak CriterionTriggerEnchantedItem
+aka EntityHorseChestedAbstract
+akb EntityHorseAbstract
+akc EntityHorseDonkey
+akd EntityHorse
+ake EnumHorseArmor
+akf EntityLlama
+akg EntityHorseMule
+akh EntityHorseSkeleton
+aki PathfinderGoalHorseTrap
+akj EntityHorseZombie
+akn IComplex
+ako EntityComplexPart
+akp EntityEnderCrystal
+akq EntityEnderDragon
+aks AbstractDragonController
+akt AbstractDragonControllerLanded
+aku DragonControllerCharge
+akv DragonControllerDying
+akw DragonControllerHold
+akx DragonControllerHover
+aky DragonControllerLandingFly
+akz DragonControllerLanding
+al CriterionConditionEnchantments
+ala IDragonController
+alb DragonControllerLandedAttack
+alc DragonControllerLandedFlame
+ald DragonControllerLandedSearch
+ale DragonControllerStrafe
+alf DragonControllerFly
+alg DragonControllerPhase
+alh DragonControllerManager
+alk EntityWither
+alm EntityArmorStand
+aln EntityHanging
+alo EntityItemFrame
+alp EntityLeash
+alq Paintings
+alr EntityPainting
+alt EntityFishingHook
+alt$a EntityFishingHook$HookState
+alv EntityWeather
+alw EntityLightning
+aly EntityFallingBlock
+alz EntityItem
+am CriterionTriggerEnterBlock
+ama EntityTNTPrimed
+amc EntityIllagerAbstract
+amd EntitySkeletonAbstract
+ame EntityBlaze
+ame$a EntityBlaze$PathfinderGoalBlazeFireball
+amf EntityCaveSpider
+amg EntityCreeper
+amh EntityDrowned
+ami EntityGuardianElder
+amj EntityEnderman
+amj$a EntityEnderman$PathfinderGoalEndermanPlaceBlock
+amj$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
+amj$c EntityEnderman$PathfinderGoalEndermanPickupBlock
+amk EntityEndermite
+aml IMonster
+amm EntityEvoker
+amn EntityGhast
+amn$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget
+amn$b EntityGhast$ControllerGhast
+amn$c EntityGhast$PathfinderGoalGhastAttackTarget
+amn$d EntityGhast$PathfinderGoalGhastIdleMove
+amo EntityGiantZombie
+amp EntityGuardian
+amp$a EntityGuardian$PathfinderGoalGuardianAttack
+amp$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid
+amp$c EntityGuardian$ControllerMoveGuardian
+amq EntityZombieHusk
+amr EntityIllagerIllusioner
+ams EntityMagmaCube
+amt EntityMonster
+amu EntityPhantom
+amu$a EntityPhantom$AttackPhase
+amv EntityPigZombie
+amv$a EntityPigZombie$PathfinderGoalAnger
+amv$b EntityPigZombie$PathfinderGoalAngerOther
+amw IRangedEntity
+amx GenericAttributes
+amy EntityShulker
+amz EntitySilverfish
+amz$a EntitySilverfish$PathfinderGoalSilverfishHideInBlock
+amz$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers
+an CriterionTriggerEntityHurtPlayer
+ana EntitySkeleton
+anb EntitySlime
+anb$a EntitySlime$PathfinderGoalSlimeNearestPlayer
+anb$b EntitySlime$PathfinderGoalSlimeRandomJump
+anb$c EntitySlime$PathfinderGoalSlimeIdle
+anb$d EntitySlime$ControllerMoveSlime
+anb$e EntitySlime$PathfinderGoalSlimeRandomDirection
+anc EntityIllagerWizard
+anc$a EntityIllagerWizard$Spell
+and EntitySpider
+and$a EntitySpider$PathfinderGoalSpiderMeleeAttack
+and$b EntitySpider$GroupDataSpider
+and$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget
+ane EntitySkeletonStray
+anf EntityVex
+ang EntityVindicator
+anh EntityWitch
+ani EntitySkeletonWither
+anj EntityZombie
+anj$b EntityZombie$GroupDataZombie
+ank EntityZombieVillager
+ann NPC
+ano EntityVillager
+ano$a EntityVillager$MerchantRecipeOptionBuy
+ano$b EntityVillager$MerchantRecipeOptionBook
+ano$c EntityVillager$MerchantRecipeOptionEnchant
+ano$d EntityVillager$MerchantRecipeOptionProcess
+ano$e EntityVillager$MerchantRecipeOptionSell
+ano$f EntityVillager$IMerchantRecipeOption
+ano$g EntityVillager$MerchantOptionRandomRange
+anr PlayerAbilities
+ans PlayerInventory
+ant EntityHuman
+ant$a EntityHuman$EnumBedResult
+ant$b EntityHuman$EnumChatVisibility
+anv AutoRecipeStackManager
+anx EntityArrow
+anx$a EntityArrow$PickupStatus
+any EntityFireball
+anz EntityTippedArrow
+ao CriterionConditionEntity
+aoa EntityDragonFireball
+aob EntityEvokerFangs
+aoc EntityEnderSignal
+aod EntityFireworks
+aoe EntityLargeFireball
+aof EntityLlamaSpit
+aog IProjectile
+aoh ProjectileHelper
+aoi EntityShulkerBullet
+aoj EntitySmallFireball
+aok EntitySnowball
+aol EntitySpectralArrow
+aom EntityProjectile
+aon EntityEgg
+aoo EntityEnderPearl
+aop EntityThrownExpBottle
+aoq EntityPotion
+aor EntityThrownTrident
+aos EntityWitherSkull
+aou EntityMinecartAbstract
+aou$a EntityMinecartAbstract$EnumMinecartType
+aov EntityMinecartContainer
+aow EntityBoat
+aow$a EntityBoat$EnumStatus
+aow$b EntityBoat$EnumBoatType
+aox EntityMinecartRideable
+aoy EntityMinecartChest
+aoz EntityMinecartCommandBlock
+ap CriterionConditionEntityType
+apa EntityMinecartFurnace
+apb EntityMinecartHopper
+apc EntityMinecartMobSpawner
+apd EntityMinecartTNT
+apg FoodMetaData
+api Container
+apj ContainerAnvil
+apk ContainerBeacon
+apk$a ContainerBeacon$SlotBeacon
+apl ContainerBrewingStand
+apl$b ContainerBrewingStand$SlotBrewing
+apl$c ContainerBrewingStand$SlotPotionBottle
+apm ContainerChest
+apn InventoryClickType
+apo ICrafting
+app InventoryCrafting
+apq ContainerWorkbench
+apr ContainerDispenser
+aps ContainerEnchantTable
+apt SlotFurnaceFuel
+apu ContainerFurnace
+apv SlotFurnaceResult
+apw ContainerHopper
+apx InventoryHorseChest
+apy ContainerHorse
+apz ContainerPlayer
+aq CriterionTriggerFilledBucket
+aqa InventoryMerchant
+aqb ContainerMerchant
+aqc SlotMerchantResult
+aqd InventoryEnderChest
+aqe ContainerRecipeBook
+aqf RecipeHolder
+aqg InventoryCraftResult
+aqh SlotResult
+aqi ContainerShulkerBox
+aqj SlotShulkerBox
+aqk Slot
+aql AutoRecipeOutput
+aqn ItemAir
+aqo ItemArmor
+aqp ArmorMaterial
+aqq EnumArmorMaterial
+aqr ItemArmorStand
+aqs ItemArrow
+aqt ItemAxe
+aqu ItemBanner
+aqv ItemBed
+aqw ItemBlock
+aqx BlockActionContext
+aqy ItemBoat
+aqz ItemBoneMeal
+ar CriterionTriggerFishingRodHooked
+ara ItemBook
+arb ItemGlassBottle
+arc ItemBow
+ard ItemSoup
+are ItemBucket
+arf ItemCarrotStick
+arg ItemChorusFruit
+arh ItemClock
+ari ItemCocoa
+arj ItemCompass
+ark ItemWorldMapBase
+arl CreativeModeTab
+arm ItemDebugStick
+arn ItemTool
+aro ItemBisected
+arp EnumColor
+arq ItemDye
+arr ItemArmorColorable
+ars ItemEgg
+art ItemElytra
+aru ItemMapEmpty
+arv ItemEnchantedBook
+arw ItemFireworks
+arw ItemGoldenAppleEnchanted
+arx ItemEndCrystal
+ary ItemEnderEye
+arz ItemEnderPearl
+as CriterionTriggerImpossible
+asa ItemExpBottle
+asb ItemFireball
+asc ItemFireworks
+asc$a ItemFireworks$EffectType
+asd ItemFireworksCharge
+ase ItemFishBucket
+asf ItemFish
+asf$a ItemFish$EnumFish
+asg ItemFishingRod
+ash ItemFlintAndSteel
+asi ItemFood
+asj ItemRestricted
+ask ItemGoldenApple
+asl ItemHanging
+asm ItemHoe
+asn Item
+asn$a Item$Info
+aso ItemCooldown
+aso$a ItemCooldown$Info
+asp ItemItemFrame
+asq IDynamicTexture
+asr ItemStack
+ass Items
+ast ItemKnowledgeBook
+asu ItemLeash
+asv ItemLingeringPotion
+asw ItemWorldMap
+asx ItemMilkBucket
+asy ItemMinecart
+asz ItemNameTag
+at CriterionTriggerInventoryChanged
+ata ItemPickaxe
+atb ItemSkullPlayer
+atc ItemPotion
+atd EnumItemRarity
+ate ItemRecord
+atf ItemSaddle
+atg ItemSeedFood
+ath ItemSeeds
+ati ItemCooldownPlayer
+atj ItemShears
+atk ItemShield
+atl ItemSpade
+atm ItemSign
+atn ItemNetherStar
+ato ItemSnowball
+atp ItemMonsterEgg
+atq ItemSpectralArrow
+atr ItemSplashPotion
+ats ItemBlockWallable
+att ItemString
+atu ItemSword
+atv ToolMaterial
+atw ItemToolMaterial
+atx EnumToolMaterial
+aty ItemTippedArrow
+au CriterionTriggerItemDurabilityChanged
+aua ItemTrident
+aub EnumAnimation
+auc ItemActionContext
+aud ItemWaterLily
+aue ItemBookAndQuill
+auf ItemWrittenBook
+aug PotionRegistry
+auh PotionBrewer
+auh$a PotionBrewer$PredicatedCombination
+aui PotionUtil
+auj Potions
+aul RecipeArmorDye
+aum RecipeBannerAdd
+aun RecipeBannerDuplicate
+auo RecipeBookClone
+aup IRecipeComplex
+auq RecipeFireworks
+aur RecipeFireworksFade
+aus RecipeFireworksStar
+aut RecipeItemStack
+aut$a RecipeItemStack$StackProvider
+aut$c RecipeItemStack$Provider
+auu RecipeMapClone
+auv RecipeMapExtend
+auw IRecipe
+auy CraftingManager
+auz RecipeSerializer
+av CriterionConditionItem
+ava RecipeSerializers
+avb RecipeRepair
+avc ShapedRecipes
+avd ShapelessRecipes
+ave RecipiesShield
+avf RecipeShulkerBox
+avg FurnaceRecipe
+avh RecipeTippedArrow
+avj EnchantmentArrowDamage
+avk EnchantmentFlameArrows
+avl EnchantmentInfiniteArrows
+avm EnchantmentArrowKnockback
+avn EnchantmentBinding
+avo EnchantmentWeaponDamage
+avp EnchantmentDurability
+avq EnchantmentDigging
+avr Enchantment
+avr$a Enchantment$Rarity
+avs EnchantmentSlotType
+avt EnchantmentManager
+avt$a EnchantmentManager$EnchantmentModifierArthropods
+avt$b EnchantmentManager$EnchantmentModifierThorns
+avt$c EnchantmentManager$EnchantmentModifier
+avt$d EnchantmentManager$EnchantmentModifierDamage
+avt$e EnchantmentManager$EnchantmentModifierProtection
+avu WeightedRandomEnchant
+avv Enchantments
+avw EnchantmentFire
+avx EnchantmentLure
+avy EnchantmentFrostWalker
+avz EnchantmentKnockback
+aw CriterionTriggerKilled
+awa EnchantmentLootBonus
+awb EnchantmentMending
+awc EnchantmentOxygen
+awd EnchantmentProtection
+awd$a EnchantmentProtection$DamageType
+awe EnchantmentSweeping
+awf EnchantmentThorns
+awg EnchantmentTridentChanneling
+awh EnchantmentTridentImpaling
+awi EnchantmentTridentLoyalty
+awj EnchantmentTridentRiptide
+awk EnchantmentSilkTouch
+awl EnchantmentVanishing
+awm EnchantmentDepthStrider
+awn EnchantmentWaterWorker
+awq IMerchant
+awr MerchantRecipe
+aws MerchantRecipeList
+awu CommandBlockListenerAbstract
+awv MobSpawnerAbstract
+aww BlockActionData
+awx IBlockAccess
+awy TextureType
+awz ChunkCoordIntPair
+ax CriterionTriggerLevitation
+axc ExpiringMap
+axd Explosion
+axf GameRules
+axf$a GameRules$GameRuleValue
+axf$c GameRules$EnumGameRuleType
+axg EnumGamemode
+axi IMaterial
+axj World
+axk GeneratorAccess
+axl ExceptionWorldConflict
+axm IWorldAccess
+axn IWorldReader
+axo WorldSettings
+axp IIBlockAccess
+axq WorldType
+axr IWorldWriter
+axs EnumSkyBlock
+axt SpawnerCreature
+axu PortalTravelAgent
+axu$a PortalTravelAgent$ChunkCoordinatesPortal
+axv ChunkCache
+axw TickListServer
+axx MobSpawnerData
+axy TickList
+axz NextTickListEntry
+ay CriterionConditionLocation
+aya TickListPriority
+ayb BiomeMesa
+ayc BiomeMesaPlataeuClear
+ayd BiomeBeach
+aye BiomeBase
+aye$b BiomeBase$Geography
+aye$c BiomeBase$EnumTemperature
+aye$d BiomeBase$Precipitation
+aye$e BiomeBase$BiomeMeta
+ayf BiomeCache
+ayg WorldChunkManager
+ayh BiomeLayoutConfiguration
+ayi BiomeLayout
+ayj Biomes
+ayk BiomeBirchForest
+ayl BiomeBirchForestHills
+aym WorldChunkManagerCheckerBoard
+ayn BiomeLayoutCheckerboardConfiguration
+ayo BiomeColdOcean
+ayp BiomeRoofedForest
+ayq BiomeRoofedForestMutated
+ayr BiomeColdDeepOcean
+ays BiomeFrozenDeepOcean
+ayt BiomeLukewarmDeepOcean
+ayu BiomeDeepOcean
+ayv BiomeWarmDeepOcean
+ayw BiomeDesert
+ayx BiomeDesertHills
+ayy BiomeDesertMutated
+ayz BiomeTheEndBarrenIsland
+az CriterionTriggerLocation
+aza BiomeTheEndHighIsland
+azb BiomeTheEndMediumIsland
+azc BiomeMesaBryce
+azd WorldChunkManagerHell
+aze BiomeLayoutFixedConfiguration
+azf BiomeForest
+azg BiomeFlowerForest
+azh BiomeFrozenOcean
+azi BiomeFrozenRiver
+azj BiomeMegaSpruceTaiga
+azk BiomeRedwoodTaigaHillsMutated
+azl BiomeMegaTaiga
+azm BiomeMegaTaigaHills
+azn BiomeExtremeHillsMutated
+azo BiomeIcePlainsSpikes
+azp BiomeJungle
+azq BiomeJungleEdge
+azr BiomeJungleHills
+azs BiomeLukewarmOcean
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+bvz$b WorldGenFeatureOceanRuin$Temperature
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+bwd$b WorldGenStrongholdPieces$WorldGenStrongholdCorridor
+bwd$c WorldGenStrongholdPieces$WorldGenStrongholdCrossing
+bwd$d WorldGenStrongholdPieces$WorldGenStrongholdLeftTurn
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+bwd$i WorldGenStrongholdPieces$WorldGenStrongholdRightTurn
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+bwd$k WorldGenStrongholdPieces$WorldGenStrongholdStones
+bwd$l WorldGenStrongholdPieces$WorldGenStrongholdStairs2
+bwd$m WorldGenStrongholdPieces$WorldGenStrongholdStart
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+bwd$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight
+bwd$p WorldGenStrongholdPieces$WorldGenStrongholdPiece
+bwd$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType
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+bwh$a StructurePiece$StructurePieceBlockSelector
+bwi StructureStart
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+bwk DefinedStructurePiece
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+bwn$b WorldGenVillagePieces$WorldGenVillageFarm2
+bwn$c WorldGenVillagePieces$WorldGenVillageFarm
+bwn$d WorldGenVillagePieces$WorldGenVillageLight
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+bwn$f WorldGenVillagePieces$WorldGenVillageButcher
+bwn$g WorldGenVillagePieces$WorldGenVillageHouse
+bwn$h WorldGenVillagePieces$WorldGenVillageHut
+bwn$i WorldGenVillagePieces$WorldGenVillageTemple
+bwn$j WorldGenVillagePieces$WorldGenVillageBlacksmith
+bwn$k WorldGenVillagePieces$WorldGenVillageStartPiece
+bwn$l WorldGenVillagePieces$WorldGenVillageRoad
+bwn$m WorldGenVillagePieces$WorldGenVillageHouse2
+bwn$n WorldGenVillagePieces$Material
+bwn$o WorldGenVillagePieces$WorldGenVillagePiece
+bwn$p WorldGenVillagePieces$WorldGenVillageRoadPiece
+bwn$q WorldGenVillagePieces$WorldGenVillageWell
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+bwp WorldGenCarver
+bwr DefinedStructureProcessorRotation
+bws DefinedStructureManager
+bwt DefinedStructureInfo
+bwu DefinedStructureProcessor
+bwv DefinedStructure
+bwv$b DefinedStructure$BlockInfo
+bwv$c DefinedStructure$EntityInfo
+bwx WorldGenSurfaceComposite
+bwy WorldGenSurfaceDefaultBlock
+bwz WorldGenSurfaceExtremeHillMutated
+bx ArgumentChatFormat
+bxa WorldGenSurfaceExtremeHills
+bxb WorldGenSurfaceFrozenOcean
+bxc WorldGenSurfaceMesaBryce
+bxd WorldGenSurfaceMesaForest
+bxe WorldGenSurfaceMesa
+bxf WorldGenSurfaceNether
+bxg WorldGenSurfaceEmpty
+bxh WorldGenSurfaceSavannaMutated
+bxi WorldGenSurface
+bxj WorldGenSurfaceConfigurationBase
+bxk WorldGenSurfaceConfiguration
+bxl WorldGenSurfaceSwamp
+bxm WorldGenSurfaceTaigaMega
+bxo NoiseGeneratorPerlin
+bxp NoiseGeneratorOctaves
+bxq NoiseGenerator3
+bxr NoiseGenerator3Handler
+bxs NoiseGenerator
+bxu LightEngine
+bxv LightEngineBlock
+bxw ILightEngine
+bxx LightEngineSky
+bxz FluidTypeEmpty
+by ArgumentChatComponent
+bya FluidTypeFlowing
+byb FluidType
+byc Fluid
+byd FluidImpl
+bye FluidTypes
+byf FluidTypeLava
+byg Material
+byh MaterialMapColor
+byi EnumPistonReaction
+byj FluidTypeWater
+byl Area
+bym AreaDimension
+byn AreaFactory
+byo AreaLazy
+byq AreaContextTransformed
+byr WorldGenContext
+bys WorldGenContextLayer
+byt WorldGenContextArea
+byv GenLayerDeepOcean
+byw GenLayerSpecial
+byw$a GenLayerSpecial$Special1
+byw$b GenLayerSpecial$Special2
+byw$c GenLayerSpecial$Special3
+byx GenLayerIsland
+byy GenLayerMushroomIsland
+byz GenLayerTopSoil
+bz ArgumentAnchor
+bz$a ArgumentAnchor$Anchor
+bza GenLayerDesert
+bzb GenLayerBiome
+bzc LayerIsland
+bzd GenLayer
+bze GenLayers
+bzf GenLayerOceanEdge
+bzg GenLayerOcean
+bzh GenLayerPlains
+bzi GenLayerRegionHills
+bzj GenLayerIcePlains
+bzk GenLayerCleaner
+bzl GenLayerRiver
+bzm GenLayerRiverMix
+bzn GenLayerMushroomShore
+bzo GenLayerSmooth
+bzp GenLayerZoomVoronoi
+bzq GenLayerZoom
+bzs AreaTransformer1
+bzt AreaTransformer2
+bzu AreaTransformer3
+bzv AreaTransformer4
+bzw AreaTransformer5
+bzx AreaTransformer6
+bzy AreaTransformer7
+bzz AreaTransformerIdentity
+c CrashReportSystemDetails
+c$a CrashReportSystemDetails$CrashReportDetail
+ca ArgumentEntity
+caa AreaTransformerOffset1
+cab AreaTransformer
+cac AreaTransformer8
+caf Path
+cag PathType
+cah PathfinderFlying
+cai PathPoint
+caj PathfinderAbstract
+cak PathEntity
+cal PathMode
+cam Pathfinder
+can PathfinderWater
+cao PathfinderTurtle
+cap PathfinderNormal
+cat RunnableSaveScoreboard
+cau PersistentBase
+cav MapIconBanner
+caw MapIcon
+caw$a MapIcon$Type
+cax WorldMap
+cax$a WorldMap$WorldMapHumanTracker
+cb ArgumentEntitySummon
+cba ServerNBTManager
+cbb WorldLoaderServer
+cbc SecondaryWorldData
+cbd WorldNBTStorage
+cbe WorldLoader
+cbf WorldData
+cbg IDataManager
+cbi Convertable
+cbm IPlayerFileData
+cbo PersistentCollection
+cbp LootTables
+cbq LootSelectorEmpty
+cbr LootItem
+cbs LootSelector
+cbt LotoSelectorEntry
+cbu LootTable
+cbv LootTableInfo
+cbv$b LootTableInfo$EntityTarget
+cbw LootSelectorLootTable
+cbx LootTableRegistry
+cby LootValueBounds
+cbz LootItemFunctionEnchant
+cc ArgumentProfile
+cca LootEnchantLevel
+ccb LootItemFunctionExplorationMap
+ccc LootItemFunction
+ccd LootItemFunctions
+cce LootEnchantFunction
+ccf LootItemFunctionSetAttribute
+ccg LootItemFunctionSetCount
+cch LootItemFunctionSetDamage
+cci LootItemFunctionSetName
+ccj LootItemFunctionSetTag
+cck LootItemFunctionSmelt
+ccn LootItemConditionEntityScore
+cco LootItemCondition
+ccp LootItemConditions
+ccq LootItemConditionEntityProperty
+ccr LootItemConditionKilledByPlayer
+ccs LootItemConditionRandomChance
+cct LootItemConditionRandomChanceWithLooting
+ccv LootEntityProperties
+ccw LootEntityProperty
+ccx LootEntityPropertyOnFire
+cd ArgumentEnchantment
+cda FileIOThread
+cdb IAsyncChunkSaver
+cde AxisAlignedBB
