diff options
author | md_5 <git@md-5.net> | 2018-07-15 10:00:00 +1000 |
---|---|---|
committer | md_5 <git@md-5.net> | 2018-07-15 10:00:00 +1000 |
commit | a5effc614208d06202688a775f25d7b820b36d47 (patch) | |
tree | 2a8bafb16184a5dc2dd125bacb9d315c390fa30a | |
parent | be360cc298a06b5355ecd057f5b1feb894a73f0f (diff) | |
download | builddata-a5effc614208d06202688a775f25d7b820b36d47.tar builddata-a5effc614208d06202688a775f25d7b820b36d47.tar.gz builddata-a5effc614208d06202688a775f25d7b820b36d47.tar.lz builddata-a5effc614208d06202688a775f25d7b820b36d47.tar.xz builddata-a5effc614208d06202688a775f25d7b820b36d47.zip |
Update to Minecraft 1.13-pre7
-rw-r--r-- | README.md | 4 | ||||
-rw-r--r-- | bin/SpecialSource-2.jar | bin | 1646924 -> 1854519 bytes | |||
-rw-r--r-- | bin/SpecialSource.jar | bin | 1581795 -> 1581651 bytes | |||
-rw-r--r-- | bin/fernflower.jar | bin | 622026 -> 9771416 bytes | |||
-rw-r--r-- | info.json | 12 | ||||
-rw-r--r-- | mappings/bukkit-1.12.2-cl.csrg | 1723 | ||||
-rw-r--r-- | mappings/bukkit-1.12.2-members.csrg | 3385 | ||||
-rw-r--r-- | mappings/bukkit-1.13-pre7-cl.csrg | 2260 | ||||
-rw-r--r-- | mappings/bukkit-1.13-pre7-members.csrg | 4639 | ||||
-rw-r--r-- | mappings/bukkit-1.13-pre7.at (renamed from mappings/bukkit-1.12.2.at) | 72 |
10 files changed, 6967 insertions, 5128 deletions
@@ -1,4 +1,6 @@ SpigotMC Build Data =================== -Data needed to build custom MC servers.
\ No newline at end of file +Data needed to build custom MC servers. + +(c) 2014-2018 SpigotMC Pty. Ltd. diff --git a/bin/SpecialSource-2.jar b/bin/SpecialSource-2.jar Binary files differindex abc179f..4dda496 100644 --- a/bin/SpecialSource-2.jar +++ b/bin/SpecialSource-2.jar diff --git a/bin/SpecialSource.jar b/bin/SpecialSource.jar Binary files differindex c89bf2b..8a2b98e 100644 --- a/bin/SpecialSource.jar +++ b/bin/SpecialSource.jar diff --git a/bin/fernflower.jar b/bin/fernflower.jar Binary files differindex 7d8535a..5ff049d 100644 --- a/bin/fernflower.jar +++ b/bin/fernflower.jar @@ -1,10 +1,10 @@ { - "minecraftVersion": "1.12.2", - "serverUrl": "https://launcher.mojang.com/mc/game/1.12.2/server/886945bfb2b978778c3a0288fd7fab09d315b25f/server.jar", - "minecraftHash": "71728ed3fbd0acd1394bf3ade2649a5c", - "accessTransforms": "bukkit-1.12.2.at", - "classMappings": "bukkit-1.12.2-cl.csrg", - "memberMappings": "bukkit-1.12.2-members.csrg", + "minecraftVersion": "1.13-pre7", + "serverUrl": "https://launcher.mojang.com/mc/game/1.13-pre7/server/6cd8348fadedaa1de5851f449b995c835bb569eb/server.jar", + "minecraftHash": "ab957cb324c52911b68a4a777c557794", + "accessTransforms": "bukkit-1.13-pre7.at", + "classMappings": "bukkit-1.13-pre7-cl.csrg", + "memberMappings": "bukkit-1.13-pre7-members.csrg", "packageMappings": "package.srg", "decompileCommand": "java -jar BuildData/bin/fernflower.jar -dgs=1 -hdc=0 -asc=1 -udv=0 {0} {1}" } diff --git a/mappings/bukkit-1.12.2-cl.csrg b/mappings/bukkit-1.12.2-cl.csrg deleted file mode 100644 index 9912650..0000000 --- a/mappings/bukkit-1.12.2-cl.csrg +++ /dev/null @@ -1,1723 +0,0 @@ -# (c) 2017 SpigotMC Pty. Ltd. -a EnumChatFormat -aa CriterionTriggerCuredZombieVillager -aaa EntityMushroomCow -aab EntityOcelot -aac EntityParrot -aad EntityPig -aae EntityPolarBear -aaf EntityRabbit -aaf$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack -aaf$b EntityRabbit$PathfinderGoalRabbitAvoidTarget -aaf$c EntityRabbit$GroupDataRabbit -aaf$d EntityRabbit$ControllerJumpRabbit -aaf$e EntityRabbit$ControllerMoveRabbit -aaf$f EntityRabbit$PathfinderGoalRabbitPanic -aaf$g EntityRabbit$PathfinderGoalEatCarrots -aag EntitySheep -aah EntityPerchable -aai EntitySnowman -aaj EntitySquid -aaj$a EntitySquid$PathfinderGoalSquid -aak EntityIronGolem -aal EntityWaterAnimal -aam EntityWolf -aan EntityHorseChestedAbstract -aao EntityHorseAbstract -aap EntityHorseDonkey -aaq EntityHorse -aar EnumHorseArmor -aas EntityLlama -aat EntityHorseMule -aau EntityHorseSkeleton -aav PathfinderGoalHorseTrap -aaw EntityHorseZombie -ab CriterionConditionDamage -aba IComplex -abb EntityComplexPart -abc EntityEnderCrystal -abd EntityEnderDragon -abf AbstractDragonController -abg AbstractDragonControllerLanded -abh DragonControllerCharge -abi DragonControllerDying -abj DragonControllerHold -abk DragonControllerHover -abl DragonControllerLandingFly -abm DragonControllerLanding -abn IDragonController -abo DragonControllerLandedAttack -abp DragonControllerLandedFlame -abq DragonControllerLandedSearch -abr DragonControllerStrafe -abs DragonControllerFly -abt DragonControllerPhase -abu DragonControllerManager -abx EntityWither -abz EntityArmorStand -ac CriterionConditionDamageSource -aca EntityHanging -acb EntityItemFrame -acc EntityLeash -acd EntityPainting -acd$a EntityPainting$EnumArt -acf EntityFishingHook -acf$a EntityFishingHook$HookState -ach EntityWeather -aci EntityLightning -ack EntityFallingBlock -acl EntityItem -acm EntityTNTPrimed -aco EntityIllagerAbstract -acp EntitySkeletonAbstract -acq EntityBlaze -acq$a EntityBlaze$PathfinderGoalBlazeFireball -acr EntityCaveSpider -acs EntityCreeper -act EntityGuardianElder -acu EntityEnderman -acu$a EntityEnderman$PathfinderGoalEndermanPlaceBlock -acu$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget -acu$c EntityEnderman$PathfinderGoalEndermanPickupBlock -acv EntityEndermite -acw IMonster -acx EntityEvoker -acy EntityGhast -acy$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget -acy$b EntityGhast$ControllerGhast -acy$c EntityGhast$PathfinderGoalGhastAttackTarget -acy$d EntityGhast$PathfinderGoalGhastIdleMove -acz EntityGiantZombie -ad CriterionConditionDistance -ada EntityGuardian -ada$a EntityGuardian$PathfinderGoalGuardianAttack -ada$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid -ada$c EntityGuardian$ControllerMoveGuardian -adb EntityZombieHusk -adc EntityIllagerIllusioner -add EntityMagmaCube -ade EntityMonster -adf EntityPigZombie -adf$a EntityPigZombie$PathfinderGoalAnger -adf$b EntityPigZombie$PathfinderGoalAngerOther -adg IRangedEntity -adh GenericAttributes -adi EntityShulker -adj EntitySilverfish -adj$a EntitySilverfish$PathfinderGoalSilverfishHideInBlock -adj$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers -adk EntitySkeleton -adl EntitySlime -adl$a EntitySlime$PathfinderGoalSlimeNearestPlayer -adl$b EntitySlime$PathfinderGoalSlimeRandomJump -adl$c EntitySlime$PathfinderGoalSlimeIdle -adl$d EntitySlime$ControllerMoveSlime -adl$e EntitySlime$PathfinderGoalSlimeRandomDirection -adm EntityIllagerWizard -adm$a EntityIllagerWizard$Spell -adn EntitySpider -adn$a EntitySpider$PathfinderGoalSpiderMeleeAttack -adn$b EntitySpider$GroupDataSpider -adn$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget -ado EntitySkeletonStray -adp EntityVex -adq EntityVindicator -adr EntityWitch -ads EntitySkeletonWither -adt EntityZombie -adt$a EntityZombie$GroupDataZombie -adu EntityZombieVillager -adx NPC -ady EntityVillager -ady$a EntityVillager$MerchantRecipeOptionBuy -ady$b EntityVillager$MerchantRecipeOptionBook -ady$c EntityVillager$MerchantRecipeOptionEnchant -ady$d EntityVillager$MerchantRecipeOptionProcess -ady$e EntityVillager$MerchantRecipeOptionSell -ady$f EntityVillager$IMerchantRecipeOption -ady$g EntityVillager$MerchantOptionRandomRange -ae CriterionTriggerEffectsChanged -aeb PlayerAbilities -aec PlayerInventory -aed EntityHuman -aed$a EntityHuman$EnumBedResult -aed$b EntityHuman$EnumChatVisibility -aef AutoRecipeStackManager -aeh EntityArrow -aeh$a EntityArrow$PickupStatus -aei EntityDragonFireball -aej EntityEvokerFangs -aek EntityEnderSignal -ael EntityFireball -aem EntityFireworks -aen EntityLargeFireball -aeo EntityLlamaSpit -aep IProjectile -aeq ProjectileHelper -aer EntityShulkerBullet -aes EntitySmallFireball -aet EntitySnowball -aeu EntitySpectralArrow -aev EntityProjectile -aew EntityEgg -aex EntityEnderPearl -aey EntityThrownExpBottle -aez EntityPotion -af CriterionTriggerEnchantedItem -afa EntityTippedArrow -afb EntityWitherSkull -afd EntityBoat -afd$a EntityBoat$EnumStatus -afd$b EntityBoat$EnumBoatType -afe EntityMinecartAbstract -afe$a EntityMinecartAbstract$EnumMinecartType -aff EntityMinecartChest -afg EntityMinecartCommandBlock -afh EntityMinecartContainer -afi EntityMinecartFurnace -afj EntityMinecartHopper -afk EntityMinecartRideable -afl EntityMinecartMobSpawner -afm EntityMinecartTNT -afp FoodMetaData -afr Container -afs ContainerAnvil -aft ContainerBeacon -aft$a ContainerBeacon$SlotBeacon -afu ContainerBrewingStand -afu$b ContainerBrewingStand$SlotBrewing -afu$c ContainerBrewingStand$SlotPotionBottle -afv ContainerChest -afw InventoryClickType -afx ICrafting -afy InventoryCrafting -afz ContainerWorkbench -ag CriterionConditionEnchantments -aga ContainerDispenser -agb ContainerEnchantTable -agc SlotFurnaceFuel -agd ContainerFurnace -age SlotFurnaceResult -agf ContainerHopper -agg InventoryHorseChest -agh ContainerHorse -agi ContainerPlayer -agj InventoryMerchant -agk ContainerMerchant -agl SlotMerchantResult -agm InventoryEnderChest -agn InventoryCraftResult -ago SlotResult -agp ContainerShulkerBox -agq SlotShulkerBox -agr Slot -agt ItemAir -agu ItemAnvil -agv ItemArmor -agv$a ItemArmor$EnumArmorMaterial -agw ItemArmorStand -agx ItemArrow -agy ItemAxe -agz ItemBanner -ah CriterionTriggerEnterBlock -aha ItemBed -ahb ItemBlock -ahc ItemReed -ahd ItemBoat -ahe ItemBook -ahf ItemGlassBottle -ahg ItemBow -ahh ItemSoup -ahi ItemBucket -ahj ItemCarrotStick -ahk ItemChorusFruit -ahl ItemClock -ahm ItemCoal -ahn ItemCompass -aho ItemWorldMapBase -ahp CreativeModeTab -ahq ItemTool -ahr ItemDoor -ahs EnumColor -aht ItemDye -ahu ItemCloth -ahv ItemEgg -ahw ItemElytra -ahx ItemMapEmpty -ahy ItemEnchantedBook -ahz ItemEndCrystal -ai CriterionTriggerEntityHurtPlayer -aia ItemEnderEye -aib ItemEnderPearl -aic ItemExpBottle -aid ItemFireball -aie ItemFireworksCharge -aif ItemFireworks -aig ItemFish -aig$a ItemFish$EnumFish -aih ItemFishingRod -aii ItemFlintAndSteel -aij ItemFood -aik ItemGoldenApple -ail ItemHanging -aim ItemHoe -ain Item -ain$a Item$EnumToolMaterial -aio ItemCooldown -aio$a ItemCooldown$Info -aip ItemStack -aiq IDynamicTexture -air Items -ais ItemKnowledgeBook -ait ItemLeash -aiu ItemLeaves -aiv ItemLingeringPotion -aiw ItemWorldMap -aix ItemMilkBucket -aiy ItemMinecart -aiz ItemMultiTexture -aj CriterionConditionEntity -aja ItemNameTag -ajb ItemPickaxe -ajc ItemPiston -ajd ItemPotion -aje EnumItemRarity -ajf ItemRecord -ajg ItemRedstone -ajh ItemSaddle -aji ItemSeedFood -ajj ItemSeeds -ajk ItemCooldownPlayer -ajl ItemShears -ajm ItemShield -ajn ItemSpade -ajo ItemShulkerBox -ajp ItemSign -ajq ItemNetherStar -ajr ItemSkull -ajs ItemStep -ajt ItemSnow -aju ItemSnowball -ajv ItemMonsterEgg -ajw ItemSpectralArrow -ajx ItemSplashPotion -ajy ItemSword -ajz ItemWithAuxData -ak CriterionTriggerImpossible -aka ItemTippedArrow -akc EnumAnimation -akd ItemWaterLily -ake ItemBookAndQuill -akf ItemWrittenBook -akg PotionRegistry -akh PotionBrewer -akh$a PotionBrewer$PredicatedCombination -aki PotionUtil -akj Potions -akl RecipeArmorDye -akm RecipesBanner -akm$a RecipesBanner$AddRecipe -akm$b RecipesBanner$DuplicateRecipe -akn RecipeBookClone -ako RecipeFireworks -akp RecipesFurnace -akq RecipeItemStack -akr RecipeMapClone -aks RecipeMapExtend -akt IRecipe -aku CraftingManager -akv RecipeRepair -akw ShapedRecipes -akx ShapelessRecipes -aky RecipiesShield -aky$a RecipiesShield$Decoration -akz RecipeShulkerBox -akz$a RecipeShulkerBox$Dye -al CriterionTriggerInventoryChanged -ala RecipeTippedArrow -alc EnchantmentArrowDamage -ald EnchantmentFlameArrows -ale EnchantmentInfiniteArrows -alf EnchantmentArrowKnockback -alg EnchantmentBinding -alh EnchantmentWeaponDamage -ali EnchantmentDurability -alj EnchantmentDigging -alk Enchantment -alk$a Enchantment$Rarity -all EnchantmentSlotType -alm EnchantmentManager -alm$a EnchantmentManager$EnchantmentModifierArthropods -alm$b EnchantmentManager$EnchantmentModifierThorns -alm$c EnchantmentManager$EnchantmentModifier -alm$d EnchantmentManager$EnchantmentModifierDamage -alm$e EnchantmentManager$EnchantmentModifierProtection -aln WeightedRandomEnchant -alo Enchantments -alp EnchantmentFire -alq EnchantmentLure -alr EnchantmentFrostWalker -als EnchantmentKnockback -alt EnchantmentLootBonus -alu EnchantmentMending -alv EnchantmentOxygen -alw EnchantmentProtection -alw$a EnchantmentProtection$DamageType -alx EnchantmentSweeping -aly EnchantmentThorns -alz EnchantmentSilkTouch -am CriterionTriggerItemDurabilityChanged -ama EnchantmentVanishing -amb EnchantmentDepthStrider -amc EnchantmentWaterWorker -amf IMerchant -amg MerchantRecipe -amh MerchantRecipeList -amj CommandBlockListenerAbstract -amk MobSpawnerAbstract -aml BlockActionData -amn ChunkCoordIntPair -amp Explosion -amr GameRules -amr$a GameRules$GameRuleValue -amr$b GameRules$EnumGameRuleType -ams EnumGamemode -amu World -amv ExceptionWorldConflict -amw IWorldAccess -amx WorldSettings -amy IBlockAccess -amz WorldType -an CriterionConditionItem -ana EnumSkyBlock -anb SpawnerCreature -anc PortalTravelAgent -anc$a PortalTravelAgent$ChunkCoordinatesPortal -and ChunkCache -ane MobSpawnerData -anf NextTickListEntry -ang BiomeBeach -anh BiomeBase -anh$b BiomeBase$EnumTemperature -anh$c BiomeBase$BiomeMeta -ani BiomeCache -ank BiomeDecorator -anl WorldChunkManager -anm Biomes -ano BiomeDesert -anp BiomeBigHills -anp$a BiomeBigHills$Type -anq WorldChunkManagerHell -anr BiomeForest -anr$a BiomeForest$Type -ans BiomeHell -ant BiomeDecoratorHell -anu BiomeIcePlains -anv BiomeJungle -anw BiomeMesa -anx BiomeMushrooms -any BiomeForestMutated -anz BiomeSavannaMutated -ao CriterionTriggerKilled -aoa BiomeOcean -aob BiomePlains -aoc BiomeRiver -aod BiomeSavanna -aoe BiomeStoneBeach -aof BiomeSwamp -aog BiomeTaiga -aog$a BiomeTaiga$Type -aoh BiomeTheEnd -aoi BiomeTheEndDecorator -aoi$a BiomeTheEndDecorator$SpikeCache -aoj BiomeVoid -aok BiomeVoidDecorator -aom BlockAir -aon BlockAnvil -aon$a BlockAnvil$TileEntityContainerAnvil -aoo BlockBanner -aoo$a BlockBanner$BlockStandingBanner -aoo$b BlockBanner$BlockWallBanner -aop BlockBarrier -aoq BlockTileEntity -aor BlockPressurePlateAbstract -aos BlockMinecartTrackAbstract -aos$a BlockMinecartTrackAbstract$MinecartTrackLogic -aos$b BlockMinecartTrackAbstract$EnumTrackPosition -aot BlockBeacon -aou BlockBed -aou$a BlockBed$EnumBedPart -aov BlockBeetroot -aow Block -aow$a Block$EnumRandomOffset -aox Blocks -aoy BlockBone -aoz IBlockFragilePlantElement -ap CriterionTriggerLevitation -apa BlockBookshelf -apb BlockBrewingStand -apc BlockPlant -apd BlockButtonAbstract -ape BlockCactus -apf BlockCake -apg BlockCarrots -aph BlockCauldron -api BlockChest -api$a BlockChest$Type -apj BlockChorusFlower -apk BlockChorusFruit -apl BlockClay -apm BlockCocoa -apn BlockCloth -apo BlockCommand -app BlockRedstoneComparator -app$a BlockRedstoneComparator$EnumComparatorMode -apq BlockConcretePowder -apr BlockWorkbench -apr$a BlockWorkbench$TileEntityContainerWorkbench -aps BlockCrops -apt BlockDaylightDetector -apu BlockDeadBush -apv BlockMinecartDetector -apw BlockDiodeAbstract -apx BlockDirectional -apy BlockDirt -apy$a BlockDirt$EnumDirtVariant -apz BlockDispenser -aq CriterionConditionLocation -aqa BlockDoor -aqa$a BlockDoor$EnumDoorHalf -aqa$b BlockDoor$EnumDoorHinge -aqb BlockTallPlant -aqb$a BlockTallPlant$EnumTallPlantHalf -aqb$b BlockTallPlant$EnumTallFlowerVariants -aqc BlockDragonEgg -aqd BlockDropper -aqe BlockFlowing -aqf BlockEnchantmentTable -aqg BlockEndGateway -aqh BlockEnderPortal -aqi BlockEnderPortalFrame -aqj BlockEndRod -aqk BlockEnderChest -aql ITileEntity -aqm BlockFalling -aqn BlockSoil -aqo BlockFence -aqp BlockFenceGate -aqq BlockFire -aqr BlockFlowers -aqr$a BlockFlowers$EnumFlowerVarient -aqr$b BlockFlowers$EnumFlowerType -aqs BlockFlowerPot -aqs$a BlockFlowerPot$EnumFlowerPotContents -aqt BlockIceFrost -aqu BlockDoubleStoneStep2 -aqv BlockDoubleStep -aqw BlockDoubleWoodStep -aqx BlockFurnace -aqy BlockGlass -aqz BlockGlazedTerracotta -ar CriterionTriggerLocation -ara BlockLightStone -arb BlockGrass -arc BlockGrassPath -ard BlockGravel -are BlockStoneStep2 -arf BlockStepAbstract -arf$a BlockStepAbstract$EnumSlabHalf -arg BlockStep -arh BlockHalfTransparent -ari BlockWoodStep -arj BlockHardenedClay -ark BlockHay -arl BlockHopper -arm BlockFacingHorizontal -arn BlockHugeMushroom -arn$a BlockHugeMushroom$EnumHugeMushroomVariant -aro BlockIce -arp BlockJukeBox -arp$a BlockJukeBox$TileEntityRecordPlayer -arq BlockLadder -arr BlockLeaves -art BlockLever -art$a BlockLever$EnumLeverPosition -aru BlockFluids -arv BlockLogAbstract -arv$a BlockLogAbstract$EnumLogRotation -arw BlockMagma -arx BlockMelon -ary EnumBlockMirror -arz BlockMobSpawner -as CriterionConditionValue -asa BlockMonsterEggs -asa$a BlockMonsterEggs$EnumMonsterEggVarient -asb BlockMushroom -asc BlockMycel -asd BlockNetherbrick -ase BlockNetherWart -asf BlockBloodStone -asg BlockLeaves2 -ash BlockLog2 -asi BlockDoubleStoneStepAbstract -asi$a BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant -asj BlockNoDrop -ask BlockNote -asl BlockObserver -asm BlockObsidian -asn BlockLeaves1 -aso BlockLog1 -asp BlockOre -asq BlockPackedIce -asr BlockWood -asr$a BlockWood$EnumLogVariant -ass BlockPortal -ass$a BlockPortal$Shape -ast BlockPotatoes -asu BlockPowered -asv BlockPoweredRail -asw BlockPressurePlateBinary -asw$a BlockPressurePlateBinary$EnumMobType -asx BlockPrismarine -asx$a BlockPrismarine$EnumPrismarineVariant -asy BlockPumpkin -asz BlockPurpurSlab -asz$a BlockPurpurSlab$Default -asz$b BlockPurpurSlab$Half -asz$c BlockPurpurSlab$Type -at CriterionConditionMobEffect -ata BlockQuartz -ata$a BlockQuartz$EnumQuartzVariant -atb BlockMinecartTrack -atc BlockRedFlowers -atd BlockRedSandstone -atd$a BlockRedSandstone$EnumRedSandstoneVariant -ate BlockRedstoneOre -atf BlockRedstoneWire -atf$a BlockRedstoneWire$EnumRedstoneWireConnection -atg BlockRedstoneLamp -ath BlockRedstoneTorch -ath$a BlockRedstoneTorch$RedstoneUpdateInfo -ati BlockReed -atj EnumRenderType -atk BlockRepeater -atl BlockRotatable -atm EnumBlockRotation -atn BlockSand -atn$a BlockSand$EnumSandVariant -ato BlockSandStone -ato$a BlockSandStone$EnumSandstoneVariant -atp BlockSapling -atq BlockSeaLantern -atr BlockShulkerBox -ats BlockSign -att BlockSkull -atu BlockSlime -atv BlockSnowBlock -atw BlockSnow -atx BlockSlowSand -aty SoundEffectType -atz BlockSponge -au CriterionConditionNBT -aua BlockStainedGlass -aub BlockStainedGlassPane -auc BlockStainedHardenedClay -aud BlockStairs -aud$a BlockStairs$EnumHalf -aud$b BlockStairs$EnumStairShape -aue BlockFloorSign -auf BlockStationary -aug BlockStem -auh BlockStone -auh$a BlockStone$EnumStoneVariant -aui BlockSmoothBrick -aui$a BlockSmoothBrick$EnumStonebrickType -auj BlockStoneButton -auk BlockDoubleStepAbstract -auk$a BlockDoubleStepAbstract$EnumStoneSlabVariant -aul BlockStructure -aum BlockStructureVoid -aun BlockLongGrass -aun$a BlockLongGrass$EnumTallGrassType -auo BlockThin -aup BlockTNT -auq BlockTorch -aur BlockTrapdoor -aur$a BlockTrapdoor$EnumTrapdoorHalf -aus BlockTripwire -aut BlockTripwireHook -auu BlockVine -auv BlockCobbleWall -auv$a BlockCobbleWall$EnumCobbleVariant -auw BlockWallSign -auy BlockWaterLily -auz BlockWeb -av CriterionTriggerNetherTravel -ava BlockPressurePlateWeighted -avb BlockWoodButton -avc BlockWoodenStep -avd BlockCarpet -ave BlockYellowFlowers -avf TileEntityBanner -avg EnumBannerPatternType -avh TileEntityBeacon -avh$a TileEntityBeacon$BeaconColorTracker -avi TileEntityBed -avj TileEntity -avk TileEntityBrewingStand -avl TileEntityChest -avm TileEntityCommand -avm$a TileEntityCommand$Type -avn TileEntityComparator -avo TileEntityLightDetector -avp TileEntityDispenser -avq TileEntityDropper -avr TileEntityEnchantTable -avs TileEntityEnderChest -avt TileEntityFlowerPot -avu TileEntityFurnace -avv IHopper -avw TileEntityHopper -avx TileEntityContainer -avy TileEntityMobSpawner -avz TileEntityNote -aw CriterionTriggerPlacedBlock -awa TileEntityLootable -awb TileEntityShulkerBox -awb$a TileEntityShulkerBox$AnimationPhase -awc TileEntitySign -awd TileEntitySkull -awe TileEntityStructure -awe$a TileEntityStructure$UsageMode -awf TileEntityEndGateway -awg TileEntityEnderPortal -awj BlockPiston -awk BlockPistonExtension -awk$a BlockPistonExtension$EnumPistonType -awl BlockPistonMoving -awm TileEntityPiston -awn PistonExtendsChecker -awp BlockDataAbstract -awq IBlockPhysics -awr EnumBlockFaceShape -aws IBlockProperties -awt IBlockData -awu BlockStateList -awu$a BlockStateList$BlockData -aww ShapeDetectorBlock -awx ShapeDetector -awx$a ShapeDetector$BlockLoader -awx$b ShapeDetector$ShapeDetectorCollection -awy ShapeDetectorBuilder -ax CriterionTriggerPlayerHurtEntity -axa MaterialPredicate -axb BlockPredicate -axc BlockStatePredicate -axe BlockState -axf BlockStateBoolean -axg BlockStateDirection -axh BlockStateEnum -axi BlockStateInteger -axj IBlockState -axl IWorldBorderListener -axm EnumWorldBorderState -axn WorldBorder -axp DataPaletteBlock -axq ChunkGenerator -axr IChunkProvider -axs NibbleArray -axu DataPaletteGlobal -axv DataPaletteHash -axw Chunk -axw$a Chunk$EnumTileEntityState -axx ChunkSection -axy DataPaletteLinear -axz OldNibbleArray -ay CriterionTriggerRecipeUnlocked -aya DataPalette -ayb DataPaletteExpandable -aye ChunkRegionLoader -ayf IChunkLoader -ayi OldChunkLoader -ayi$a OldChunkLoader$OldChunk -ayj RegionFile -ayj$a RegionFile$ChunkBuffer -ayk RegionFileCache -aym WorldProvider -ayn DimensionManager -ayo WorldProviderHell -ayp WorldProviderNormal -ayq EnumDragonRespawn -ayr EnderDragonBattle -ays WorldProviderTheEnd -ayv WorldGenCanyon -ayw ChunkSnapshot -ayx CustomWorldSettingsFinal -ayx$a CustomWorldSettingsFinal$CustomWorldSettings -ayx$b CustomWorldSettingsFinal$CustomWorldSettingsSerializer -ayy ChunkProviderDebug -ayz ChunkProviderFlat -az CriterionTriggerSummonedEntity -aza WorldGenCaves -azb WorldGenBase -azc WorldGenCavesHell -azd ChunkProviderHell -aze ChunkProviderGenerate -azf ChunkProviderTheEnd -azg WorldGenTreeAbstract -azh WorldGenBigTree -azh$a WorldGenBigTree$Position -azi WorldGenForest -azj WorldGenTaigaStructure -azk WorldGenBonusChest -azl WorldGenMushrooms -azm WorldGenCactus -azn WorldGenClay -azo WorldGenDeadBush -azp WorldGenDesertWell -azq WorldGenTallPlant -azr WorldGenEndGateway -azs WorldGenEndIsland -azt WorldGenEndTrophy -azu WorldGenerator -azv WorldGenFlowers -azw WorldGenFossils -azx WorldGenGroundBush -azy WorldGenFire -azz WorldGenLightStone2 -b CrashReport -ba CriterionTriggerTamedAnimal -baa WorldGenHellLava -bab WorldGenHugeMushroom -bac WorldGenPackedIce1 -bad WorldGenPackedIce2 -bae WorldGenLakes -baf WorldGenLightStone1 -bag WorldGenJungleTree -bah WorldGenMegaTree -bai WorldGenMegaTreeAbstract -baj WorldGenMelon -bak WorldGenDungeons -bal WorldGenMinable -bam WorldGenTaiga1 -ban WorldGenPumpkin -bao WorldGenReed -bap WorldGenForestTree -baq WorldGenSand -bar WorldGenAcaciaTree -bas WorldGenEnder -bas$a WorldGenEnder$Spike -bat WorldGenLiquids -bau WorldGenTaiga2 -bav WorldGenSwampTree -baw WorldGenGrass -bax WorldGenTrees -bay WorldGenVines -baz WorldGenWaterLily -bb CriterionTriggerTick -bbb WorldGenFlatInfo -bbc WorldGenFlatLayerInfo -bbg StructureBoundingBox -bbh WorldGenEndCity -bbh$a WorldGenEndCity$Start -bbi WorldGenEndCityPieces -bbi$a WorldGenEndCityPieces$Piece -bbi$b WorldGenEndCityPieces$PieceGenerator -bbj WorldGenMineshaft -bbj$a WorldGenMineshaft$Type -bbk WorldGenMineshaftPieces -bbk$a WorldGenMineshaftPieces$WorldGenMineshaftCorridor -bbk$b WorldGenMineshaftPieces$WorldGenMineshaftCross -bbk$d WorldGenMineshaftPieces$WorldGenMineshaftRoom -bbk$e WorldGenMineshaftPieces$WorldGenMineshaftStairs -bbl WorldGenMineshaftStart -bbm WorldGenNether -bbm$a WorldGenNether$WorldGenNetherStart -bbn WorldGenNetherPieces -bbn$a WorldGenNetherPieces$WorldGenNetherPiece1 -bbn$b WorldGenNetherPieces$WorldGenNetherPiece2 -bbn$c WorldGenNetherPieces$WorldGenNetherPiece3 -bbn$d WorldGenNetherPieces$WorldGenNetherPiece4 -bbn$e WorldGenNetherPieces$WorldGenNetherPiece5 -bbn$f WorldGenNetherPieces$WorldGenNetherPiece6 -bbn$g WorldGenNetherPieces$WorldGenNetherPiece7 -bbn$h WorldGenNetherPieces$WorldGenNetherPiece8 -bbn$i WorldGenNetherPieces$WorldGenNetherPiece9 -bbn$j WorldGenNetherPieces$WorldGenNetherPiece10 -bbn$k WorldGenNetherPieces$WorldGenNetherPiece11 -bbn$l WorldGenNetherPieces$WorldGenNetherPiece12 -bbn$m WorldGenNetherPieces$WorldGenNetherPiece -bbn$n WorldGenNetherPieces$WorldGenNetherPieceWeight -bbn$o WorldGenNetherPieces$WorldGenNetherPiece13 -bbn$p WorldGenNetherPieces$WorldGenNetherPiece14 -bbn$q WorldGenNetherPieces$WorldGenNetherPiece15 -bbo WorldGenMonument -bbo$a WorldGenMonument$WorldGenMonumentStart -bbp WorldGenMonumentPieces -bbp$a WorldGenMonumentPieces$WorldGenMonumentPieceSelector7 -bbp$b WorldGenMonumentPieces$WorldGenMonumentPieceSelector6 -bbp$c WorldGenMonumentPieces$WorldGenMonumentPieceSelector5 -bbp$d WorldGenMonumentPieces$WorldGenMonumentPieceSelector4 -bbp$e WorldGenMonumentPieces$WorldGenMonumentPieceSelector3 -bbp$f WorldGenMonumentPieces$WorldGenMonumentPieceSelector2 -bbp$g WorldGenMonumentPieces$WorldGenMonumentPieceSelector1 -bbp$h WorldGenMonumentPieces$WorldGenMonumentPiece1 -bbp$i WorldGenMonumentPieces$IWorldGenMonumentPieceSelector -bbp$j WorldGenMonumentPieces$WorldGenMonumentPiece2 -bbp$k WorldGenMonumentPieces$WorldGenMonumentPiece3 -bbp$l WorldGenMonumentPieces$WorldGenMonumentPiece4 -bbp$m WorldGenMonumentPieces$WorldGenMonumentPiece5 -bbp$n WorldGenMonumentPieces$WorldGenMonumentPiece6 -bbp$o WorldGenMonumentPieces$WorldGenMonumentPiece7 -bbp$p WorldGenMonumentPieces$WorldGenMonumentPieceEntry -bbp$q WorldGenMonumentPieces$WorldGenMonumentPiecePenthouse -bbp$r WorldGenMonumentPieces$WorldGenMonumentPiece -bbp$s WorldGenMonumentPieces$WorldGenMonumentPieceSimple -bbp$t WorldGenMonumentPieces$WorldGenMonumentPieceSimpleT -bbp$u WorldGenMonumentPieces$WorldGenMonumentPiece8 -bbp$v WorldGenMonumentPieces$WorldGenMonumentStateTracker -bbq WorldGenLargeFeature -bbq$a WorldGenLargeFeature$WorldGenLargeFeatureStart -bbr WorldGenRegistration -bbr$a WorldGenRegistration$WorldGenPyramidPiece -bbr$c WorldGenRegistration$WorldGenJungleTemple -bbr$c$a WorldGenRegistration$WorldGenJungleTemple$WorldGenJungleTemplePiece -bbr$d WorldGenRegistration$WorldGenScatteredPiece -bbr$e WorldGenRegistration$WorldGenWitchHut -bbs WorldGenStronghold -bbs$a WorldGenStronghold$WorldGenStronghold2Start -bbt WorldGenStrongholdPieces -bbt$a WorldGenStrongholdPieces$WorldGenStrongholdChestCorridor -bbt$b WorldGenStrongholdPieces$WorldGenStrongholdCorridor -bbt$c WorldGenStrongholdPieces$WorldGenStrongholdCrossing -bbt$d WorldGenStrongholdPieces$WorldGenStrongholdLeftTurn -bbt$e WorldGenStrongholdPieces$WorldGenStrongholdLibrary -bbt$f WorldGenStrongholdPieces$WorldGenStrongholdPieceWeight -bbt$g WorldGenStrongholdPieces$WorldGenStrongholdPortalRoom -bbt$h WorldGenStrongholdPieces$WorldGenStrongholdPrison -bbt$i WorldGenStrongholdPieces$WorldGenStrongholdRightTurn -bbt$j WorldGenStrongholdPieces$WorldGenStrongholdRoomCrossing -bbt$k WorldGenStrongholdPieces$WorldGenStrongholdStones -bbt$l WorldGenStrongholdPieces$WorldGenStrongholdStairs2 -bbt$m WorldGenStrongholdPieces$WorldGenStrongholdStart -bbt$n WorldGenStrongholdPieces$WorldGenStrongholdStairs -bbt$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight -bbt$p WorldGenStrongholdPieces$WorldGenStrongholdPiece -bbt$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType -bbu StructureGenerator -bbv WorldGenFactory -bbw PersistentStructure -bbx StructurePiece -bbx$a StructurePiece$StructurePieceBlockSelector -bby StructureStart -bbz DefinedStructurePiece -bc CriterionTriggerVillagerTrade -bca WorldGenVillage -bca$a WorldGenVillage$WorldGenVillageStart -bcb WorldGenVillagePieces -bcb$a WorldGenVillagePieces$WorldGenVillageLibrary -bcb$b WorldGenVillagePieces$WorldGenVillageFarm2 -bcb$c WorldGenVillagePieces$WorldGenVillageFarm -bcb$d WorldGenVillagePieces$WorldGenVillageLight -bcb$e WorldGenVillagePieces$WorldGenVillagePieceWeight -bcb$f WorldGenVillagePieces$WorldGenVillageButcher -bcb$g WorldGenVillagePieces$WorldGenVillageHouse -bcb$h WorldGenVillagePieces$WorldGenVillageHut -bcb$i WorldGenVillagePieces$WorldGenVillageTemple -bcb$j WorldGenVillagePieces$WorldGenVillageBlacksmith -bcb$k WorldGenVillagePieces$WorldGenVillageStartPiece -bcb$l WorldGenVillagePieces$WorldGenVillageRoad -bcb$m WorldGenVillagePieces$WorldGenVillageHouse2 -bcb$n WorldGenVillagePieces$WorldGenVillagePiece -bcb$o WorldGenVillagePieces$WorldGenVillageRoadPiece -bcb$p WorldGenVillagePieces$WorldGenVillageWell -bcc WorldGenWoodlandMansion -bcd WorldGenWoodlandMansionPieces -bcf DefinedStructureProcessorRotation -bcg DefinedStructureManager -bch DefinedStructureInfo -bci DefinedStructureProcessor -bcj DefinedStructure -bcj$b DefinedStructure$BlockInfo -bcj$c DefinedStructure$EntityInfo -bco NoiseGeneratorPerlin -bcp NoiseGeneratorOctaves -bcq NoiseGenerator3 -bct NoiseGenerator3Handler -bcu NoiseGenerator -bcw MaterialDecoration -bcx MaterialGas -bcy MaterialLiquid -bcz Material -bd CriterionTriggerUsedEnderEye -bda MaterialMapColor -bdb MaterialPortal -bdc EnumPistonReaction -bde GenLayerDeepOcean -bdf GenLayerSpecial -bdf$a GenLayerSpecial$EnumGenLayerSpecial -bdg GenLayerIsland -bdh GenLayerMushroomIsland -bdi GenLayerTopSoil -bdj GenLayerDesert -bdk GenLayerBiome -bdm GenLayerZoomFuzzy -bdo IntCache -bdp LayerIsland -bdq GenLayer -bdr GenLayerPlains -bds GenLayerRegionHills -bdt GenLayerIcePlains -bdu GenLayerCleaner -bdv GenLayerRiver -bdw GenLayerRiverMix -bdx GenLayerMushroomShore -bdy GenLayerSmooth -be CriterionTriggerUsedTotem -bec GenLayerZoomVoronoi -bed GenLayerZoom -beg Path -beh PathType -bei PathfinderFlying -bej PathPoint -bek PathfinderAbstract -bel PathEntity -bem Pathfinder -ben PathfinderWater -beo PathfinderNormal -bes RunnableSaveScoreboard -bet PersistentBase -beu MapIcon -beu$a MapIcon$Type -bev WorldMap -bev$a WorldMap$WorldMapHumanTracker -bey ServerNBTManager -bez WorldLoaderServer -bfa SecondaryWorldData -bfb WorldNBTStorage -bfc WorldLoader -bfd WorldData -bfe IDataManager -bfg Convertable -bfk IPlayerFileData -bfm PersistentCollection -bfn LootTables -bfo LootSelectorEmpty -bfp LootItem -bfq LootSelector -bfr LotoSelectorEntry -bfs LootTable -bft LootTableInfo -bft$b LootTableInfo$EntityTarget -bfu LootSelectorLootTable -bfv LootTableRegistry -bfw LootValueBounds -bfx LootItemFunctionEnchant -bfy LootEnchantLevel -bfz LootItemFunction -bga LootItemFunctions -bgb LootEnchantFunction -bgc LootItemFunctionSetAttribute -bgd LootItemFunctionSetCount -bge LootItemFunctionSetDamage -bgf LootItemFunctionSetData -bgg LootItemFunctionSetTag -bgh LootItemFunctionSmelt -bgk LootItemConditionEntityScore -bgl LootItemCondition -bgm LootItemConditions -bgn LootItemConditionEntityProperty -bgo LootItemConditionKilledByPlayer -bgp LootItemConditionRandomChance -bgq LootItemConditionRandomChanceWithLooting -bgs LootEntityProperties -bgt LootEntityProperty -bgu LootEntityPropertyOnFire -bgx FileIOThread -bgy IAsyncChunkSaver -bh ICommandDispatcher -bhb AxisAlignedBB -bhc MovingObjectPosition -bhc$a MovingObjectPosition$EnumMovingObjectType -bhe Vec3D -bhg ScoreboardObjective -bhh ScoreboardTeam -bhi ScoreboardScore -bhk Scoreboard -bhl PersistentScoreboard -bhm ScoreboardTeamBase -bhm$a ScoreboardTeamBase$EnumTeamPush -bhm$b ScoreboardTeamBase$EnumNameTagVisibility -bhn ScoreboardCriteriaInteger -bho ScoreboardBaseCriteria -bhp ScoreboardHealthCriteria -bhq IScoreboardCriteria -bhq$a IScoreboardCriteria$EnumScoreboardHealthDisplay -bhr ScoreboardReadOnlyCriteria -bhs ScoreboardStatisticCriteria -bi CommandAbstract -bi$a CommandAbstract$CommandNumber -bj CommandHandler -bk ICommand -bl ICommandHandler -bm CustomFunction -bn ICommandListener -bo CommandListenerWrapper -bp CommandObjectiveExecutor -bp$a CommandObjectiveExecutor$EnumCommandResult -bq PlayerSelector -br CommandAdvancement -br$a CommandAdvancement$Action -br$b CommandAdvancement$Filter -bs CommandBanIp -bt CommandBanList -bu CommandBan -bv CommandBlockData -bw CommandClear -bx CommandClone -bx$a CommandClone$CommandCloneStoredTileEntity -by CommandDeop -bz CommandDebug -c CrashReportSystemDetails -c$a CrashReportSystemDetails$CrashReportDetail -ca CommandGamemodeDefault -cb CommandEffect -cc CommandMe -cd CommandEnchant -ce CommandEntityData -cf CommandExecute -cg CommandXp -ch CommandFill -ci CommandFunction -cj CommandDifficulty -ck CommandGamemode -cl CommandGamerule -cm CommandGive -cn CommandHelp -co CommandKick -cp CommandKill -cq CommandList -cr CommandLocate -cs CommandTell -ct CommandOp -cu CommandPardonIP -cv CommandPardon -cw CommandParticle -cx CommandPlaySound -cy CommandPublish -cz CommandRecipe -d CrashReportCallable -da CommandReload -db CommandReplaceItem -dc CommandSaveAll -dd CommandSaveOff -de CommandSaveOn -df CommandSay -dg CommandScoreboard -dh CommandDispatcher -di CommandSetBlock -dj CommandIdleTimeout -dk CommandSpawnpoint -dl CommandSetWorldSpawn -dm CommandSeed -dn CommandSpreadPlayers -dn$a CommandSpreadPlayers$Location2D -dp CommandStats -dq CommandStop -dr CommandStopSound -ds CommandSummon -dt CommandTeleport -du CommandTellRaw -dw CommandTestForBlock -dx CommandTestForBlocks -dy CommandTestFor -dz CommandTime -ea CommandTitle -eb CommandToggleDownfall -ec CommandTp -ed CommandTrigger -ee CommandWeather -ef CommandWhitelist -eg CommandWorldBorder -ei CommandException -ej ExceptionEntityNotFound -ek ExceptionInvalidBlockState -el ExceptionInvalidNumber -em ExceptionInvalidSyntax -en ExceptionPlayerNotFound -eo ExceptionUnknownCommand -ep ExceptionUsage -et BlockPosition -et$a BlockPosition$MutableBlockPosition -et$b BlockPosition$PooledBlockPosition -eu ISourceBlock -ev SourceBlock -ew IteratorUtils -ew$a IteratorUtils$ArrayToList -ew$b IteratorUtils$ClassIterable -ew$b$a IteratorUtils$ClassIterable$ClassIterator -ex DispenseBehaviorItem -ey RegistryBlocks -ez RegistryDefault -f ReportedException -fa EnumDirection -fa$a EnumDirection$EnumAxis -fa$b EnumDirection$EnumAxisDirection -fa$c EnumDirection$EnumDirectionLimit -fb IDispenseBehavior -fc Registry -fd RegistryBlockID -fe ILocationSource -ff ISource -fg MapGeneratorUtils -fh RegistryMaterials -fi NonNullList -fj EnumParticle -fk IPosition -fl Position -fm IRegistry -fn Vector3f -fo RegistrySimple -fq BaseBlockPosition -ft LocaleI18n -fu LocaleLanguage -fw NBTTagByteArray -fx NBTTagByte -fy NBTTagCompound -fz NBTTagDouble -g SharedConstants -ga NBTTagEnd -gb NBTTagFloat -gc NBTTagIntArray -gd NBTTagInt -ge NBTTagList -gf NBTTagLongArray -gg NBTTagLong -gh NBTReadLimiter -gi NBTCompressedStreamTools -gj GameProfileSerializer -gk NBTNumber -gl NBTTagShort -gm NBTTagString -gn NBTBase -go MojangsonParseException -gp MojangsonParser -gr PacketEncryptionHandler -gs PacketDecrypter -gt PacketEncrypter -gu PacketDecompressor -gv PacketCompressor -gw NetworkManager -gw$a NetworkManager$QueuedPacket -gx EnumProtocol -gy PacketDataSerializer -gz PacketDecoder -h SystemUtils -ha PacketEncoder -hb PacketListener -hc PacketSplitter -hd PacketPrepender -he ChatBaseComponent -hf ChatMessageType -hg ChatClickable -hg$a ChatClickable$EnumClickAction -hh IChatBaseComponent -hh$a IChatBaseComponent$ChatSerializer -hi ChatComponentUtils -hj ChatHoverable -hj$a ChatHoverable$EnumHoverAction -hk ChatComponentKeybind -hl ChatComponentScore -hm ChatComponentSelector -hn ChatModifier -hn$a ChatModifier$ChatModifierSerializer -ho ChatComponentText -hp ChatMessage -hq ChatMessageException -ht Packet -hu EnumProtocolDirection -hv PlayerConnectionUtils -hw PacketListenerPlayOut -hx PacketPlayOutSpawnEntity -hy PacketPlayOutSpawnEntityExperienceOrb -hz PacketPlayOutSpawnEntityWeather -i Advancement -i$a Advancement$SerializedAdvancement -ia PacketPlayOutSpawnEntityLiving -ib PacketPlayOutSpawnEntityPainting -ic PacketPlayOutNamedEntitySpawn -id PacketPlayOutAnimation -ie PacketPlayOutStatistic -ig PacketPlayOutBlockBreakAnimation -ih PacketPlayOutTileEntityData -ii PacketPlayOutBlockAction -ij PacketPlayOutBlockChange -ik PacketPlayOutBoss -ik$a PacketPlayOutBoss$Action -il PacketPlayOutServerDifficulty -im PacketPlayOutTabComplete -in PacketPlayOutChat -io PacketPlayOutMultiBlockChange -io$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo -ip PacketPlayOutTransaction -iq PacketPlayOutCloseWindow -ir PacketPlayOutOpenWindow -is PacketPlayOutWindowItems -it PacketPlayOutWindowData -iu PacketPlayOutSetSlot -iv PacketPlayOutSetCooldown -iw PacketPlayOutCustomPayload -ix PacketPlayOutCustomSoundEffect -iy PacketPlayOutKickDisconnect -iz PacketPlayOutEntityStatus -j Advancements -ja PacketPlayOutExplosion -jb PacketPlayOutUnloadChunk -jc PacketPlayOutGameStateChange -jd PacketPlayOutKeepAlive -je PacketPlayOutMapChunk -jf PacketPlayOutWorldEvent -jg PacketPlayOutWorldParticles -jh PacketPlayOutLogin -ji PacketPlayOutMap -jj PacketPlayOutEntity -jj$a PacketPlayOutEntity$PacketPlayOutRelEntityMove -jj$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook -jj$c PacketPlayOutEntity$PacketPlayOutEntityLook -jk PacketPlayOutVehicleMove -jl PacketPlayOutOpenSignEditor -jm PacketPlayOutAutoRecipe -jn PacketPlayOutAbilities -jo PacketPlayOutCombatEvent -jo$a PacketPlayOutCombatEvent$EnumCombatEventType -jp PacketPlayOutPlayerInfo -jp$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction -jp$b PacketPlayOutPlayerInfo$PlayerInfoData -jq PacketPlayOutPosition -jq$a PacketPlayOutPosition$EnumPlayerTeleportFlags -jr PacketPlayOutBed -js PacketPlayOutRecipes -js$a PacketPlayOutRecipes$Action -jt PacketPlayOutEntityDestroy -ju PacketPlayOutRemoveEntityEffect -jv PacketPlayOutResourcePackSend -jw PacketPlayOutRespawn -jx PacketPlayOutEntityHeadRotation -jy PacketPlayOutSelectAdvancementTab -jz PacketPlayOutWorldBorder -jz$a PacketPlayOutWorldBorder$EnumWorldBorderAction -k AdvancementProgress -ka PacketPlayOutCamera -kb PacketPlayOutHeldItemSlot -kc PacketPlayOutScoreboardDisplayObjective -kd PacketPlayOutEntityMetadata -ke PacketPlayOutAttachEntity -kf PacketPlayOutEntityVelocity -kg PacketPlayOutEntityEquipment -kh PacketPlayOutExperience -ki PacketPlayOutUpdateHealth -kj PacketPlayOutScoreboardObjective -kk PacketPlayOutMount -kl PacketPlayOutScoreboardTeam -km PacketPlayOutScoreboardScore -km$a PacketPlayOutScoreboardScore$EnumScoreboardAction -kn PacketPlayOutSpawnPosition -ko PacketPlayOutUpdateTime -kp PacketPlayOutTitle -kp$a PacketPlayOutTitle$EnumTitleAction -kq PacketPlayOutNamedSoundEffect -kr PacketPlayOutPlayerListHeaderFooter -ks PacketPlayOutCollect -kt PacketPlayOutEntityTeleport -ku PacketPlayOutAdvancements -kv PacketPlayOutUpdateAttributes -kv$a PacketPlayOutUpdateAttributes$AttributeSnapshot -kw PacketPlayOutEntityEffect -kx PacketListenerPlayIn -ky PacketPlayInTeleportAccept -kz PacketPlayInTabComplete -l AdvancementRewards -la PacketPlayInChat -lb PacketPlayInClientCommand -lb$a PacketPlayInClientCommand$EnumClientCommand -lc PacketPlayInSettings -ld PacketPlayInTransaction -le PacketPlayInEnchantItem -lf PacketPlayInWindowClick -lg PacketPlayInCloseWindow -lh PacketPlayInCustomPayload -li PacketPlayInUseEntity -li$a PacketPlayInUseEntity$EnumEntityUseAction -lj PacketPlayInKeepAlive -lk PacketPlayInFlying -lk$a PacketPlayInFlying$PacketPlayInPosition -lk$b PacketPlayInFlying$PacketPlayInPositionLook -lk$c PacketPlayInFlying$PacketPlayInLook -ll PacketPlayInVehicleMove -lm PacketPlayInBoatMove -ln PacketPlayInAutoRecipe -lo PacketPlayInAbilities -lp PacketPlayInBlockDig -lp$a PacketPlayInBlockDig$EnumPlayerDigType -lq PacketPlayInEntityAction -lq$a PacketPlayInEntityAction$EnumPlayerAction -lr PacketPlayInSteerVehicle -ls PacketPlayInRecipeDisplayed -ls$a PacketPlayInRecipeDisplayed$Status -lt PacketPlayInResourcePackStatus -lt$a PacketPlayInResourcePackStatus$EnumResourcePackStatus -lu PacketPlayInAdvancements -lu$a PacketPlayInAdvancements$Status -lv PacketPlayInHeldItemSlot -lw PacketPlayInSetCreativeSlot -lx PacketPlayInUpdateSign -ly PacketPlayInArmAnimation -lz PacketPlayInSpectate -m CriterionTriggers -ma PacketPlayInUseItem -mb PacketPlayInBlockPlace -md PacketHandshakingInSetProtocol -me PacketHandshakingInListener -mg PacketLoginOutListener -mh PacketLoginOutSuccess -mi PacketLoginOutEncryptionBegin -mj PacketLoginOutSetCompression -mk PacketLoginOutDisconnect -ml PacketLoginInListener -mm PacketLoginInStart -mn PacketLoginInEncryptionBegin -mq PacketStatusOutListener -mr PacketStatusOutPong -ms PacketStatusOutServerInfo -mt ServerPing -mt$a ServerPing$ServerPingPlayerSample -mt$a$a ServerPing$ServerPingPlayerSample$Serializer -mt$b ServerPing$Serializer -mt$c ServerPing$ServerData -mt$c$a ServerPing$ServerData$Serializer -mu PacketStatusInListener -mv PacketStatusInPing -mw PacketStatusInStart -my DataWatcherObject -mz DataWatcherSerializer -n Criterion -na DataWatcherRegistry -nb DataWatcher -nb$a DataWatcher$Item -ne AutoRecipe -nf MinecraftKey -nh DispenseBehaviorProjectile -ni DispenserRegistry -nk ServerCommand -nm DebugOutputStream -nn EULA -no RedirectStream -np AdvancementDataPlayer -nr CancelledPacketHandleException -ns AdvancementDataWorld -nt CustomFunctionData -nu IMinecraftServer -nv ScoreboardServer -nw PropertyManager -nx ITickable -ny DedicatedPlayerList -nz DedicatedServer -o CriterionProgress -oa ThreadWatchdog -oc ServerGUI -od PlayerListBox -oe GuiStatsComponent -oi DemoWorldServer -oj DemoPlayerInteractManager -ok SecondaryWorldServer -ol EntityTracker -om BossBattleServer -on ChunkProviderServer -oo WorldServer -oo$a WorldServer$BlockActionDataList -op WorldManager -oq EntityPlayer -or PlayerInteractManager -os EntityTrackerEntry -ot PlayerChunk -ou PlayerChunkMap -ox LegacyPingHandler -oz ServerConnection -p CriterionTrigger -pa PlayerConnection -pb HandshakeListener -pc LoginListener -pc$a LoginListener$EnumProtocolState -pd PacketStatusListener -pg ExpirableListEntry -ph UserCache -ph$a UserCache$UserCacheEntry -ph$b UserCache$BanEntrySerializer -pi IpBanList -pj IpBanEntry -pk NameReferencingFileConverter -pk$a NameReferencingFileConverter$FileConversionException -pl PlayerList -pm OpList -pn OpListEntry -po JsonListEntry -pp JsonList -pp$a JsonList$JsonListEntrySerializer -pq GameProfileBanList -pr GameProfileBanEntry -ps WhiteList -pt WhiteListEntry -pv RemoteStatusReply -pw StatusChallengeUtils -px RemoteControlCommandListener -pz RemoteConnectionThread -q CriterionInstance -qa RemoteStatusListener -qa$a RemoteStatusListener$RemoteStatusChallenge -qb RemoteControlSession -qc RemoteControlListener -qe SoundEffect -qf SoundEffects -qg SoundCategory -qj CounterStatistic -qk CraftingStatistic -ql RecipeBook -qm RecipeBookServer -qn ServerStatisticManager -qn ServerStatisticManager# -qo Statistic -qp Counter -qq StatisticWrapper -qr IJsonStatistic -qs StatisticList -qt StatisticManager -qw DataBits -qx EntitySlice -qz RegistryID -r AdvancementDisplay -ra MinecraftEncryption -rc ChatDeserializer -rd HttpUtilities -re InsensitiveStringMap -rg IntHashMap -rg$a IntHashMap$IntHashMapEntry -rh LazyInitVar -rj ChatTypeAdapterFactory -rk MathHelper -rl MethodProfiler -rl$a MethodProfiler$ProfilerInfo -rm IProgressUpdate -ro INamable -rp UtilColor -rr Tuple -rs WeightedRandom -rs$a WeightedRandom$WeightedRandomChoice -ru IDataConverter -rv DataConverterType -rw DataConverterTypes -rx DataConverter -ry DataConverterManager -rz DataConverterRegistry -s AdvancementFrameType -sa DataInspector -sb DataConverterBedBlock -sc DataConverterBedItem -sd DataConverterTileEntity -se DataConverterMobSpawner -sf DataConverterShulkerBoxBlock -sg DataConverterSignText -sh DataConverterArmorStand -si DataConverterGuardian -sj DataConverterEquipment -sk DataConverterHealth -sl DataConverterSaddle -sm DataConverterHorse -sn DataConverterEntity -so DataConverterMinecart -sp DataConverterHanging -sq DataConverterDropChances -sr DataConverterRiding -ss DataConverterShulker -st DataConverterSkeleton -su DataConverterUUID -sv DataConverterZombieType -sw DataConverterZombie -sx DataConverterBanner -sy DataConverterCookedFish -sz DataConverterMaterialId -t AdvancementTree -ta DataConverterPotionId -tb DataConverterShulkerBoxItem -tc DataConverterSpawnEgg -td DataConverterTotem -te DataConverterPotionWater -tf DataConverterBook -tg DataConverterVBO -th DataConverterLang -tk DataInspectorItem -tl DataInspectorBlockEntity -tm DataInspectorEntity -tn DataInspectorItemList -to DataInspectorTagged -tr IAsyncTaskHandler -tt BossBattle -tt$a BossBattle$BarColor -tt$b BossBattle$BarStyle -tu InventoryLargeChest -tv IInventory -tw ContainerUtil -tx IInventoryListener -ty InventoryUtils -tz EnumDifficulty -u CriterionInstanceAbstract -ua DifficultyDamageScaler -ub EnumHand -uc ITileEntityContainer -ud EnumInteractionResult -ue InteractionResultWrapper -ug ChestLock -uh ITileInventory -ui INamableTileEntity -uj ILootable -uk InventorySubcontainer -ul MojangStatisticsGenerator -um IMojangStatistics -un IWorldInventory -uo CombatEntry -up CombatMath -uq CombatTracker -ur DamageSource -us EntityDamageSource -ut EntityDamageSourceIndirect -uv MobEffectAbsorption -uw MobEffectAttackDamage -ux MobEffectHealthBoost -uy InstantMobEffect -uz MobEffectList -v CriterionTriggerBredAnimals -va MobEffect -vb MobEffects -vd EntityAgeable -ve EntityAreaEffectCloud -vf IAnimal -vg Entity -vi EntityTypes -vi$a EntityTypes$MonsterEggInfo -vk IEntitySelector -vk$a IEntitySelector$EntitySelectorEquipable -vl EnumItemSlot -vl$a EnumItemSlot$Function -vm EntityExperienceOrb -vn EntityFlying -vo EnumMainHand -vp EntityLiving -vq EntityInsentient -vq$a EntityInsentient$EnumEntityPositionType -vr EnumCreatureType -vs GroupDataEntity -vt EntityPositionTypes -vu EnumMonsterType -vv