+cdf MovingObjectPosition
+cdf$a MovingObjectPosition$EnumMovingObjectType
+cdg FluidCollisionOption
+cdh Vec2F
+cdi Vec3D
+cdk VoxelShapeArray
+cdl VoxelShapeBitSet
+cdm OperatorBoolean
+cdn VoxelShapeCubePoint
+cdo VoxelShapeCube
+cdp VoxelShapeCubeMerger
+cdq VoxelShapeDiscrete
+cdr VoxelShapeMergerIdentical
+cds VoxelShapeMerger
+cdt VoxelShapeMergerList
+cdu DoubleListRange
+cdv VoxelShapeMergerDisjoint
+cdw DoubleListOffset
+cdx VoxelShapes
+cdy VoxelShapeSlice
+cdz VoxelShapeDiscreteSlice
+ce ArgumentChat
+cea VoxelShape
+ceb VoxelShapeWorldRegion
+ced ScoreboardObjective
+cee ScoreboardTeam
+cef ScoreboardScore
+ceg Scoreboard
+ceh PersistentScoreboard
+cei ScoreboardTeamBase
+cei$a ScoreboardTeamBase$EnumTeamPush
+cei$b ScoreboardTeamBase$EnumNameTagVisibility
+cej IScoreboardCriteria
+cej$a IScoreboardCriteria$EnumScoreboardHealthDisplay
+cf ArgumentMobEffect
+cg ArgumentNBTTag
+ch ArgumentNBTKey
+ci ArgumentScoreboardObjective
+cj ArgumentScoreboardCriteria
+ck ArgumentMathOperation
+cl ArgumentParticle
+cm ArgumentCriterionValue
+cn ArgumentMinecraftKeyRegistered
+co ArgumentScoreholder
+cp ArgumentScoreboardSlot
+cq ArgumentInventorySlot
+cr ArgumentScoreboardTeam
+cs ArgumentTileLocation
+ct ArgumentBlockPredicate
+cu ArgumentTile
+cv ArgumentBlock
+cx ArgumentPosition
+cy IVectorPosition
+cz ArgumentVectorPosition
+d CrashReportCallable
+da ArgumentRotation
+db ArgumentRotationAxis
+dc ArgumentVec2
+dd ArgumentVec3
+de ArgumentParserPosition
+df VectorPosition
+dh ArgumentTag
+di ArgumentItemStack
+dj ArgumentPredicateItemStack
+dk ArgumentParserItemStack
+dl ArgumentItemPredicate
+dp EntitySelector
+dq ArgumentParserSelector
+dr PlayerSelector
+dw ArgumentSerializer
+dx ArgumentRegistry
+dy ArgumentSerializerVoid
+dz CompletionProviders
+e DefaultUncaughtExceptionHandler
+ea ArgumentSerializers
+eb ArgumentSerializerDouble
+ec ArgumentSerializerFloat
+ed ArgumentSerializerInteger
+ee ArgumentSerializerString
+eh EnumAxisCycle
+ej BlockPosition
+ej$a BlockPosition$MutableBlockPosition
+ek ISourceBlock
+el SourceBlock
+em DispenseBehaviorItem
+en RegistryBlocks
+eo RegistryDefault
+ep EnumDirection
+ep$a EnumDirection$EnumAxis
+ep$b EnumDirection$EnumAxisDirection
+ep$c EnumDirection$EnumDirectionLimit
+eq EnumDirection8
+er IDispenseBehavior
+es Registry
+et RegistryBlockID
+eu ILocationSource
+ev ISource
+ew MapGeneratorUtils
+ex RegistryMaterials
+ey NonNullList
+ez IPosition
+f ThreadNamedUncaughtExceptionHandler
+fa Position
+fb IRegistry
+fc Vector3f
+fd RegistrySimple
+ff BaseBlockPosition
+fh ParticleParamBlock
+fi ParticleParamRedstone
+fj ParticleParamItem
+fk ParticleParam
+fl Particle
+fm Particles
+fn ParticleType
+fp DebugReportGenerator
+fq DebugReportProvider
+fr HashCache
+fs DebugReportAdvancement
+ft DebugReportAdvancementAdventure
+fu DebugReportAdvancementHusbandry
+fv DebugReportAdvancementNether
+fw DebugReportAdvancementStory
+fx DebugReportAdvancementTheEnd
+fz DebugReportBlocks
+ga DebugReportCommands
+gb DebugReportItems
+ge DebugReportRecipeData
+gf DebugReportRecipe
+gg DebugReportRecipeShaped
+gh DebugReportRecipeShapeless
+gi DebugReportRecipeFurnace
+gj DebugReportRecipeSpecial
+gl DebugReportNBT
+gm DebugReportMojangson
+go DebugReportTagsBlock
+gp DebugReportFluidTags
+gq DebugReportTagsItem
+gr DebugReportTags
+gt LocaleLanguage
+gv NBTTagByteArray
+gw NBTTagByte
+gx NBTList
+gy NBTTagCompound
+gz NBTTagDouble
+h ReportedException
+ha NBTTagEnd
+hb NBTTagFloat
+hc NBTTagIntArray
+hd NBTTagInt
+he NBTTagList
+hf NBTTagLongArray
+hg NBTTagLong
+hh NBTReadLimiter
+hi NBTCompressedStreamTools
+hj DynamicOpsNBT
+hk GameProfileSerializer
+hl NBTNumber
+hm NBTTagShort
+hn NBTTagString
+ho NBTBase
+hp MojangsonParser
+hr PacketEncryptionHandler
+hs PacketDecrypter
+ht PacketEncrypter
+hu PacketDecompressor
+hv PacketCompressor
+hw NetworkManager
+hw$a NetworkManager$QueuedPacket
+hx EnumProtocol
+hy PacketDataSerializer
+hz PacketDecoder
+i ResourceKeyInvalidException
+ia PacketEncoder
+ib PacketListener
+ic SkipEncodeException
+id PacketSplitter
+ie PacketPrepender
+ig ChatBaseComponent
+ih ChatMessageType
+ii ChatClickable
+ii$a ChatClickable$EnumClickAction
+ij IChatBaseComponent
+ij$a IChatBaseComponent$ChatSerializer
+ik ChatComponentUtils
+il ChatHoverable
+il$a ChatHoverable$EnumHoverAction
+im ChatComponentKeybind
+in ChatComponentScore
+io ChatComponentSelector
+ip ChatModifier
+ip$a ChatModifier$ChatModifierSerializer
+iq ChatComponentText
+ir ChatMessage
+is ChatMessageException
+iv Packet
+iw EnumProtocolDirection
+ix PlayerConnectionUtils
+iy PacketListenerPlayOut
+iz PacketPlayOutSpawnEntity
+j SharedConstants
+ja PacketPlayOutSpawnEntityExperienceOrb
+jb PacketPlayOutSpawnEntityWeather
+jc PacketPlayOutSpawnEntityLiving
+jd PacketPlayOutSpawnEntityPainting
+je PacketPlayOutNamedEntitySpawn
+jf PacketPlayOutAnimation
+jg PacketPlayOutStatistic
+jh PacketPlayOutBlockBreakAnimation
+ji PacketPlayOutTileEntityData
+jj PacketPlayOutBlockAction
+jk PacketPlayOutBlockChange
+jl PacketPlayOutBoss
+jl$a PacketPlayOutBoss$Action
+jm PacketPlayOutServerDifficulty
+jn PacketPlayOutChat
+jo PacketPlayOutMultiBlockChange
+jo$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo
+jp PacketPlayOutTabComplete
+jq PacketPlayOutCommands
+jr PacketPlayOutTransaction
+js PacketPlayOutCloseWindow
+jt PacketPlayOutOpenWindow
+ju PacketPlayOutWindowItems
+jv PacketPlayOutWindowData
+jw PacketPlayOutSetSlot
+jx PacketPlayOutSetCooldown
+jy PacketPlayOutCustomPayload
+jz PacketPlayOutCustomSoundEffect
+k SystemUtils
+k$a SystemUtils$OS
+ka PacketPlayOutKickDisconnect
+kb PacketPlayOutEntityStatus
+kc PacketPlayOutExplosion
+kd PacketPlayOutUnloadChunk
+ke PacketPlayOutGameStateChange
+kf PacketPlayOutKeepAlive
+kg PacketPlayOutMapChunk
+kh PacketPlayOutWorldEvent
+ki PacketPlayOutWorldParticles
+kj PacketPlayOutLogin
+kk PacketPlayOutMap
+kl PacketPlayOutEntity
+kl$a PacketPlayOutEntity$PacketPlayOutRelEntityMove
+kl$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook
+kl$c PacketPlayOutEntity$PacketPlayOutEntityLook
+km PacketPlayOutVehicleMove
+kn PacketPlayOutOpenSignEditor
+ko PacketPlayOutAutoRecipe
+kp PacketPlayOutAbilities
+kq PacketPlayOutCombatEvent
+kq$a PacketPlayOutCombatEvent$EnumCombatEventType
+kr PacketPlayOutPlayerInfo
+kr$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction
+kr$b PacketPlayOutPlayerInfo$PlayerInfoData
+ks PacketPlayOutLookAt
+kt PacketPlayOutPosition
+kt$a PacketPlayOutPosition$EnumPlayerTeleportFlags
+ku PacketPlayOutBed
+kv PacketPlayOutRecipes
+kv$a PacketPlayOutRecipes$Action
+kw PacketPlayOutEntityDestroy
+kx PacketPlayOutRemoveEntityEffect
+ky PacketPlayOutResourcePackSend
+kz PacketPlayOutRespawn
+l Advancement
+l$a Advancement$SerializedAdvancement
+la PacketPlayOutEntityHeadRotation
+lb PacketPlayOutSelectAdvancementTab
+lc PacketPlayOutWorldBorder
+lc$a PacketPlayOutWorldBorder$EnumWorldBorderAction
+ld PacketPlayOutCamera
+le PacketPlayOutHeldItemSlot
+lf PacketPlayOutScoreboardDisplayObjective
+lg PacketPlayOutEntityMetadata
+lh PacketPlayOutAttachEntity
+li PacketPlayOutEntityVelocity
+lj PacketPlayOutEntityEquipment
+lk PacketPlayOutExperience
+ll PacketPlayOutUpdateHealth
+lm PacketPlayOutScoreboardObjective
+ln PacketPlayOutMount
+lo PacketPlayOutScoreboardTeam
+lp PacketPlayOutScoreboardScore
+lq PacketPlayOutSpawnPosition
+lr PacketPlayOutUpdateTime
+ls PacketPlayOutTitle
+ls$a PacketPlayOutTitle$EnumTitleAction
+lt PacketPlayOutNamedSoundEffect
+lu PacketPlayOutStopSound
+lv PacketPlayOutPlayerListHeaderFooter
+lw PacketPlayOutNBTQuery
+lx PacketPlayOutCollect
+ly PacketPlayOutEntityTeleport
+lz PacketPlayOutAdvancements
+m Advancements
+ma PacketPlayOutUpdateAttributes
+ma$a PacketPlayOutUpdateAttributes$AttributeSnapshot
+mb PacketPlayOutEntityEffect
+mc PacketPlayOutRecipeUpdate
+md PacketPlayOutTags
+me PacketListenerPlayIn
+mf PacketPlayInTeleportAccept
+mg PacketPlayInTileNBTQuery
+mh PacketPlayInChat
+mi PacketPlayInClientCommand
+mi$a PacketPlayInClientCommand$EnumClientCommand
+mj PacketPlayInSettings
+mk PacketPlayInTabComplete
+ml PacketPlayInTransaction
+mm PacketPlayInEnchantItem
+mn PacketPlayInWindowClick
+mo PacketPlayInCloseWindow
+mp PacketPlayInCustomPayload
+mq PacketPlayInBEdit
+mr PacketPlayInEntityNBTQuery
+ms PacketPlayInUseEntity
+ms$a PacketPlayInUseEntity$EnumEntityUseAction
+mt PacketPlayInKeepAlive
+mu PacketPlayInFlying
+mu$a PacketPlayInFlying$PacketPlayInPosition
+mu$b PacketPlayInFlying$PacketPlayInPositionLook
+mu$c PacketPlayInFlying$PacketPlayInLook
+mv PacketPlayInVehicleMove
+mw PacketPlayInBoatMove
+mx PacketPlayInPickItem
+my PacketPlayInAutoRecipe
+mz PacketPlayInAbilities
+n AdvancementProgress
+na PacketPlayInBlockDig
+na$a PacketPlayInBlockDig$EnumPlayerDigType
+nb PacketPlayInEntityAction
+nb$a PacketPlayInEntityAction$EnumPlayerAction
+nc PacketPlayInSteerVehicle
+nd PacketPlayInRecipeDisplayed
+nd$a PacketPlayInRecipeDisplayed$Status
+ne PacketPlayInItemName
+nf PacketPlayInResourcePackStatus
+nf$a PacketPlayInResourcePackStatus$EnumResourcePackStatus
+ng PacketPlayInAdvancements
+ng$a PacketPlayInAdvancements$Status
+nh PacketPlayInTrSel
+ni PacketPlayInBeacon
+nj PacketPlayInHeldItemSlot
+nk PacketPlayInSetCommandBlock
+nl PacketPlayInSetCommandMinecart
+nm PacketPlayInSetCreativeSlot
+nn PacketPlayInStruct
+no PacketPlayInUpdateSign
+np PacketPlayInArmAnimation
+nq PacketPlayInSpectate
+nr PacketPlayInUseItem
+ns PacketPlayInBlockPlace
+nu PacketHandshakingInSetProtocol
+nv PacketHandshakingInListener
+nx PacketLoginOutListener
+ny PacketLoginOutCustomPayload
+nz PacketLoginOutSuccess
+o AdvancementRewards
+oa PacketLoginOutEncryptionBegin
+ob PacketLoginOutSetCompression
+oc PacketLoginOutDisconnect
+od PacketLoginInListener
+oe PacketLoginInCustomPayload
+of PacketLoginInStart
+og PacketLoginInEncryptionBegin
+oj PacketStatusOutListener
+ok PacketStatusOutPong
+ol PacketStatusOutServerInfo
+om ServerPing
+om$a ServerPing$ServerPingPlayerSample
+om$a$a ServerPing$ServerPingPlayerSample$Serializer
+om$b ServerPing$Serializer
+om$c ServerPing$ServerData
+om$c$a ServerPing$ServerData$Serializer
+on PacketStatusInListener
+oo PacketStatusInPing
+op PacketStatusInStart
+or DataWatcherObject
+os DataWatcherSerializer
+ot DataWatcherRegistry
+ou DataWatcher
+ou$a DataWatcher$Item
+oy AutoRecipeAbstract
+oz AutoRecipe
+p CriterionTriggers
+pa AutoRecipeFurnace
+pc MinecraftKey
+pe DispenseBehaviorProjectile
+pf DispenserRegistry
+ph ServerCommand
+pj DebugOutputStream
+pk EULA
+pl RedirectStream
+pm AdvancementDataPlayer
+pn CancelledPacketHandleException
+po AdvancementDataWorld
+pp CustomFunctionData
+pq IMinecraftServer
+pr ScoreboardServer
+pr$a ScoreboardServer$Action
+ps PropertyManager
+pt ITickable
+pu BossBattleCustom
+pv BossBattleCustomData
+px CommandAdvancement
+px$a CommandAdvancement$Action
+px$b CommandAdvancement$Filter
+py CommandBanIp
+pz CommandBanList
+q Criterion
+qa CommandBan
+qb CommmandBossBar
+qc CommandClear
+qd CommandClone
+qd$a CommandClone$CommandCloneStoredTileEntity
+qd$b CommandClone$Mode
+qe CommandDatapack
+qf CommandDeop
+qg CommandDebug
+qh CommandGamemodeDefault
+qi CommandDifficulty
+qj CommandEffect
+qk CommandMe
+ql CommandEnchant
+qm CommandExecute
+qn CommandXp
+qn$a CommandXp$Unit
+qo CommandFill
+qo$a CommandFill$Mode
+qp CommandFunction
+qq CommandGamemode
+qr CommandGamerule
+qs CommandGive
+qt CommandHelp
+qu CommandKick
+qv CommandKill
+qw CommandList
+qx CommandLocate
+qy CommandTell
+qz CommandOp
+r CriterionProgress
+ra CommandPardon
+rb CommandPardonIP
+rc CommandParticle
+rd CommandPlaySound
+re CommandPublish
+rf CommandRecipe
+rg CommandReload
+rh CommandReplaceItem
+ri CommandSaveAll
+rj CommandSaveOff
+rk CommandSaveOn
+rl CommandSay
+rm CommandScoreboard
+rn CommandSeed
+ro CommandSetBlock
+ro$a CommandSetBlock$Filter
+ro$b CommandSetBlock$Mode
+rp CommandIdleTimeout
+rq CommandSpawnpoint
+rr CommandSetWorldSpawn
+rs CommandSpreadPlayers
+rt CommandStop
+ru CommandStopSound
+rv CommandSummon
+rw CommandTag
+rx CommandTeam
+ry CommandTeleport
+rz CommandTellRaw
+s CriterionTrigger
+sa CommandTime
+sb CommandTitle
+sc CommandTrigger
+sd CommandWeather
+se CommandWhitelist
+sf CommandWorldBorder
+sg CommandDataAccessorTile
+sh CommandDataAccessor
+si CommandData
+sj CommandDataAccessorEntity
+sm DedicatedPlayerList
+sn DedicatedServer
+so ThreadWatchdog
+sq ServerGUI
+sr PlayerListBox
+ss GuiStatsComponent
+sv DemoWorldServer
+sw DemoPlayerInteractManager
+sx SecondaryWorldServer
+sy EntityTracker
+sz ChunkMap
+t CriterionInstance
+ta BossBattleServer
+tb ChunkProviderServer
+tc WorldServer
+td WorldManager
+te EntityPlayer
+tf PlayerInteractManager
+tg EntityTrackerEntry
+th RegionLimitedWorldAccess
+ti TickListWorldGen
+tj PlayerChunk
+tk PlayerChunkMap
+tn ChunkTaskBase
+to ChunkTaskCarve
+tp ChunkTask
+tq ChunkTaskDecorate
+tr ChunkTaskNull
+ts ChunkTaskFinalize
+tt ChunkTaskLight
+tu ChunkTaskLiquidCarve
+tv ChunkTaskSpawnMobs
+tw ChunkTaskScheduler
+ty LegacyPingHandler
+u AdvancementDisplay
+ua ServerConnection
+ub PlayerConnection
+uc HandshakeListener
+ud LoginListener
+ud$a LoginListener$EnumProtocolState
+ue PacketStatusListener
+uh ResourcePackAbstract
+ui ResourcePackFile
+uj ResourcePackFolder
+uk IResourcePack
+ul EnumResourcePackType
+um ResourceNotFoundException
+un ResourcePackVanilla
+uo ResourcePackMetaParser
+up ResourcePackInfo
+uq ResourcePackInfoDeserializer
+uu ResourcePackSourceFolder
+uv EnumResourcePackVersion
+uw ResourcePackRepository
+ux ResourcePackSource
+uy ResourcePackSourceVanilla
+uz ResourcePackLoader
+uz$a ResourcePackLoader$Position
+v AdvancementFrameType
+vb ResourceManagerFallback
+vc IReloadableResourceManager
+vd IResource
+ve IResourceManager
+vf IResourcePackListener
+vg ResourceManager
+vh Resource
+vj ExpirableListEntry
+vk UserCache
+vk$a UserCache$UserCacheEntry
+vk$b UserCache$BanEntrySerializer
+vl IpBanList
+vm IpBanEntry
+vn NameReferencingFileConverter
+vn$a NameReferencingFileConverter$FileConversionException
+vo PlayerList
+vp OpList
+vq OpListEntry
+vr JsonListEntry
+vs JsonList
+vs$a JsonList$JsonListEntrySerializer
+vt GameProfileBanList
+vu GameProfileBanEntry
+vv WhiteList
+vw WhiteListEntry
+vy RemoteStatusReply
+vz StatusChallengeUtils
+w AdvancementRequirements
+wa RemoteControlCommandListener
+wc RemoteConnectionThread
+wd RemoteStatusListener
+wd$a RemoteStatusListener$RemoteStatusChallenge
+we RemoteControlSession
+wf RemoteControlListener
+wh SoundEffect
+wi SoundEffects
+wj SoundCategory
+wl RecipeBook
+wm RecipeBookServer
+wn ServerStatisticManager
+wo Statistic
+wp Counter
+wq StatisticWrapper
+wr StatisticList
+ws StatisticManager
+wu TagsBlock
+wv TagsFluid
+ww TagsItem
+wx TagsServer
+wy Tag
+wz Tags
+x AdvancementTree
+xa TagRegistry
+xc DataBits
+xd EntitySlice
+xf RegistryID
+xg MinecraftEncryption
+xi ChatDeserializer
+xj HttpUtilities
+xk InsensitiveStringMap
+xl IntHashMap
+xl$a IntHashMap$IntHashMapEntry
+xm LazyInitVar
+xo ChatTypeAdapterFactory
+xp MathHelper
+xq MethodProfiler
+xq$a MethodProfiler$ProfilerInfo
+xr IProgressUpdate
+xt INamable
+xu UtilColor
+xv Tuple
+xw WeightedRandom
+xw$a WeightedRandom$WeightedRandomChoice
+xx DataConverterRegistry
+xy DataConverterAddChoices
+xz DataConverterAdvancement
+y CriterionInstanceAbstract
+ya DataConverterBedBlock
+yb DataConverterBedItem
+yc DataConverterBiome
+yd DataConverterBannerColour
+ye DataConverterPiston
+yf DataConverterCustomNameTile
+yg DataConverterTileEntity
+yh DataConverterJukeBox
+yi DataConverterBlockEntityKeepPacked
+yj DataConverterShulkerBoxBlock
+yk DataConverterSignText
+yl DataConverterBlockName
+ym DataConverterBlockRename
+yn DataConverterFlattenData
+yo DataConverterFlattenState
+yp ChunkConverterPalette
+yp$b ChunkConverterPalette$Direction
+yp$b$a ChunkConverterPalette$Direction$Axis
+yp$b$b ChunkConverterPalette$Direction$AxisDirection
+yq DataConverterChunkStructuresTemplateRename
+yr DataConverterProtoChunk
+ys DataConverterColorlessShulkerEntity
+yt DataConverterArmorStand
+yu DataConverterEntityBlockState
+yv DataConverterEntityCodSalmon
+yw DataConverterCustomNameEntity
+yx DataConverterGuardian
+yy DataConverterEquipment
+yz DataConverterHealth
+z CriterionTriggerBredAnimals
+za DataConverterSaddle
+zb DataConverterHorse
+zc DataConverterEntity
+zd DataConverterItemFrame
+ze DataConverterMinecart
+zf DataConverterHanging
+zg DataConverterPainting
+zh DataConverterEntityPufferfish
+zi DataConverterDropChances
+zj DataConverterEntityName
+zk DataConverterRiding
+zl DataConverterShulker
+zm DataConverterSkeleton
+zn DataConverterUUID
+zo DataConverterEntityRename
+zp DataConverterEntityTippedArrow
+zq DataConverterWolf
+zr DataConverterZombieType
+zs DataConverterZombie
+zt DataConverterHeightmapRenaming
+zu DataConverterBanner
+zv DataConverterCustomNameItem
+zw DataConverterMaterialId
+zx DataConverterPotionId
+zy DataConverterItemName
+zz DataConverterShulkerBoxItem
diff --git a/mappings/bukkit-1.13-pre7-members.csrg b/mappings/bukkit-1.13-pre7-members.csrg
new file mode 100644
index 0000000..d8b6b73
--- /dev/null
+++ b/mappings/bukkit-1.13-pre7-members.csrg
@@ -0,0 +1,4639 @@
+# (c) 2018 SpigotMC Pty. Ltd.
+Advancement f ()Ljava/util/Map; getCriteria
+Advancement h ()LMinecraftKey; getName
+AdvancementDataPlayer a (LAdvancement;Ljava/lang/String;)Z grantCriteria
+AdvancementDataPlayer b (LAdvancement;)LAdvancementProgress; getProgress
+AdvancementDataPlayer b (LAdvancement;Ljava/lang/String;)Z revokeCritera
+AdvancementDataPlayer f data
+AdvancementDataPlayer j player
+AdvancementDataWorld d DESERIALIZER
+AdvancementDataWorld e REGISTRY
+AdvancementFrameType a TASK
+AdvancementFrameType b CHALLENGE
+AdvancementFrameType c GOAL
+AdvancementProgress a ()Z isDone
+AdvancementProgress c (Ljava/lang/String;)LCriterionProgress; getCriterionProgress
+AdvancementProgress e ()Ljava/lang/Iterable; getRemainingCriteria
+AdvancementProgress f ()Ljava/lang/Iterable; getAwardedCriteria
+Advancements b advancements
+ArgumentAnchor$Anchor a FEET
+ArgumentAnchor$Anchor b EYES
+AttributeInstance a ()LIAttribute; getAttribute
+AttributeInstance a (D)V setValue
+AttributeInstance e ()D getValue
+AttributeMapServer b ()Ljava/util/Set; getAttributes
+AxisAlignedBB c (DDD)LAxisAlignedBB; grow
+AxisAlignedBB h (D)LAxisAlignedBB; shrink
+BaseBlockPosition e ZERO
+BaseBlockPosition f (DDD)D distanceSquared
+BaseBlockPosition o ()I getX
+BaseBlockPosition p ()I getY
+BaseBlockPosition q ()I getZ
+BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome
+BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs
+BiomeBase aL REGISTRY_ID
+BiomeBase b (I)LBiomeBase; getBiome
+BiomeBase i ()F getHumidity
+BiomeBase m ()F getTemperature
+BiomeBase$EnumTemperature a OCEAN
+BiomeBase$EnumTemperature b COLD
+BiomeBase$EnumTemperature c MEDIUM
+BiomeBase$EnumTemperature d WARM
+BiomeBase$Geography a NONE
+BiomeBase$Geography b TAIGA
+BiomeBase$Geography c EXTREME_HILLS
+BiomeBase$Geography d JUNGLE
+BiomeBase$Geography e MESA
+BiomeBase$Geography f PLAINS
+BiomeBase$Geography g SAVANNA
+BiomeBase$Geography h ICY
+BiomeBase$Geography i THEEND
+BiomeBase$Geography j BEACH
+BiomeBase$Geography k FOREST
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+BiomeBase$Geography m DESERT
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+BiomeBase$Precipitation c SNOW
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+Block a (LIBlockData;LWorld;LBlockPosition;I)LIMaterial; getDropType
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+Block q name
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+BlockPosition a ZERO
+BlockPosition b ()LBlockPosition; down
+BlockPosition b (I)LBlockPosition; up
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+BlockPosition c (I)LBlockPosition; down
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+BlockPosition d (I)LBlockPosition; north
+BlockPosition e ()LBlockPosition; west
+BlockPosition e (I)LBlockPosition; south
+BlockPosition f ()LBlockPosition; east
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+BlockPosition g ()J asLong
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+BlockPressurePlateBinary p POWERED
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+BlockSapling a STAGE
+BlockShulkerBox b color
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+BlockSkull$Type c PLAYER
+BlockSkull$Type d ZOMBIE
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+BlockSkull$Type f DRAGON
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+BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of
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+BlockVine a UP
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+Blocks cb TNT
+Blocks cc BOOKSHELF
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+Blocks cg WALL_TORCH
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+Blocks cn DIAMOND_BLOCK
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+Blocks ft COMPARATOR
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+Blocks fy QUARTZ_BLOCK
+Blocks fz QUARTZ_PILLAR
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+Blocks gb YELLOW_CARPET
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+Blocks ib PURPUR_PILLAR
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+Blocks ig END_GATEWAY
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+Blocks ii CHAIN_COMMAND_BLOCK
+Blocks ij FROSTED_ICE
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+Blocks il NETHER_WART_BLOCK
+Blocks im RED_NETHER_BRICKS
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+Blocks io STRUCTURE_VOID
+Blocks ip OBSERVER
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+Blocks kf STRUCTURE_BLOCK
+Blocks l PODZOL
+Blocks m COBBLESTONE
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+Blocks o SPRUCE_PLANKS
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+Blocks s DARK_OAK_PLANKS
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+BossBattle a title
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+BossBattle d style
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+BossBattle$BarColor a PINK
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+BossBattleServer d (Z)V setVisible
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+Enchantment$Rarity b UNCOMMON
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+Enchantment$Rarity d VERY_RARE
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+EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel
+EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel
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+Enchantments B LURE
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+Enchantments b PROTECTION_FIRE
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+Enchantments i DEPTH_STRIDER
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+Enchantments m DAMAGE_UNDEAD
+Enchantments n DAMAGE_ARTHROPODS
+Enchantments o KNOCKBACK
+Enchantments p FIRE_ASPECT
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+Enchantments s DIG_SPEED
+Enchantments t SILK_TOUCH
+Enchantments u DURABILITY
+Enchantments v LOOT_BONUS_BLOCKS
+Enchantments w ARROW_DAMAGE
+Enchantments x ARROW_KNOCKBACK
+Enchantments y ARROW_FIRE
+Enchantments z ARROW_INFINITE
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+EnderDragonBattle$LoadState b NOT_LOADED
+EnderDragonBattle$LoadState c LOADED
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+Entity A_ ()LEnumPistonReaction; getPushReaction
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+Entity G dead
+Entity H width
+Entity I length
+Entity M fallDistance
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+Entity O_ ()Z hasCustomName
+Entity Q ()I getId
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+Entity R_ ()V tick
+Entity S ()V killEntity
+Entity S_ ()V stopRiding
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+Entity T random
+Entity U ticksLived
+Entity V ()V die
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+Entity Y noDamageTicks
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+Entity a (Ljava/lang/String;)Z addScoreboardTag
+Entity aB ()Z isInteractable
+Entity aC ()Z isCollidable
+Entity aC fireTicks
+Entity aE ()Ljava/lang/String; getSaveID
+Entity aF ()Z isAlive
+Entity aG ()Z inBlock
+Entity aI invulnerable
+Entity aL ()V ejectPassengers
+Entity aT ()Ljava/lang/Iterable; getArmorItems
+Entity aV ()Z isBurning
+Entity aW ()Z isPassenger
+Entity aX ()Z isVehicle
+Entity aZ ()Z isSneaking
+Entity aa fireProof
+Entity ab datawatcher
+Entity ac ()V recalcPosition
+Entity ad inChunk
+Entity ag ()V checkBlockCollisions
+Entity ai ()Z isSilent
+Entity aj ()Z isNoGravity
+Entity ak ()Z playStepSound
+Entity al impulse
+Entity am ()Z isFireProof
+Entity am portalCooldown
+Entity an ()Z isInWater
+Entity ap dimension
+Entity at uniqueID
+Entity av glowing
+Entity aw passengers
+Entity ay boundingBox
+Entity b (DDD)V setPosition
+Entity b (DDDFF)V setPositionRotation
+Entity b (FF)V setYawPitch
+Entity b (IZ)V setFlag
+Entity b (LDamageSource;)Z isInvulnerable
+Entity b (LIChatBaseComponent;)V setCustomName
+Entity b (Ljava/lang/String;)Z removeScoreboardTag
+Entity bA ()LEnumDirection; getDirection
+Entity bD ()LAxisAlignedBB; getBoundingBox
+Entity bF ()F getHeadHeight
+Entity bH ()LBlockPosition; getChunkCoordinates
+Entity bJ ()LWorld; getWorld
+Entity bS ()LEntity; getRootVehicle
+Entity bU ()LEntity; getVehicle
+Entity bW ()I getMaxFireTicks
+Entity bX ()LCommandListenerWrapper; getCommandListener
+Entity ba ()Z isSprinting
+Entity bd ()Z isInvisible
+Entity bg ()I getAirTicks
+Entity bj ()F getHeadRotation
+Entity bp ()LVec3D; getPortalOffset
+Entity bq ()LEnumDirection; getPortalDirection
+Entity br ()Z isIgnoreBlockTrigger
+Entity bt ()Ljava/util/UUID; getUniqueID
+Entity bv ()Ljava/lang/String; getName
+Entity by ()Z getCustomNameVisible
+Entity c (Z)V setSilent
+Entity d (Z)V setNoGravity
+Entity e (LNBTTagCompound;)LNBTTagCompound; save
+Entity e (Z)V setSneaking
+Entity f (Z)V setSprinting
+Entity f entityCount
+Entity g (I)V setOnFire
+Entity h (I)V burn
+Entity h id
+Entity i (I)Z getFlag
+Entity i (LEntity;)V collide
+Entity i (Z)V setInvisible
+Entity j (F)V setHeadRotation
+Entity j (I)V setAirTicks
+Entity l (Z)V setInvulnerable
+Entity l attachedToPlayer
+Entity m (LEntity;)Z startRiding
+Entity m (Z)V setCustomNameVisible
+Entity m world
+Entity n lastX
+Entity o lastY
+Entity p lastZ
+Entity q locX
+Entity r locY
+Entity s locZ
+Entity t motX
+Entity u motY
+Entity v motZ
+Entity w yaw
+Entity x pitch
+Entity y lastYaw
+Entity z lastPitch
+EntityAgeable a (I)V setAge
+EntityAgeable a (IZ)V setAge
+EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild
+EntityAgeable b_ (I)V setAgeRaw
+EntityAgeable i ()I getAge
+EntityAnimal H ()Z isTypeNotPersistent
+EntityAnimal a (LDamageSource;F)Z damageEntity
+EntityAnimal a (LEntityAnimal;)Z mate
+EntityAnimal b (LEntityHuman;)I getExpValue
+EntityAnimal dE ()LEntityPlayer; getBreedCause
+EntityAnimal dF ()Z isInLove
+EntityAnimal dG ()V resetLove
+EntityAreaEffectCloud a (F)V setRadius
+EntityAreaEffectCloud a (I)V setColor
+EntityAreaEffectCloud a (LEntityLiving;)V setSource
+EntityAreaEffectCloud a (LParticleParam;)V setParticle
+EntityAreaEffectCloud aA durationOnUse
+EntityAreaEffectCloud aB radiusOnUse
+EntityAreaEffectCloud aC radiusPerTick
+EntityAreaEffectCloud ax waitTime
+EntityAreaEffectCloud ay reapplicationDelay
+EntityAreaEffectCloud az hasColor
+EntityAreaEffectCloud b (F)V setRadiusOnUse
+EntityAreaEffectCloud b (I)V setDuration
+EntityAreaEffectCloud c (F)V setRadiusPerTick
+EntityAreaEffectCloud e (I)V setWaitTime
+EntityAreaEffectCloud f ()F getRadius
+EntityAreaEffectCloud f potionRegistry
+EntityAreaEffectCloud g effects
+EntityAreaEffectCloud i ()I getColor
+EntityAreaEffectCloud k ()LParticleParam; getParticle
+EntityAreaEffectCloud m ()I getDuration
+EntityAreaEffectCloud t ()LEntityLiving; getSource
+EntityArmorStand a (LVector3f;)V setHeadPose
+EntityArmorStand b (LVector3f;)V setBodyPose
+EntityArmorStand bJ headPose
+EntityArmorStand bK bodyPose
+EntityArmorStand bL leftArmPose
+EntityArmorStand bM rightArmPose
+EntityArmorStand bN leftLegPose
+EntityArmorStand bO rightLegPose
+EntityArmorStand c (LVector3f;)V setLeftArmPose
+EntityArmorStand d (LVector3f;)V setRightArmPose
+EntityArmorStand e (LVector3f;)V setLeftLegPose
+EntityArmorStand f (LVector3f;)V setRightLegPose
+EntityArmorStand l ()Z isSmall
+EntityArmorStand n ()Z hasArms
+EntityArmorStand o ()Z hasBasePlate
+EntityArmorStand p ()Z isMarker
+EntityArmorStand p (Z)V setSmall
+EntityArmorStand q (Z)V setArms
+EntityArmorStand r (Z)V setBasePlate
+EntityArmorStand s (Z)V setMarker
+EntityArrow a (I)V setKnockbackStrength
+EntityArrow a (Z)V setCritical
+EntityArrow a inGround
+EntityArrow aB damage
+EntityArrow aC knockbackStrength
+EntityArrow aw tileY
+EntityArrow ax tileZ
+EntityArrow az despawnCounter
+EntityArrow c (D)V setDamage
+EntityArrow c fromPlayer
+EntityArrow d shake
+EntityArrow e shooter
+EntityArrow h tileX
+EntityArrow k ()LItemStack; getItemStack
+EntityArrow l ()D getDamage
+EntityArrow n ()Z isCritical
+EntityArrow$PickupStatus a DISALLOWED
+EntityArrow$PickupStatus b ALLOWED
+EntityArrow$PickupStatus c CREATIVE_ONLY
+EntityBat a (Z)V setAsleep
+EntityBat l ()Z isAsleep
+EntityBoat a (F)V setDamage
+EntityBoat a (LEntityBoat$EnumBoatType;)V setType
+EntityBoat p ()LEntityBoat$EnumBoatType; getType
+EntityBoat$EnumBoatType a OAK
+EntityBoat$EnumBoatType b SPRUCE
+EntityBoat$EnumBoatType c BIRCH
+EntityBoat$EnumBoatType d JUNGLE
+EntityBoat$EnumBoatType e ACACIA
+EntityBoat$EnumBoatType f DARK_OAK
+EntityBoat$EnumStatus a IN_WATER
+EntityBoat$EnumStatus b UNDER_WATER
+EntityBoat$EnumStatus c UNDER_FLOWING_WATER
+EntityBoat$EnumStatus d ON_LAND
+EntityBoat$EnumStatus e IN_AIR
+EntityChicken dy ()Z isChickenJockey
+EntityComplexPart a owner
+EntityCow a (LEntityAgeable;)LEntityAgeable; createChild
+EntityCreeper bD fuseTicks
+EntityCreeper bE maxFuseTicks
+EntityCreeper bF explosionRadius
+EntityCreeper dA ()Z isIgnited
+EntityCreeper dC ()Z canCauseHeadDrop
+EntityCreeper dD ()V setCausedHeadDrop
+EntityCreeper l ()Z isPowered
+EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage
+EntityDamageSource k ()LEntity; getEntity
+EntityDamageSourceIndirect x owner
+EntityEnderCrystal a (LBlockPosition;)V setBeamTarget
+EntityEnderCrystal a (Z)V setShowingBottom
+EntityEnderCrystal f ()LBlockPosition; getBeamTarget
+EntityEnderCrystal i ()Z isShowingBottom
+EntityEnderDragon a PHASE
+EntityEnderDragon bC children
+EntityEnderDragon bP currentEnderCrystal
+EntityEnderDragon dr ()LDragonControllerManager; getDragonControllerManager
+EntityEnderDragon e (LDamageSource;F)Z dealDamage
+EntityEnderSignal a targetX
+EntityEnderSignal b targetY
+EntityEnderSignal c targetZ
+EntityEnderSignal d despawnTimer
+EntityEnderSignal e shouldDropItem
+EntityEnderman b (LIBlockData;)V setCarried
+EntityEnderman dA ()LIBlockData; getCarried
+EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman
+EntityEvokerFangs f ()LEntityLiving; getOwner
+EntityExperienceOrb a (I)I getOrbValue
+EntityExperienceOrb e value
+EntityExperienceOrb f targetPlayer
+EntityExperienceOrb g targetTime
+EntityFallingBlock a ticksLived
+EntityFallingBlock aw fallHurtAmount
+EntityFallingBlock b dropItem
+EntityFallingBlock c tileEntityData
+EntityFallingBlock e block
+EntityFallingBlock g hurtEntities
+EntityFallingBlock h fallHurtMax
+EntityFallingBlock k ()LIBlockData; getBlock
+EntityFireball a shooter
+EntityFireball b dirX
+EntityFireball c dirY
+EntityFireball d dirZ
+EntityFireworks a FIREWORK_ITEM
+EntityFireworks c ticksFlown
+EntityFireworks d expectedLifespan
+EntityFishingHook a hooked
+EntityFishingHook c isInGround
+EntityFishingHook e owner
+EntityFishingHook$HookState a FLYING
+EntityFishingHook$HookState b HOOKED_IN_ENTITY
+EntityFishingHook$HookState c BOBBING
+EntityGhast dr ()I getPower
+EntityGhast$PathfinderGoalGhastAttackTarget b ghast
+EntityGuardian bE goalRandomStroll
+EntityHanging a (LDamageSource;F)Z damageEntity
+EntityHanging a (LEnumDirection;)V setDirection
+EntityHanging b blockPosition
+EntityHanging c direction
+EntityHanging f ()V updateBoundingBox
+EntityHanging i ()Z survives
+EntityHanging k ()I getWidth
+EntityHanging l ()I getHeight
+EntityHanging n ()LBlockPosition; getBlockPosition
+EntityHorse dy ()I getVariant
+EntityHorse t (I)V setVariant
+EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID
+EntityHorseAbstract bC attributeJumpStrength
+EntityHorseAbstract bH inventoryChest
+EntityHorseAbstract bJ jumpPower
+EntityHorseAbstract bS canSlide
+EntityHorseAbstract dJ ()Z isTamed
+EntityHorseAbstract dK ()Ljava/util/UUID; getOwnerUUID
+EntityHorseAbstract dP ()Z hasReproduced
+EntityHorseAbstract dQ ()I getTemper
+EntityHorseAbstract dR ()V loadChest
+EntityHorseAbstract dT ()D getJumpStrength
+EntityHorseAbstract dW ()I getMaxDomestication
+EntityHorseAbstract r (I)V setTemper
+EntityHorseAbstract u (Z)V setTamed
+EntityHorseAbstract z (Z)V setStanding
+EntityHorseChestedAbstract dz ()Z isCarryingChest
+EntityHorseChestedAbstract t (Z)V setCarryingChest
+EntityHuman a (F)V applyExhaustion
+EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory
+EntityHuman a (LIBlockAccess;LBlockPosition;Z)LBlockPosition; getBed
+EntityHuman a (LIInventory;)V openContainer
+EntityHuman a (LIMerchant;)V openTrade
+EntityHuman a (LITileEntityContainer;)V openTileEntity
+EntityHuman a (LItemStack;I)V enchantDone
+EntityHuman a (LItemStack;Z)LEntityItem; drop
+EntityHuman a (LTileEntitySign;)V openSign
+EntityHuman b (LBlockPosition;Z)V setRespawnPosition
+EntityHuman bB inventory
+EntityHuman bC enderChest
+EntityHuman bD defaultContainer
+EntityHuman bE activeContainer
+EntityHuman bF foodData
+EntityHuman bQ sleeping
+EntityHuman bR bedPosition
+EntityHuman bV abilities
+EntityHuman bW expLevel
+EntityHuman bX expTotal
+EntityHuman bY exp
+EntityHuman c (I)V levelDown
+EntityHuman c (LIBlockData;)Z hasBlock
+EntityHuman c (Ljava/lang/String;)Ljava/util/UUID; getOfflineUUID
+EntityHuman c sleepTicks
+EntityHuman cb hookedFish
+EntityHuman dA ()LScoreboard; getScoreboard
+EntityHuman dD ()LNBTTagCompound; getShoulderEntityLeft
+EntityHuman dE ()LNBTTagCompound; getShoulderEntityRight
+EntityHuman dH ()LItemCooldown; getCooldownTracker
+EntityHuman dJ ()Z isCreativeAndOp
+EntityHuman dh ()I getScore
+EntityHuman dn ()Lcom/mojang/authlib/GameProfile; getProfile
+EntityHuman dp ()Z isDeeplySleeping
+EntityHuman dr ()LBlockPosition; getBed
+EntityHuman ds ()Z isRespawnForced
+EntityHuman du ()I getExpToLevel
+EntityHuman dv ()LFoodMetaData; getFoodData
+EntityHuman dy ()LInventoryEnderChest; getEnderChest
+EntityHuman dz ()V releaseShoulderEntities
+EntityHuman e (I)V giveExp
+EntityHuman f (LEntity;)V attack
+EntityHuman h (LNBTTagCompound;)V setShoulderEntityLeft
+EntityHuman i (LNBTTagCompound;)V setShoulderEntityRight
+EntityHuman k (DDD)V checkMovement
+EntityHuman k (LNBTTagCompound;)V spawnEntityFromShoulder
+EntityHuman q (I)V setScore
+EntityHuman r ()V updateAbilities
+EntityHuman r (I)V addScore
+EntityHuman t ()Z isSpectator
+EntityHuman w_ ()V closeInventory
+EntityHuman$EnumBedResult a OK
+EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE
+EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW
+EntityHuman$EnumBedResult d TOO_FAR_AWAY
+EntityHuman$EnumBedResult e OTHER_PROBLEM
+EntityHuman$EnumBedResult f NOT_SAFE
+EntityHuman$EnumChatVisibility a FULL
+EntityHuman$EnumChatVisibility b SYSTEM
+EntityHuman$EnumChatVisibility c HIDDEN
+EntityIllagerWizard a (LEntityIllagerWizard$Spell;)V setSpell
+EntityIllagerWizard dB ()LEntityIllagerWizard$Spell; getSpell
+EntityIllagerWizard$Spell a NONE
+EntityIllagerWizard$Spell b SUMMON_VEX
+EntityIllagerWizard$Spell c FANGS
+EntityIllagerWizard$Spell d WOLOLO
+EntityIllagerWizard$Spell e DISAPPEAR
+EntityIllagerWizard$Spell f BLINDNESS
+EntityInsentient B ()V doSpawnEffect
+EntityInsentient F ()LItem; getLoot
+EntityInsentient H ()Z isTypeNotPersistent
+EntityInsentient J ()V mobTick
+EntityInsentient N ()Z canSpawn
+EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;LNBTTagCompound;)LGroupDataEntity; prepare
+EntityInsentient a (ZZ)V unleash
+EntityInsentient b (LEntity;Z)V setLeashHolder
+EntityInsentient b (LEntityHuman;)I getExpValue
+EntityInsentient b (ZI)V dropDeathLoot
+EntityInsentient bA dropChanceHand
+EntityInsentient bB dropChanceArmor
+EntityInsentient bF canPickUpLoot
+EntityInsentient bG persistent
+EntityInsentient bL leashHolder
+EntityInsentient bx navigation
+EntityInsentient by goalSelector
+EntityInsentient bz targetSelector
+EntityInsentient c goalTarget
+EntityInsentient dk ()Z isPersistent
+EntityInsentient dm ()Z isLeashed
+EntityInsentient dn ()LEntity; getLeashHolder
+EntityInsentient do ()Z isNoAI
+EntityInsentient dp ()Z isLeftHanded
+EntityInsentient e (LEntityLiving;)V setGoalTarget
+EntityInsentient f lookController
+EntityInsentient g moveController
+EntityInsentient p ()LControllerLook; getControllerLook
+EntityInsentient q (Z)V setNoAI
+EntityInsentient r ()LControllerMove; getControllerMove
+EntityInsentient s ()LControllerJump; getControllerJump
+EntityInsentient t ()LNavigationAbstract; getNavigation
+EntityInsentient u ()LEntitySenses; getEntitySenses
+EntityInsentient v ()LEntityLiving; getGoalTarget
+EntityIronGolem dA ()Z isPlayerCreated
+EntityIronGolem s (Z)V setPlayerCreated
+EntityItem b (LItemStack;)V setItemStack
+EntityItem c age
+EntityItem d pickupDelay
+EntityItem i ()LItemStack; getItemStack
+EntityItemFrame a (I)V setRotation
+EntityItemFrame a (IZ)V setRotation
+EntityItemFrame a (LItemStack;Z)V setItem
+EntityItemFrame b (LItemStack;)V setItem
+EntityItemFrame o ()LItemStack; getItem
+EntityItemFrame p ()I getRotation
+EntityLargeFireball e yield
+EntityLightning b lifeTicks
+EntityLiving D (LEntity;)Z hasLineOfSight
+EntityLiving a (LDamageSource;)V die
+EntityLiving a (LDamageSource;F)Z damageEntity
+EntityLiving a (LEntity;I)V receive
+EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot
+EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance
+EntityLiving a (LMobEffectList;)Z hasEffect
+EntityLiving a (ZI)V dropEquipment
+EntityLiving aB hurtTicks
+EntityLiving aE deathTicks
+EntityLiving aL maxNoDamageTicks
+EntityLiving aV killer
+EntityLiving aW lastDamageByPlayerTime
+EntityLiving aY ticksFarFromPlayer
+EntityLiving b (LDamageSource;F)F applyArmorModifier
+EntityLiving b (LEntityHuman;)I getExpValue
+EntityLiving b (LEnumItemSlot;)LItemStack; getEquipment
+EntityLiving b (LMobEffectList;)LMobEffect; getEffect
+EntityLiving b (ZI)V dropDeathLoot
+EntityLiving bA effects
+EntityLiving bD updateEffects
+EntityLiving bE lastDamager
+EntityLiving bF hurtTimestamp
+EntityLiving bY ()V initAttributes
+EntityLiving bf lastDamage
+EntityLiving bt activeItem
+EntityLiving by attributeMap
+EntityLiving bz combatTracker
+EntityLiving c (F)V heal
+EntityLiving c (LDamageSource;F)F applyMagicModifier
+EntityLiving c (LMobEffect;)Z addEffect
+EntityLiving cA ()LItemStack; getItemInMainHand
+EntityLiving cB ()LItemStack; getItemInOffHand
+EntityLiving cE ()Z isFrozen
+EntityLiving cK ()Z isSleeping
+EntityLiving cL ()V doTick
+EntityLiving cP ()F getAbsorptionHearts
+EntityLiving cR ()LEnumMainHand; getMainHand
+EntityLiving cS ()Z isHandRaised
+EntityLiving cY ()V clearActiveItem
+EntityLiving cb ()Z isDropExperience
+EntityLiving cc ()Z alwaysGivesExp
+EntityLiving cd ()Ljava/util/Random; getRandom
+EntityLiving ce ()LEntityLiving; getLastDamager
+EntityLiving cj ()V tickPotionEffects
+EntityLiving cl ()Z removeAllEffects
+EntityLiving cm ()Ljava/util/Collection; getEffects
+EntityLiving cp ()F getHealth
+EntityLiving cs ()I getArmorStrength
+EntityLiving ct ()LCombatTracker; getCombatTracker
+EntityLiving cv ()F getMaxHealth
+EntityLiving cw ()I getArrowCount
+EntityLiving cy ()LAttributeMapBase; getAttributeMap
+EntityLiving cz ()LEnumMonsterType; getMonsterType
+EntityLiving d (LDamageSource;F)V damageEntity0
+EntityLiving d (LMobEffectList;)Z removeEffect
+EntityLiving da ()Z isBlocking
+EntityLiving f ()V exitCombat
+EntityLiving f (LDamageSource;)Z applyBlockingModifier
+EntityLiving f HEALTH
+EntityLiving l (F)V setHealth
+EntityLiving m (F)V damageArmor
+EntityLiving n (F)V damageShield
+EntityLiving o (I)V setArrowCount
+EntityLiving q (F)V setAbsorptionHearts
+EntityLiving v_ ()V enterCombat
+EntityLiving y_ ()Z isBaby
+EntityLlama eg ()I getStrength
+EntityLlama eh ()I getVariant
+EntityLlama t (I)V setVariant
+EntityLlama u (I)V setStrength
+EntityLlamaSpit a shooter
+EntityMinecartAbstract A ()I getDisplayBlockOffset
+EntityMinecartAbstract a (F)V setDamage
+EntityMinecartAbstract b (LIBlockData;)V setDisplayBlock
+EntityMinecartAbstract m (I)V setDisplayBlockOffset
+EntityMinecartAbstract s ()F getDamage
+EntityMinecartAbstract t ()I getType
+EntityMinecartAbstract x ()LIBlockData; getDisplayBlock
+EntityMinecartAbstract$EnumMinecartType a RIDEABLE
+EntityMinecartAbstract$EnumMinecartType b CHEST
+EntityMinecartAbstract$EnumMinecartType c FURNACE
+EntityMinecartAbstract$EnumMinecartType d TNT
+EntityMinecartAbstract$EnumMinecartType e SPAWNER
+EntityMinecartAbstract$EnumMinecartType f HOPPER
+EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK
+EntityMinecartCommandBlock a COMMAND
+EntityMinecartCommandBlock f ()LCommandBlockListenerAbstract; getCommandBlock
+EntityMinecartContainer a items
+EntityMinecartHopper D ()Z isEnabled
+EntityMinecartHopper n (I)V setCooldown
+EntityMinecartHopper o (Z)V setEnabled
+EntityMonster a (LDamageSource;F)Z damageEntity
+EntityOcelot dH ()I getCatType
+EntityOcelot q (I)V setCatType
+EntityOwnable C_ ()Ljava/util/UUID; getOwnerUUID
+EntityOwnable D_ ()LEntity; getOwner
+EntityPainting d art
+EntityParrot dI ()I getVariant
+EntityParrot q (I)V setVariant
+EntityPhantom a (I)V setSize
+EntityPhantom dr ()I getSize
+EntityPhantom$AttackPhase a CIRCLE
+EntityPhantom$AttackPhase b SWOOP
+EntityPig dy ()Z hasSaddle
+EntityPig s (Z)V setSaddle
+EntityPigZombie bC angerLevel
+EntityPigZombie bD soundDelay
+EntityPigZombie bE hurtBy
+EntityPlayer A ()LServerStatisticManager; getStatisticManager
+EntityPlayer D ()LEntity; getSpecatorTarget
+EntityPlayer G ()LIChatBaseComponent; getPlayerListName
+EntityPlayer L ()LAdvancementDataPlayer; getAdvancementData
+EntityPlayer a (LContainer;)V updateInventory
+EntityPlayer a (LEntityPlayer;Z)V copyFrom
+EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack
+EntityPlayer a playerConnection
+EntityPlayer b server
+EntityPlayer c playerInteractManager
+EntityPlayer cE containerCounter
+EntityPlayer ce locale
+EntityPlayer cf removeQueue
+EntityPlayer co lastHealthSent
+EntityPlayer cr lastSentExp
+EntityPlayer cs invulnerableTicks
+EntityPlayer cx worldChangeInvuln
+EntityPlayer dK ()Z canPvP
+EntityPlayer dL ()V nextContainerCounter
+EntityPlayer e (LEntity;)V setSpectatorTarget
+EntityPlayer g ping
+EntityPlayer h viewingCredits
+EntityPlayer i ()V playerTick
+EntityPlayer l ()V broadcastCarriedItem
+EntityPlayer p ()V triggerHealthUpdate
+EntityPlayer s ()LWorldServer; getWorldServer
+EntityPlayer u_ ()V syncInventory
+EntityPlayer x ()LEntityHuman$EnumChatVisibility; getChatFlags
+EntityPlayer z ()V resetIdleTimer
+EntityPositionTypes$Surface a ON_GROUND
+EntityPositionTypes$Surface b IN_WATER
+EntityPotion b (LItemStack;)V setItem
+EntityPotion k ()LItemStack; getItem
+EntityPotion m ()Z isLingering
+EntityProjectile a inGround
+EntityProjectile b shake
+EntityProjectile c shooter
+EntityProjectile e blockX
+EntityProjectile f blockY
+EntityProjectile g blockZ
+EntityProjectile h shooterId
+EntityProjectile i ()LEntityLiving; getShooter
+EntityPufferFish b (I)V setPuffState
+EntityPufferFish dD ()I getPuffState
+EntityRabbit dA ()I getRabbitType
+EntityRabbit q (I)V setRabbitType
+EntitySheep b (LEnumColor;)V setColor
+EntitySheep bD container
+EntitySheep dy ()LEnumColor; getColor
+EntitySheep dz ()Z isSheared
+EntitySheep s (Z)V setSheared
+EntityShulker bC COLOR
+EntityShulkerBullet a shooter
+EntityShulkerBullet b target
+EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish
+EntitySlime F ()LItem; getLoot
+EntitySlime a (IZ)V setSize
+EntitySlime dx ()I getSize
+EntitySnowman a (Z)V setHasPumpkin
+EntitySnowman l ()Z hasPumpkin
+EntitySpectralArrow f duration
+EntitySpider bF ()F getHeadHeight
+EntityTNTPrimed a (I)V setFuseTicks
+EntityTNTPrimed a FUSE_TICKS
+EntityTNTPrimed b source
+EntityTNTPrimed f ()LEntityLiving; getSource
+EntityTNTPrimed k ()I getFuseTicks
+EntityTNTPrimed l ()V explode
+EntityTameableAnimal b (Ljava/util/UUID;)V setOwnerUUID
+EntityTameableAnimal bE goalSit
+EntityTameableAnimal dA ()Z isSitting
+EntityTameableAnimal dB ()LEntityLiving; getOwner
+EntityTameableAnimal dC ()LPathfinderGoalSit; getGoalSit
+EntityTameableAnimal dy ()Z isTamed
+EntityTameableAnimal t (Z)V setTamed
+EntityTameableAnimal u (Z)V setSitting
+EntityTippedArrow aw hasColor
+EntityTippedArrow c (I)V setColor
+EntityTippedArrow g potionRegistry
+EntityTippedArrow h effects
+EntityTippedArrow q ()I getColor
+EntityTracker a ()V updatePlayers
+EntityTracker a (LEntity;)V track
+EntityTracker a (LEntity;II)V addEntity
+EntityTracker a (LEntity;IIZ)V addEntity
+EntityTracker b (LEntity;)V untrackEntity
+EntityTracker b (LEntity;LPacket;)V sendPacketToEntity
+EntityTracker b (LEntityPlayer;)V untrackPlayer
+EntityTracker b world
+EntityTracker d trackedEntities
+EntityTrackerEntry a (LPacket;)V broadcast
+EntityTrackerEntry a (Ljava/util/List;)V track
+EntityTrackerEntry b (LEntityPlayer;)V updatePlayer
+EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf
+EntityTrackerEntry b (Ljava/util/List;)V scanPlayers
+EntityTrackerEntry d (LEntityPlayer;)V clear
+EntityTrackerEntry d tracker
+EntityTrackerEntry h xLoc
+EntityTrackerEntry i yLoc
+EntityTrackerEntry j zLoc
+EntityTrackerEntry k yRot
+EntityTrackerEntry l xRot
+EntityTrackerEntry m headYaw
+EntityTrackerEntry t isMoving
+EntityTrackerEntry z trackedPlayers
+EntityTropicalFish b (I)V setVariant
+EntityTropicalFish dD ()I getVariant
+EntityTypes A FIREWORK_ROCKET
+EntityTypes B GHAST
+EntityTypes C GIANT
+EntityTypes D GUARDIAN
+EntityTypes E HORSE
+EntityTypes F HUSK
+EntityTypes G ILLUSIONER
+EntityTypes H ITEM
+EntityTypes I ITEM_FRAME
+EntityTypes J FIREBALL
+EntityTypes K LEASH_KNOT
+EntityTypes L LLAMA
+EntityTypes M LLAMA_SPIT
+EntityTypes N MAGMA_CUBE
+EntityTypes O MINECART
+EntityTypes P CHEST_MINECART
+EntityTypes Q COMMAND_BLOCK_MINECART
+EntityTypes R FURNACE_MINECART
+EntityTypes S HOPPER_MINECART
+EntityTypes T SPAWNER_MINECART
+EntityTypes U TNT_MINECART
+EntityTypes V MULE
+EntityTypes W MOOSHROOM
+EntityTypes X OCELOT
+EntityTypes Y PAINTING
+EntityTypes Z PARROT
+EntityTypes a (LEntityTypes;)LMinecraftKey; getName
+EntityTypes a REGISTRY
+EntityTypes aA POTION
+EntityTypes aB VEX
+EntityTypes aC VILLAGER
+EntityTypes aD IRON_GOLEM
+EntityTypes aE VINDICATOR
+EntityTypes aF WITCH
+EntityTypes aG WITHER
+EntityTypes aH WITHER_SKELETON
+EntityTypes aI WITHER_SKULL
+EntityTypes aJ WOLF
+EntityTypes aK ZOMBIE
+EntityTypes aL ZOMBIE_HORSE
+EntityTypes aM ZOMBIE_VILLAGER
+EntityTypes aN PHANTOM
+EntityTypes aO LIGHTNING_BOLT
+EntityTypes aP PLAYER
+EntityTypes aQ FISHING_BOBBER
+EntityTypes aR TRIDENT
+EntityTypes aa PIG
+EntityTypes ab PUFFERFISH
+EntityTypes ac ZOMBIE_PIGMAN
+EntityTypes ad POLAR_BEAR
+EntityTypes ae TNT
+EntityTypes af RABBIT
+EntityTypes ag SALMON
+EntityTypes ah SHEEP
+EntityTypes ai SHULKER
+EntityTypes aj SHULKER_BULLET
+EntityTypes ak SILVERFISH
+EntityTypes al SKELETON
+EntityTypes am SKELETON_HORSE
+EntityTypes an SLIME
+EntityTypes ao SMALL_FIREBALL
+EntityTypes ap SNOW_GOLEM
+EntityTypes aq SNOWBALL
+EntityTypes ar SPECTRAL_ARROW
+EntityTypes as SPIDER
+EntityTypes at SQUID
+EntityTypes au STRAY
+EntityTypes av TROPICAL_FISH
+EntityTypes aw TURTLE
+EntityTypes ax EGG
+EntityTypes ay ENDER_PEARL
+EntityTypes az EXPERIENCE_BOTTLE
+EntityTypes b AREA_EFFECT_CLOUD
+EntityTypes c ARMOR_STAND
+EntityTypes d ARROW
+EntityTypes e BAT
+EntityTypes f BLAZE
+EntityTypes g BOAT
+EntityTypes h CAVE_SPIDER
+EntityTypes i CHICKEN
+EntityTypes j COD
+EntityTypes k COW
+EntityTypes l CREEPER
+EntityTypes m DONKEY
+EntityTypes n DOLPHIN
+EntityTypes o DRAGON_FIREBALL
+EntityTypes p DROWNED
+EntityTypes q ELDER_GUARDIAN
+EntityTypes r END_CRYSTAL
+EntityTypes s ENDER_DRAGON
+EntityTypes t ENDERMAN
+EntityTypes u ENDERMITE
+EntityTypes v EVOKER_FANGS
+EntityTypes w EVOKER
+EntityTypes x EXPERIENCE_ORB
+EntityTypes y EYE_OF_ENDER
+EntityTypes z FALLING_BLOCK
+EntityVillager bE profession
+EntityVillager bH village
+EntityVillager bI tradingPlayer
+EntityVillager bJ trades
+EntityVillager bN riches
+EntityVillager bP careerId
+EntityVillager bT inventory
+EntityVillager dK ()V populateTrades
+EntityVillager dy ()I getProfession
+EntityVillager dz ()Z isInLove
+EntityVillager e (I)V setProfession
+EntityWitherSkull a (Z)V setCharged
+EntityWitherSkull l ()Z isCharged
+EntityWolf a (LEnumColor;)V setCollarColor
+EntityWolf bG DATA_HEALTH
+EntityWolf dJ ()Z isAngry
+EntityWolf dK ()LEnumColor; getCollarColor
+EntityWolf v (Z)V setAngry
+EntityZombie a (LDamageSource;F)Z damageEntity
+EntityZombie u (Z)V setBaby
+EntityZombieVillager a (I)V setProfession
+EntityZombieVillager bC conversionTime
+EntityZombieVillager dF ()I getProfession
+EntityZombieVillager dI ()Z isConverting
+EnumAnimation a NONE
+EnumAnimation b EAT
+EnumAnimation c DRINK
+EnumAnimation d BLOCK
+EnumAnimation e BOW
+EnumAnimation f SPEAR
+EnumArmorMaterial a LEATHER
+EnumArmorMaterial b CHAIN
+EnumArmorMaterial c IRON
+EnumArmorMaterial d GOLD
+EnumArmorMaterial e DIAMOND
+EnumArmorMaterial f TURTLE
+EnumAxisCycle a NONE
+EnumAxisCycle b FORWARD
+EnumAxisCycle c BACKWARD
+EnumBannerPatternType A HALF_VERTICAL
+EnumBannerPatternType B HALF_HORIZONTAL
+EnumBannerPatternType C HALF_VERTICAL_MIRROR
+EnumBannerPatternType D HALF_HORIZONTAL_MIRROR
+EnumBannerPatternType E BORDER
+EnumBannerPatternType F CURLY_BORDER
+EnumBannerPatternType G CREEPER
+EnumBannerPatternType H GRADIENT
+EnumBannerPatternType I GRADIENT_UP
+EnumBannerPatternType J BRICKS
+EnumBannerPatternType K SKULL
+EnumBannerPatternType L FLOWER
+EnumBannerPatternType M MOJANG
+EnumBannerPatternType a BASE
+EnumBannerPatternType b SQUARE_BOTTOM_LEFT
+EnumBannerPatternType c SQUARE_BOTTOM_RIGHT
+EnumBannerPatternType d SQUARE_TOP_LEFT
+EnumBannerPatternType e SQUARE_TOP_RIGHT
+EnumBannerPatternType f STRIPE_BOTTOM
+EnumBannerPatternType g STRIPE_TOP
+EnumBannerPatternType h STRIPE_LEFT
+EnumBannerPatternType i STRIPE_RIGHT
+EnumBannerPatternType j STRIPE_CENTER
+EnumBannerPatternType k STRIPE_MIDDLE
+EnumBannerPatternType l STRIPE_DOWNRIGHT
+EnumBannerPatternType m STRIPE_DOWNLEFT
+EnumBannerPatternType n STRIPE_SMALL
+EnumBannerPatternType o CROSS
+EnumBannerPatternType p STRAIGHT_CROSS
+EnumBannerPatternType q TRIANGLE_BOTTOM
+EnumBannerPatternType r TRIANGLE_TOP
+EnumBannerPatternType s TRIANGLES_BOTTOM
+EnumBannerPatternType t TRIANGLES_TOP
+EnumBannerPatternType u DIAGONAL_LEFT
+EnumBannerPatternType v DIAGONAL_RIGHT
+EnumBannerPatternType w DIAGONAL_LEFT_MIRROR
+EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR
+EnumBannerPatternType y CIRCLE_MIDDLE
+EnumBannerPatternType z RHOMBUS_MIDDLE
+EnumBlockFaceShape a SOLID
+EnumBlockFaceShape b BOWL
+EnumBlockFaceShape c CENTER_SMALL
+EnumBlockFaceShape d MIDDLE_POLE_THIN
+EnumBlockFaceShape e CENTER
+EnumBlockFaceShape f MIDDLE_POLE
+EnumBlockFaceShape g CENTER_BIG
+EnumBlockFaceShape h MIDDLE_POLE_THICK
+EnumBlockFaceShape i UNDEFINED
+EnumBlockMirror a NONE
+EnumBlockMirror b LEFT_RIGHT
+EnumBlockMirror c FRONT_BACK
+EnumBlockRotation a NONE
+EnumBlockRotation b CLOCKWISE_90
+EnumBlockRotation c CLOCKWISE_180
+EnumBlockRotation d COUNTERCLOCKWISE_90
+EnumChatFormat a BLACK
+EnumChatFormat b DARK_BLUE
+EnumChatFormat c ()Z isFormat
+EnumChatFormat c DARK_GREEN
+EnumChatFormat d DARK_AQUA
+EnumChatFormat e DARK_RED
+EnumChatFormat f DARK_PURPLE
+EnumChatFormat g GOLD
+EnumChatFormat h GRAY
+EnumChatFormat i DARK_GRAY
+EnumChatFormat j BLUE
+EnumChatFormat k GREEN
+EnumChatFormat l AQUA
+EnumChatFormat m RED
+EnumChatFormat n LIGHT_PURPLE
+EnumChatFormat o YELLOW
+EnumChatFormat p WHITE
+EnumChatFormat q OBFUSCATED
+EnumChatFormat r BOLD
+EnumChatFormat s STRIKETHROUGH
+EnumChatFormat t UNDERLINE
+EnumChatFormat u ITALIC
+EnumChatFormat v RESET
+EnumChatFormat z character
+EnumColor a ()I getColorIndex
+EnumColor a (I)LEnumColor; fromColorIndex
+EnumColor a WHITE
+EnumColor b ORANGE
+EnumColor c MAGENTA
+EnumColor d LIGHT_BLUE
+EnumColor e YELLOW
+EnumColor f LIME
+EnumColor g PINK
+EnumColor h GRAY
+EnumColor i LIGHT_GRAY
+EnumColor j CYAN
+EnumColor k PURPLE
+EnumColor l BLUE
+EnumColor m BROWN
+EnumColor n GREEN
+EnumColor o RED
+EnumColor p BLACK
+EnumCreatureType a MONSTER
+EnumCreatureType b CREATURE
+EnumCreatureType c AMBIENT
+EnumCreatureType d WATER_CREATURE
+EnumDifficulty a (I)LEnumDifficulty; getById
+EnumDifficulty a PEACEFUL
+EnumDifficulty b EASY
+EnumDifficulty c NORMAL
+EnumDifficulty d HARD
+EnumDirection a (D)LEnumDirection; fromAngle
+EnumDirection a (I)LEnumDirection; fromType1
+EnumDirection a DOWN
+EnumDirection b ()I get2DRotationValue
+EnumDirection b (I)LEnumDirection; fromType2
+EnumDirection b UP
+EnumDirection c NORTH
+EnumDirection d ()LEnumDirection; opposite
+EnumDirection d SOUTH
+EnumDirection e WEST
+EnumDirection f EAST
+EnumDirection g ()I getAdjacentX
+EnumDirection h ()I getAdjacentY
+EnumDirection i ()I getAdjacentZ
+EnumDirection$EnumAxis a X
+EnumDirection$EnumAxis b Y
+EnumDirection$EnumAxis c Z
+EnumDirection$EnumAxisDirection a POSITIVE
+EnumDirection$EnumAxisDirection b NEGATIVE
+EnumDirection$EnumDirectionLimit a HORIZONTAL
+EnumDirection$EnumDirectionLimit b VERTICAL
+EnumDirection8 a NORTH
+EnumDirection8 b NORTH_EAST
+EnumDirection8 c EAST
+EnumDirection8 d SOUTH_EAST
+EnumDirection8 e SOUTH
+EnumDirection8 f SOUTH_WEST
+EnumDirection8 g WEST
+EnumDirection8 h NORTH_WEST
+EnumDragonRespawn a START
+EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS
+EnumDragonRespawn c SUMMONING_PILLARS
+EnumDragonRespawn d SUMMONING_DRAGON
+EnumDragonRespawn e END
+EnumGamemode a ()I getId
+EnumGamemode a (I)LEnumGamemode; getById
+EnumGamemode a NOT_SET
+EnumGamemode b SURVIVAL
+EnumGamemode c CREATIVE
+EnumGamemode d ADVENTURE
+EnumGamemode e ()Z isCreative
+EnumGamemode e SPECTATOR
+EnumHand a MAIN_HAND
+EnumHand b OFF_HAND
+EnumHorseArmor a NONE
+EnumHorseArmor b IRON
+EnumHorseArmor c GOLD
+EnumHorseArmor d DIAMOND
+EnumInteractionResult a SUCCESS
+EnumInteractionResult b PASS
+EnumInteractionResult c FAIL
+EnumItemRarity a COMMON
+EnumItemRarity b UNCOMMON
+EnumItemRarity c RARE
+EnumItemRarity d EPIC
+EnumItemSlot a MAINHAND
+EnumItemSlot b OFFHAND
+EnumItemSlot c FEET
+EnumItemSlot d LEGS
+EnumItemSlot e CHEST
+EnumItemSlot f HEAD
+EnumItemSlot$Function a HAND
+EnumItemSlot$Function b ARMOR
+EnumMainHand a LEFT
+EnumMainHand b RIGHT
+EnumMonsterType a UNDEFINED
+EnumMonsterType b UNDEAD
+EnumMonsterType c ARTHROPOD
+EnumMonsterType d ILLAGER
+EnumMoveType a SELF
+EnumMoveType b PLAYER
+EnumMoveType c PISTON
+EnumMoveType d SHULKER_BOX
+EnumMoveType e SHULKER
+EnumPistonReaction a NORMAL
+EnumPistonReaction b DESTROY
+EnumPistonReaction c BLOCK
+EnumPistonReaction d IGNORE
+EnumPistonReaction e PUSH_ONLY
+EnumProtocol a HANDSHAKING
+EnumProtocol b PLAY
+EnumProtocol c STATUS
+EnumProtocol d LOGIN
+EnumProtocolDirection a SERVERBOUND
+EnumProtocolDirection b CLIENTBOUND
+EnumRenderType a INVISIBLE
+EnumRenderType b ENTITYBLOCK_ANIMATED
+EnumRenderType c MODEL
+EnumResourcePackType a CLIENT_RESOURCES
+EnumResourcePackType b SERVER_DATA
+EnumResourcePackVersion a TOO_OLD
+EnumResourcePackVersion b TOO_NEW
+EnumResourcePackVersion c COMPATIBLE
+EnumSkyBlock a SKY
+EnumSkyBlock b BLOCK
+EnumToolMaterial a WOOD
+EnumToolMaterial b STONE
+EnumToolMaterial c IRON
+EnumToolMaterial d DIAMOND
+EnumToolMaterial e GOLD
+EnumWorldBorderState a GROWING
+EnumWorldBorderState b SHRINKING
+EnumWorldBorderState c STATIONARY
+ExpirableListEntry c ()Ljava/util/Date; getExpires
+ExpirableListEntry d ()Ljava/lang/String; getReason
+Explosion d ()LEntityLiving; getSource
+Explosion d world
+Explosion e ()V clearBlocks
+Explosion e posX
+Explosion f ()Ljava/util/List; getBlocks
+Explosion f posY
+Explosion g posZ
+Explosion h source
+Explosion i size
+Explosion k blocks
+FluidCollisionOption a NEVER
+FluidCollisionOption b SOURCE_ONLY
+FluidCollisionOption c ALWAYS
+FluidTypeFlowing a FALLING
+FluidTypeFlowing b LEVEL
+FoodMetaData a ()I getFoodLevel
+FoodMetaData a (IF)V eat
+FoodMetaData a foodLevel
+FoodMetaData b saturationLevel
+FoodMetaData c exhaustionLevel
+FoodMetaData d foodTickTimer
+FoodMetaData e ()F getSaturationLevel
+FurnaceRecipe a key
+FurnaceRecipe b group
+FurnaceRecipe c ingredient
+FurnaceRecipe d result
+FurnaceRecipe e experience
+FurnaceRecipe f cookingTime
+GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned
+GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize
+GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize
+GameRules a (Ljava/lang/String;)Ljava/lang/String; get
+GameRules a (Ljava/lang/String;Ljava/lang/String;Lnet/minecraft/server/MinecraftServer;)V set
+GameRules b ()Ljava/util/TreeMap; getGameRules
+GameRules b (Ljava/lang/String;)Z getBoolean
+GameRules f (Ljava/lang/String;)LGameRules$GameRuleValue; get
+GameRules$EnumGameRuleType a ANY_VALUE
+GameRules$EnumGameRuleType b BOOLEAN_VALUE
+GameRules$EnumGameRuleType c NUMERICAL_VALUE
+GenLayerCleaner a INSTANCE
+GenLayerDeepOcean a INSTANCE
+GenLayerDesert a INSTANCE
+GenLayerIcePlains a INSTANCE
+GenLayerIsland a INSTANCE
+GenLayerMushroomIsland a INSTANCE
+GenLayerMushroomShore a INSTANCE
+GenLayerOcean a INSTANCE
+GenLayerOceanEdge a INSTANCE
+GenLayerPlains a INSTANCE
+GenLayerRegionHills a INSTANCE
+GenLayerRiver a INSTANCE
+GenLayerRiverMix a INSTANCE
+GenLayerSmooth a INSTANCE
+GenLayerSpecial$Special1 a INSTANCE
+GenLayerSpecial$Special2 a INSTANCE
+GenLayerSpecial$Special3 a INSTANCE
+GenLayerTopSoil a INSTANCE
+GenLayerZoom a NORMAL
+GenLayerZoom b FUZZY
+GenLayerZoomVoronoi a INSTANCE
+GeneratorAccess G ()LIChunkProvider; getChunkProvider
+GeneratorAccess a (LBlockPosition;LBlock;)V update
+GeneratorAccess a (LParticleParam;DDDDDD)V addParticle
+GeneratorAccess ah ()LEnumDifficulty; getDifficulty
+GeneratorAccess f ()LWorld; getMinecraftWorld
+GeneratorAccess g ()LWorldData; getWorldData
+GeneratorAccess h (LBlockPosition;)LDifficultyDamageScaler; getDamageScaler
+GeneratorAccess j ()J getSeed
+GeneratorAccess n ()LBlockPosition; getSpawn
+GeneratorAccess r_ ()LIDataManager; getDataManager
+GenericAttributes a maxHealth
+GenericAttributes b FOLLOW_RANGE
+GenericAttributes d MOVEMENT_SPEED
+GenericAttributes f ATTACK_DAMAGE
+HeightMap$Type a WORLD_SURFACE_WG
+HeightMap$Type b OCEAN_FLOOR_WG
+HeightMap$Type c LIGHT_BLOCKING
+HeightMap$Type d MOTION_BLOCKING
+HeightMap$Type e MOTION_BLOCKING_NO_LEAVES
+HeightMap$Type f OCEAN_FLOOR
+HeightMap$Type g WORLD_SURFACE
+HeightMap$Use a WORLDGEN
+HeightMap$Use b LIVE_WORLD
+IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread
+IAsyncTaskHandler ax ()Z isMainThread
+IAttribute a ()Ljava/lang/String; getName
+IAttribute b ()D getDefault
+IBlockAccess a_ (LBlockPosition;)LIBlockData; getType
+IBlockAccess f (LBlockPosition;)LTileEntity; getTileEntity
+IBlockData a (LEntityHuman;LIBlockAccess;LBlockPosition;)F getDamage
+IBlockData a (LEnumDirection;LIBlockData;LGeneratorAccess;LBlockPosition;LBlockPosition;)LIBlockData; updateState
+IBlockData a (LIWorldReader;LBlockPosition;)Z canPlace
+IBlockData a (LWorld;LBlockPosition;FI)V dropNaturally
+IBlockData a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics
+IBlockData a (LWorld;LBlockPosition;LEntityHuman;)V attack
+IBlockData a (LWorld;LBlockPosition;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact
+IBlockData a (LWorld;LBlockPosition;LIBlockData;)V onPlace
+IBlockData a (LWorld;LBlockPosition;LIBlockData;Z)V remove
+IBlockData c ()LBlock; getBlock
+IBlockData d ()LMaterial; getMaterial
+IBlockData f ()Z isAir
+IBlockData l ()Z isOccluding
+IBlockData m ()Z isPowerSource
+IBlockData n ()Z isComplexRedstone
+IBlockData o ()LEnumPistonReaction; getPushReaction
+IBlockDataHolder a (LIBlockState;Ljava/lang/Comparable;)Ljava/lang/Object; set
+IBlockDataHolder c (LIBlockState;)Ljava/lang/Comparable; get
+IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier
+IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling
+IChatBaseComponent b ()LChatModifier; getChatModifier
+IChatBaseComponent d ()Ljava/lang/String; getText
+IChunkAccess a (J)V setLastSaved
+IChunkAccess c ()[LChunkSection; getSections
+IChunkAccess d ()LChunkCoordIntPair; getPos
+IChunkAccess g ()[LBiomeBase; getBiomeIndex
+IChunkLoader a (II)Z chunkExists
+IChunkLoader a (LWorld;LIChunkAccess;)V saveChunk
+IChunkProvider a (II)LChunk; getLoadedChunkAt
+IChunkProvider c (II)LChunk; getChunkAt
+IChunkProvider d ()Z unloadChunks
+IChunkProvider f ()Ljava/lang/String; getName
+IChunkProvider g ()LChunkGenerator; getChunkGenerator
+ICommandListener a (LIChatBaseComponent;)V sendMessage
+ICompletionProvider c (I)Z hasPermission
+ICrafting a (LContainer;II)V setContainerData
+ICrafting a (LContainer;LIInventory;)V setContainerData
+IDataManager a (LWorldData;)V saveWorldData
+IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData
+IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader
+IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile
+IDataManager b ()Ljava/io/File; getDirectory
+IDataManager c ()V checkSession
+IDataManager d ()LWorldData; getWorldData
+IDataManager e ()LIPlayerFileData; getPlayerFileData
+IDispenseBehavior NOOP NONE
+IDragonController i ()LDragonControllerPhase; getControllerPhase
+IHopper F ()LWorld; getWorld
+IInventory T_ ()I getSize
+IInventory a (I)LItemStack; getItem
+IInventory a (II)LItemStack; splitStack
+IInventory a (ILItemStack;)V setItem
+IInventory b (I)LItemStack; splitWithoutUpdate
+IInventory b (II)V setProperty
+IInventory b (LEntityHuman;)V startOpen
+IInventory c (I)I getProperty
+IInventory c (LEntityHuman;)V closeContainer
+IInventory f ()I getMaxStackSize
+IInventory g ()V update
+IInventory m ()V clear
+IMaterial h ()LItem; getItem
+IMerchant M_ ()LEntityHuman; getTrader
+IMerchant O ()LIChatBaseComponent; getScoreboardDisplayName
+IMerchant a_ (LEntityHuman;)V setTradingPlayer
+IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers
+IMerchant c ()LWorld; getWorld
+IMerchant d ()LBlockPosition; getPosition
+IMinecraftServer C ()[Ljava/lang/String; getPlayers
+IMinecraftServer E ()Z isDebugging
+IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand
+IMinecraftServer d (Ljava/lang/String;)V info
+IMinecraftServer e (Ljava/lang/String;)V warning
+IMinecraftServer n ()Ljava/lang/String; getPlugins
+IMinecraftServer z ()Ljava/lang/String; getVersion
+IMojangStatistics R ()Z getSnooperEnabled
+INamable m ()Ljava/lang/String; getName
+INamableTileEntity N_ ()LIChatBaseComponent; getDisplayName
+INamableTileEntity O ()LIChatBaseComponent; getScoreboardDisplayName
+INamableTileEntity O_ ()Z hasCustomName
+INamableTileEntity e ()LIChatBaseComponent; getCustomName
+IPlayerFileData a (LEntityHuman;)V save
+IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load
+IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers
+IPosition a ()D getX
+IPosition b ()D getY
+IPosition c ()D getZ
+IProjectile c (DDDFF)V shoot
+IRecipe a (LIInventory;)LItemStack; craftItem
+IRecipe b ()LMinecraftKey; getKey
+IScoreboardCriteria a criteria
+IScoreboardCriteria c ()Ljava/lang/String; getName
+IScoreboardCriteria d ()Z isReadOnly
+IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER
+IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS
+ISource h ()LWorld; getWorld
+ISourceBlock d ()LBlockPosition; getBlockPosition
+ISourceBlock g ()LTileEntity; getTileEntity
+ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer
+ITileEntityContainer l ()Ljava/lang/String; getContainerName
+ITileInventory V_ ()Z isLocked
+ITileInventory a (LChestLock;)V setLock
+ITileInventory j ()LChestLock; getLock
+IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace
+IWorldInventory a (LEnumDirection;)[I getSlotsForFace
+IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace
+IWorldReader C (LBlockPosition;)I getLightLevel
+IWorldReader D (LBlockPosition;)Z isLoaded
+IWorldReader a (IIIIIIZ)Z isAreaLoaded
+IWorldReader a (IIZ)Z isChunkLoaded
+IWorldReader a (LBlockPosition;I)I getLightLevel
+IWorldReader a (LBlockPosition;IZ)Z areChunksLoaded
+IWorldReader a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween
+IWorldReader a (LEntity;D)LEntityHuman; findNearbyPlayer
+IWorldReader a (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities
+IWorldReader a (LEnumSkyBlock;LBlockPosition;)I getBrightness
+IWorldReader a (LHeightMap$Type;LBlockPosition;)LBlockPosition; getHighestBlockYAt
+IWorldReader b (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween
+IWorldReader c (LAxisAlignedBB;)Z containsLiquid
+IWorldReader c (LBlockPosition;)Z isEmpty
+IWorldReader d ()LWorldBorder; getWorldBorder
+IWorldReader d (LBlockPosition;)LBiomeBase; getBiome
+IWorldReader d (LEntity;LAxisAlignedBB;)Z getCubes
+IWorldReader e (LBlockPosition;I)Z areChunksLoaded
+IWorldReader k ()I getSeaLevel
+IWorldWriter a (LBlockPosition;LIBlockData;I)Z setTypeAndData
+IWorldWriter a (LBlockPosition;Z)Z setAir
+IWorldWriter a (LEntity;)Z addEntity
+IWorldWriter g (LBlockPosition;)Z setAir
+IntHashMap a (I)Ljava/lang/Object; get
+InventoryClickType a PICKUP
+InventoryClickType b QUICK_MOVE
+InventoryClickType c SWAP
+InventoryClickType d CLONE
+InventoryClickType e THROW
+InventoryClickType f QUICK_CRAFT
+InventoryClickType g PICKUP_ALL
+InventoryCraftResult a items
+InventoryCrafting a items
+InventoryCrafting d container
+InventoryLargeChest b left
+InventoryLargeChest c right
+InventoryMerchant a merchant
+InventoryMerchant b itemsInSlots
+InventoryMerchant c player
+InventoryMerchant d recipe
+InventoryMerchant e selectedIndex
+InventoryMerchant j ()LMerchantRecipe; getRecipe
+InventorySubcontainer c items
+InventorySubcontainer f ()I getMaxStackSize
+InventorySubcontainer g ()V update
+InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory
+InventoryUtils a (LWorld;DDDLItemStack;)V dropItem
+InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory
+InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity
+IpBanList a (Ljava/net/SocketAddress;)Z isBanned
+IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get
+Item a ()Ljava/lang/String; getName
+Item a (LBlock;)LItem; getItemOf
+Item a (LIBlockData;)Z canDestroySpecialBlock
+Item a (LItem;)I getId
+Item a (LItemStack;LIBlockData;)F getDestroySpeed
+Item b (I)LItem; getById
+Item f REGISTRY
+Item i ()I getMaxStackSize
+Item j ()I getMaxDurability
+Item k ()Z usesDurability
+Item m maxStackSize
+Item n durability
+Item o craftingResult
+Item p name
+ItemActionContext a ()LBlockPosition; getClickPosition
+ItemActionContext g ()Z isSneaking
+ItemActionContext i ()LItemStack; getItemStack
+ItemActionContext j ()LEntityHuman; getEntity
+ItemActionContext k ()LWorld; getWorld
+ItemActionContext l ()LEnumDirection; getClickedFace
+ItemBlock d ()LBlock; getBlock
+ItemBlockWallable a wallBlock
+ItemCooldown a cooldowns
+ItemCooldown b currentTick
+ItemCooldown$Info c endTick
+ItemFireworks$EffectType a SMALL_BALL
+ItemFireworks$EffectType b LARGE_BALL
+ItemFireworks$EffectType c STAR
+ItemFireworks$EffectType d CREEPER
+ItemFireworks$EffectType e BURST
+ItemFish$EnumFish a COD
+ItemFish$EnumFish b SALMON
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+ItemStack c (I)V setRepairCost
+ItemStack c (LNBTTagCompound;)V setTag
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+ItemStack n ()LNBTTagCompound; getTag
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+ItemStack q ()LIChatBaseComponent; getName
+ItemStack s ()Z hasName
+ItemStack v ()Z canEnchant
+ItemStack w ()Z hasEnchantments
+ItemStack z ()I getRepairCost
+ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap
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+Items B DIAMOND_AXE
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+Items D BOWL
+Items E MUSHROOM_STEW
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+Items K FEATHER
+Items L GUNPOWDER
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+Items N STONE_HOE
+Items O IRON_HOE
+Items P DIAMOND_HOE
+Items Q GOLDEN_HOE
+Items R WHEAT_SEEDS
+Items S WHEAT
+Items T BREAD
+Items U LEATHER_HELMET
+Items V LEATHER_CHESTPLATE
+Items W LEATHER_LEGGINGS
+Items X LEATHER_BOOTS
+Items Y CHAINMAIL_HELMET
+Items Z CHAINMAIL_CHESTPLATE
+Items a (Ljava/lang/String;)LItem; get
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+Items aD OAK_BOAT
+Items aE SPRUCE_BOAT
+Items aF BIRCH_BOAT
+Items aG JUNGLE_BOAT
+Items aH ACACIA_BOAT
+Items aI DARK_OAK_BOAT
+Items aJ LEATHER
+Items aK MILK_BUCKET
+Items aL PUFFERFISH_BUCKET
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+Items aN COD_BUCKET
+Items aO TROPICAL_FISH_BUCKET
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+Items aQ CLAY_BALL
+Items aR PAPER
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+Items aU CHEST_MINECART
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+Items aq PORKCHOP
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+Items at GOLDEN_APPLE
+Items au ENCHANTED_GOLDEN_APPLE
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+Items bR SHEARS
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+Items bT DRIED_KELP
+Items bU PUMPKIN_SEEDS
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+Items bX COOKED_BEEF
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+Items bZ COOKED_CHICKEN
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+Items bb COD
+Items bc SALMON
+Items bd TROPICAL_FISH
+Items be PUFFERFISH
+Items bf COOKED_COD
+Items bg COOKED_SALMON
+Items bh BONE_MEAL
+Items bi ORANGE_DYE
+Items bj MAGENTA_DYE
+Items bk LIGHT_BLUE_DYE
+Items bl DANDELION_YELLOW
+Items bm LIME_DYE
+Items bn PINK_DYE
+Items bo GRAY_DYE
+Items bp LIGHT_GRAY_DYE
+Items bq CYAN_DYE
+Items br PURPLE_DYE
+Items bs LAPIS_LAZULI
+Items bt COCOA_BEANS
+Items bu CACTUS_GREEN
+Items bv ROSE_RED
+Items bw INK_SAC
+Items bx BONE
+Items by SUGAR
+Items bz WHITE_BED
+Items c IRON_PICKAXE
+Items cA CAVE_SPIDER_SPAWN_EGG
+Items cB CHICKEN_SPAWN_EGG
+Items cC COD_SPAWN_EGG
+Items cD COW_SPAWN_EGG
+Items cE CREEPER_SPAWN_EGG
+Items cF DOLPHIN_SPAWN_EGG
+Items cG DONKEY_SPAWN_EGG
+Items cH ELDER_GUARDIAN_SPAWN_EGG
+Items cI ENDERMAN_SPAWN_EGG
+Items cJ ENDERMITE_SPAWN_EGG
+Items cK EVOKER_SPAWN_EGG
+Items cL GHAST_SPAWN_EGG
+Items cM GUARDIAN_SPAWN_EGG
+Items cN HORSE_SPAWN_EGG
+Items cO HUSK_SPAWN_EGG
+Items cP LLAMA_SPAWN_EGG
+Items cQ MAGMA_CUBE_SPAWN_EGG
+Items cR MOOSHROOM_SPAWN_EGG
+Items cS MULE_SPAWN_EGG
+Items cT OCELOT_SPAWN_EGG
+Items cU PARROT_SPAWN_EGG
+Items cV PIG_SPAWN_EGG
+Items cW PHANTOM_SPAWN_EGG
+Items cX POLAR_BEAR_SPAWN_EGG
+Items cY PUFFERFISH_SPAWN_EGG
+Items cZ RABBIT_SPAWN_EGG
+Items ca MUTTON
+Items cb COOKED_MUTTON
+Items cc RABBIT
+Items cd COOKED_RABBIT
+Items ce RABBIT_STEW
+Items cf RABBIT_FOOT
+Items cg RABBIT_HIDE
+Items ch ROTTEN_FLESH
+Items ci ENDER_PEARL
+Items cj BLAZE_ROD
+Items ck GHAST_TEAR
+Items cl GOLD_NUGGET
+Items cm NETHER_WART
+Items cn POTION
+Items co SPLASH_POTION
+Items cp LINGERING_POTION
+Items cq GLASS_BOTTLE
+Items cr DRAGON_BREATH
+Items cs SPIDER_EYE
+Items ct FERMENTED_SPIDER_EYE
+Items cu BLAZE_POWDER
+Items cv MAGMA_CREAM
+Items cw ENDER_EYE
+Items cx GLISTERING_MELON_SLICE
+Items cy BAT_SPAWN_EGG
+Items cz BLAZE_SPAWN_EGG
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+Items dA EMERALD
+Items dB ITEM_FRAME
+Items dC CARROT
+Items dD POTATO
+Items dE BAKED_POTATO
+Items dF POISONOUS_POTATO
+Items dG MAP
+Items dH GOLDEN_CARROT
+Items dI SKELETON_SKULL
+Items dJ WITHER_SKELETON_SKULL
+Items dK PLAYER_HEAD
+Items dL CREEPER_HEAD
+Items dM ZOMBIE_HEAD
+Items dN DRAGON_HEAD
+Items dO CARROT_ON_A_STICK
+Items dP NETHER_STAR
+Items dQ PUMPKIN_PIE
+Items dR FIREWORK_ROCKET
+Items dS FIREWORK_STAR
+Items dT ENCHANTED_BOOK
+Items dU NETHER_BRICK
+Items dV QUARTZ
+Items dW TNT_MINECART
+Items dX HOPPER_MINECART
+Items dY ARMOR_STAND
+Items dZ IRON_HORSE_ARMOR
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+Items db SHEEP_SPAWN_EGG
+Items dc SHULKER_SPAWN_EGG
+Items dd SILVERFISH_SPAWN_EGG
+Items de SKELETON_SPAWN_EGG
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+Items dh SPIDER_SPAWN_EGG
+Items di SQUID_SPAWN_EGG
+Items dj STRAY_SPAWN_EGG
+Items dk TROPICAL_FISH_SPAWN_EGG
+Items dl TURTLE_SPAWN_EGG
+Items dm VEX_SPAWN_EGG
+Items dn VILLAGER_SPAWN_EGG
+Items do VINDICATOR_SPAWN_EGG
+Items dp WITCH_SPAWN_EGG
+Items dq WITHER_SKELETON_SPAWN_EGG
+Items dr WOLF_SPAWN_EGG
+Items ds ZOMBIE_SPAWN_EGG
+Items dt ZOMBIE_HORSE_SPAWN_EGG
+Items du ZOMBIE_PIGMAN_SPAWN_EGG
+Items dv ZOMBIE_VILLAGER_SPAWN_EGG
+Items dw EXPERIENCE_BOTTLE
+Items dx FIRE_CHARGE
+Items dy WRITABLE_BOOK
+Items dz WRITTEN_BOOK
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+Items eB LIGHT_GRAY_BANNER
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+Items eD PURPLE_BANNER
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+Items eF BROWN_BANNER
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+Items eH RED_BANNER
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+Items eL ELYTRA
+Items eM CHORUS_FRUIT
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+Items eP BEETROOT
+Items eQ BEETROOT_SOUP
+Items eR TOTEM_OF_UNDYING
+Items eS SHULKER_SHELL
+Items eT IRON_NUGGET
+Items eU KNOWLEDGE_BOOK
+Items eV SCUTE
+Items eW DEBUG_STICK
+Items eX TRIDENT
+Items eY PHANTOM_MEMBRANE
+Items eZ NAUTILUS_SHELL
+Items ea GOLDEN_HORSE_ARMOR
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+Items ed NAME_TAG
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+Items ej MUSIC_DISC_FAR
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+Items en MUSIC_DISC_STRAD
+Items eo MUSIC_DISC_WARD
+Items ep MUSIC_DISC_11
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+Items es PRISMARINE_CRYSTALS
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+Items ev MAGENTA_BANNER
+Items ew LIGHT_BLUE_BANNER
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+Items ez PINK_BANNER
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+Items fa HEART_OF_THE_SEA
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+Items h ARROW
+Items i SPECTRAL_ARROW
+Items j TIPPED_ARROW
+Items k COAL
+Items l CHARCOAL
+Items m DIAMOND
+Items n IRON_INGOT
+Items o GOLD_INGOT
+Items p IRON_SWORD
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+Items r WOODEN_SHOVEL
+Items s WOODEN_PICKAXE
+Items t WOODEN_AXE
+Items u STONE_SWORD
+Items v STONE_SHOVEL
+Items w STONE_PICKAXE
+Items x STONE_AXE
+Items y DIAMOND_SWORD
+Items z DIAMOND_SHOVEL
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+JsonList b (Ljava/lang/Object;)LJsonListEntry; get
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+Material J CORAL
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+Material M CAKE
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+Material c PORTAL
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+Material e PLANT
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+Material h ()LEnumPistonReaction; getPushReaction
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+Material k LAVA
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+MerchantRecipe a buyingItem1
+MerchantRecipe b ()LItemStack; getBuyItem2
+MerchantRecipe b buyingItem2
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+MerchantRecipe c sellingItem
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+MinecraftEncryption a (Ljava/security/PrivateKey;[B)Ljavax/crypto/SecretKey; a
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+MobEffectList i ()I getColor
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+MobEffects t WITHER
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+MobEffects w SATURATION
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+NBTTagShort f data
+NBTTagString f data
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+NetworkManager k ()V stopReading
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+PacketPlayInBlockDig$EnumPlayerDigType g SWAP_HELD_ITEMS
+PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN
+PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS
+PacketPlayInCloseWindow a id
+PacketPlayInCustomPayload b tag
+PacketPlayInCustomPayload c data
+PacketPlayInEntityAction b animation
+PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING
+PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING
+PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING
+PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING
+PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING
+PacketPlayInEntityAction$EnumPlayerAction f START_RIDING_JUMP
+PacketPlayInEntityAction$EnumPlayerAction g STOP_RIDING_JUMP
+PacketPlayInEntityAction$EnumPlayerAction h OPEN_INVENTORY
+PacketPlayInEntityAction$EnumPlayerAction i START_FALL_FLYING
+PacketPlayInFlying a x
+PacketPlayInFlying b y
+PacketPlayInFlying c z
+PacketPlayInFlying d yaw
+PacketPlayInFlying e pitch
+PacketPlayInFlying g hasPos
+PacketPlayInFlying h hasLook
+PacketPlayInHeldItemSlot a itemInHandIndex
+PacketPlayInRecipeDisplayed$Status a SHOWN
+PacketPlayInRecipeDisplayed$Status b SETTINGS
+PacketPlayInResourcePackStatus a status
+PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED
+PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED
+PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD
+PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED
+PacketPlayInSetCreativeSlot a slot
+PacketPlayInSetCreativeSlot c ()LItemStack; getItemStack
+PacketPlayInSettings g ()LEnumMainHand; getMainHand
+PacketPlayInUseEntity b action
+PacketPlayInUseEntity$EnumEntityUseAction a INTERACT
+PacketPlayInUseEntity$EnumEntityUseAction b ATTACK
+PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT
+PacketPlayInVehicleMove b ()D getX
+PacketPlayInVehicleMove c ()D getY
+PacketPlayInVehicleMove d ()D getZ
+PacketPlayInVehicleMove e ()F getYaw
+PacketPlayInVehicleMove f ()F getPitch
+PacketPlayInWindowClick b slot
+PacketPlayInWindowClick c button
+PacketPlayInWindowClick e item
+PacketPlayInWindowClick f shift
+PacketPlayOutBlockChange b block
+PacketPlayOutBoss$Action a ADD
+PacketPlayOutBoss$Action b REMOVE
+PacketPlayOutBoss$Action c UPDATE_PCT
+PacketPlayOutBoss$Action d UPDATE_NAME
+PacketPlayOutBoss$Action e UPDATE_STYLE
+PacketPlayOutBoss$Action f UPDATE_PROPERTIES
+PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT
+PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT
+PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED
+PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER
+PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE
+PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY
+PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME
+PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER
+PacketPlayOutPosition$EnumPlayerTeleportFlags a X
+PacketPlayOutPosition$EnumPlayerTeleportFlags b Y
+PacketPlayOutPosition$EnumPlayerTeleportFlags c Z
+PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT
+PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT
+PacketPlayOutRecipes$Action a INIT
+PacketPlayOutRecipes$Action b ADD
+PacketPlayOutRecipes$Action c REMOVE
+PacketPlayOutSpawnPosition a position
+PacketPlayOutTitle$EnumTitleAction a TITLE
+PacketPlayOutTitle$EnumTitleAction b SUBTITLE
+PacketPlayOutTitle$EnumTitleAction c ACTIONBAR
+PacketPlayOutTitle$EnumTitleAction d TIMES
+PacketPlayOutTitle$EnumTitleAction e CLEAR
+PacketPlayOutTitle$EnumTitleAction f RESET
+PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE
+PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE
+PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER
+PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE
+PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME
+PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS
+PacketStatusListener b minecraftServer
+PacketStatusListener c networkManager
+Particle a REGISTRY
+PathMode a LAND
+PathMode b WATER
+PathMode c AIR
+PathType a BLOCKED
+PathType b OPEN
+PathType c WALKABLE
+PathType d TRAPDOOR
+PathType e FENCE
+PathType f LAVA
+PathType g WATER
+PathType h WATER_BORDER
+PathType i RAIL
+PathType j DANGER_FIRE
+PathType k DAMAGE_FIRE
+PathType l DANGER_CACTUS
+PathType m DAMAGE_CACTUS
+PathType n DANGER_OTHER
+PathType o DAMAGE_OTHER
+PathType p DOOR_OPEN
+PathType q DOOR_WOOD_CLOSED
+PathType r DOOR_IRON_CLOSED
+PathType s BREACH
+PathfinderGoalBoat a GO_TO_BOAT
+PathfinderGoalBoat b GO_IN_BOAT_DIRECTION
+PathfinderGoalBreed a animal
+PathfinderGoalBreed c partner
+PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement
+PathfinderGoalSit a (Z)V setSitting
+PathfinderGoalSit a entity
+PathfinderGoalSit b willSit
+PathfinderGoalTame a entity
+PathfinderGoalTempt h target
+PersistentBase a id
+PersistentBase e ()Ljava/lang/String; getId
+PersistentCollection a (Ljava/util/function/Function;Ljava/lang/String;)LPersistentBase; get
+PersistentVillage a ()V tick
+PersistentVillage a (LBlockPosition;I)LVillage; getClosestVillage
+PersistentVillage a world
+PersistentVillage b ()Ljava/util/List; getVillages
+PersistentVillage d villages
+PersistentVillage e time
+PistonExtendsChecker c ()Ljava/util/List; getMovedBlocks
+PistonExtendsChecker d ()Ljava/util/List; getBrokenBlocks
+PlayerAbilities a isInvulnerable
+PlayerAbilities b isFlying
+PlayerAbilities c canFly
+PlayerAbilities d canInstantlyBuild
+PlayerAbilities e mayBuild
+PlayerAbilities f flySpeed
+PlayerAbilities g walkSpeed
+PlayerChunk b playerChunkMap
+PlayerChunk c (LEntityPlayer;)V sendChunk
+PlayerChunk d location
+PlayerChunk e dirtyBlocks
+PlayerChunk f chunk
+PlayerChunk g dirtyCount
+PlayerChunk j done
+PlayerChunkMap a ()LWorldServer; getWorld
+PlayerChunkMap a (LBlockPosition;)V flagDirty
+PlayerChunkMap a (LEntityPlayer;)V addPlayer
+PlayerChunkMap b (I)I getFurthestViewableBlock
+PlayerChunkMap b (II)LPlayerChunk; getChunk
+PlayerChunkMap b (LEntityPlayer;)V removePlayer
+PlayerChunkMap c ()V flush
+PlayerChunkMap c (LEntityPlayer;)V movePlayer
+PlayerChunkMap c world
+PlayerChunkMap d managedPlayers
+PlayerConnection F receivedMovePackets
+PlayerConnection G processedMovePackets
+PlayerConnection a (LPacket;)V sendPacket
+PlayerConnection a networkManager
+PlayerConnection b ()V syncPosition
+PlayerConnection b (LIChatBaseComponent;)V disconnect
+PlayerConnection b player
+PlayerConnection c (Ljava/lang/String;)V handleCommand
+PlayerConnection c LOGGER
+PlayerConnection d minecraftServer
+PlayerConnection i chatThrottle
+PlayerConnection y teleportPos
+PlayerConnection z teleportAwait
+PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread
+PlayerInteractManager a (LEnumGamemode;)V setGameMode
+PlayerInteractManager a world
+PlayerInteractManager b ()LEnumGamemode;
+PlayerInteractManager b ()LEnumGamemode; getGameMode
+PlayerInteractManager b (LBlockPosition;)Z breakBlock
+PlayerInteractManager b player
+PlayerInteractManager c gamemode
+PlayerInteractManager d ()Z isCreative
+PlayerInteractManager e lastDigTick
+PlayerInteractManager g currentTick
+PlayerInventory a items
+PlayerInventory b armor
+PlayerInventory c extraSlots
+PlayerInventory d (LItemStack;)I firstPartial
+PlayerInventory d itemInHandIndex
+PlayerInventory e (LItemStack;)Z pickup
+PlayerInventory e player
+PlayerInventory g (LItemStack;)V setCarried
+PlayerInventory g carried
+PlayerInventory i ()LItemStack; getItemInHand
+PlayerInventory j ()I getHotbarSize
+PlayerInventory k ()I getFirstEmptySlotIndex
+PlayerInventory s ()LItemStack; getCarried
+PlayerList a ()V reloadWhitelist
+PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld
+PlayerList a (LEntityHuman;)LServerStatisticManager; getStatisticManager
+PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby
+PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld
+PlayerList a (LIChatBaseComponent;)V sendMessage
+PlayerList a (LIChatBaseComponent;Z)V sendMessage
+PlayerList a (LPacket;)V sendAll
+PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard
+PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp
+PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer
+PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)LIChatBaseComponent; attemptLogin
+PlayerList a (Z)V setHasWhitelist
+PlayerList a ([LWorldServer;)V setPlayerFileData
+PlayerList b (LEntityPlayer;)V savePlayerFile
+PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp
+PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer
+PlayerList c (LEntityPlayer;)V onPlayerJoin
+PlayerList e ()V tick
+PlayerList e (LEntityPlayer;)V disconnect
+PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted
+PlayerList e maxPlayers
+PlayerList g (LEntityPlayer;)V updateClient
+PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin
+PlayerList h ()LGameProfileBanList; getProfileBans
+PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp
+PlayerList h server
+PlayerList i ()LIpBanList; getIPBans
+PlayerList i players
+PlayerList j ()V savePlayers
+PlayerList k ()LWhiteList; getWhitelist
+PlayerList l ()[Ljava/lang/String; getWhitelisted
+PlayerList m ()LOpList; getOPs
+PlayerList m operators
+PlayerList n whitelist
+PlayerList o ()I getPlayerCount
+PlayerList p ()I getMaxPlayers
+PlayerList q ()[Ljava/lang/String; getSeenPlayers
+PlayerList q playerFileData
+PlayerList r ()Z getHasWhitelist
+PlayerList r hasWhitelist
+PlayerList w ()V reload
+PortalTravelAgent b world
+PotionUtil a (LItemStack;)Ljava/util/List; getEffects
+Potions a EMPTY
+PropertyManager a (Ljava/lang/String;I)I getInt
+PropertyManager a (Ljava/lang/String;J)J getLong
+PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty
+PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString
+PropertyManager a (Ljava/lang/String;Z)Z getBoolean
+PropertyManager b ()V savePropertiesFile
+PropertyManager b properties
+PropertyManager c file
+RecipeItemStack d choices
+RecipeItemStack f ()V buildChoices
+RegionFile e (II)I getOffset
+RegionFileCache f (Ljava/io/File;II)Z chunkExists
+RegistryBlockID a (I)Ljava/lang/Object; fromId
+RegistryBlockID a (Ljava/lang/Object;)I getId
+RegistryID a (I)Ljava/lang/Object; fromId
+RegistryID a (Ljava/lang/Object;)I getId
+RegistryMaterials a (I)Ljava/lang/Object; getId
+RegistryMaterials c (Ljava/lang/Object;)Ljava/lang/Object; get
+RegistrySimple c ()Ljava/util/Set; keySet
+RegistrySimple c (Ljava/lang/Object;)Ljava/lang/Object; get
+RemoteControlCommandListener d ()V clearMessages
+RemoteControlCommandListener e ()Ljava/lang/String; getMessages
+RemoteStatusListener$RemoteStatusChallenge b time
+RemoteStatusListener$RemoteStatusChallenge c token
+RemoteStatusListener$RemoteStatusChallenge d identity
+ResourcePackLoader$Position a TOP
+ResourcePackLoader$Position b BOTTOM
+ResourcePackSourceFolder b file
+Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot
+Scoreboard a (ILScoreboardObjective;)V setDisplaySlot
+Scoreboard a (LIScoreboardCriteria;Ljava/lang/String;Ljava/util/function/Consumer;)V getObjectivesForCriteria
+Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded
+Scoreboard a (LScoreboardScore;)V handleScoreChanged
+Scoreboard a (LScoreboardTeam;)V handleTeamAdded
+Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved
+Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;Ljava/lang/String;)LScoreboardObjective; registerObjective
+Scoreboard a (Ljava/lang/String;LScoreboardTeam;)Z addPlayerToTeam
+Scoreboard a objectivesByName
+Scoreboard b (I)Ljava/lang/String; getSlotName
+Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged
+Scoreboard b (LScoreboardTeam;)V handleTeamChanged
+Scoreboard b (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam
+Scoreboard b objectivesByCriteria
+Scoreboard c ()Ljava/util/Collection; getObjectives
+Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved
+Scoreboard c (LScoreboardTeam;)V handleTeamRemoved
+Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective
+Scoreboard c playerScores
+Scoreboard d (LScoreboardTeam;)V removeTeam
+Scoreboard d (Ljava/lang/String;)LScoreboardObjective; getObjective
+Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores
+Scoreboard d displaySlots
+Scoreboard e ()Ljava/util/Collection; getPlayers
+Scoreboard e (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives
+Scoreboard e teamsByName
+Scoreboard f (Ljava/lang/String;)LScoreboardTeam; getTeam
+Scoreboard f teamsByPlayer
+Scoreboard g ()Ljava/util/Collection; getTeams
+Scoreboard g (Ljava/lang/String;)LScoreboardTeam; createTeam
+Scoreboard h (Ljava/lang/String;)Z removePlayerFromTeam
+Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective
+Scoreboard i (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam
+Scoreboard j (LScoreboardObjective;)V unregisterObjective
+Scoreboard j (Ljava/lang/String;)I getSlotForName
+ScoreboardObjective a (Ljava/lang/String;)V setDisplayName
+ScoreboardObjective b ()Ljava/lang/String; getName
+ScoreboardObjective c ()LIScoreboardCriteria; getCriteria
+ScoreboardObjective d ()Ljava/lang/String; getDisplayName
+ScoreboardObjective d displayName
+ScoreboardScore a ()V incrementScore
+ScoreboardScore a (I)V addScore
+ScoreboardScore b ()I getScore
+ScoreboardScore c (I)V setScore
+ScoreboardScore d ()LScoreboardObjective; getObjective
+ScoreboardScore d playerName
+ScoreboardScore e ()Ljava/lang/String; getPlayerName
+ScoreboardScore e score
+ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective
+ScoreboardServer$Action a CHANGE
+ScoreboardServer$Action b REMOVE
+ScoreboardTeam a (LEnumChatFormat;)V setColor
+ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility
+ScoreboardTeam a (LScoreboardTeamBase$EnumTeamPush;)V setCollisionRule
+ScoreboardTeam a (Ljava/lang/String;)V setDisplayName
+ScoreboardTeam a (Z)V setAllowFriendlyFire
+ScoreboardTeam b (LScoreboardTeamBase$EnumNameTagVisibility;)V setDeathMessageVisibility
+ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles
+ScoreboardTeam c ()Ljava/lang/String; getDisplayName
+ScoreboardTeam i ()Z canSeeFriendlyInvisibles
+ScoreboardTeam j ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility
+ScoreboardTeam m ()I packOptionData
+ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly
+ScoreboardTeamBase b ()Ljava/lang/String; getName
+ScoreboardTeamBase c (LIChatBaseComponent;)LIChatBaseComponent; getFormattedName
+ScoreboardTeamBase g ()Ljava/util/Collection; getPlayerNameSet
+ScoreboardTeamBase h ()Z allowFriendlyFire
+ScoreboardTeamBase k ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility
+ScoreboardTeamBase l ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule
+ScoreboardTeamBase n ()LEnumChatFormat; getColor
+ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS
+ScoreboardTeamBase$EnumNameTagVisibility b NEVER
+ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS
+ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM
+ScoreboardTeamBase$EnumTeamPush a ALWAYS
+ScoreboardTeamBase$EnumTeamPush b NEVER
+ScoreboardTeamBase$EnumTeamPush c PUSH_OTHER_TEAMS
+ScoreboardTeamBase$EnumTeamPush d PUSH_OWN_TEAM
+ServerCommand a command
+ServerCommand b source
+ServerPing a (LIChatBaseComponent;)V setMOTD
+ServerPing a (LServerPing$ServerData;)V setServerInfo
+ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample
+ServerPing a (Ljava/lang/String;)V setFavicon
+ServerPing c ()LServerPing$ServerData; getServerData
+ServerPing$ServerData b ()I getProtocolVersion
+ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing
+ShapeDetectorBlock d ()LBlockPosition; getPosition
+ShapedRecipes a width
+ShapedRecipes b height
+ShapedRecipes c items
+ShapedRecipes d result
+ShapelessRecipes c result
+ShapelessRecipes d ingredients
+SharedConstants a (C)Z isAllowedChatCharacter
+SharedConstants c allowedCharacters
+Slot a ()I getMaxStackSize
+Slot a (LEntityHuman;)Z isAllowed
+Slot a (LItemStack;)Z isAllowed
+Slot a index
+Slot b (LItemStack;)I getMaxStackSize
+Slot d ()LItemStack; getItem
+Slot d (LItemStack;)V set
+Slot d inventory
+Slot e ()Z hasItem
+Slot e rawSlotIndex
+SoundCategory a MASTER
+SoundCategory b MUSIC
+SoundCategory c RECORDS
+SoundCategory d WEATHER
+SoundCategory e BLOCKS
+SoundCategory f HOSTILE
+SoundCategory g NEUTRAL
+SoundCategory h PLAYERS
+SoundCategory i AMBIENT
+SoundCategory j VOICE
+SoundEffects A ENTITY_ARMOR_STAND_PLACE
+SoundEffects B ENTITY_ARROW_HIT
+SoundEffects C ENTITY_ARROW_HIT_PLAYER
+SoundEffects D ENTITY_ARROW_SHOOT
+SoundEffects E ITEM_AXE_STRIP
+SoundEffects F ENTITY_BAT_AMBIENT
+SoundEffects G ENTITY_BAT_DEATH
+SoundEffects H ENTITY_BAT_HURT
+SoundEffects I ENTITY_BAT_LOOP
+SoundEffects J ENTITY_BAT_TAKEOFF
+SoundEffects K BLOCK_BEACON_ACTIVATE
+SoundEffects L BLOCK_BEACON_AMBIENT
+SoundEffects M BLOCK_BEACON_DEACTIVATE
+SoundEffects N BLOCK_BEACON_POWER_SELECT
+SoundEffects O ENTITY_BLAZE_AMBIENT
+SoundEffects P ENTITY_BLAZE_BURN
+SoundEffects Q ENTITY_BLAZE_DEATH
+SoundEffects R ENTITY_BLAZE_HURT
+SoundEffects S ENTITY_BLAZE_SHOOT
+SoundEffects T ENTITY_BOAT_PADDLE_LAND
+SoundEffects U ENTITY_BOAT_PADDLE_WATER
+SoundEffects V ENTITY_FISHING_BOBBER_RETRIEVE
+SoundEffects W ENTITY_FISHING_BOBBER_SPLASH
+SoundEffects X ENTITY_FISHING_BOBBER_THROW
+SoundEffects Y ITEM_BOTTLE_EMPTY
+SoundEffects Z ITEM_BOTTLE_FILL
+SoundEffects a AMBIENT_CAVE
+SoundEffects aA ENTITY_CHICKEN_STEP
+SoundEffects aB BLOCK_CHORUS_FLOWER_DEATH
+SoundEffects aC BLOCK_CHORUS_FLOWER_GROW
+SoundEffects aD ITEM_CHORUS_FRUIT_TELEPORT
+SoundEffects aE BLOCK_WOOL_BREAK
+SoundEffects aF BLOCK_WOOL_FALL
+SoundEffects aG BLOCK_WOOL_HIT
+SoundEffects aH BLOCK_WOOL_PLACE
+SoundEffects aI BLOCK_WOOL_STEP
+SoundEffects aJ ENTITY_COD_AMBIENT
+SoundEffects aK ENTITY_COD_DEATH
+SoundEffects aL ENTITY_COD_FLOP
+SoundEffects aM ENTITY_COD_HURT
+SoundEffects aN BLOCK_COMPARATOR_CLICK
+SoundEffects aO BLOCK_CONDUIT_ACTIVATE
+SoundEffects aP BLOCK_CONDUIT_AMBIENT
+SoundEffects aQ BLOCK_CONDUIT_AMBIENT_SHORT
+SoundEffects aR BLOCK_CONDUIT_ATTACK_TARGET
+SoundEffects aS BLOCK_CONDUIT_DEACTIVATE
+SoundEffects aT ENTITY_COW_AMBIENT
+SoundEffects aU ENTITY_COW_DEATH
+SoundEffects aV ENTITY_COW_HURT
+SoundEffects aW ENTITY_COW_MILK
+SoundEffects aX ENTITY_COW_STEP
+SoundEffects aY ENTITY_CREEPER_DEATH
+SoundEffects aZ ENTITY_CREEPER_HURT
+SoundEffects aa ITEM_BOTTLE_FILL_DRAGONBREATH
+SoundEffects ab BLOCK_BREWING_STAND_BREW
+SoundEffects ac BLOCK_BUBBLE_COLUMN_BUBBLE_POP
+SoundEffects ad BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT
+SoundEffects ae BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE
+SoundEffects af BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT
+SoundEffects ag BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE
+SoundEffects ah ITEM_BUCKET_EMPTY
+SoundEffects ai ITEM_BUCKET_EMPTY_FISH
+SoundEffects aj ITEM_BUCKET_EMPTY_LAVA
+SoundEffects ak ITEM_BUCKET_FILL
+SoundEffects al ITEM_BUCKET_FILL_FISH
+SoundEffects am ITEM_BUCKET_FILL_LAVA
+SoundEffects an ENTITY_CAT_AMBIENT
+SoundEffects ao ENTITY_CAT_DEATH
+SoundEffects ap ENTITY_CAT_HISS
+SoundEffects aq ENTITY_CAT_HURT
+SoundEffects ar ENTITY_CAT_PURR
+SoundEffects as ENTITY_CAT_PURREOW
+SoundEffects at BLOCK_CHEST_CLOSE
+SoundEffects au BLOCK_CHEST_LOCKED
+SoundEffects av BLOCK_CHEST_OPEN
+SoundEffects aw ENTITY_CHICKEN_AMBIENT
+SoundEffects ax ENTITY_CHICKEN_DEATH
+SoundEffects ay ENTITY_CHICKEN_EGG
+SoundEffects az ENTITY_CHICKEN_HURT
+SoundEffects b AMBIENT_UNDERWATER_ENTER
+SoundEffects bA ENTITY_DROWNED_STEP
+SoundEffects bB ENTITY_DROWNED_SWIM
+SoundEffects bC ENTITY_EGG_THROW
+SoundEffects bD ENTITY_ELDER_GUARDIAN_AMBIENT
+SoundEffects bE ENTITY_ELDER_GUARDIAN_AMBIENT_LAND
+SoundEffects bF ENTITY_ELDER_GUARDIAN_CURSE
+SoundEffects bG ENTITY_ELDER_GUARDIAN_DEATH
+SoundEffects bH ENTITY_ELDER_GUARDIAN_DEATH_LAND
+SoundEffects bI ENTITY_ELDER_GUARDIAN_FLOP
+SoundEffects bJ ENTITY_ELDER_GUARDIAN_HURT
+SoundEffects bK ENTITY_ELDER_GUARDIAN_HURT_LAND
+SoundEffects bL ITEM_ELYTRA_FLYING
+SoundEffects bM BLOCK_ENCHANTMENT_TABLE_USE
+SoundEffects bN BLOCK_ENDER_CHEST_CLOSE
+SoundEffects bO BLOCK_ENDER_CHEST_OPEN
+SoundEffects bP ENTITY_ENDER_DRAGON_AMBIENT
+SoundEffects bQ ENTITY_ENDER_DRAGON_DEATH
+SoundEffects bR ENTITY_DRAGON_FIREBALL_EXPLODE
+SoundEffects bS ENTITY_ENDER_DRAGON_FLAP
+SoundEffects bT ENTITY_ENDER_DRAGON_GROWL
+SoundEffects bU ENTITY_ENDER_DRAGON_HURT
+SoundEffects bV ENTITY_ENDER_DRAGON_SHOOT
+SoundEffects bW ENTITY_ENDER_EYE_DEATH
+SoundEffects bX ENTITY_ENDER_EYE_LAUNCH
+SoundEffects bY ENTITY_ENDERMAN_AMBIENT
+SoundEffects bZ ENTITY_ENDERMAN_DEATH
+SoundEffects ba ENTITY_CREEPER_PRIMED
+SoundEffects bb BLOCK_DISPENSER_DISPENSE
+SoundEffects bc BLOCK_DISPENSER_FAIL
+SoundEffects bd BLOCK_DISPENSER_LAUNCH
+SoundEffects be ENTITY_DOLPHIN_AMBIENT
+SoundEffects bf ENTITY_DOLPHIN_AMBIENT_WATER
+SoundEffects bg ENTITY_DOLPHIN_ATTACK
+SoundEffects bh ENTITY_DOLPHIN_DEATH
+SoundEffects bi ENTITY_DOLPHIN_EAT
+SoundEffects bj ENTITY_DOLPHIN_HURT
+SoundEffects bk ENTITY_DOLPHIN_JUMP
+SoundEffects bl ENTITY_DOLPHIN_PLAY
+SoundEffects bm ENTITY_DOLPHIN_SPLASH
+SoundEffects bn ENTITY_DOLPHIN_SWIM
+SoundEffects bo ENTITY_DONKEY_AMBIENT
+SoundEffects bp ENTITY_DONKEY_ANGRY
+SoundEffects bq ENTITY_DONKEY_CHEST
+SoundEffects br ENTITY_DONKEY_DEATH
+SoundEffects bs ENTITY_DONKEY_HURT
+SoundEffects bt ENTITY_DROWNED_AMBIENT
+SoundEffects bu ENTITY_DROWNED_AMBIENT_WATER
+SoundEffects bv ENTITY_DROWNED_DEATH
+SoundEffects bw ENTITY_DROWNED_DEATH_WATER
+SoundEffects bx ENTITY_DROWNED_HURT
+SoundEffects by ENTITY_DROWNED_HURT_WATER
+SoundEffects bz ENTITY_DROWNED_SHOOT
+SoundEffects c AMBIENT_UNDERWATER_EXIT
+SoundEffects cA ENTITY_FIREWORK_ROCKET_BLAST_FAR
+SoundEffects cB ENTITY_FIREWORK_ROCKET_LARGE_BLAST
+SoundEffects cC ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR
+SoundEffects cD ENTITY_FIREWORK_ROCKET_LAUNCH
+SoundEffects cE ENTITY_FIREWORK_ROCKET_SHOOT
+SoundEffects cF ENTITY_FIREWORK_ROCKET_TWINKLE
+SoundEffects cG ENTITY_FIREWORK_ROCKET_TWINKLE_FAR
+SoundEffects cH BLOCK_FIRE_AMBIENT
+SoundEffects cI BLOCK_FIRE_EXTINGUISH
+SoundEffects cJ ENTITY_FISH_SWIM
+SoundEffects cK ITEM_FLINTANDSTEEL_USE
+SoundEffects cL BLOCK_FURNACE_FIRE_CRACKLE
+SoundEffects cM ENTITY_GENERIC_BIG_FALL
+SoundEffects cN ENTITY_GENERIC_BURN
+SoundEffects cO ENTITY_GENERIC_DEATH
+SoundEffects cP ENTITY_GENERIC_DRINK
+SoundEffects cQ ENTITY_GENERIC_EAT
+SoundEffects cR ENTITY_GENERIC_EXPLODE
+SoundEffects cS ENTITY_GENERIC_EXTINGUISH_FIRE
+SoundEffects cT ENTITY_GENERIC_HURT
+SoundEffects cU ENTITY_GENERIC_SMALL_FALL
+SoundEffects cV ENTITY_GENERIC_SPLASH
+SoundEffects cW ENTITY_GENERIC_SWIM
+SoundEffects cX ENTITY_GHAST_AMBIENT
+SoundEffects cY ENTITY_GHAST_DEATH
+SoundEffects cZ ENTITY_GHAST_HURT
+SoundEffects ca ENTITY_ENDERMAN_HURT
+SoundEffects cb ENTITY_ENDERMAN_SCREAM
+SoundEffects cc ENTITY_ENDERMAN_STARE
+SoundEffects cd ENTITY_ENDERMAN_TELEPORT
+SoundEffects ce ENTITY_ENDERMITE_AMBIENT
+SoundEffects cf ENTITY_ENDERMITE_DEATH
+SoundEffects cg ENTITY_ENDERMITE_HURT
+SoundEffects ch ENTITY_ENDERMITE_STEP
+SoundEffects ci ENTITY_ENDER_PEARL_THROW
+SoundEffects cj BLOCK_END_GATEWAY_SPAWN
+SoundEffects ck BLOCK_END_PORTAL_FRAME_FILL
+SoundEffects cl BLOCK_END_PORTAL_SPAWN
+SoundEffects cm ENTITY_EVOKER_AMBIENT
+SoundEffects cn ENTITY_EVOKER_CAST_SPELL
+SoundEffects co ENTITY_EVOKER_DEATH
+SoundEffects cp ENTITY_EVOKER_FANGS_ATTACK
+SoundEffects cq ENTITY_EVOKER_HURT
+SoundEffects cr ENTITY_EVOKER_PREPARE_ATTACK
+SoundEffects cs ENTITY_EVOKER_PREPARE_SUMMON
+SoundEffects ct ENTITY_EVOKER_PREPARE_WOLOLO
+SoundEffects cu ENTITY_EXPERIENCE_BOTTLE_THROW
+SoundEffects cv ENTITY_EXPERIENCE_ORB_PICKUP
+SoundEffects cw BLOCK_FENCE_GATE_CLOSE
+SoundEffects cx BLOCK_FENCE_GATE_OPEN
+SoundEffects cy ITEM_FIRECHARGE_USE
+SoundEffects cz ENTITY_FIREWORK_ROCKET_BLAST
+SoundEffects d AMBIENT_UNDERWATER_LOOP
+SoundEffects dA BLOCK_GRAVEL_PLACE
+SoundEffects dB BLOCK_GRAVEL_STEP
+SoundEffects dC ENTITY_GUARDIAN_AMBIENT
+SoundEffects dD ENTITY_GUARDIAN_AMBIENT_LAND
+SoundEffects dE ENTITY_GUARDIAN_ATTACK
+SoundEffects dF ENTITY_GUARDIAN_DEATH
+SoundEffects dG ENTITY_GUARDIAN_DEATH_LAND
+SoundEffects dH ENTITY_GUARDIAN_FLOP
+SoundEffects dI ENTITY_GUARDIAN_HURT
+SoundEffects dJ ENTITY_GUARDIAN_HURT_LAND
+SoundEffects dK ITEM_HOE_TILL
+SoundEffects dL ENTITY_HORSE_AMBIENT
+SoundEffects dM ENTITY_HORSE_ANGRY
+SoundEffects dN ENTITY_HORSE_ARMOR
+SoundEffects dO ENTITY_HORSE_BREATHE
+SoundEffects dP ENTITY_HORSE_DEATH
+SoundEffects dQ ENTITY_HORSE_EAT
+SoundEffects dR ENTITY_HORSE_GALLOP
+SoundEffects dS ENTITY_HORSE_HURT
+SoundEffects dT ENTITY_HORSE_JUMP
+SoundEffects dU ENTITY_HORSE_LAND
+SoundEffects dV ENTITY_HORSE_SADDLE
+SoundEffects dW ENTITY_HORSE_STEP
+SoundEffects dX ENTITY_HORSE_STEP_WOOD
+SoundEffects dY ENTITY_HOSTILE_BIG_FALL
+SoundEffects dZ ENTITY_HOSTILE_DEATH
+SoundEffects da ENTITY_GHAST_SCREAM
+SoundEffects db ENTITY_GHAST_SHOOT
+SoundEffects dc ENTITY_GHAST_WARN
+SoundEffects dd BLOCK_GLASS_BREAK
+SoundEffects de BLOCK_GLASS_FALL
+SoundEffects df BLOCK_GLASS_HIT
+SoundEffects dg BLOCK_GLASS_PLACE
+SoundEffects dh BLOCK_GLASS_STEP
+SoundEffects di BLOCK_GRASS_BREAK
+SoundEffects dj BLOCK_GRASS_FALL
+SoundEffects dk BLOCK_GRASS_HIT
+SoundEffects dl BLOCK_GRASS_PLACE
+SoundEffects dm BLOCK_GRASS_STEP
+SoundEffects dn BLOCK_WET_GRASS_BREAK
+SoundEffects do BLOCK_WET_GRASS_FALL
+SoundEffects dp BLOCK_WET_GRASS_HIT
+SoundEffects dq BLOCK_WET_GRASS_PLACE
+SoundEffects dr BLOCK_WET_GRASS_STEP
+SoundEffects ds BLOCK_CORAL_BLOCK_BREAK
+SoundEffects dt BLOCK_CORAL_BLOCK_FALL
+SoundEffects du BLOCK_CORAL_BLOCK_HIT
+SoundEffects dv BLOCK_CORAL_BLOCK_PLACE
+SoundEffects dw BLOCK_CORAL_BLOCK_STEP
+SoundEffects dx BLOCK_GRAVEL_BREAK
+SoundEffects dy BLOCK_GRAVEL_FALL
+SoundEffects dz BLOCK_GRAVEL_HIT
+SoundEffects e AMBIENT_UNDERWATER_LOOP_ADDITIONS
+SoundEffects eA ENTITY_ITEM_FRAME_PLACE
+SoundEffects eB ENTITY_ITEM_FRAME_REMOVE_ITEM
+SoundEffects eC ENTITY_ITEM_FRAME_ROTATE_ITEM
+SoundEffects eD ENTITY_ITEM_BREAK
+SoundEffects eE ENTITY_ITEM_PICKUP
+SoundEffects eF BLOCK_LADDER_BREAK
+SoundEffects eG BLOCK_LADDER_FALL
+SoundEffects eH BLOCK_LADDER_HIT
+SoundEffects eI BLOCK_LADDER_PLACE
+SoundEffects eJ BLOCK_LADDER_STEP
+SoundEffects eK BLOCK_LAVA_AMBIENT
+SoundEffects eL BLOCK_LAVA_EXTINGUISH
+SoundEffects eM BLOCK_LAVA_POP
+SoundEffects eN ENTITY_LEASH_KNOT_BREAK
+SoundEffects eO ENTITY_LEASH_KNOT_PLACE
+SoundEffects eP BLOCK_LEVER_CLICK
+SoundEffects eQ ENTITY_LIGHTNING_BOLT_IMPACT
+SoundEffects eR ENTITY_LIGHTNING_BOLT_THUNDER
+SoundEffects eS ENTITY_LINGERING_POTION_THROW
+SoundEffects eT ENTITY_LLAMA_AMBIENT
+SoundEffects eU ENTITY_LLAMA_ANGRY
+SoundEffects eV ENTITY_LLAMA_CHEST
+SoundEffects eW ENTITY_LLAMA_DEATH
+SoundEffects eX ENTITY_LLAMA_EAT
+SoundEffects eY ENTITY_LLAMA_HURT
+SoundEffects eZ ENTITY_LLAMA_SPIT
+SoundEffects ea ENTITY_HOSTILE_HURT
+SoundEffects eb ENTITY_HOSTILE_SMALL_FALL
+SoundEffects ec ENTITY_HOSTILE_SPLASH
+SoundEffects ed ENTITY_HOSTILE_SWIM
+SoundEffects ee ENTITY_HUSK_AMBIENT
+SoundEffects ef ENTITY_HUSK_CONVERTED_TO_ZOMBIE
+SoundEffects eg ENTITY_HUSK_DEATH
+SoundEffects eh ENTITY_HUSK_HURT
+SoundEffects ei ENTITY_HUSK_STEP
+SoundEffects ej ENTITY_ILLUSIONER_AMBIENT
+SoundEffects ek ENTITY_ILLUSIONER_CAST_SPELL
+SoundEffects el ENTITY_ILLUSIONER_DEATH
+SoundEffects em ENTITY_ILLUSIONER_HURT
+SoundEffects en ENTITY_ILLUSIONER_MIRROR_MOVE
+SoundEffects eo ENTITY_ILLUSIONER_PREPARE_BLINDNESS
+SoundEffects ep ENTITY_ILLUSIONER_PREPARE_MIRROR
+SoundEffects eq BLOCK_IRON_DOOR_CLOSE
+SoundEffects er BLOCK_IRON_DOOR_OPEN
+SoundEffects es ENTITY_IRON_GOLEM_ATTACK
+SoundEffects et ENTITY_IRON_GOLEM_DEATH
+SoundEffects eu ENTITY_IRON_GOLEM_HURT
+SoundEffects ev ENTITY_IRON_GOLEM_STEP
+SoundEffects ew BLOCK_IRON_TRAPDOOR_CLOSE
+SoundEffects ex BLOCK_IRON_TRAPDOOR_OPEN
+SoundEffects ey ENTITY_ITEM_FRAME_ADD_ITEM
+SoundEffects ez ENTITY_ITEM_FRAME_BREAK
+SoundEffects f AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE
+SoundEffects fA MUSIC_NETHER
+SoundEffects fB MUSIC_UNDER_WATER
+SoundEffects fC BLOCK_NOTE_BLOCK_BASEDRUM
+SoundEffects fD BLOCK_NOTE_BLOCK_BASS
+SoundEffects fE BLOCK_NOTE_BLOCK_BELL
+SoundEffects fF BLOCK_NOTE_BLOCK_CHIME
+SoundEffects fG BLOCK_NOTE_BLOCK_FLUTE
+SoundEffects fH BLOCK_NOTE_BLOCK_GUITAR
+SoundEffects fI BLOCK_NOTE_BLOCK_HARP
+SoundEffects fJ BLOCK_NOTE_BLOCK_HAT
+SoundEffects fK BLOCK_NOTE_BLOCK_PLING
+SoundEffects fL BLOCK_NOTE_BLOCK_SNARE
+SoundEffects fM BLOCK_NOTE_BLOCK_XYLOPHONE
+SoundEffects fN ENTITY_PAINTING_BREAK
+SoundEffects fO ENTITY_PAINTING_PLACE
+SoundEffects fP ENTITY_PARROT_AMBIENT
+SoundEffects fQ ENTITY_PARROT_DEATH
+SoundEffects fR ENTITY_PARROT_EAT
+SoundEffects fS ENTITY_PARROT_FLY
+SoundEffects fT ENTITY_PARROT_HURT
+SoundEffects fU ENTITY_PARROT_IMITATE_BLAZE
+SoundEffects fV ENTITY_PARROT_IMITATE_CREEPER
+SoundEffects fW ENTITY_PARROT_IMITATE_DROWNED
+SoundEffects fX ENTITY_PARROT_IMITATE_ELDER_GUARDIAN
+SoundEffects fY ENTITY_PARROT_IMITATE_ENDER_DRAGON
+SoundEffects fZ ENTITY_PARROT_IMITATE_ENDERMAN
+SoundEffects fa ENTITY_LLAMA_STEP
+SoundEffects fb ENTITY_LLAMA_SWAG
+SoundEffects fc ENTITY_MAGMA_CUBE_DEATH
+SoundEffects fd ENTITY_MAGMA_CUBE_HURT
+SoundEffects fe ENTITY_MAGMA_CUBE_JUMP
+SoundEffects ff ENTITY_MAGMA_CUBE_SQUISH
+SoundEffects fg BLOCK_METAL_BREAK
+SoundEffects fh BLOCK_METAL_FALL
+SoundEffects fi BLOCK_METAL_HIT
+SoundEffects fj BLOCK_METAL_PLACE
+SoundEffects fk BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF
+SoundEffects fl BLOCK_METAL_PRESSURE_PLATE_CLICK_ON
+SoundEffects fm BLOCK_METAL_STEP
+SoundEffects fn ENTITY_MINECART_INSIDE
+SoundEffects fo ENTITY_MINECART_RIDING
+SoundEffects fp ENTITY_MOOSHROOM_SHEAR
+SoundEffects fq ENTITY_MULE_AMBIENT
+SoundEffects fr ENTITY_MULE_CHEST
+SoundEffects fs ENTITY_MULE_DEATH
+SoundEffects ft ENTITY_MULE_HURT
+SoundEffects fu MUSIC_CREATIVE
+SoundEffects fv MUSIC_CREDITS
+SoundEffects fw MUSIC_DRAGON
+SoundEffects fx MUSIC_END
+SoundEffects fy MUSIC_GAME
+SoundEffects fz MUSIC_MENU
+SoundEffects g AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE
+SoundEffects gA ENTITY_PHANTOM_DEATH
+SoundEffects gB ENTITY_PHANTOM_FLAP
+SoundEffects gC ENTITY_PHANTOM_HURT
+SoundEffects gD ENTITY_PHANTOM_SWOOP
+SoundEffects gE ENTITY_PIG_AMBIENT
+SoundEffects gF ENTITY_PIG_DEATH
+SoundEffects gG ENTITY_PIG_HURT
+SoundEffects gH ENTITY_PIG_SADDLE
+SoundEffects gI ENTITY_PIG_STEP
+SoundEffects gJ BLOCK_PISTON_CONTRACT
+SoundEffects gK BLOCK_PISTON_EXTEND
+SoundEffects gL ENTITY_PLAYER_ATTACK_CRIT
+SoundEffects gM ENTITY_PLAYER_ATTACK_KNOCKBACK
+SoundEffects gN ENTITY_PLAYER_ATTACK_NODAMAGE
+SoundEffects gO ENTITY_PLAYER_ATTACK_STRONG
+SoundEffects gP ENTITY_PLAYER_ATTACK_SWEEP
+SoundEffects gQ ENTITY_PLAYER_ATTACK_WEAK
+SoundEffects gR ENTITY_PLAYER_BIG_FALL
+SoundEffects gS ENTITY_PLAYER_BREATH
+SoundEffects gT ENTITY_PLAYER_BURP
+SoundEffects gU ENTITY_PLAYER_DEATH
+SoundEffects gV ENTITY_PLAYER_HURT
+SoundEffects gW ENTITY_PLAYER_HURT_DROWN
+SoundEffects gX ENTITY_PLAYER_HURT_ON_FIRE
+SoundEffects gY ENTITY_PLAYER_LEVELUP
+SoundEffects gZ ENTITY_PLAYER_SMALL_FALL
+SoundEffects ga ENTITY_PARROT_IMITATE_ENDERMITE
+SoundEffects gb ENTITY_PARROT_IMITATE_EVOKER
+SoundEffects gc ENTITY_PARROT_IMITATE_GHAST
+SoundEffects gd ENTITY_PARROT_IMITATE_HUSK
+SoundEffects ge ENTITY_PARROT_IMITATE_ILLUSIONER
+SoundEffects gf ENTITY_PARROT_IMITATE_MAGMA_CUBE
+SoundEffects gg ENTITY_PARROT_IMITATE_PHANTOM
+SoundEffects gh ENTITY_PARROT_IMITATE_POLAR_BEAR
+SoundEffects gi ENTITY_PARROT_IMITATE_SHULKER
+SoundEffects gj ENTITY_PARROT_IMITATE_SILVERFISH
+SoundEffects gk ENTITY_PARROT_IMITATE_SKELETON
+SoundEffects gl ENTITY_PARROT_IMITATE_SLIME
+SoundEffects gm ENTITY_PARROT_IMITATE_SPIDER
+SoundEffects gn ENTITY_PARROT_IMITATE_STRAY
+SoundEffects go ENTITY_PARROT_IMITATE_VEX
+SoundEffects gp ENTITY_PARROT_IMITATE_VINDICATOR
+SoundEffects gq ENTITY_PARROT_IMITATE_WITCH
+SoundEffects gr ENTITY_PARROT_IMITATE_WITHER
+SoundEffects gs ENTITY_PARROT_IMITATE_WITHER_SKELETON
+SoundEffects gt ENTITY_PARROT_IMITATE_WOLF
+SoundEffects gu ENTITY_PARROT_IMITATE_ZOMBIE
+SoundEffects gv ENTITY_PARROT_IMITATE_ZOMBIE_PIGMAN
+SoundEffects gw ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER
+SoundEffects gx ENTITY_PARROT_STEP
+SoundEffects gy ENTITY_PHANTOM_AMBIENT
+SoundEffects gz ENTITY_PHANTOM_BITE
+SoundEffects h BLOCK_ANVIL_BREAK
+SoundEffects hA MUSIC_DISC_13
+SoundEffects hB MUSIC_DISC_BLOCKS
+SoundEffects hC MUSIC_DISC_CAT
+SoundEffects hD MUSIC_DISC_CHIRP
+SoundEffects hE MUSIC_DISC_FAR
+SoundEffects hF MUSIC_DISC_MALL
+SoundEffects hG MUSIC_DISC_MELLOHI
+SoundEffects hH MUSIC_DISC_STAL
+SoundEffects hI MUSIC_DISC_STRAD
+SoundEffects hJ MUSIC_DISC_WAIT
+SoundEffects hK MUSIC_DISC_WARD
+SoundEffects hL BLOCK_REDSTONE_TORCH_BURNOUT
+SoundEffects hM ENTITY_SALMON_AMBIENT
+SoundEffects hN ENTITY_SALMON_DEATH
+SoundEffects hO ENTITY_SALMON_FLOP
+SoundEffects hP ENTITY_SALMON_HURT
+SoundEffects hQ BLOCK_SAND_BREAK
+SoundEffects hR BLOCK_SAND_FALL
+SoundEffects hS BLOCK_SAND_HIT
+SoundEffects hT BLOCK_SAND_PLACE
+SoundEffects hU BLOCK_SAND_STEP
+SoundEffects hV ENTITY_SHEEP_AMBIENT
+SoundEffects hW ENTITY_SHEEP_DEATH
+SoundEffects hX ENTITY_SHEEP_HURT
+SoundEffects hY ENTITY_SHEEP_SHEAR
+SoundEffects hZ ENTITY_SHEEP_STEP
+SoundEffects ha ENTITY_PLAYER_SPLASH
+SoundEffects hb ENTITY_PLAYER_SPLASH_HIGH_SPEED
+SoundEffects hc ENTITY_PLAYER_SWIM
+SoundEffects hd ENTITY_POLAR_BEAR_AMBIENT
+SoundEffects he ENTITY_POLAR_BEAR_AMBIENT_BABY
+SoundEffects hf ENTITY_POLAR_BEAR_DEATH
+SoundEffects hg ENTITY_POLAR_BEAR_HURT
+SoundEffects hh ENTITY_POLAR_BEAR_STEP
+SoundEffects hi ENTITY_POLAR_BEAR_WARNING
+SoundEffects hj BLOCK_PORTAL_AMBIENT
+SoundEffects hk BLOCK_PORTAL_TRAVEL
+SoundEffects hl BLOCK_PORTAL_TRIGGER
+SoundEffects hm ENTITY_PUFFER_FISH_AMBIENT
+SoundEffects hn ENTITY_PUFFER_FISH_BLOW_OUT
+SoundEffects ho ENTITY_PUFFER_FISH_BLOW_UP
+SoundEffects hp ENTITY_PUFFER_FISH_DEATH
+SoundEffects hq ENTITY_PUFFER_FISH_FLOP
+SoundEffects hr ENTITY_PUFFER_FISH_HURT
+SoundEffects hs ENTITY_PUFFER_FISH_STING
+SoundEffects ht BLOCK_PUMPKIN_CARVE
+SoundEffects hu ENTITY_RABBIT_AMBIENT
+SoundEffects hv ENTITY_RABBIT_ATTACK
+SoundEffects hw ENTITY_RABBIT_DEATH
+SoundEffects hx ENTITY_RABBIT_HURT
+SoundEffects hy ENTITY_RABBIT_JUMP
+SoundEffects hz MUSIC_DISC_11
+SoundEffects i BLOCK_ANVIL_DESTROY
+SoundEffects iA ENTITY_SKELETON_HORSE_GALLOP_WATER
+SoundEffects iB ENTITY_SKELETON_HORSE_JUMP_WATER
+SoundEffects iC ENTITY_SKELETON_HORSE_STEP_WATER
+SoundEffects iD ENTITY_SKELETON_HURT
+SoundEffects iE ENTITY_SKELETON_SHOOT
+SoundEffects iF ENTITY_SKELETON_STEP
+SoundEffects iG ENTITY_SLIME_ATTACK
+SoundEffects iH ENTITY_SLIME_DEATH
+SoundEffects iI ENTITY_SLIME_HURT
+SoundEffects iJ ENTITY_SLIME_JUMP
+SoundEffects iK ENTITY_SLIME_SQUISH
+SoundEffects iL BLOCK_SLIME_BLOCK_BREAK
+SoundEffects iM BLOCK_SLIME_BLOCK_FALL
+SoundEffects iN BLOCK_SLIME_BLOCK_HIT
+SoundEffects iO BLOCK_SLIME_BLOCK_PLACE
+SoundEffects iP BLOCK_SLIME_BLOCK_STEP
+SoundEffects iQ ENTITY_MAGMA_CUBE_DEATH_SMALL
+SoundEffects iR ENTITY_MAGMA_CUBE_HURT_SMALL
+SoundEffects iS ENTITY_MAGMA_CUBE_SQUISH_SMALL
+SoundEffects iT ENTITY_SLIME_DEATH_SMALL
+SoundEffects iU ENTITY_SLIME_HURT_SMALL
+SoundEffects iV ENTITY_SLIME_JUMP_SMALL
+SoundEffects iW ENTITY_SLIME_SQUISH_SMALL
+SoundEffects iX ENTITY_SNOWBALL_THROW
+SoundEffects iY BLOCK_SNOW_BREAK
+SoundEffects iZ BLOCK_SNOW_FALL
+SoundEffects ia ITEM_SHIELD_BLOCK
+SoundEffects ib ITEM_SHIELD_BREAK
+SoundEffects ic ITEM_SHOVEL_FLATTEN
+SoundEffects id ENTITY_SHULKER_AMBIENT
+SoundEffects ie BLOCK_SHULKER_BOX_CLOSE
+SoundEffects if BLOCK_SHULKER_BOX_OPEN
+SoundEffects ig ENTITY_SHULKER_BULLET_HIT
+SoundEffects ih ENTITY_SHULKER_BULLET_HURT
+SoundEffects ii ENTITY_SHULKER_CLOSE
+SoundEffects ij ENTITY_SHULKER_DEATH
+SoundEffects ik ENTITY_SHULKER_HURT
+SoundEffects il ENTITY_SHULKER_HURT_CLOSED
+SoundEffects im ENTITY_SHULKER_OPEN
+SoundEffects in ENTITY_SHULKER_SHOOT
+SoundEffects io ENTITY_SHULKER_TELEPORT
+SoundEffects ip ENTITY_SILVERFISH_AMBIENT
+SoundEffects iq ENTITY_SILVERFISH_DEATH
+SoundEffects ir ENTITY_SILVERFISH_HURT
+SoundEffects is ENTITY_SILVERFISH_STEP
+SoundEffects it ENTITY_SKELETON_AMBIENT
+SoundEffects iu ENTITY_SKELETON_DEATH
+SoundEffects iv ENTITY_SKELETON_HORSE_AMBIENT
+SoundEffects iw ENTITY_SKELETON_HORSE_DEATH
+SoundEffects ix ENTITY_SKELETON_HORSE_HURT
+SoundEffects iy ENTITY_SKELETON_HORSE_SWIM
+SoundEffects iz ENTITY_SKELETON_HORSE_AMBIENT_WATER
+SoundEffects j BLOCK_ANVIL_FALL
+SoundEffects jA ENTITY_STRAY_AMBIENT
+SoundEffects jB ENTITY_STRAY_DEATH
+SoundEffects jC ENTITY_STRAY_HURT
+SoundEffects jD ENTITY_STRAY_STEP
+SoundEffects jE ENCHANT_THORNS_HIT
+SoundEffects jF ENTITY_TNT_PRIMED
+SoundEffects jG ITEM_TOTEM_USE
+SoundEffects jH ITEM_TRIDENT_HIT
+SoundEffects jI ITEM_TRIDENT_HIT_GROUND
+SoundEffects jJ ITEM_TRIDENT_RETURN
+SoundEffects jK ITEM_TRIDENT_RIPTIDE_1
+SoundEffects jL ITEM_TRIDENT_RIPTIDE_2
+SoundEffects jM ITEM_TRIDENT_RIPTIDE_3
+SoundEffects jN ITEM_TRIDENT_THROW
+SoundEffects jO ITEM_TRIDENT_THUNDER
+SoundEffects jP BLOCK_TRIPWIRE_ATTACH
+SoundEffects jQ BLOCK_TRIPWIRE_CLICK_OFF
+SoundEffects jR BLOCK_TRIPWIRE_CLICK_ON
+SoundEffects jS BLOCK_TRIPWIRE_DETACH
+SoundEffects jT ENTITY_TROPICAL_FISH_AMBIENT
+SoundEffects jU ENTITY_TROPICAL_FISH_DEATH
+SoundEffects jV ENTITY_TROPICAL_FISH_FLOP
+SoundEffects jW ENTITY_TROPICAL_FISH_HURT
+SoundEffects jX ENTITY_TURTLE_AMBIENT_LAND
+SoundEffects jY ENTITY_TURTLE_DEATH
+SoundEffects jZ ENTITY_TURTLE_DEATH_BABY
+SoundEffects ja ENTITY_SNOW_GOLEM_AMBIENT
+SoundEffects jb ENTITY_SNOW_GOLEM_DEATH
+SoundEffects jc ENTITY_SNOW_GOLEM_HURT
+SoundEffects jd ENTITY_SNOW_GOLEM_SHOOT
+SoundEffects je BLOCK_SNOW_HIT
+SoundEffects jf BLOCK_SNOW_PLACE
+SoundEffects jg BLOCK_SNOW_STEP
+SoundEffects jh ENTITY_SPIDER_AMBIENT
+SoundEffects ji ENTITY_SPIDER_DEATH
+SoundEffects jj ENTITY_SPIDER_HURT
+SoundEffects jk ENTITY_SPIDER_STEP
+SoundEffects jl ENTITY_SPLASH_POTION_BREAK
+SoundEffects jm ENTITY_SPLASH_POTION_THROW
+SoundEffects jn ENTITY_SQUID_AMBIENT
+SoundEffects jo ENTITY_SQUID_DEATH
+SoundEffects jp ENTITY_SQUID_HURT
+SoundEffects jq ENTITY_SQUID_SQUIRT
+SoundEffects jr BLOCK_STONE_BREAK
+SoundEffects js BLOCK_STONE_BUTTON_CLICK_OFF
+SoundEffects jt BLOCK_STONE_BUTTON_CLICK_ON
+SoundEffects ju BLOCK_STONE_FALL
+SoundEffects jv BLOCK_STONE_HIT
+SoundEffects jw BLOCK_STONE_PLACE
+SoundEffects jx BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF
+SoundEffects jy BLOCK_STONE_PRESSURE_PLATE_CLICK_ON
+SoundEffects jz BLOCK_STONE_STEP
+SoundEffects k BLOCK_ANVIL_HIT
+SoundEffects kA BLOCK_LILY_PAD_PLACE
+SoundEffects kB BLOCK_WATER_AMBIENT
+SoundEffects kC WEATHER_RAIN
+SoundEffects kD WEATHER_RAIN_ABOVE
+SoundEffects kE ENTITY_WITCH_AMBIENT
+SoundEffects kF ENTITY_WITCH_DEATH
+SoundEffects kG ENTITY_WITCH_DRINK
+SoundEffects kH ENTITY_WITCH_HURT
+SoundEffects kI ENTITY_WITCH_THROW
+SoundEffects kJ ENTITY_WITHER_AMBIENT
+SoundEffects kK ENTITY_WITHER_BREAK_BLOCK
+SoundEffects kL ENTITY_WITHER_DEATH
+SoundEffects kM ENTITY_WITHER_HURT
+SoundEffects kN ENTITY_WITHER_SHOOT
+SoundEffects kO ENTITY_WITHER_SKELETON_AMBIENT
+SoundEffects kP ENTITY_WITHER_SKELETON_DEATH
+SoundEffects kQ ENTITY_WITHER_SKELETON_HURT
+SoundEffects kR ENTITY_WITHER_SKELETON_STEP
+SoundEffects kS ENTITY_WITHER_SPAWN
+SoundEffects kT ENTITY_WOLF_AMBIENT
+SoundEffects kU ENTITY_WOLF_DEATH
+SoundEffects kV ENTITY_WOLF_GROWL
+SoundEffects kW ENTITY_WOLF_HOWL
+SoundEffects kX ENTITY_WOLF_HURT
+SoundEffects kY ENTITY_WOLF_PANT
+SoundEffects kZ ENTITY_WOLF_SHAKE
+SoundEffects ka ENTITY_TURTLE_EGG_BREAK
+SoundEffects kb ENTITY_TURTLE_EGG_CRACK
+SoundEffects kc ENTITY_TURTLE_EGG_HATCH
+SoundEffects kd ENTITY_TURTLE_HURT
+SoundEffects ke ENTITY_TURTLE_HURT_BABY
+SoundEffects kf ENTITY_TURTLE_LAY_EGG
+SoundEffects kg ENTITY_TURTLE_SHAMBLE
+SoundEffects kh ENTITY_TURTLE_SHAMBLE_BABY
+SoundEffects ki ENTITY_TURTLE_SWIM
+SoundEffects kj UI_BUTTON_CLICK
+SoundEffects kk UI_TOAST_CHALLENGE_COMPLETE
+SoundEffects kl UI_TOAST_IN
+SoundEffects km UI_TOAST_OUT
+SoundEffects kn ENTITY_VEX_AMBIENT
+SoundEffects ko ENTITY_VEX_CHARGE
+SoundEffects kp ENTITY_VEX_DEATH
+SoundEffects kq ENTITY_VEX_HURT
+SoundEffects kr ENTITY_VILLAGER_AMBIENT
+SoundEffects ks ENTITY_VILLAGER_DEATH
+SoundEffects kt ENTITY_VILLAGER_HURT
+SoundEffects ku ENTITY_VILLAGER_NO
+SoundEffects kv ENTITY_VILLAGER_TRADE
+SoundEffects kw ENTITY_VILLAGER_YES
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+SoundEffects kz ENTITY_VINDICATOR_HURT
+SoundEffects l BLOCK_ANVIL_LAND
+SoundEffects lA ENTITY_ZOMBIE_INFECT
+SoundEffects lB ENTITY_ZOMBIE_PIGMAN_AMBIENT
+SoundEffects lC ENTITY_ZOMBIE_PIGMAN_ANGRY
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+SoundEffects lE ENTITY_ZOMBIE_PIGMAN_HURT
+SoundEffects lF ENTITY_ZOMBIE_STEP
+SoundEffects lG ENTITY_ZOMBIE_VILLAGER_AMBIENT
+SoundEffects lH ENTITY_ZOMBIE_VILLAGER_CONVERTED
+SoundEffects lI ENTITY_ZOMBIE_VILLAGER_CURE
+SoundEffects lJ ENTITY_ZOMBIE_VILLAGER_DEATH
+SoundEffects lK ENTITY_ZOMBIE_VILLAGER_HURT
+SoundEffects lL ENTITY_ZOMBIE_VILLAGER_STEP
+SoundEffects la ENTITY_WOLF_STEP
+SoundEffects lb ENTITY_WOLF_WHINE
+SoundEffects lc BLOCK_WOODEN_DOOR_CLOSE
+SoundEffects ld BLOCK_WOODEN_DOOR_OPEN
+SoundEffects le BLOCK_WOODEN_TRAPDOOR_CLOSE
+SoundEffects lf BLOCK_WOODEN_TRAPDOOR_OPEN
+SoundEffects lg BLOCK_WOOD_BREAK
+SoundEffects lh BLOCK_WOODEN_BUTTON_CLICK_OFF
+SoundEffects li BLOCK_WOODEN_BUTTON_CLICK_ON
+SoundEffects lj BLOCK_WOOD_FALL
+SoundEffects lk BLOCK_WOOD_HIT
+SoundEffects ll BLOCK_WOOD_PLACE
+SoundEffects lm BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF
+SoundEffects ln BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON
+SoundEffects lo BLOCK_WOOD_STEP
+SoundEffects lp ENTITY_ZOMBIE_AMBIENT
+SoundEffects lq ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR
+SoundEffects lr ENTITY_ZOMBIE_ATTACK_IRON_DOOR
+SoundEffects ls ENTITY_ZOMBIE_BREAK_WOODEN_DOOR
+SoundEffects lt ENTITY_ZOMBIE_CONVERTED_TO_DROWNED
+SoundEffects lu ENTITY_ZOMBIE_DEATH
+SoundEffects lv ENTITY_ZOMBIE_DESTROY_EGG
+SoundEffects lw ENTITY_ZOMBIE_HORSE_AMBIENT
+SoundEffects lx ENTITY_ZOMBIE_HORSE_DEATH
+SoundEffects ly ENTITY_ZOMBIE_HORSE_HURT
+SoundEffects lz ENTITY_ZOMBIE_HURT
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+SoundEffects n BLOCK_ANVIL_STEP
+SoundEffects o BLOCK_ANVIL_USE
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+SoundEffects u ITEM_ARMOR_EQUIP_IRON
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+SoundEffects w ITEM_ARMOR_EQUIP_TURTLE
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+SoundEffects z ENTITY_ARMOR_STAND_HIT
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+StatisticList A HORSE_ONE_CM
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+StatisticList D JUMP
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+StatisticList G DAMAGE_TAKEN
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+StatisticList J ANIMALS_BRED
+StatisticList K PLAYER_KILLS
+StatisticList L FISH_CAUGHT
+StatisticList M TALKED_TO_VILLAGER
+StatisticList N TRADED_WITH_VILLAGER
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+StatisticList P FILL_CAULDRON
+StatisticList Q USE_CAULDRON
+StatisticList R CLEAN_ARMOR
+StatisticList S CLEAN_BANNER
+StatisticList T INTERACT_WITH_BREWINGSTAND
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+StatisticList Z TUNE_NOTEBLOCK
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+StatisticList ah OPEN_CHEST
+StatisticList ai SLEEP_IN_BED
+StatisticList aj OPEN_SHULKER_BOX
+StatisticList ak REGISTRY_CUSTOM
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+StatisticList d ITEM_USED
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+StatisticList f ITEM_PICKED_UP
+StatisticList g ITEM_DROPPED
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+StatisticList l PLAY_ONE_MINUTE
+StatisticList m TIME_SINCE_DEATH
+StatisticList o SNEAK_TIME
+StatisticList p WALK_ONE_CM
+StatisticList q CROUCH_ONE_CM
+StatisticList r SPRINT_ONE_CM
+StatisticList s WALK_ON_WATER_ONE_CM
+StatisticList t FALL_ONE_CM
+StatisticList u CLIMB_ONE_CM
+StatisticList v FLY_ONE_CM
+StatisticList w WALK_UNDER_WATER_ONE_CM
+StatisticList x MINECART_ONE_CM
+StatisticList y BOAT_ONE_CM
+StatisticList z PIG_ONE_CM
+StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic
+StatisticManager a (LStatistic;)I getStatisticValue
+StructureGenerator a (LWorld;LChunkGenerator;LBlockPosition;I)LBlockPosition; getNearestGeneratedFeature
+SystemUtils$OS a LINUX
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+TickListServer e nextTickList
+TileEntity A ()V invalidateBlockCache
+TileEntity B ()Z isFilteredNBT
+TileEntity F ()LWorld; getWorld
+TileEntity Y_ ()LPacketPlayOutTileEntityData; getUpdatePacket
+TileEntity a (LBlockPosition;)V setPosition
+TileEntity a (LNBTTagCompound;)LNBTTagCompound; save
+TileEntity a (LWorld;)V setWorld
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+TileEntityBrewingStand l fuelLevel
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+TileEntityCommand$Type c REDSTONE
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+TileEntityFurnace b (LItemStack;)I fuelTime
+TileEntityFurnace c (LIRecipe;)V burn
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+TileEntityFurnace h burnTime
+TileEntityFurnace i ticksForCurrentFuel
+TileEntityFurnace j cookTime
+TileEntityFurnace k cookTimeTotal
+TileEntityFurnace r ()Z isBurning
+TileEntityHopper a (LIInventory;LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem
+TileEntityHopper d (I)V setCooldown
+TileEntityHopper e items
+TileEntityJukeBox a (LItemStack;)V setRecord
+TileEntityJukeBox c ()LItemStack; getRecord
+TileEntityLootable a (LIChatBaseComponent;)V setCustomName
+TileEntityMobSpawner c ()LMobSpawnerAbstract; getSpawner
+TileEntityShulkerBox$AnimationPhase a CLOSED
+TileEntityShulkerBox$AnimationPhase b OPENING
+TileEntityShulkerBox$AnimationPhase c OPENED
+TileEntityShulkerBox$AnimationPhase d CLOSING
+TileEntitySign a lines
+TileEntitySign f isEditable
+TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile
+TileEntitySkull c ()Lcom/mojang/authlib/GameProfile; getGameProfile
+TileEntitySkull d ()Z shouldDrop
+TileEntitySkull g drop
+TileEntityStructure a (LBlockPropertyStructureMode;)V setUsageMode
+TileEntityStructure a (LEntityLiving;)V setAuthor
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+TileEntityStructure j rotation
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+TileEntityStructure k usageMode
+TileEntityStructure l ignoreEntities
+TileEntityStructure m powered
+TileEntityStructure n showAir
+TileEntityStructure o showBoundingBox
+TileEntityStructure p integrity
+TileEntityStructure q seed
+TileEntityStructure$UpdateType a UPDATE_DATA
+TileEntityStructure$UpdateType b SAVE_AREA
+TileEntityStructure$UpdateType c LOAD_AREA
+TileEntityStructure$UpdateType d SCAN_AREA
+TileEntityTypes z CONDUIT
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+Vec3D b (DDD)LVec3D; add
+Vec3D b x
+Vec3D c y
+Vec3D d z
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+Vector3f a x
+Vector3f b ()F getX
+Vector3f b y
+Vector3f c ()F getY
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+Vector3f d ()F getZ
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+WeightedRandomEnchant c level
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+World B methodProfiler
+World C isClientSide
+World D allowMonsters
+World E allowAnimals
+World F ()LScoreboard; getScoreboard
+World T ()V checkSession
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+World V ()J getDayTime
+World W ()LGameRules; getGameRules
+World Y ()Z isRaining
+World Z ()I getHeight
+World a (DDDD)Z isPlayerNearby
+World a (I)LEntity; getEntity
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+World a (LBlockPosition;LTileEntity;)V setTileEntity
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+World a (LEntity;DDDFZ)LExplosion; explode
+World a (LEntity;DDDFZZ)LExplosion; createExplosion
+World a (LEntity;LAxisAlignedBB;Ljava/util/function/Predicate;)Ljava/util/List; getEntities
+World a (LEntity;LDamageSource;DDDFZZ)LExplosion; createExplosion
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+World a (LVec3D;LVec3D;LFluidCollisionOption;)LMovingObjectPosition; rayTrace
+World a (LVec3D;LVec3D;LFluidCollisionOption;ZZ)LMovingObjectPosition; rayTrace
+World a (ZZ)V setSpawnFlags
+World b (ILBlockPosition;I)V triggerEffect
+World b (J)V setDayTime
+World b (LBlockPosition;LBlock;)V applyPhysics
+World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered
+World c (LBlockPosition;LBlock;)V updateAdjacentComparators
+World c (LBlockPosition;LEnumDirection;)I getBlockFacePower
+World d (II)LChunk; getChunkAt
+World d (LEntity;)Z strikeLightning
+World d tileEntityListUnload
+World e (LEntity;)V kill
+World f (LEntity;)V removeEntity
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+World g (LBlockPosition;)Z setAir
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+World i tileEntityListTick
+World i_ ()V doTick
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+World j players
+World k_ ()V everyoneSleeping
+World l (LBlockPosition;)LChunk; getChunkAtWorldCoords
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+World t worldProvider
+World w (LBlockPosition;)Z isRainingAt
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+World y ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer
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+World z worldMaps
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+WorldBorder b (I)V setWarningTime
+WorldBorder c (D)V setDamageAmount
+WorldBorder c (DD)V setCenter
+WorldBorder c (I)V setWarningDistance
+WorldBorder f ()D getCenterX
+WorldBorder g ()D getCenterZ
+WorldBorder h ()D getSize
+WorldBorder m ()D getDamageBuffer
+WorldBorder n ()D getDamageAmount
+WorldBorder p ()I getWarningTime
+WorldBorder q ()I getWarningDistance
+WorldChunkManager a (IIII)[LBiomeBase; getBiomes
+WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome
+WorldChunkManager b (IIII)[LBiomeBase; getBiomeBlock
+WorldData A ()LNBTTagCompound; getGeneratorOptions
+WorldData a ()J getSeed
+WorldData a (J)V setTime
+WorldData a (LBlockPosition;)V setSpawn
+WorldData a (LEnumDifficulty;)V setDifficulty
+WorldData a (LEnumGamemode;)V setGameType
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+WorldData b (J)V setDayTime
+WorldData b (Z)V setStorm
+WorldData e ()J getTime
+WorldData e (I)V setThunderDuration
+WorldData f ()J getDayTime
+WorldData f (I)V setWeatherDuration
+WorldData j ()Ljava/lang/String; getName
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+WorldData n ()I getThunderDuration
+WorldData o ()Z hasStorm
+WorldData p ()I getWeatherDuration
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+WorldData r ()Z shouldGenerateMapFeatures
+WorldData s ()Z isHardcore
+WorldData t ()LWorldType; getType
+WorldData t levelName
+WorldData x ()LEnumDifficulty; getDifficulty
+WorldData y ()Z isDifficultyLocked
+WorldGenFeatureOceanRuin$Temperature a WARM
+WorldGenFeatureOceanRuin$Temperature b COLD
+WorldGenMineshaft$Type a NORMAL
+WorldGenMineshaft$Type b MESA
+WorldGenStage$Decoration a RAW_GENERATION
+WorldGenStage$Decoration b LOCAL_MODIFICATIONS
+WorldGenStage$Decoration c UNDERGROUND_STRUCTURES
+WorldGenStage$Decoration d SURFACE_STRUCTURES
+WorldGenStage$Decoration e UNDERGROUND_ORES
+WorldGenStage$Decoration f UNDERGROUND_DECORATION
+WorldGenStage$Decoration g VEGETAL_DECORATION
+WorldGenStage$Decoration h TOP_LAYER_MODIFICATION
+WorldGenStage$Features a AIR
+WorldGenStage$Features b LIQUID
+WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING
+WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR
+WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES
+WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR
+WorldGenVillagePieces$Material a OAK
+WorldGenVillagePieces$Material b SANDSTONE
+WorldGenVillagePieces$Material c ACACIA
+WorldGenVillagePieces$Material d SPRUCE
+WorldGenerator a (LGeneratorAccess;LChunkGenerator;Ljava/util/Random;LBlockPosition;LWorldGenFeatureConfiguration;)Z generate
+WorldManager b world
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+WorldMap a centerX
+WorldMap b centerZ
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+WorldMap d track
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+WorldMap f scale
+WorldMap g colors
+WorldMap i decorations
+WorldMap$WorldMapHumanTracker a trackee
+WorldMap$WorldMapHumanTracker c worldMap
+WorldNBTStorage c baseDir
+WorldNBTStorage d playerDir
+WorldNBTStorage e dataDir
+WorldNBTStorage f sessionId
+WorldProvider f ()Z isNether
+WorldProvider j ()LWorldBorder; getWorldBorder
+WorldProvider n ()LChunkGenerator; getChunkGenerator
+WorldProvider q ()LDimensionManager; getDimensionManager
+WorldServer A ()LPlayerChunkMap; getPlayerChunkMap
+WorldServer B ()LPortalTravelAgent; getTravelAgent
+WorldServer G server
+WorldServer H tracker
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+WorldServer J entitiesByUUID
+WorldServer L emptyTime
+WorldServer M portalTravelAgent
+WorldServer N spawnerCreature
+WorldServer O nextTickListBlock
+WorldServer P nextTickListFluid
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+WorldServer i ()Z everyoneDeeplySleeping
+WorldServer s ()LBlockPosition; getDimensionSpawn
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+WorldServer u ()LChunkProviderServer; getChunkProviderServer
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+WorldType i NORMAL_1_1
+WorldType k name
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+net/minecraft/server/MinecraftServer A spawnAnimals
+net/minecraft/server/MinecraftServer B spawnNPCs
+net/minecraft/server/MinecraftServer C ()[Ljava/lang/String; getPlayers
+net/minecraft/server/MinecraftServer C pvpMode
+net/minecraft/server/MinecraftServer D allowFlight
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+net/minecraft/server/MinecraftServer E motd
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+net/minecraft/server/MinecraftServer Q ()Ljava/lang/String; getResourcePackHash
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+net/minecraft/server/MinecraftServer T ()Z getOnlineMode
+net/minecraft/server/MinecraftServer V ()Z getSpawnAnimals
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+net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer
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+net/minecraft/server/MinecraftServer a (Z)V saveChunks
+net/minecraft/server/MinecraftServer aC ()LAdvancementDataWorld; getAdvancementData
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+net/minecraft/server/MinecraftServer aF ()LIReloadableResourceManager; getResourceManager
+net/minecraft/server/MinecraftServer aG ()LResourcePackRepository; getResourcePackRepository
+net/minecraft/server/MinecraftServer aK ()LCommandDispatcher; getCommandDispatcher
+net/minecraft/server/MinecraftServer aL ()LCommandListenerWrapper; getServerCommandListener
+net/minecraft/server/MinecraftServer aM ()LCraftingManager; getCraftingManager
+net/minecraft/server/MinecraftServer aN ()LTagRegistry; getTagRegistry
+net/minecraft/server/MinecraftServer aO ()LScoreboardServer; getScoreboard
+net/minecraft/server/MinecraftServer aU ()Lorg/apache/logging/log4j/Logger; getLogger
+net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack
+net/minecraft/server/MinecraftServer aa ()Z getEnableCommandBlock
+net/minecraft/server/MinecraftServer ab ()Ljava/lang/String; getMotd
+net/minecraft/server/MinecraftServer ac ()I getMaxBuildHeight
+net/minecraft/server/MinecraftServer ad ()Z isStopped
+net/minecraft/server/MinecraftServer ad resourcePackRepository
+net/minecraft/server/MinecraftServer ae ()LPlayerList; getPlayerList
+net/minecraft/server/MinecraftServer ae resourcePackFolder
+net/minecraft/server/MinecraftServer af commandDispatcher
+net/minecraft/server/MinecraftServer ag ()LServerConnection; getServerConnection
+net/minecraft/server/MinecraftServer an ()I getSpawnProtection
+net/minecraft/server/MinecraftServer ao ()Z getForceGamemode
+net/minecraft/server/MinecraftServer aq ()I getIdleTimeout
+net/minecraft/server/MinecraftServer as ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository
+net/minecraft/server/MinecraftServer at ()LUserCache; getUserCache
+net/minecraft/server/MinecraftServer au ()LServerPing; getServerPing
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+net/minecraft/server/MinecraftServer b methodProfiler
+net/minecraft/server/MinecraftServer c worldServer
+net/minecraft/server/MinecraftServer d ()Z init
+net/minecraft/server/MinecraftServer d (I)V setIdleTimeout
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+net/minecraft/server/MinecraftServer d (Z)V setOnlineMode
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+net/minecraft/server/MinecraftServer f (Z)V setSpawnAnimals
+net/minecraft/server/MinecraftServer g ()Z getGenerateStructures
+net/minecraft/server/MinecraftServer g (Z)V setSpawnNPCs
+net/minecraft/server/MinecraftServer h ()LEnumGamemode; getGamemode
+net/minecraft/server/MinecraftServer h (Z)V setPVP
+net/minecraft/server/MinecraftServer h LOGGER
+net/minecraft/server/MinecraftServer h_ ()V stop
+net/minecraft/server/MinecraftServer i ()LEnumDifficulty; getDifficulty
+net/minecraft/server/MinecraftServer i (Ljava/lang/String;)V setWorld
+net/minecraft/server/MinecraftServer i (Z)V setAllowFlight
+net/minecraft/server/MinecraftServer i convertable
+net/minecraft/server/MinecraftServer j ()Z isHardcore
+net/minecraft/server/MinecraftServer j (Z)V setForceGamemode
+net/minecraft/server/MinecraftServer k (Ljava/lang/String;)V setMotd
+net/minecraft/server/MinecraftServer k universe
+net/minecraft/server/MinecraftServer o ()Ljava/lang/String; getServerIp
+net/minecraft/server/MinecraftServer p ()Z isRunning
+net/minecraft/server/MinecraftServer p dataConverterManager
+net/minecraft/server/MinecraftServer q ()V safeShutdown
+net/minecraft/server/MinecraftServer q serverIp
+net/minecraft/server/MinecraftServer t isRunning
+net/minecraft/server/MinecraftServer u isStopped
+net/minecraft/server/MinecraftServer v ticks
+net/minecraft/server/MinecraftServer x ()Z getAllowNether
+net/minecraft/server/MinecraftServer y onlineMode
+net/minecraft/server/MinecraftServer z ()Ljava/lang/String; getVersion
diff --git a/mappings/bukkit-1.12.2.at b/mappings/bukkit-1.13-pre7.at
index 87e0cf2..9bcb715 100644
--- a/mappings/bukkit-1.12.2.at
+++ b/mappings/bukkit-1.13-pre7.at
@@ -1,16 +1,23 @@
-# (c) 2017 SpigotMC Pty. Ltd.
+# (c) 2018 SpigotMC Pty. Ltd.
+
+public net/minecraft/server/RecipeItemStack$Provider
+public net/minecraft/server/RecipeItemStack$StackProvider
# No inheritance in AT :(
public net/minecraft/server/BlockDispenser/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V
public net/minecraft/server/BlockDropper/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V
+
+public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V
+public net/minecraft/server/EntityItemFrame/setDirection(Lnet/minecraft/server/EnumDirection;)V
+
public net/minecraft/server/AdvancementDataPlayer/data
public net/minecraft/server/AdvancementDataWorld/DESERIALIZER
public net/minecraft/server/AdvancementDataWorld/REGISTRY
-public net/minecraft/server/AdvancementDataWorld/folder
public net/minecraft/server/Advancements/advancements
-public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;Lnet/minecraft/server/IBlockData;)V
-public net/minecraft/server/BlockRedstoneWire/getPower(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;I)I
+public net/minecraft/server/BlockDispenser/REGISTRY
+public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V
+public net/minecraft/server/BlockRedstoneWire/getPower(Lnet/minecraft/server/IBlockAccess;Lnet/minecraft/server/BlockPosition;I)I
public net/minecraft/server/BlockShulkerBox/color
public net/minecraft/server/BossBattle/color
public net/minecraft/server/BossBattle/style
@@ -23,14 +30,18 @@ public net/minecraft/server/Chunk/tileEntities
public net/minecraft/server/Chunk/world
public net/minecraft/server/ChunkProviderServer/chunkGenerator
public net/minecraft/server/ChunkProviderServer/chunks
-public net/minecraft/server/ChunkProviderServer/loadChunk(II)Lnet/minecraft/server/Chunk;
-public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/Chunk;)V
+public net/minecraft/server/ChunkProviderServer/generateChunk(II)Ljava/util/concurrent/CompletableFuture;
+public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/IChunkAccess;)V
public net/minecraft/server/ChunkProviderServer/saveChunkNOP(Lnet/minecraft/server/Chunk;)V
public net/minecraft/server/ChunkProviderServer/unloadQueue
public net/minecraft/server/ChunkProviderServer/world
+public net/minecraft/server/ChunkRegionLoader/loadEntities(Lnet/minecraft/server/NBTTagCompound;Lnet/minecraft/server/Chunk;)V
+public net/minecraft/server/ChunkSection/GLOBAL_PALETTE
public net/minecraft/server/CommandListenerWrapper/base
public net/minecraft/server/ContainerAnvil/renameText
public net/minecraft/server/ContainerDispenser/items
+public net/minecraft/server/DataConverterMaterialId/ID_MAPPING
+public net/minecraft/server/DataConverterSpawnEgg/ID_MAPPING
public net/minecraft/server/DedicatedServer/propertyManager
public net/minecraft/server/DedicatedServer/remoteControlCommandListener
public net/minecraft/server/Entity/fireTicks
@@ -61,6 +72,16 @@ public net/minecraft/server/EntityArmorStand/setSize(FF)V
public net/minecraft/server/EntityArmorStand/setSmall(Z)V
public net/minecraft/server/EntityArrow/inGround
public net/minecraft/server/EntityArrow/knockbackStrength
+public net/minecraft/server/EntityArrow/tileX
+public net/minecraft/server/EntityArrow/tileY
+public net/minecraft/server/EntityArrow/tileZ
+public net/minecraft/server/EntityCreeper/explosionRadius
+public net/minecraft/server/EntityCreeper/maxFuseTicks
+public net/minecraft/server/EntityEnderSignal/despawnTimer
+public net/minecraft/server/EntityEnderSignal/shouldDropItem
+public net/minecraft/server/EntityEnderSignal/targetX
+public net/minecraft/server/EntityEnderSignal/targetY
+public net/minecraft/server/EntityEnderSignal/targetZ
public net/minecraft/server/EntityExperienceOrb/value
public net/minecraft/server/EntityFallingBlock/hurtEntities
public net/minecraft/server/EntityFireworks/FIREWORK_ITEM
@@ -69,7 +90,6 @@ public net/minecraft/server/EntityFishingHook/owner
public net/minecraft/server/EntityGuardian/goalRandomStroll
public net/minecraft/server/EntityGuardian/initAttributes()V
public net/minecraft/server/EntityHanging/blockPosition
-public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V
public net/minecraft/server/EntityHorseAbstract/attributeJumpStrength
public net/minecraft/server/EntityHorseAbstract/inventoryChest
public net/minecraft/server/EntityHorseAbstract/loadChest()V
@@ -103,7 +123,7 @@ public net/minecraft/server/EntityPlayer/removeQueue
public net/minecraft/server/EntityPlayer/worldChangeInvuln
public net/minecraft/server/EntityPotion/isLingering()Z
public net/minecraft/server/EntityProjectile/shooter
-public net/minecraft/server/EntityProjectile/shooterName
+public net/minecraft/server/EntityProjectile/shooterId
public net/minecraft/server/EntityShulker/COLOR
public net/minecraft/server/EntitySlime/setSize(IZ)V
public net/minecraft/server/EntitySpectralArrow/duration
@@ -111,8 +131,11 @@ public net/minecraft/server/EntityTippedArrow/effects
public net/minecraft/server/EntityTippedArrow/setColor(I)V
public net/minecraft/server/EntityTracker/trackedEntities
public net/minecraft/server/EntityTrackerEntry/trackedPlayers
+public net/minecraft/server/EntityVillager/careerId
public net/minecraft/server/EntityVillager/inventory
+public net/minecraft/server/EntityVillager/populateTrades()V
public net/minecraft/server/EntityVillager/riches
+public net/minecraft/server/EntityVillager/trades
public net/minecraft/server/EntityZombie/setSize(FF)V
public net/minecraft/server/EnumChatFormat/character
public net/minecraft/server/Explosion/source
@@ -124,6 +147,7 @@ public net/minecraft/server/InventoryLargeChest/left
public net/minecraft/server/InventoryLargeChest/right
public net/minecraft/server/InventoryMerchant/selectedIndex
public net/minecraft/server/InventorySubcontainer/items
+public net/minecraft/server/ItemBlockWallable/wallBlock
public net/minecraft/server/ItemCooldown$Info
public net/minecraft/server/ItemCooldown$Info/endTick
public net/minecraft/server/ItemCooldown/cooldowns
@@ -139,36 +163,57 @@ public net/minecraft/server/MinecraftServer/LOGGER
public net/minecraft/server/MinecraftServer/dataConverterManager
public net/minecraft/server/MobEffectList/durationModifier
public net/minecraft/server/MobSpawnerAbstract/getMobName()Lnet/minecraft/server/MinecraftKey;
+public net/minecraft/server/MobSpawnerAbstract/maxNearbyEntities
+public net/minecraft/server/MobSpawnerAbstract/maxSpawnDelay
+public net/minecraft/server/MobSpawnerAbstract/minSpawnDelay
+public net/minecraft/server/MobSpawnerAbstract/requiredPlayerRange
+public net/minecraft/server/MobSpawnerAbstract/spawnCount
public net/minecraft/server/MobSpawnerAbstract/spawnDelay
+public net/minecraft/server/MobSpawnerAbstract/spawnRange
public net/minecraft/server/NetworkManager/channel
public net/minecraft/server/PacketHandshakingInSetProtocol/hostname
public net/minecraft/server/PacketHandshakingInSetProtocol/port
+public net/minecraft/server/PacketPlayInCustomPayload/data
+public net/minecraft/server/PacketPlayInCustomPayload/tag
public net/minecraft/server/PacketPlayInResourcePackStatus/status
public net/minecraft/server/PacketPlayOutBlockChange/block
public net/minecraft/server/PacketPlayOutSpawnPosition/position
public net/minecraft/server/PlayerAbilities/flySpeed
public net/minecraft/server/PlayerAbilities/walkSpeed
-public net/minecraft/server/PlayerConnection/syncPosition()V
public net/minecraft/server/PlayerList/playerFileData
public net/minecraft/server/PlayerList/players
public net/minecraft/server/PlayerList/sendScoreboard(Lnet/minecraft/server/ScoreboardServer;Lnet/minecraft/server/EntityPlayer;)V
public net/minecraft/server/PropertyManager/properties
-public net/minecraft/server/RecipesFurnace/<init>()V
-public net/minecraft/server/RecipesFurnace/recipes
+public net/minecraft/server/RecipeItemStack$StackProvider/<init>(Lnet/minecraft/server/ItemStack;)V
+public net/minecraft/server/RecipeItemStack/<init>(Ljava/util/stream/Stream;)V
+public net/minecraft/server/RecipeItemStack/buildChoices()V
public net/minecraft/server/RecipeItemStack/choices
+public net/minecraft/server/ScoreboardObjective/displayName
public net/minecraft/server/Slot/index
+public net/minecraft/server/StatisticList/REGISTRY_CUSTOM
public net/minecraft/server/TileEntityBanner/color
public net/minecraft/server/TileEntityBanner/patterns
public net/minecraft/server/TileEntityBeacon/levels
public net/minecraft/server/TileEntityBeacon/primaryEffect
public net/minecraft/server/TileEntityBeacon/secondaryEffect
+public net/minecraft/server/TileEntityBed/color
public net/minecraft/server/TileEntityEndGateway/exactTeleport
public net/minecraft/server/TileEntityEndGateway/exitPortal
public net/minecraft/server/TileEntitySign/isEditable
-public net/minecraft/server/TileEntitySkull/rotation
+public net/minecraft/server/TileEntitySkull/drop
+public net/minecraft/server/TileEntityStructure/author
+public net/minecraft/server/TileEntityStructure/ignoreEntities
+public net/minecraft/server/TileEntityStructure/integrity
+public net/minecraft/server/TileEntityStructure/metadata
+public net/minecraft/server/TileEntityStructure/mirror
+public net/minecraft/server/TileEntityStructure/relativePosition
+public net/minecraft/server/TileEntityStructure/rotation
+public net/minecraft/server/TileEntityStructure/seed
+public net/minecraft/server/TileEntityStructure/showAir
+public net/minecraft/server/TileEntityStructure/showBoundingBox
+public net/minecraft/server/TileEntityStructure/size
public net/minecraft/server/World/allowAnimals
public net/minecraft/server/World/allowMonsters
-public net/minecraft/server/World/scoreboard
public net/minecraft/server/World/worldData
public net/minecraft/server/World/worldMaps
@@ -179,6 +224,7 @@ public-final net/minecraft/server/EntityInsentient/goalSelector
public-final net/minecraft/server/EntityInsentient/targetSelector
public-final net/minecraft/server/EntityLiving/combatTracker
private-final net/minecraft/server/ItemStack/item
+public-final net/minecraft/server/MinecraftServer/commandDispatcher
public-final net/minecraft/server/MinecraftServer/convertable
public-final net/minecraft/server/MinecraftServer/universe
private+synchronized net/minecraft/server/RegionFile/getOffset(II)I