EnumMoveType -vw EntityOwnable -vx EntityCreature -vz IJumpable -w CriterionTriggerBrewedPotion -wb EntityTameableAnimal -wc IAttribute -wd AttributeInstance -we AttributeModifier -wf AttributeBase -wg AttributeMapBase -wh AttributeModifiable -wi AttributeMapServer -wj AttributeRanged -wl EntityAIBodyControl -wn ControllerMoveFlying -wo ControllerJump -wp ControllerLook -wq ControllerMove -wq$a ControllerMove$Operation -ws PathfinderGoalAvoidTarget -wt PathfinderGoalBeg -wu PathfinderGoalBreakDoor -wv PathfinderGoalBreed -ww PathfinderGoalDoorInteract -wx PathfinderGoalEatTile -wy PathfinderGoalFleeSun -wz PathfinderGoalFloat -x CriterionTriggerChangedDimension -xa PathfinderGoalFollowEntity -xb PathfinderGoalFollowOwnerParrot -xc PathfinderGoalFollowOwner -xd PathfinderGoalFollowParent -xe PathfinderGoal -xf PathfinderGoalSelector -xf$a PathfinderGoalSelector$PathfinderGoalSelectorItem -xg PathfinderGoalVillagerFarm -xh PathfinderGoalInteract -xi PathfinderGoalPerch -xj PathfinderGoalLeapAtTarget -xk PathfinderGoalLlamaFollow -xl PathfinderGoalLookAtPlayer -xm PathfinderGoalLookAtTradingPlayer -xn PathfinderGoalMakeLove -xo PathfinderGoalMeleeAttack -xp PathfinderGoalMoveIndoors -xq PathfinderGoalMoveThroughVillage -xr PathfinderGoalGotoTarget -xs PathfinderGoalMoveTowardsRestriction -xt PathfinderGoalMoveTowardsTarget -xu PathfinderGoalOcelotAttack -xv PathfinderGoalJumpOnBlock -xw PathfinderGoalOfferFlower -xx PathfinderGoalOpenDoor -xy PathfinderGoalPanic -xz PathfinderGoalPlay -y CriterionTriggerConstructBeacon -yb PathfinderGoalRandomLookaround -yc PathfinderGoalRandomStroll -yd PathfinderGoalArrowAttack -ye PathfinderGoalBowShoot -yf PathfinderGoalRestrictOpenDoor -yg PathfinderGoalRestrictSun -yh PathfinderGoalTame -yi PathfinderGoalSit -yj PathfinderGoalSwell -yk PathfinderGoalTakeFlower -yl PathfinderGoalTempt -ym PathfinderGoalTradeWithPlayer -yn PathfinderGoalInteractVillagers -yo PathfinderGoalRandomFly -yp PathfinderGoalRandomStrollLand -yq PathfinderGoalZombieAttack -ys PathfinderGoalDefendVillage -yt PathfinderGoalHurtByTarget -yu PathfinderGoalNearestAttackableTargetInsentient -yv PathfinderGoalTargetNearestPlayer -yw PathfinderGoalNearestAttackableTarget -yw$a PathfinderGoalNearestAttackableTarget$DistanceComparator -yx PathfinderGoalRandomTargetNonTamed -yy PathfinderGoalOwnerHurtByTarget -yz PathfinderGoalOwnerHurtTarget -z CriterionTriggerConsumeItem -za PathfinderGoalTarget -zc NavigationFlying -zd Navigation -ze NavigationAbstract -zf NavigationListener -zg NavigationSpider -zh NavigationGuardian -zj EntitySenses -zl RandomPositionGenerator -zn VillageDoor -zo Village -zo$a Village$Aggressor -zp VillageSiege -zq PersistentVillage -zs EntityAmbient -zt EntityBat -zv EntityAnimal -zw EntityChicken -zx EntityCow -zy EntityBird -zz EntityGolem diff --git a/mappings/bukkit-1.12.2-members.csrg b/mappings/bukkit-1.12.2-members.csrg deleted file mode 100644 index 1ed2eca..0000000 --- a/mappings/bukkit-1.12.2-members.csrg +++ /dev/null @@ -1,3385 +0,0 @@ -# (c) 2017 SpigotMC Pty. Ltd. -Advancement f ()Ljava/util/Map; getCriteria -Advancement h ()LMinecraftKey; getName -AdvancementDataPlayer a (LAdvancement;Ljava/lang/String;)Z grantCriteria -AdvancementDataPlayer b (LAdvancement;)LAdvancementProgress; getProgress -AdvancementDataPlayer b (LAdvancement;Ljava/lang/String;)Z revokeCritera -AdvancementDataPlayer f data -AdvancementDataPlayer j player -AdvancementDataWorld a ()V reload -AdvancementDataWorld b DESERIALIZER -AdvancementDataWorld c REGISTRY -AdvancementDataWorld d folder -AdvancementFrameType a TASK -AdvancementFrameType b CHALLENGE -AdvancementFrameType c GOAL -AdvancementProgress a ()Z isDone -AdvancementProgress c (Ljava/lang/String;)LCriterionProgress; getCriterionProgress -AdvancementProgress e ()Ljava/lang/Iterable; getRemainingCriteria -AdvancementProgress f ()Ljava/lang/Iterable; getAwardedCriteria -Advancements b advancements -AttributeInstance a ()LIAttribute; getAttribute -AttributeInstance a (D)V setValue -AttributeInstance e ()D getValue -AttributeMapServer b ()Ljava/util/Set; getAttributes -AxisAlignedBB c (DDD)LAxisAlignedBB; grow -AxisAlignedBB h (D)LAxisAlignedBB; shrink -BaseBlockPosition e ZERO -BaseBlockPosition f (DDD)D distanceSquared -BaseBlockPosition p ()I getX -BaseBlockPosition q ()I getY -BaseBlockPosition r ()I getZ -BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome -BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs -BiomeBase b (I)LBiomeBase; getBiome -BiomeBase k ()F getHumidity -BiomeBase n ()F getTemperature -BiomeBase p REGISTRY_ID -BiomeBase$EnumTemperature a OCEAN -BiomeBase$EnumTemperature b COLD -BiomeBase$EnumTemperature c MEDIUM -BiomeBase$EnumTemperature d WARM -BiomeBigHills$Type a NORMAL -BiomeBigHills$Type b EXTRA_TREES -BiomeBigHills$Type c MUTATED -BiomeForest$Type a NORMAL -BiomeForest$Type b FLOWER -BiomeForest$Type c BIRCH -BiomeForest$Type d ROOFED -BiomeTaiga$Type a NORMAL -BiomeTaiga$Type b MEGA -BiomeTaiga$Type c MEGA_SPRUCE -Block A blockStateList -Block a (I)LIBlockData; fromLegacyData -Block a (ILjava/util/Random;)I getDropCount -Block a (LBlock;)I getId -Block a (LIBlockData;LEntityHuman;LWorld;LBlockPosition;)F getDamage -Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType -Block a (LItem;)LBlock; asBlock -Block a (LWorld;LBlockPosition;)Z canPlace -Block a (LWorld;LBlockPosition;LEntity;)V stepOn -Block a (LWorld;LBlockPosition;LEntity;F)V fallOn -Block a (LWorld;LBlockPosition;LEntityHuman;)V attack -Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState -Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded -Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally -Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact -Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace -Block b ()LBlockStateList; getStateList -Block b (LWorld;LBlockPosition;I)V dropExperience -Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace -Block b (LWorld;LBlockPosition;LIBlockData;)V remove -Block b (Ljava/lang/String;)LBlock; getByName -Block b creativeTab -Block c ()Ljava/lang/String; getName -Block c (I)LBlock; getById -Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace -Block c blockData -Block d (I)LIBlockData; getByCombinedId -Block d (LIBlockData;)I getDropData -Block d (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState -Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak -Block d name -Block e (LIBlockData;)I toLegacyData -Block g (LIBlockData;)Z isPowerSource -Block h REGISTRY -Block i REGISTRY_ID -Block j (LIBlockData;)I getCombinedId -Block k ()Z isTicking -Block l ()Z isTileEntity -Block q strength -Block r durability -Block s (LIBlockData;)Z isOccluding -Block t ()LIBlockData; getBlockData -Block u isTileEntity -Block v ()LSoundEffectType; getStepSound -Block v (LIBlockData;)Z isComplexRedstone -Block v stepSound -Block x material -Block z frictionFactor -Block$EnumRandomOffset a NONE -Block$EnumRandomOffset b XZ -Block$EnumRandomOffset c XYZ -BlockAnvil a FACING -BlockAnvil b DAMAGE -BlockBanner a FACING -BlockBanner b ROTATION -BlockBed a PART -BlockBed b OCCUPIED -BlockBed$EnumBedPart a HEAD -BlockBed$EnumBedPart b FOOT -BlockBrewingStand a HAS_BOTTLE -BlockButtonAbstract a POWERED -BlockCactus a AGE -BlockCake a BITES -BlockCarpet a COLOR -BlockCauldron a LEVEL -BlockChest a FACING -BlockChest c (LWorld;LBlockPosition;)LITileInventory; getInventory -BlockChest$Type a BASIC -BlockChest$Type b TRAP -BlockChorusFlower a AGE -BlockCloth a COLOR -BlockCobbleWall a UP -BlockCobbleWall b NORTH -BlockCobbleWall c EAST -BlockCobbleWall d SOUTH -BlockCobbleWall e WEST -BlockCobbleWall f VARIANT -BlockCobbleWall$EnumCobbleVariant a NORMAL -BlockCobbleWall$EnumCobbleVariant b MOSSY -BlockCocoa a AGE -BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally -BlockCrops b (I)LIBlockData; setAge -BlockCrops c AGE -BlockDaylightDetector a POWER -BlockDiodeAbstract C (LIBlockData;)Z isDiode -BlockDirectional H FACING -BlockDirt a VARIANT -BlockDirt b SNOWY -BlockDirt$EnumDirtVariant a DIRT -BlockDirt$EnumDirtVariant b COARSE_DIRT -BlockDirt$EnumDirtVariant c PODZOL -BlockDispenser a FACING -BlockDispenser b TRIGGERED -BlockDispenser c (LWorld;LBlockPosition;)V dispense -BlockDispenser c REGISTRY -BlockDoor a (LWorld;LBlockPosition;Z)V setDoor -BlockDoor a FACING -BlockDoor b OPEN -BlockDoor c HINGE -BlockDoor d POWERED -BlockDoor e HALF -BlockDoor$EnumDoorHalf a UPPER -BlockDoor$EnumDoorHalf b LOWER -BlockDoor$EnumDoorHinge a LEFT -BlockDoor$EnumDoorHinge b RIGHT -BlockDoubleStepAbstract d SEAMLESS -BlockDoubleStepAbstract e VARIANT -BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE -BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND -BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD -BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE -BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ -BlockDoubleStoneStepAbstract d SEAMLESS -BlockDoubleStoneStepAbstract e VARIANT -BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE -BlockEnderChest a FACING -BlockEnderPortalFrame a FACING -BlockEnderPortalFrame b EYE -BlockFacingHorizontal D FACING -BlockFalling f instaFall -BlockFence a NORTH -BlockFence b EAST -BlockFence c SOUTH -BlockFence d WEST -BlockFenceGate a OPEN -BlockFenceGate b POWERED -BlockFenceGate c IN_WALL -BlockFire a AGE -BlockFire b NORTH -BlockFire c EAST -BlockFire d SOUTH -BlockFire e WEST -BlockFire f UPPER -BlockFire g flameChances -BlockFloorSign b ROTATION -BlockFlowerPot a LEGACY_DATA -BlockFlowerPot b CONTENTS -BlockFlowerPot$EnumFlowerPotContents a EMPTY -BlockFlowerPot$EnumFlowerPotContents b POPPY -BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID -BlockFlowerPot$EnumFlowerPotContents d ALLIUM -BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA -BlockFlowerPot$EnumFlowerPotContents f RED_TULIP -BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP -BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP -BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP -BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY -BlockFlowerPot$EnumFlowerPotContents k DANDELION -BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING -BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING -BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING -BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING -BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING -BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING -BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED -BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN -BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH -BlockFlowerPot$EnumFlowerPotContents u FERN -BlockFlowerPot$EnumFlowerPotContents v CACTUS -BlockFlowers a TYPE -BlockFlowers$EnumFlowerType a YELLOW -BlockFlowers$EnumFlowerType b RED -BlockFlowers$EnumFlowerVarient a DANDELION -BlockFlowers$EnumFlowerVarient b POPPY -BlockFlowers$EnumFlowerVarient c BLUE_ORCHID -BlockFlowers$EnumFlowerVarient d ALLIUM -BlockFlowers$EnumFlowerVarient e HOUSTONIA -BlockFlowers$EnumFlowerVarient f RED_TULIP -BlockFlowers$EnumFlowerVarient g ORANGE_TULIP -BlockFlowers$EnumFlowerVarient h WHITE_TULIP -BlockFlowers$EnumFlowerVarient i PINK_TULIP -BlockFlowers$EnumFlowerVarient j OXEYE_DAISY -BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow -BlockFluids b (LWorld;LBlockPosition;)V fizz -BlockFluids b LEVEL -BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace -BlockFurnace a FACING -BlockGrass a SNOWY -BlockHopper a FACING -BlockHopper b ENABLED -BlockHugeMushroom a VARIANT -BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST -BlockHugeMushroom$EnumHugeMushroomVariant b NORTH -BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST -BlockHugeMushroom$EnumHugeMushroomVariant d WEST -BlockHugeMushroom$EnumHugeMushroomVariant e CENTER -BlockHugeMushroom$EnumHugeMushroomVariant f EAST -BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST -BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH -BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST -BlockHugeMushroom$EnumHugeMushroomVariant j STEM -BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE -BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE -BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM -BlockJukeBox a HAS_RECORD -BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord -BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord -BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord -BlockJukeBox$TileEntityRecordPlayer a record -BlockLadder a FACING -BlockLeaves a DECAYABLE -BlockLeaves b CHECK_DECAY -BlockLeaves1 e VARIANT -BlockLeaves2 e VARIANT -BlockLever a FACING -BlockLever b POWERED -BlockLever$EnumLeverPosition a DOWN_X -BlockLever$EnumLeverPosition b EAST -BlockLever$EnumLeverPosition c WEST -BlockLever$EnumLeverPosition d SOUTH -BlockLever$EnumLeverPosition e NORTH -BlockLever$EnumLeverPosition f UP_Z -BlockLever$EnumLeverPosition g UP_X -BlockLever$EnumLeverPosition h DOWN_Z -BlockLog1 b VARIANT -BlockLog2 b VARIANT -BlockLogAbstract a AXIS -BlockLogAbstract$EnumLogRotation a X -BlockLogAbstract$EnumLogRotation b Y -BlockLogAbstract$EnumLogRotation c Z -BlockLogAbstract$EnumLogRotation d NONE -BlockLongGrass a TYPE -BlockLongGrass$EnumTallGrassType a DEAD_BUSH -BlockLongGrass$EnumTallGrassType b GRASS -BlockLongGrass$EnumTallGrassType c FERN -BlockMinecartDetector d SHAPE -BlockMinecartDetector e POWERED -BlockMinecartTrack d SHAPE -BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH -BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST -BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST -BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST -BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH -BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH -BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST -BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST -BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST -BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST -BlockMonsterEggs a VARIANT -BlockMonsterEggs$EnumMonsterEggVarient a STONE -BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE -BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK -BlockMycel a SNOWY -BlockNetherWart a AGE -BlockPiston B sticky -BlockPiston a EXTENDED -BlockPistonExtension a TYPE -BlockPistonExtension b SHORT -BlockPistonExtension$EnumPistonType a DEFAULT -BlockPistonExtension$EnumPistonType b STICKY -BlockPistonMoving a FACING -BlockPistonMoving b TYPE -BlockPlant a (LWorld;LBlockPosition;)Z canPlace -BlockPortal a AXIS -BlockPortal$Shape e ()V createPortal -BlockPortal$Shape f position -BlockPortal$Shape g height -BlockPortal$Shape h width -BlockPosition a ()LBlockPosition; up -BlockPosition a (J)LBlockPosition; fromLong -BlockPosition a (LEnumDirection;)LBlockPosition; shift -BlockPosition a (LEnumDirection;I)LBlockPosition; shift -BlockPosition a ZERO -BlockPosition b ()LBlockPosition; down -BlockPosition b (I)LBlockPosition; up -BlockPosition c ()LBlockPosition; north -BlockPosition c (I)LBlockPosition; down -BlockPosition d ()LBlockPosition; south -BlockPosition d (I)LBlockPosition; north -BlockPosition e ()LBlockPosition; west -BlockPosition e (I)LBlockPosition; south -BlockPosition f ()LBlockPosition; east -BlockPosition f (I)LBlockPosition; west -BlockPosition g ()J asLong -BlockPosition g (I)LBlockPosition; east -BlockPoweredRail d SHAPE -BlockPoweredRail e POWERED -BlockPressurePlateAbstract i (LIBlockData;)I getPower -BlockPressurePlateBinary d POWERED -BlockPressurePlateBinary$EnumMobType a EVERYTHING -BlockPressurePlateBinary$EnumMobType b MOBS -BlockPressurePlateWeighted d POWER -BlockPressurePlateWeighted e weight -BlockPrismarine a VARIANT -BlockPrismarine$EnumPrismarineVariant a ROUGH -BlockPrismarine$EnumPrismarineVariant b BRICKS -BlockPrismarine$EnumPrismarineVariant c DARK -BlockPumpkin a snowGolemPart -BlockPumpkin b snowGolem -BlockPumpkin c ironGolemPart -BlockPumpkin d ironGolem -BlockPumpkin e ()LShapeDetector; getDetectorSnowGolemPart -BlockPumpkin g ()LShapeDetector; getDetectorSnowGolem -BlockPumpkin h ()LShapeDetector; getDetectorIronGolemPart -BlockPumpkin i ()LShapeDetector; getDetectorIronGolem -BlockPurpurSlab$Type a DEFAULT -BlockQuartz a VARIANT -BlockQuartz$EnumQuartzVariant a DEFAULT -BlockQuartz$EnumQuartzVariant b CHISELED -BlockQuartz$EnumQuartzVariant c LINES_Y -BlockQuartz$EnumQuartzVariant d LINES_X -BlockQuartz$EnumQuartzVariant e LINES_Z -BlockRedSandstone a TYPE -BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT -BlockRedSandstone$EnumRedSandstoneVariant b CHISELED -BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH -BlockRedstoneComparator a POWERED -BlockRedstoneComparator b MODE -BlockRedstoneComparator$EnumComparatorMode a COMPARE -BlockRedstoneComparator$EnumComparatorMode b SUBTRACT -BlockRedstoneOre b (LWorld;LBlockPosition;)V interact -BlockRedstoneOre c (LWorld;LBlockPosition;)V playEffect -BlockRedstoneTorch B isOn -BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower -BlockRedstoneWire a NORTH -BlockRedstoneWire b EAST -BlockRedstoneWire c SOUTH -BlockRedstoneWire d WEST -BlockRedstoneWire e POWER -BlockRedstoneWire$EnumRedstoneWireConnection a UP -BlockRedstoneWire$EnumRedstoneWireConnection b SIDE -BlockRedstoneWire$EnumRedstoneWireConnection c NONE -BlockReed a AGE -BlockRepeater a LOCKED -BlockRepeater b DELAY -BlockRotatable c AXIS -BlockSand a VARIANT -BlockSand$EnumSandVariant a SAND -BlockSand$EnumSandVariant b RED_SAND -BlockSandStone a TYPE -BlockSandStone$EnumSandstoneVariant a DEFAULT -BlockSandStone$EnumSandstoneVariant b CHISELED -BlockSandStone$EnumSandstoneVariant c SMOOTH -BlockSapling a TYPE -BlockSapling c (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow -BlockSapling c STAGE -BlockShulkerBox b color -BlockSkull a FACING -BlockSkull b NODROP -BlockSmoothBrick a VARIANT -BlockSmoothBrick$EnumStonebrickType a DEFAULT -BlockSmoothBrick$EnumStonebrickType b MOSSY -BlockSmoothBrick$EnumStonebrickType c CRACKED -BlockSmoothBrick$EnumStonebrickType d CHISELED -BlockSnow a LAYERS -BlockSoil a MOISTURE -BlockSponge a WET -BlockStainedGlass a COLOR -BlockStainedGlassPane a COLOR -BlockStairs a FACING -BlockStairs b HALF -BlockStairs c SHAPE -BlockStairs$EnumHalf a TOP -BlockStairs$EnumHalf b BOTTOM -BlockStairs$EnumStairShape a STRAIGHT -BlockStairs$EnumStairShape b INNER_LEFT -BlockStairs$EnumStairShape c INNER_RIGHT -BlockStairs$EnumStairShape d OUTER_LEFT -BlockStairs$EnumStairShape e OUTER_RIGHT -BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of -BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of -BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of -BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of -BlockStateList b ()LIBlockData; getBlockData -BlockStateList c ()LBlock; getBlock -BlockStem a AGE -BlockStem c FACING -BlockStem e blockFruit -BlockStepAbstract a HALF -BlockStepAbstract$EnumSlabHalf a TOP -BlockStepAbstract$EnumSlabHalf b BOTTOM -BlockStone a VARIANT -BlockStone$EnumStoneVariant a STONE -BlockStone$EnumStoneVariant b GRANITE -BlockStone$EnumStoneVariant c GRANITE_SMOOTH -BlockStone$EnumStoneVariant d DIORITE -BlockStone$EnumStoneVariant e DIORITE_SMOOTH -BlockStone$EnumStoneVariant f ANDESITE -BlockStone$EnumStoneVariant g ANDESITE_SMOOTH -BlockTNT a EXPLODE -BlockTallPlant a VARIANT -BlockTallPlant c HALF -BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER -BlockTallPlant$EnumTallFlowerVariants b SYRINGA -BlockTallPlant$EnumTallFlowerVariants c GRASS -BlockTallPlant$EnumTallFlowerVariants d FERN -BlockTallPlant$EnumTallFlowerVariants e ROSE -BlockTallPlant$EnumTallFlowerVariants f PAEONIA -BlockTallPlant$EnumTallPlantHalf a UPPER -BlockTallPlant$EnumTallPlantHalf b LOWER -BlockThin b NORTH -BlockThin c EAST -BlockThin d SOUTH -BlockThin e WEST -BlockTorch a FACING -BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace -BlockTrapdoor a FACING -BlockTrapdoor b OPEN -BlockTrapdoor c HALF -BlockTrapdoor$EnumTrapdoorHalf a TOP -BlockTrapdoor$EnumTrapdoorHalf b BOTTOM -BlockTripwire a POWERED -BlockTripwire b ATTACHED -BlockTripwire c DISARMED -BlockTripwire d NORTH -BlockTripwire e EAST -BlockTripwire f SOUTH -BlockTripwire g WEST -BlockTripwireHook a FACING -BlockTripwireHook b POWERED -BlockTripwireHook c ATTACHED -BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection -BlockVine a UP -BlockVine b NORTH -BlockVine c EAST -BlockVine d SOUTH -BlockVine e WEST -BlockWallSign b FACING -BlockWood a VARIANT -BlockWood$EnumLogVariant a OAK -BlockWood$EnumLogVariant b SPRUCE -BlockWood$EnumLogVariant c BIRCH -BlockWood$EnumLogVariant d JUNGLE -BlockWood$EnumLogVariant e ACACIA -BlockWood$EnumLogVariant f DARK_OAK -BlockWoodenStep d VARIANT -Blocks A SANDSTONE -Blocks B NOTEBLOCK -Blocks C BED -Blocks D GOLDEN_RAIL -Blocks E DETECTOR_RAIL -Blocks F STICKY_PISTON -Blocks G WEB -Blocks H TALLGRASS -Blocks I DEADBUSH -Blocks J PISTON -Blocks K PISTON_HEAD -Blocks L WOOL -Blocks M PISTON_EXTENSION -Blocks N YELLOW_FLOWER -Blocks O RED_FLOWER -Blocks P BROWN_MUSHROOM -Blocks Q RED_MUSHROOM -Blocks R GOLD_BLOCK -Blocks S IRON_BLOCK -Blocks T DOUBLE_STONE_SLAB -Blocks U STONE_SLAB -Blocks V BRICK_BLOCK -Blocks W TNT -Blocks X BOOKSHELF -Blocks Y MOSSY_COBBLESTONE -Blocks Z OBSIDIAN -Blocks a (Ljava/lang/String;)LBlock; get -Blocks a AIR -Blocks aA IRON_DOOR -Blocks aB WOODEN_PRESSURE_PLATE -Blocks aC REDSTONE_ORE -Blocks aD LIT_REDSTONE_ORE -Blocks aE UNLIT_REDSTONE_TORCH -Blocks aF REDSTONE_TORCH -Blocks aG STONE_BUTTON -Blocks aH SNOW_LAYER -Blocks aI ICE -Blocks aJ SNOW -Blocks aK CACTUS -Blocks aL CLAY -Blocks aM REEDS -Blocks aN JUKEBOX -Blocks aO FENCE -Blocks aP SPRUCE_FENCE -Blocks aQ BIRCH_FENCE -Blocks aR JUNGLE_FENCE -Blocks aS DARK_OAK_FENCE -Blocks aT ACACIA_FENCE -Blocks aU PUMPKIN -Blocks aV NETHERRACK -Blocks aW SOUL_SAND -Blocks aX GLOWSTONE -Blocks aY PORTAL -Blocks aZ LIT_PUMPKIN -Blocks aa TORCH -Blocks ab FIRE -Blocks ac MOB_SPAWNER -Blocks ad OAK_STAIRS -Blocks ae CHEST -Blocks af REDSTONE_WIRE -Blocks ag DIAMOND_ORE -Blocks ah DIAMOND_BLOCK -Blocks ai CRAFTING_TABLE -Blocks aj WHEAT -Blocks ak FARMLAND -Blocks al FURNACE -Blocks am LIT_FURNACE -Blocks an STANDING_SIGN -Blocks ao WOODEN_DOOR -Blocks ap SPRUCE_DOOR -Blocks aq BIRCH_DOOR -Blocks ar JUNGLE_DOOR -Blocks as ACACIA_DOOR -Blocks at DARK_OAK_DOOR -Blocks au LADDER -Blocks av RAIL -Blocks aw STONE_STAIRS -Blocks ax WALL_SIGN -Blocks ay LEVER -Blocks az STONE_PRESSURE_PLATE -Blocks b STONE -Blocks bA NETHER_BRICK_STAIRS -Blocks bB NETHER_WART -Blocks bC ENCHANTING_TABLE -Blocks bD BREWING_STAND -Blocks bE cauldron -Blocks bF END_PORTAL -Blocks bG END_PORTAL_FRAME -Blocks bH END_STONE -Blocks bI DRAGON_EGG -Blocks bJ REDSTONE_LAMP -Blocks bK LIT_REDSTONE_LAMP -Blocks bL DOUBLE_WOODEN_SLAB -Blocks bM WOODEN_SLAB -Blocks bN COCOA -Blocks bO SANDSTONE_STAIRS -Blocks bP EMERALD_ORE -Blocks bQ ENDER_CHEST -Blocks bR TRIPWIRE_HOOK -Blocks bS TRIPWIRE -Blocks bT EMERALD_BLOCK -Blocks bU SPRUCE_STAIRS -Blocks bV BIRCH_STAIRS -Blocks bW JUNGLE_STAIRS -Blocks bX COMMAND_BLOCK -Blocks bY BEACON -Blocks bZ COBBLESTONE_WALL -Blocks ba CAKE -Blocks bb UNPOWERED_REPEATER -Blocks bc POWERED_REPEATER -Blocks bd TRAPDOOR -Blocks be MONSTER_EGG -Blocks bf STONEBRICK -Blocks bg BROWN_MUSHROOM_BLOCK -Blocks bh RED_MUSHROOM_BLOCK -Blocks bi IRON_BARS -Blocks bj GLASS_PANE -Blocks bk MELON_BLOCK -Blocks bl PUMPKIN_STEM -Blocks bm MELON_STEM -Blocks bn VINE -Blocks bo FENCE_GATE -Blocks bp SPRUCE_FENCE_GATE -Blocks bq BIRCH_FENCE_GATE -Blocks br JUNGLE_FENCE_GATE -Blocks bs DARK_OAK_FENCE_GATE -Blocks bt ACACIA_FENCE_GATE -Blocks bu BRICK_STAIRS -Blocks bv STONE_BRICK_STAIRS -Blocks bw MYCELIUM -Blocks bx WATERLILY -Blocks by NETHER_BRICK -Blocks bz NETHER_BRICK_FENCE -Blocks c GRASS -Blocks cA COAL_BLOCK -Blocks cB PACKED_ICE -Blocks cC ACACIA_STAIRS -Blocks cD DARK_OAK_STAIRS -Blocks cE SLIME -Blocks cF DOUBLE_PLANT -Blocks cG STAINED_GLASS -Blocks cH STAINED_GLASS_PANE -Blocks cI PRISMARINE -Blocks cJ SEA_LANTERN -Blocks cK STANDING_BANNER -Blocks cL WALL_BANNER -Blocks cM RED_SANDSTONE -Blocks cN RED_SANDSTONE_STAIRS -Blocks cO DOUBLE_STONE_SLAB2 -Blocks cP STONE_SLAB2 -Blocks cQ END_ROD -Blocks cR CHORUS_PLANT -Blocks cS CHORUS_FLOWER -Blocks cT PURPUR_BLOCK -Blocks cU PURPUR_PILLAR -Blocks cV PURPUR_STAIRS -Blocks cW PURPUR_DOUBLE_SLAB -Blocks cX PURPUR_SLAB -Blocks cY END_BRICKS -Blocks cZ BEETROOT -Blocks ca FLOWER_POT -Blocks cb CARROTS -Blocks cc POTATOES -Blocks cd WOODEN_BUTTON -Blocks ce SKULL -Blocks cf ANVIL -Blocks cg TRAPPED_CHEST -Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE -Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE -Blocks cj UNPOWERED_COMPARATOR -Blocks ck POWERED_COMPARATOR -Blocks cl DAYLIGHT_DETECTOR -Blocks cm DAYLIGHT_DETECTOR_INVERTED -Blocks cn REDSTONE_BLOCK -Blocks co QUARTZ_ORE -Blocks cp HOPPER -Blocks cq QUARTZ_BLOCK -Blocks cr QUARTZ_STAIRS -Blocks cs ACTIVATOR_RAIL -Blocks ct DROPPER -Blocks cu STAINED_HARDENED_CLAY -Blocks cv BARRIER -Blocks cw IRON_TRAPDOOR -Blocks cx HAY_BLOCK -Blocks cy CARPET -Blocks cz HARDENED_CLAY -Blocks d DIRT -Blocks dT STRUCTURE_BLOCK -Blocks da GRASS_PATH -Blocks db END_GATEWAY -Blocks de FROSTED_ICE -Blocks dl WHITE_SHULKER_BOX -Blocks do LIGHT_BLUE_SHULKER_BOX -Blocks e COBBLESTONE -Blocks f PLANKS -Blocks g SAPLING -Blocks h BEDROCK -Blocks i FLOWING_WATER -Blocks j WATER -Blocks k FLOWING_LAVA -Blocks l LAVA -Blocks m SAND -Blocks n GRAVEL -Blocks o GOLD_ORE -Blocks p IRON_ORE -Blocks q COAL_ORE -Blocks r LOG -Blocks s LOG2 -Blocks t LEAVES -Blocks u LEAVES2 -Blocks v SPONGE -Blocks w GLASS -Blocks x LAPIS_ORE -Blocks y LAPIS_BLOCK -Blocks z DISPENSER -BossBattle a title -BossBattle c color -BossBattle d style -BossBattle f ()F getProgress -BossBattle$BarColor a PINK -BossBattle$BarColor b BLUE -BossBattle$BarColor c RED -BossBattle$BarColor d GREEN -BossBattle$BarColor e YELLOW -BossBattle$BarColor f PURPLE -BossBattle$BarColor g WHITE -BossBattle$BarStyle a PROGRESS -BossBattle$BarStyle b NOTCHED_6 -BossBattle$BarStyle c NOTCHED_10 -BossBattle$BarStyle d NOTCHED_12 -BossBattle$BarStyle e NOTCHED_20 -BossBattleServer a (F)V setProgress -BossBattleServer a (LEntityPlayer;)V addPlayer -BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate -BossBattleServer a (Z)LBossBattle; setDarkenSky -BossBattleServer b (LEntityPlayer;)V removePlayer -BossBattleServer b (Z)LBossBattle; setPlayMusic -BossBattleServer c ()Ljava/util/Collection; getPlayers -BossBattleServer c (Z)LBossBattle; setCreateFog -BossBattleServer d (Z)V setVisible -BossBattleServer j visible -CancelledPacketHandleException a INSTANCE -ChatClickable$EnumClickAction a OPEN_URL -ChatClickable$EnumClickAction b OPEN_FILE -ChatClickable$EnumClickAction c RUN_COMMAND -ChatClickable$EnumClickAction d SUGGEST_COMMAND -ChatClickable$EnumClickAction e CHANGE_PAGE -ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay -ChatHoverable$EnumHoverAction a SHOW_TEXT -ChatHoverable$EnumHoverAction b SHOW_ITEM -ChatHoverable$EnumHoverAction c SHOW_ENTITY -ChatMessageType a CHAT -ChatMessageType b SYSTEM -ChatMessageType c GAME_INFO -ChatModifier a ()LEnumChatFormat; getColor -ChatModifier a (LChatClickable;)LChatModifier; setChatClickable -ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable -ChatModifier a (LChatModifier;)LChatModifier; setChatModifier -ChatModifier a (LEnumChatFormat;)LChatModifier; setColor -ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold -ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion -ChatModifier b ()Z isBold -ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic -ChatModifier c ()Z isItalic -ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough -ChatModifier d ()Z isStrikethrough -ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline -ChatModifier e ()Z isUnderlined -ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom -ChatModifier f ()Z isRandom -ChatModifier m ()LChatModifier; clone -ChestLock b ()Ljava/lang/String; getKey -Chunk a (LBlockPosition;)LIBlockData; getBlockData -Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome -Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness -Chunk a (LIChunkProvider;LChunkGenerator;)V loadNearby -Chunk b ()V initLighting -Chunk b (J)V setLastSaved -Chunk b locX -Chunk c ()V addEntities -Chunk c locZ -Chunk d ()V removeEntities -Chunk e ()V markDirty -Chunk f ()Z isEmpty -Chunk f sections -Chunk h ()[LChunkSection; getSections -Chunk i ()Z isReady -Chunk k world -Chunk l ()[B getBiomeIndex -Chunk l heightMap -Chunk n tileEntities -Chunk o entitySlices -Chunk p done -Chunk q ()LWorld; getWorld -Chunk q lit -Chunk s ()Ljava/util/Map; getTileEntities -Chunk t ()[LEntitySlice; getEntitySlices -Chunk u ()Z isDone -Chunk u lastSaved -Chunk$EnumTileEntityState a IMMEDIATE -Chunk$EnumTileEntityState b QUEUED -Chunk$EnumTileEntityState c CHECK -ChunkCoordIntPair a x -ChunkCoordIntPair b z -ChunkGenerator a (II)LChunk; getOrCreateChunk -ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor -ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;Z)LBlockPosition; findNearestMapFeature -ChunkGenerator b (II)V recreateStructures -ChunkGenerator b (LChunk;II)V recreateStructures -ChunkProviderServer a (LChunk;)V unload -ChunkProviderServer b (II)LChunk; getOrLoadChunkAt -ChunkProviderServer b (LChunk;)V saveChunkNOP -ChunkProviderServer b unloadQueue -ChunkProviderServer c (LChunk;)V saveChunk -ChunkProviderServer c chunkGenerator -ChunkProviderServer d (II)Z isLoaded -ChunkProviderServer d chunkLoader -ChunkProviderServer e chunks -ChunkProviderServer f (II)LChunk; loadChunk -ChunkProviderServer f world -ChunkRegionLoader a (LChunk;LWorld;LNBTTagCompound;)V saveBody -ChunkSection a (III)LIBlockData; getType -ChunkSection a (IIILIBlockData;)V setType -ChunkSection a yPos -ChunkSection b ()Z shouldTick -ChunkSection b nonEmptyBlockCount -ChunkSection c tickingBlockCount -ChunkSection d ()I getYPosition -ChunkSection d blockIds -ChunkSection e ()V recalcBlockCounts -ChunkSection e emittedLight -ChunkSection f skyLight -ChunkSection g ()LDataPaletteBlock; getBlocks -ChunkSection h ()LNibbleArray; getEmittedLightArray -ChunkSection i ()LNibbleArray; getSkyLightArray -CombatTracker a (LDamageSource;FF)V trackDamage -CombatTracker b ()LIChatBaseComponent; getDeathMessage -CommandAbstract b ([Ljava/lang/String;I)Z isListStart -CommandAdvancement$Action a GRANT -CommandAdvancement$Action b REVOKE -CommandAdvancement$Filter a ONLY -CommandAdvancement$Filter b THROUGH -CommandAdvancement$Filter c FROM -CommandAdvancement$Filter d UNTIL -CommandAdvancement$Filter e EVERYTHING -CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand -CommandBlockListenerAbstract b (Ljava/lang/String;)V setName -CommandBlockListenerAbstract m ()Ljava/lang/String; getCommand -CommandException a ()[Ljava/lang/Object; getArgs -CommandGamemode b (LICommandListener;)Ljava/lang/String; getUsage -CommandGamemode c ()Ljava/lang/String; getCommand -CommandListenerWrapper a base -CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT -CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS -CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES -CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS -CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT -Container a (I)LSlot; getSlot -Container a (ILItemStack;)V setItem -Container a (LEntityHuman;)Z canUse -Container a (LICrafting;)V addSlotListener -Container a (LIInventory;I)LSlot; getSlot -Container b (LEntityHuman;I)LItemStack; shiftClick -Container b items -Container c slots -Container d windowId -Container e listeners -Container f dragType -ContainerAnvil a levelCost -ContainerAnvil l renameText -ContainerBeacon a beacon -ContainerBrewingStand a brewingStand -ContainerChest a container -ContainerDispenser a items -ContainerEnchantTable a enchantSlots -ContainerEnchantTable g costs -ContainerEnchantTable j world -ContainerEnchantTable k position -ContainerFurnace a furnace -ContainerHopper a hopper -ContainerMerchant a merchant -ContainerPlayer a craftInventory -ContainerPlayer f resultInventory -ContainerPlayer i owner -ContainerWorkbench a craftInventory -ContainerWorkbench f resultInventory -ControllerMove$Operation a WAIT -ControllerMove$Operation b MOVE_TO -ControllerMove$Operation c STRAFE -ControllerMove$Operation d JUMPING -Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert -Convertable b (Ljava/lang/String;)Z isConvertable -CraftingManager a ()Z init -CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft -CraftingManager a recipes -CriterionProgress d ()Ljava/util/Date; getDate -DamageSource a (LEntity;LEntity;)LDamageSource; projectile -DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow -DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball -DamageSource a (LEntityHuman;)LDamageSource; playerAttack -DamageSource a (LEntityLiving;)LDamageSource; mobAttack -DamageSource a (LExplosion;)LDamageSource; explosion -DamageSource a FIRE -DamageSource b LIGHTNING -DamageSource c ()Z isExplosion -DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -DamageSource c BURN -DamageSource d LAVA -DamageSource e ()Z ignoresArmor -DamageSource e HOT_FLOOR -DamageSource f ()F getExhaustionCost -DamageSource f STUCK -DamageSource g ()Z ignoresInvulnerability -DamageSource g CRAMMING -DamageSource h ()Z isStarvation -DamageSource h DROWN -DamageSource i STARVE -DamageSource j ()LEntity; getEntity -DamageSource j CACTUS -DamageSource k ()LDamageSource; setIgnoreArmor -DamageSource k FALL -DamageSource l FLY_INTO_WALL -DamageSource m OUT_OF_WORLD -DamageSource n ()LDamageSource; setExplosion -DamageSource n GENERIC -DamageSource o MAGIC -DamageSource p WITHER -DamageSource q ANVIL -DamageSource r FALLING_BLOCK -DamageSource s ()Z isMagic -DamageSource s DRAGON_BREATH -DamageSource t ()LDamageSource; setMagic -DamageSource u translationIndex -DataConverterTypes a LEVEL -DataConverterTypes b PLAYER -DataConverterTypes c CHUNK -DataConverterTypes d BLOCK_ENTITY -DataConverterTypes e ENTITY -DataConverterTypes f ITEM_INSTANCE -DataConverterTypes g OPTIONS -DataConverterTypes h STRUCTURE -DataPaletteBlock a (IIILIBlockData;)V setBlock -DataPaletteBlock a ([BLNibbleArray;)LNibbleArray; exportData -DataPaletteBlock b (ILIBlockData;)V setBlockIndex -DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get -DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register -DataWatcher b (LDataWatcherObject;)V markDirty -DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set -DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject -DedicatedPlayerList b ()LDedicatedServer; getServer -DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand -DedicatedServer k LOGGER -DedicatedServer m serverCommandQueue -DedicatedServer o remoteControlCommandListener -DedicatedServer q propertyManager -DedicatedServer s generateStructures -DimensionManager a ()I getDimensionID -DimensionManager a OVERWORLD -DimensionManager b NETHER -DimensionManager c THE_END -DispenseBehaviorProjectile b ()F getPower -DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase -DragonControllerManager b enderDragon -DragonControllerManager c dragonControllers -DragonControllerManager d currentDragonController -DragonControllerPhase a (I)LDragonControllerPhase; getById -Enchantment a (LItemStack;)Z canEnchant -Enchantment b ()I getMaxLevel -Enchantment b (LEnchantment;)I getId -Enchantment b enchantments -Enchantment c ()Z isTreasure -Enchantment c itemTarget -Enchantment d ()Z isCursed -Enchantment f ()I getStartLevel -Enchantment$Rarity a COMMON -Enchantment$Rarity b UNCOMMON -Enchantment$Rarity c RARE -Enchantment$Rarity d VERY_RARE -EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel -EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel -EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel -EnchantmentManager e (LItemStack;)Z shouldNotDrop -EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel -EnchantmentProtection$DamageType a ALL -EnchantmentProtection$DamageType b FIRE -EnchantmentProtection$DamageType c FALL -EnchantmentProtection$DamageType d EXPLOSION -EnchantmentProtection$DamageType e PROJECTILE -EnchantmentSlotType a (LItem;)Z canEnchant -EnchantmentSlotType a ALL -EnchantmentSlotType b ARMOR -EnchantmentSlotType c ARMOR_FEET -EnchantmentSlotType d ARMOR_LEGS -EnchantmentSlotType e ARMOR_CHEST -EnchantmentSlotType f ARMOR_HEAD -EnchantmentSlotType g WEAPON -EnchantmentSlotType h DIGGER -EnchantmentSlotType i FISHING_ROD -EnchantmentSlotType j BREAKABLE -EnchantmentSlotType k BOW -EnchantmentSlotType l WEARABLE -Enchantments A LUCK -Enchantments B LURE -Enchantments a PROTECTION_ENVIRONMENTAL -Enchantments b PROTECTION_FIRE -Enchantments c PROTECTION_FALL -Enchantments d PROTECTION_EXPLOSIONS -Enchantments e PROTECTION_PROJECTILE -Enchantments f OXYGEN -Enchantments g WATER_WORKER -Enchantments h THORNS -Enchantments i DEPTH_STRIDER -Enchantments l DAMAGE_ALL -Enchantments m DAMAGE_UNDEAD -Enchantments n DAMAGE_ARTHROPODS -Enchantments o KNOCKBACK -Enchantments p FIRE_ASPECT -Enchantments q LOOT_BONUS_MOBS -Enchantments s DIG_SPEED -Enchantments t SILK_TOUCH -Enchantments u DURABILITY -Enchantments v LOOT_BONUS_BLOCKS -Enchantments w ARROW_DAMAGE -Enchantments x ARROW_KNOCKBACK -Enchantments y ARROW_FIRE -Enchantments z ARROW_INFINITE -Entity A positionChanged -Entity D velocityChanged -Entity F dead -Entity G width -Entity H length -Entity L fallDistance -Entity Q noclip -Entity S ()I getId -Entity S random -Entity T ()Ljava/util/Set; getScoreboardTags -Entity T ticksLived -Entity U ()V killEntity -Entity U inWater -Entity V ()LDataWatcher; getDataWatcher -Entity V noDamageTicks -Entity W justCreated -Entity X ()V die -Entity X fireProof -Entity Y datawatcher -Entity a (DDD)V enderTeleportTo -Entity a (DDDFF)V setLocation -Entity a (FF)V setSize -Entity a (LBlockPosition;FF)V setPositionRotation -Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails -Entity a (LDamageSource;F)Z damageEntity -Entity a (LEntityLightning;)V onLightningStrike -Entity a (LEnumItemSlot;LItemStack;)V setEquipment -Entity a (LEnumMoveType;DDD)V move -Entity a (LWorld;)V spawnIn -Entity a (Ljava/lang/String;)Z addScoreboardTag -Entity aB ()Ljava/lang/String; getSaveID -Entity aC ()Z isAlive -Entity aD ()Z inBlock -Entity aF invulnerable -Entity aH ()V ejectPassengers -Entity aP ()Ljava/lang/Iterable; getArmorItems -Entity aR ()Z isBurning -Entity aS ()Z isPassenger -Entity aT ()Z isVehicle -Entity aU ()Z isSneaking -Entity aV ()Z isSprinting -Entity aX ()Z isInvisible -Entity aZ ()I getAirTicks -Entity aa ()V burnFromLava -Entity ab ()V extinguish -Entity ad ()V recalcPosition -Entity ag ()V checkBlockCollisions -Entity ai ()Z isSilent -Entity ai impulse -Entity aj ()Z isNoGravity -Entity aj portalCooldown -Entity ak ()Z playStepSound -Entity am ()Z isFireProof -Entity am dimension -Entity ao ()Z isInWater -Entity aq uniqueID -Entity as glowing -Entity at passengers -Entity av boundingBox -Entity ay ()Z isInteractable -Entity az ()Z isCollidable -Entity az fireTicks -Entity b (DDD)V setPosition -Entity b (DDDFF)V setPositionRotation -Entity b (FF)V setYawPitch -Entity b (IZ)V setFlag -Entity b (LDamageSource;)Z isInvulnerable -Entity b (Ljava/lang/String;)Z removeScoreboardTag -Entity bH ()LEntity; getVehicle -Entity bL ()I getMaxFireTicks -Entity bc ()F getHeadRotation -Entity bi ()LVec3D; getPortalOffset -Entity bj ()LEnumDirection; getPortalDirection -Entity bk ()Z isIgnoreBlockTrigger -Entity bm ()Ljava/util/UUID; getUniqueID -Entity bq ()Ljava/lang/String; getCustomName -Entity br ()Z getCustomNameVisible -Entity bt ()LEnumDirection; getDirection -Entity bw ()LAxisAlignedBB; getBoundingBox -Entity by ()F getHeadHeight -Entity c (Ljava/lang/String;)V setCustomName -Entity c (Z)V setSilent -Entity d (Z)V setNoGravity -Entity e (LNBTTagCompound;)LNBTTagCompound; save -Entity e (Z)V setSneaking -Entity f (Z)V setSprinting -Entity g ()Z getSendCommandFeedback -Entity g (F)V setHeadRotation -Entity g entityCount -Entity h (Z)V setInvisible -Entity h id -Entity h_ ()Ljava/lang/String; getName -Entity i (I)V setOnFire -Entity i (LEntity;)V collide -Entity i (Z)V setInvulnerable -Entity i_ ()LIChatBaseComponent; getScoreboardDisplayName -Entity j (I)V burn -Entity j (Z)V setCustomNameVisible -Entity k (I)Z getFlag -Entity k attachedToPlayer -Entity l (I)V setAirTicks -Entity l world -Entity m (LEntity;)Z startRiding -Entity m lastX -Entity n lastY -Entity n_ ()Z hasCustomName -Entity o ()V stopRiding -Entity o lastZ -Entity o_ ()LEnumPistonReaction; getPushReaction -Entity p locX -Entity q locY -Entity r locZ -Entity s motX -Entity t motY -Entity u motZ -Entity v yaw -Entity w pitch -Entity x lastYaw -Entity y lastPitch -Entity z onGround -EntityAgeable a (I)V setAge -EntityAgeable a (IZ)V setAge -EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild -EntityAgeable c (I)V setAgeRaw -EntityAgeable l ()I getAge -EntityAnimal K ()Z isTypeNotPersistent -EntityAnimal a (LDamageSource;F)Z damageEntity -EntityAnimal a (LEntityAnimal;)Z mate -EntityAnimal b (LEntityHuman;)I getExpValue -EntityAnimal dq ()LEntityPlayer; getBreedCause -EntityAnimal dr ()Z isInLove -EntityAnimal ds ()V resetLove -EntityAreaEffectCloud a (F)V setRadius -EntityAreaEffectCloud a (I)V setColor -EntityAreaEffectCloud a (LEntityLiving;)V setSource -EntityAreaEffectCloud a (LEnumParticle;)V setParticle -EntityAreaEffectCloud aA radiusPerTick -EntityAreaEffectCloud av waitTime -EntityAreaEffectCloud aw reapplicationDelay -EntityAreaEffectCloud ax hasColor -EntityAreaEffectCloud ay durationOnUse -EntityAreaEffectCloud az radiusOnUse -EntityAreaEffectCloud b (F)V setRadiusOnUse -EntityAreaEffectCloud c (F)V setRadiusPerTick -EntityAreaEffectCloud e (I)V setDuration -EntityAreaEffectCloud g (I)V setWaitTime -EntityAreaEffectCloud g potionRegistry -EntityAreaEffectCloud h effects -EntityAreaEffectCloud j ()F getRadius -EntityAreaEffectCloud k ()I getColor -EntityAreaEffectCloud l ()LEnumParticle; getParticle -EntityAreaEffectCloud r ()I getDuration -EntityAreaEffectCloud y ()LEntityLiving; getSource -EntityArmorStand a (LVector3f;)V setHeadPose -EntityArmorStand b (LVector3f;)V setBodyPose -EntityArmorStand bD headPose -EntityArmorStand bE bodyPose -EntityArmorStand bF leftArmPose -EntityArmorStand bG rightArmPose -EntityArmorStand bH leftLegPose -EntityArmorStand bI rightLegPose -EntityArmorStand c (LVector3f;)V setLeftArmPose -EntityArmorStand d (LVector3f;)V setRightArmPose -EntityArmorStand e (LVector3f;)V setLeftLegPose -EntityArmorStand f (LVector3f;)V setRightLegPose -EntityArmorStand m (Z)V setSmall -EntityArmorStand n (Z)V setArms -EntityArmorStand o (Z)V setBasePlate -EntityArmorStand p ()Z isSmall -EntityArmorStand p (Z)V setMarker -EntityArmorStand r ()Z hasArms -EntityArmorStand s ()Z hasBasePlate -EntityArmorStand t ()Z isMarker -EntityArrow a (I)V setKnockbackStrength -EntityArrow a (Z)V setCritical -EntityArrow a inGround -EntityArrow aA knockbackStrength -EntityArrow az damage -EntityArrow c fromPlayer -EntityArrow d shake -EntityArrow e shooter -EntityArrow n ()Z isCritical -EntityArrow$PickupStatus a DISALLOWED -EntityArrow$PickupStatus b ALLOWED -EntityArrow$PickupStatus c CREATIVE_ONLY -EntityBat a (Z)V setAsleep -EntityBat p ()Z isAsleep -EntityBoat a (F)V setDamage -EntityBoat a (LEntityBoat$EnumBoatType;)V setType -EntityBoat s ()LEntityBoat$EnumBoatType; getType -EntityBoat$EnumBoatType a OAK -EntityBoat$EnumBoatType b SPRUCE -EntityBoat$EnumBoatType c BIRCH -EntityBoat$EnumBoatType d JUNGLE -EntityBoat$EnumBoatType e ACACIA -EntityBoat$EnumBoatType f DARK_OAK -EntityBoat$EnumStatus a IN_WATER -EntityBoat$EnumStatus b UNDER_WATER -EntityBoat$EnumStatus c UNDER_FLOWING_WATER -EntityBoat$EnumStatus d ON_LAND -EntityBoat$EnumStatus e IN_AIR -EntityChicken dl ()Z isChickenJockey -EntityComplexPart a owner -EntityCow a (LEntityAgeable;)LEntityAgeable; createChild -EntityCreeper bA explosionRadius -EntityCreeper by fuseTicks -EntityCreeper bz maxFuseTicks -EntityCreeper dn ()Z isIgnited -EntityCreeper do ()V do_ -EntityCreeper dp ()Z canCauseHeadDrop -EntityCreeper dq ()V setCausedHeadDrop -EntityCreeper p ()Z isPowered -EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -EntityDamageSource j ()LEntity; getEntity -EntityDamageSourceIndirect w owner -EntityEnderCrystal a (LBlockPosition;)V setBeamTarget -EntityEnderCrystal a (Z)V setShowingBottom -EntityEnderCrystal j ()LBlockPosition; getBeamTarget -EntityEnderCrystal k ()Z isShowingBottom -EntityEnderDragon a PHASE -EntityEnderDragon bI currentEnderCrystal -EntityEnderDragon bv children -EntityEnderDragon de ()LDragonControllerManager; getDragonControllerManager -EntityEnderDragon e (LDamageSource;F)Z dealDamage -EntityEnderman b (LIBlockData;)V setCarried -EntityEnderman dn ()LIBlockData; getCarried -EntityEnderman do ()Z do_ -EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman -EntityEvokerFangs j ()LEntityLiving; getOwner -EntityExperienceOrb a (I)I getOrbValue -EntityExperienceOrb e value -EntityExperienceOrb f targetPlayer -EntityExperienceOrb g targetTime -EntityFallingBlock a ticksLived -EntityFallingBlock at fallHurtAmount -EntityFallingBlock b dropItem -EntityFallingBlock c tileEntityData -EntityFallingBlock e block -EntityFallingBlock g hurtEntities -EntityFallingBlock h fallHurtMax -EntityFallingBlock l ()LIBlockData; getBlock -EntityFireball a (LDamageSource;F)Z damageEntity -EntityFireball a shooter -EntityFireball b dirX -EntityFireball c dirY -EntityFireball d dirZ -EntityFireworks a FIREWORK_ITEM -EntityFireworks c ticksFlown -EntityFireworks d expectedLifespan -EntityFishingHook a hooked -EntityFishingHook c isInGround -EntityFishingHook e owner -EntityFishingHook$HookState a FLYING -EntityFishingHook$HookState b HOOKED_IN_ENTITY -EntityFishingHook$HookState c BOBBING -EntityGhast de ()I getPower -EntityGhast$PathfinderGoalGhastAttackTarget b ghast -EntityGuardian bz goalRandomStroll -EntityHanging a (LDamageSource;F)Z damageEntity -EntityHanging a (LEnumDirection;)V setDirection -EntityHanging a blockPosition -EntityHanging b direction -EntityHanging j ()V updateBoundingBox -EntityHanging k ()Z survives -EntityHanging l ()I getWidth -EntityHanging n ()I getHeight -EntityHanging q ()LBlockPosition; getBlockPosition -EntityHorse dl ()I getVariant -EntityHorse o (I)V setVariant -EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID -EntityHorseAbstract bC inventoryChest -EntityHorseAbstract bE jumpPower -EntityHorseAbstract bN canSlide -EntityHorseAbstract bx attributeJumpStrength -EntityHorseAbstract dA ()Z hasReproduced -EntityHorseAbstract dB ()I getTemper -EntityHorseAbstract dC ()V loadChest -EntityHorseAbstract dE ()D getJumpStrength -EntityHorseAbstract dH ()I getMaxDomestication -EntityHorseAbstract do ()LSoundEffect; do_ -EntityHorseAbstract du ()Z isTamed -EntityHorseAbstract dv ()Ljava/util/UUID; getOwnerUUID -EntityHorseAbstract m (I)V setTemper -EntityHorseAbstract r (Z)V setTamed -EntityHorseAbstract w (Z)V setStanding -EntityHorseChestedAbstract dm ()Z isCarryingChest -EntityHorseChestedAbstract q (Z)V setCarryingChest -EntityHuman a (F)V applyExhaustion -EntityHuman a (I)V levelDown -EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory -EntityHuman a (LIInventory;)V openContainer -EntityHuman a (LIMerchant;)V openTrade -EntityHuman a (LITileEntityContainer;)V openTileEntity -EntityHuman a (LItemStack;I)V enchantDone -EntityHuman a (LItemStack;Z)LEntityItem; drop -EntityHuman a (LTileEntitySign;)V openSign -EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed -EntityHuman b (LBlockPosition;Z)V setRespawnPosition -EntityHuman bK sleeping -EntityHuman bL bedPosition -EntityHuman bO abilities -EntityHuman bP expLevel -EntityHuman bQ expTotal -EntityHuman bR exp -EntityHuman bU hookedFish -EntityHuman bv inventory -EntityHuman bw enderChest -EntityHuman bx defaultContainer -EntityHuman by activeContainer -EntityHuman bz foodData -EntityHuman c (I)V setScore -EntityHuman c (LIBlockData;)Z hasBlock -EntityHuman c sleepTicks -EntityHuman cU ()I getScore -EntityHuman da ()Lcom/mojang/authlib/GameProfile; getProfile -EntityHuman dc ()Z isDeeplySleeping -EntityHuman de ()LBlockPosition; getBed -EntityHuman df ()Z isRespawnForced -EntityHuman dh ()I getExpToLevel -EntityHuman di ()LFoodMetaData; getFoodData -EntityHuman dl ()LInventoryEnderChest; getEnderChest -EntityHuman dm ()V releaseShoulderEntities -EntityHuman dn ()LScoreboard; getScoreboard -EntityHuman dp ()LNBTTagCompound; getShoulderEntityLeft -EntityHuman dq ()LNBTTagCompound; getShoulderEntityRight -EntityHuman dt ()LItemCooldown; getCooldownTracker -EntityHuman dv ()Z isCreativeAndOp -EntityHuman f (LEntity;)V attack -EntityHuman g (I)V addScore -EntityHuman h (LNBTTagCompound;)V setShoulderEntityLeft -EntityHuman i (LNBTTagCompound;)V setShoulderEntityRight -EntityHuman k (DDD)V checkMovement -EntityHuman k (LNBTTagCompound;)V spawnEntityFromShoulder -EntityHuman m (I)V giveExp -EntityHuman p ()V closeInventory -EntityHuman w ()V updateAbilities -EntityHuman y ()Z isSpectator -EntityHuman$EnumBedResult a OK -EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE -EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW -EntityHuman$EnumBedResult d TOO_FAR_AWAY -EntityHuman$EnumBedResult e OTHER_PROBLEM -EntityHuman$EnumBedResult f NOT_SAFE -EntityHuman$EnumChatVisibility a FULL -EntityHuman$EnumChatVisibility b SYSTEM -EntityHuman$EnumChatVisibility c HIDDEN -EntityIllagerWizard a (LEntityIllagerWizard$Spell;)V setSpell -EntityIllagerWizard do ()LEntityIllagerWizard$Spell; getSpell -EntityIllagerWizard$Spell a NONE -EntityIllagerWizard$Spell b SUMMON_VEX -EntityIllagerWizard$Spell c FANGS -EntityIllagerWizard$Spell d WOLOLO -EntityIllagerWizard$Spell e DISAPPEAR -EntityIllagerWizard$Spell f BLINDNESS -EntityInsentient E ()V doSpawnEffect -EntityInsentient H ()LItem; getLoot -EntityInsentient K ()Z isTypeNotPersistent -EntityInsentient Q ()Z canSpawn -EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntityInsentient a (ZZ)V unleash -EntityInsentient b (LEntity;Z)V setLeashHolder -EntityInsentient b (LEntityHuman;)I getExpValue -EntityInsentient b (ZI)V dropDeathLoot -EntityInsentient b lookController -EntityInsentient bA persistent -EntityInsentient bF leashHolder -EntityInsentient br goalSelector -EntityInsentient bs targetSelector -EntityInsentient bt dropChanceHand -EntityInsentient bu dropChanceArmor -EntityInsentient bv goalTarget -EntityInsentient bz canPickUpLoot -EntityInsentient cY ()Z isPersistent -EntityInsentient d (LEntityLiving;)V setGoalTarget -EntityInsentient da ()Z isLeashed -EntityInsentient db ()LEntity; getLeashHolder -EntityInsentient dc ()Z isNoAI -EntityInsentient f moveController -EntityInsentient h navigation -EntityInsentient n (Z)V setNoAI -EntityInsentient t ()LControllerLook; getControllerLook -EntityInsentient u ()LControllerMove; getControllerMove -EntityInsentient w ()LControllerJump; getControllerJump -EntityInsentient x ()LNavigationAbstract; getNavigation -EntityInsentient y ()LEntitySenses; getEntitySenses -EntityInsentient z ()LEntityLiving; getGoalTarget -EntityInsentient$EnumEntityPositionType a ON_GROUND -EntityInsentient$EnumEntityPositionType b IN_AIR -EntityInsentient$EnumEntityPositionType c IN_WATER -EntityIronGolem dn ()Z isPlayerCreated -EntityIronGolem p (Z)V setPlayerCreated -EntityItem a (LItemStack;)V setItemStack -EntityItem d age -EntityItem e pickupDelay -EntityItem k ()LItemStack; getItemStack -EntityItemFrame a (I)V setRotation -EntityItemFrame a (IZ)V setRotation -EntityItemFrame a (LItemStack;)V setItem -EntityItemFrame a (LItemStack;Z)V setItem -EntityItemFrame r ()LItemStack; getItem -EntityItemFrame s ()I getRotation -EntityLargeFireball e yield -EntityLightning b lifeTicks -EntityLiving D (LEntity;)Z hasLineOfSight -EntityLiving a (LDamageSource;)V die -EntityLiving a (LDamageSource;F)Z damageEntity -EntityLiving a (LEntity;I)V receive -EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot -EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance -EntityLiving a (LMobEffectList;)Z hasEffect -EntityLiving a (ZI)V dropEquipment -EntityLiving aB deathTicks -EntityLiving aI maxNoDamageTicks -EntityLiving aS killer -EntityLiving aT lastDamageByPlayerTime -EntityLiving aV ticksFarFromPlayer -EntityLiving ay hurtTicks -EntityLiving b (F)V heal -EntityLiving b (LDamageSource;F)F applyArmorModifier -EntityLiving b (LEntityHuman;)I getExpValue -EntityLiving b (LEnumItemSlot;)LItemStack; getEquipment -EntityLiving b (LMobEffectList;)LMobEffect; getEffect -EntityLiving b (ZI)V dropDeathLoot -EntityLiving bM ()V initAttributes -EntityLiving bP ()Z isDropExperience -EntityLiving bQ ()Z alwaysGivesExp -EntityLiving bR ()Ljava/util/Random; getRandom -EntityLiving bS ()LEntityLiving; getLastDamager -EntityLiving bX ()V tickPotionEffects -EntityLiving bZ ()V removeAllEffects -EntityLiving bc lastDamage -EntityLiving bo activeItem -EntityLiving bs attributeMap -EntityLiving bt combatTracker -EntityLiving bu effects -EntityLiving bx updateEffects -EntityLiving by lastDamager -EntityLiving bz hurtTimestamp -EntityLiving c (F)V setHealth -EntityLiving c (LDamageSource;F)F applyMagicModifier -EntityLiving c (LMobEffect;)V addEffect -EntityLiving cA ()V doTick -EntityLiving cD ()F getAbsorptionHearts -EntityLiving cF ()LEnumMainHand; getMainHand -EntityLiving cG ()Z isHandRaised -EntityLiving cM ()V clearActiveItem -EntityLiving cO ()Z isBlocking -EntityLiving ca ()Ljava/util/Collection; getEffects -EntityLiving cd ()F getHealth -EntityLiving cg ()I getArmorStrength -EntityLiving ch ()LCombatTracker; getCombatTracker -EntityLiving cj ()F getMaxHealth -EntityLiving ck ()I getArrowCount -EntityLiving cm ()LAttributeMapBase; getAttributeMap -EntityLiving cn ()LEnumMonsterType; getMonsterType -EntityLiving co ()LItemStack; getItemInMainHand -EntityLiving cp ()LItemStack; getItemInOffHand -EntityLiving cs ()Z isFrozen -EntityLiving cz ()Z isSleeping -EntityLiving d (LDamageSource;F)V damageEntity0 -EntityLiving d (LMobEffectList;)V removeEffect -EntityLiving f (I)V setArrowCount -EntityLiving f (LDamageSource;)Z applyBlockingModifier -EntityLiving f HEALTH -EntityLiving i (F)V damageArmor -EntityLiving j ()V enterCombat -EntityLiving j (F)V damageShield -EntityLiving k ()V exitCombat -EntityLiving l_ ()Z isBaby -EntityLiving m (F)V setAbsorptionHearts -EntityLlama dQ ()I getStrength -EntityLlama dR ()I getVariant -EntityLlama o (I)V setVariant -EntityLlama p (I)V setStrength -EntityLlamaSpit a shooter -EntityMinecartAbstract a (F)V setDamage -EntityMinecartAbstract b (LIBlockData;)V setDisplayBlock -EntityMinecartAbstract f (I)V setDisplayBlockOffset -EntityMinecartAbstract s ()F getDamage -EntityMinecartAbstract t ()I getType -EntityMinecartAbstract w ()LIBlockData; getDisplayBlock -EntityMinecartAbstract y ()I getDisplayBlockOffset -EntityMinecartAbstract$EnumMinecartType a RIDEABLE -EntityMinecartAbstract$EnumMinecartType b CHEST -EntityMinecartAbstract$EnumMinecartType c FURNACE -EntityMinecartAbstract$EnumMinecartType d TNT -EntityMinecartAbstract$EnumMinecartType e SPAWNER -EntityMinecartAbstract$EnumMinecartType f HOPPER -EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK -EntityMinecartCommandBlock a COMMAND -EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock -EntityMinecartContainer a items -EntityMinecartHopper C ()Z isEnabled -EntityMinecartHopper g (I)V setCooldown -EntityMinecartHopper l (Z)V setEnabled -EntityMonster a (LDamageSource;F)Z damageEntity -EntityOcelot dt ()I getCatType -EntityOcelot g (I)V setCatType -EntityOwnable b ()Ljava/util/UUID; getOwnerUUID -EntityOwnable p_ ()LEntity; getOwner -EntityPainting c art -EntityPainting$EnumArt a KEBAB -EntityPainting$EnumArt b AZTEC -EntityPainting$EnumArt c ALBAN -EntityPainting$EnumArt d AZTEC_2 -EntityPainting$EnumArt e BOMB -EntityPainting$EnumArt f PLANT -EntityPainting$EnumArt g WASTELAND -EntityPainting$EnumArt h POOL -EntityPainting$EnumArt i COURBET -EntityPainting$EnumArt j SEA -EntityPainting$EnumArt k SUNSET -EntityPainting$EnumArt l CREEBET -EntityPainting$EnumArt m WANDERER -EntityPainting$EnumArt n GRAHAM -EntityPainting$EnumArt o MATCH -EntityPainting$EnumArt p BUST -EntityPainting$EnumArt q STAGE -EntityPainting$EnumArt r VOID -EntityPainting$EnumArt s SKULL_AND_ROSES -EntityPainting$EnumArt t WITHER -EntityPainting$EnumArt u FIGHTERS -EntityPainting$EnumArt v POINTER -EntityPainting$EnumArt w PIGSCENE -EntityPainting$EnumArt x BURNING_SKULL -EntityPainting$EnumArt y SKELETON -EntityPainting$EnumArt z DONKEY_KONG -EntityParrot du ()I getVariant -EntityParrot m (I)V setVariant -EntityPig dl ()Z hasSaddle -EntityPig p (Z)V setSaddle -EntityPigZombie bx angerLevel -EntityPigZombie by soundDelay -EntityPigZombie bz hurtBy -EntityPlayer C ()LEntityHuman$EnumChatVisibility; getChatFlags -EntityPlayer D ()V resetIdleTimer -EntityPlayer E ()LServerStatisticManager; getStatisticManager -EntityPlayer H ()LEntity; getSpecatorTarget -EntityPlayer K ()LIChatBaseComponent; getPlayerListName -EntityPlayer P ()LAdvancementDataPlayer; getAdvancementData -EntityPlayer a (LContainer;)V updateInventory -EntityPlayer a (LEntityPlayer;Z)V copyFrom -EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack -EntityPlayer a playerConnection -EntityPlayer b server -EntityPlayer bW locale -EntityPlayer bX removeQueue -EntityPlayer c playerInteractManager -EntityPlayer cg lastHealthSent -EntityPlayer cj lastSentExp -EntityPlayer ck invulnerableTicks -EntityPlayer cp worldChangeInvuln -EntityPlayer cw containerCounter -EntityPlayer dw ()Z canPvP -EntityPlayer dx ()V nextContainerCounter -EntityPlayer e (LEntity;)V setSpectatorTarget -EntityPlayer g ping -EntityPlayer h viewingCredits -EntityPlayer j_ ()V syncInventory -EntityPlayer k_ ()V playerTick -EntityPlayer q ()V broadcastCarriedItem -EntityPlayer u ()V triggerHealthUpdate -EntityPotion a (LItemStack;)V setItem -EntityPotion l ()LItemStack; getItem -EntityPotion p ()Z isLingering -EntityProjectile a inGround -EntityProjectile at shooterName -EntityProjectile b shake -EntityProjectile c shooter -EntityProjectile e blockX -EntityProjectile f blockY -EntityProjectile g blockZ -EntityProjectile h inBlockId -EntityProjectile k ()LEntityLiving; getShooter -EntityRabbit dn ()I getRabbitType -EntityRabbit do ()V do_ -EntityRabbit g (I)V setRabbitType -EntitySheep b (LEnumColor;)V setColor -EntitySheep by container -EntitySheep dl ()LEnumColor; getColor -EntitySheep dm ()Z isSheared -EntitySheep p (Z)V setSheared -EntityShulker bx COLOR -EntityShulkerBullet a shooter -EntityShulkerBullet b target -EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish -EntitySlime H ()LItem; getLoot -EntitySlime a (IZ)V setSize -EntitySlime dl ()I getSize -EntitySnowman a (Z)V setHasPumpkin -EntitySnowman p ()Z hasPumpkin -EntitySpectralArrow f duration -EntitySpider a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntitySpider by ()F getHeadHeight -EntityTNTPrimed a (I)V setFuseTicks -EntityTNTPrimed a FUSE_TICKS -EntityTNTPrimed b source -EntityTNTPrimed j ()LEntityLiving; getSource -EntityTNTPrimed l ()I getFuseTicks -EntityTNTPrimed n ()V explode -EntityTameableAnimal b (Ljava/util/UUID;)V setOwnerUUID -EntityTameableAnimal bz goalSit -EntityTameableAnimal dl ()Z isTamed -EntityTameableAnimal dn ()Z isSitting -EntityTameableAnimal do ()LEntityLiving; getOwner -EntityTameableAnimal dp ()LPathfinderGoalSit; getGoalSit -EntityTameableAnimal q (Z)V setTamed -EntityTameableAnimal r (Z)V setSitting -EntityTippedArrow at hasColor -EntityTippedArrow d (I)V setColor -EntityTippedArrow g potionRegistry -EntityTippedArrow h effects -EntityTippedArrow p ()I getColor -EntityTracker a ()V updatePlayers -EntityTracker a (LEntity;)V track -EntityTracker a (LEntity;II)V addEntity -EntityTracker a (LEntity;IIZ)V addEntity -EntityTracker b (LEntity;)V untrackEntity -EntityTracker b (LEntity;LPacket;)V sendPacketToEntity -EntityTracker b (LEntityPlayer;)V untrackPlayer -EntityTracker b world -EntityTracker d trackedEntities -EntityTrackerEntry a (LPacket;)V broadcast -EntityTrackerEntry a (Ljava/util/List;)V track -EntityTrackerEntry b (LEntityPlayer;)V updatePlayer -EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf -EntityTrackerEntry b (Ljava/util/List;)V scanPlayers -EntityTrackerEntry d (LEntityPlayer;)V clear -EntityTrackerEntry d tracker -EntityTrackerEntry h xLoc -EntityTrackerEntry i yLoc -EntityTrackerEntry j zLoc -EntityTrackerEntry k yRot -EntityTrackerEntry l xRot -EntityTrackerEntry m headYaw -EntityTrackerEntry t isMoving -EntityTrackerEntry z trackedPlayers -EntityTypes a (Ljava/lang/Class;)LMinecraftKey; getName -EntityTypes c eggInfo -EntityTypes$MonsterEggInfo d killEntityStatistic -EntityTypes$MonsterEggInfo e killedByEntityStatistic -EntityVillager bA profession -EntityVillager bD tradingPlayer -EntityVillager bE trades -EntityVillager bI riches -EntityVillager bO inventory -EntityVillager bx village -EntityVillager dl ()I getProfession -EntityVillager dm ()Z isInLove -EntityVillager do ()Z do_ -EntityVillager g (I)V setProfession -EntityWitherSkull a (Z)V setCharged -EntityWitherSkull n ()Z isCharged -EntityWolf a (LEnumColor;)V setCollarColor -EntityWolf bB DATA_HEALTH -EntityWolf dv ()Z isAngry -EntityWolf dw ()LEnumColor; getCollarColor -EntityWolf s (Z)V setAngry -EntityZombie a (LDamageSource;F)Z damageEntity -EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntityZombie do ()V do_ -EntityZombie q (Z)V setBaby -EntityZombieVillager a (I)V setProfession -EntityZombieVillager bx conversionTime -EntityZombieVillager dp ()I getProfession -EntityZombieVillager ds ()Z isConverting -EnumAnimation a NONE -EnumAnimation b EAT -EnumAnimation c DRINK -EnumAnimation d BLOCK -EnumAnimation e BOW -EnumBannerPatternType A HALF_VERTICAL -EnumBannerPatternType B HALF_HORIZONTAL -EnumBannerPatternType C HALF_VERTICAL_MIRROR -EnumBannerPatternType D HALF_HORIZONTAL_MIRROR -EnumBannerPatternType E BORDER -EnumBannerPatternType F CURLY_BORDER -EnumBannerPatternType G CREEPER -EnumBannerPatternType H GRADIENT -EnumBannerPatternType I GRADIENT_UP -EnumBannerPatternType J BRICKS -EnumBannerPatternType K SKULL -EnumBannerPatternType L FLOWER -EnumBannerPatternType M MOJANG -EnumBannerPatternType a BASE -EnumBannerPatternType b SQUARE_BOTTOM_LEFT -EnumBannerPatternType c SQUARE_BOTTOM_RIGHT -EnumBannerPatternType d SQUARE_TOP_LEFT -EnumBannerPatternType e SQUARE_TOP_RIGHT -EnumBannerPatternType f STRIPE_BOTTOM -EnumBannerPatternType g STRIPE_TOP -EnumBannerPatternType h STRIPE_LEFT -EnumBannerPatternType i STRIPE_RIGHT -EnumBannerPatternType j STRIPE_CENTER -EnumBannerPatternType k STRIPE_MIDDLE -EnumBannerPatternType l STRIPE_DOWNRIGHT -EnumBannerPatternType m STRIPE_DOWNLEFT -EnumBannerPatternType n STRIPE_SMALL -EnumBannerPatternType o CROSS -EnumBannerPatternType p STRAIGHT_CROSS -EnumBannerPatternType q TRIANGLE_BOTTOM -EnumBannerPatternType r TRIANGLE_TOP -EnumBannerPatternType s TRIANGLES_BOTTOM -EnumBannerPatternType t TRIANGLES_TOP -EnumBannerPatternType u DIAGONAL_LEFT -EnumBannerPatternType v DIAGONAL_RIGHT -EnumBannerPatternType w DIAGONAL_LEFT_MIRROR -EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR -EnumBannerPatternType y CIRCLE_MIDDLE -EnumBannerPatternType z RHOMBUS_MIDDLE -EnumBlockFaceShape a SOLID -EnumBlockFaceShape b BOWL -EnumBlockFaceShape c CENTER_SMALL -EnumBlockFaceShape d MIDDLE_POLE_THIN -EnumBlockFaceShape e CENTER -EnumBlockFaceShape f MIDDLE_POLE -EnumBlockFaceShape g CENTER_BIG -EnumBlockFaceShape h MIDDLE_POLE_THICK -EnumBlockFaceShape i UNDEFINED -EnumBlockMirror a NONE -EnumBlockMirror b LEFT_RIGHT -EnumBlockMirror c FRONT_BACK -EnumBlockRotation a NONE -EnumBlockRotation b CLOCKWISE_90 -EnumBlockRotation c CLOCKWISE_180 -EnumBlockRotation d COUNTERCLOCKWISE_90 -EnumChatFormat a BLACK -EnumChatFormat b DARK_BLUE -EnumChatFormat c ()Z isFormat -EnumChatFormat c DARK_GREEN -EnumChatFormat d DARK_AQUA -EnumChatFormat e DARK_RED -EnumChatFormat f DARK_PURPLE -EnumChatFormat g GOLD -EnumChatFormat h GRAY -EnumChatFormat i DARK_GRAY -EnumChatFormat j BLUE -EnumChatFormat k GREEN -EnumChatFormat l AQUA -EnumChatFormat m RED -EnumChatFormat n LIGHT_PURPLE -EnumChatFormat o YELLOW -EnumChatFormat p WHITE -EnumChatFormat q OBFUSCATED -EnumChatFormat r BOLD -EnumChatFormat s STRIKETHROUGH -EnumChatFormat t UNDERLINE -EnumChatFormat u ITALIC -EnumChatFormat v RESET -EnumChatFormat z character -EnumColor a ()I getColorIndex -EnumColor a (I)LEnumColor; fromInvColorIndex -EnumColor a WHITE -EnumColor b ()I getInvColorIndex -EnumColor b (I)LEnumColor; fromColorIndex -EnumColor b ORANGE -EnumColor c MAGENTA -EnumColor d LIGHT_BLUE -EnumColor e YELLOW -EnumColor f LIME -EnumColor g PINK -EnumColor h GRAY -EnumColor i SILVER -EnumColor j CYAN -EnumColor k PURPLE -EnumColor l BLUE -EnumColor m BROWN -EnumColor n GREEN -EnumColor o RED -EnumColor p BLACK -EnumCreatureType a MONSTER -EnumCreatureType b CREATURE -EnumCreatureType c AMBIENT -EnumCreatureType d WATER_CREATURE -EnumDifficulty a (I)LEnumDifficulty; getById -EnumDifficulty a PEACEFUL -EnumDifficulty b EASY -EnumDifficulty c NORMAL -EnumDifficulty d HARD -EnumDirection a (D)LEnumDirection; fromAngle -EnumDirection a (I)LEnumDirection; fromType1 -EnumDirection a DOWN -EnumDirection b ()I get2DRotationValue -EnumDirection b (I)LEnumDirection; fromType2 -EnumDirection b UP -EnumDirection c NORTH -EnumDirection d ()LEnumDirection; opposite -EnumDirection d SOUTH -EnumDirection e WEST -EnumDirection f EAST -EnumDirection g ()I getAdjacentX -EnumDirection h ()I getAdjacentY -EnumDirection i ()I getAdjacentZ -EnumDirection$EnumAxis a X -EnumDirection$EnumAxis b Y -EnumDirection$EnumAxis c Z -EnumDirection$EnumAxisDirection a POSITIVE -EnumDirection$EnumAxisDirection b NEGATIVE -EnumDirection$EnumDirectionLimit a HORIZONTAL -EnumDirection$EnumDirectionLimit b VERTICAL -EnumDragonRespawn a START -EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS -EnumDragonRespawn c SUMMONING_PILLARS -EnumDragonRespawn d SUMMONING_DRAGON -EnumDragonRespawn e END -EnumGamemode a ()I getId -EnumGamemode a (I)LEnumGamemode; getById -EnumGamemode a NOT_SET -EnumGamemode b SURVIVAL -EnumGamemode c CREATIVE -EnumGamemode d ()Z isCreative -EnumGamemode d ADVENTURE -EnumGamemode e SPECTATOR -EnumHand a MAIN_HAND -EnumHand b OFF_HAND -EnumHorseArmor a NONE -EnumHorseArmor b IRON -EnumHorseArmor c GOLD -EnumHorseArmor d DIAMOND -EnumInteractionResult a SUCCESS -EnumInteractionResult b PASS -EnumInteractionResult c FAIL -EnumItemRarity a COMMON -EnumItemRarity b UNCOMMON -EnumItemRarity c RARE -EnumItemRarity d EPIC -EnumItemSlot a MAINHAND -EnumItemSlot b OFFHAND -EnumItemSlot c FEET -EnumItemSlot d LEGS -EnumItemSlot e CHEST -EnumItemSlot f HEAD -EnumItemSlot$Function a HAND -EnumItemSlot$Function b ARMOR -EnumMainHand a LEFT -EnumMainHand b RIGHT -EnumMonsterType a UNDEFINED -EnumMonsterType b UNDEAD -EnumMonsterType c ARTHROPOD -EnumMonsterType d ILLAGER -EnumMoveType a SELF -EnumMoveType b PLAYER -EnumMoveType c PISTON -EnumMoveType d SHULKER_BOX -EnumMoveType e SHULKER -EnumParticle A FLAME -EnumParticle B LAVA -EnumParticle C FOOTSTEP -EnumParticle D CLOUD -EnumParticle E REDSTONE -EnumParticle F SNOWBALL -EnumParticle G SNOW_SHOVEL -EnumParticle H SLIME -EnumParticle I HEART -EnumParticle J BARRIER -EnumParticle K ITEM_CRACK -EnumParticle L BLOCK_CRACK -EnumParticle M BLOCK_DUST -EnumParticle N WATER_DROP -EnumParticle O ITEM_TAKE -EnumParticle P MOB_APPEARANCE -EnumParticle Q DRAGON_BREATH -EnumParticle R END_ROD -EnumParticle S DAMAGE_INDICATOR -EnumParticle T SWEEP_ATTACK -EnumParticle U FALLING_DUST -EnumParticle V TOTEM -EnumParticle W SPIT -EnumParticle a EXPLOSION_NORMAL -EnumParticle b EXPLOSION_LARGE -EnumParticle c EXPLOSION_HUGE -EnumParticle d FIREWORKS_SPARK -EnumParticle e WATER_BUBBLE -EnumParticle f WATER_SPLASH -EnumParticle g WATER_WAKE -EnumParticle h SUSPENDED -EnumParticle i SUSPENDED_DEPTH -EnumParticle j CRIT -EnumParticle k CRIT_MAGIC -EnumParticle l SMOKE_NORMAL -EnumParticle m SMOKE_LARGE -EnumParticle n SPELL -EnumParticle o SPELL_INSTANT -EnumParticle p SPELL_MOB -EnumParticle q SPELL_MOB_AMBIENT -EnumParticle r SPELL_WITCH -EnumParticle s DRIP_WATER -EnumParticle t DRIP_LAVA -EnumParticle u VILLAGER_ANGRY -EnumParticle v VILLAGER_HAPPY -EnumParticle w TOWN_AURA -EnumParticle x NOTE -EnumParticle y PORTAL -EnumParticle z ENCHANTMENT_TABLE -EnumPistonReaction a NORMAL -EnumPistonReaction b DESTROY -EnumPistonReaction c BLOCK -EnumPistonReaction d IGNORE -EnumPistonReaction e PUSH_ONLY -EnumProtocol a HANDSHAKING -EnumProtocol b PLAY -EnumProtocol c STATUS -EnumProtocol d LOGIN -EnumProtocolDirection a SERVERBOUND -EnumProtocolDirection b CLIENTBOUND -EnumRenderType a INVISIBLE -EnumRenderType b LIQUID -EnumRenderType c ENTITYBLOCK_ANIMATED -EnumRenderType d MODEL -EnumSkyBlock a SKY -EnumSkyBlock b BLOCK -EnumWorldBorderState a GROWING -EnumWorldBorderState b SHRINKING -EnumWorldBorderState c STATIONARY -ExpirableListEntry c ()Ljava/util/Date; getExpires -ExpirableListEntry d ()Ljava/lang/String; getReason -Explosion c ()LEntityLiving; getSource -Explosion d ()V clearBlocks -Explosion d world -Explosion e ()Ljava/util/List; getBlocks -Explosion e posX -Explosion f posY -Explosion g posZ -Explosion h source -Explosion i size -Explosion j blocks -FoodMetaData a ()I getFoodLevel -FoodMetaData a (IF)V eat -FoodMetaData a foodLevel -FoodMetaData b saturationLevel -FoodMetaData c exhaustionLevel -FoodMetaData d foodTickTimer -FoodMetaData e ()F getSaturationLevel -GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned -GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize -GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize -GameRules a (Ljava/lang/String;)Ljava/lang/String; get -GameRules a (Ljava/lang/String;Ljava/lang/String;)V set -GameRules b ()[Ljava/lang/String; getGameRules -GameRules b (Ljava/lang/String;)Z getBoolean -GameRules e (Ljava/lang/String;)Z contains -GameRules$EnumGameRuleType a ANY_VALUE -GameRules$EnumGameRuleType b BOOLEAN_VALUE -GameRules$EnumGameRuleType c NUMERICAL_VALUE -GameRules$EnumGameRuleType d FUNCTION -GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM -GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE -GenLayerSpecial$EnumGenLayerSpecial c SPECIAL -GenericAttributes a maxHealth -GenericAttributes b FOLLOW_RANGE -GenericAttributes d MOVEMENT_SPEED -GenericAttributes f ATTACK_DAMAGE -IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread -IAsyncTaskHandler aF ()Z isMainThread -IAttribute a ()Ljava/lang/String; getName -IAttribute b ()D getDefault -IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower -IBlockAccess d (LBlockPosition;)Z isEmpty -IBlockAccess o (LBlockPosition;)LIBlockData; getType -IBlockAccess r (LBlockPosition;)LTileEntity; getTileEntity -IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set -IBlockData c (LIBlockState;)Ljava/lang/Comparable; get -IBlockData u ()LBlock; getBlock -IBlockPhysics a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics -IBlockProperties a ()LMaterial; getMaterial -IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier -IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling -IChatBaseComponent b ()LChatModifier; getChatModifier -IChatBaseComponent c ()Ljava/lang/String; toPlainText -IChatBaseComponent e ()Ljava/lang/String; getText -IChunkLoader a (II)Z chunkExists -IChunkLoader a (LWorld;LChunk;)V saveChunk -IChunkProvider a (II)LChunk; getLoadedChunkAt -IChunkProvider c (II)LChunk; getChunkAt -IChunkProvider d ()Z unloadChunks -IChunkProvider f ()Ljava/lang/String; getName -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;)Z canUse -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;)V execute -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete -ICommand b ()Ljava/util/List; getAliases -ICommand b (LICommandListener;)Ljava/lang/String; getUsage -ICommand b ([Ljava/lang/String;I)Z isListStart -ICommand c ()Ljava/lang/String; getCommand -ICommandHandler b ()Ljava/util/Map; getCommands -ICommandListener a (LIChatBaseComponent;)V sendMessage -ICommandListener c ()LBlockPosition; getChunkCoordinates -ICommandListener e ()LWorld; getWorld -ICommandListener g ()Z getSendCommandFeedback -ICommandListener h_ ()Ljava/lang/String; getName -ICommandListener i_ ()LIChatBaseComponent; getScoreboardDisplayName -ICrafting a (LContainer;II)V setContainerData -ICrafting a (LContainer;LIInventory;)V setContainerData -IDataManager a (LWorldData;)V saveWorldData -IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData -IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader -IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile -IDataManager b ()Ljava/io/File; getDirectory -IDataManager c ()V checkSession -IDataManager d ()LWorldData; getWorldData -IDataManager e ()LIPlayerFileData; getPlayerFileData -IDispenseBehavior a NONE -IDragonController i ()LDragonControllerPhase; getControllerPhase -IHopper D ()LWorld; getWorld -IInventory a (I)LItemStack; getItem -IInventory a (II)LItemStack; splitStack -IInventory a (ILItemStack;)V setItem -IInventory b (II)V setProperty -IInventory b (LEntityHuman;)V startOpen -IInventory c (I)I getProperty -IInventory c (LEntityHuman;)V closeContainer -IInventory c_ (I)LItemStack; splitWithoutUpdate -IInventory m ()V clear -IInventory w_ ()I getSize -IInventory y_ ()V update -IInventory z_ ()I getMaxStackSize -IMerchant a_ (LEntityHuman;)V setTradingPlayer -IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers -IMerchant i_ ()LIChatBaseComponent; getScoreboardDisplayName -IMerchant t_ ()LEntityHuman; getTrader -IMinecraftServer G ()Ljava/lang/String; getVersion -IMinecraftServer J ()[Ljava/lang/String; getPlayers -IMinecraftServer L ()Z isDebugging -IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand -IMinecraftServer e (Ljava/lang/String;)V info -IMinecraftServer f (Ljava/lang/String;)V warning -IMinecraftServer g_ ()Ljava/lang/String; getPlugins -IMojangStatistics Z ()Z getSnooperEnabled -INamable m ()Ljava/lang/String; getName -INamableTileEntity h_ ()Ljava/lang/String; getName -INamableTileEntity i_ ()LIChatBaseComponent; getScoreboardDisplayName -INamableTileEntity n_ ()Z hasCustomName -IPlayerFileData a (LEntityHuman;)V save -IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load -IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers -IPosition a ()D getX -IPosition b ()D getY -IPosition c ()D getZ -IProjectile c (DDDFF)V shoot -IRecipe a (LInventoryCrafting;)LItemStack; craftItem -IScoreboardCriteria a ()Ljava/lang/String; getName -IScoreboardCriteria a criteria -IScoreboardCriteria b ()Z isReadOnly -IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER -IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS -ISource h ()LWorld; getWorld -ISourceBlock d ()LBlockPosition; getBlockPosition -ISourceBlock g ()LTileEntity; getTileEntity -ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer -ITileEntityContainer l ()Ljava/lang/String; getContainerName -ITileInventory A_ ()Z isLocked -ITileInventory a (LChestLock;)V setLock -ITileInventory j ()LChestLock; getLock -IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace -IWorldInventory a (LEnumDirection;)[I getSlotsForFace -IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace -IntHashMap a (I)Ljava/lang/Object; get -InventoryClickType a PICKUP -InventoryClickType b QUICK_MOVE -InventoryClickType c SWAP -InventoryClickType d CLONE -InventoryClickType e THROW -InventoryClickType f QUICK_CRAFT -InventoryClickType g PICKUP_ALL -InventoryCraftResult a items -InventoryCrafting a items -InventoryCrafting d container -InventoryLargeChest b left -InventoryLargeChest c right -InventoryMerchant a merchant -InventoryMerchant b itemsInSlots -InventoryMerchant c player -InventoryMerchant d recipe -InventoryMerchant e selectedIndex -InventoryMerchant j ()LMerchantRecipe; getRecipe -InventorySubcontainer c items -InventorySubcontainer y_ ()V update -InventorySubcontainer z_ ()I getMaxStackSize -InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory -InventoryUtils a (LWorld;DDDLItemStack;)V dropItem -InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory -InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity -IpBanList a (Ljava/net/SocketAddress;)Z isBanned -IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get -Item a ()Ljava/lang/String; getName -Item a (I)I filterData -Item a (LBlock;)LItem; getItemOf -Item a (LIBlockData;)Z canDestroySpecialBlock -Item a (LItem;)I getId -Item a (LItemStack;LIBlockData;)F getDestroySpeed -Item c (I)LItem; getById -Item e (I)LItem; setMaxDurability -Item g REGISTRY -Item j ()I getMaxStackSize -Item k maxStackSize -Item l ()I getMaxDurability -Item m ()Z usesDurability -Item o durability -Item p craftingResult -Item q name -Item$EnumToolMaterial a WOOD -Item$EnumToolMaterial b STONE -Item$EnumToolMaterial c IRON -Item$EnumToolMaterial d DIAMOND -Item$EnumToolMaterial e GOLD -ItemArmor$EnumArmorMaterial a LEATHER -ItemArmor$EnumArmorMaterial b CHAIN -ItemArmor$EnumArmorMaterial c IRON -ItemArmor$EnumArmorMaterial d GOLD -ItemArmor$EnumArmorMaterial e DIAMOND -ItemBlock d ()LBlock; getBlock -ItemCooldown a cooldowns -ItemCooldown b currentTick -ItemCooldown$Info b endTick -ItemFish$EnumFish a COD -ItemFish$EnumFish b SALMON -ItemFish$EnumFish c CLOWNFISH -ItemFish$EnumFish d PUFFERFISH -ItemFood h (LItemStack;)I getNutrition -ItemFood i (LItemStack;)F getSaturationModifier -ItemMultiTexture a (I)I filterData -ItemStack B ()I getRepairCost -ItemStack E ()I getCount -ItemStack a (I)LItemStack; cloneAndSubtract -ItemStack a (ILEntityLiving;)V damage -ItemStack a (ILjava/util/Random;LEntityPlayer;)Z isDamaged -ItemStack a (LEnchantment;I)V addEnchantment -ItemStack a (LEntityHuman;LWorld;LBlockPosition;LEnumHand;LEnumDirection;FFF)LEnumInteractionResult; placeItem -ItemStack a (LItemStack;)Z doMaterialsMatch -ItemStack a (LItemStack;LItemStack;)Z equals -ItemStack a (LNBTTagCompound;)LNBTTagCompound; save -ItemStack b ()Z isEmpty -ItemStack b (I)V setData -ItemStack b (LItemStack;LItemStack;)Z matches -ItemStack b (LNBTTagCompound;)V setTag -ItemStack c ()LItem; getItem -ItemStack c (I)V setRepairCost -ItemStack c count -ItemStack d ()I getMaxStackSize -ItemStack e ()Z isStackable -ItemStack e (I)V setCount -ItemStack e item -ItemStack f (I)V add -ItemStack f tag -ItemStack g ()Z usesData -ItemStack g (I)V subtract -ItemStack h damage -ItemStack j ()I getData -ItemStack l ()LItemStack; cloneItemStack -ItemStack o ()Z hasTag -ItemStack p ()LNBTTagCompound; getTag -ItemStack q ()LNBTTagList; getEnchantments -ItemStack r ()Ljava/lang/String; getName -ItemStack t ()Z hasName -ItemStack w ()Z canEnchant -ItemStack x ()Z hasEnchantments -ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap -Items A DIAMOND_AXE -Items B STICK -Items C BOWL -Items D MUSHROOM_STEW -Items E GOLDEN_SWORD -Items F GOLDEN_SHOVEL -Items G GOLDEN_PICKAXE -Items H GOLDEN_AXE -Items I STRING -Items J FEATHER -Items K GUNPOWDER -Items L WOODEN_HOE -Items M STONE_HOE -Items N IRON_HOE -Items O DIAMOND_HOE -Items P GOLDEN_HOE -Items Q WHEAT_SEEDS -Items R WHEAT -Items S BREAD -Items T LEATHER_HELMET -Items U LEATHER_CHESTPLATE -Items V LEATHER_LEGGINGS -Items W LEATHER_BOOTS -Items X CHAINMAIL_HELMET -Items Y CHAINMAIL_CHESTPLATE -Items Z CHAINMAIL_LEGGINGS -Items a (Ljava/lang/String;)LItem; get -Items aA WATER_BUCKET -Items aB LAVA_BUCKET -Items aC MINECART -Items aD SADDLE -Items aE IRON_DOOR -Items aF REDSTONE -Items aG SNOWBALL -Items aN LEATHER -Items aO MILK_BUCKET -Items aP BRICK -Items aQ CLAY_BALL -Items aR REEDS -Items aS PAPER -Items aT BOOK -Items aU SLIME -Items aV CHEST_MINECART -Items aW FURNACE_MINECART -Items aX EGG -Items aY COMPASS -Items aZ FISHING_ROD -Items aa CHAINMAIL_BOOTS -Items ab IRON_HELMET -Items ac IRON_CHESTPLATE -Items ad IRON_LEGGINGS -Items ae IRON_BOOTS -Items af DIAMOND_HELMET -Items ag DIAMOND_CHESTPLATE -Items ah DIAMOND_LEGGINGS -Items ai DIAMOND_BOOTS -Items aj GOLDEN_HELMET -Items ak GOLDEN_CHESTPLATE -Items al GOLDEN_LEGGINGS -Items am GOLDEN_BOOTS -Items an FLINT -Items ao PORKCHOP -Items ap COOKED_PORKCHOP -Items aq PAINTING -Items ar GOLDEN_APPLE -Items as SIGN -Items at WOODEN_DOOR -Items au SPRUCE_DOOR -Items av BIRCH_DOOR -Items aw JUNGLE_DOOR -Items ax ACACIA_DOOR -Items ay DARK_OAK_DOOR -Items az BUCKET -Items b IRON_SHOVEL -Items bA RABBIT_HIDE -Items bB ROTTEN_FLESH -Items bC ENDER_PEARL -Items bD BLAZE_ROD -Items bE GHAST_TEAR -Items bF GOLD_NUGGET -Items bG NETHER_WART -Items bH POTION -Items bI SPLASH_POTION -Items bJ LINGERING_POTION -Items bK GLASS_BOTTLE -Items bL DRAGON_BREATH -Items bM SPIDER_EYE -Items bN FERMENTED_SPIDER_EYE -Items bO BLAZE_POWDER -Items bP MAGMA_CREAM -Items bQ BREWING_STAND -Items bR CAULDRON -Items bS ENDER_EYE -Items bT SPECKLED_MELON -Items bU SPAWN_EGG -Items bV EXPERIENCE_BOTTLE -Items bW FIRE_CHARGE -Items bX WRITABLE_BOOK -Items bY WRITTEN_BOOK -Items bZ EMERALD -Items ba CLOCK -Items bb GLOWSTONE_DUST -Items bc FISH -Items bd COOKED_FISH -Items be DYE -Items bf BONE -Items bg SUGAR -Items bh CAKE -Items bi BED -Items bj REPEATER -Items bk COOKIE -Items bl FILLED_MAP -Items bm SHEARS -Items bn MELON -Items bo PUMPKIN_SEEDS -Items bp MELON_SEEDS -Items bq BEEF -Items br COOKED_BEEF -Items bs CHICKEN -Items bt COOKED_CHICKEN -Items bu MUTTON -Items bv COOKED_MUTTON -Items bw RABBIT -Items bx COOKED_RABBIT -Items by RABBIT_STEW -Items bz RABBIT_FOOT -Items c IRON_PICKAXE -Items cA COMMAND_BLOCK_MINECART -Items cB RECORD_13 -Items cC RECORD_CAT -Items cD RECORD_BLOCKS -Items cE RECORD_CHIRP -Items cF RECORD_FAR -Items cG RECORD_MALL -Items cH RECORD_MELLOHI -Items cI RECORD_STAL -Items cJ RECORD_STRAD -Items cK RECORD_WARD -Items cL RECORD_11 -Items cM RECORD_WAIT -Items cN PRISMARINE_SHARD -Items cO PRISMARINE_CRYSTALS -Items cP BANNER -Items cR SHIELD -Items cT CHORUS_FRUIT -Items cU CHORUS_FRUIT_POPPED -Items cV BEETROOT_SEEDS -Items cW BEETROOT -Items cX BEETROOT_SOUP -Items ca ITEM_FRAME -Items cb FLOWER_POT -Items cc CARROT -Items cd POTATO -Items ce BAKED_POTATO -Items cf POISONOUS_POTATO -Items cg MAP -Items ch GOLDEN_CARROT -Items ci SKULL -Items cj CARROT_ON_A_STICK -Items ck NETHER_STAR -Items cl PUMPKIN_PIE -Items cm FIREWORKS -Items cn FIREWORK_CHARGE -Items co ENCHANTED_BOOK -Items cp COMPARATOR -Items cq NETHERBRICK -Items cr QUARTZ -Items cs TNT_MINECART -Items ct HOPPER_MINECART -Items cu ARMOR_STAND -Items cv IRON_HORSE_ARMOR -Items cw GOLDEN_HORSE_ARMOR -Items cx DIAMOND_HORSE_ARMOR -Items cy LEAD -Items cz NAME_TAG -Items d IRON_AXE -Items e FLINT_AND_STEEL -Items f APPLE -Items g BOW -Items h ARROW -Items i SPECTRAL_ARROW -Items j TIPPED_ARROW -Items k COAL -Items l DIAMOND -Items m IRON_INGOT -Items n GOLD_INGOT -Items o IRON_SWORD -Items p WOODEN_SWORD -Items q WOODEN_SHOVEL -Items r WOODEN_PICKAXE -Items s WOODEN_AXE -Items t STONE_SWORD -Items u STONE_SHOVEL -Items v STONE_PICKAXE -Items w STONE_AXE -Items x DIAMOND_SWORD -Items y DIAMOND_SHOVEL -Items z DIAMOND_PICKAXE -JsonList a ()[Ljava/lang/String; getEntries -JsonList a (LJsonListEntry;)V add -JsonList b ()Z isEnabled -JsonList b (Ljava/lang/Object;)LJsonListEntry; get -JsonList c (Ljava/lang/Object;)V remove -JsonList d ()Z isEmpty -JsonList f ()V save -JsonList g ()V load -JsonListEntry e ()Z hasExpired -JsonListEntry f ()Ljava/lang/Object; getKey -LazyInitVar b ()Ljava/lang/Object; init -LocaleI18n a (Ljava/lang/String;)Ljava/lang/String; get -LoginListener a networkManager -LoginListener b (LIChatBaseComponent;)V disconnect -LoginListener d random -LoginListener f server -LoginListener k loginKey -LoginListener$EnumProtocolState a HELLO -LoginListener$EnumProtocolState b KEY -LoginListener$EnumProtocolState c AUTHENTICATING -LoginListener$EnumProtocolState d READY_TO_ACCEPT -LoginListener$EnumProtocolState e DELAY_ACCEPT -LoginListener$EnumProtocolState f ACCEPTED -LootTableInfo$EntityTarget a THIS -LootTableInfo$EntityTarget b KILLER -LootTableInfo$EntityTarget c KILLER_PLAYER -LootTableRegistry a ()V reload -MapIcon a ()B getType -MapIcon a type -MapIcon b x -MapIcon c ()B getX -MapIcon c y -MapIcon d ()B getY -MapIcon d rotation -MapIcon e ()B getRotation -MapIcon$Type a PLAYER -MapIcon$Type b FRAME -MapIcon$Type c RED_MARKER -MapIcon$Type d BLUE_MARKER -MapIcon$Type e TARGET_X -MapIcon$Type f TARGET_POINT -MapIcon$Type g PLAYER_OFF_MAP -MapIcon$Type h PLAYER_OFF_LIMITS -MapIcon$Type i MANSION -MapIcon$Type j MONUMENT -Material A CACTUS -Material B CLAY -Material C PUMPKIN -Material D DRAGON_EGG -Material E PORTAL -Material F CAKE -Material G WEB -Material H PISTON -Material I BANNER -Material K canBurn -Material a ()Z isBuildable -Material a AIR -Material b ()Z blocksLight -Material b GRASS -Material c ()Z isSolid -Material c EARTH -Material d ()Z isLiquid -Material d WOOD -Material e STONE -Material f ORE -Material g HEAVY -Material h ()Z isBurnable -Material h WATER -Material i LAVA -Material j ()Z isReplaceable -Material j LEAVES -Material k PLANT -Material l ()Z isAlwaysDestroyable -Material l REPLACEABLE_PLANT -Material m ()LEnumPistonReaction; getPushReaction -Material m SPONGE -Material n CLOTH -Material o FIRE -Material p SAND -Material q ORIENTABLE -Material r WOOL -Material s SHATTERABLE -Material t BUILDABLE_GLASS -Material u TNT -Material v CORAL -Material w ICE -Material x SNOW_LAYER -Material y PACKED_ICE -Material z SNOW_BLOCK -MathHelper a (D)F sqrt -MathHelper a (F)F sin -MathHelper a (III)I clamp -MathHelper a (Ljava/util/Random;II)I nextInt -MathHelper b (F)F cos -MathHelper c (D)I floor -MerchantRecipe a ()LItemStack; getBuyItem1 -MerchantRecipe a buyingItem1 -MerchantRecipe b ()LItemStack; getBuyItem2 -MerchantRecipe b buyingItem2 -MerchantRecipe c ()Z hasSecondItem -MerchantRecipe c sellingItem -MerchantRecipe d ()LItemStack; getBuyItem3 -MerchantRecipe d uses -MerchantRecipe e maxUses -MerchantRecipe f rewardExp -MerchantRecipe g ()V increaseUses -MinecraftEncryption a (ILjava/lang/String;Ljava/security/Key;)Ljavax/crypto/Cipher; a -MinecraftEncryption a (ILjava/security/Key;)Ljavax/crypto/Cipher; a -MinecraftEncryption a (Ljava/lang/String;Ljava/security/PublicKey;Ljavax/crypto/SecretKey;)[B a -MinecraftEncryption a (Ljava/security/PrivateKey;[B)Ljavax/crypto/SecretKey; a -MinecraftKey a ()Ljava/lang/String; getKey -MobEffect a ()LMobEffectList; getMobEffect -MobEffect a (LEntityLiving;)Z tick -MobEffect b ()I getDuration -MobEffect c ()I getAmplifier -MobEffect c duration -MobEffect d ()Z isAmbient -MobEffect d amplification -MobEffect e ()Z isShowParticles -MobEffect e splash -MobEffect f ambient -MobEffectList a (I)LMobEffectList; fromId -MobEffectList a (LEntity;LEntity;LEntityLiving;ID)V applyInstantEffect -MobEffectList a (LEntityLiving;I)V tick -MobEffectList a (LMobEffectList;)I getId -MobEffectList b ()Z isInstant -MobEffectList b (Ljava/lang/String;)LMobEffectList; getByName -MobEffectList b REGISTRY -MobEffectList g ()I getColor -MobEffectList g durationModifier -MobEffects a FASTER_MOVEMENT -MobEffects b SLOWER_MOVEMENT -MobEffects c FASTER_DIG -MobEffects d SLOWER_DIG -MobEffects e INCREASE_DAMAGE -MobEffects f HEAL -MobEffects g HARM -MobEffects h JUMP -MobEffects i CONFUSION -MobEffects j REGENERATION -MobEffects k RESISTANCE -MobEffects l FIRE_RESISTANCE -MobEffects m WATER_BREATHING -MobEffects n INVISIBILITY -MobEffects o BLINDNESS -MobEffects p NIGHT_VISION -MobEffects q HUNGER -MobEffects r WEAKNESS -MobEffects s POISON -MobEffects t WITHER -MobEffects u HEALTH_BOOST -MobEffects v ABSORBTION -MobEffects w SATURATION -MobEffects x GLOWING -MobEffects y LEVITATION -MobSpawnerAbstract a (LMinecraftKey;)V setMobName -MobSpawnerAbstract a spawnDelay -MobSpawnerAbstract b mobs -MobSpawnerAbstract c spawnData -MobSpawnerAbstract f minSpawnDelay -MobSpawnerAbstract g ()LMinecraftKey; getMobName -MobSpawnerAbstract g maxSpawnDelay -MobSpawnerAbstract h spawnCount -MobSpawnerAbstract j maxNearbyEntities -MobSpawnerAbstract k requiredPlayerRange -MobSpawnerAbstract l spawnRange -MojangsonParser a (Ljava/lang/String;)LNBTTagCompound; parse -MovingObjectPosition a type -MovingObjectPosition b direction -MovingObjectPosition c pos -MovingObjectPosition d entity -MovingObjectPosition$EnumMovingObjectType a MISS -MovingObjectPosition$EnumMovingObjectType b BLOCK -MovingObjectPosition$EnumMovingObjectType c ENTITY -NBTBase a ()B getTypeId -NBTBase a (B)LNBTBase; createTag -NBTBase a (Ljava/io/DataInput;ILNBTReadLimiter;)V load -NBTBase a (Ljava/io/DataOutput;)V write -NBTBase b ()LNBTBase; clone -NBTBase b_ ()Z isEmpty -NBTNumber h ()D asDouble -NBTTagByte b data -NBTTagByteArray b data -NBTTagCompound a (Ljava/lang/String;B)V setByte -NBTTagCompound a (Ljava/lang/String;D)V setDouble -NBTTagCompound a (Ljava/lang/String;F)V setFloat -NBTTagCompound a (Ljava/lang/String;I)V setInt -NBTTagCompound a (Ljava/lang/String;J)V setLong -NBTTagCompound a (Ljava/lang/String;LNBTBase;)V set -NBTTagCompound a (Ljava/lang/String;Ljava/lang/String;)V setString -NBTTagCompound a (Ljava/lang/String;S)V setShort -NBTTagCompound a (Ljava/lang/String;Z)V setBoolean -NBTTagCompound a (Ljava/lang/String;[B)V setByteArray -NBTTagCompound a (Ljava/lang/String;[I)V setIntArray -NBTTagCompound b (Ljava/lang/String;I)Z hasKeyOfType -NBTTagCompound c (Ljava/lang/String;)LNBTBase; get -NBTTagCompound c (Ljava/lang/String;I)LNBTTagList; getList -NBTTagCompound d map -NBTTagCompound e (Ljava/lang/String;)Z hasKey -NBTTagCompound f (Ljava/lang/String;)B getByte -NBTTagCompound g (Ljava/lang/String;)S getShort -NBTTagCompound h (Ljava/lang/String;)I getInt -NBTTagCompound i (Ljava/lang/String;)J getLong -NBTTagCompound j (Ljava/lang/String;)F getFloat -NBTTagCompound k (Ljava/lang/String;)D getDouble -NBTTagCompound l (Ljava/lang/String;)Ljava/lang/String; getString -NBTTagCompound m (Ljava/lang/String;)[B getByteArray -NBTTagCompound n (Ljava/lang/String;)[I getIntArray -NBTTagCompound p (Ljava/lang/String;)LNBTTagCompound; getCompound -NBTTagCompound q (Ljava/lang/String;)Z getBoolean -NBTTagCompound r (Ljava/lang/String;)V remove -NBTTagDouble b data -NBTTagFloat b data -NBTTagInt b data -NBTTagIntArray b data -NBTTagList a (I)LNBTBase; remove -NBTTagList a (LNBTBase;)V add -NBTTagList b (I)LNBTTagCompound; get -NBTTagList c ()I size -NBTTagList c list -NBTTagList d type -NBTTagList h (I)Ljava/lang/String; getString -NBTTagLong b data -NBTTagShort b data -NBTTagString b data -NetworkManager a (I)V setCompressionLevel -NetworkManager a (LEnumProtocol;)V setProtocol -NetworkManager a (LIChatBaseComponent;)V close -NetworkManager a (LPacket;)V sendPacket -NetworkManager a (LPacket;Lio/netty/util/concurrent/GenericFutureListener;[Lio/netty/util/concurrent/GenericFutureListener;)V sendPacket -NetworkManager a (LPacketListener;)V setPacketListener -NetworkManager b ()Ljava/net/SocketAddress; getSocketAddress -NetworkManager c ()Z isLocal -NetworkManager g ()Z isConnected -NetworkManager k ()V stopReading -NetworkManager k channel -NetworkManager l ()V handleDisconnection -NibbleArray a ()[B asBytes -PacketHandshakingInSetProtocol b hostname -PacketHandshakingInSetProtocol c port -PacketLoginInEncryptionBegin a (Ljava/security/PrivateKey;)Ljavax/crypto/SecretKey; a -PacketPlayInAbilities b ()Z isFlying -PacketPlayInAdvancements$Status a OPENED_TAB -PacketPlayInAdvancements$Status b CLOSED_SCREEN -PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS -PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM -PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM -PacketPlayInBlockDig$EnumPlayerDigType g SWAP_HELD_ITEMS -PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN -PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS -PacketPlayInCloseWindow a id -PacketPlayInEntityAction b animation -PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING -PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING -PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING -PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING -PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING -PacketPlayInEntityAction$EnumPlayerAction f START_RIDING_JUMP -PacketPlayInEntityAction$EnumPlayerAction g STOP_RIDING_JUMP -PacketPlayInEntityAction$EnumPlayerAction h OPEN_INVENTORY -PacketPlayInEntityAction$EnumPlayerAction i START_FALL_FLYING -PacketPlayInFlying a x -PacketPlayInFlying b y -PacketPlayInFlying c z -PacketPlayInFlying d yaw -PacketPlayInFlying e pitch -PacketPlayInFlying g hasPos -PacketPlayInFlying h hasLook -PacketPlayInHeldItemSlot a itemInHandIndex -PacketPlayInRecipeDisplayed$Status a SHOWN -PacketPlayInRecipeDisplayed$Status b SETTINGS -PacketPlayInResourcePackStatus a status -PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED -PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED -PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD -PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED -PacketPlayInSetCreativeSlot a slot -PacketPlayInSetCreativeSlot b ()LItemStack; getItemStack -PacketPlayInSettings f ()LEnumMainHand; getMainHand -PacketPlayInUseEntity b action -PacketPlayInUseEntity$EnumEntityUseAction a INTERACT -PacketPlayInUseEntity$EnumEntityUseAction b ATTACK -PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT -PacketPlayInVehicleMove a ()D getX -PacketPlayInVehicleMove b ()D getY -PacketPlayInVehicleMove c ()D getZ -PacketPlayInVehicleMove d ()F getYaw -PacketPlayInVehicleMove e ()F getPitch -PacketPlayInWindowClick b slot -PacketPlayInWindowClick c button -PacketPlayInWindowClick e item -PacketPlayInWindowClick f shift -PacketPlayOutBlockChange b block -PacketPlayOutBoss$Action a ADD -PacketPlayOutBoss$Action b REMOVE -PacketPlayOutBoss$Action c UPDATE_PCT -PacketPlayOutBoss$Action d UPDATE_NAME -PacketPlayOutBoss$Action e UPDATE_STYLE -PacketPlayOutBoss$Action f UPDATE_PROPERTIES -PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT -PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT -PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED -PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER -PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE -PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY -PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME -PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER -PacketPlayOutPosition$EnumPlayerTeleportFlags a X -PacketPlayOutPosition$EnumPlayerTeleportFlags b Y -PacketPlayOutPosition$EnumPlayerTeleportFlags c Z -PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT -PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT -PacketPlayOutRecipes$Action a INIT -PacketPlayOutRecipes$Action b ADD -PacketPlayOutRecipes$Action c REMOVE -PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE -PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE -PacketPlayOutSpawnPosition a position -PacketPlayOutTitle$EnumTitleAction a TITLE -PacketPlayOutTitle$EnumTitleAction b SUBTITLE -PacketPlayOutTitle$EnumTitleAction c ACTIONBAR -PacketPlayOutTitle$EnumTitleAction d TIMES -PacketPlayOutTitle$EnumTitleAction e CLEAR -PacketPlayOutTitle$EnumTitleAction f RESET -PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE -PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE -PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER -PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE -PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME -PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS -PacketStatusListener b minecraftServer -PacketStatusListener c networkManager -PathType a BLOCKED -PathType b OPEN -PathType c WALKABLE -PathType d TRAPDOOR -PathType e FENCE -PathType f LAVA -PathType g WATER -PathType h RAIL -PathType i DANGER_FIRE -PathType j DAMAGE_FIRE -PathType k DANGER_CACTUS -PathType l DAMAGE_CACTUS -PathType m DANGER_OTHER -PathType n DAMAGE_OTHER -PathType o DOOR_OPEN -PathType p DOOR_WOOD_CLOSED -PathType q DOOR_IRON_CLOSED -PathfinderGoalBreed d animal -PathfinderGoalBreed f partner -PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement -PathfinderGoalSit a (Z)V setSitting -PathfinderGoalSit a entity -PathfinderGoalSit b willSit -PathfinderGoalTame a entity -PathfinderGoalTempt h target -PersistentBase a id -PersistentCollection a (Ljava/lang/Class;Ljava/lang/String;)LPersistentBase; get -PersistentVillage a ()V tick -PersistentVillage a (LBlockPosition;I)LVillage; getClosestVillage -PersistentVillage b ()Ljava/util/List; getVillages -PersistentVillage b world -PersistentVillage e villages -PersistentVillage f time -PistonExtendsChecker c ()Ljava/util/List; getMovedBlocks -PistonExtendsChecker d ()Ljava/util/List; getBrokenBlocks -PlayerAbilities a isInvulnerable -PlayerAbilities b isFlying -PlayerAbilities c canFly -PlayerAbilities d canInstantlyBuild -PlayerAbilities e mayBuild -PlayerAbilities f flySpeed -PlayerAbilities g walkSpeed -PlayerChunk b playerChunkMap -PlayerChunk c (LEntityPlayer;)V sendChunk -PlayerChunk d location -PlayerChunk e dirtyBlocks -PlayerChunk f chunk -PlayerChunk g dirtyCount -PlayerChunk j done -PlayerChunkMap a ()LWorldServer; getWorld -PlayerChunkMap a (LBlockPosition;)V flagDirty -PlayerChunkMap a (LEntityPlayer;)V addPlayer -PlayerChunkMap b (I)I getFurthestViewableBlock -PlayerChunkMap b (II)LPlayerChunk; getChunk -PlayerChunkMap b (LEntityPlayer;)V removePlayer -PlayerChunkMap c ()V flush -PlayerChunkMap c (LEntityPlayer;)V movePlayer -PlayerChunkMap c world -PlayerChunkMap d managedPlayers -PlayerConnection F receivedMovePackets -PlayerConnection G processedMovePackets -PlayerConnection a (LPacket;)V sendPacket -PlayerConnection a networkManager -PlayerConnection b (LIChatBaseComponent;)V disconnect -PlayerConnection b player -PlayerConnection c ()V syncPosition -PlayerConnection c (Ljava/lang/String;)V handleCommand -PlayerConnection c LOGGER -PlayerConnection d minecraftServer -PlayerConnection i chatThrottle -PlayerConnection y teleportPos -PlayerConnection z teleportAwait -PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread -PlayerInteractManager a (LEnumGamemode;)V setGameMode -PlayerInteractManager a world -PlayerInteractManager b ()LEnumGamemode; -PlayerInteractManager b ()LEnumGamemode; getGameMode -PlayerInteractManager b (LBlockPosition;)Z breakBlock -PlayerInteractManager b player -PlayerInteractManager c gamemode -PlayerInteractManager d ()Z isCreative -PlayerInteractManager e lastDigTick -PlayerInteractManager g currentTick -PlayerInventory a items -PlayerInventory b armor -PlayerInventory c extraSlots -PlayerInventory d (LItemStack;)I firstPartial -PlayerInventory d itemInHandIndex -PlayerInventory e (LItemStack;)Z pickup -PlayerInventory e player -PlayerInventory g (LItemStack;)V setCarried -PlayerInventory g carried -PlayerInventory i ()LItemStack; getItemInHand -PlayerInventory j ()I getHotbarSize -PlayerInventory k ()I getFirstEmptySlotIndex -PlayerInventory q ()LItemStack; getCarried -PlayerList a ()V reloadWhitelist -PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld -PlayerList a (LEntityHuman;)LServerStatisticManager; getStatisticManager -PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby -PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld -PlayerList a (LIChatBaseComponent;)V sendMessage -PlayerList a (LIChatBaseComponent;Z)V sendMessage -PlayerList a (LPacket;)V sendAll -PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard -PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp -PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer -PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)Ljava/lang/String; attemptLogin -PlayerList a (Z)V setHasWhitelist -PlayerList a ([LWorldServer;)V setPlayerFileData -PlayerList b (LEntityPlayer;)V savePlayerFile -PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp -PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer -PlayerList c (LEntityPlayer;)V onPlayerJoin -PlayerList c (Lcom/mojang/authlib/GameProfile;)V removeWhitelist -PlayerList d (Lcom/mojang/authlib/GameProfile;)V addWhitelist -PlayerList e ()V tick -PlayerList e (LEntityPlayer;)V disconnect -PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted -PlayerList e maxPlayers -PlayerList g (LEntityPlayer;)V updateClient -PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin -PlayerList h ()LGameProfileBanList; getProfileBans -PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp -PlayerList h server -PlayerList i ()LIpBanList; getIPBans -PlayerList i players -PlayerList j ()V savePlayers -PlayerList k ()LWhiteList; getWhitelist -PlayerList l ()[Ljava/lang/String; getWhitelisted -PlayerList m ()LOpList; getOPs -PlayerList m operators -PlayerList n whitelist -PlayerList o ()I getPlayerCount -PlayerList p ()I getMaxPlayers -PlayerList q ()[Ljava/lang/String; getSeenPlayers -PlayerList q playerFileData -PlayerList r ()Z getHasWhitelist -PlayerList r hasWhitelist -PlayerList w ()V reload -PlayerSelector a (LICommandListener;Ljava/lang/String;)LEntityPlayer; getPlayer -PlayerSelector a (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)LEntity; getEntity -PlayerSelector a (Ljava/lang/String;)Z isList -PlayerSelector b (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)Ljava/util/List; getPlayers -PlayerSelector b (Ljava/lang/String;)Z isPattern -PlayerSelector c (LICommandListener;Ljava/lang/String;)LIChatBaseComponent; getPlayerNames -PortalTravelAgent a world -PotionUtil a (LItemStack;)Ljava/util/List; getEffects -Potions a EMPTY -PropertyManager a (Ljava/lang/String;I)I getInt -PropertyManager a (Ljava/lang/String;J)J getLong -PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty -PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString -PropertyManager a (Ljava/lang/String;Z)Z getBoolean -PropertyManager b ()V savePropertiesFile -PropertyManager b properties -PropertyManager c file -RecipeItemStack b choices -RecipesFurnace a ()LRecipesFurnace; getInstance -RecipesFurnace a (LBlock;LItemStack;F)V registerRecipe -RecipesFurnace a (LItemStack;)LItemStack; getResult -RecipesFurnace b ()Ljava/util/Map; getRecipes -RecipesFurnace b recipes -RecipesFurnace c experience -RegionFile e (II)I getOffset -RegionFileCache f (Ljava/io/File;II)Z chunkExists -RegistryBlockID a (I)Ljava/lang/Object; fromId -RegistryBlockID a (Ljava/lang/Object;)I getId -RegistryID a (I)Ljava/lang/Object; fromId -RegistryID a (Ljava/lang/Object;)I getId -RegistryMaterials a (I)Ljava/lang/Object; getId -RegistryMaterials c (Ljava/lang/Object;)Ljava/lang/Object; get -RegistrySimple c ()Ljava/util/Set; keySet -RegistrySimple c (Ljava/lang/Object;)Ljava/lang/Object; get -RemoteControlCommandListener i ()V clearMessages -RemoteControlCommandListener j ()Ljava/lang/String; getMessages -RemoteStatusListener$RemoteStatusChallenge b time -RemoteStatusListener$RemoteStatusChallenge c token -RemoteStatusListener$RemoteStatusChallenge d identity -Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot -Scoreboard a (ILScoreboardObjective;)V setDisplaySlot -Scoreboard a (LIScoreboardCriteria;)Ljava/util/Collection; getObjectivesForCriteria -Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded -Scoreboard a (LScoreboardScore;)V handleScoreChanged -Scoreboard a (LScoreboardTeam;)V handleTeamAdded -Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved -Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;)LScoreboardObjective; registerObjective -Scoreboard a (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam -Scoreboard a (Ljava/lang/String;Ljava/lang/String;)Z addPlayerToTeam -Scoreboard a objectivesByName -Scoreboard b (I)Ljava/lang/String; getSlotName -Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged -Scoreboard b (LScoreboardTeam;)V handleTeamChanged -Scoreboard b (Ljava/lang/String;)LScoreboardObjective; getObjective -Scoreboard b objectivesByCriteria -Scoreboard c ()Ljava/util/Collection; getObjectives -Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved -Scoreboard c (LScoreboardTeam;)V handleTeamRemoved -Scoreboard c (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives -Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective -Scoreboard c playerScores -Scoreboard d ()Ljava/util/Collection; getPlayers -Scoreboard d (LScoreboardTeam;)V removeTeam -Scoreboard d (Ljava/lang/String;)LScoreboardTeam; getTeam -Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores -Scoreboard d displaySlots -Scoreboard e ()Ljava/util/Collection; getScores -Scoreboard e (Ljava/lang/String;)LScoreboardTeam; createTeam -Scoreboard e teamsByName -Scoreboard f ()Ljava/util/Collection; getTeamNames -Scoreboard f (Ljava/lang/String;)Z removePlayerFromTeam -Scoreboard f teamsByPlayer -Scoreboard g ()Ljava/util/Collection; getTeams -Scoreboard g (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam -Scoreboard h (Ljava/lang/String;)I getSlotForName -Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective -Scoreboard k (LScoreboardObjective;)V unregisterObjective -ScoreboardBaseCriteria b ()Z isReadOnly -ScoreboardObjective a (Ljava/lang/String;)V setDisplayName -ScoreboardObjective b ()Ljava/lang/String; getName -ScoreboardObjective c ()LIScoreboardCriteria; getCriteria -ScoreboardObjective d ()Ljava/lang/String; getDisplayName -ScoreboardScore a ()V incrementScore -ScoreboardScore a (I)V addScore -ScoreboardScore b (I)V removeScore -ScoreboardScore c ()I getScore -ScoreboardScore c (I)V setScore -ScoreboardScore d ()LScoreboardObjective; getObjective -ScoreboardScore d playerName -ScoreboardScore e ()Ljava/lang/String; getPlayerName -ScoreboardScore e score -ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective -ScoreboardTeam a (LEnumChatFormat;)V setColor -ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility -ScoreboardTeam a (LScoreboardTeamBase$EnumTeamPush;)V setCollisionRule -ScoreboardTeam a (LScoreboardTeamBase;Ljava/lang/String;)Ljava/lang/String; getPlayerDisplayName -ScoreboardTeam a (Ljava/lang/String;)V setDisplayName -ScoreboardTeam a (Z)V setAllowFriendlyFire -ScoreboardTeam b (LScoreboardTeamBase$EnumNameTagVisibility;)V setDeathMessageVisibility -ScoreboardTeam b (Ljava/lang/String;)V setPrefix -ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles -ScoreboardTeam c ()Ljava/lang/String; getDisplayName -ScoreboardTeam c (Ljava/lang/String;)V setSuffix -ScoreboardTeam e ()Ljava/lang/String; getPrefix -ScoreboardTeam f ()Ljava/lang/String; getSuffix -ScoreboardTeam h ()Z canSeeFriendlyInvisibles -ScoreboardTeam i ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility -ScoreboardTeam l ()I packOptionData -ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly -ScoreboardTeamBase b ()Ljava/lang/String; getName -ScoreboardTeamBase d ()Ljava/util/Collection; getPlayerNameSet -ScoreboardTeamBase d (Ljava/lang/String;)Ljava/lang/String; getFormattedName -ScoreboardTeamBase g ()Z allowFriendlyFire -ScoreboardTeamBase j ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility -ScoreboardTeamBase k ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule -ScoreboardTeamBase m ()LEnumChatFormat; getColor -ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS -ScoreboardTeamBase$EnumNameTagVisibility b NEVER -ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS -ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM -ScoreboardTeamBase$EnumTeamPush a ALWAYS -ScoreboardTeamBase$EnumTeamPush b NEVER -ScoreboardTeamBase$EnumTeamPush c HIDE_FOR_OTHER_TEAMS -ScoreboardTeamBase$EnumTeamPush d HIDE_FOR_OWN_TEAM -ServerCommand a command -ServerCommand b source -ServerGUI a ()Ljavax/swing/JComponent; a -ServerGUI a (Ljavax/swing/JTextArea;Ljavax/swing/JScrollPane;Ljava/lang/String;)V a -ServerGUI b ()Ljavax/swing/JComponent; b -ServerGUI c ()Ljavax/swing/JComponent; c -ServerPing a (LIChatBaseComponent;)V setMOTD -ServerPing a (LServerPing$ServerData;)V setServerInfo -ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample -ServerPing a (Ljava/lang/String;)V setFavicon -ServerPing c ()LServerPing$ServerData; getServerData -ServerPing$ServerData b ()I getProtocolVersion -ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing -ShapeDetectorBlock d ()LBlockPosition; getPosition -ShapedRecipes a width -ShapedRecipes b height -ShapedRecipes c items -ShapedRecipes d result -ShapelessRecipes a result -ShapelessRecipes b ingredients -SharedConstants a (C)Z isAllowedChatCharacter -SharedConstants c allowedCharacters -Slot a ()I getMaxStackSize -Slot a (LEntityHuman;)Z isAllowed -Slot a (LItemStack;)Z isAllowed -Slot a index -Slot b (LItemStack;)I getMaxStackSize -Slot d ()LItemStack; getItem -Slot d (LItemStack;)V set -Slot d inventory -Slot e ()Z hasItem -Slot e rawSlotIndex -SoundCategory a MASTER -SoundCategory b MUSIC -SoundCategory c RECORDS -SoundCategory d WEATHER -SoundCategory e BLOCKS -SoundCategory f HOSTILE -SoundCategory g NEUTRAL -SoundCategory h PLAYERS -SoundCategory i AMBIENT -SoundCategory j VOICE -SoundEffects do do_ -SoundEffects if if_ -SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition -Statistic a name -StatisticList a (Ljava/lang/String;)LStatistic; getStatistic -StatisticList b stats -StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic -StatisticManager a (LStatistic;)I getStatisticValue -StructureGenerator a (LWorld;LBlockPosition;Z)LBlockPosition; getNearestGeneratedFeature -TileEntity B ()V invalidateBlockCache -TileEntity C ()Z isFilteredNBT -TileEntity D ()LWorld; getWorld -TileEntity a (LBlockPosition;)V setPosition -TileEntity a (LNBTTagCompound;)V load -TileEntity a (LWorld;LNBTTagCompound;)LTileEntity; create -TileEntity b (LNBTTagCompound;)LNBTTagCompound; save -TileEntity b world -TileEntity c ()LPacketPlayOutTileEntityData; getUpdatePacket -TileEntity c position -TileEntity w ()LBlockPosition; getPosition -TileEntity x ()LBlock; getBlock -TileEntity y_ ()V update -TileEntityBanner f color -TileEntityBanner g patterns -TileEntityBeacon a (Ljava/lang/String;)V setCustomName -TileEntityBeacon k levels -TileEntityBeacon l primaryEffect -TileEntityBeacon m secondaryEffect -TileEntityBeacon n inventorySlot -TileEntityBrewingStand a (Ljava/lang/String;)V setCustomName -TileEntityBrewingStand h items -TileEntityBrewingStand i brewTime -TileEntityBrewingStand m fuelLevel -TileEntityChest p items -TileEntityCommand a ()LCommandBlockListenerAbstract; getCommandBlock -TileEntityCommand$Type a SEQUENCE -TileEntityCommand$Type b AUTO -TileEntityCommand$Type c REDSTONE -TileEntityDispenser a (LItemStack;)I addItem -TileEntityDispenser f items -TileEntityDispenser h_ ()Ljava/lang/String; getName -TileEntityDispenser l ()Ljava/lang/String; getContainerName -TileEntityEnchantTable a (Ljava/lang/String;)V setCustomName -TileEntityEndGateway h exitPortal -TileEntityEndGateway i exactTeleport -TileEntityFlowerPot a ()LItemStack; getContents -TileEntityFlowerPot a (LItemStack;)V setContents -TileEntityFlowerPot e ()LItem; getItem -TileEntityFlowerPot f ()I getData -TileEntityFurnace a (Ljava/lang/String;)V setCustomName -TileEntityFurnace b (LItemStack;)I fuelTime -TileEntityFurnace c (LItemStack;)Z isFuel -TileEntityFurnace h items -TileEntityFurnace i burnTime -TileEntityFurnace j ticksForCurrentFuel -TileEntityFurnace k cookTime -TileEntityFurnace l cookTimeTotal -TileEntityFurnace n ()Z isBurning -TileEntityFurnace o ()V burn -TileEntityFurnace p ()Z canBurn -TileEntityHopper a (LIInventory;LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem -TileEntityHopper a items -TileEntityHopper d (I)V setCooldown -TileEntityLootable a (Ljava/lang/String;)V setCustomName -TileEntityMobSpawner a ()LMobSpawnerAbstract; getSpawner -TileEntityNote a (LWorld;LBlockPosition;)V play -TileEntityNote a note -TileEntityShulkerBox$AnimationPhase a CLOSED -TileEntityShulkerBox$AnimationPhase b OPENING -TileEntityShulkerBox$AnimationPhase c OPENED -TileEntityShulkerBox$AnimationPhase d CLOSING -TileEntitySign a lines -TileEntitySign g isEditable -TileEntitySkull a ()Lcom/mojang/authlib/GameProfile; getGameProfile -TileEntitySkull a (I)V setSkullType -TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile -TileEntitySkull b (I)V setRotation -TileEntitySkull f ()I getSkullType -TileEntitySkull f rotation -TileEntityStructure$UsageMode a SAVE -TileEntityStructure$UsageMode b LOAD -TileEntityStructure$UsageMode c CORNER -TileEntityStructure$UsageMode d DATA -UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile -Vec3D b (DDD)LVec3D; add -Vec3D b x -Vec3D c y -Vec3D d z -Vec3D g (LVec3D;)D distanceSquared -Vector3f a x -Vector3f b ()F getX -Vector3f b y -Vector3f c ()F getY -Vector3f c z -Vector3f d ()F getZ -WeightedRandomEnchant b enchantment -WeightedRandomEnchant c level -WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted -World A villages -World B ()LIChunkProvider; getChunkProvider -World B (LBlockPosition;)Z isRainingAt -World C ()LWorldChunkManager; getWorldChunkManager -World E methodProfiler -World F scoreboard -World G isClientSide -World H allowMonsters -World I allowAnimals -World M ()I getSeaLevel -World P ()V checkSession -World Q ()J getSeed -World R ()J getTime -World S ()J getDayTime -World T ()LBlockPosition; getSpawn -World U ()LIDataManager; getDataManager -World V ()LWorldData; getWorldData -World W ()LGameRules; getGameRules -World Y ()Z isRaining -World a (DDDD)Z isPlayerNearby -World a (I)LEntity; getEntity -World a (II)LChunk; getChunkAt -World a (IIIIIIZ)Z isAreaLoaded -World a (IIZ)Z isChunkLoaded -World a (LBlockPosition;)Z isValidLocation -World a (LBlockPosition;I)Z areChunksLoaded -World a (LBlockPosition;IZ)Z areChunksLoaded -World a (LBlockPosition;LBlock;Z)V update -World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween -World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween -World a (LBlockPosition;LIBlockData;)Z setTypeUpdate -World a (LBlockPosition;LIBlockData;I)Z setTypeAndData -World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify -World a (LBlockPosition;LTileEntity;)V setTileEntity -World a (LEntity;)Z addEntity -World a (LEntity;B)V broadcastEntityEffect -World a (LEntity;D)LEntityHuman; findNearbyPlayer -World a (LEntity;DDDFZ)LExplosion; explode -World a (LEntity;DDDFZZ)LExplosion; createExplosion -World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes -World a (LEntity;LAxisAlignedBB;Lcom/google/common/base/Predicate;)Ljava/util/List; getEntities -World a (LEntity;Z)V entityJoinedWorld -World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire -World a (LEnumParticle;DDDDDD[I)V addParticle -World a (LIWorldAccess;)V addIWorldAccess -World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace -World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace -World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace -World a (ZZ)V setSpawnFlags -World aa ()I getHeight -World af ()LScoreboard; getScoreboard -World ag ()LEnumDifficulty; getDifficulty -World al ()LWorldBorder; getWorldBorder -World am ()LLootTableRegistry; getLootTableRegistry -World b (ILBlockPosition;I)V triggerEffect -World b (J)V setDayTime -World b (LBlockPosition;)LBiomeBase; getBiome -World b (LBlockPosition;LBlock;Z)V applyPhysics -World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered -World b (LBlockPosition;Z)Z setAir -World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities -World b (LEnumSkyBlock;LBlockPosition;)I getBrightness -World c (LBlockPosition;LBlock;II)V playBlockAction -World c (LBlockPosition;LEnumDirection;)I getBlockFacePower -World c tileEntityListUnload -World d ()V doTick -World d (LAxisAlignedBB;)Z containsLiquid -World d (LBlockPosition;LBlock;)V updateAdjacentComparators -World d (LEntity;)Z strikeLightning -World e ()V everyoneSleeping -World e (LBlockPosition;)Z isLoaded -World e (LEntity;)V kill -World e entityList -World f (LBlockPosition;)LChunk; getChunkAtWorldCoords -World f (LEntity;)V removeEntity -World g (LBlockPosition;)Z setAir -World g tileEntityList -World h tileEntityListTick -World i players -World k ()V tickEntities -World k (LBlockPosition;)I getLightLevel -World k entitiesById -World l (LBlockPosition;)LBlockPosition; getHighestBlockYAt -World r random -World s worldProvider -World u ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer -World v chunkProvider -World w dataManager -World x (LBlockPosition;)I getBlockPower -World x worldData -World y (LBlockPosition;)Z isBlockIndirectlyPowered -World y isLoading -World z worldMaps -WorldBorder a ()LEnumWorldBorderState; getState -WorldBorder a (D)V setSize -WorldBorder a (DDJ)V transitionSizeBetween -WorldBorder a (LChunkCoordIntPair;)Z isInBounds -WorldBorder b (D)V setDamageBuffer -WorldBorder b (I)V setWarningTime -WorldBorder c (D)V setDamageAmount -WorldBorder c (DD)V setCenter -WorldBorder c (I)V setWarningDistance -WorldBorder f ()D getCenterX -WorldBorder g ()D getCenterZ -WorldBorder h ()D getSize -WorldBorder m ()D getDamageBuffer -WorldBorder n ()D getDamageAmount -WorldBorder p ()I getWarningTime -WorldBorder q ()I getWarningDistance -WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome -WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome -WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes -WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock -WorldData A ()Ljava/lang/String; getGeneratorOptions -WorldData a ()J getSeed -WorldData a (LBlockPosition;)V setSpawn -WorldData a (LEnumDifficulty;)V setDifficulty -WorldData a (LEnumGamemode;)V setGameType -WorldData a (Z)V setThundering -WorldData b (J)V setTime -WorldData b (Z)V setStorm -WorldData c (J)V setDayTime -WorldData e ()J getTime -WorldData f ()J getDayTime -WorldData f (I)V setThunderDuration -WorldData g (I)V setWeatherDuration -WorldData j ()Ljava/lang/String; getName -WorldData m ()Z isThundering -WorldData n ()I getThunderDuration -WorldData o ()Z hasStorm -WorldData p ()I getWeatherDuration -WorldData q ()LEnumGamemode; getGameType -WorldData q levelName -WorldData r ()Z shouldGenerateMapFeatures -WorldData s ()Z isHardcore -WorldData t ()LWorldType; getType -WorldData x ()LEnumDifficulty; getDifficulty -WorldData y ()Z isDifficultyLocked -WorldGenFlatInfo a layers -WorldGenFlatInfo b structures -WorldGenMineshaft$Type a NORMAL -WorldGenMineshaft$Type b MESA -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR -WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate -WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate -WorldManager b world -WorldMap a (II)V flagDirty -WorldMap b centerX -WorldMap c centerZ -WorldMap d map -WorldMap e track -WorldMap f unlimitedTracking -WorldMap g scale -WorldMap h colors -WorldMap j decorations -WorldMap$WorldMapHumanTracker a trackee -WorldMap$WorldMapHumanTracker c worldMap -WorldNBTStorage c baseDir -WorldNBTStorage d playerDir -WorldNBTStorage e dataDir -WorldNBTStorage f sessionId -WorldProvider a (II)Z canSpawn -WorldProvider c ()LChunkGenerator; getChunkGenerator -WorldProvider h type -WorldProvider i ()I getSeaLevel -WorldProvider p ()LWorldBorder; getWorldBorder -WorldProvider q ()LDimensionManager; getDimensionManager -WorldServer K server -WorldServer L tracker -WorldServer M manager -WorldServer N nextTickListHash -WorldServer O nextTickList -WorldServer P entitiesByUUID -WorldServer R emptyTime -WorldServer S portalTravelAgent -WorldServer T spawnerCreature -WorldServer a (IIIIII)Ljava/util/List; getTileEntities -WorldServer a (Ljava/util/UUID;)LEntity; getEntity -WorldServer a (ZLIProgressUpdate;)V save -WorldServer an ()Z getSpawnNPCs -WorldServer ao ()Z getSpawnAnimals -WorldServer b savingDisabled -WorldServer c siegeManager -WorldServer g ()Z everyoneDeeplySleeping -WorldServer p ()LBlockPosition; getDimensionSpawn -WorldServer q ()V flushSave -WorldServer r ()LChunkProviderServer; getChunkProviderServer -WorldServer s ()V saveLevel -WorldServer v ()LEntityTracker; getTracker -WorldServer w ()LPlayerChunkMap; getPlayerChunkMap -WorldServer x ()LPortalTravelAgent; getTravelAgent -WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings -WorldType a ()Ljava/lang/String; name -WorldType a (Ljava/lang/String;)LWorldType; getType -WorldType a types -WorldType b NORMAL -WorldType c FLAT -WorldType d ()I getVersion -WorldType d LARGE_BIOMES -WorldType e AMPLIFIED -WorldType f CUSTOMIZED -WorldType g DEBUG_ALL_BLOCK_STATES -WorldType h NORMAL_1_1 -WorldType j name -WorldType k version -net/minecraft/server/MinecraftServer B spawnAnimals -net/minecraft/server/MinecraftServer C spawnNPCs -net/minecraft/server/MinecraftServer D pvpMode -net/minecraft/server/MinecraftServer E ()Z getAllowNether -net/minecraft/server/MinecraftServer E allowFlight -net/minecraft/server/MinecraftServer F motd -net/minecraft/server/MinecraftServer G ()Ljava/lang/String; getVersion -net/minecraft/server/MinecraftServer J ()[Ljava/lang/String; getPlayers -net/minecraft/server/MinecraftServer L ()Z isDebugging -net/minecraft/server/MinecraftServer M demoMode -net/minecraft/server/MinecraftServer N ()LICommandHandler; getCommandHandler -net/minecraft/server/MinecraftServer U ()Z getSpawnMonsters -net/minecraft/server/MinecraftServer W ()LConvertable; getConvertable -net/minecraft/server/MinecraftServer X ()Ljava/lang/String; getResourcePack -net/minecraft/server/MinecraftServer Y ()Ljava/lang/String; getResourcePackHash -net/minecraft/server/MinecraftServer Z ()Z getSnooperEnabled -net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer -net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode -net/minecraft/server/MinecraftServer a (LICommandListener;Ljava/lang/String;LBlockPosition;Z)Ljava/util/List; tabCompleteCommand -net/minecraft/server/MinecraftServer a (Z)V saveChunks -net/minecraft/server/MinecraftServer aA ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository -net/minecraft/server/MinecraftServer aB ()LUserCache; getUserCache -net/minecraft/server/MinecraftServer aC ()LServerPing; getServerPing -net/minecraft/server/MinecraftServer aK ()LAdvancementDataWorld; getAdvancementData -net/minecraft/server/MinecraftServer aM ()V reload -net/minecraft/server/MinecraftServer aN ()Lorg/apache/logging/log4j/Logger; getLogger -net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack -net/minecraft/server/MinecraftServer aa serverThread -net/minecraft/server/MinecraftServer ab ()Z getOnlineMode -net/minecraft/server/MinecraftServer ad ()Z getSpawnAnimals -net/minecraft/server/MinecraftServer ae ()Z getSpawnNPCs -net/minecraft/server/MinecraftServer ag ()Z getPVP -net/minecraft/server/MinecraftServer ah ()Z getAllowFlight -net/minecraft/server/MinecraftServer ai ()Z getEnableCommandBlock -net/minecraft/server/MinecraftServer aj ()Ljava/lang/String; getMotd -net/minecraft/server/MinecraftServer ak ()I getMaxBuildHeight -net/minecraft/server/MinecraftServer al ()Z isStopped -net/minecraft/server/MinecraftServer am ()LPlayerList; getPlayerList -net/minecraft/server/MinecraftServer at ()I getSpawnProtection -net/minecraft/server/MinecraftServer au ()Z getForceGamemode -net/minecraft/server/MinecraftServer ax ()I getIdleTimeout -net/minecraft/server/MinecraftServer b (I)V setPort -net/minecraft/server/MinecraftServer c methodProfiler -net/minecraft/server/MinecraftServer d (I)V setIdleTimeout -net/minecraft/server/MinecraftServer d (Z)V setOnlineMode -net/minecraft/server/MinecraftServer d worldServer -net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V info -net/minecraft/server/MinecraftServer f (Ljava/lang/String;)V warning -net/minecraft/server/MinecraftServer f (Z)V setSpawnAnimals -net/minecraft/server/MinecraftServer g (Z)V setSpawnNPCs -net/minecraft/server/MinecraftServer h (Z)V setPVP -net/minecraft/server/MinecraftServer i (Z)V setAllowFlight -net/minecraft/server/MinecraftServer j ()Z init -net/minecraft/server/MinecraftServer j (Ljava/lang/String;)V setWorld -net/minecraft/server/MinecraftServer j (Z)V setForceGamemode -net/minecraft/server/MinecraftServer k LOGGER -net/minecraft/server/MinecraftServer l (Ljava/lang/String;)V setMotd -net/minecraft/server/MinecraftServer l convertable -net/minecraft/server/MinecraftServer m ()Z getGenerateStructures -net/minecraft/server/MinecraftServer n ()LEnumGamemode; getGamemode -net/minecraft/server/MinecraftServer n universe -net/minecraft/server/MinecraftServer o ()LEnumDifficulty; getDifficulty -net/minecraft/server/MinecraftServer p ()Z isHardcore -net/minecraft/server/MinecraftServer s dataConverterManager -net/minecraft/server/MinecraftServer t serverIp -net/minecraft/server/MinecraftServer u ()V stop -net/minecraft/server/MinecraftServer v ()Ljava/lang/String; getServerIp -net/minecraft/server/MinecraftServer w ()Z isRunning -net/minecraft/server/MinecraftServer w isRunning -net/minecraft/server/MinecraftServer x ()V safeShutdown -net/minecraft/server/MinecraftServer x isStopped -net/minecraft/server/MinecraftServer y ticks -net/minecraft/server/MinecraftServer z onlineMode diff --git a/mappings/bukkit-1.13-pre7-cl.csrg b/mappings/bukkit-1.13-pre7-cl.csrg new file mode 100644 index 0000000..8d9b7df --- /dev/null +++ b/mappings/bukkit-1.13-pre7-cl.csrg @@ -0,0 +1,2260 @@ +# (c) 2018 SpigotMC Pty. Ltd. +a EnumChatFormat +aa CriterionTriggerBrewedPotion +aaa DataConverterSpawnEgg +aab DataConverterItemStackEnchantment +aac DataConverterMap +aad DataConverterFlattenSpawnEgg +aae DataConverterFlatten +aaf DataConverterPotionWater +aag DataConverterBook +aah DataConverterLeaves +aai DataConverterLevelDataGeneratorOptions +aaj DataConverterWorldGenSettings +aak DataConverterMobSpawner +aal DataConverterNamedEntity +aam DataConverterVBO +aan DataConverterKeybind +aao DataConverterKeybind2 +aap DataConverterLang +aaq DataConverterRecipes +aar DataConverterTypes +aas DataConverterCoral +aat DataConverterVillage +aau DataConverterEntityNameAbstract +aav DataConverterEntityRenameAbstract +aaw DataConverterStatistic +aax DataConverterSwimStats +aay DataConverterVillagerTrade +aaz DataConverterShoulderEntity +ab CriterionTriggerChangedDimension +abc DataConverterSchemaNamed +abd DataConverterSchemaV100 +abe DataConverterSchemaV102 +abf DataConverterSchemaV1022 +abg DataConverterSchemaV106 +abh DataConverterSchemaV107 +abi DataConverterSchemaV1125 +abj DataConverterSchemaV135 +abk DataConverterSchemaV143 +abl DataConverterSchemaV1451 +abm DataConverterSchemaV1451_1 +abn DataConverterSchemaV1451_2 +abo DataConverterSchemaV1451_3 +abp DataConverterSchemaV1451_4 +abq DataConverterSchemaV1451_5 +abr DataConverterSchemaV1451_6 +abs DataConverterSchemaV1451_7 +abt DataConverterSchemaV1460 +abu DataConverterSchemaV1466 +abv DataConverterSchemaV1470 +abw DataConverterSchemaV1481 +abx DataConverterSchemaV1483 +aby DataConverterSchemaV1486 +abz DataConverterSchemaV1510 +ac CriterionTriggerChanneledLightning +aca DataConverterSchemaV501 +acb DataConverterSchemaV700 +acc DataConverterSchemaV701 +acd DataConverterSchemaV702 +ace DataConverterSchemaV703 +acf DataConverterSchemaV704 +acg DataConverterSchemaV705 +ach DataConverterSchemaV808 +aci DataConverterSchemaV99 +ack NamedIncrementingThreadFactory +acl Scheduler +acm IAsyncTaskHandler +acn SchedulerBatch +aco SchedulerTask +acq BossBattle +acq$a BossBattle$BarColor +acq$b BossBattle$BarStyle +acr InventoryLargeChest +acs IInventory +act ContainerUtil +acu IInventoryListener +acv InventoryUtils +acw EnumDifficulty +acx DifficultyDamageScaler +acy EnumHand +acz ITileEntityContainer +ad CriterionTriggerConstructBeacon +ada EnumInteractionResult +adb InteractionResultWrapper +add ChestLock +ade ITileInventory +adf INamableTileEntity +adg ILootable +adh InventorySubcontainer +adi MojangStatisticsGenerator +adj IMojangStatistics +adk IWorldInventory +adl CombatEntry +adm CombatMath +adn CombatTracker +ado DamageSource +adp EntityDamageSource +adq EntityDamageSourceIndirect +adr DamageSourceNetherBed +adt MobEffectAbsorption +adu MobEffectAttackDamage +adv MobEffectHealthBoost +adw InstantMobEffect +adx MobEffectList +ady MobEffect +adz MobEffectUtil +ae CriterionTriggerConsumeItem +aea MobEffects +aec EntityAgeable +aed EntityAreaEffectCloud +aee IAnimal +aef Entity +aei IEntitySelector +aei$a IEntitySelector$EntitySelectorEquipable +aej EntityTypes +aek EnumItemSlot +aek$a EnumItemSlot$Function +ael EntityExperienceOrb +aem EntityFlying +aen EnumMainHand +aeo EntityLiving +aep EntityInsentient +aeq EnumCreatureType +aer EnumMonsterType +aes EnumMoveType +aet EntityOwnable +aeu EntityCreature +aew IJumpable +aex GroupDataEntity +aey EntityPositionTypes +aey$b EntityPositionTypes$Surface +aez EntityTameableAnimal +af CriterionTriggerCuredZombieVillager +afa IAttribute +afb AttributeInstance +afc AttributeModifier +afd AttributeBase +afe AttributeMapBase +aff AttributeModifiable +afg AttributeMapServer +afh AttributeRanged +afj EntityAIBodyControl +afl ControllerLookDolphin +afm ControllerMoveFlying +afn ControllerJump +afo ControllerLook +afp ControllerMove +afp$a ControllerMove$Operation +afr PathfinderGoalAvoidTarget +afs PathfinderGoalBeg +aft PathfinderGoalBoat +afu PathfinderGoalBreakDoor +afv PathfinderGoalBreath +afw PathfinderGoalBreed +afx PathfinderGoalDoorInteract +afy PathfinderGoalEatTile +afz PathfinderGoalFleeSun +ag CriterionConditionDamage +aga PathfinderGoalFloat +agb PathfinderGoalFollowBoat +agc PathfinderGoalFishSchool +agd PathfinderGoalFollowEntity +age PathfinderGoalFollowOwnerParrot +agf PathfinderGoalFollowOwner +agg PathfinderGoalFollowParent +agh PathfinderGoal +agi PathfinderGoalSelector +agi$a PathfinderGoalSelector$PathfinderGoalSelectorItem +agj PathfinderGoalVillagerFarm +agk PathfinderGoalInteract +agl PathfinderGoalWaterJump +agm PathfinderGoalPerch +agn PathfinderGoalLeapAtTarget +ago PathfinderGoalLlamaFollow +agp PathfinderGoalLookAtPlayer +agq PathfinderGoalLookAtTradingPlayer +agr PathfinderGoalMakeLove +ags PathfinderGoalMeleeAttack +agt PathfinderGoalMoveIndoors +agu PathfinderGoalMoveThroughVillage +agv PathfinderGoalGotoTarget +agw PathfinderGoalMoveTowardsRestriction +agx PathfinderGoalMoveTowardsTarget +agy PathfinderGoalOcelotAttack +agz PathfinderGoalJumpOnBlock +ah CriterionConditionDamageSource +aha PathfinderGoalOfferFlower +ahb PathfinderGoalOpenDoor +ahc PathfinderGoalPanic +ahd PathfinderGoalPlay +ahe PathfinderGoalRandomLookaround +ahf PathfinderGoalRandomStroll +ahg PathfinderGoalRandomSwim +ahh PathfinderGoalArrowAttack +ahi PathfinderGoalBowShoot +ahj PathfinderGoalRemoveBlock +ahk PathfinderGoalRestrictOpenDoor +ahl PathfinderGoalRestrictSun +ahm PathfinderGoalTame +ahn PathfinderGoalSit +aho PathfinderGoalSwell +ahp PathfinderGoalTakeFlower +ahq PathfinderGoalTempt +ahr PathfinderGoalTradeWithPlayer +ahs PathfinderGoalWater +aht PathfinderGoalInteractVillagers +ahu PathfinderGoalRandomFly +ahv PathfinderGoalRandomStrollLand +ahw PathfinderGoalZombieAttack +ahy PathfinderGoalDefendVillage +ahz PathfinderGoalHurtByTarget +ai CriterionConditionDistance +aia PathfinderGoalNearestAttackableTargetInsentient +aib PathfinderGoalTargetNearestPlayer +aic PathfinderGoalNearestAttackableTarget +aic$a PathfinderGoalNearestAttackableTarget$DistanceComparator +aid PathfinderGoalRandomTargetNonTamed +aie PathfinderGoalOwnerHurtByTarget +aif PathfinderGoalOwnerHurtTarget +aig PathfinderGoalTarget +aii NavigationFlying +aij Navigation +aik NavigationAbstract +ail NavigationListener +aim NavigationSpider +ain NavigationGuardian +aip EntitySenses +air RandomPositionGenerator +ait VillageDoor +aiu Village +aiu$a Village$Aggressor +aiv VillageSiege +aiw PersistentVillage +aiy EntityAmbient +aiz EntityBat +aj CriterionTriggerEffectsChanged +ajb EntityFish +ajc EntityGolem +ajd EntityAnimal +aje EntityChicken +ajf EntityCod +ajg EntityCow +ajh EntityDolphin +aji EntityBird +ajj EntityIronGolem +ajk EntityMushroomCow +ajl EntityOcelot +ajm EntityParrot +ajn EntityPig +ajo EntityPolarBear +ajp EntityPufferFish +ajq EntityRabbit +ajq$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack +ajq$b EntityRabbit$PathfinderGoalRabbitAvoidTarget +ajq$c EntityRabbit$GroupDataRabbit +ajq$d EntityRabbit$ControllerJumpRabbit +ajq$e EntityRabbit$ControllerMoveRabbit +ajq$f EntityRabbit$PathfinderGoalRabbitPanic +ajq$g EntityRabbit$PathfinderGoalEatCarrots +ajr EntitySalmon +ajs EntitySheep +ajt EntityPerchable +aju EntitySnowman +ajv EntitySquid +ajv$b EntitySquid$PathfinderGoalSquid +ajw EntityTropicalFish +ajx EntityTurtle +ajy EntityWaterAnimal +ajz EntityWolf +ak CriterionTriggerEnchantedItem +aka EntityHorseChestedAbstract +akb EntityHorseAbstract +akc EntityHorseDonkey +akd EntityHorse +ake EnumHorseArmor +akf EntityLlama +akg EntityHorseMule +akh EntityHorseSkeleton +aki PathfinderGoalHorseTrap +akj EntityHorseZombie +akn IComplex +ako EntityComplexPart +akp EntityEnderCrystal +akq EntityEnderDragon +aks AbstractDragonController +akt AbstractDragonControllerLanded +aku DragonControllerCharge +akv DragonControllerDying +akw DragonControllerHold +akx DragonControllerHover +aky DragonControllerLandingFly +akz DragonControllerLanding +al CriterionConditionEnchantments +ala IDragonController +alb DragonControllerLandedAttack +alc DragonControllerLandedFlame +ald DragonControllerLandedSearch +ale DragonControllerStrafe +alf DragonControllerFly +alg DragonControllerPhase +alh DragonControllerManager +alk EntityWither +alm EntityArmorStand +aln EntityHanging +alo EntityItemFrame +alp EntityLeash +alq Paintings +alr EntityPainting +alt EntityFishingHook +alt$a EntityFishingHook$HookState +alv EntityWeather +alw EntityLightning +aly EntityFallingBlock +alz EntityItem +am CriterionTriggerEnterBlock +ama EntityTNTPrimed +amc EntityIllagerAbstract +amd EntitySkeletonAbstract +ame EntityBlaze +ame$a EntityBlaze$PathfinderGoalBlazeFireball +amf EntityCaveSpider +amg EntityCreeper +amh EntityDrowned +ami EntityGuardianElder +amj EntityEnderman +amj$a EntityEnderman$PathfinderGoalEndermanPlaceBlock +amj$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget +amj$c EntityEnderman$PathfinderGoalEndermanPickupBlock +amk EntityEndermite +aml IMonster +amm EntityEvoker +amn EntityGhast +amn$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget +amn$b EntityGhast$ControllerGhast +amn$c EntityGhast$PathfinderGoalGhastAttackTarget +amn$d EntityGhast$PathfinderGoalGhastIdleMove +amo EntityGiantZombie +amp EntityGuardian +amp$a EntityGuardian$PathfinderGoalGuardianAttack +amp$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid +amp$c EntityGuardian$ControllerMoveGuardian +amq EntityZombieHusk +amr EntityIllagerIllusioner +ams EntityMagmaCube +amt EntityMonster +amu EntityPhantom +amu$a EntityPhantom$AttackPhase +amv EntityPigZombie +amv$a EntityPigZombie$PathfinderGoalAnger +amv$b EntityPigZombie$PathfinderGoalAngerOther +amw IRangedEntity +amx GenericAttributes +amy EntityShulker +amz EntitySilverfish +amz$a EntitySilverfish$PathfinderGoalSilverfishHideInBlock +amz$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers +an CriterionTriggerEntityHurtPlayer +ana EntitySkeleton +anb EntitySlime +anb$a EntitySlime$PathfinderGoalSlimeNearestPlayer +anb$b EntitySlime$PathfinderGoalSlimeRandomJump +anb$c EntitySlime$PathfinderGoalSlimeIdle +anb$d EntitySlime$ControllerMoveSlime +anb$e EntitySlime$PathfinderGoalSlimeRandomDirection +anc EntityIllagerWizard +anc$a EntityIllagerWizard$Spell +and EntitySpider +and$a EntitySpider$PathfinderGoalSpiderMeleeAttack +and$b EntitySpider$GroupDataSpider +and$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget +ane EntitySkeletonStray +anf EntityVex +ang EntityVindicator +anh EntityWitch +ani EntitySkeletonWither +anj EntityZombie +anj$b EntityZombie$GroupDataZombie +ank EntityZombieVillager +ann NPC +ano EntityVillager +ano$a EntityVillager$MerchantRecipeOptionBuy +ano$b EntityVillager$MerchantRecipeOptionBook +ano$c EntityVillager$MerchantRecipeOptionEnchant +ano$d EntityVillager$MerchantRecipeOptionProcess +ano$e EntityVillager$MerchantRecipeOptionSell +ano$f EntityVillager$IMerchantRecipeOption +ano$g EntityVillager$MerchantOptionRandomRange +anr PlayerAbilities +ans PlayerInventory +ant EntityHuman +ant$a EntityHuman$EnumBedResult +ant$b EntityHuman$EnumChatVisibility +anv AutoRecipeStackManager +anx EntityArrow +anx$a EntityArrow$PickupStatus +any EntityFireball +anz EntityTippedArrow +ao CriterionConditionEntity +aoa EntityDragonFireball +aob EntityEvokerFangs +aoc EntityEnderSignal +aod EntityFireworks +aoe EntityLargeFireball +aof EntityLlamaSpit +aog IProjectile +aoh ProjectileHelper +aoi EntityShulkerBullet +aoj EntitySmallFireball +aok EntitySnowball +aol EntitySpectralArrow +aom EntityProjectile +aon EntityEgg +aoo EntityEnderPearl +aop EntityThrownExpBottle +aoq EntityPotion +aor EntityThrownTrident +aos EntityWitherSkull +aou EntityMinecartAbstract +aou$a EntityMinecartAbstract$EnumMinecartType +aov EntityMinecartContainer +aow EntityBoat +aow$a EntityBoat$EnumStatus +aow$b EntityBoat$EnumBoatType +aox EntityMinecartRideable +aoy EntityMinecartChest +aoz EntityMinecartCommandBlock +ap CriterionConditionEntityType +apa EntityMinecartFurnace +apb EntityMinecartHopper +apc EntityMinecartMobSpawner +apd EntityMinecartTNT +apg FoodMetaData +api Container +apj ContainerAnvil +apk ContainerBeacon +apk$a ContainerBeacon$SlotBeacon +apl ContainerBrewingStand +apl$b ContainerBrewingStand$SlotBrewing +apl$c ContainerBrewingStand$SlotPotionBottle +apm ContainerChest +apn InventoryClickType +apo ICrafting +app InventoryCrafting +apq ContainerWorkbench +apr ContainerDispenser +aps ContainerEnchantTable +apt SlotFurnaceFuel +apu ContainerFurnace +apv SlotFurnaceResult +apw ContainerHopper +apx InventoryHorseChest +apy ContainerHorse +apz ContainerPlayer +aq CriterionTriggerFilledBucket +aqa InventoryMerchant +aqb ContainerMerchant +aqc SlotMerchantResult +aqd InventoryEnderChest +aqe ContainerRecipeBook +aqf RecipeHolder +aqg InventoryCraftResult +aqh SlotResult +aqi ContainerShulkerBox +aqj SlotShulkerBox +aqk Slot +aql AutoRecipeOutput +aqn ItemAir +aqo ItemArmor +aqp ArmorMaterial +aqq EnumArmorMaterial +aqr ItemArmorStand +aqs ItemArrow +aqt ItemAxe +aqu ItemBanner +aqv ItemBed +aqw ItemBlock +aqx BlockActionContext +aqy ItemBoat +aqz ItemBoneMeal +ar CriterionTriggerFishingRodHooked +ara ItemBook +arb ItemGlassBottle +arc ItemBow +ard ItemSoup +are ItemBucket +arf ItemCarrotStick +arg ItemChorusFruit +arh ItemClock +ari ItemCocoa +arj ItemCompass +ark ItemWorldMapBase +arl CreativeModeTab +arm ItemDebugStick +arn ItemTool +aro ItemBisected +arp EnumColor +arq ItemDye +arr ItemArmorColorable +ars ItemEgg +art ItemElytra +aru ItemMapEmpty +arv ItemEnchantedBook +arw ItemFireworks +arw ItemGoldenAppleEnchanted +arx ItemEndCrystal +ary ItemEnderEye +arz ItemEnderPearl +as CriterionTriggerImpossible +asa ItemExpBottle +asb ItemFireball +asc ItemFireworks +asc$a ItemFireworks$EffectType +asd ItemFireworksCharge +ase ItemFishBucket +asf ItemFish +asf$a ItemFish$EnumFish +asg ItemFishingRod +ash ItemFlintAndSteel +asi ItemFood +asj ItemRestricted +ask ItemGoldenApple +asl ItemHanging +asm ItemHoe +asn Item +asn$a Item$Info +aso ItemCooldown +aso$a ItemCooldown$Info +asp ItemItemFrame +asq IDynamicTexture +asr ItemStack +ass Items +ast ItemKnowledgeBook +asu ItemLeash +asv ItemLingeringPotion +asw ItemWorldMap +asx ItemMilkBucket +asy ItemMinecart +asz ItemNameTag +at CriterionTriggerInventoryChanged +ata ItemPickaxe +atb ItemSkullPlayer +atc ItemPotion +atd EnumItemRarity +ate ItemRecord +atf ItemSaddle +atg ItemSeedFood +ath ItemSeeds +ati ItemCooldownPlayer +atj ItemShears +atk ItemShield +atl ItemSpade +atm ItemSign +atn ItemNetherStar +ato ItemSnowball +atp ItemMonsterEgg +atq ItemSpectralArrow +atr ItemSplashPotion +ats ItemBlockWallable +att ItemString +atu ItemSword +atv ToolMaterial +atw ItemToolMaterial +atx EnumToolMaterial +aty ItemTippedArrow +au CriterionTriggerItemDurabilityChanged +aua ItemTrident +aub EnumAnimation +auc ItemActionContext +aud ItemWaterLily +aue ItemBookAndQuill +auf ItemWrittenBook +aug PotionRegistry +auh PotionBrewer +auh$a PotionBrewer$PredicatedCombination +aui PotionUtil +auj Potions +aul RecipeArmorDye +aum RecipeBannerAdd +aun RecipeBannerDuplicate +auo RecipeBookClone +aup IRecipeComplex +auq RecipeFireworks +aur RecipeFireworksFade +aus RecipeFireworksStar +aut RecipeItemStack +aut$a RecipeItemStack$StackProvider +aut$c RecipeItemStack$Provider +auu RecipeMapClone +auv RecipeMapExtend +auw IRecipe +auy CraftingManager +auz RecipeSerializer +av CriterionConditionItem +ava RecipeSerializers +avb RecipeRepair +avc ShapedRecipes +avd ShapelessRecipes +ave RecipiesShield +avf RecipeShulkerBox +avg FurnaceRecipe +avh RecipeTippedArrow +avj EnchantmentArrowDamage +avk EnchantmentFlameArrows +avl EnchantmentInfiniteArrows +avm EnchantmentArrowKnockback +avn EnchantmentBinding +avo EnchantmentWeaponDamage +avp EnchantmentDurability +avq EnchantmentDigging +avr Enchantment +avr$a Enchantment$Rarity +avs EnchantmentSlotType +avt EnchantmentManager +avt$a EnchantmentManager$EnchantmentModifierArthropods +avt$b EnchantmentManager$EnchantmentModifierThorns +avt$c EnchantmentManager$EnchantmentModifier +avt$d EnchantmentManager$EnchantmentModifierDamage +avt$e EnchantmentManager$EnchantmentModifierProtection +avu WeightedRandomEnchant +avv Enchantments +avw EnchantmentFire +avx EnchantmentLure +avy EnchantmentFrostWalker +avz EnchantmentKnockback +aw CriterionTriggerKilled +awa EnchantmentLootBonus +awb EnchantmentMending +awc EnchantmentOxygen +awd EnchantmentProtection +awd$a EnchantmentProtection$DamageType +awe EnchantmentSweeping +awf EnchantmentThorns +awg EnchantmentTridentChanneling +awh EnchantmentTridentImpaling +awi EnchantmentTridentLoyalty +awj EnchantmentTridentRiptide +awk EnchantmentSilkTouch +awl EnchantmentVanishing +awm EnchantmentDepthStrider +awn EnchantmentWaterWorker +awq IMerchant +awr MerchantRecipe +aws MerchantRecipeList +awu CommandBlockListenerAbstract +awv MobSpawnerAbstract +aww BlockActionData +awx IBlockAccess +awy TextureType +awz ChunkCoordIntPair +ax CriterionTriggerLevitation +axc ExpiringMap +axd Explosion +axf GameRules +axf$a GameRules$GameRuleValue +axf$c GameRules$EnumGameRuleType +axg EnumGamemode +axi IMaterial +axj World +axk GeneratorAccess +axl ExceptionWorldConflict +axm IWorldAccess +axn IWorldReader +axo WorldSettings +axp IIBlockAccess +axq WorldType +axr IWorldWriter +axs EnumSkyBlock +axt SpawnerCreature +axu PortalTravelAgent +axu$a PortalTravelAgent$ChunkCoordinatesPortal +axv ChunkCache +axw TickListServer +axx MobSpawnerData +axy TickList +axz NextTickListEntry +ay CriterionConditionLocation +aya TickListPriority +ayb BiomeMesa +ayc BiomeMesaPlataeuClear +ayd BiomeBeach +aye BiomeBase +aye$b BiomeBase$Geography +aye$c BiomeBase$EnumTemperature +aye$d BiomeBase$Precipitation +aye$e BiomeBase$BiomeMeta +ayf BiomeCache +ayg WorldChunkManager +ayh BiomeLayoutConfiguration +ayi BiomeLayout +ayj Biomes +ayk BiomeBirchForest +ayl BiomeBirchForestHills +aym WorldChunkManagerCheckerBoard +ayn BiomeLayoutCheckerboardConfiguration +ayo BiomeColdOcean +ayp BiomeRoofedForest +ayq BiomeRoofedForestMutated +ayr BiomeColdDeepOcean +ays BiomeFrozenDeepOcean +ayt BiomeLukewarmDeepOcean +ayu BiomeDeepOcean +ayv BiomeWarmDeepOcean +ayw BiomeDesert +ayx BiomeDesertHills +ayy BiomeDesertMutated +ayz BiomeTheEndBarrenIsland +az CriterionTriggerLocation +aza BiomeTheEndHighIsland +azb BiomeTheEndMediumIsland +azc BiomeMesaBryce +azd WorldChunkManagerHell +aze BiomeLayoutFixedConfiguration +azf BiomeForest +azg BiomeFlowerForest +azh BiomeFrozenOcean +azi BiomeFrozenRiver +azj BiomeMegaSpruceTaiga +azk BiomeRedwoodTaigaHillsMutated +azl BiomeMegaTaiga +azm BiomeMegaTaigaHills +azn BiomeExtremeHillsMutated +azo BiomeIcePlainsSpikes +azp BiomeJungle +azq BiomeJungleEdge +azr BiomeJungleHills +azs BiomeLukewarmOcean +azt BiomeMesaPlateauClearMutated +azu BiomeExtremeHillsWithTreesMutated +azv BiomeJungleMutated +azw BiomeJungleEdgeMutated +azx BiomeMesaPlateauMutated +azy BiomeBigHills +azz BiomeExtremeHillsEdge +b CrashReport +ba CriterionConditionValue +baa BiomeMushrooms +bab BiomeMushroomIslandShore +bab BiomeMushroomIslandShore +bac BiomeHell +bad BiomeOcean +bae WorldChunkManagerOverworld +baf BiomeLayoutOverworldConfiguration +bag BiomePlains +bah BiomeRiver +bai BiomeSavanna +baj BiomeSavannaPlateau +bak BiomeSavannaMutated +bal BiomeSavannaPlateauMutated +bam BiomeTheEndFloatingIslands +ban BiomeColdBeach +bao BiomeIceMountains +bap BiomeColdTaiga +baq BiomeColdTaigaHills +bar BiomeColdTaigaMutated +bas BiomeIcePlains +bat BiomeStoneBeach +bau BiomeSunflowerPlains +bav BiomeSwamp +baw BiomeSwamplandMutated +bax BiomeTaiga +bay BiomeTaigaHills +baz BiomeTaigaMutated +bb CriterionConditionMobEffect +bba BiomeBirchForestMutated +bbb BiomeBirchForestHillsMutated +bbc BiomeTheEnd +bbd WorldChunkManagerTheEnd +bbe BiomeLayoutTheEndConfiguration +bbf BiomeVoid +bbg BiomeWarmOcean +bbh BiomeMesaPlataeu +bbi BiomeForestHills +bbj BiomeExtremeHillsWithTrees +bbl BlockBannerAbstract +bbm BlockSkullAbstract +bbn BlockAir +bbo BlockAnvil +bbo$a BlockAnvil$TileEntityContainerAnvil +bbp BlockStemAttached +bbq BlockBanner +bbr BlockBarrier +bbs BlockTileEntity +bbt BlockPressurePlateAbstract +bbu BlockMinecartTrackAbstract +bbv BlockBeacon +bbw BlockBed +bbx BlockBeetroot +bby Block +bby$a Block$EnumRandomOffset +bby$b Block$Info +bbz Blocks +bc CriterionConditionNBT +bca BlockBlueIce +bcb IBlockFragilePlantElement +bcc BlockBookshelf +bcd BlockBrewingStand +bce BlockBubbleColumn +bcf IFluidSource +bcg BlockPlant +bch BlockButtonAbstract +bci BlockCactus +bcj BlockCake +bck BlockCarrots +bcl BlockPumpkinCarved +bcm BlockCauldron +bcn BlockChest +bco BlockChorusFlower +bcp BlockChorusFruit +bcq BlockClay +bcr BlockCocoa +bcs BlockCommand +bct BlockRedstoneComparator +bcu BlockConcretePowder +bcv BlockConduit +bcw BlockCoral +bcx BlockCoralFan +bcy BlockCoralPlant +bcz BlockWorkbench +bcz$a BlockWorkbench$TileEntityContainerWorkbench +bd CriterionTriggerNetherTravel +bda BlockCrops +bdb BlockTall +bdc BlockDaylightDetector +bdd BlockDeadBush +bde BlockMinecartDetector +bdf BlockDiodeAbstract +bdg BlockDirectional +bdh BlockDispenser +bdi BlockDoor +bdj BlockTallPlant +bdk BlockDragonEgg +bdl BlockDropper +bdm BlockEnchantmentTable +bdn BlockEndGateway +bdo BlockEnderPortal +bdp BlockEnderPortalFrame +bdq BlockEndRod +bdr BlockEnderChest +bds ITileEntity +bdt BlockAttachable +bdu BlockFalling +bdv BlockSoil +bdw BlockFence +bdx BlockFenceGate +bdy BlockFire +bdz BlockFlowers +be CriterionTriggerPlacedBlock +bea BlockFlowerPot +beb BlockIceFrost +bec BlockFurnace +bed BlockGlass +bee BlockGlassPane +bef BlockGlazedTerracotta +beg BlockLightStone +beh BlockGrass +bei BlockGrassPath +bej BlockGravel +bek BlockHalfTransparent +bel BlockHay +bem BlockHopper +ben BlockFacingHorizontal +beo BlockHugeMushroom +bep BlockIce +beq BlockMonsterEggs +ber BlockIronBars +bes BlockJukeBox +bet BlockKelp +beu BlockKelpPlant +bev BlockLadder +bew BlockLeaves +bey BlockLever +bez BlockFluids +bf CriterionTriggerPlayerHurtEntity +bfa IFluidContainer +bfb BlockLogAbstract +bfc BlockMagma +bfd BlockMelon +bfe EnumBlockMirror +bff BlockMushroom +bfg BlockMycel +bfh BlockPortal +bfh$a BlockPortal$Shape +bfi BlockNetherWart +bfj BlockNoDrop +bfk BlockNote +bfl BlockObserver +bfm BlockOre +bfn BlockPackedIce +bfo BlockSprawling +bfp BlockSkullPlayer +bfq BlockSkullPlayerWall +bfr BlockPotatoes +bfs BlockPowered +bft BlockPoweredRail +bfu BlockPressurePlateBinary +bfu$a BlockPressurePlateBinary$EnumMobType +bfv BlockPumpkin +bfw BlockMinecartTrack +bfx MinecartTrackLogic +bfy BlockRedstoneOre +bfz BlockRedstoneWire +bg CriterionTriggerRecipeUnlocked +bga BlockRedstoneLamp +bgb BlockRedstoneTorch +bgb$a BlockRedstoneTorch$RedstoneUpdateInfo +bgc BlockRedstoneTorchWall +bgd EnumRenderType +bge BlockRepeater +bgf BlockRotatable +bgg EnumBlockRotation +bgh BlockSand +bgi BlockSapling +bgj BlockSeaLantern +bgk BlockSeaPickle +bgl BlockSeaGrass +bgm BlockTallPlantShearable +bgn BlockShulkerBox +bgo BlockSign +bgp BlockSkull +bgp$b BlockSkull$Type +bgq BlockStepAbstract +bgr BlockSlime +bgs BlockSnowBlock +bgt BlockSnow +bgu BlockDirtSnow +bgv BlockSlowSand +bgw SoundEffectType +bgx BlockMobSpawner +bgy BlockSponge +bgz BlockDirtSnowSpreadable +bh CriterionTriggerSummonedEntity +bha BlockStainedGlass +bhb BlockStainedGlassPane +bhc BlockStairs +bhd BlockFloorSign +bhe BlockStem +bhf BlockStemmed +bhg BlockStone +bhh BlockStoneButton +bhi BlockStructure +bhj BlockStructureVoid +bhk BlockReed +bhl BlockTallPlantFlower +bhm BlockLongGrass +bhn BlockTallSeaGrass +bho BlockTNT +bhp BlockTorch +bhq BlockTrapdoor +bhr BlockChestTrapped +bhs BlockTripwire +bht BlockTripwireHook +bhu BlockTurtleEgg +bhv BlockVine +bhw BlockBannerWall +bhx BlockCobbleWall +bhy BlockWallSign +bhz BlockSkullWall +bi CriterionTriggerTamedAnimal +bia BlockTorchWall +bib BlockWaterLily +bic BlockWeb +bid BlockPressurePlateWeighted +bie BlockWetSponge +bif BlockWitherSkull +big BlockWitherSkullWall +bih BlockWoodButton +bii BlockCarpet +bij TileEntityBanner +bik EnumBannerPatternType +bil TileEntityBeacon +bil$a TileEntityBeacon$BeaconColorTracker +bim TileEntityBed +bin TileEntity +bio TileEntityTypes +bip TileEntityBrewingStand +biq TileEntityChest +bir TileEntityCommand +bir$a TileEntityCommand$Type +bis TileEntityComparator +bit TileEntityConduit +biu TileEntityLightDetector +biv TileEntityDispenser +biw TileEntityDropper +bix TileEntityEnchantTable +biy TileEntityEnderChest +biz TileEntityFurnace +bj CriterionTriggerTick +bja IHopper +bjb TileEntityHopper +bjc TileEntityJukeBox +bje TileEntityContainer +bjf TileEntityLootable +bjg TileEntityShulkerBox +bjg$a TileEntityShulkerBox$AnimationPhase +bjh TileEntitySign +bji TileEntitySkull +bjj TileEntityMobSpawner +bjk TileEntityStructure +bjk$a TileEntityStructure$UpdateType +bjl TileEntityEndGateway +bjm TileEntityEnderPortal +bjn TileEntityChestTrapped +bjp WorldGenMegaTreeProvider +bjq WorldGenTreeProvider +bjr WorldGenTreeProviderAcacia +bjs WorldGenTreeProviderBirch +bjt WorldGenMegaTreeProviderDarkOak +bju WorldGenMegaTreeProviderJungle +bjv WorldGenTreeProviderOak +bjw WorldGenTreeProviderSpruce +bjz BlockPistonMoving +bk CriterionTriggerVillagerTrade +bka BlockPiston +bkb BlockPistonExtension +bkc TileEntityPiston +bkd PistonExtendsChecker +bkf BlockDataAbstract +bkg EnumBlockFaceShape +bkh IBlockData +bki BlockData +bkj BlockStateList +bkk IBlockDataHolder +bkm ShapeDetectorBlock +bkn ShapeDetector +bkn$a ShapeDetector$BlockLoader +bkn$b ShapeDetector$ShapeDetectorCollection +bko ShapeDetectorBuilder +bkq PredicateBlockType +bkr PredicateBlock +bks MaterialPredicate +bkt BlockPredicate +bku BlockStatePredicate +bkv PredicateBlocks +bkw PredicateBlockLightTransmission +bkx PredicateBlockLiquid +bky PredicateBlockNotSolidOrLiquid +bkz PredicateBlockSolid +bl CriterionTriggerUsedEnderEye +bla PredicateBlockTag +blc BlockState +bld BlockPropertyAttachPosition +ble BlockPropertyBedPart +blf BlockProperties +blg BlockStateBoolean +blh BlockPropertyChestType +bli BlockPropertyComparatorMode +blj BlockStateDirection +blk BlockPropertyDoorHinge +bll BlockPropertyDoubleBlockHalf +blm BlockStateEnum +bln BlockPropertyHalf +blo BlockStateInteger +blp BlockPropertyInstrument +blq BlockPropertyPistonType +blr IBlockState +bls BlockPropertyTrackPosition +blt BlockPropertyRedstoneSide +blu BlockPropertySlabType +blv BlockPropertyStairsShape +blw BlockPropertyStructureMode +bly IWorldBorderListener +blz EnumWorldBorderState +bm CriterionTriggerUsedTotem +bma WorldBorder +bmc IChunkAccess +bmd ChunkGenerator +bme ChunkGeneratorAbstract +bmf ChunkGeneratorFactory +bmg ChunkGeneratorType +bmh IChunkProvider +bmi ChunkStatus +bmi$a ChunkStatus$Type +bmj NibbleArray +bml DataPaletteGlobal +bmm DataPaletteHash +bmn ProtoChunkExtension +bmo Chunk +bmo$a Chunk$EnumTileEntityState +bmp ChunkSection +bmq DataPaletteLinear +bms OldNibbleArray +bmt DataPalette +bmu DataPaletteExpandable +bmv DataPaletteBlock +bmw ProtoChunk +bmx ProtoChunkTickList +bmy ChunkConverter +bmy$b ChunkConverter$Type +bn CriterionConditionRange +bna ChunkRegionLoader +bnb IChunkLoader +bnd OldChunkLoader +bnd$a OldChunkLoader$OldChunk +bne RegionFile +bne$a RegionFile$ChunkBuffer +bnf RegionFileCache +bnh WorldProvider +bni DimensionManager +bnj WorldProviderHell +bnk WorldProviderNormal +bnl EnumDragonRespawn +bnm EnderDragonBattle +bnm$a EnderDragonBattle$LoadState +bnn WorldProviderTheEnd +bnq GeneratorSettingsDefault +bnr GeneratorSettings +bns GeneratorSettingsDebug +bnt ChunkProviderDebug +bnu ChunkProviderFlat +bnv WorldGenStage +bnv$a WorldGenStage$Features +bnv$b WorldGenStage$Decoration +bnw HeightMap +bnw$a HeightMap$Type +bnw$b HeightMap$Use +bnx GeneratorSettingsNether +bny ChunkProviderHell +bnz GeneratorSettingsOverworld +boa ChunkProviderGenerate +bob MobSpawnerPhantom +boc GeneratorSettingsEnd +bod ChunkProviderTheEnd +boe SeededRandom +bof WorldGenTreeAbstract +bog WorldGenBigTree +bog$a WorldGenBigTree$Position +boh WorldGenForest +boi WorldGenFeatureBlockOffsetConfiguration +boj WorldGenTaigaStructure +bok WorldGenFeatureBlueIce +bol WorldGenBonusChest +bom WorldGenBuriedTreasureConfiguration +bon WorldGenBuriedTreasure +boo WorldGenFeatureMushroomConfiguration +bop WorldGenMushrooms +boq WorldGenCactus +bor WorldGenFeatureChorusPlant +bos WorldGenFeatureComposite +bot WorldGenFeatureCoralClaw +bou WorldGenFeatureCoral +bov WorldGenFeatureCoralMushroom +bow WorldGenFeatureCoralTree +box WorldGenFeatureChanceDecorator +boy WorldGenFeatureChanceDecoratorHeight +boz WorldGenFeatureKelpConfiguration +bpa WorldGenDeadBush +bpb WorldGenFeatureChanceDecoratorRangeConfiguration +bpc WorldGenFeatureDecoratorConfiguration +bpd WorldGenFeatureChanceDecoratorCountConfiguration +bpe WorldGenFeatureDecoratorNoiseConfiguration +bpf WorldGenFeatureFlower +bpg WorldGenFeatureDesertPyramidConfiguration +bph WorldGenFeatureDesertPyramid +bpi WorldGenDesertWell +bpj WorldGenFeatureCircleConfiguration +bpk WorldGenFeatureCircle +bpl WorldGenFeatureDoublePlantConfiguration +bpm WorldGenTallPlant +bpn WorldGenEndCityConfiguration +bpo WorldGenEndCity +bpp WorldGenEndGatewayConfiguration +bpq WorldGenEndGateway +bpr WorldGenEndIsland +bps WorldGenEndTrophy +bpt WorldGenerator +bpu WorldGenFeatureConfiguration +bpv WorldGenFeatureRadiusConfiguration +bpw WorldGenFeatureCompositeFlower +bpx WorldGenFlowers +bpy WorldGenFeatureFlowerForest +bpz WorldGenFossils +bq CommandExceptionProvider +bqa WorldGenGroundBush +bqb WorldGenFire +bqc WorldGenFeatureHellFlowingLavaConfiguration +bqd WorldGenHellLava +bqe WorldGenHugeMushroomBrown +bqf WorldGenHugeMushroomRed +bqg WorldGenPackedIce1 +bqh WorldGenPackedIce2 +bqi WorldGenFeatureIceburgConfiguration +bqj WorldGenFeatureIceburg +bqk WorldGenFeatureIglooConfiguration +bql WorldGenFeatureIgloo +bqm WorldGenFeatureJungleGrass +bqn WorldGenFeatureJunglePyramidConfiguration +bqo WorldGenFeatureJunglePyramid +bqp WorldGenFeatureJungleTree +bqq WorldGenFeatureKelp +bqr WorldGenFeatureLakeConfiguration +bqs WorldGenLakes +bqt WorldGenLightStone1 +bqu WorldGenJungleTree +bqv WorldGenMegaTree +bqw WorldGenMegaTreeAbstract +bqx WorldGenMelon +bqy WorldGenMineshaftConfiguration +bqz WorldGenMineshaft +bqz$b WorldGenMineshaft$Type +br CustomFunction +bra WorldGenDungeons +brb WorldGenNetherConfiguration +brc WorldGenNether +brd WorldGenFeatureDecoratorEmptyConfiguration +bre WorldGenFeatureEmptyConfiguration +brf WorldGenMonumentConfiguration +brg WorldGenMonument +brh WorldGenFeatureOceanRuinConfiguration +bri WorldGenFeatureOreConfiguration +brj WorldGenMinable +brk WorldGenTaiga1 +brl WorldGenFeatureFlowerPlain +brm WorldGenFeatureConfigurationChance +brn WorldGenPumpkin +bro WorldGenFeatureChoiceConfiguration +brp WorldGenFeatureChoice +brq WorldGenFeatureRandomChoiceConfiguration +brr WorldGenFeatureRandom +brs WorldGenFeatureRandomConfiguration +brt WorldGenFeatureRandomScattered +bru WorldGenFeatureRandomChoice +brv WorldGenReed +brw WorldGenFeatureReplaceBlockConfiguration +brx WorldGenFeatureReplaceBlock +bry WorldGenForestTree +brz WorldGenAcaciaTree +bs CommandException +bsa WorldGenFeatureSeaPickel +bsb WorldGenFeatureSeaGrass +bsc WorldGenFeatureSeaGrassConfiguration +bsd WorldGenFeatureShipwreckConfiguration +bse WorldGenFeatureShipwreck +bsf WorldGenFeatureBlockConfiguration +bsg WorldGenFeatureBlock +bsh WorldGenFeatureRandom2 +bsi WorldGenFeatureRandom2Configuration +bsj WorldGenFeatureIceSnow +bsk WorldGenEnder +bsk$a WorldGenEnder$Spike +bsl WorldGenFeatureFlowingConfiguration +bsm WorldGenLiquids +bsn WorldGenTaiga2 +bso WorldGenFeatureStrongholdConfiguration +bsp WorldGenStronghold +bsq StructureGenerator +bsr WorldGenFeatureFlowerSwamp +bss WorldGenSwampTree +bst WorldGenFeatureSwampHutConfiguration +bsu WorldGenFeatureSwampHut +bsv WorldGenFeatureTaigaGrass +bsw WorldGenFeatureTallGrassConfiguration +bsx WorldGenGrass +bsy WorldGenTrees +bsz WorldGenFeatureVillageConfiguration +bt ICommandListener +bta WorldGenVillage +btb WorldGenVines +btc WorldGenFeatureEndPlatform +btd WorldGenWaterLily +bte WorldGenMansionConfiguration +btf WorldGenWoodlandMansion +bth WorldGenFlatLayerInfo +bti GeneratorSettingsFlat +btl WorldGenDecoratorCarveMask +btm WorldGenDecoratorChance +btn WorldGenDecoratorChanceHeight +bto WorldGenDecoratorChancePass +btp WorldGenDecoratorSkyVisibleBiased +btq WorldGenDecoratorChorusPlant +btr WorldGenDecoratorChunkCenter +bts WorldGenDecoratorHeightBiased +btt WorldGenDecoratorHeightAverage +btu WorldGenDecoratorHeightDouble +btv WorldGenDecoratorHeight64 +btw WorldGenDecoratorHeight32 +btx WorldGenDecoratorHeight +bty WorldGenDecoratorSkyVisible +btz WorldGenDecoratorHeightBiased2 +bu CommandListenerWrapper +bua WorldGenDecoratorHeightExtraChance +bub WorldGenDecoratorCarveMaskConfiguration +buc WorldGenDecoratorChanceConfiguration +bud WorldGenDecoratorFrequencyConfiguration +bue WorldGenDecoratorFrequencyChanceConfiguration +buf WorldGenDecoratorFrequencyExtraChanceConfiguration +bug WorldGenDecoratorNoiseConfiguration +buh WorldGenDecoratorRangeConfiguration +bui WorldGenDecoratorHeightAverageConfiguration +buj WorldGenDecoratorEmerald +buk WorldGenDecoratorEndGateway +bul WorldGenDecoratorEndIsland +bum WorldGenDecorator +bun WorldGenDecoratorForestRock +buo WorldGenDecoratorIceburg +bup WorldGenDecoratorLakeChanceConfiguration +buq WorldGenDecoratorLakeLava +bur WorldGenDecoratorLakeWater +bus WorldGenDecoratorDungeonConfiguration +but WorldGenDecoratorDungeon +buu WorldGenDecoratorNoiseHeight32 +buv WorldGenDecoratorNoiseHeightDouble +buw WorldGenDecoratorEmpty +bux WorldGenDecoratorRoofedTree +buy WorldGenDecoratorSpike +buz WorldGenDecoratorSolidTop +bv CommandDispatcher +bva WorldGenDecoratorSolidTopNoise +bvb WorldGenDecoratorSolidTopHeight +bvc WorldGenDecoratorNetherChance +bvd WorldGenDecoratorNetherHeight +bve WorldGenDecoratorNetherFire +bvf WorldGenDecoratorNetherGlowstone +bvg WorldGenDecoratorNetherMagma +bvh WorldGenDecoratorNetherRandomCount +bvk WorldGenCarverAbstract +bvl StructureBoundingBox +bvm WorldGenBuriedTreasurePieces +bvn WorldGenCanyon +bvo WorldGenCaves +bvp WorldGenCarverWrapper +bvq WorldGenDesertPyramidPiece +bvr WorldGenEndCityPieces +bvr$a WorldGenEndCityPieces$Piece +bvr$b WorldGenEndCityPieces$PieceGenerator +bvs WorldGenCavesHell +bvt WorldGenIglooPiece +bvu WorldGenJunglePyramidPiece +bvv PersistentStructureLegacy +bvw WorldGenMineshaftPieces +bvw$a WorldGenMineshaftPieces$WorldGenMineshaftCorridor +bvw$b WorldGenMineshaftPieces$WorldGenMineshaftCross +bvw$d WorldGenMineshaftPieces$WorldGenMineshaftRoom +bvw$e WorldGenMineshaftPieces$WorldGenMineshaftStairs +bvx WorldGenNetherPieces +bvx$a WorldGenNetherPieces$WorldGenNetherPiece1 +bvx$b WorldGenNetherPieces$WorldGenNetherPiece2 +bvx$c WorldGenNetherPieces$WorldGenNetherPiece3 +bvx$d WorldGenNetherPieces$WorldGenNetherPiece4 +bvx$e WorldGenNetherPieces$WorldGenNetherPiece5 +bvx$f WorldGenNetherPieces$WorldGenNetherPiece6 +bvx$g WorldGenNetherPieces$WorldGenNetherPiece7 +bvx$h WorldGenNetherPieces$WorldGenNetherPiece8 +bvx$i WorldGenNetherPieces$WorldGenNetherPiece9 +bvx$j WorldGenNetherPieces$WorldGenNetherPiece10 +bvx$k WorldGenNetherPieces$WorldGenNetherPiece11 +bvx$l WorldGenNetherPieces$WorldGenNetherPiece12 +bvx$m WorldGenNetherPieces$WorldGenNetherPiece +bvx$n WorldGenNetherPieces$WorldGenNetherPieceWeight +bvx$o WorldGenNetherPieces$WorldGenNetherPiece13 +bvx$p WorldGenNetherPieces$WorldGenNetherPiece14 +bvx$q WorldGenNetherPieces$WorldGenNetherPiece15 +bvy WorldGenMonumentPieces +bvy$a WorldGenMonumentPieces$WorldGenMonumentPieceSelector7 +bvy$b WorldGenMonumentPieces$WorldGenMonumentPieceSelector6 +bvy$c WorldGenMonumentPieces$WorldGenMonumentPieceSelector5 +bvy$d WorldGenMonumentPieces$WorldGenMonumentPieceSelector4 +bvy$e WorldGenMonumentPieces$WorldGenMonumentPieceSelector3 +bvy$f WorldGenMonumentPieces$WorldGenMonumentPieceSelector2 +bvy$g WorldGenMonumentPieces$WorldGenMonumentPieceSelector1 +bvy$h WorldGenMonumentPieces$WorldGenMonumentPiece1 +bvy$i WorldGenMonumentPieces$IWorldGenMonumentPieceSelector +bvy$j WorldGenMonumentPieces$WorldGenMonumentPiece2 +bvy$k WorldGenMonumentPieces$WorldGenMonumentPiece3 +bvy$l WorldGenMonumentPieces$WorldGenMonumentPiece4 +bvy$m WorldGenMonumentPieces$WorldGenMonumentPiece5 +bvy$n WorldGenMonumentPieces$WorldGenMonumentPiece6 +bvy$o WorldGenMonumentPieces$WorldGenMonumentPiece7 +bvy$p WorldGenMonumentPieces$WorldGenMonumentPieceEntry +bvy$q WorldGenMonumentPieces$WorldGenMonumentPiecePenthouse +bvy$r WorldGenMonumentPieces$WorldGenMonumentPiece +bvy$s WorldGenMonumentPieces$WorldGenMonumentPieceSimple +bvy$t WorldGenMonumentPieces$WorldGenMonumentPieceSimpleT +bvy$u WorldGenMonumentPieces$WorldGenMonumentPiece8 +bvy$v WorldGenMonumentPieces$WorldGenMonumentStateTracker +bvz WorldGenFeatureOceanRuin +bvz$b WorldGenFeatureOceanRuin$Temperature +bw ICompletionProvider +bwa WorldGenFeatureOceanRuinPieces +bwb WorldGenScatteredPiece +bwc WorldGenShipwreck +bwd WorldGenStrongholdPieces +bwd$a WorldGenStrongholdPieces$WorldGenStrongholdChestCorridor +bwd$b WorldGenStrongholdPieces$WorldGenStrongholdCorridor +bwd$c WorldGenStrongholdPieces$WorldGenStrongholdCrossing +bwd$d WorldGenStrongholdPieces$WorldGenStrongholdLeftTurn +bwd$e WorldGenStrongholdPieces$WorldGenStrongholdLibrary +bwd$f WorldGenStrongholdPieces$WorldGenStrongholdPieceWeight +bwd$g WorldGenStrongholdPieces$WorldGenStrongholdPortalRoom +bwd$h WorldGenStrongholdPieces$WorldGenStrongholdPrison +bwd$i WorldGenStrongholdPieces$WorldGenStrongholdRightTurn +bwd$j WorldGenStrongholdPieces$WorldGenStrongholdRoomCrossing +bwd$k WorldGenStrongholdPieces$WorldGenStrongholdStones +bwd$l WorldGenStrongholdPieces$WorldGenStrongholdStairs2 +bwd$m WorldGenStrongholdPieces$WorldGenStrongholdStart +bwd$n WorldGenStrongholdPieces$WorldGenStrongholdStairs +bwd$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight +bwd$p WorldGenStrongholdPieces$WorldGenStrongholdPiece +bwd$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType +bwe WorldGenFactory +bwf PersistentIndexed +bwh StructurePiece +bwh$a StructurePiece$StructurePieceBlockSelector +bwi StructureStart +bwj WorldGenWitchHut +bwk DefinedStructurePiece +bwl WorldGenCanyonOcean +bwm WorldGenCavesOcean +bwn WorldGenVillagePieces +bwn$a WorldGenVillagePieces$WorldGenVillageLibrary +bwn$b WorldGenVillagePieces$WorldGenVillageFarm2 +bwn$c WorldGenVillagePieces$WorldGenVillageFarm +bwn$d WorldGenVillagePieces$WorldGenVillageLight +bwn$e WorldGenVillagePieces$WorldGenVillagePieceWeight +bwn$f WorldGenVillagePieces$WorldGenVillageButcher +bwn$g WorldGenVillagePieces$WorldGenVillageHouse +bwn$h WorldGenVillagePieces$WorldGenVillageHut +bwn$i WorldGenVillagePieces$WorldGenVillageTemple +bwn$j WorldGenVillagePieces$WorldGenVillageBlacksmith +bwn$k WorldGenVillagePieces$WorldGenVillageStartPiece +bwn$l WorldGenVillagePieces$WorldGenVillageRoad +bwn$m WorldGenVillagePieces$WorldGenVillageHouse2 +bwn$n WorldGenVillagePieces$Material +bwn$o WorldGenVillagePieces$WorldGenVillagePiece +bwn$p WorldGenVillagePieces$WorldGenVillageRoadPiece +bwn$q WorldGenVillagePieces$WorldGenVillageWell +bwo WorldGenWoodlandMansionPieces +bwp WorldGenCarver +bwr DefinedStructureProcessorRotation +bws DefinedStructureManager +bwt DefinedStructureInfo +bwu DefinedStructureProcessor +bwv DefinedStructure +bwv$b DefinedStructure$BlockInfo +bwv$c DefinedStructure$EntityInfo +bwx WorldGenSurfaceComposite +bwy WorldGenSurfaceDefaultBlock +bwz WorldGenSurfaceExtremeHillMutated +bx ArgumentChatFormat +bxa WorldGenSurfaceExtremeHills +bxb WorldGenSurfaceFrozenOcean +bxc WorldGenSurfaceMesaBryce +bxd WorldGenSurfaceMesaForest +bxe WorldGenSurfaceMesa +bxf WorldGenSurfaceNether +bxg WorldGenSurfaceEmpty +bxh WorldGenSurfaceSavannaMutated +bxi WorldGenSurface +bxj WorldGenSurfaceConfigurationBase +bxk WorldGenSurfaceConfiguration +bxl WorldGenSurfaceSwamp +bxm WorldGenSurfaceTaigaMega +bxo NoiseGeneratorPerlin +bxp NoiseGeneratorOctaves +bxq NoiseGenerator3 +bxr NoiseGenerator3Handler +bxs NoiseGenerator +bxu LightEngine +bxv LightEngineBlock +bxw ILightEngine +bxx LightEngineSky +bxz FluidTypeEmpty +by ArgumentChatComponent +bya FluidTypeFlowing +byb FluidType +byc Fluid +byd FluidImpl +bye FluidTypes +byf FluidTypeLava +byg Material +byh MaterialMapColor +byi EnumPistonReaction +byj FluidTypeWater +byl Area +bym AreaDimension +byn AreaFactory +byo AreaLazy +byq AreaContextTransformed +byr WorldGenContext +bys WorldGenContextLayer +byt WorldGenContextArea +byv GenLayerDeepOcean +byw GenLayerSpecial +byw$a GenLayerSpecial$Special1 +byw$b GenLayerSpecial$Special2 +byw$c GenLayerSpecial$Special3 +byx GenLayerIsland +byy GenLayerMushroomIsland +byz GenLayerTopSoil +bz ArgumentAnchor +bz$a ArgumentAnchor$Anchor +bza GenLayerDesert +bzb GenLayerBiome +bzc LayerIsland +bzd GenLayer +bze GenLayers +bzf GenLayerOceanEdge +bzg GenLayerOcean +bzh GenLayerPlains +bzi GenLayerRegionHills +bzj GenLayerIcePlains +bzk GenLayerCleaner +bzl GenLayerRiver +bzm GenLayerRiverMix +bzn GenLayerMushroomShore +bzo GenLayerSmooth +bzp GenLayerZoomVoronoi +bzq GenLayerZoom +bzs AreaTransformer1 +bzt AreaTransformer2 +bzu AreaTransformer3 +bzv AreaTransformer4 +bzw AreaTransformer5 +bzx AreaTransformer6 +bzy AreaTransformer7 +bzz AreaTransformerIdentity +c CrashReportSystemDetails +c$a CrashReportSystemDetails$CrashReportDetail +ca ArgumentEntity +caa AreaTransformerOffset1 +cab AreaTransformer +cac AreaTransformer8 +caf Path +cag PathType +cah PathfinderFlying +cai PathPoint +caj PathfinderAbstract +cak PathEntity +cal PathMode +cam Pathfinder +can PathfinderWater +cao PathfinderTurtle +cap PathfinderNormal +cat RunnableSaveScoreboard +cau PersistentBase +cav MapIconBanner +caw MapIcon +caw$a MapIcon$Type +cax WorldMap +cax$a WorldMap$WorldMapHumanTracker +cb ArgumentEntitySummon +cba ServerNBTManager +cbb WorldLoaderServer +cbc SecondaryWorldData +cbd WorldNBTStorage +cbe WorldLoader +cbf WorldData +cbg IDataManager +cbi Convertable +cbm IPlayerFileData +cbo PersistentCollection +cbp LootTables +cbq LootSelectorEmpty +cbr LootItem +cbs LootSelector +cbt LotoSelectorEntry +cbu LootTable +cbv LootTableInfo +cbv$b LootTableInfo$EntityTarget +cbw LootSelectorLootTable +cbx LootTableRegistry +cby LootValueBounds +cbz LootItemFunctionEnchant +cc ArgumentProfile +cca LootEnchantLevel +ccb LootItemFunctionExplorationMap +ccc LootItemFunction +ccd LootItemFunctions +cce LootEnchantFunction +ccf LootItemFunctionSetAttribute +ccg LootItemFunctionSetCount +cch LootItemFunctionSetDamage +cci LootItemFunctionSetName +ccj LootItemFunctionSetTag +cck LootItemFunctionSmelt +ccn LootItemConditionEntityScore +cco LootItemCondition +ccp LootItemConditions +ccq LootItemConditionEntityProperty +ccr LootItemConditionKilledByPlayer +ccs LootItemConditionRandomChance +cct LootItemConditionRandomChanceWithLooting +ccv LootEntityProperties +ccw LootEntityProperty +ccx LootEntityPropertyOnFire +cd ArgumentEnchantment +cda FileIOThread +cdb IAsyncChunkSaver +cde AxisAlignedBB +cdf MovingObjectPosition +cdf$a MovingObjectPosition$EnumMovingObjectType +cdg FluidCollisionOption +cdh Vec2F +cdi Vec3D +cdk VoxelShapeArray +cdl VoxelShapeBitSet +cdm OperatorBoolean +cdn VoxelShapeCubePoint +cdo VoxelShapeCube +cdp VoxelShapeCubeMerger +cdq VoxelShapeDiscrete +cdr VoxelShapeMergerIdentical +cds VoxelShapeMerger +cdt VoxelShapeMergerList +cdu DoubleListRange +cdv VoxelShapeMergerDisjoint +cdw DoubleListOffset +cdx VoxelShapes +cdy VoxelShapeSlice +cdz VoxelShapeDiscreteSlice +ce ArgumentChat +cea VoxelShape +ceb VoxelShapeWorldRegion +ced ScoreboardObjective +cee ScoreboardTeam +cef ScoreboardScore +ceg Scoreboard +ceh PersistentScoreboard +cei ScoreboardTeamBase +cei$a ScoreboardTeamBase$EnumTeamPush +cei$b ScoreboardTeamBase$EnumNameTagVisibility +cej IScoreboardCriteria +cej$a IScoreboardCriteria$EnumScoreboardHealthDisplay +cf ArgumentMobEffect +cg ArgumentNBTTag +ch ArgumentNBTKey +ci ArgumentScoreboardObjective +cj ArgumentScoreboardCriteria +ck ArgumentMathOperation +cl ArgumentParticle +cm ArgumentCriterionValue +cn ArgumentMinecraftKeyRegistered +co ArgumentScoreholder +cp ArgumentScoreboardSlot +cq ArgumentInventorySlot +cr ArgumentScoreboardTeam +cs ArgumentTileLocation +ct ArgumentBlockPredicate +cu ArgumentTile +cv ArgumentBlock +cx ArgumentPosition +cy IVectorPosition +cz ArgumentVectorPosition +d CrashReportCallable +da ArgumentRotation +db ArgumentRotationAxis +dc ArgumentVec2 +dd ArgumentVec3 +de ArgumentParserPosition +df VectorPosition +dh ArgumentTag +di ArgumentItemStack +dj ArgumentPredicateItemStack +dk ArgumentParserItemStack +dl ArgumentItemPredicate +dp EntitySelector +dq ArgumentParserSelector +dr PlayerSelector +dw ArgumentSerializer +dx ArgumentRegistry +dy ArgumentSerializerVoid +dz CompletionProviders +e DefaultUncaughtExceptionHandler +ea ArgumentSerializers +eb ArgumentSerializerDouble +ec ArgumentSerializerFloat +ed ArgumentSerializerInteger +ee ArgumentSerializerString +eh EnumAxisCycle +ej BlockPosition +ej$a BlockPosition$MutableBlockPosition +ek ISourceBlock +el SourceBlock +em DispenseBehaviorItem +en RegistryBlocks +eo RegistryDefault +ep EnumDirection +ep$a EnumDirection$EnumAxis +ep$b EnumDirection$EnumAxisDirection +ep$c EnumDirection$EnumDirectionLimit +eq EnumDirection8 +er IDispenseBehavior +es Registry +et RegistryBlockID +eu ILocationSource +ev ISource +ew MapGeneratorUtils +ex RegistryMaterials +ey NonNullList +ez IPosition +f ThreadNamedUncaughtExceptionHandler +fa Position +fb IRegistry +fc Vector3f +fd RegistrySimple +ff BaseBlockPosition +fh ParticleParamBlock +fi ParticleParamRedstone +fj ParticleParamItem +fk ParticleParam +fl Particle +fm Particles +fn ParticleType +fp DebugReportGenerator +fq DebugReportProvider +fr HashCache +fs DebugReportAdvancement +ft DebugReportAdvancementAdventure +fu DebugReportAdvancementHusbandry +fv DebugReportAdvancementNether +fw DebugReportAdvancementStory +fx DebugReportAdvancementTheEnd +fz DebugReportBlocks +ga DebugReportCommands +gb DebugReportItems +ge DebugReportRecipeData +gf DebugReportRecipe +gg DebugReportRecipeShaped +gh DebugReportRecipeShapeless +gi DebugReportRecipeFurnace +gj DebugReportRecipeSpecial +gl DebugReportNBT +gm DebugReportMojangson +go DebugReportTagsBlock +gp DebugReportFluidTags +gq DebugReportTagsItem +gr DebugReportTags +gt LocaleLanguage +gv NBTTagByteArray +gw NBTTagByte +gx NBTList +gy NBTTagCompound +gz NBTTagDouble +h ReportedException +ha NBTTagEnd +hb NBTTagFloat +hc NBTTagIntArray +hd NBTTagInt +he NBTTagList +hf NBTTagLongArray +hg NBTTagLong +hh NBTReadLimiter +hi NBTCompressedStreamTools +hj DynamicOpsNBT +hk GameProfileSerializer +hl NBTNumber +hm NBTTagShort +hn NBTTagString +ho NBTBase +hp MojangsonParser +hr PacketEncryptionHandler +hs PacketDecrypter +ht PacketEncrypter +hu PacketDecompressor +hv PacketCompressor +hw NetworkManager +hw$a NetworkManager$QueuedPacket +hx EnumProtocol +hy PacketDataSerializer +hz PacketDecoder +i ResourceKeyInvalidException +ia PacketEncoder +ib PacketListener +ic SkipEncodeException +id PacketSplitter +ie PacketPrepender +ig ChatBaseComponent +ih ChatMessageType +ii ChatClickable +ii$a ChatClickable$EnumClickAction +ij IChatBaseComponent +ij$a IChatBaseComponent$ChatSerializer +ik ChatComponentUtils +il ChatHoverable +il$a ChatHoverable$EnumHoverAction +im ChatComponentKeybind +in ChatComponentScore +io ChatComponentSelector +ip ChatModifier +ip$a ChatModifier$ChatModifierSerializer +iq ChatComponentText +ir ChatMessage +is ChatMessageException +iv Packet +iw EnumProtocolDirection +ix PlayerConnectionUtils +iy PacketListenerPlayOut +iz PacketPlayOutSpawnEntity +j SharedConstants +ja PacketPlayOutSpawnEntityExperienceOrb +jb PacketPlayOutSpawnEntityWeather +jc PacketPlayOutSpawnEntityLiving +jd PacketPlayOutSpawnEntityPainting +je PacketPlayOutNamedEntitySpawn +jf PacketPlayOutAnimation +jg PacketPlayOutStatistic +jh PacketPlayOutBlockBreakAnimation +ji PacketPlayOutTileEntityData +jj PacketPlayOutBlockAction +jk PacketPlayOutBlockChange +jl PacketPlayOutBoss +jl$a PacketPlayOutBoss$Action +jm PacketPlayOutServerDifficulty +jn PacketPlayOutChat +jo PacketPlayOutMultiBlockChange +jo$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo +jp PacketPlayOutTabComplete +jq PacketPlayOutCommands +jr PacketPlayOutTransaction +js PacketPlayOutCloseWindow +jt PacketPlayOutOpenWindow +ju PacketPlayOutWindowItems +jv PacketPlayOutWindowData +jw PacketPlayOutSetSlot +jx PacketPlayOutSetCooldown +jy PacketPlayOutCustomPayload +jz PacketPlayOutCustomSoundEffect +k SystemUtils +k$a SystemUtils$OS +ka PacketPlayOutKickDisconnect +kb PacketPlayOutEntityStatus +kc PacketPlayOutExplosion +kd PacketPlayOutUnloadChunk +ke PacketPlayOutGameStateChange +kf PacketPlayOutKeepAlive +kg PacketPlayOutMapChunk +kh PacketPlayOutWorldEvent +ki PacketPlayOutWorldParticles +kj PacketPlayOutLogin +kk PacketPlayOutMap +kl PacketPlayOutEntity +kl$a PacketPlayOutEntity$PacketPlayOutRelEntityMove +kl$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook +kl$c PacketPlayOutEntity$PacketPlayOutEntityLook +km PacketPlayOutVehicleMove +kn PacketPlayOutOpenSignEditor +ko PacketPlayOutAutoRecipe +kp PacketPlayOutAbilities +kq PacketPlayOutCombatEvent +kq$a PacketPlayOutCombatEvent$EnumCombatEventType +kr PacketPlayOutPlayerInfo +kr$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction +kr$b PacketPlayOutPlayerInfo$PlayerInfoData +ks PacketPlayOutLookAt +kt PacketPlayOutPosition +kt$a PacketPlayOutPosition$EnumPlayerTeleportFlags +ku PacketPlayOutBed +kv PacketPlayOutRecipes +kv$a PacketPlayOutRecipes$Action +kw PacketPlayOutEntityDestroy +kx PacketPlayOutRemoveEntityEffect +ky PacketPlayOutResourcePackSend +kz PacketPlayOutRespawn +l Advancement +l$a Advancement$SerializedAdvancement +la PacketPlayOutEntityHeadRotation +lb PacketPlayOutSelectAdvancementTab +lc PacketPlayOutWorldBorder +lc$a PacketPlayOutWorldBorder$EnumWorldBorderAction +ld PacketPlayOutCamera +le PacketPlayOutHeldItemSlot +lf PacketPlayOutScoreboardDisplayObjective +lg PacketPlayOutEntityMetadata +lh PacketPlayOutAttachEntity +li PacketPlayOutEntityVelocity +lj PacketPlayOutEntityEquipment +lk PacketPlayOutExperience +ll PacketPlayOutUpdateHealth +lm PacketPlayOutScoreboardObjective +ln PacketPlayOutMount +lo PacketPlayOutScoreboardTeam +lp PacketPlayOutScoreboardScore +lq PacketPlayOutSpawnPosition +lr PacketPlayOutUpdateTime +ls PacketPlayOutTitle +ls$a PacketPlayOutTitle$EnumTitleAction +lt PacketPlayOutNamedSoundEffect +lu PacketPlayOutStopSound +lv PacketPlayOutPlayerListHeaderFooter +lw PacketPlayOutNBTQuery +lx PacketPlayOutCollect +ly PacketPlayOutEntityTeleport +lz PacketPlayOutAdvancements +m Advancements +ma PacketPlayOutUpdateAttributes +ma$a PacketPlayOutUpdateAttributes$AttributeSnapshot +mb PacketPlayOutEntityEffect +mc PacketPlayOutRecipeUpdate +md PacketPlayOutTags +me PacketListenerPlayIn +mf PacketPlayInTeleportAccept +mg PacketPlayInTileNBTQuery +mh PacketPlayInChat +mi PacketPlayInClientCommand +mi$a PacketPlayInClientCommand$EnumClientCommand +mj PacketPlayInSettings +mk PacketPlayInTabComplete +ml PacketPlayInTransaction +mm PacketPlayInEnchantItem +mn PacketPlayInWindowClick +mo PacketPlayInCloseWindow +mp PacketPlayInCustomPayload +mq PacketPlayInBEdit +mr PacketPlayInEntityNBTQuery +ms PacketPlayInUseEntity +ms$a PacketPlayInUseEntity$EnumEntityUseAction +mt PacketPlayInKeepAlive +mu PacketPlayInFlying +mu$a PacketPlayInFlying$PacketPlayInPosition +mu$b PacketPlayInFlying$PacketPlayInPositionLook +mu$c PacketPlayInFlying$PacketPlayInLook +mv PacketPlayInVehicleMove +mw PacketPlayInBoatMove +mx PacketPlayInPickItem +my PacketPlayInAutoRecipe +mz PacketPlayInAbilities +n AdvancementProgress +na PacketPlayInBlockDig +na$a PacketPlayInBlockDig$EnumPlayerDigType +nb PacketPlayInEntityAction +nb$a PacketPlayInEntityAction$EnumPlayerAction +nc PacketPlayInSteerVehicle +nd PacketPlayInRecipeDisplayed +nd$a PacketPlayInRecipeDisplayed$Status +ne PacketPlayInItemName +nf PacketPlayInResourcePackStatus +nf$a PacketPlayInResourcePackStatus$EnumResourcePackStatus +ng PacketPlayInAdvancements +ng$a PacketPlayInAdvancements$Status +nh PacketPlayInTrSel +ni PacketPlayInBeacon +nj PacketPlayInHeldItemSlot +nk PacketPlayInSetCommandBlock +nl PacketPlayInSetCommandMinecart +nm PacketPlayInSetCreativeSlot +nn PacketPlayInStruct +no PacketPlayInUpdateSign +np PacketPlayInArmAnimation +nq PacketPlayInSpectate +nr PacketPlayInUseItem +ns PacketPlayInBlockPlace +nu PacketHandshakingInSetProtocol +nv PacketHandshakingInListener +nx PacketLoginOutListener +ny PacketLoginOutCustomPayload +nz PacketLoginOutSuccess +o AdvancementRewards +oa PacketLoginOutEncryptionBegin +ob PacketLoginOutSetCompression +oc PacketLoginOutDisconnect +od PacketLoginInListener +oe PacketLoginInCustomPayload +of PacketLoginInStart +og PacketLoginInEncryptionBegin +oj PacketStatusOutListener +ok PacketStatusOutPong +ol PacketStatusOutServerInfo +om ServerPing +om$a ServerPing$ServerPingPlayerSample +om$a$a ServerPing$ServerPingPlayerSample$Serializer +om$b ServerPing$Serializer +om$c ServerPing$ServerData +om$c$a ServerPing$ServerData$Serializer +on PacketStatusInListener +oo PacketStatusInPing +op PacketStatusInStart +or DataWatcherObject +os DataWatcherSerializer +ot DataWatcherRegistry +ou DataWatcher +ou$a DataWatcher$Item +oy AutoRecipeAbstract +oz AutoRecipe +p CriterionTriggers +pa AutoRecipeFurnace +pc MinecraftKey +pe DispenseBehaviorProjectile +pf DispenserRegistry +ph ServerCommand +pj DebugOutputStream +pk EULA +pl RedirectStream +pm AdvancementDataPlayer +pn CancelledPacketHandleException +po AdvancementDataWorld +pp CustomFunctionData +pq IMinecraftServer +pr ScoreboardServer +pr$a ScoreboardServer$Action +ps PropertyManager +pt ITickable +pu BossBattleCustom +pv BossBattleCustomData +px CommandAdvancement +px$a CommandAdvancement$Action +px$b CommandAdvancement$Filter +py CommandBanIp +pz CommandBanList +q Criterion +qa CommandBan +qb CommmandBossBar +qc CommandClear +qd CommandClone +qd$a CommandClone$CommandCloneStoredTileEntity +qd$b CommandClone$Mode +qe CommandDatapack +qf CommandDeop +qg CommandDebug +qh CommandGamemodeDefault +qi CommandDifficulty +qj CommandEffect +qk CommandMe +ql CommandEnchant +qm CommandExecute +qn CommandXp +qn$a CommandXp$Unit +qo CommandFill +qo$a CommandFill$Mode +qp CommandFunction +qq CommandGamemode +qr CommandGamerule +qs CommandGive +qt CommandHelp +qu CommandKick +qv CommandKill +qw CommandList +qx CommandLocate +qy CommandTell +qz CommandOp +r CriterionProgress +ra CommandPardon +rb CommandPardonIP +rc CommandParticle +rd CommandPlaySound +re CommandPublish +rf CommandRecipe +rg CommandReload +rh CommandReplaceItem +ri CommandSaveAll +rj CommandSaveOff +rk CommandSaveOn +rl CommandSay +rm CommandScoreboard +rn CommandSeed +ro CommandSetBlock +ro$a CommandSetBlock$Filter +ro$b CommandSetBlock$Mode +rp CommandIdleTimeout +rq CommandSpawnpoint +rr CommandSetWorldSpawn +rs CommandSpreadPlayers +rt CommandStop +ru CommandStopSound +rv CommandSummon +rw CommandTag +rx CommandTeam +ry CommandTeleport +rz CommandTellRaw +s CriterionTrigger +sa CommandTime +sb CommandTitle +sc CommandTrigger +sd CommandWeather +se CommandWhitelist +sf CommandWorldBorder +sg CommandDataAccessorTile +sh CommandDataAccessor +si CommandData +sj CommandDataAccessorEntity +sm DedicatedPlayerList +sn DedicatedServer +so ThreadWatchdog +sq ServerGUI +sr PlayerListBox +ss GuiStatsComponent +sv DemoWorldServer +sw DemoPlayerInteractManager +sx SecondaryWorldServer +sy EntityTracker +sz ChunkMap +t CriterionInstance +ta BossBattleServer +tb ChunkProviderServer +tc WorldServer +td WorldManager +te EntityPlayer +tf PlayerInteractManager +tg EntityTrackerEntry +th RegionLimitedWorldAccess +ti TickListWorldGen +tj PlayerChunk +tk PlayerChunkMap +tn ChunkTaskBase +to ChunkTaskCarve +tp ChunkTask +tq ChunkTaskDecorate +tr ChunkTaskNull +ts ChunkTaskFinalize +tt ChunkTaskLight +tu ChunkTaskLiquidCarve +tv ChunkTaskSpawnMobs +tw ChunkTaskScheduler +ty LegacyPingHandler +u AdvancementDisplay +ua ServerConnection +ub PlayerConnection +uc HandshakeListener +ud LoginListener +ud$a LoginListener$EnumProtocolState +ue PacketStatusListener +uh ResourcePackAbstract +ui ResourcePackFile +uj ResourcePackFolder +uk IResourcePack +ul EnumResourcePackType +um ResourceNotFoundException +un ResourcePackVanilla +uo ResourcePackMetaParser +up ResourcePackInfo +uq ResourcePackInfoDeserializer +uu ResourcePackSourceFolder +uv EnumResourcePackVersion +uw ResourcePackRepository +ux ResourcePackSource +uy ResourcePackSourceVanilla +uz ResourcePackLoader +uz$a ResourcePackLoader$Position +v AdvancementFrameType +vb ResourceManagerFallback +vc IReloadableResourceManager +vd IResource +ve IResourceManager +vf IResourcePackListener +vg ResourceManager +vh Resource +vj ExpirableListEntry +vk UserCache +vk$a UserCache$UserCacheEntry +vk$b UserCache$BanEntrySerializer +vl IpBanList +vm IpBanEntry +vn NameReferencingFileConverter +vn$a NameReferencingFileConverter$FileConversionException +vo PlayerList +vp OpList +vq OpListEntry +vr JsonListEntry +vs JsonList +vs$a JsonList$JsonListEntrySerializer +vt GameProfileBanList +vu GameProfileBanEntry +vv WhiteList +vw WhiteListEntry +vy RemoteStatusReply +vz StatusChallengeUtils +w AdvancementRequirements +wa RemoteControlCommandListener +wc RemoteConnectionThread +wd RemoteStatusListener +wd$a RemoteStatusListener$RemoteStatusChallenge +we RemoteControlSession +wf RemoteControlListener +wh SoundEffect +wi SoundEffects +wj SoundCategory +wl RecipeBook +wm RecipeBookServer +wn ServerStatisticManager +wo Statistic +wp Counter +wq StatisticWrapper +wr StatisticList +ws StatisticManager +wu TagsBlock +wv TagsFluid +ww TagsItem +wx TagsServer +wy Tag +wz Tags +x AdvancementTree +xa TagRegistry +xc DataBits +xd EntitySlice +xf RegistryID +xg MinecraftEncryption +xi ChatDeserializer +xj HttpUtilities +xk InsensitiveStringMap +xl IntHashMap +xl$a IntHashMap$IntHashMapEntry +xm LazyInitVar +xo ChatTypeAdapterFactory +xp MathHelper +xq MethodProfiler +xq$a MethodProfiler$ProfilerInfo +xr IProgressUpdate +xt INamable +xu UtilColor +xv Tuple +xw WeightedRandom +xw$a WeightedRandom$WeightedRandomChoice +xx DataConverterRegistry +xy DataConverterAddChoices +xz DataConverterAdvancement +y CriterionInstanceAbstract +ya DataConverterBedBlock +yb DataConverterBedItem +yc DataConverterBiome +yd DataConverterBannerColour +ye DataConverterPiston +yf DataConverterCustomNameTile +yg DataConverterTileEntity +yh DataConverterJukeBox +yi DataConverterBlockEntityKeepPacked +yj DataConverterShulkerBoxBlock +yk DataConverterSignText +yl DataConverterBlockName +ym DataConverterBlockRename +yn DataConverterFlattenData +yo DataConverterFlattenState +yp ChunkConverterPalette +yp$b ChunkConverterPalette$Direction +yp$b$a ChunkConverterPalette$Direction$Axis +yp$b$b ChunkConverterPalette$Direction$AxisDirection +yq DataConverterChunkStructuresTemplateRename +yr DataConverterProtoChunk +ys DataConverterColorlessShulkerEntity +yt DataConverterArmorStand +yu DataConverterEntityBlockState +yv DataConverterEntityCodSalmon +yw DataConverterCustomNameEntity +yx DataConverterGuardian +yy DataConverterEquipment +yz DataConverterHealth +z CriterionTriggerBredAnimals +za DataConverterSaddle +zb DataConverterHorse +zc DataConverterEntity +zd DataConverterItemFrame +ze DataConverterMinecart +zf DataConverterHanging +zg DataConverterPainting +zh DataConverterEntityPufferfish +zi DataConverterDropChances +zj DataConverterEntityName +zk DataConverterRiding +zl DataConverterShulker +zm DataConverterSkeleton +zn DataConverterUUID +zo DataConverterEntityRename +zp DataConverterEntityTippedArrow +zq DataConverterWolf +zr DataConverterZombieType +zs DataConverterZombie +zt DataConverterHeightmapRenaming +zu DataConverterBanner +zv DataConverterCustomNameItem +zw DataConverterMaterialId +zx DataConverterPotionId +zy DataConverterItemName +zz DataConverterShulkerBoxItem diff --git a/mappings/bukkit-1.13-pre7-members.csrg b/mappings/bukkit-1.13-pre7-members.csrg new file mode 100644 index 0000000..d8b6b73 --- /dev/null +++ b/mappings/bukkit-1.13-pre7-members.csrg @@ -0,0 +1,4639 @@ +# (c) 2018 SpigotMC Pty. Ltd. +Advancement f ()Ljava/util/Map; getCriteria +Advancement h ()LMinecraftKey; getName +AdvancementDataPlayer a (LAdvancement;Ljava/lang/String;)Z grantCriteria +AdvancementDataPlayer b (LAdvancement;)LAdvancementProgress; getProgress +AdvancementDataPlayer b (LAdvancement;Ljava/lang/String;)Z revokeCritera +AdvancementDataPlayer f data +AdvancementDataPlayer j player +AdvancementDataWorld d DESERIALIZER +AdvancementDataWorld e REGISTRY +AdvancementFrameType a TASK +AdvancementFrameType b CHALLENGE +AdvancementFrameType c GOAL +AdvancementProgress a ()Z isDone +AdvancementProgress c (Ljava/lang/String;)LCriterionProgress; getCriterionProgress +AdvancementProgress e ()Ljava/lang/Iterable; getRemainingCriteria +AdvancementProgress f ()Ljava/lang/Iterable; getAwardedCriteria +Advancements b advancements +ArgumentAnchor$Anchor a FEET +ArgumentAnchor$Anchor b EYES +AttributeInstance a ()LIAttribute; getAttribute +AttributeInstance a (D)V setValue +AttributeInstance e ()D getValue +AttributeMapServer b ()Ljava/util/Set; getAttributes +AxisAlignedBB c (DDD)LAxisAlignedBB; grow +AxisAlignedBB h (D)LAxisAlignedBB; shrink +BaseBlockPosition e ZERO +BaseBlockPosition f (DDD)D distanceSquared +BaseBlockPosition o ()I getX +BaseBlockPosition p ()I getY +BaseBlockPosition q ()I getZ +BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome +BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs +BiomeBase aL REGISTRY_ID +BiomeBase b (I)LBiomeBase; getBiome +BiomeBase i ()F getHumidity +BiomeBase m ()F getTemperature +BiomeBase$EnumTemperature a OCEAN +BiomeBase$EnumTemperature b COLD +BiomeBase$EnumTemperature c MEDIUM +BiomeBase$EnumTemperature d WARM +BiomeBase$Geography a NONE +BiomeBase$Geography b TAIGA +BiomeBase$Geography c EXTREME_HILLS +BiomeBase$Geography d JUNGLE +BiomeBase$Geography e MESA +BiomeBase$Geography f PLAINS +BiomeBase$Geography g SAVANNA +BiomeBase$Geography h ICY +BiomeBase$Geography i THEEND +BiomeBase$Geography j BEACH +BiomeBase$Geography k FOREST +BiomeBase$Geography l OCEAN +BiomeBase$Geography m DESERT +BiomeBase$Geography n RIVER +BiomeBase$Geography o SWAMP +BiomeBase$Geography p MUSHROOM +BiomeBase$Geography q NETHER +BiomeBase$Precipitation a NONE +BiomeBase$Precipitation b RAIN +BiomeBase$Precipitation c SNOW +Block a (I)LBlock; getById +Block a (LBlockActionContext;)LIBlockData; getPlacedState +Block a (LGeneratorAccess;LBlockPosition;LIBlockData;)V postBreak +Block a (LIBlockData;ILWorld;LBlockPosition;Ljava/util/Random;)I getDropCount +Block a (LIBlockData;LEntityHuman;LIBlockAccess;LBlockPosition;)F getDamage +Block a (LIBlockData;LEnumDirection;LIBlockData;LGeneratorAccess;LBlockPosition;LBlockPosition;)LIBlockData; updateState +Block a (LIBlockData;LIWorldReader;LBlockPosition;)Z canPlace +Block a (LIBlockData;LWorld;LBlockPosition;FI)V dropNaturally +Block a (LIBlockData;LWorld;LBlockPosition;I)LIMaterial; getDropType +Block a (LIBlockData;LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics +Block a (LIBlockData;LWorld;LBlockPosition;LEntityHuman;)V attack +Block a (LIBlockData;LWorld;LBlockPosition;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact +Block a (LIBlockData;LWorld;LBlockPosition;LIBlockData;)V onPlace +Block a (LIBlockData;LWorld;LBlockPosition;LIBlockData;Z)V remove +Block a (LItem;)LBlock; asBlock +Block a (LWorld;LBlockPosition;I)V dropExperience +Block a (LWorld;LBlockPosition;LEntity;)V stepOn +Block a (LWorld;LBlockPosition;LEntity;F)V fallOn +Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded +Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace +Block a (Ljava/lang/String;)LBlock; getByName +Block b (I)LIBlockData; getByCombinedId +Block b frictionFactor +Block c blockData +Block e REGISTRY +Block f REGISTRY_ID +Block g ()Z isTileEntity +Block h (LIBlockData;)Z isPowerSource +Block h strength +Block i (LIBlockData;)LEnumPistonReaction; getPushReaction +Block i durability +Block k (LIBlockData;)I getCombinedId +Block k stepSound +Block l material +Block n blockStateList +Block o ()LBlockStateList; getStates +Block o (LIBlockData;)Z isOccluding +Block p ()LIBlockData; getBlockData +Block q name +Block r ()LSoundEffectType; getStepSound +Block r (LIBlockData;)Z isTicking +Block u (LIBlockData;)Z isComplexRedstone +Block$EnumRandomOffset a NONE +Block$EnumRandomOffset b XZ +Block$EnumRandomOffset c XYZ +BlockAnvil a FACING +BlockAttachable D FACE +BlockBanner a ROTATION +BlockBed a PART +BlockBed b OCCUPIED +BlockBed p color +BlockBrewingStand a HAS_BOTTLE +BlockButtonAbstract a POWERED +BlockCactus a AGE +BlockCake a BITES +BlockCarpet b color +BlockCauldron a LEVEL +BlockChest a (LIBlockData;LWorld;LBlockPosition;Z)LITileInventory; getInventory +BlockChest a FACING +BlockChorusFlower a AGE +BlockCobbleWall u UP +BlockCocoa a AGE +BlockCrops b AGE +BlockCrops c (I)LIBlockData; setAge +BlockDaylightDetector a POWER +BlockDiodeAbstract x (LIBlockData;)Z isDiode +BlockDirectional a FACING +BlockDispenser a (LWorld;LBlockPosition;)V dispense +BlockDispenser a FACING +BlockDispenser b TRIGGERED +BlockDispenser c REGISTRY +BlockDoor a (LWorld;LBlockPosition;Z)V setDoor +BlockDoor a FACING +BlockDoor b OPEN +BlockDoor c HINGE +BlockDoor p POWERED +BlockDoor q HALF +BlockEnderChest a FACING +BlockEnderPortalFrame a FACING +BlockEnderPortalFrame b EYE +BlockFacingHorizontal E FACING +BlockFalling b instaFall +BlockFenceGate a OPEN +BlockFenceGate b POWERED +BlockFenceGate c IN_WALL +BlockFire a AGE +BlockFire b NORTH +BlockFire c EAST +BlockFire p SOUTH +BlockFire q WEST +BlockFire r UPPER +BlockFire t flameChances +BlockFloorSign c ROTATION +BlockFluids a (LGeneratorAccess;LBlockPosition;)V fizz +BlockFluids a LEVEL +BlockFurnace a FACING +BlockFurnace b LIT +BlockHopper a FACING +BlockHopper b ENABLED +BlockJukeBox a (LWorld;LBlockPosition;)V dropRecord +BlockJukeBox a HAS_RECORD +BlockLadder a FACING +BlockLeaves a DISTANCE +BlockLeaves b PERSISTENT +BlockLever a POWERED +BlockMinecartDetector c SHAPE +BlockMinecartDetector p POWERED +BlockMinecartTrack c SHAPE +BlockNetherWart a AGE +BlockNote a (LWorld;LBlockPosition;)V play +BlockNote a INSTRUMENT +BlockNote b POWERED +BlockNote c NOTE +BlockPiston b EXTENDED +BlockPiston u sticky +BlockPistonExtension b TYPE +BlockPistonExtension c SHORT +BlockPortal a AXIS +BlockPortal$Shape e ()V createPortal +BlockPortal$Shape f position +BlockPortal$Shape g height +BlockPortal$Shape h width +BlockPosition a ()LBlockPosition; up +BlockPosition a (J)LBlockPosition; fromLong +BlockPosition a (LEnumDirection;)LBlockPosition; shift +BlockPosition a (LEnumDirection;I)LBlockPosition; shift +BlockPosition a ZERO +BlockPosition b ()LBlockPosition; down +BlockPosition b (I)LBlockPosition; up +BlockPosition c ()LBlockPosition; north +BlockPosition c (I)LBlockPosition; down +BlockPosition d ()LBlockPosition; south +BlockPosition d (I)LBlockPosition; north +BlockPosition e ()LBlockPosition; west +BlockPosition e (I)LBlockPosition; south +BlockPosition f ()LBlockPosition; east +BlockPosition f (I)LBlockPosition; west +BlockPosition g ()J asLong +BlockPosition g (I)LBlockPosition; east +BlockPoweredRail c SHAPE +BlockPoweredRail p POWERED +BlockPressurePlateAbstract j (LIBlockData;)I getPower +BlockPressurePlateBinary p POWERED +BlockPressurePlateBinary$EnumMobType a EVERYTHING +BlockPressurePlateBinary$EnumMobType b MOBS +BlockPressurePlateWeighted p POWER +BlockPressurePlateWeighted q weight +BlockPropertyAttachPosition a FLOOR +BlockPropertyAttachPosition b WALL +BlockPropertyAttachPosition c CEILING +BlockPropertyBedPart a HEAD +BlockPropertyBedPart b FOOT +BlockPropertyChestType a SINGLE +BlockPropertyChestType b LEFT +BlockPropertyChestType c RIGHT +BlockPropertyComparatorMode a COMPARE +BlockPropertyComparatorMode b SUBTRACT +BlockPropertyDoorHinge a LEFT +BlockPropertyDoorHinge b RIGHT +BlockPropertyDoubleBlockHalf a UPPER +BlockPropertyDoubleBlockHalf b LOWER +BlockPropertyHalf a TOP +BlockPropertyHalf b BOTTOM +BlockPropertyInstrument a HARP +BlockPropertyInstrument b BASEDRUM +BlockPropertyInstrument c SNARE +BlockPropertyInstrument d HAT +BlockPropertyInstrument e BASS +BlockPropertyInstrument f FLUTE +BlockPropertyInstrument g BELL +BlockPropertyInstrument h GUITAR +BlockPropertyInstrument i CHIME +BlockPropertyInstrument j XYLOPHONE +BlockPropertyPistonType a DEFAULT +BlockPropertyPistonType b STICKY +BlockPropertyRedstoneSide a UP +BlockPropertyRedstoneSide b SIDE +BlockPropertyRedstoneSide c NONE +BlockPropertySlabType a TOP +BlockPropertySlabType b BOTTOM +BlockPropertySlabType c DOUBLE +BlockPropertyStairsShape a STRAIGHT +BlockPropertyStairsShape b INNER_LEFT +BlockPropertyStairsShape c INNER_RIGHT +BlockPropertyStairsShape d OUTER_LEFT +BlockPropertyStairsShape e OUTER_RIGHT +BlockPropertyStructureMode a SAVE +BlockPropertyStructureMode b LOAD +BlockPropertyStructureMode c CORNER +BlockPropertyStructureMode d DATA +BlockPropertyTrackPosition a NORTH_SOUTH +BlockPropertyTrackPosition b EAST_WEST +BlockPropertyTrackPosition c ASCENDING_EAST +BlockPropertyTrackPosition d ASCENDING_WEST +BlockPropertyTrackPosition e ASCENDING_NORTH +BlockPropertyTrackPosition f ASCENDING_SOUTH +BlockPropertyTrackPosition g SOUTH_EAST +BlockPropertyTrackPosition h SOUTH_WEST +BlockPropertyTrackPosition i NORTH_WEST +BlockPropertyTrackPosition j NORTH_EAST +BlockRedstoneComparator a MODE +BlockRedstoneOre a (LWorld;LBlockPosition;)V playEffect +BlockRedstoneOre b (LIBlockData;LWorld;LBlockPosition;)V interact +BlockRedstoneTorch a LIT +BlockRedstoneWire a (LIBlockAccess;LBlockPosition;I)I getPower +BlockRedstoneWire a NORTH +BlockRedstoneWire b EAST +BlockRedstoneWire c SOUTH +BlockRedstoneWire p WEST +BlockRedstoneWire q POWER +BlockReed a AGE +BlockRepeater a LOCKED +BlockRepeater p DELAY +BlockRotatable a AXIS +BlockSapling a (LGeneratorAccess;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow +BlockSapling a STAGE +BlockShulkerBox b color +BlockSkull$Type a SKELETON +BlockSkull$Type b WITHER_SKELETON +BlockSkull$Type c PLAYER +BlockSkull$Type d ZOMBIE +BlockSkull$Type e CREEPER +BlockSkull$Type f DRAGON +BlockSnow a LAYERS +BlockSoil a MOISTURE +BlockStainedGlass a color +BlockStainedGlassPane u color +BlockStairs a FACING +BlockStairs b HALF +BlockStairs c SHAPE +BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of +BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of +BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of +BlockStateList b ()LIBlockDataHolder; getBlockData +BlockStateList c ()Ljava/lang/Object; getBlock +BlockStem a AGE +BlockStem c blockFruit +BlockTall a NORTH +BlockTall b EAST +BlockTall c SOUTH +BlockTall p WEST +BlockTallPlant a HALF +BlockTrapdoor a OPEN +BlockTrapdoor b HALF +BlockTripwire a POWERED +BlockTripwire b ATTACHED +BlockTripwire c DISARMED +BlockTripwire p NORTH +BlockTripwire q EAST +BlockTripwire r SOUTH +BlockTripwire s WEST +BlockTripwireHook a FACING +BlockTripwireHook b POWERED +BlockTripwireHook c ATTACHED +BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection +BlockVine a UP +BlockVine b NORTH +BlockVine c EAST +BlockVine p SOUTH +BlockVine q WEST +BlockWallSign c FACING +Blocks A WATER +Blocks B BUBBLE_COLUMN +Blocks C LAVA +Blocks D SAND +Blocks E RED_SAND +Blocks F GRAVEL +Blocks G GOLD_ORE +Blocks H IRON_ORE +Blocks I COAL_ORE +Blocks J OAK_LOG +Blocks K SPRUCE_LOG +Blocks L BIRCH_LOG +Blocks M JUNGLE_LOG +Blocks N ACACIA_LOG +Blocks O DARK_OAK_LOG +Blocks P STRIPPED_OAK_LOG +Blocks Q STRIPPED_SPRUCE_LOG +Blocks R STRIPPED_BIRCH_LOG +Blocks S STRIPPED_JUNGLE_LOG +Blocks T STRIPPED_ACACIA_LOG +Blocks U STRIPPED_DARK_OAK_LOG +Blocks V OAK_WOOD +Blocks W SPRUCE_WOOD +Blocks X BIRCH_WOOD +Blocks Y JUNGLE_WOOD +Blocks Z ACACIA_WOOD +Blocks a (Ljava/lang/String;)LBlock; get +Blocks a AIR +Blocks aA LIGHT_BLUE_BED +Blocks aB YELLOW_BED +Blocks aC LIME_BED +Blocks aD PINK_BED +Blocks aE GRAY_BED +Blocks aF LIGHT_GRAY_BED +Blocks aG CYAN_BED +Blocks aH PURPLE_BED +Blocks aI BLUE_BED +Blocks aJ BROWN_BED +Blocks aK GREEN_BED +Blocks aL RED_BED +Blocks aM BLACK_BED +Blocks aN POWERED_RAIL +Blocks aO DETECTOR_RAIL +Blocks aP STICKY_PISTON +Blocks aQ COBWEB +Blocks aR GRASS +Blocks aS FERN +Blocks aT DEAD_BUSH +Blocks aU SEAGRASS +Blocks aV TALL_SEAGRASS +Blocks aW PISTON +Blocks aX PISTON_HEAD +Blocks aY WHITE_WOOL +Blocks aZ ORANGE_WOOL +Blocks aa DARK_OAK_WOOD +Blocks ab STRIPPED_OAK_WOOD +Blocks ac STRIPPED_SPRUCE_WOOD +Blocks ad STRIPPED_BIRCH_WOOD +Blocks ae STRIPPED_JUNGLE_WOOD +Blocks af STRIPPED_ACACIA_WOOD +Blocks ag STRIPPED_DARK_OAK_WOOD +Blocks ah OAK_LEAVES +Blocks ai SPRUCE_LEAVES +Blocks aj BIRCH_LEAVES +Blocks ak JUNGLE_LEAVES +Blocks al ACACIA_LEAVES +Blocks am DARK_OAK_LEAVES +Blocks an SPONGE +Blocks ao WET_SPONGE +Blocks ap GLASS +Blocks aq LAPIS_ORE +Blocks ar LAPIS_BLOCK +Blocks as DISPENSER +Blocks at SANDSTONE +Blocks au CHISELED_SANDSTONE +Blocks av CUT_SANDSTONE +Blocks aw NOTE_BLOCK +Blocks ax WHITE_BED +Blocks ay ORANGE_BED +Blocks az MAGENTA_BED +Blocks b STONE +Blocks bA RED_MUSHROOM +Blocks bB GOLD_BLOCK +Blocks bC IRON_BLOCK +Blocks bD OAK_SLAB +Blocks bE SPRUCE_SLAB +Blocks bF BIRCH_SLAB +Blocks bG JUNGLE_SLAB +Blocks bH ACACIA_SLAB +Blocks bI DARK_OAK_SLAB +Blocks bJ STONE_SLAB +Blocks bK SANDSTONE_SLAB +Blocks bL PETRIFIED_OAK_SLAB +Blocks bM COBBLESTONE_SLAB +Blocks bN BRICK_SLAB +Blocks bO STONE_BRICK_SLAB +Blocks bP NETHER_BRICK_SLAB +Blocks bQ QUARTZ_SLAB +Blocks bR RED_SANDSTONE_SLAB +Blocks bS PURPUR_SLAB +Blocks bT PRISMARINE_SLAB +Blocks bU PRISMARINE_BRICK_SLAB +Blocks bV DARK_PRISMARINE_SLAB +Blocks bW SMOOTH_STONE +Blocks bX SMOOTH_SANDSTONE +Blocks bY SMOOTH_QUARTZ +Blocks bZ SMOOTH_RED_SANDSTONE +Blocks ba MAGENTA_WOOL +Blocks bb LIGHT_BLUE_WOOL +Blocks bc YELLOW_WOOL +Blocks bd LIME_WOOL +Blocks be PINK_WOOL +Blocks bf GRAY_WOOL +Blocks bg LIGHT_GRAY_WOOL +Blocks bh CYAN_WOOL +Blocks bi PURPLE_WOOL +Blocks bj BLUE_WOOL +Blocks bk BROWN_WOOL +Blocks bl GREEN_WOOL +Blocks bm RED_WOOL +Blocks bn BLACK_WOOL +Blocks bo MOVING_PISTON +Blocks bp DANDELION +Blocks bq POPPY +Blocks br BLUE_ORCHID +Blocks bs ALLIUM +Blocks bt AZURE_BLUET +Blocks bu RED_TULIP +Blocks bv ORANGE_TULIP +Blocks bw WHITE_TULIP +Blocks bx PINK_TULIP +Blocks by OXEYE_DAISY +Blocks bz BROWN_MUSHROOM +Blocks c GRANITE +Blocks cA RAIL +Blocks cB COBBLESTONE_STAIRS +Blocks cC WALL_SIGN +Blocks cD LEVER +Blocks cE STONE_PRESSURE_PLATE +Blocks cF IRON_DOOR +Blocks cG OAK_PRESSURE_PLATE +Blocks cH SPRUCE_PRESSURE_PLATE +Blocks cI BIRCH_PRESSURE_PLATE +Blocks cJ JUNGLE_PRESSURE_PLATE +Blocks cK ACACIA_PRESSURE_PLATE +Blocks cL DARK_OAK_PRESSURE_PLATE +Blocks cM REDSTONE_ORE +Blocks cN REDSTONE_TORCH +Blocks cO REDSTONE_WALL_TORCH +Blocks cP STONE_BUTTON +Blocks cQ SNOW +Blocks cR ICE +Blocks cS SNOW_BLOCK +Blocks cT CACTUS +Blocks cU CLAY +Blocks cV SUGAR_CANE +Blocks cW JUKEBOX +Blocks cX OAK_FENCE +Blocks cY SPRUCE_FENCE +Blocks cZ BIRCH_FENCE +Blocks ca BRICKS +Blocks cb TNT +Blocks cc BOOKSHELF +Blocks cd MOSSY_COBBLESTONE +Blocks ce OBSIDIAN +Blocks cf TORCH +Blocks cg WALL_TORCH +Blocks ch FIRE +Blocks ci SPAWNER +Blocks cj OAK_STAIRS +Blocks ck CHEST +Blocks cl REDSTONE_WIRE +Blocks cm DIAMOND_ORE +Blocks cn DIAMOND_BLOCK +Blocks co CRAFTING_TABLE +Blocks cp WHEAT +Blocks cq FARMLAND +Blocks cr FURNACE +Blocks cs SIGN +Blocks ct OAK_DOOR +Blocks cu SPRUCE_DOOR +Blocks cv BIRCH_DOOR +Blocks cw JUNGLE_DOOR +Blocks cx ACACIA_DOOR +Blocks cy DARK_OAK_DOOR +Blocks cz LADDER +Blocks d POLISHED_GRANITE +Blocks dA CRACKED_STONE_BRICKS +Blocks dB CHISELED_STONE_BRICKS +Blocks dC BROWN_MUSHROOM_BLOCK +Blocks dD RED_MUSHROOM_BLOCK +Blocks dE MUSHROOM_STEM +Blocks dF IRON_BARS +Blocks dG GLASS_PANE +Blocks dH MELON +Blocks dI ATTACHED_PUMPKIN_STEM +Blocks dJ ATTACHED_MELON_STEM +Blocks dK PUMPKIN_STEM +Blocks dL MELON_STEM +Blocks dM VINE +Blocks dN OAK_FENCE_GATE +Blocks dO SPRUCE_FENCE_GATE +Blocks dP BIRCH_FENCE_GATE +Blocks dQ JUNGLE_FENCE_GATE +Blocks dR DARK_OAK_FENCE_GATE +Blocks dS ACACIA_FENCE_GATE +Blocks dT BRICK_STAIRS +Blocks dU STONE_BRICK_STAIRS +Blocks dV MYCELIUM +Blocks dW LILY_PAD +Blocks dX NETHER_BRICKS +Blocks dY NETHER_BRICK_FENCE +Blocks dZ NETHER_BRICK_STAIRS +Blocks da JUNGLE_FENCE +Blocks db DARK_OAK_FENCE +Blocks dc ACACIA_FENCE +Blocks dd PUMPKIN +Blocks de NETHERRACK +Blocks df SOUL_SAND +Blocks dg GLOWSTONE +Blocks dh NETHER_PORTAL +Blocks di CARVED_PUMPKIN +Blocks dj JACK_O_LANTERN +Blocks dk CAKE +Blocks dl REPEATER +Blocks dm OAK_TRAPDOOR +Blocks dn SPRUCE_TRAPDOOR +Blocks do BIRCH_TRAPDOOR +Blocks dp JUNGLE_TRAPDOOR +Blocks dq ACACIA_TRAPDOOR +Blocks dr DARK_OAK_TRAPDOOR +Blocks ds INFESTED_STONE +Blocks dt INFESTED_COBBLESTONE +Blocks du INFESTED_STONE_BRICKS +Blocks dv INFESTED_MOSSY_STONE_BRICKS +Blocks dw INFESTED_CRACKED_STONE_BRICKS +Blocks dx INFESTED_CHISELED_STONE_BRICKS +Blocks dy STONE_BRICKS +Blocks dz MOSSY_STONE_BRICKS +Blocks e DIORITE +Blocks eA POTTED_ALLIUM +Blocks eB POTTED_AZURE_BLUET +Blocks eC POTTED_RED_TULIP +Blocks eD POTTED_ORANGE_TULIP +Blocks eE POTTED_WHITE_TULIP +Blocks eF POTTED_PINK_TULIP +Blocks eG POTTED_OXEYE_DAISY +Blocks eH POTTED_DANDELION +Blocks eI POTTED_OAK_SAPLING +Blocks eJ POTTED_SPRUCE_SAPLING +Blocks eK POTTED_BIRCH_SAPLING +Blocks eL POTTED_JUNGLE_SAPLING +Blocks eM POTTED_ACACIA_SAPLING +Blocks eN POTTED_DARK_OAK_SAPLING +Blocks eO POTTED_RED_MUSHROOM +Blocks eP POTTED_BROWN_MUSHROOM +Blocks eQ POTTED_DEAD_BUSH +Blocks eR POTTED_FERN +Blocks eS POTTED_CACTUS +Blocks eT CARROTS +Blocks eU POTATOES +Blocks eV OAK_BUTTON +Blocks eW SPRUCE_BUTTON +Blocks eX BIRCH_BUTTON +Blocks eY JUNGLE_BUTTON +Blocks eZ ACACIA_BUTTON +Blocks ea NETHER_WART +Blocks eb ENCHANTING_TABLE +Blocks ec BREWING_STAND +Blocks ed CAULDRON +Blocks ee END_PORTAL +Blocks ef END_PORTAL_FRAME +Blocks eg END_STONE +Blocks eh DRAGON_EGG +Blocks ei REDSTONE_LAMP +Blocks ej COCOA +Blocks ek SANDSTONE_STAIRS +Blocks el EMERALD_ORE +Blocks em ENDER_CHEST +Blocks en TRIPWIRE_HOOK +Blocks eo TRIPWIRE +Blocks ep EMERALD_BLOCK +Blocks eq SPRUCE_STAIRS +Blocks er BIRCH_STAIRS +Blocks es JUNGLE_STAIRS +Blocks et COMMAND_BLOCK +Blocks eu BEACON +Blocks ev COBBLESTONE_WALL +Blocks ew MOSSY_COBBLESTONE_WALL +Blocks ex FLOWER_POT +Blocks ey POTTED_POPPY +Blocks ez POTTED_BLUE_ORCHID +Blocks f POLISHED_DIORITE +Blocks fA CHISELED_QUARTZ_BLOCK +Blocks fB QUARTZ_STAIRS +Blocks fC ACTIVATOR_RAIL +Blocks fD DROPPER +Blocks fE WHITE_TERRACOTTA +Blocks fF ORANGE_TERRACOTTA +Blocks fG MAGENTA_TERRACOTTA +Blocks fH LIGHT_BLUE_TERRACOTTA +Blocks fI YELLOW_TERRACOTTA +Blocks fJ LIME_TERRACOTTA +Blocks fK PINK_TERRACOTTA +Blocks fL GRAY_TERRACOTTA +Blocks fM LIGHT_GRAY_TERRACOTTA +Blocks fN CYAN_TERRACOTTA +Blocks fO PURPLE_TERRACOTTA +Blocks fP BLUE_TERRACOTTA +Blocks fQ BROWN_TERRACOTTA +Blocks fR GREEN_TERRACOTTA +Blocks fS RED_TERRACOTTA +Blocks fT BLACK_TERRACOTTA +Blocks fU BARRIER +Blocks fV IRON_TRAPDOOR +Blocks fW HAY_BLOCK +Blocks fX WHITE_CARPET +Blocks fY ORANGE_CARPET +Blocks fZ MAGENTA_CARPET +Blocks fa DARK_OAK_BUTTON +Blocks fb SKELETON_WALL_SKULL +Blocks fc SKELETON_SKULL +Blocks fd WITHER_SKELETON_WALL_SKULL +Blocks fe WITHER_SKELETON_SKULL +Blocks ff ZOMBIE_WALL_HEAD +Blocks fg ZOMBIE_HEAD +Blocks fh PLAYER_WALL_HEAD +Blocks fi PLAYER_HEAD +Blocks fj CREEPER_WALL_HEAD +Blocks fk CREEPER_HEAD +Blocks fl DRAGON_WALL_HEAD +Blocks fm DRAGON_HEAD +Blocks fn ANVIL +Blocks fo CHIPPED_ANVIL +Blocks fp DAMAGED_ANVIL +Blocks fq TRAPPED_CHEST +Blocks fr LIGHT_WEIGHTED_PRESSURE_PLATE +Blocks fs HEAVY_WEIGHTED_PRESSURE_PLATE +Blocks ft COMPARATOR +Blocks fu DAYLIGHT_DETECTOR +Blocks fv REDSTONE_BLOCK +Blocks fw NETHER_QUARTZ_ORE +Blocks fx HOPPER +Blocks fy QUARTZ_BLOCK +Blocks fz QUARTZ_PILLAR +Blocks g ANDESITE +Blocks gA WHITE_STAINED_GLASS +Blocks gB ORANGE_STAINED_GLASS +Blocks gC MAGENTA_STAINED_GLASS +Blocks gD LIGHT_BLUE_STAINED_GLASS +Blocks gE YELLOW_STAINED_GLASS +Blocks gF LIME_STAINED_GLASS +Blocks gG PINK_STAINED_GLASS +Blocks gH GRAY_STAINED_GLASS +Blocks gI LIGHT_GRAY_STAINED_GLASS +Blocks gJ CYAN_STAINED_GLASS +Blocks gK PURPLE_STAINED_GLASS +Blocks gL BLUE_STAINED_GLASS +Blocks gM BROWN_STAINED_GLASS +Blocks gN GREEN_STAINED_GLASS +Blocks gO RED_STAINED_GLASS +Blocks gP BLACK_STAINED_GLASS +Blocks gQ WHITE_STAINED_GLASS_PANE +Blocks gR ORANGE_STAINED_GLASS_PANE +Blocks gS MAGENTA_STAINED_GLASS_PANE +Blocks gT LIGHT_BLUE_STAINED_GLASS_PANE +Blocks gU YELLOW_STAINED_GLASS_PANE +Blocks gV LIME_STAINED_GLASS_PANE +Blocks gW PINK_STAINED_GLASS_PANE +Blocks gX GRAY_STAINED_GLASS_PANE +Blocks gY LIGHT_GRAY_STAINED_GLASS_PANE +Blocks gZ CYAN_STAINED_GLASS_PANE +Blocks ga LIGHT_BLUE_CARPET +Blocks gb YELLOW_CARPET +Blocks gc LIME_CARPET +Blocks gd PINK_CARPET +Blocks ge GRAY_CARPET +Blocks gf LIGHT_GRAY_CARPET +Blocks gg CYAN_CARPET +Blocks gh PURPLE_CARPET +Blocks gi BLUE_CARPET +Blocks gj BROWN_CARPET +Blocks gk GREEN_CARPET +Blocks gl RED_CARPET +Blocks gm BLACK_CARPET +Blocks gn TERRACOTTA +Blocks go COAL_BLOCK +Blocks gp PACKED_ICE +Blocks gq BLUE_ICE +Blocks gr ACACIA_STAIRS +Blocks gs DARK_OAK_STAIRS +Blocks gt SLIME_BLOCK +Blocks gu SUNFLOWER +Blocks gv LILAC +Blocks gw ROSE_BUSH +Blocks gx PEONY +Blocks gy TALL_GRASS +Blocks gz LARGE_FERN +Blocks h POLISHED_ANDESITE +Blocks hA GREEN_BANNER +Blocks hB RED_BANNER +Blocks hC BLACK_BANNER +Blocks hD WHITE_WALL_BANNER +Blocks hE ORANGE_WALL_BANNER +Blocks hF MAGENTA_WALL_BANNER +Blocks hG LIGHT_BLUE_WALL_BANNER +Blocks hH YELLOW_WALL_BANNER +Blocks hI LIME_WALL_BANNER +Blocks hJ PINK_WALL_BANNER +Blocks hK GRAY_WALL_BANNER +Blocks hL LIGHT_GRAY_WALL_BANNER +Blocks hM CYAN_WALL_BANNER +Blocks hN PURPLE_WALL_BANNER +Blocks hO BLUE_WALL_BANNER +Blocks hP BROWN_WALL_BANNER +Blocks hQ GREEN_WALL_BANNER +Blocks hR RED_WALL_BANNER +Blocks hS BLACK_WALL_BANNER +Blocks hT RED_SANDSTONE +Blocks hU CHISELED_RED_SANDSTONE +Blocks hV CUT_RED_SANDSTONE +Blocks hW RED_SANDSTONE_STAIRS +Blocks hX END_ROD +Blocks hY CHORUS_PLANT +Blocks hZ CHORUS_FLOWER +Blocks ha PURPLE_STAINED_GLASS_PANE +Blocks hb BLUE_STAINED_GLASS_PANE +Blocks hc BROWN_STAINED_GLASS_PANE +Blocks hd GREEN_STAINED_GLASS_PANE +Blocks he RED_STAINED_GLASS_PANE +Blocks hf BLACK_STAINED_GLASS_PANE +Blocks hg PRISMARINE +Blocks hh PRISMARINE_BRICKS +Blocks hi DARK_PRISMARINE +Blocks hj PRISMARINE_STAIRS +Blocks hk PRISMARINE_BRICK_STAIRS +Blocks hl DARK_PRISMARINE_STAIRS +Blocks hm SEA_LANTERN +Blocks hn WHITE_BANNER +Blocks ho ORANGE_BANNER +Blocks hp MAGENTA_BANNER +Blocks hq LIGHT_BLUE_BANNER +Blocks hr YELLOW_BANNER +Blocks hs LIME_BANNER +Blocks ht PINK_BANNER +Blocks hu GRAY_BANNER +Blocks hv LIGHT_GRAY_BANNER +Blocks hw CYAN_BANNER +Blocks hx PURPLE_BANNER +Blocks hy BLUE_BANNER +Blocks hz BROWN_BANNER +Blocks i GRASS_BLOCK +Blocks iA CYAN_SHULKER_BOX +Blocks iB PURPLE_SHULKER_BOX +Blocks iC BLUE_SHULKER_BOX +Blocks iD BROWN_SHULKER_BOX +Blocks iE GREEN_SHULKER_BOX +Blocks iF RED_SHULKER_BOX +Blocks iG BLACK_SHULKER_BOX +Blocks iH WHITE_GLAZED_TERRACOTTA +Blocks iI ORANGE_GLAZED_TERRACOTTA +Blocks iJ MAGENTA_GLAZED_TERRACOTTA +Blocks iK LIGHT_BLUE_GLAZED_TERRACOTTA +Blocks iL YELLOW_GLAZED_TERRACOTTA +Blocks iM LIME_GLAZED_TERRACOTTA +Blocks iN PINK_GLAZED_TERRACOTTA +Blocks iO GRAY_GLAZED_TERRACOTTA +Blocks iP LIGHT_GRAY_GLAZED_TERRACOTTA +Blocks iQ CYAN_GLAZED_TERRACOTTA +Blocks iR PURPLE_GLAZED_TERRACOTTA +Blocks iS BLUE_GLAZED_TERRACOTTA +Blocks iT BROWN_GLAZED_TERRACOTTA +Blocks iU GREEN_GLAZED_TERRACOTTA +Blocks iV RED_GLAZED_TERRACOTTA +Blocks iW BLACK_GLAZED_TERRACOTTA +Blocks iX WHITE_CONCRETE +Blocks iY ORANGE_CONCRETE +Blocks iZ MAGENTA_CONCRETE +Blocks ia PURPUR_BLOCK +Blocks ib PURPUR_PILLAR +Blocks ic PURPUR_STAIRS +Blocks id END_STONE_BRICKS +Blocks ie BEETROOTS +Blocks if GRASS_PATH +Blocks ig END_GATEWAY +Blocks ih REPEATING_COMMAND_BLOCK +Blocks ii CHAIN_COMMAND_BLOCK +Blocks ij FROSTED_ICE +Blocks ik MAGMA_BLOCK +Blocks il NETHER_WART_BLOCK +Blocks im RED_NETHER_BRICKS +Blocks in BONE_BLOCK +Blocks io STRUCTURE_VOID +Blocks ip OBSERVER +Blocks iq SHULKER_BOX +Blocks ir WHITE_SHULKER_BOX +Blocks is ORANGE_SHULKER_BOX +Blocks it MAGENTA_SHULKER_BOX +Blocks iu LIGHT_BLUE_SHULKER_BOX +Blocks iv YELLOW_SHULKER_BOX +Blocks iw LIME_SHULKER_BOX +Blocks ix PINK_SHULKER_BOX +Blocks iy GRAY_SHULKER_BOX +Blocks iz LIGHT_GRAY_SHULKER_BOX +Blocks j DIRT +Blocks jA GREEN_CONCRETE_POWDER +Blocks jB RED_CONCRETE_POWDER +Blocks jC BLACK_CONCRETE_POWDER +Blocks jD KELP_PLANT +Blocks jE KELP +Blocks jF DRIED_KELP_BLOCK +Blocks jG TURTLE_EGG +Blocks jH VOID_AIR +Blocks jI CAVE_AIR +Blocks jJ DEAD_TUBE_CORAL_BLOCK +Blocks jK DEAD_BRAIN_CORAL_BLOCK +Blocks jL DEAD_BUBBLE_CORAL_BLOCK +Blocks jM DEAD_FIRE_CORAL_BLOCK +Blocks jN DEAD_HORN_CORAL_BLOCK +Blocks jO TUBE_CORAL_BLOCK +Blocks jP BRAIN_CORAL_BLOCK +Blocks jQ BUBBLE_CORAL_BLOCK +Blocks jR FIRE_CORAL_BLOCK +Blocks jS HORN_CORAL_BLOCK +Blocks jT TUBE_CORAL +Blocks jU BRAIN_CORAL +Blocks jV BUBBLE_CORAL +Blocks jW FIRE_CORAL +Blocks jX HORN_CORAL +Blocks jY TUBE_CORAL_FAN +Blocks jZ BRAIN_CORAL_FAN +Blocks ja LIGHT_BLUE_CONCRETE +Blocks jb YELLOW_CONCRETE +Blocks jc LIME_CONCRETE +Blocks jd PINK_CONCRETE +Blocks je GRAY_CONCRETE +Blocks jf LIGHT_GRAY_CONCRETE +Blocks jg CYAN_CONCRETE +Blocks jh PURPLE_CONCRETE +Blocks ji BLUE_CONCRETE +Blocks jj BROWN_CONCRETE +Blocks jk GREEN_CONCRETE +Blocks jl RED_CONCRETE +Blocks jm BLACK_CONCRETE +Blocks jn WHITE_CONCRETE_POWDER +Blocks jo ORANGE_CONCRETE_POWDER +Blocks jp MAGENTA_CONCRETE_POWDER +Blocks jq LIGHT_BLUE_CONCRETE_POWDER +Blocks jr YELLOW_CONCRETE_POWDER +Blocks js LIME_CONCRETE_POWDER +Blocks jt PINK_CONCRETE_POWDER +Blocks ju GRAY_CONCRETE_POWDER +Blocks jv LIGHT_GRAY_CONCRETE_POWDER +Blocks jw CYAN_CONCRETE_POWDER +Blocks jx PURPLE_CONCRETE_POWDER +Blocks jy BLUE_CONCRETE_POWDER +Blocks jz BROWN_CONCRETE_POWDER +Blocks k COARSE_DIRT +Blocks ka BUBBLE_CORAL_FAN +Blocks kb FIRE_CORAL_FAN +Blocks kc HORN_CORAL_FAN +Blocks kd SEA_PICKLE +Blocks ke CONDUIT +Blocks kf STRUCTURE_BLOCK +Blocks l PODZOL +Blocks m COBBLESTONE +Blocks n OAK_PLANKS +Blocks o SPRUCE_PLANKS +Blocks p BIRCH_PLANKS +Blocks q JUNGLE_PLANKS +Blocks r ACACIA_PLANKS +Blocks s DARK_OAK_PLANKS +Blocks t OAK_SAPLING +Blocks u SPRUCE_SAPLING +Blocks v BIRCH_SAPLING +Blocks w JUNGLE_SAPLING +Blocks x ACACIA_SAPLING +Blocks y DARK_OAK_SAPLING +Blocks z BEDROCK +BossBattle a title +BossBattle c color +BossBattle d style +BossBattle k ()F getProgress +BossBattle$BarColor a PINK +BossBattle$BarColor b BLUE +BossBattle$BarColor c RED +BossBattle$BarColor d GREEN +BossBattle$BarColor e YELLOW +BossBattle$BarColor f PURPLE +BossBattle$BarColor g WHITE +BossBattle$BarStyle a PROGRESS +BossBattle$BarStyle b NOTCHED_6 +BossBattle$BarStyle c NOTCHED_10 +BossBattle$BarStyle d NOTCHED_12 +BossBattle$BarStyle e NOTCHED_20 +BossBattleServer a (F)V setProgress +BossBattleServer a (LEntityPlayer;)V addPlayer +BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate +BossBattleServer a (Z)LBossBattle; setDarkenSky +BossBattleServer b (LEntityPlayer;)V removePlayer +BossBattleServer b (Z)LBossBattle; setPlayMusic +BossBattleServer c (Z)LBossBattle; setCreateFog +BossBattleServer d (Z)V setVisible +BossBattleServer h ()Ljava/util/Collection; getPlayers +BossBattleServer j visible +CancelledPacketHandleException a INSTANCE +ChatClickable$EnumClickAction a OPEN_URL +ChatClickable$EnumClickAction b OPEN_FILE +ChatClickable$EnumClickAction c RUN_COMMAND +ChatClickable$EnumClickAction d SUGGEST_COMMAND +ChatClickable$EnumClickAction e CHANGE_PAGE +ChatComponentUtils a (LCommandListenerWrapper;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay +ChatHoverable$EnumHoverAction a SHOW_TEXT +ChatHoverable$EnumHoverAction b SHOW_ITEM +ChatHoverable$EnumHoverAction c SHOW_ENTITY +ChatMessageType a CHAT +ChatMessageType b SYSTEM +ChatMessageType c GAME_INFO +ChatModifier a ()LEnumChatFormat; getColor +ChatModifier a (LChatClickable;)LChatModifier; setChatClickable +ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable +ChatModifier a (LChatModifier;)LChatModifier; setChatModifier +ChatModifier a (LEnumChatFormat;)LChatModifier; setColor +ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold +ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion +ChatModifier b ()Z isBold +ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic +ChatModifier c ()Z isItalic +ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough +ChatModifier d ()Z isStrikethrough +ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline +ChatModifier e ()Z isUnderlined +ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom +ChatModifier f ()Z isRandom +ChatModifier m ()LChatModifier; clone +ChestLock b ()Ljava/lang/String; getKey +Chunk B ()Ljava/util/Map; getTileEntities +Chunk C ()[LEntitySlice; getEntitySlices +Chunk a (III)LIBlockData; getBlockData +Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness +Chunk b locX +Chunk c locZ +Chunk f sections +Chunk i (LBlockPosition;)LBiomeBase; getBiome +Chunk k world +Chunk l heightMap +Chunk o ()V initLighting +Chunk o tileEntities +Chunk p ()V addEntities +Chunk p entitySlices +Chunk q ()V removeEntities +Chunk r ()V markDirty +Chunk s ()Z isEmpty +Chunk u ()Z isReady +Chunk x lastSaved +Chunk z ()LWorld; getWorld +Chunk$EnumTileEntityState a IMMEDIATE +Chunk$EnumTileEntityState b QUEUED +Chunk$EnumTileEntityState c CHECK +ChunkConverter$Type a BLACKLIST +ChunkConverter$Type b DEFAULT +ChunkConverter$Type c CHEST +ChunkConverter$Type d LEAVES +ChunkConverter$Type e STEM_BLOCK +ChunkConverterPalette$Direction a DOWN +ChunkConverterPalette$Direction b UP +ChunkConverterPalette$Direction c NORTH +ChunkConverterPalette$Direction d SOUTH +ChunkConverterPalette$Direction e WEST +ChunkConverterPalette$Direction f EAST +ChunkConverterPalette$Direction$Axis a X +ChunkConverterPalette$Direction$Axis b Y +ChunkConverterPalette$Direction$Axis c Z +ChunkConverterPalette$Direction$AxisDirection a POSITIVE +ChunkConverterPalette$Direction$AxisDirection b NEGATIVE +ChunkCoordIntPair a x +ChunkCoordIntPair b z +ChunkGenerator a ()LGeneratorSettings; getSettings +ChunkGenerator a (LBiomeBase;LStructureGenerator;)Z canSpawnStructure +ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor +ChunkGenerator a (LIChunkAccess;)V createChunk +ChunkGenerator a (LRegionLimitedWorldAccess;)V addDecorations +ChunkGenerator a (LRegionLimitedWorldAccess;LWorldGenStage$Features;)V addFeatures +ChunkGenerator a (LStructureGenerator;)Lit/unimi/dsi/fastutil/longs/Long2ObjectMap; getStructureStartCache +ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;I)LBlockPosition; findNearestMapFeature +ChunkGenerator b ()LWorldChunkManager; getWorldChunkManager +ChunkGenerator b (LBiomeBase;LStructureGenerator;)LWorldGenFeatureConfiguration; getFeatureConfiguration +ChunkGenerator b (LRegionLimitedWorldAccess;)V addMobs +ChunkGenerator b (LStructureGenerator;)Lit/unimi/dsi/fastutil/longs/Long2ObjectMap; getStructureCache +ChunkGenerator c ()J getSeed +ChunkGenerator d ()I getSpawnHeight +ChunkProviderServer a (LChunk;)V unload +ChunkProviderServer b (II)LChunk; getOrLoadChunkAt +ChunkProviderServer b (LChunk;)V saveChunkNOP +ChunkProviderServer b (LIChunkAccess;)V saveChunk +ChunkProviderServer b unloadQueue +ChunkProviderServer c chunkGenerator +ChunkProviderServer d chunkLoader +ChunkProviderServer e (II)Z isLoaded +ChunkProviderServer e chunks +ChunkProviderServer g (II)LChunk; loadChunkAt +ChunkProviderServer h (II)Ljava/util/concurrent/CompletableFuture; generateChunk +ChunkProviderServer h world +ChunkRegionLoader a (LChunk;LWorld;LNBTTagCompound;)V saveBody +ChunkRegionLoader a (LNBTTagCompound;LChunk;)V loadEntities +ChunkSection a (III)LIBlockData; getType +ChunkSection a (IIILIBlockData;)V setType +ChunkSection a GLOBAL_PALETTE +ChunkSection b yPos +ChunkSection c ()Z shouldTick +ChunkSection c nonEmptyBlockCount +ChunkSection d tickingBlockCount +ChunkSection e ()I getYPosition +ChunkSection f ()V recalcBlockCounts +ChunkSection f blockIds +ChunkSection g ()LDataPaletteBlock; getBlocks +ChunkSection g emittedLight +ChunkSection h ()LNibbleArray; getEmittedLightArray +ChunkSection h skyLight +ChunkSection i ()LNibbleArray; getSkyLightArray +ChunkStatus a EMPTY +ChunkStatus b BASE +ChunkStatus c CARVED +ChunkStatus d LIQUID_CARVED +ChunkStatus e DECORATED +ChunkStatus f LIGHTED +ChunkStatus g MOBS_SPAWNED +ChunkStatus h FINALIZED +ChunkStatus i FULLCHUNK +ChunkStatus j POSTPROCESSED +ChunkStatus$Type a PROTOCHUNK +ChunkStatus$Type b LEVELCHUNK +CombatTracker a (LDamageSource;FF)V trackDamage +CombatTracker b ()LIChatBaseComponent; getDeathMessage +CommandAdvancement$Action a GRANT +CommandAdvancement$Action b REVOKE +CommandAdvancement$Filter a ONLY +CommandAdvancement$Filter b THROUGH +CommandAdvancement$Filter c FROM +CommandAdvancement$Filter d UNTIL +CommandAdvancement$Filter e EVERYTHING +CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand +CommandBlockListenerAbstract b (LIChatBaseComponent;)V setName +CommandBlockListenerAbstract h ()LCommandListenerWrapper; getWrapper +CommandBlockListenerAbstract k ()Ljava/lang/String; getCommand +CommandBlockListenerAbstract l ()LIChatBaseComponent; getName +CommandClone$Mode a FORCE +CommandClone$Mode b MOVE +CommandClone$Mode c NORMAL +CommandFill$Mode a REPLACE +CommandFill$Mode b OUTLINE +CommandFill$Mode c HOLLOW +CommandFill$Mode d DESTROY +CommandListenerWrapper a (LIChatBaseComponent;)V sendFailureMessage +CommandListenerWrapper a (LIChatBaseComponent;Z)V sendMessage +CommandListenerWrapper b ()LIChatBaseComponent; getScoreboardDisplayName +CommandListenerWrapper b (LIChatBaseComponent;)V sendAdminMessage +CommandListenerWrapper c ()Ljava/lang/String; getName +CommandListenerWrapper c base +CommandListenerWrapper d ()LVec3D; getPosition +CommandListenerWrapper e ()LWorldServer; getWorld +CommandListenerWrapper j ()Lnet/minecraft/server/MinecraftServer; getServer +CommandSetBlock$Mode a REPLACE +CommandSetBlock$Mode b OUTLINE +CommandSetBlock$Mode c HOLLOW +CommandSetBlock$Mode d DESTROY +CommandXp$Unit a POINTS +CommandXp$Unit b LEVELS +Container a (I)LSlot; getSlot +Container a (ILItemStack;)V setItem +Container a (LEntityHuman;)Z canUse +Container a (LICrafting;)V addSlotListener +Container a (LIInventory;I)LSlot; getSlot +Container b (LEntityHuman;I)LItemStack; shiftClick +Container b items +Container c slots +Container d windowId +Container e listeners +Container f dragType +ContainerAnvil a levelCost +ContainerAnvil l renameText +ContainerBeacon a beacon +ContainerBrewingStand a brewingStand +ContainerChest a container +ContainerDispenser a items +ContainerEnchantTable a enchantSlots +ContainerEnchantTable g costs +ContainerEnchantTable j world +ContainerEnchantTable k position +ContainerFurnace a furnace +ContainerHopper a hopper +ContainerMerchant a merchant +ContainerPlayer a craftInventory +ContainerPlayer f resultInventory +ContainerPlayer j owner +ContainerWorkbench a craftInventory +ContainerWorkbench f resultInventory +ControllerMove$Operation a WAIT +ControllerMove$Operation b MOVE_TO +ControllerMove$Operation c STRAFE +ControllerMove$Operation d JUMPING +Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert +Convertable b (Ljava/lang/String;)Z isConvertable +CraftingManager a (LIInventory;LWorld;)LItemStack; craft +CraftingManager d recipes +CriterionProgress d ()Ljava/util/Date; getDate +DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow +DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball +DamageSource a (LEntityHuman;)LDamageSource; playerAttack +DamageSource a (LEntityLiving;)LDamageSource; mobAttack +DamageSource a (LExplosion;)LDamageSource; explosion +DamageSource a FIRE +DamageSource b (LEntity;LEntity;)LDamageSource; projectile +DamageSource b LIGHTNING +DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +DamageSource c BURN +DamageSource d ()Z isExplosion +DamageSource d LAVA +DamageSource e HOT_FLOOR +DamageSource f ()Z ignoresArmor +DamageSource f STUCK +DamageSource g ()F getExhaustionCost +DamageSource g CRAMMING +DamageSource h ()Z ignoresInvulnerability +DamageSource h DROWN +DamageSource i ()Z isStarvation +DamageSource i STARVE +DamageSource j CACTUS +DamageSource k ()LEntity; getEntity +DamageSource k FALL +DamageSource l ()LDamageSource; setIgnoreArmor +DamageSource l FLY_INTO_WALL +DamageSource m OUT_OF_WORLD +DamageSource n GENERIC +DamageSource o ()LDamageSource; setExplosion +DamageSource o MAGIC +DamageSource p WITHER +DamageSource q ANVIL +DamageSource r FALLING_BLOCK +DamageSource s DRAGON_BREATH +DamageSource t ()Z isMagic +DamageSource t FIREWORKS +DamageSource u ()LDamageSource; setMagic +DamageSource u DRYOUT +DamageSource v translationIndex +DataConverterMaterialId a ID_MAPPING +DataConverterSpawnEgg a ID_MAPPING +DataConverterTypes k ITEM_STACK +DataConverterTypes o ENTITY +DataPaletteBlock a (IIILjava/lang/Object;)V setBlock +DataPaletteBlock a (ILjava/lang/Object;)V setBlockIndex +DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get +DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register +DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set +DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject +DedicatedPlayerList b ()LDedicatedServer; getServer +DedicatedServer a (Ljava/lang/String;LCommandListenerWrapper;)V issueCommand +DedicatedServer h LOGGER +DedicatedServer j serverCommandQueue +DedicatedServer l remoteControlCommandListener +DedicatedServer n propertyManager +DedicatedServer p generateStructures +DimensionManager a ()I getDimensionID +DimensionManager a OVERWORLD +DimensionManager b NETHER +DimensionManager c THE_END +DispenseBehaviorProjectile b ()F getPower +DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase +DragonControllerManager b enderDragon +DragonControllerManager c dragonControllers +DragonControllerManager d currentDragonController +DragonControllerPhase a (I)LDragonControllerPhase; getById +Enchantment a ()I getMaxLevel +Enchantment a (LItemStack;)Z canEnchant +Enchantment b ()Z isTreasure +Enchantment b enchantments +Enchantment c itemTarget +Enchantment e ()I getStartLevel +Enchantment$Rarity a COMMON +Enchantment$Rarity b UNCOMMON +Enchantment$Rarity c RARE +Enchantment$Rarity d VERY_RARE +EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel +EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel +EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel +EnchantmentManager e (LItemStack;)Z shouldNotDrop +EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel +EnchantmentProtection$DamageType a ALL +EnchantmentProtection$DamageType b FIRE +EnchantmentProtection$DamageType c FALL +EnchantmentProtection$DamageType d EXPLOSION +EnchantmentProtection$DamageType e PROJECTILE +EnchantmentSlotType a (LItem;)Z canEnchant +EnchantmentSlotType a ALL +EnchantmentSlotType b ARMOR +EnchantmentSlotType c ARMOR_FEET +EnchantmentSlotType d ARMOR_LEGS +EnchantmentSlotType e ARMOR_CHEST +EnchantmentSlotType f ARMOR_HEAD +EnchantmentSlotType g WEAPON +EnchantmentSlotType h DIGGER +EnchantmentSlotType i FISHING_ROD +EnchantmentSlotType j TRIDENT +EnchantmentSlotType k BREAKABLE +EnchantmentSlotType l BOW +EnchantmentSlotType m WEARABLE +Enchantments A LUCK +Enchantments B LURE +Enchantments a PROTECTION_ENVIRONMENTAL +Enchantments b PROTECTION_FIRE +Enchantments c PROTECTION_FALL +Enchantments d PROTECTION_EXPLOSIONS +Enchantments e PROTECTION_PROJECTILE +Enchantments f OXYGEN +Enchantments g WATER_WORKER +Enchantments h THORNS +Enchantments i DEPTH_STRIDER +Enchantments l DAMAGE_ALL +Enchantments m DAMAGE_UNDEAD +Enchantments n DAMAGE_ARTHROPODS +Enchantments o KNOCKBACK +Enchantments p FIRE_ASPECT +Enchantments q LOOT_BONUS_MOBS +Enchantments s DIG_SPEED +Enchantments t SILK_TOUCH +Enchantments u DURABILITY +Enchantments v LOOT_BONUS_BLOCKS +Enchantments w ARROW_DAMAGE +Enchantments x ARROW_KNOCKBACK +Enchantments y ARROW_FIRE +Enchantments z ARROW_INFINITE +EnderDragonBattle$LoadState a UNKNOWN +EnderDragonBattle$LoadState b NOT_LOADED +EnderDragonBattle$LoadState c LOADED +Entity A onGround +Entity A_ ()LEnumPistonReaction; getPushReaction +Entity B positionChanged +Entity E velocityChanged +Entity G dead +Entity H width +Entity I length +Entity M fallDistance +Entity O ()LIChatBaseComponent; getScoreboardDisplayName +Entity O_ ()Z hasCustomName +Entity Q ()I getId +Entity R ()Ljava/util/Set; getScoreboardTags +Entity R noclip +Entity R_ ()V tick +Entity S ()V killEntity +Entity S_ ()V stopRiding +Entity T ()LDataWatcher; getDataWatcher +Entity T random +Entity U ticksLived +Entity V ()V die +Entity V inWater +Entity Y ()V burnFromLava +Entity Y noDamageTicks +Entity Z ()V extinguish +Entity Z justCreated +Entity a (DDD)V enderTeleportTo +Entity a (DDDFF)V setLocation +Entity a (FF)V setSize +Entity a (LBlockPosition;FF)V setPositionRotation +Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails +Entity a (LDamageSource;F)Z damageEntity +Entity a (LEntityLightning;)V onLightningStrike +Entity a (LEnumItemSlot;LItemStack;)V setEquipment +Entity a (LEnumMoveType;DDD)V move +Entity a (LWorld;)V spawnIn +Entity a (Ljava/lang/String;)Z addScoreboardTag +Entity aB ()Z isInteractable +Entity aC ()Z isCollidable +Entity aC fireTicks +Entity aE ()Ljava/lang/String; getSaveID +Entity aF ()Z isAlive +Entity aG ()Z inBlock +Entity aI invulnerable +Entity aL ()V ejectPassengers +Entity aT ()Ljava/lang/Iterable; getArmorItems +Entity aV ()Z isBurning +Entity aW ()Z isPassenger +Entity aX ()Z isVehicle +Entity aZ ()Z isSneaking +Entity aa fireProof +Entity ab datawatcher +Entity ac ()V recalcPosition +Entity ad inChunk +Entity ag ()V checkBlockCollisions +Entity ai ()Z isSilent +Entity aj ()Z isNoGravity +Entity ak ()Z playStepSound +Entity al impulse +Entity am ()Z isFireProof +Entity am portalCooldown +Entity an ()Z isInWater +Entity ap dimension +Entity at uniqueID +Entity av glowing +Entity aw passengers +Entity ay boundingBox +Entity b (DDD)V setPosition +Entity b (DDDFF)V setPositionRotation +Entity b (FF)V setYawPitch +Entity b (IZ)V setFlag +Entity b (LDamageSource;)Z isInvulnerable +Entity b (LIChatBaseComponent;)V setCustomName +Entity b (Ljava/lang/String;)Z removeScoreboardTag +Entity bA ()LEnumDirection; getDirection +Entity bD ()LAxisAlignedBB; getBoundingBox +Entity bF ()F getHeadHeight +Entity bH ()LBlockPosition; getChunkCoordinates +Entity bJ ()LWorld; getWorld +Entity bS ()LEntity; getRootVehicle +Entity bU ()LEntity; getVehicle +Entity bW ()I getMaxFireTicks +Entity bX ()LCommandListenerWrapper; getCommandListener +Entity ba ()Z isSprinting +Entity bd ()Z isInvisible +Entity bg ()I getAirTicks +Entity bj ()F getHeadRotation +Entity bp ()LVec3D; getPortalOffset +Entity bq ()LEnumDirection; getPortalDirection +Entity br ()Z isIgnoreBlockTrigger +Entity bt ()Ljava/util/UUID; getUniqueID +Entity bv ()Ljava/lang/String; getName +Entity by ()Z getCustomNameVisible +Entity c (Z)V setSilent +Entity d (Z)V setNoGravity +Entity e (LNBTTagCompound;)LNBTTagCompound; save +Entity e (Z)V setSneaking +Entity f (Z)V setSprinting +Entity f entityCount +Entity g (I)V setOnFire +Entity h (I)V burn +Entity h id +Entity i (I)Z getFlag +Entity i (LEntity;)V collide +Entity i (Z)V setInvisible +Entity j (F)V setHeadRotation +Entity j (I)V setAirTicks +Entity l (Z)V setInvulnerable +Entity l attachedToPlayer +Entity m (LEntity;)Z startRiding +Entity m (Z)V setCustomNameVisible +Entity m world +Entity n lastX +Entity o lastY +Entity p lastZ +Entity q locX +Entity r locY +Entity s locZ +Entity t motX +Entity u motY +Entity v motZ +Entity w yaw +Entity x pitch +Entity y lastYaw +Entity z lastPitch +EntityAgeable a (I)V setAge +EntityAgeable a (IZ)V setAge +EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild +EntityAgeable b_ (I)V setAgeRaw +EntityAgeable i ()I getAge +EntityAnimal H ()Z isTypeNotPersistent +EntityAnimal a (LDamageSource;F)Z damageEntity +EntityAnimal a (LEntityAnimal;)Z mate +EntityAnimal b (LEntityHuman;)I getExpValue +EntityAnimal dE ()LEntityPlayer; getBreedCause +EntityAnimal dF ()Z isInLove +EntityAnimal dG ()V resetLove +EntityAreaEffectCloud a (F)V setRadius +EntityAreaEffectCloud a (I)V setColor +EntityAreaEffectCloud a (LEntityLiving;)V setSource +EntityAreaEffectCloud a (LParticleParam;)V setParticle +EntityAreaEffectCloud aA durationOnUse +EntityAreaEffectCloud aB radiusOnUse +EntityAreaEffectCloud aC radiusPerTick +EntityAreaEffectCloud ax waitTime +EntityAreaEffectCloud ay reapplicationDelay +EntityAreaEffectCloud az hasColor +EntityAreaEffectCloud b (F)V setRadiusOnUse +EntityAreaEffectCloud b (I)V setDuration +EntityAreaEffectCloud c (F)V setRadiusPerTick +EntityAreaEffectCloud e (I)V setWaitTime +EntityAreaEffectCloud f ()F getRadius +EntityAreaEffectCloud f potionRegistry +EntityAreaEffectCloud g effects +EntityAreaEffectCloud i ()I getColor +EntityAreaEffectCloud k ()LParticleParam; getParticle +EntityAreaEffectCloud m ()I getDuration +EntityAreaEffectCloud t ()LEntityLiving; getSource +EntityArmorStand a (LVector3f;)V setHeadPose +EntityArmorStand b (LVector3f;)V setBodyPose +EntityArmorStand bJ headPose +EntityArmorStand bK bodyPose +EntityArmorStand bL leftArmPose +EntityArmorStand bM rightArmPose +EntityArmorStand bN leftLegPose +EntityArmorStand bO rightLegPose +EntityArmorStand c (LVector3f;)V setLeftArmPose +EntityArmorStand d (LVector3f;)V setRightArmPose +EntityArmorStand e (LVector3f;)V setLeftLegPose +EntityArmorStand f (LVector3f;)V setRightLegPose +EntityArmorStand l ()Z isSmall +EntityArmorStand n ()Z hasArms +EntityArmorStand o ()Z hasBasePlate +EntityArmorStand p ()Z isMarker +EntityArmorStand p (Z)V setSmall +EntityArmorStand q (Z)V setArms +EntityArmorStand r (Z)V setBasePlate +EntityArmorStand s (Z)V setMarker +EntityArrow a (I)V setKnockbackStrength +EntityArrow a (Z)V setCritical +EntityArrow a inGround +EntityArrow aB damage +EntityArrow aC knockbackStrength +EntityArrow aw tileY +EntityArrow ax tileZ +EntityArrow az despawnCounter +EntityArrow c (D)V setDamage +EntityArrow c fromPlayer +EntityArrow d shake +EntityArrow e shooter +EntityArrow h tileX +EntityArrow k ()LItemStack; getItemStack +EntityArrow l ()D getDamage +EntityArrow n ()Z isCritical +EntityArrow$PickupStatus a DISALLOWED +EntityArrow$PickupStatus b ALLOWED +EntityArrow$PickupStatus c CREATIVE_ONLY +EntityBat a (Z)V setAsleep +EntityBat l ()Z isAsleep +EntityBoat a (F)V setDamage +EntityBoat a (LEntityBoat$EnumBoatType;)V setType +EntityBoat p ()LEntityBoat$EnumBoatType; getType +EntityBoat$EnumBoatType a OAK +EntityBoat$EnumBoatType b SPRUCE +EntityBoat$EnumBoatType c BIRCH +EntityBoat$EnumBoatType d JUNGLE +EntityBoat$EnumBoatType e ACACIA +EntityBoat$EnumBoatType f DARK_OAK +EntityBoat$EnumStatus a IN_WATER +EntityBoat$EnumStatus b UNDER_WATER +EntityBoat$EnumStatus c UNDER_FLOWING_WATER +EntityBoat$EnumStatus d ON_LAND +EntityBoat$EnumStatus e IN_AIR +EntityChicken dy ()Z isChickenJockey +EntityComplexPart a owner +EntityCow a (LEntityAgeable;)LEntityAgeable; createChild +EntityCreeper bD fuseTicks +EntityCreeper bE maxFuseTicks +EntityCreeper bF explosionRadius +EntityCreeper dA ()Z isIgnited +EntityCreeper dC ()Z canCauseHeadDrop +EntityCreeper dD ()V setCausedHeadDrop +EntityCreeper l ()Z isPowered +EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +EntityDamageSource k ()LEntity; getEntity +EntityDamageSourceIndirect x owner +EntityEnderCrystal a (LBlockPosition;)V setBeamTarget +EntityEnderCrystal a (Z)V setShowingBottom +EntityEnderCrystal f ()LBlockPosition; getBeamTarget +EntityEnderCrystal i ()Z isShowingBottom +EntityEnderDragon a PHASE +EntityEnderDragon bC children +EntityEnderDragon bP currentEnderCrystal +EntityEnderDragon dr ()LDragonControllerManager; getDragonControllerManager +EntityEnderDragon e (LDamageSource;F)Z dealDamage +EntityEnderSignal a targetX +EntityEnderSignal b targetY +EntityEnderSignal c targetZ +EntityEnderSignal d despawnTimer +EntityEnderSignal e shouldDropItem +EntityEnderman b (LIBlockData;)V setCarried +EntityEnderman dA ()LIBlockData; getCarried +EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman +EntityEvokerFangs f ()LEntityLiving; getOwner +EntityExperienceOrb a (I)I getOrbValue +EntityExperienceOrb e value +EntityExperienceOrb f targetPlayer +EntityExperienceOrb g targetTime +EntityFallingBlock a ticksLived +EntityFallingBlock aw fallHurtAmount +EntityFallingBlock b dropItem +EntityFallingBlock c tileEntityData +EntityFallingBlock e block +EntityFallingBlock g hurtEntities +EntityFallingBlock h fallHurtMax +EntityFallingBlock k ()LIBlockData; getBlock +EntityFireball a shooter +EntityFireball b dirX +EntityFireball c dirY +EntityFireball d dirZ +EntityFireworks a FIREWORK_ITEM +EntityFireworks c ticksFlown +EntityFireworks d expectedLifespan +EntityFishingHook a hooked +EntityFishingHook c isInGround +EntityFishingHook e owner +EntityFishingHook$HookState a FLYING +EntityFishingHook$HookState b HOOKED_IN_ENTITY +EntityFishingHook$HookState c BOBBING +EntityGhast dr ()I getPower +EntityGhast$PathfinderGoalGhastAttackTarget b ghast +EntityGuardian bE goalRandomStroll +EntityHanging a (LDamageSource;F)Z damageEntity +EntityHanging a (LEnumDirection;)V setDirection +EntityHanging b blockPosition +EntityHanging c direction +EntityHanging f ()V updateBoundingBox +EntityHanging i ()Z survives +EntityHanging k ()I getWidth +EntityHanging l ()I getHeight +EntityHanging n ()LBlockPosition; getBlockPosition +EntityHorse dy ()I getVariant +EntityHorse t (I)V setVariant +EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID +EntityHorseAbstract bC attributeJumpStrength +EntityHorseAbstract bH inventoryChest +EntityHorseAbstract bJ jumpPower +EntityHorseAbstract bS canSlide +EntityHorseAbstract dJ ()Z isTamed +EntityHorseAbstract dK ()Ljava/util/UUID; getOwnerUUID +EntityHorseAbstract dP ()Z hasReproduced +EntityHorseAbstract dQ ()I getTemper +EntityHorseAbstract dR ()V loadChest +EntityHorseAbstract dT ()D getJumpStrength +EntityHorseAbstract dW ()I getMaxDomestication +EntityHorseAbstract r (I)V setTemper +EntityHorseAbstract u (Z)V setTamed +EntityHorseAbstract z (Z)V setStanding +EntityHorseChestedAbstract dz ()Z isCarryingChest +EntityHorseChestedAbstract t (Z)V setCarryingChest +EntityHuman a (F)V applyExhaustion +EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory +EntityHuman a (LIBlockAccess;LBlockPosition;Z)LBlockPosition; getBed +EntityHuman a (LIInventory;)V openContainer +EntityHuman a (LIMerchant;)V openTrade +EntityHuman a (LITileEntityContainer;)V openTileEntity +EntityHuman a (LItemStack;I)V enchantDone +EntityHuman a (LItemStack;Z)LEntityItem; drop +EntityHuman a (LTileEntitySign;)V openSign +EntityHuman b (LBlockPosition;Z)V setRespawnPosition +EntityHuman bB inventory +EntityHuman bC enderChest +EntityHuman bD defaultContainer +EntityHuman bE activeContainer +EntityHuman bF foodData +EntityHuman bQ sleeping +EntityHuman bR bedPosition +EntityHuman bV abilities +EntityHuman bW expLevel +EntityHuman bX expTotal +EntityHuman bY exp +EntityHuman c (I)V levelDown +EntityHuman c (LIBlockData;)Z hasBlock +EntityHuman c (Ljava/lang/String;)Ljava/util/UUID; getOfflineUUID +EntityHuman c sleepTicks +EntityHuman cb hookedFish +EntityHuman dA ()LScoreboard; getScoreboard +EntityHuman dD ()LNBTTagCompound; getShoulderEntityLeft +EntityHuman dE ()LNBTTagCompound; getShoulderEntityRight +EntityHuman dH ()LItemCooldown; getCooldownTracker +EntityHuman dJ ()Z isCreativeAndOp +EntityHuman dh ()I getScore +EntityHuman dn ()Lcom/mojang/authlib/GameProfile; getProfile +EntityHuman dp ()Z isDeeplySleeping +EntityHuman dr ()LBlockPosition; getBed +EntityHuman ds ()Z isRespawnForced +EntityHuman du ()I getExpToLevel +EntityHuman dv ()LFoodMetaData; getFoodData +EntityHuman dy ()LInventoryEnderChest; getEnderChest +EntityHuman dz ()V releaseShoulderEntities +EntityHuman e (I)V giveExp +EntityHuman f (LEntity;)V attack +EntityHuman h (LNBTTagCompound;)V setShoulderEntityLeft +EntityHuman i (LNBTTagCompound;)V setShoulderEntityRight +EntityHuman k (DDD)V checkMovement +EntityHuman k (LNBTTagCompound;)V spawnEntityFromShoulder +EntityHuman q (I)V setScore +EntityHuman r ()V updateAbilities +EntityHuman r (I)V addScore +EntityHuman t ()Z isSpectator +EntityHuman w_ ()V closeInventory +EntityHuman$EnumBedResult a OK +EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE +EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW +EntityHuman$EnumBedResult d TOO_FAR_AWAY +EntityHuman$EnumBedResult e OTHER_PROBLEM +EntityHuman$EnumBedResult f NOT_SAFE +EntityHuman$EnumChatVisibility a FULL +EntityHuman$EnumChatVisibility b SYSTEM +EntityHuman$EnumChatVisibility c HIDDEN +EntityIllagerWizard a (LEntityIllagerWizard$Spell;)V setSpell +EntityIllagerWizard dB ()LEntityIllagerWizard$Spell; getSpell +EntityIllagerWizard$Spell a NONE +EntityIllagerWizard$Spell b SUMMON_VEX +EntityIllagerWizard$Spell c FANGS +EntityIllagerWizard$Spell d WOLOLO +EntityIllagerWizard$Spell e DISAPPEAR +EntityIllagerWizard$Spell f BLINDNESS +EntityInsentient B ()V doSpawnEffect +EntityInsentient F ()LItem; getLoot +EntityInsentient H ()Z isTypeNotPersistent +EntityInsentient J ()V mobTick +EntityInsentient N ()Z canSpawn +EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;LNBTTagCompound;)LGroupDataEntity; prepare +EntityInsentient a (ZZ)V unleash +EntityInsentient b (LEntity;Z)V setLeashHolder +EntityInsentient b (LEntityHuman;)I getExpValue +EntityInsentient b (ZI)V dropDeathLoot +EntityInsentient bA dropChanceHand +EntityInsentient bB dropChanceArmor +EntityInsentient bF canPickUpLoot +EntityInsentient bG persistent +EntityInsentient bL leashHolder +EntityInsentient bx navigation +EntityInsentient by goalSelector +EntityInsentient bz targetSelector +EntityInsentient c goalTarget +EntityInsentient dk ()Z isPersistent +EntityInsentient dm ()Z isLeashed +EntityInsentient dn ()LEntity; getLeashHolder +EntityInsentient do ()Z isNoAI +EntityInsentient dp ()Z isLeftHanded +EntityInsentient e (LEntityLiving;)V setGoalTarget +EntityInsentient f lookController +EntityInsentient g moveController +EntityInsentient p ()LControllerLook; getControllerLook +EntityInsentient q (Z)V setNoAI +EntityInsentient r ()LControllerMove; getControllerMove +EntityInsentient s ()LControllerJump; getControllerJump +EntityInsentient t ()LNavigationAbstract; getNavigation +EntityInsentient u ()LEntitySenses; getEntitySenses +EntityInsentient v ()LEntityLiving; getGoalTarget +EntityIronGolem dA ()Z isPlayerCreated +EntityIronGolem s (Z)V setPlayerCreated +EntityItem b (LItemStack;)V setItemStack +EntityItem c age +EntityItem d pickupDelay +EntityItem i ()LItemStack; getItemStack +EntityItemFrame a (I)V setRotation +EntityItemFrame a (IZ)V setRotation +EntityItemFrame a (LItemStack;Z)V setItem +EntityItemFrame b (LItemStack;)V setItem +EntityItemFrame o ()LItemStack; getItem +EntityItemFrame p ()I getRotation +EntityLargeFireball e yield +EntityLightning b lifeTicks +EntityLiving D (LEntity;)Z hasLineOfSight +EntityLiving a (LDamageSource;)V die +EntityLiving a (LDamageSource;F)Z damageEntity +EntityLiving a (LEntity;I)V receive +EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot +EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance +EntityLiving a (LMobEffectList;)Z hasEffect +EntityLiving a (ZI)V dropEquipment +EntityLiving aB hurtTicks +EntityLiving aE deathTicks +EntityLiving aL maxNoDamageTicks +EntityLiving aV killer +EntityLiving aW lastDamageByPlayerTime +EntityLiving aY ticksFarFromPlayer +EntityLiving b (LDamageSource;F)F applyArmorModifier +EntityLiving b (LEntityHuman;)I getExpValue +EntityLiving b (LEnumItemSlot;)LItemStack; getEquipment +EntityLiving b (LMobEffectList;)LMobEffect; getEffect +EntityLiving b (ZI)V dropDeathLoot +EntityLiving bA effects +EntityLiving bD updateEffects +EntityLiving bE lastDamager +EntityLiving bF hurtTimestamp +EntityLiving bY ()V initAttributes +EntityLiving bf lastDamage +EntityLiving bt activeItem +EntityLiving by attributeMap +EntityLiving bz combatTracker +EntityLiving c (F)V heal +EntityLiving c (LDamageSource;F)F applyMagicModifier +EntityLiving c (LMobEffect;)Z addEffect +EntityLiving cA ()LItemStack; getItemInMainHand +EntityLiving cB ()LItemStack; getItemInOffHand +EntityLiving cE ()Z isFrozen +EntityLiving cK ()Z isSleeping +EntityLiving cL ()V doTick +EntityLiving cP ()F getAbsorptionHearts +EntityLiving cR ()LEnumMainHand; getMainHand +EntityLiving cS ()Z isHandRaised +EntityLiving cY ()V clearActiveItem +EntityLiving cb ()Z isDropExperience +EntityLiving cc ()Z alwaysGivesExp +EntityLiving cd ()Ljava/util/Random; getRandom +EntityLiving ce ()LEntityLiving; getLastDamager +EntityLiving cj ()V tickPotionEffects +EntityLiving cl ()Z removeAllEffects +EntityLiving cm ()Ljava/util/Collection; getEffects +EntityLiving cp ()F getHealth +EntityLiving cs ()I getArmorStrength +EntityLiving ct ()LCombatTracker; getCombatTracker +EntityLiving cv ()F getMaxHealth +EntityLiving cw ()I getArrowCount +EntityLiving cy ()LAttributeMapBase; getAttributeMap +EntityLiving cz ()LEnumMonsterType; getMonsterType +EntityLiving d (LDamageSource;F)V damageEntity0 +EntityLiving d (LMobEffectList;)Z removeEffect +EntityLiving da ()Z isBlocking +EntityLiving f ()V exitCombat +EntityLiving f (LDamageSource;)Z applyBlockingModifier +EntityLiving f HEALTH +EntityLiving l (F)V setHealth +EntityLiving m (F)V damageArmor +EntityLiving n (F)V damageShield +EntityLiving o (I)V setArrowCount +EntityLiving q (F)V setAbsorptionHearts +EntityLiving v_ ()V enterCombat +EntityLiving y_ ()Z isBaby +EntityLlama eg ()I getStrength +EntityLlama eh ()I getVariant +EntityLlama t (I)V setVariant +EntityLlama u (I)V setStrength +EntityLlamaSpit a shooter +EntityMinecartAbstract A ()I getDisplayBlockOffset +EntityMinecartAbstract a (F)V setDamage +EntityMinecartAbstract b (LIBlockData;)V setDisplayBlock +EntityMinecartAbstract m (I)V setDisplayBlockOffset +EntityMinecartAbstract s ()F getDamage +EntityMinecartAbstract t ()I getType +EntityMinecartAbstract x ()LIBlockData; getDisplayBlock +EntityMinecartAbstract$EnumMinecartType a RIDEABLE +EntityMinecartAbstract$EnumMinecartType b CHEST +EntityMinecartAbstract$EnumMinecartType c FURNACE +EntityMinecartAbstract$EnumMinecartType d TNT +EntityMinecartAbstract$EnumMinecartType e SPAWNER +EntityMinecartAbstract$EnumMinecartType f HOPPER +EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK +EntityMinecartCommandBlock a COMMAND +EntityMinecartCommandBlock f ()LCommandBlockListenerAbstract; getCommandBlock +EntityMinecartContainer a items +EntityMinecartHopper D ()Z isEnabled +EntityMinecartHopper n (I)V setCooldown +EntityMinecartHopper o (Z)V setEnabled +EntityMonster a (LDamageSource;F)Z damageEntity +EntityOcelot dH ()I getCatType +EntityOcelot q (I)V setCatType +EntityOwnable C_ ()Ljava/util/UUID; getOwnerUUID +EntityOwnable D_ ()LEntity; getOwner +EntityPainting d art +EntityParrot dI ()I getVariant +EntityParrot q (I)V setVariant +EntityPhantom a (I)V setSize +EntityPhantom dr ()I getSize +EntityPhantom$AttackPhase a CIRCLE +EntityPhantom$AttackPhase b SWOOP +EntityPig dy ()Z hasSaddle +EntityPig s (Z)V setSaddle +EntityPigZombie bC angerLevel +EntityPigZombie bD soundDelay +EntityPigZombie bE hurtBy +EntityPlayer A ()LServerStatisticManager; getStatisticManager +EntityPlayer D ()LEntity; getSpecatorTarget +EntityPlayer G ()LIChatBaseComponent; getPlayerListName +EntityPlayer L ()LAdvancementDataPlayer; getAdvancementData +EntityPlayer a (LContainer;)V updateInventory +EntityPlayer a (LEntityPlayer;Z)V copyFrom +EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack +EntityPlayer a playerConnection +EntityPlayer b server +EntityPlayer c playerInteractManager +EntityPlayer cE containerCounter +EntityPlayer ce locale +EntityPlayer cf removeQueue +EntityPlayer co lastHealthSent +EntityPlayer cr lastSentExp +EntityPlayer cs invulnerableTicks +EntityPlayer cx worldChangeInvuln +EntityPlayer dK ()Z canPvP +EntityPlayer dL ()V nextContainerCounter +EntityPlayer e (LEntity;)V setSpectatorTarget +EntityPlayer g ping +EntityPlayer h viewingCredits +EntityPlayer i ()V playerTick +EntityPlayer l ()V broadcastCarriedItem +EntityPlayer p ()V triggerHealthUpdate +EntityPlayer s ()LWorldServer; getWorldServer +EntityPlayer u_ ()V syncInventory +EntityPlayer x ()LEntityHuman$EnumChatVisibility; getChatFlags +EntityPlayer z ()V resetIdleTimer +EntityPositionTypes$Surface a ON_GROUND +EntityPositionTypes$Surface b IN_WATER +EntityPotion b (LItemStack;)V setItem +EntityPotion k ()LItemStack; getItem +EntityPotion m ()Z isLingering +EntityProjectile a inGround +EntityProjectile b shake +EntityProjectile c shooter +EntityProjectile e blockX +EntityProjectile f blockY +EntityProjectile g blockZ +EntityProjectile h shooterId +EntityProjectile i ()LEntityLiving; getShooter +EntityPufferFish b (I)V setPuffState +EntityPufferFish dD ()I getPuffState +EntityRabbit dA ()I getRabbitType +EntityRabbit q (I)V setRabbitType +EntitySheep b (LEnumColor;)V setColor +EntitySheep bD container +EntitySheep dy ()LEnumColor; getColor +EntitySheep dz ()Z isSheared +EntitySheep s (Z)V setSheared +EntityShulker bC COLOR +EntityShulkerBullet a shooter +EntityShulkerBullet b target +EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish +EntitySlime F ()LItem; getLoot +EntitySlime a (IZ)V setSize +EntitySlime dx ()I getSize +EntitySnowman a (Z)V setHasPumpkin +EntitySnowman l ()Z hasPumpkin +EntitySpectralArrow f duration +EntitySpider bF ()F getHeadHeight +EntityTNTPrimed a (I)V setFuseTicks +EntityTNTPrimed a FUSE_TICKS +EntityTNTPrimed b source +EntityTNTPrimed f ()LEntityLiving; getSource +EntityTNTPrimed k ()I getFuseTicks +EntityTNTPrimed l ()V explode +EntityTameableAnimal b (Ljava/util/UUID;)V setOwnerUUID +EntityTameableAnimal bE goalSit +EntityTameableAnimal dA ()Z isSitting +EntityTameableAnimal dB ()LEntityLiving; getOwner +EntityTameableAnimal dC ()LPathfinderGoalSit; getGoalSit +EntityTameableAnimal dy ()Z isTamed +EntityTameableAnimal t (Z)V setTamed +EntityTameableAnimal u (Z)V setSitting +EntityTippedArrow aw hasColor +EntityTippedArrow c (I)V setColor +EntityTippedArrow g potionRegistry +EntityTippedArrow h effects +EntityTippedArrow q ()I getColor +EntityTracker a ()V updatePlayers +EntityTracker a (LEntity;)V track +EntityTracker a (LEntity;II)V addEntity +EntityTracker a (LEntity;IIZ)V addEntity +EntityTracker b (LEntity;)V untrackEntity +EntityTracker b (LEntity;LPacket;)V sendPacketToEntity +EntityTracker b (LEntityPlayer;)V untrackPlayer +EntityTracker b world +EntityTracker d trackedEntities +EntityTrackerEntry a (LPacket;)V broadcast +EntityTrackerEntry a (Ljava/util/List;)V track +EntityTrackerEntry b (LEntityPlayer;)V updatePlayer +EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf +EntityTrackerEntry b (Ljava/util/List;)V scanPlayers +EntityTrackerEntry d (LEntityPlayer;)V clear +EntityTrackerEntry d tracker +EntityTrackerEntry h xLoc +EntityTrackerEntry i yLoc +EntityTrackerEntry j zLoc +EntityTrackerEntry k yRot +EntityTrackerEntry l xRot +EntityTrackerEntry m headYaw +EntityTrackerEntry t isMoving +EntityTrackerEntry z trackedPlayers +EntityTropicalFish b (I)V setVariant +EntityTropicalFish dD ()I getVariant +EntityTypes A FIREWORK_ROCKET +EntityTypes B GHAST +EntityTypes C GIANT +EntityTypes D GUARDIAN +EntityTypes E HORSE +EntityTypes F HUSK +EntityTypes G ILLUSIONER +EntityTypes H ITEM +EntityTypes I ITEM_FRAME +EntityTypes J FIREBALL +EntityTypes K LEASH_KNOT +EntityTypes L LLAMA +EntityTypes M LLAMA_SPIT +EntityTypes N MAGMA_CUBE +EntityTypes O MINECART +EntityTypes P CHEST_MINECART +EntityTypes Q COMMAND_BLOCK_MINECART +EntityTypes R FURNACE_MINECART +EntityTypes S HOPPER_MINECART +EntityTypes T SPAWNER_MINECART +EntityTypes U TNT_MINECART +EntityTypes V MULE +EntityTypes W MOOSHROOM +EntityTypes X OCELOT +EntityTypes Y PAINTING +EntityTypes Z PARROT +EntityTypes a (LEntityTypes;)LMinecraftKey; getName +EntityTypes a REGISTRY +EntityTypes aA POTION +EntityTypes aB VEX +EntityTypes aC VILLAGER +EntityTypes aD IRON_GOLEM +EntityTypes aE VINDICATOR +EntityTypes aF WITCH +EntityTypes aG WITHER +EntityTypes aH WITHER_SKELETON +EntityTypes aI WITHER_SKULL +EntityTypes aJ WOLF +EntityTypes aK ZOMBIE +EntityTypes aL ZOMBIE_HORSE +EntityTypes aM ZOMBIE_VILLAGER +EntityTypes aN PHANTOM +EntityTypes aO LIGHTNING_BOLT +EntityTypes aP PLAYER +EntityTypes aQ FISHING_BOBBER +EntityTypes aR TRIDENT +EntityTypes aa PIG +EntityTypes ab PUFFERFISH +EntityTypes ac ZOMBIE_PIGMAN +EntityTypes ad POLAR_BEAR +EntityTypes ae TNT +EntityTypes af RABBIT +EntityTypes ag SALMON +EntityTypes ah SHEEP +EntityTypes ai SHULKER +EntityTypes aj SHULKER_BULLET +EntityTypes ak SILVERFISH +EntityTypes al SKELETON +EntityTypes am SKELETON_HORSE +EntityTypes an SLIME +EntityTypes ao SMALL_FIREBALL +EntityTypes ap SNOW_GOLEM +EntityTypes aq SNOWBALL +EntityTypes ar SPECTRAL_ARROW +EntityTypes as SPIDER +EntityTypes at SQUID +EntityTypes au STRAY +EntityTypes av TROPICAL_FISH +EntityTypes aw TURTLE +EntityTypes ax EGG +EntityTypes ay ENDER_PEARL +EntityTypes az EXPERIENCE_BOTTLE +EntityTypes b AREA_EFFECT_CLOUD +EntityTypes c ARMOR_STAND +EntityTypes d ARROW +EntityTypes e BAT +EntityTypes f BLAZE +EntityTypes g BOAT +EntityTypes h CAVE_SPIDER +EntityTypes i CHICKEN +EntityTypes j COD +EntityTypes k COW +EntityTypes l CREEPER +EntityTypes m DONKEY +EntityTypes n DOLPHIN +EntityTypes o DRAGON_FIREBALL +EntityTypes p DROWNED +EntityTypes q ELDER_GUARDIAN +EntityTypes r END_CRYSTAL +EntityTypes s ENDER_DRAGON +EntityTypes t ENDERMAN +EntityTypes u ENDERMITE +EntityTypes v EVOKER_FANGS +EntityTypes w EVOKER +EntityTypes x EXPERIENCE_ORB +EntityTypes y EYE_OF_ENDER +EntityTypes z FALLING_BLOCK +EntityVillager bE profession +EntityVillager bH village +EntityVillager bI tradingPlayer +EntityVillager bJ trades +EntityVillager bN riches +EntityVillager bP careerId +EntityVillager bT inventory +EntityVillager dK ()V populateTrades +EntityVillager dy ()I getProfession +EntityVillager dz ()Z isInLove +EntityVillager e (I)V setProfession +EntityWitherSkull a (Z)V setCharged +EntityWitherSkull l ()Z isCharged +EntityWolf a (LEnumColor;)V setCollarColor +EntityWolf bG DATA_HEALTH +EntityWolf dJ ()Z isAngry +EntityWolf dK ()LEnumColor; getCollarColor +EntityWolf v (Z)V setAngry +EntityZombie a (LDamageSource;F)Z damageEntity +EntityZombie u (Z)V setBaby +EntityZombieVillager a (I)V setProfession +EntityZombieVillager bC conversionTime +EntityZombieVillager dF ()I getProfession +EntityZombieVillager dI ()Z isConverting +EnumAnimation a NONE +EnumAnimation b EAT +EnumAnimation c DRINK +EnumAnimation d BLOCK +EnumAnimation e BOW +EnumAnimation f SPEAR +EnumArmorMaterial a LEATHER +EnumArmorMaterial b CHAIN +EnumArmorMaterial c IRON +EnumArmorMaterial d GOLD +EnumArmorMaterial e DIAMOND +EnumArmorMaterial f TURTLE +EnumAxisCycle a NONE +EnumAxisCycle b FORWARD +EnumAxisCycle c BACKWARD +EnumBannerPatternType A HALF_VERTICAL +EnumBannerPatternType B HALF_HORIZONTAL +EnumBannerPatternType C HALF_VERTICAL_MIRROR +EnumBannerPatternType D HALF_HORIZONTAL_MIRROR +EnumBannerPatternType E BORDER +EnumBannerPatternType F CURLY_BORDER +EnumBannerPatternType G CREEPER +EnumBannerPatternType H GRADIENT +EnumBannerPatternType I GRADIENT_UP +EnumBannerPatternType J BRICKS +EnumBannerPatternType K SKULL +EnumBannerPatternType L FLOWER +EnumBannerPatternType M MOJANG +EnumBannerPatternType a BASE +EnumBannerPatternType b SQUARE_BOTTOM_LEFT +EnumBannerPatternType c SQUARE_BOTTOM_RIGHT +EnumBannerPatternType d SQUARE_TOP_LEFT +EnumBannerPatternType e SQUARE_TOP_RIGHT +EnumBannerPatternType f STRIPE_BOTTOM +EnumBannerPatternType g STRIPE_TOP +EnumBannerPatternType h STRIPE_LEFT +EnumBannerPatternType i STRIPE_RIGHT +EnumBannerPatternType j STRIPE_CENTER +EnumBannerPatternType k STRIPE_MIDDLE +EnumBannerPatternType l STRIPE_DOWNRIGHT +EnumBannerPatternType m STRIPE_DOWNLEFT +EnumBannerPatternType n STRIPE_SMALL +EnumBannerPatternType o CROSS +EnumBannerPatternType p STRAIGHT_CROSS +EnumBannerPatternType q TRIANGLE_BOTTOM +EnumBannerPatternType r TRIANGLE_TOP +EnumBannerPatternType s TRIANGLES_BOTTOM +EnumBannerPatternType t TRIANGLES_TOP +EnumBannerPatternType u DIAGONAL_LEFT +EnumBannerPatternType v DIAGONAL_RIGHT +EnumBannerPatternType w DIAGONAL_LEFT_MIRROR +EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR +EnumBannerPatternType y CIRCLE_MIDDLE +EnumBannerPatternType z RHOMBUS_MIDDLE +EnumBlockFaceShape a SOLID +EnumBlockFaceShape b BOWL +EnumBlockFaceShape c CENTER_SMALL +EnumBlockFaceShape d MIDDLE_POLE_THIN +EnumBlockFaceShape e CENTER +EnumBlockFaceShape f MIDDLE_POLE +EnumBlockFaceShape g CENTER_BIG +EnumBlockFaceShape h MIDDLE_POLE_THICK +EnumBlockFaceShape i UNDEFINED +EnumBlockMirror a NONE +EnumBlockMirror b LEFT_RIGHT +EnumBlockMirror c FRONT_BACK +EnumBlockRotation a NONE +EnumBlockRotation b CLOCKWISE_90 +EnumBlockRotation c CLOCKWISE_180 +EnumBlockRotation d COUNTERCLOCKWISE_90 +EnumChatFormat a BLACK +EnumChatFormat b DARK_BLUE +EnumChatFormat c ()Z isFormat +EnumChatFormat c DARK_GREEN +EnumChatFormat d DARK_AQUA +EnumChatFormat e DARK_RED +EnumChatFormat f DARK_PURPLE +EnumChatFormat g GOLD +EnumChatFormat h GRAY +EnumChatFormat i DARK_GRAY +EnumChatFormat j BLUE +EnumChatFormat k GREEN +EnumChatFormat l AQUA +EnumChatFormat m RED +EnumChatFormat n LIGHT_PURPLE +EnumChatFormat o YELLOW +EnumChatFormat p WHITE +EnumChatFormat q OBFUSCATED +EnumChatFormat r BOLD +EnumChatFormat s STRIKETHROUGH +EnumChatFormat t UNDERLINE +EnumChatFormat u ITALIC +EnumChatFormat v RESET +EnumChatFormat z character +EnumColor a ()I getColorIndex +EnumColor a (I)LEnumColor; fromColorIndex +EnumColor a WHITE +EnumColor b ORANGE +EnumColor c MAGENTA +EnumColor d LIGHT_BLUE +EnumColor e YELLOW +EnumColor f LIME +EnumColor g PINK +EnumColor h GRAY +EnumColor i LIGHT_GRAY +EnumColor j CYAN +EnumColor k PURPLE +EnumColor l BLUE +EnumColor m BROWN +EnumColor n GREEN +EnumColor o RED +EnumColor p BLACK +EnumCreatureType a MONSTER +EnumCreatureType b CREATURE +EnumCreatureType c AMBIENT +EnumCreatureType d WATER_CREATURE +EnumDifficulty a (I)LEnumDifficulty; getById +EnumDifficulty a PEACEFUL +EnumDifficulty b EASY +EnumDifficulty c NORMAL +EnumDifficulty d HARD +EnumDirection a (D)LEnumDirection; fromAngle +EnumDirection a (I)LEnumDirection; fromType1 +EnumDirection a DOWN +EnumDirection b ()I get2DRotationValue +EnumDirection b (I)LEnumDirection; fromType2 +EnumDirection b UP +EnumDirection c NORTH +EnumDirection d ()LEnumDirection; opposite +EnumDirection d SOUTH +EnumDirection e WEST +EnumDirection f EAST +EnumDirection g ()I getAdjacentX +EnumDirection h ()I getAdjacentY +EnumDirection i ()I getAdjacentZ +EnumDirection$EnumAxis a X +EnumDirection$EnumAxis b Y +EnumDirection$EnumAxis c Z +EnumDirection$EnumAxisDirection a POSITIVE +EnumDirection$EnumAxisDirection b NEGATIVE +EnumDirection$EnumDirectionLimit a HORIZONTAL +EnumDirection$EnumDirectionLimit b VERTICAL +EnumDirection8 a NORTH +EnumDirection8 b NORTH_EAST +EnumDirection8 c EAST +EnumDirection8 d SOUTH_EAST +EnumDirection8 e SOUTH +EnumDirection8 f SOUTH_WEST +EnumDirection8 g WEST +EnumDirection8 h NORTH_WEST +EnumDragonRespawn a START +EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS +EnumDragonRespawn c SUMMONING_PILLARS +EnumDragonRespawn d SUMMONING_DRAGON +EnumDragonRespawn e END +EnumGamemode a ()I getId +EnumGamemode a (I)LEnumGamemode; getById +EnumGamemode a NOT_SET +EnumGamemode b SURVIVAL +EnumGamemode c CREATIVE +EnumGamemode d ADVENTURE +EnumGamemode e ()Z isCreative +EnumGamemode e SPECTATOR +EnumHand a MAIN_HAND +EnumHand b OFF_HAND +EnumHorseArmor a NONE +EnumHorseArmor b IRON +EnumHorseArmor c GOLD +EnumHorseArmor d DIAMOND +EnumInteractionResult a SUCCESS +EnumInteractionResult b PASS +EnumInteractionResult c FAIL +EnumItemRarity a COMMON +EnumItemRarity b UNCOMMON +EnumItemRarity c RARE +EnumItemRarity d EPIC +EnumItemSlot a MAINHAND +EnumItemSlot b OFFHAND +EnumItemSlot c FEET +EnumItemSlot d LEGS +EnumItemSlot e CHEST +EnumItemSlot f HEAD +EnumItemSlot$Function a HAND +EnumItemSlot$Function b ARMOR +EnumMainHand a LEFT +EnumMainHand b RIGHT +EnumMonsterType a UNDEFINED +EnumMonsterType b UNDEAD +EnumMonsterType c ARTHROPOD +EnumMonsterType d ILLAGER +EnumMoveType a SELF +EnumMoveType b PLAYER +EnumMoveType c PISTON +EnumMoveType d SHULKER_BOX +EnumMoveType e SHULKER +EnumPistonReaction a NORMAL +EnumPistonReaction b DESTROY +EnumPistonReaction c BLOCK +EnumPistonReaction d IGNORE +EnumPistonReaction e PUSH_ONLY +EnumProtocol a HANDSHAKING +EnumProtocol b PLAY +EnumProtocol c STATUS +EnumProtocol d LOGIN +EnumProtocolDirection a SERVERBOUND +EnumProtocolDirection b CLIENTBOUND +EnumRenderType a INVISIBLE +EnumRenderType b ENTITYBLOCK_ANIMATED +EnumRenderType c MODEL +EnumResourcePackType a CLIENT_RESOURCES +EnumResourcePackType b SERVER_DATA +EnumResourcePackVersion a TOO_OLD +EnumResourcePackVersion b TOO_NEW +EnumResourcePackVersion c COMPATIBLE +EnumSkyBlock a SKY +EnumSkyBlock b BLOCK +EnumToolMaterial a WOOD +EnumToolMaterial b STONE +EnumToolMaterial c IRON +EnumToolMaterial d DIAMOND +EnumToolMaterial e GOLD +EnumWorldBorderState a GROWING +EnumWorldBorderState b SHRINKING +EnumWorldBorderState c STATIONARY +ExpirableListEntry c ()Ljava/util/Date; getExpires +ExpirableListEntry d ()Ljava/lang/String; getReason +Explosion d ()LEntityLiving; getSource +Explosion d world +Explosion e ()V clearBlocks +Explosion e posX +Explosion f ()Ljava/util/List; getBlocks +Explosion f posY +Explosion g posZ +Explosion h source +Explosion i size +Explosion k blocks +FluidCollisionOption a NEVER +FluidCollisionOption b SOURCE_ONLY +FluidCollisionOption c ALWAYS +FluidTypeFlowing a FALLING +FluidTypeFlowing b LEVEL +FoodMetaData a ()I getFoodLevel +FoodMetaData a (IF)V eat +FoodMetaData a foodLevel +FoodMetaData b saturationLevel +FoodMetaData c exhaustionLevel +FoodMetaData d foodTickTimer +FoodMetaData e ()F getSaturationLevel +FurnaceRecipe a key +FurnaceRecipe b group +FurnaceRecipe c ingredient +FurnaceRecipe d result +FurnaceRecipe e experience +FurnaceRecipe f cookingTime +GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned +GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize +GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize +GameRules a (Ljava/lang/String;)Ljava/lang/String; get +GameRules a (Ljava/lang/String;Ljava/lang/String;Lnet/minecraft/server/MinecraftServer;)V set +GameRules b ()Ljava/util/TreeMap; getGameRules +GameRules b (Ljava/lang/String;)Z getBoolean +GameRules f (Ljava/lang/String;)LGameRules$GameRuleValue; get +GameRules$EnumGameRuleType a ANY_VALUE +GameRules$EnumGameRuleType b BOOLEAN_VALUE +GameRules$EnumGameRuleType c NUMERICAL_VALUE +GenLayerCleaner a INSTANCE +GenLayerDeepOcean a INSTANCE +GenLayerDesert a INSTANCE +GenLayerIcePlains a INSTANCE +GenLayerIsland a INSTANCE +GenLayerMushroomIsland a INSTANCE +GenLayerMushroomShore a INSTANCE +GenLayerOcean a INSTANCE +GenLayerOceanEdge a INSTANCE +GenLayerPlains a INSTANCE +GenLayerRegionHills a INSTANCE +GenLayerRiver a INSTANCE +GenLayerRiverMix a INSTANCE +GenLayerSmooth a INSTANCE +GenLayerSpecial$Special1 a INSTANCE +GenLayerSpecial$Special2 a INSTANCE +GenLayerSpecial$Special3 a INSTANCE +GenLayerTopSoil a INSTANCE +GenLayerZoom a NORMAL +GenLayerZoom b FUZZY +GenLayerZoomVoronoi a INSTANCE +GeneratorAccess G ()LIChunkProvider; getChunkProvider +GeneratorAccess a (LBlockPosition;LBlock;)V update +GeneratorAccess a (LParticleParam;DDDDDD)V addParticle +GeneratorAccess ah ()LEnumDifficulty; getDifficulty +GeneratorAccess f ()LWorld; getMinecraftWorld +GeneratorAccess g ()LWorldData; getWorldData +GeneratorAccess h (LBlockPosition;)LDifficultyDamageScaler; getDamageScaler +GeneratorAccess j ()J getSeed +GeneratorAccess n ()LBlockPosition; getSpawn +GeneratorAccess r_ ()LIDataManager; getDataManager +GenericAttributes a maxHealth +GenericAttributes b FOLLOW_RANGE +GenericAttributes d MOVEMENT_SPEED +GenericAttributes f ATTACK_DAMAGE +HeightMap$Type a WORLD_SURFACE_WG +HeightMap$Type b OCEAN_FLOOR_WG +HeightMap$Type c LIGHT_BLOCKING +HeightMap$Type d MOTION_BLOCKING +HeightMap$Type e MOTION_BLOCKING_NO_LEAVES +HeightMap$Type f OCEAN_FLOOR +HeightMap$Type g WORLD_SURFACE +HeightMap$Use a WORLDGEN +HeightMap$Use b LIVE_WORLD +IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread +IAsyncTaskHandler ax ()Z isMainThread +IAttribute a ()Ljava/lang/String; getName +IAttribute b ()D getDefault +IBlockAccess a_ (LBlockPosition;)LIBlockData; getType +IBlockAccess f (LBlockPosition;)LTileEntity; getTileEntity +IBlockData a (LEntityHuman;LIBlockAccess;LBlockPosition;)F getDamage +IBlockData a (LEnumDirection;LIBlockData;LGeneratorAccess;LBlockPosition;LBlockPosition;)LIBlockData; updateState +IBlockData a (LIWorldReader;LBlockPosition;)Z canPlace +IBlockData a (LWorld;LBlockPosition;FI)V dropNaturally +IBlockData a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics +IBlockData a (LWorld;LBlockPosition;LEntityHuman;)V attack +IBlockData a (LWorld;LBlockPosition;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact +IBlockData a (LWorld;LBlockPosition;LIBlockData;)V onPlace +IBlockData a (LWorld;LBlockPosition;LIBlockData;Z)V remove +IBlockData c ()LBlock; getBlock +IBlockData d ()LMaterial; getMaterial +IBlockData f ()Z isAir +IBlockData l ()Z isOccluding +IBlockData m ()Z isPowerSource +IBlockData n ()Z isComplexRedstone +IBlockData o ()LEnumPistonReaction; getPushReaction +IBlockDataHolder a (LIBlockState;Ljava/lang/Comparable;)Ljava/lang/Object; set +IBlockDataHolder c (LIBlockState;)Ljava/lang/Comparable; get +IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier +IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling +IChatBaseComponent b ()LChatModifier; getChatModifier +IChatBaseComponent d ()Ljava/lang/String; getText +IChunkAccess a (J)V setLastSaved +IChunkAccess c ()[LChunkSection; getSections +IChunkAccess d ()LChunkCoordIntPair; getPos +IChunkAccess g ()[LBiomeBase; getBiomeIndex +IChunkLoader a (II)Z chunkExists +IChunkLoader a (LWorld;LIChunkAccess;)V saveChunk +IChunkProvider a (II)LChunk; getLoadedChunkAt +IChunkProvider c (II)LChunk; getChunkAt +IChunkProvider d ()Z unloadChunks +IChunkProvider f ()Ljava/lang/String; getName +IChunkProvider g ()LChunkGenerator; getChunkGenerator +ICommandListener a (LIChatBaseComponent;)V sendMessage +ICompletionProvider c (I)Z hasPermission +ICrafting a (LContainer;II)V setContainerData +ICrafting a (LContainer;LIInventory;)V setContainerData +IDataManager a (LWorldData;)V saveWorldData +IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData +IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader +IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile +IDataManager b ()Ljava/io/File; getDirectory +IDataManager c ()V checkSession +IDataManager d ()LWorldData; getWorldData +IDataManager e ()LIPlayerFileData; getPlayerFileData +IDispenseBehavior NOOP NONE +IDragonController i ()LDragonControllerPhase; getControllerPhase +IHopper F ()LWorld; getWorld +IInventory T_ ()I getSize +IInventory a (I)LItemStack; getItem +IInventory a (II)LItemStack; splitStack +IInventory a (ILItemStack;)V setItem +IInventory b (I)LItemStack; splitWithoutUpdate +IInventory b (II)V setProperty +IInventory b (LEntityHuman;)V startOpen +IInventory c (I)I getProperty +IInventory c (LEntityHuman;)V closeContainer +IInventory f ()I getMaxStackSize +IInventory g ()V update +IInventory m ()V clear +IMaterial h ()LItem; getItem +IMerchant M_ ()LEntityHuman; getTrader +IMerchant O ()LIChatBaseComponent; getScoreboardDisplayName +IMerchant a_ (LEntityHuman;)V setTradingPlayer +IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers +IMerchant c ()LWorld; getWorld +IMerchant d ()LBlockPosition; getPosition +IMinecraftServer C ()[Ljava/lang/String; getPlayers +IMinecraftServer E ()Z isDebugging +IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand +IMinecraftServer d (Ljava/lang/String;)V info +IMinecraftServer e (Ljava/lang/String;)V warning +IMinecraftServer n ()Ljava/lang/String; getPlugins +IMinecraftServer z ()Ljava/lang/String; getVersion +IMojangStatistics R ()Z getSnooperEnabled +INamable m ()Ljava/lang/String; getName +INamableTileEntity N_ ()LIChatBaseComponent; getDisplayName +INamableTileEntity O ()LIChatBaseComponent; getScoreboardDisplayName +INamableTileEntity O_ ()Z hasCustomName +INamableTileEntity e ()LIChatBaseComponent; getCustomName +IPlayerFileData a (LEntityHuman;)V save +IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load +IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers +IPosition a ()D getX +IPosition b ()D getY +IPosition c ()D getZ +IProjectile c (DDDFF)V shoot +IRecipe a (LIInventory;)LItemStack; craftItem +IRecipe b ()LMinecraftKey; getKey +IScoreboardCriteria a criteria +IScoreboardCriteria c ()Ljava/lang/String; getName +IScoreboardCriteria d ()Z isReadOnly +IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER +IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS +ISource h ()LWorld; getWorld +ISourceBlock d ()LBlockPosition; getBlockPosition +ISourceBlock g ()LTileEntity; getTileEntity +ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer +ITileEntityContainer l ()Ljava/lang/String; getContainerName +ITileInventory V_ ()Z isLocked +ITileInventory a (LChestLock;)V setLock +ITileInventory j ()LChestLock; getLock +IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace +IWorldInventory a (LEnumDirection;)[I getSlotsForFace +IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace +IWorldReader C (LBlockPosition;)I getLightLevel +IWorldReader D (LBlockPosition;)Z isLoaded +IWorldReader a (IIIIIIZ)Z isAreaLoaded +IWorldReader a (IIZ)Z isChunkLoaded +IWorldReader a (LBlockPosition;I)I getLightLevel +IWorldReader a (LBlockPosition;IZ)Z areChunksLoaded +IWorldReader a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween +IWorldReader a (LEntity;D)LEntityHuman; findNearbyPlayer +IWorldReader a (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities +IWorldReader a (LEnumSkyBlock;LBlockPosition;)I getBrightness +IWorldReader a (LHeightMap$Type;LBlockPosition;)LBlockPosition; getHighestBlockYAt +IWorldReader b (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween +IWorldReader c (LAxisAlignedBB;)Z containsLiquid +IWorldReader c (LBlockPosition;)Z isEmpty +IWorldReader d ()LWorldBorder; getWorldBorder +IWorldReader d (LBlockPosition;)LBiomeBase; getBiome +IWorldReader d (LEntity;LAxisAlignedBB;)Z getCubes +IWorldReader e (LBlockPosition;I)Z areChunksLoaded +IWorldReader k ()I getSeaLevel +IWorldWriter a (LBlockPosition;LIBlockData;I)Z setTypeAndData +IWorldWriter a (LBlockPosition;Z)Z setAir +IWorldWriter a (LEntity;)Z addEntity +IWorldWriter g (LBlockPosition;)Z setAir +IntHashMap a (I)Ljava/lang/Object; get +InventoryClickType a PICKUP +InventoryClickType b QUICK_MOVE +InventoryClickType c SWAP +InventoryClickType d CLONE +InventoryClickType e THROW +InventoryClickType f QUICK_CRAFT +InventoryClickType g PICKUP_ALL +InventoryCraftResult a items +InventoryCrafting a items +InventoryCrafting d container +InventoryLargeChest b left +InventoryLargeChest c right +InventoryMerchant a merchant +InventoryMerchant b itemsInSlots +InventoryMerchant c player +InventoryMerchant d recipe +InventoryMerchant e selectedIndex +InventoryMerchant j ()LMerchantRecipe; getRecipe +InventorySubcontainer c items +InventorySubcontainer f ()I getMaxStackSize +InventorySubcontainer g ()V update +InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory +InventoryUtils a (LWorld;DDDLItemStack;)V dropItem +InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory +InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity +IpBanList a (Ljava/net/SocketAddress;)Z isBanned +IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get +Item a ()Ljava/lang/String; getName +Item a (LBlock;)LItem; getItemOf +Item a (LIBlockData;)Z canDestroySpecialBlock +Item a (LItem;)I getId +Item a (LItemStack;LIBlockData;)F getDestroySpeed +Item b (I)LItem; getById +Item f REGISTRY +Item i ()I getMaxStackSize +Item j ()I getMaxDurability +Item k ()Z usesDurability +Item m maxStackSize +Item n durability +Item o craftingResult +Item p name +ItemActionContext a ()LBlockPosition; getClickPosition +ItemActionContext g ()Z isSneaking +ItemActionContext i ()LItemStack; getItemStack +ItemActionContext j ()LEntityHuman; getEntity +ItemActionContext k ()LWorld; getWorld +ItemActionContext l ()LEnumDirection; getClickedFace +ItemBlock d ()LBlock; getBlock +ItemBlockWallable a wallBlock +ItemCooldown a cooldowns +ItemCooldown b currentTick +ItemCooldown$Info c endTick +ItemFireworks$EffectType a SMALL_BALL +ItemFireworks$EffectType b LARGE_BALL +ItemFireworks$EffectType c STAR +ItemFireworks$EffectType d CREEPER +ItemFireworks$EffectType e BURST +ItemFish$EnumFish a COD +ItemFish$EnumFish b SALMON +ItemFish$EnumFish c TROPICAL_FISH +ItemFish$EnumFish d PUFFERFISH +ItemFood e (LItemStack;)I getNutrition +ItemFood f (LItemStack;)F getSaturationModifier +ItemStack C ()I getCount +ItemStack a ()Z isEmpty +ItemStack a (I)LItemStack; cloneAndSubtract +ItemStack a (ILEntityLiving;)V damage +ItemStack a (ILjava/util/Random;LEntityPlayer;)Z isDamaged +ItemStack a (LEnchantment;I)V addEnchantment +ItemStack a (LItemActionContext;)LEnumInteractionResult; placeItem +ItemStack a (LItemStack;)Z doMaterialsMatch +ItemStack a (LItemStack;LItemStack;)Z equals +ItemStack b ()LItem; getItem +ItemStack b (I)V setDamage +ItemStack b (LItemStack;LItemStack;)Z matches +ItemStack b (LNBTTagCompound;)LNBTTagCompound; save +ItemStack c ()I getMaxStackSize +ItemStack c (I)V setRepairCost +ItemStack c (LNBTTagCompound;)V setTag +ItemStack d ()Z isStackable +ItemStack d count +ItemStack e (I)V setCount +ItemStack f (I)V add +ItemStack f item +ItemStack g ()I getDamage +ItemStack g (I)V subtract +ItemStack g tag +ItemStack i ()LItemStack; cloneItemStack +ItemStack m ()Z hasTag +ItemStack n ()LNBTTagCompound; getTag +ItemStack o ()LNBTTagCompound; getOrCreateTag +ItemStack p ()LNBTTagList; getEnchantments +ItemStack q ()LIChatBaseComponent; getName +ItemStack s ()Z hasName +ItemStack v ()Z canEnchant +ItemStack w ()Z hasEnchantments +ItemStack z ()I getRepairCost +ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap +Items A DIAMOND_PICKAXE +Items B DIAMOND_AXE +Items C STICK +Items D BOWL +Items E MUSHROOM_STEW +Items F GOLDEN_SWORD +Items G GOLDEN_SHOVEL +Items H GOLDEN_PICKAXE +Items I GOLDEN_AXE +Items J STRING +Items K FEATHER +Items L GUNPOWDER +Items M WOODEN_HOE +Items N STONE_HOE +Items O IRON_HOE +Items P DIAMOND_HOE +Items Q GOLDEN_HOE +Items R WHEAT_SEEDS +Items S WHEAT +Items T BREAD +Items U LEATHER_HELMET +Items V LEATHER_CHESTPLATE +Items W LEATHER_LEGGINGS +Items X LEATHER_BOOTS +Items Y CHAINMAIL_HELMET +Items Z CHAINMAIL_CHESTPLATE +Items a (Ljava/lang/String;)LItem; get +Items a AIR +Items aA SADDLE +Items aB REDSTONE +Items aC SNOWBALL +Items aD OAK_BOAT +Items aE SPRUCE_BOAT +Items aF BIRCH_BOAT +Items aG JUNGLE_BOAT +Items aH ACACIA_BOAT +Items aI DARK_OAK_BOAT +Items aJ LEATHER +Items aK MILK_BUCKET +Items aL PUFFERFISH_BUCKET +Items aM SALMON_BUCKET +Items aN COD_BUCKET +Items aO TROPICAL_FISH_BUCKET +Items aP BRICK +Items aQ CLAY_BALL +Items aR PAPER +Items aS BOOK +Items aT SLIME_BALL +Items aU CHEST_MINECART +Items aV FURNACE_MINECART +Items aW EGG +Items aX COMPASS +Items aY FISHING_ROD +Items aZ CLOCK +Items aa CHAINMAIL_LEGGINGS +Items ab CHAINMAIL_BOOTS +Items ac IRON_HELMET +Items ad IRON_CHESTPLATE +Items ae IRON_LEGGINGS +Items af IRON_BOOTS +Items ag DIAMOND_HELMET +Items ah DIAMOND_CHESTPLATE +Items ai DIAMOND_LEGGINGS +Items aj DIAMOND_BOOTS +Items ak GOLDEN_HELMET +Items al GOLDEN_CHESTPLATE +Items am GOLDEN_LEGGINGS +Items an GOLDEN_BOOTS +Items ao TURTLE_HELMET +Items ap FLINT +Items aq PORKCHOP +Items ar COOKED_PORKCHOP +Items as PAINTING +Items at GOLDEN_APPLE +Items au ENCHANTED_GOLDEN_APPLE +Items av SIGN +Items aw BUCKET +Items ax WATER_BUCKET +Items ay LAVA_BUCKET +Items az MINECART +Items b IRON_SHOVEL +Items bA ORANGE_BED +Items bB MAGENTA_BED +Items bC LIGHT_BLUE_BED +Items bD YELLOW_BED +Items bE LIME_BED +Items bF PINK_BED +Items bG GRAY_BED +Items bH LIGHT_GRAY_BED +Items bI CYAN_BED +Items bJ PURPLE_BED +Items bK BLUE_BED +Items bL BROWN_BED +Items bM GREEN_BED +Items bN RED_BED +Items bO BLACK_BED +Items bP COOKIE +Items bQ FILLED_MAP +Items bR SHEARS +Items bS MELON_SLICE +Items bT DRIED_KELP +Items bU PUMPKIN_SEEDS +Items bV MELON_SEEDS +Items bW BEEF +Items bX COOKED_BEEF +Items bY CHICKEN +Items bZ COOKED_CHICKEN +Items ba GLOWSTONE_DUST +Items bb COD +Items bc SALMON +Items bd TROPICAL_FISH +Items be PUFFERFISH +Items bf COOKED_COD +Items bg COOKED_SALMON +Items bh BONE_MEAL +Items bi ORANGE_DYE +Items bj MAGENTA_DYE +Items bk LIGHT_BLUE_DYE +Items bl DANDELION_YELLOW +Items bm LIME_DYE +Items bn PINK_DYE +Items bo GRAY_DYE +Items bp LIGHT_GRAY_DYE +Items bq CYAN_DYE +Items br PURPLE_DYE +Items bs LAPIS_LAZULI +Items bt COCOA_BEANS +Items bu CACTUS_GREEN +Items bv ROSE_RED +Items bw INK_SAC +Items bx BONE +Items by SUGAR +Items bz WHITE_BED +Items c IRON_PICKAXE +Items cA CAVE_SPIDER_SPAWN_EGG +Items cB CHICKEN_SPAWN_EGG +Items cC COD_SPAWN_EGG +Items cD COW_SPAWN_EGG +Items cE CREEPER_SPAWN_EGG +Items cF DOLPHIN_SPAWN_EGG +Items cG DONKEY_SPAWN_EGG +Items cH ELDER_GUARDIAN_SPAWN_EGG +Items cI ENDERMAN_SPAWN_EGG +Items cJ ENDERMITE_SPAWN_EGG +Items cK EVOKER_SPAWN_EGG +Items cL GHAST_SPAWN_EGG +Items cM GUARDIAN_SPAWN_EGG +Items cN HORSE_SPAWN_EGG +Items cO HUSK_SPAWN_EGG +Items cP LLAMA_SPAWN_EGG +Items cQ MAGMA_CUBE_SPAWN_EGG +Items cR MOOSHROOM_SPAWN_EGG +Items cS MULE_SPAWN_EGG +Items cT OCELOT_SPAWN_EGG +Items cU PARROT_SPAWN_EGG +Items cV PIG_SPAWN_EGG +Items cW PHANTOM_SPAWN_EGG +Items cX POLAR_BEAR_SPAWN_EGG +Items cY PUFFERFISH_SPAWN_EGG +Items cZ RABBIT_SPAWN_EGG +Items ca MUTTON +Items cb COOKED_MUTTON +Items cc RABBIT +Items cd COOKED_RABBIT +Items ce RABBIT_STEW +Items cf RABBIT_FOOT +Items cg RABBIT_HIDE +Items ch ROTTEN_FLESH +Items ci ENDER_PEARL +Items cj BLAZE_ROD +Items ck GHAST_TEAR +Items cl GOLD_NUGGET +Items cm NETHER_WART +Items cn POTION +Items co SPLASH_POTION +Items cp LINGERING_POTION +Items cq GLASS_BOTTLE +Items cr DRAGON_BREATH +Items cs SPIDER_EYE +Items ct FERMENTED_SPIDER_EYE +Items cu BLAZE_POWDER +Items cv MAGMA_CREAM +Items cw ENDER_EYE +Items cx GLISTERING_MELON_SLICE +Items cy BAT_SPAWN_EGG +Items cz BLAZE_SPAWN_EGG +Items d IRON_AXE +Items dA EMERALD +Items dB ITEM_FRAME +Items dC CARROT +Items dD POTATO +Items dE BAKED_POTATO +Items dF POISONOUS_POTATO +Items dG MAP +Items dH GOLDEN_CARROT +Items dI SKELETON_SKULL +Items dJ WITHER_SKELETON_SKULL +Items dK PLAYER_HEAD +Items dL CREEPER_HEAD +Items dM ZOMBIE_HEAD +Items dN DRAGON_HEAD +Items dO CARROT_ON_A_STICK +Items dP NETHER_STAR +Items dQ PUMPKIN_PIE +Items dR FIREWORK_ROCKET +Items dS FIREWORK_STAR +Items dT ENCHANTED_BOOK +Items dU NETHER_BRICK +Items dV QUARTZ +Items dW TNT_MINECART +Items dX HOPPER_MINECART +Items dY ARMOR_STAND +Items dZ IRON_HORSE_ARMOR +Items da SALMON_SPAWN_EGG +Items db SHEEP_SPAWN_EGG +Items dc SHULKER_SPAWN_EGG +Items dd SILVERFISH_SPAWN_EGG +Items de SKELETON_SPAWN_EGG +Items df SKELETON_HORSE_SPAWN_EGG +Items dg SLIME_SPAWN_EGG +Items dh SPIDER_SPAWN_EGG +Items di SQUID_SPAWN_EGG +Items dj STRAY_SPAWN_EGG +Items dk TROPICAL_FISH_SPAWN_EGG +Items dl TURTLE_SPAWN_EGG +Items dm VEX_SPAWN_EGG +Items dn VILLAGER_SPAWN_EGG +Items do VINDICATOR_SPAWN_EGG +Items dp WITCH_SPAWN_EGG +Items dq WITHER_SKELETON_SPAWN_EGG +Items dr WOLF_SPAWN_EGG +Items ds ZOMBIE_SPAWN_EGG +Items dt ZOMBIE_HORSE_SPAWN_EGG +Items du ZOMBIE_PIGMAN_SPAWN_EGG +Items dv ZOMBIE_VILLAGER_SPAWN_EGG +Items dw EXPERIENCE_BOTTLE +Items dx FIRE_CHARGE +Items dy WRITABLE_BOOK +Items dz WRITTEN_BOOK +Items e FLINT_AND_STEEL +Items eA GRAY_BANNER +Items eB LIGHT_GRAY_BANNER +Items eC CYAN_BANNER +Items eD PURPLE_BANNER +Items eE BLUE_BANNER +Items eF BROWN_BANNER +Items eG GREEN_BANNER +Items eH RED_BANNER +Items eI BLACK_BANNER +Items eJ END_CRYSTAL +Items eK SHIELD +Items eL ELYTRA +Items eM CHORUS_FRUIT +Items eN POPPED_CHORUS_FRUIT +Items eO BEETROOT_SEEDS +Items eP BEETROOT +Items eQ BEETROOT_SOUP +Items eR TOTEM_OF_UNDYING +Items eS SHULKER_SHELL +Items eT IRON_NUGGET +Items eU KNOWLEDGE_BOOK +Items eV SCUTE +Items eW DEBUG_STICK +Items eX TRIDENT +Items eY PHANTOM_MEMBRANE +Items eZ NAUTILUS_SHELL +Items ea GOLDEN_HORSE_ARMOR +Items eb DIAMOND_HORSE_ARMOR +Items ec LEAD +Items ed NAME_TAG +Items ee COMMAND_BLOCK_MINECART +Items ef MUSIC_DISC_13 +Items eg MUSIC_DISC_CAT +Items eh MUSIC_DISC_BLOCKS +Items ei MUSIC_DISC_CHIRP +Items ej MUSIC_DISC_FAR +Items ek MUSIC_DISC_MALL +Items el MUSIC_DISC_MELLOHI +Items em MUSIC_DISC_STAL +Items en MUSIC_DISC_STRAD +Items eo MUSIC_DISC_WARD +Items ep MUSIC_DISC_11 +Items eq MUSIC_DISC_WAIT +Items er PRISMARINE_SHARD +Items es PRISMARINE_CRYSTALS +Items et WHITE_BANNER +Items eu ORANGE_BANNER +Items ev MAGENTA_BANNER +Items ew LIGHT_BLUE_BANNER +Items ex YELLOW_BANNER +Items ey LIME_BANNER +Items ez PINK_BANNER +Items f APPLE +Items fa HEART_OF_THE_SEA +Items g BOW +Items h ARROW +Items i SPECTRAL_ARROW +Items j TIPPED_ARROW +Items k COAL +Items l CHARCOAL +Items m DIAMOND +Items n IRON_INGOT +Items o GOLD_INGOT +Items p IRON_SWORD +Items q WOODEN_SWORD +Items r WOODEN_SHOVEL +Items s WOODEN_PICKAXE +Items t WOODEN_AXE +Items u STONE_SWORD +Items v STONE_SHOVEL +Items w STONE_PICKAXE +Items x STONE_AXE +Items y DIAMOND_SWORD +Items z DIAMOND_SHOVEL +JsonList a ()[Ljava/lang/String; getEntries +JsonList a (LJsonListEntry;)V add +JsonList b ()Z isEnabled +JsonList b (Ljava/lang/Object;)LJsonListEntry; get +JsonList c (Ljava/lang/Object;)V remove +JsonList d ()Z isEmpty +JsonList f ()V save +JsonList g ()V load +JsonListEntry f ()Z hasExpired +JsonListEntry g ()Ljava/lang/Object; getKey +LayerIsland a INSTANCE +LoginListener a networkManager +LoginListener b (LIChatBaseComponent;)V disconnect +LoginListener d random +LoginListener f server +LoginListener k loginKey +LoginListener$EnumProtocolState a HELLO +LoginListener$EnumProtocolState b KEY +LoginListener$EnumProtocolState c AUTHENTICATING +LoginListener$EnumProtocolState d NEGOTIATING +LoginListener$EnumProtocolState e READY_TO_ACCEPT +LoginListener$EnumProtocolState f DELAY_ACCEPT +LoginListener$EnumProtocolState g ACCEPTED +LootTableInfo$EntityTarget a THIS +LootTableInfo$EntityTarget b KILLER +LootTableInfo$EntityTarget c KILLER_PLAYER +MapIcon a ()B getType +MapIcon a type +MapIcon b x +MapIcon c ()B getX +MapIcon c y +MapIcon d ()B getY +MapIcon d rotation +MapIcon e ()B getRotation +MapIcon$Type A RED_X +MapIcon$Type a PLAYER +MapIcon$Type b FRAME +MapIcon$Type c RED_MARKER +MapIcon$Type d BLUE_MARKER +MapIcon$Type e TARGET_X +MapIcon$Type f TARGET_POINT +MapIcon$Type g PLAYER_OFF_MAP +MapIcon$Type h PLAYER_OFF_LIMITS +MapIcon$Type i MANSION +MapIcon$Type j MONUMENT +MapIcon$Type k BANNER_WHITE +MapIcon$Type l BANNER_ORANGE +MapIcon$Type m BANNER_MAGENTA +MapIcon$Type n BANNER_LIGHT_BLUE +MapIcon$Type o BANNER_YELLOW +MapIcon$Type p BANNER_LIME +MapIcon$Type q BANNER_PINK +MapIcon$Type r BANNER_GRAY +MapIcon$Type s BANNER_LIGHT_GRAY +MapIcon$Type t BANNER_CYAN +MapIcon$Type u BANNER_PURPLE +MapIcon$Type v BANNER_BLUE +MapIcon$Type w BANNER_BROWN +MapIcon$Type x BANNER_GREEN +MapIcon$Type y BANNER_RED +MapIcon$Type z BANNER_BLACK +Material A SHATTERABLE +Material B ICE +Material C CACTUS +Material D STONE +Material E ORE +Material F SNOW_BLOCK +Material G HEAVY +Material H BANNER +Material I PISTON +Material J CORAL +Material K PUMPKIN +Material L DRAGON_EGG +Material M CAKE +Material Q canBurn +Material a ()Z isLiquid +Material a AIR +Material b ()Z isBuildable +Material c ()Z isSolid +Material c PORTAL +Material d ()Z isBurnable +Material d WOOL +Material e ()Z isReplaceable +Material e PLANT +Material g ()Z isAlwaysDestroyable +Material g REPLACEABLE_PLANT +Material h ()LEnumPistonReaction; getPushReaction +Material i WATER +Material k LAVA +Material l PACKED_ICE +Material m FIRE +Material n ORIENTABLE +Material o WEB +Material p BUILDABLE_GLASS +Material q CLAY +Material r EARTH +Material s GRASS +Material t SNOW_LAYER +Material u SAND +Material v SPONGE +Material w WOOD +Material x CLOTH +Material y TNT +Material z LEAVES +MaterialMapColor ab rgb +MathHelper a (D)F sqrt +MathHelper a (F)F sin +MathHelper a (III)I clamp +MathHelper a (Ljava/util/Random;II)I nextInt +MathHelper b (F)F cos +MathHelper c (D)I floor +MerchantRecipe a ()LItemStack; getBuyItem1 +MerchantRecipe a buyingItem1 +MerchantRecipe b ()LItemStack; getBuyItem2 +MerchantRecipe b buyingItem2 +MerchantRecipe c ()Z hasSecondItem +MerchantRecipe c sellingItem +MerchantRecipe d ()LItemStack; getBuyItem3 +MerchantRecipe d uses +MerchantRecipe e maxUses +MerchantRecipe f rewardExp +MerchantRecipe g ()V increaseUses +MinecraftEncryption a (ILjava/lang/String;Ljava/security/Key;)Ljavax/crypto/Cipher; a +MinecraftEncryption a (ILjava/security/Key;)Ljavax/crypto/Cipher; a +MinecraftEncryption a (Ljava/lang/String;Ljava/security/PublicKey;Ljavax/crypto/SecretKey;)[B a +MinecraftEncryption a (Ljava/security/PrivateKey;[B)Ljavax/crypto/SecretKey; a +MinecraftKey a ()Ljava/lang/String; getKey +MobEffect a ()LMobEffectList; getMobEffect +MobEffect a (LEntityLiving;)Z tick +MobEffect b ()I getDuration +MobEffect c ()I getAmplifier +MobEffect c duration +MobEffect d ()Z isAmbient +MobEffect d amplification +MobEffect e ()Z isShowParticles +MobEffect e splash +MobEffect f ambient +MobEffectList a ()Z isInstant +MobEffectList a (I)LMobEffectList; fromId +MobEffectList a (LEntity;LEntity;LEntityLiving;ID)V applyInstantEffect +MobEffectList a (LEntityLiving;I)V tick +MobEffectList a (LMobEffectList;)I getId +MobEffectList a (Ljava/lang/String;)LMobEffectList; getByName +MobEffectList b REGISTRY +MobEffectList g durationModifier +MobEffectList i ()I getColor +MobEffects A UNLUCK +MobEffects B SLOW_FALLING +MobEffects C CONDUIT_POWER +MobEffects D DOLPHINS_GRACE +MobEffects a FASTER_MOVEMENT +MobEffects b SLOWER_MOVEMENT +MobEffects c FASTER_DIG +MobEffects d SLOWER_DIG +MobEffects e INCREASE_DAMAGE +MobEffects f HEAL +MobEffects g HARM +MobEffects h JUMP +MobEffects i CONFUSION +MobEffects j REGENERATION +MobEffects k RESISTANCE +MobEffects l FIRE_RESISTANCE +MobEffects m WATER_BREATHING +MobEffects n INVISIBILITY +MobEffects o BLINDNESS +MobEffects p NIGHT_VISION +MobEffects q HUNGER +MobEffects r WEAKNESS +MobEffects s POISON +MobEffects t WITHER +MobEffects u HEALTH_BOOST +MobEffects v ABSORBTION +MobEffects w SATURATION +MobEffects x GLOWING +MobEffects y LEVITATION +MobEffects z LUCK +MobSpawnerAbstract a (LEntityTypes;)V setMobName +MobSpawnerAbstract b spawnDelay +MobSpawnerAbstract c mobs +MobSpawnerAbstract d spawnData +MobSpawnerAbstract g ()LMinecraftKey; getMobName +MobSpawnerAbstract g minSpawnDelay +MobSpawnerAbstract h maxSpawnDelay +MobSpawnerAbstract i spawnCount +MobSpawnerAbstract k maxNearbyEntities +MobSpawnerAbstract l requiredPlayerRange +MobSpawnerAbstract m spawnRange +MojangsonParser a (Ljava/lang/String;)LNBTTagCompound; parse +MovingObjectPosition a type +MovingObjectPosition b direction +MovingObjectPosition c pos +MovingObjectPosition d entity +MovingObjectPosition$EnumMovingObjectType a MISS +MovingObjectPosition$EnumMovingObjectType b BLOCK +MovingObjectPosition$EnumMovingObjectType c ENTITY +NBTBase a ()B getTypeId +NBTBase a (B)LNBTBase; createTag +NBTBase a (Ljava/io/DataInput;ILNBTReadLimiter;)V load +NBTBase a (Ljava/io/DataOutput;)V write +NBTBase b ()LNBTBase; clone +NBTBase isEmpty ()Z isEmpty +NBTList b (ILNBTBase;)LNBTBase; set +NBTList d (I)LNBTBase; get +NBTNumber h ()D asDouble +NBTTagByte f data +NBTTagByteArray f data +NBTTagCompound a (Ljava/lang/String;B)V setByte +NBTTagCompound a (Ljava/lang/String;D)V setDouble +NBTTagCompound a (Ljava/lang/String;F)V setFloat +NBTTagCompound a (Ljava/lang/String;J)V setLong +NBTTagCompound a (Ljava/lang/String;LNBTBase;)V set +NBTTagCompound a (Ljava/lang/String;Ljava/lang/String;)V setString +NBTTagCompound a (Ljava/lang/String;S)V setShort +NBTTagCompound a (Ljava/lang/String;Z)V setBoolean +NBTTagCompound a (Ljava/lang/String;[B)V setByteArray +NBTTagCompound a (Ljava/lang/String;[I)V setIntArray +NBTTagCompound b (Ljava/lang/String;I)V setInt +NBTTagCompound c ()Ljava/util/Set; getKeys +NBTTagCompound c (Ljava/lang/String;)LNBTBase; get +NBTTagCompound c (Ljava/lang/String;I)Z hasKeyOfType +NBTTagCompound d (Ljava/lang/String;I)LNBTTagList; getList +NBTTagCompound e (Ljava/lang/String;)Z hasKey +NBTTagCompound f ()LNBTTagCompound; clone +NBTTagCompound f (Ljava/lang/String;)B getByte +NBTTagCompound g (Ljava/lang/String;)S getShort +NBTTagCompound h (Ljava/lang/String;)I getInt +NBTTagCompound h map +NBTTagCompound i (Ljava/lang/String;)J getLong +NBTTagCompound j (Ljava/lang/String;)F getFloat +NBTTagCompound k (Ljava/lang/String;)D getDouble +NBTTagCompound l (Ljava/lang/String;)Ljava/lang/String; getString +NBTTagCompound m (Ljava/lang/String;)[B getByteArray +NBTTagCompound n (Ljava/lang/String;)[I getIntArray +NBTTagCompound p (Ljava/lang/String;)LNBTTagCompound; getCompound +NBTTagCompound q (Ljava/lang/String;)Z getBoolean +NBTTagCompound r (Ljava/lang/String;)V remove +NBTTagDouble f data +NBTTagFloat f data +NBTTagInt f data +NBTTagIntArray f data +NBTTagList a (I)LNBTBase; remove +NBTTagList a (LNBTBase;)Z add +NBTTagList e (I)LNBTTagCompound; getCompound +NBTTagList g list +NBTTagList h type +NBTTagList m (I)Ljava/lang/String; getString +NBTTagList size ()I size +NBTTagLong f data +NBTTagShort f data +NBTTagString f data +NetworkManager a (I)V setCompressionLevel +NetworkManager a (LEnumProtocol;)V setProtocol +NetworkManager a (LIChatBaseComponent;)V close +NetworkManager a (LPacket;)V sendPacket +NetworkManager a (LPacket;Lio/netty/util/concurrent/GenericFutureListener;)V sendPacket +NetworkManager a (LPacketListener;)V setPacketListener +NetworkManager b ()Ljava/net/SocketAddress; getSocketAddress +NetworkManager c ()Z isLocal +NetworkManager g ()Z isConnected +NetworkManager k ()V stopReading +NetworkManager k channel +NetworkManager l ()V handleDisconnection +NibbleArray a ()[B asBytes +PacketHandshakingInSetProtocol b hostname +PacketHandshakingInSetProtocol c port +PacketLoginInEncryptionBegin a (Ljava/security/PrivateKey;)Ljavax/crypto/SecretKey; a +PacketPlayInAbilities c ()Z isFlying +PacketPlayInAdvancements$Status a OPENED_TAB +PacketPlayInAdvancements$Status b CLOSED_SCREEN +PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS +PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM +PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM +PacketPlayInBlockDig$EnumPlayerDigType g SWAP_HELD_ITEMS +PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN +PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS +PacketPlayInCloseWindow a id +PacketPlayInCustomPayload b tag +PacketPlayInCustomPayload c data +PacketPlayInEntityAction b animation +PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING +PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING +PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING +PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING +PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING +PacketPlayInEntityAction$EnumPlayerAction f START_RIDING_JUMP +PacketPlayInEntityAction$EnumPlayerAction g STOP_RIDING_JUMP +PacketPlayInEntityAction$EnumPlayerAction h OPEN_INVENTORY +PacketPlayInEntityAction$EnumPlayerAction i START_FALL_FLYING +PacketPlayInFlying a x +PacketPlayInFlying b y +PacketPlayInFlying c z +PacketPlayInFlying d yaw +PacketPlayInFlying e pitch +PacketPlayInFlying g hasPos +PacketPlayInFlying h hasLook +PacketPlayInHeldItemSlot a itemInHandIndex +PacketPlayInRecipeDisplayed$Status a SHOWN +PacketPlayInRecipeDisplayed$Status b SETTINGS +PacketPlayInResourcePackStatus a status +PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED +PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED +PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD +PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED +PacketPlayInSetCreativeSlot a slot +PacketPlayInSetCreativeSlot c ()LItemStack; getItemStack +PacketPlayInSettings g ()LEnumMainHand; getMainHand +PacketPlayInUseEntity b action +PacketPlayInUseEntity$EnumEntityUseAction a INTERACT +PacketPlayInUseEntity$EnumEntityUseAction b ATTACK +PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT +PacketPlayInVehicleMove b ()D getX +PacketPlayInVehicleMove c ()D getY +PacketPlayInVehicleMove d ()D getZ +PacketPlayInVehicleMove e ()F getYaw +PacketPlayInVehicleMove f ()F getPitch +PacketPlayInWindowClick b slot +PacketPlayInWindowClick c button +PacketPlayInWindowClick e item +PacketPlayInWindowClick f shift +PacketPlayOutBlockChange b block +PacketPlayOutBoss$Action a ADD +PacketPlayOutBoss$Action b REMOVE +PacketPlayOutBoss$Action c UPDATE_PCT +PacketPlayOutBoss$Action d UPDATE_NAME +PacketPlayOutBoss$Action e UPDATE_STYLE +PacketPlayOutBoss$Action f UPDATE_PROPERTIES +PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT +PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT +PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED +PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER +PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE +PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY +PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME +PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER +PacketPlayOutPosition$EnumPlayerTeleportFlags a X +PacketPlayOutPosition$EnumPlayerTeleportFlags b Y +PacketPlayOutPosition$EnumPlayerTeleportFlags c Z +PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT +PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT +PacketPlayOutRecipes$Action a INIT +PacketPlayOutRecipes$Action b ADD +PacketPlayOutRecipes$Action c REMOVE +PacketPlayOutSpawnPosition a position +PacketPlayOutTitle$EnumTitleAction a TITLE +PacketPlayOutTitle$EnumTitleAction b SUBTITLE +PacketPlayOutTitle$EnumTitleAction c ACTIONBAR +PacketPlayOutTitle$EnumTitleAction d TIMES +PacketPlayOutTitle$EnumTitleAction e CLEAR +PacketPlayOutTitle$EnumTitleAction f RESET +PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER +PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME +PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS +PacketStatusListener b minecraftServer +PacketStatusListener c networkManager +Particle a REGISTRY +PathMode a LAND +PathMode b WATER +PathMode c AIR +PathType a BLOCKED +PathType b OPEN +PathType c WALKABLE +PathType d TRAPDOOR +PathType e FENCE +PathType f LAVA +PathType g WATER +PathType h WATER_BORDER +PathType i RAIL +PathType j DANGER_FIRE +PathType k DAMAGE_FIRE +PathType l DANGER_CACTUS +PathType m DAMAGE_CACTUS +PathType n DANGER_OTHER +PathType o DAMAGE_OTHER +PathType p DOOR_OPEN +PathType q DOOR_WOOD_CLOSED +PathType r DOOR_IRON_CLOSED +PathType s BREACH +PathfinderGoalBoat a GO_TO_BOAT +PathfinderGoalBoat b GO_IN_BOAT_DIRECTION +PathfinderGoalBreed a animal +PathfinderGoalBreed c partner +PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement +PathfinderGoalSit a (Z)V setSitting +PathfinderGoalSit a entity +PathfinderGoalSit b willSit +PathfinderGoalTame a entity +PathfinderGoalTempt h target +PersistentBase a id +PersistentBase e ()Ljava/lang/String; getId +PersistentCollection a (Ljava/util/function/Function;Ljava/lang/String;)LPersistentBase; get +PersistentVillage a ()V tick +PersistentVillage a (LBlockPosition;I)LVillage; getClosestVillage +PersistentVillage a world +PersistentVillage b ()Ljava/util/List; getVillages +PersistentVillage d villages +PersistentVillage e time +PistonExtendsChecker c ()Ljava/util/List; getMovedBlocks +PistonExtendsChecker d ()Ljava/util/List; getBrokenBlocks +PlayerAbilities a isInvulnerable +PlayerAbilities b isFlying +PlayerAbilities c canFly +PlayerAbilities d canInstantlyBuild +PlayerAbilities e mayBuild +PlayerAbilities f flySpeed +PlayerAbilities g walkSpeed +PlayerChunk b playerChunkMap +PlayerChunk c (LEntityPlayer;)V sendChunk +PlayerChunk d location +PlayerChunk e dirtyBlocks +PlayerChunk f chunk +PlayerChunk g dirtyCount +PlayerChunk j done +PlayerChunkMap a ()LWorldServer; getWorld +PlayerChunkMap a (LBlockPosition;)V flagDirty +PlayerChunkMap a (LEntityPlayer;)V addPlayer +PlayerChunkMap b (I)I getFurthestViewableBlock +PlayerChunkMap b (II)LPlayerChunk; getChunk +PlayerChunkMap b (LEntityPlayer;)V removePlayer +PlayerChunkMap c ()V flush +PlayerChunkMap c (LEntityPlayer;)V movePlayer +PlayerChunkMap c world +PlayerChunkMap d managedPlayers +PlayerConnection F receivedMovePackets +PlayerConnection G processedMovePackets +PlayerConnection a (LPacket;)V sendPacket +PlayerConnection a networkManager +PlayerConnection b ()V syncPosition +PlayerConnection b (LIChatBaseComponent;)V disconnect +PlayerConnection b player +PlayerConnection c (Ljava/lang/String;)V handleCommand +PlayerConnection c LOGGER +PlayerConnection d minecraftServer +PlayerConnection i chatThrottle +PlayerConnection y teleportPos +PlayerConnection z teleportAwait +PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread +PlayerInteractManager a (LEnumGamemode;)V setGameMode +PlayerInteractManager a world +PlayerInteractManager b ()LEnumGamemode; +PlayerInteractManager b ()LEnumGamemode; getGameMode +PlayerInteractManager b (LBlockPosition;)Z breakBlock +PlayerInteractManager b player +PlayerInteractManager c gamemode +PlayerInteractManager d ()Z isCreative +PlayerInteractManager e lastDigTick +PlayerInteractManager g currentTick +PlayerInventory a items +PlayerInventory b armor +PlayerInventory c extraSlots +PlayerInventory d (LItemStack;)I firstPartial +PlayerInventory d itemInHandIndex +PlayerInventory e (LItemStack;)Z pickup +PlayerInventory e player +PlayerInventory g (LItemStack;)V setCarried +PlayerInventory g carried +PlayerInventory i ()LItemStack; getItemInHand +PlayerInventory j ()I getHotbarSize +PlayerInventory k ()I getFirstEmptySlotIndex +PlayerInventory s ()LItemStack; getCarried +PlayerList a ()V reloadWhitelist +PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld +PlayerList a (LEntityHuman;)LServerStatisticManager; getStatisticManager +PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby +PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld +PlayerList a (LIChatBaseComponent;)V sendMessage +PlayerList a (LIChatBaseComponent;Z)V sendMessage +PlayerList a (LPacket;)V sendAll +PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard +PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp +PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer +PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)LIChatBaseComponent; attemptLogin +PlayerList a (Z)V setHasWhitelist +PlayerList a ([LWorldServer;)V setPlayerFileData +PlayerList b (LEntityPlayer;)V savePlayerFile +PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp +PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer +PlayerList c (LEntityPlayer;)V onPlayerJoin +PlayerList e ()V tick +PlayerList e (LEntityPlayer;)V disconnect +PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted +PlayerList e maxPlayers +PlayerList g (LEntityPlayer;)V updateClient +PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin +PlayerList h ()LGameProfileBanList; getProfileBans +PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp +PlayerList h server +PlayerList i ()LIpBanList; getIPBans +PlayerList i players +PlayerList j ()V savePlayers +PlayerList k ()LWhiteList; getWhitelist +PlayerList l ()[Ljava/lang/String; getWhitelisted +PlayerList m ()LOpList; getOPs +PlayerList m operators +PlayerList n whitelist +PlayerList o ()I getPlayerCount +PlayerList p ()I getMaxPlayers +PlayerList q ()[Ljava/lang/String; getSeenPlayers +PlayerList q playerFileData +PlayerList r ()Z getHasWhitelist +PlayerList r hasWhitelist +PlayerList w ()V reload +PortalTravelAgent b world +PotionUtil a (LItemStack;)Ljava/util/List; getEffects +Potions a EMPTY +PropertyManager a (Ljava/lang/String;I)I getInt +PropertyManager a (Ljava/lang/String;J)J getLong +PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty +PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString +PropertyManager a (Ljava/lang/String;Z)Z getBoolean +PropertyManager b ()V savePropertiesFile +PropertyManager b properties +PropertyManager c file +RecipeItemStack d choices +RecipeItemStack f ()V buildChoices +RegionFile e (II)I getOffset +RegionFileCache f (Ljava/io/File;II)Z chunkExists +RegistryBlockID a (I)Ljava/lang/Object; fromId +RegistryBlockID a (Ljava/lang/Object;)I getId +RegistryID a (I)Ljava/lang/Object; fromId +RegistryID a (Ljava/lang/Object;)I getId +RegistryMaterials a (I)Ljava/lang/Object; getId +RegistryMaterials c (Ljava/lang/Object;)Ljava/lang/Object; get +RegistrySimple c ()Ljava/util/Set; keySet +RegistrySimple c (Ljava/lang/Object;)Ljava/lang/Object; get +RemoteControlCommandListener d ()V clearMessages +RemoteControlCommandListener e ()Ljava/lang/String; getMessages +RemoteStatusListener$RemoteStatusChallenge b time +RemoteStatusListener$RemoteStatusChallenge c token +RemoteStatusListener$RemoteStatusChallenge d identity +ResourcePackLoader$Position a TOP +ResourcePackLoader$Position b BOTTOM +ResourcePackSourceFolder b file +Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot +Scoreboard a (ILScoreboardObjective;)V setDisplaySlot +Scoreboard a (LIScoreboardCriteria;Ljava/lang/String;Ljava/util/function/Consumer;)V getObjectivesForCriteria +Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded +Scoreboard a (LScoreboardScore;)V handleScoreChanged +Scoreboard a (LScoreboardTeam;)V handleTeamAdded +Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved +Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;Ljava/lang/String;)LScoreboardObjective; registerObjective +Scoreboard a (Ljava/lang/String;LScoreboardTeam;)Z addPlayerToTeam +Scoreboard a objectivesByName +Scoreboard b (I)Ljava/lang/String; getSlotName +Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged +Scoreboard b (LScoreboardTeam;)V handleTeamChanged +Scoreboard b (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam +Scoreboard b objectivesByCriteria +Scoreboard c ()Ljava/util/Collection; getObjectives +Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved +Scoreboard c (LScoreboardTeam;)V handleTeamRemoved +Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective +Scoreboard c playerScores +Scoreboard d (LScoreboardTeam;)V removeTeam +Scoreboard d (Ljava/lang/String;)LScoreboardObjective; getObjective +Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores +Scoreboard d displaySlots +Scoreboard e ()Ljava/util/Collection; getPlayers +Scoreboard e (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives +Scoreboard e teamsByName +Scoreboard f (Ljava/lang/String;)LScoreboardTeam; getTeam +Scoreboard f teamsByPlayer +Scoreboard g ()Ljava/util/Collection; getTeams +Scoreboard g (Ljava/lang/String;)LScoreboardTeam; createTeam +Scoreboard h (Ljava/lang/String;)Z removePlayerFromTeam +Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective +Scoreboard i (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam +Scoreboard j (LScoreboardObjective;)V unregisterObjective +Scoreboard j (Ljava/lang/String;)I getSlotForName +ScoreboardObjective a (Ljava/lang/String;)V setDisplayName +ScoreboardObjective b ()Ljava/lang/String; getName +ScoreboardObjective c ()LIScoreboardCriteria; getCriteria +ScoreboardObjective d ()Ljava/lang/String; getDisplayName +ScoreboardObjective d displayName +ScoreboardScore a ()V incrementScore +ScoreboardScore a (I)V addScore +ScoreboardScore b ()I getScore +ScoreboardScore c (I)V setScore +ScoreboardScore d ()LScoreboardObjective; getObjective +ScoreboardScore d playerName +ScoreboardScore e ()Ljava/lang/String; getPlayerName +ScoreboardScore e score +ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective +ScoreboardServer$Action a CHANGE +ScoreboardServer$Action b REMOVE +ScoreboardTeam a (LEnumChatFormat;)V setColor +ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility +ScoreboardTeam a (LScoreboardTeamBase$EnumTeamPush;)V setCollisionRule +ScoreboardTeam a (Ljava/lang/String;)V setDisplayName +ScoreboardTeam a (Z)V setAllowFriendlyFire +ScoreboardTeam b (LScoreboardTeamBase$EnumNameTagVisibility;)V setDeathMessageVisibility +ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles +ScoreboardTeam c ()Ljava/lang/String; getDisplayName +ScoreboardTeam i ()Z canSeeFriendlyInvisibles +ScoreboardTeam j ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility +ScoreboardTeam m ()I packOptionData +ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly +ScoreboardTeamBase b ()Ljava/lang/String; getName +ScoreboardTeamBase c (LIChatBaseComponent;)LIChatBaseComponent; getFormattedName +ScoreboardTeamBase g ()Ljava/util/Collection; getPlayerNameSet +ScoreboardTeamBase h ()Z allowFriendlyFire +ScoreboardTeamBase k ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility +ScoreboardTeamBase l ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule +ScoreboardTeamBase n ()LEnumChatFormat; getColor +ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS +ScoreboardTeamBase$EnumNameTagVisibility b NEVER +ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS +ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM +ScoreboardTeamBase$EnumTeamPush a ALWAYS +ScoreboardTeamBase$EnumTeamPush b NEVER +ScoreboardTeamBase$EnumTeamPush c PUSH_OTHER_TEAMS +ScoreboardTeamBase$EnumTeamPush d PUSH_OWN_TEAM +ServerCommand a command +ServerCommand b source +ServerPing a (LIChatBaseComponent;)V setMOTD +ServerPing a (LServerPing$ServerData;)V setServerInfo +ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample +ServerPing a (Ljava/lang/String;)V setFavicon +ServerPing c ()LServerPing$ServerData; getServerData +ServerPing$ServerData b ()I getProtocolVersion +ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing +ShapeDetectorBlock d ()LBlockPosition; getPosition +ShapedRecipes a width +ShapedRecipes b height +ShapedRecipes c items +ShapedRecipes d result +ShapelessRecipes c result +ShapelessRecipes d ingredients +SharedConstants a (C)Z isAllowedChatCharacter +SharedConstants c allowedCharacters +Slot a ()I getMaxStackSize +Slot a (LEntityHuman;)Z isAllowed +Slot a (LItemStack;)Z isAllowed +Slot a index +Slot b (LItemStack;)I getMaxStackSize +Slot d ()LItemStack; getItem +Slot d (LItemStack;)V set +Slot d inventory +Slot e ()Z hasItem +Slot e rawSlotIndex +SoundCategory a MASTER +SoundCategory b MUSIC +SoundCategory c RECORDS +SoundCategory d WEATHER +SoundCategory e BLOCKS +SoundCategory f HOSTILE +SoundCategory g NEUTRAL +SoundCategory h PLAYERS +SoundCategory i AMBIENT +SoundCategory j VOICE +SoundEffects A ENTITY_ARMOR_STAND_PLACE +SoundEffects B ENTITY_ARROW_HIT +SoundEffects C ENTITY_ARROW_HIT_PLAYER +SoundEffects D ENTITY_ARROW_SHOOT +SoundEffects E ITEM_AXE_STRIP +SoundEffects F ENTITY_BAT_AMBIENT +SoundEffects G ENTITY_BAT_DEATH +SoundEffects H ENTITY_BAT_HURT +SoundEffects I ENTITY_BAT_LOOP +SoundEffects J ENTITY_BAT_TAKEOFF +SoundEffects K BLOCK_BEACON_ACTIVATE +SoundEffects L BLOCK_BEACON_AMBIENT +SoundEffects M BLOCK_BEACON_DEACTIVATE +SoundEffects N BLOCK_BEACON_POWER_SELECT +SoundEffects O ENTITY_BLAZE_AMBIENT +SoundEffects P ENTITY_BLAZE_BURN +SoundEffects Q ENTITY_BLAZE_DEATH +SoundEffects R ENTITY_BLAZE_HURT +SoundEffects S ENTITY_BLAZE_SHOOT +SoundEffects T ENTITY_BOAT_PADDLE_LAND +SoundEffects U ENTITY_BOAT_PADDLE_WATER +SoundEffects V ENTITY_FISHING_BOBBER_RETRIEVE +SoundEffects W ENTITY_FISHING_BOBBER_SPLASH +SoundEffects X ENTITY_FISHING_BOBBER_THROW +SoundEffects Y ITEM_BOTTLE_EMPTY +SoundEffects Z ITEM_BOTTLE_FILL +SoundEffects a AMBIENT_CAVE +SoundEffects aA ENTITY_CHICKEN_STEP +SoundEffects aB BLOCK_CHORUS_FLOWER_DEATH +SoundEffects aC BLOCK_CHORUS_FLOWER_GROW +SoundEffects aD ITEM_CHORUS_FRUIT_TELEPORT +SoundEffects aE BLOCK_WOOL_BREAK +SoundEffects aF BLOCK_WOOL_FALL +SoundEffects aG BLOCK_WOOL_HIT +SoundEffects aH BLOCK_WOOL_PLACE +SoundEffects aI BLOCK_WOOL_STEP +SoundEffects aJ ENTITY_COD_AMBIENT +SoundEffects aK ENTITY_COD_DEATH +SoundEffects aL ENTITY_COD_FLOP +SoundEffects aM ENTITY_COD_HURT +SoundEffects aN BLOCK_COMPARATOR_CLICK +SoundEffects aO BLOCK_CONDUIT_ACTIVATE +SoundEffects aP BLOCK_CONDUIT_AMBIENT +SoundEffects aQ BLOCK_CONDUIT_AMBIENT_SHORT +SoundEffects aR BLOCK_CONDUIT_ATTACK_TARGET +SoundEffects aS BLOCK_CONDUIT_DEACTIVATE +SoundEffects aT ENTITY_COW_AMBIENT +SoundEffects aU ENTITY_COW_DEATH +SoundEffects aV ENTITY_COW_HURT +SoundEffects aW ENTITY_COW_MILK +SoundEffects aX ENTITY_COW_STEP +SoundEffects aY ENTITY_CREEPER_DEATH +SoundEffects aZ ENTITY_CREEPER_HURT +SoundEffects aa ITEM_BOTTLE_FILL_DRAGONBREATH +SoundEffects ab BLOCK_BREWING_STAND_BREW +SoundEffects ac BLOCK_BUBBLE_COLUMN_BUBBLE_POP +SoundEffects ad BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT +SoundEffects ae BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE +SoundEffects af BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT +SoundEffects ag BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE +SoundEffects ah ITEM_BUCKET_EMPTY +SoundEffects ai ITEM_BUCKET_EMPTY_FISH +SoundEffects aj ITEM_BUCKET_EMPTY_LAVA +SoundEffects ak ITEM_BUCKET_FILL +SoundEffects al ITEM_BUCKET_FILL_FISH +SoundEffects am ITEM_BUCKET_FILL_LAVA +SoundEffects an ENTITY_CAT_AMBIENT +SoundEffects ao ENTITY_CAT_DEATH +SoundEffects ap ENTITY_CAT_HISS +SoundEffects aq ENTITY_CAT_HURT +SoundEffects ar ENTITY_CAT_PURR +SoundEffects as ENTITY_CAT_PURREOW +SoundEffects at BLOCK_CHEST_CLOSE +SoundEffects au BLOCK_CHEST_LOCKED +SoundEffects av BLOCK_CHEST_OPEN +SoundEffects aw ENTITY_CHICKEN_AMBIENT +SoundEffects ax ENTITY_CHICKEN_DEATH +SoundEffects ay ENTITY_CHICKEN_EGG +SoundEffects az ENTITY_CHICKEN_HURT +SoundEffects b AMBIENT_UNDERWATER_ENTER +SoundEffects bA ENTITY_DROWNED_STEP +SoundEffects bB ENTITY_DROWNED_SWIM +SoundEffects bC ENTITY_EGG_THROW +SoundEffects bD ENTITY_ELDER_GUARDIAN_AMBIENT +SoundEffects bE ENTITY_ELDER_GUARDIAN_AMBIENT_LAND +SoundEffects bF ENTITY_ELDER_GUARDIAN_CURSE +SoundEffects bG ENTITY_ELDER_GUARDIAN_DEATH +SoundEffects bH ENTITY_ELDER_GUARDIAN_DEATH_LAND +SoundEffects bI ENTITY_ELDER_GUARDIAN_FLOP +SoundEffects bJ ENTITY_ELDER_GUARDIAN_HURT +SoundEffects bK ENTITY_ELDER_GUARDIAN_HURT_LAND +SoundEffects bL ITEM_ELYTRA_FLYING +SoundEffects bM BLOCK_ENCHANTMENT_TABLE_USE +SoundEffects bN BLOCK_ENDER_CHEST_CLOSE +SoundEffects bO BLOCK_ENDER_CHEST_OPEN +SoundEffects bP ENTITY_ENDER_DRAGON_AMBIENT +SoundEffects bQ ENTITY_ENDER_DRAGON_DEATH +SoundEffects bR ENTITY_DRAGON_FIREBALL_EXPLODE +SoundEffects bS ENTITY_ENDER_DRAGON_FLAP +SoundEffects bT ENTITY_ENDER_DRAGON_GROWL +SoundEffects bU ENTITY_ENDER_DRAGON_HURT +SoundEffects bV ENTITY_ENDER_DRAGON_SHOOT +SoundEffects bW ENTITY_ENDER_EYE_DEATH +SoundEffects bX ENTITY_ENDER_EYE_LAUNCH +SoundEffects bY ENTITY_ENDERMAN_AMBIENT +SoundEffects bZ ENTITY_ENDERMAN_DEATH +SoundEffects ba ENTITY_CREEPER_PRIMED +SoundEffects bb BLOCK_DISPENSER_DISPENSE +SoundEffects bc BLOCK_DISPENSER_FAIL +SoundEffects bd BLOCK_DISPENSER_LAUNCH +SoundEffects be ENTITY_DOLPHIN_AMBIENT +SoundEffects bf ENTITY_DOLPHIN_AMBIENT_WATER +SoundEffects bg ENTITY_DOLPHIN_ATTACK +SoundEffects bh ENTITY_DOLPHIN_DEATH +SoundEffects bi ENTITY_DOLPHIN_EAT +SoundEffects bj ENTITY_DOLPHIN_HURT +SoundEffects bk ENTITY_DOLPHIN_JUMP +SoundEffects bl ENTITY_DOLPHIN_PLAY +SoundEffects bm ENTITY_DOLPHIN_SPLASH +SoundEffects bn ENTITY_DOLPHIN_SWIM +SoundEffects bo ENTITY_DONKEY_AMBIENT +SoundEffects bp ENTITY_DONKEY_ANGRY +SoundEffects bq ENTITY_DONKEY_CHEST +SoundEffects br ENTITY_DONKEY_DEATH +SoundEffects bs ENTITY_DONKEY_HURT +SoundEffects bt ENTITY_DROWNED_AMBIENT +SoundEffects bu ENTITY_DROWNED_AMBIENT_WATER +SoundEffects bv ENTITY_DROWNED_DEATH +SoundEffects bw ENTITY_DROWNED_DEATH_WATER +SoundEffects bx ENTITY_DROWNED_HURT +SoundEffects by ENTITY_DROWNED_HURT_WATER +SoundEffects bz ENTITY_DROWNED_SHOOT +SoundEffects c AMBIENT_UNDERWATER_EXIT +SoundEffects cA ENTITY_FIREWORK_ROCKET_BLAST_FAR +SoundEffects cB ENTITY_FIREWORK_ROCKET_LARGE_BLAST +SoundEffects cC ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR +SoundEffects cD ENTITY_FIREWORK_ROCKET_LAUNCH +SoundEffects cE ENTITY_FIREWORK_ROCKET_SHOOT +SoundEffects cF ENTITY_FIREWORK_ROCKET_TWINKLE +SoundEffects cG ENTITY_FIREWORK_ROCKET_TWINKLE_FAR +SoundEffects cH BLOCK_FIRE_AMBIENT +SoundEffects cI BLOCK_FIRE_EXTINGUISH +SoundEffects cJ ENTITY_FISH_SWIM +SoundEffects cK ITEM_FLINTANDSTEEL_USE +SoundEffects cL BLOCK_FURNACE_FIRE_CRACKLE +SoundEffects cM ENTITY_GENERIC_BIG_FALL +SoundEffects cN ENTITY_GENERIC_BURN +SoundEffects cO ENTITY_GENERIC_DEATH +SoundEffects cP ENTITY_GENERIC_DRINK +SoundEffects cQ ENTITY_GENERIC_EAT +SoundEffects cR ENTITY_GENERIC_EXPLODE +SoundEffects cS ENTITY_GENERIC_EXTINGUISH_FIRE +SoundEffects cT ENTITY_GENERIC_HURT +SoundEffects cU ENTITY_GENERIC_SMALL_FALL +SoundEffects cV ENTITY_GENERIC_SPLASH +SoundEffects cW ENTITY_GENERIC_SWIM +SoundEffects cX ENTITY_GHAST_AMBIENT +SoundEffects cY ENTITY_GHAST_DEATH +SoundEffects cZ ENTITY_GHAST_HURT +SoundEffects ca ENTITY_ENDERMAN_HURT +SoundEffects cb ENTITY_ENDERMAN_SCREAM +SoundEffects cc ENTITY_ENDERMAN_STARE +SoundEffects cd ENTITY_ENDERMAN_TELEPORT +SoundEffects ce ENTITY_ENDERMITE_AMBIENT +SoundEffects cf ENTITY_ENDERMITE_DEATH +SoundEffects cg ENTITY_ENDERMITE_HURT +SoundEffects ch ENTITY_ENDERMITE_STEP +SoundEffects ci ENTITY_ENDER_PEARL_THROW +SoundEffects cj BLOCK_END_GATEWAY_SPAWN +SoundEffects ck BLOCK_END_PORTAL_FRAME_FILL +SoundEffects cl BLOCK_END_PORTAL_SPAWN +SoundEffects cm ENTITY_EVOKER_AMBIENT +SoundEffects cn ENTITY_EVOKER_CAST_SPELL +SoundEffects co ENTITY_EVOKER_DEATH +SoundEffects cp ENTITY_EVOKER_FANGS_ATTACK +SoundEffects cq ENTITY_EVOKER_HURT +SoundEffects cr ENTITY_EVOKER_PREPARE_ATTACK +SoundEffects cs ENTITY_EVOKER_PREPARE_SUMMON +SoundEffects ct ENTITY_EVOKER_PREPARE_WOLOLO +SoundEffects cu ENTITY_EXPERIENCE_BOTTLE_THROW +SoundEffects cv ENTITY_EXPERIENCE_ORB_PICKUP +SoundEffects cw BLOCK_FENCE_GATE_CLOSE +SoundEffects cx BLOCK_FENCE_GATE_OPEN +SoundEffects cy ITEM_FIRECHARGE_USE +SoundEffects cz ENTITY_FIREWORK_ROCKET_BLAST +SoundEffects d AMBIENT_UNDERWATER_LOOP +SoundEffects dA BLOCK_GRAVEL_PLACE +SoundEffects dB BLOCK_GRAVEL_STEP +SoundEffects dC ENTITY_GUARDIAN_AMBIENT +SoundEffects dD ENTITY_GUARDIAN_AMBIENT_LAND +SoundEffects dE ENTITY_GUARDIAN_ATTACK +SoundEffects dF ENTITY_GUARDIAN_DEATH +SoundEffects dG ENTITY_GUARDIAN_DEATH_LAND +SoundEffects dH ENTITY_GUARDIAN_FLOP +SoundEffects dI ENTITY_GUARDIAN_HURT +SoundEffects dJ ENTITY_GUARDIAN_HURT_LAND +SoundEffects dK ITEM_HOE_TILL +SoundEffects dL ENTITY_HORSE_AMBIENT +SoundEffects dM ENTITY_HORSE_ANGRY +SoundEffects dN ENTITY_HORSE_ARMOR +SoundEffects dO ENTITY_HORSE_BREATHE +SoundEffects dP ENTITY_HORSE_DEATH +SoundEffects dQ ENTITY_HORSE_EAT +SoundEffects dR ENTITY_HORSE_GALLOP +SoundEffects dS ENTITY_HORSE_HURT +SoundEffects dT ENTITY_HORSE_JUMP +SoundEffects dU ENTITY_HORSE_LAND +SoundEffects dV ENTITY_HORSE_SADDLE +SoundEffects dW ENTITY_HORSE_STEP +SoundEffects dX ENTITY_HORSE_STEP_WOOD +SoundEffects dY ENTITY_HOSTILE_BIG_FALL +SoundEffects dZ ENTITY_HOSTILE_DEATH +SoundEffects da ENTITY_GHAST_SCREAM +SoundEffects db ENTITY_GHAST_SHOOT +SoundEffects dc ENTITY_GHAST_WARN +SoundEffects dd BLOCK_GLASS_BREAK +SoundEffects de BLOCK_GLASS_FALL +SoundEffects df BLOCK_GLASS_HIT +SoundEffects dg BLOCK_GLASS_PLACE +SoundEffects dh BLOCK_GLASS_STEP +SoundEffects di BLOCK_GRASS_BREAK +SoundEffects dj BLOCK_GRASS_FALL +SoundEffects dk BLOCK_GRASS_HIT +SoundEffects dl BLOCK_GRASS_PLACE +SoundEffects dm BLOCK_GRASS_STEP +SoundEffects dn BLOCK_WET_GRASS_BREAK +SoundEffects do BLOCK_WET_GRASS_FALL +SoundEffects dp BLOCK_WET_GRASS_HIT +SoundEffects dq BLOCK_WET_GRASS_PLACE +SoundEffects dr BLOCK_WET_GRASS_STEP +SoundEffects ds BLOCK_CORAL_BLOCK_BREAK +SoundEffects dt BLOCK_CORAL_BLOCK_FALL +SoundEffects du BLOCK_CORAL_BLOCK_HIT +SoundEffects dv BLOCK_CORAL_BLOCK_PLACE +SoundEffects dw BLOCK_CORAL_BLOCK_STEP +SoundEffects dx BLOCK_GRAVEL_BREAK +SoundEffects dy BLOCK_GRAVEL_FALL +SoundEffects dz BLOCK_GRAVEL_HIT +SoundEffects e AMBIENT_UNDERWATER_LOOP_ADDITIONS +SoundEffects eA ENTITY_ITEM_FRAME_PLACE +SoundEffects eB ENTITY_ITEM_FRAME_REMOVE_ITEM +SoundEffects eC ENTITY_ITEM_FRAME_ROTATE_ITEM +SoundEffects eD ENTITY_ITEM_BREAK +SoundEffects eE ENTITY_ITEM_PICKUP +SoundEffects eF BLOCK_LADDER_BREAK +SoundEffects eG BLOCK_LADDER_FALL +SoundEffects eH BLOCK_LADDER_HIT +SoundEffects eI BLOCK_LADDER_PLACE +SoundEffects eJ BLOCK_LADDER_STEP +SoundEffects eK BLOCK_LAVA_AMBIENT +SoundEffects eL BLOCK_LAVA_EXTINGUISH +SoundEffects eM BLOCK_LAVA_POP +SoundEffects eN ENTITY_LEASH_KNOT_BREAK +SoundEffects eO ENTITY_LEASH_KNOT_PLACE +SoundEffects eP BLOCK_LEVER_CLICK +SoundEffects eQ ENTITY_LIGHTNING_BOLT_IMPACT +SoundEffects eR ENTITY_LIGHTNING_BOLT_THUNDER +SoundEffects eS ENTITY_LINGERING_POTION_THROW +SoundEffects eT ENTITY_LLAMA_AMBIENT +SoundEffects eU ENTITY_LLAMA_ANGRY +SoundEffects eV ENTITY_LLAMA_CHEST +SoundEffects eW ENTITY_LLAMA_DEATH +SoundEffects eX ENTITY_LLAMA_EAT +SoundEffects eY ENTITY_LLAMA_HURT +SoundEffects eZ ENTITY_LLAMA_SPIT +SoundEffects ea ENTITY_HOSTILE_HURT +SoundEffects eb ENTITY_HOSTILE_SMALL_FALL +SoundEffects ec ENTITY_HOSTILE_SPLASH +SoundEffects ed ENTITY_HOSTILE_SWIM +SoundEffects ee ENTITY_HUSK_AMBIENT +SoundEffects ef ENTITY_HUSK_CONVERTED_TO_ZOMBIE +SoundEffects eg ENTITY_HUSK_DEATH +SoundEffects eh ENTITY_HUSK_HURT +SoundEffects ei ENTITY_HUSK_STEP +SoundEffects ej ENTITY_ILLUSIONER_AMBIENT +SoundEffects ek ENTITY_ILLUSIONER_CAST_SPELL +SoundEffects el ENTITY_ILLUSIONER_DEATH +SoundEffects em ENTITY_ILLUSIONER_HURT +SoundEffects en ENTITY_ILLUSIONER_MIRROR_MOVE +SoundEffects eo ENTITY_ILLUSIONER_PREPARE_BLINDNESS +SoundEffects ep ENTITY_ILLUSIONER_PREPARE_MIRROR +SoundEffects eq BLOCK_IRON_DOOR_CLOSE +SoundEffects er BLOCK_IRON_DOOR_OPEN +SoundEffects es ENTITY_IRON_GOLEM_ATTACK +SoundEffects et ENTITY_IRON_GOLEM_DEATH +SoundEffects eu ENTITY_IRON_GOLEM_HURT +SoundEffects ev ENTITY_IRON_GOLEM_STEP +SoundEffects ew BLOCK_IRON_TRAPDOOR_CLOSE +SoundEffects ex BLOCK_IRON_TRAPDOOR_OPEN +SoundEffects ey ENTITY_ITEM_FRAME_ADD_ITEM +SoundEffects ez ENTITY_ITEM_FRAME_BREAK +SoundEffects f AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE +SoundEffects fA MUSIC_NETHER +SoundEffects fB MUSIC_UNDER_WATER +SoundEffects fC BLOCK_NOTE_BLOCK_BASEDRUM +SoundEffects fD BLOCK_NOTE_BLOCK_BASS +SoundEffects fE BLOCK_NOTE_BLOCK_BELL +SoundEffects fF BLOCK_NOTE_BLOCK_CHIME +SoundEffects fG BLOCK_NOTE_BLOCK_FLUTE +SoundEffects fH BLOCK_NOTE_BLOCK_GUITAR +SoundEffects fI BLOCK_NOTE_BLOCK_HARP +SoundEffects fJ BLOCK_NOTE_BLOCK_HAT +SoundEffects fK BLOCK_NOTE_BLOCK_PLING +SoundEffects fL BLOCK_NOTE_BLOCK_SNARE +SoundEffects fM BLOCK_NOTE_BLOCK_XYLOPHONE +SoundEffects fN ENTITY_PAINTING_BREAK +SoundEffects fO ENTITY_PAINTING_PLACE +SoundEffects fP ENTITY_PARROT_AMBIENT +SoundEffects fQ ENTITY_PARROT_DEATH +SoundEffects fR ENTITY_PARROT_EAT +SoundEffects fS ENTITY_PARROT_FLY +SoundEffects fT ENTITY_PARROT_HURT +SoundEffects fU ENTITY_PARROT_IMITATE_BLAZE +SoundEffects fV ENTITY_PARROT_IMITATE_CREEPER +SoundEffects fW ENTITY_PARROT_IMITATE_DROWNED +SoundEffects fX ENTITY_PARROT_IMITATE_ELDER_GUARDIAN +SoundEffects fY ENTITY_PARROT_IMITATE_ENDER_DRAGON +SoundEffects fZ ENTITY_PARROT_IMITATE_ENDERMAN +SoundEffects fa ENTITY_LLAMA_STEP +SoundEffects fb ENTITY_LLAMA_SWAG +SoundEffects fc ENTITY_MAGMA_CUBE_DEATH +SoundEffects fd ENTITY_MAGMA_CUBE_HURT +SoundEffects fe ENTITY_MAGMA_CUBE_JUMP +SoundEffects ff ENTITY_MAGMA_CUBE_SQUISH +SoundEffects fg BLOCK_METAL_BREAK +SoundEffects fh BLOCK_METAL_FALL +SoundEffects fi BLOCK_METAL_HIT +SoundEffects fj BLOCK_METAL_PLACE +SoundEffects fk BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF +SoundEffects fl BLOCK_METAL_PRESSURE_PLATE_CLICK_ON +SoundEffects fm BLOCK_METAL_STEP +SoundEffects fn ENTITY_MINECART_INSIDE +SoundEffects fo ENTITY_MINECART_RIDING +SoundEffects fp ENTITY_MOOSHROOM_SHEAR +SoundEffects fq ENTITY_MULE_AMBIENT +SoundEffects fr ENTITY_MULE_CHEST +SoundEffects fs ENTITY_MULE_DEATH +SoundEffects ft ENTITY_MULE_HURT +SoundEffects fu MUSIC_CREATIVE +SoundEffects fv MUSIC_CREDITS +SoundEffects fw MUSIC_DRAGON +SoundEffects fx MUSIC_END +SoundEffects fy MUSIC_GAME +SoundEffects fz MUSIC_MENU +SoundEffects g AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE +SoundEffects gA ENTITY_PHANTOM_DEATH +SoundEffects gB ENTITY_PHANTOM_FLAP +SoundEffects gC ENTITY_PHANTOM_HURT +SoundEffects gD ENTITY_PHANTOM_SWOOP +SoundEffects gE ENTITY_PIG_AMBIENT +SoundEffects gF ENTITY_PIG_DEATH +SoundEffects gG ENTITY_PIG_HURT +SoundEffects gH ENTITY_PIG_SADDLE +SoundEffects gI ENTITY_PIG_STEP +SoundEffects gJ BLOCK_PISTON_CONTRACT +SoundEffects gK BLOCK_PISTON_EXTEND +SoundEffects gL ENTITY_PLAYER_ATTACK_CRIT +SoundEffects gM ENTITY_PLAYER_ATTACK_KNOCKBACK +SoundEffects gN ENTITY_PLAYER_ATTACK_NODAMAGE +SoundEffects gO ENTITY_PLAYER_ATTACK_STRONG +SoundEffects gP ENTITY_PLAYER_ATTACK_SWEEP +SoundEffects gQ ENTITY_PLAYER_ATTACK_WEAK +SoundEffects gR ENTITY_PLAYER_BIG_FALL +SoundEffects gS ENTITY_PLAYER_BREATH +SoundEffects gT ENTITY_PLAYER_BURP +SoundEffects gU ENTITY_PLAYER_DEATH +SoundEffects gV ENTITY_PLAYER_HURT +SoundEffects gW ENTITY_PLAYER_HURT_DROWN +SoundEffects gX ENTITY_PLAYER_HURT_ON_FIRE +SoundEffects gY ENTITY_PLAYER_LEVELUP +SoundEffects gZ ENTITY_PLAYER_SMALL_FALL +SoundEffects ga ENTITY_PARROT_IMITATE_ENDERMITE +SoundEffects gb ENTITY_PARROT_IMITATE_EVOKER +SoundEffects gc ENTITY_PARROT_IMITATE_GHAST +SoundEffects gd ENTITY_PARROT_IMITATE_HUSK +SoundEffects ge ENTITY_PARROT_IMITATE_ILLUSIONER +SoundEffects gf ENTITY_PARROT_IMITATE_MAGMA_CUBE +SoundEffects gg ENTITY_PARROT_IMITATE_PHANTOM +SoundEffects gh ENTITY_PARROT_IMITATE_POLAR_BEAR +SoundEffects gi ENTITY_PARROT_IMITATE_SHULKER +SoundEffects gj ENTITY_PARROT_IMITATE_SILVERFISH +SoundEffects gk ENTITY_PARROT_IMITATE_SKELETON +SoundEffects gl ENTITY_PARROT_IMITATE_SLIME +SoundEffects gm ENTITY_PARROT_IMITATE_SPIDER +SoundEffects gn ENTITY_PARROT_IMITATE_STRAY +SoundEffects go ENTITY_PARROT_IMITATE_VEX +SoundEffects gp ENTITY_PARROT_IMITATE_VINDICATOR +SoundEffects gq ENTITY_PARROT_IMITATE_WITCH +SoundEffects gr ENTITY_PARROT_IMITATE_WITHER +SoundEffects gs ENTITY_PARROT_IMITATE_WITHER_SKELETON +SoundEffects gt ENTITY_PARROT_IMITATE_WOLF +SoundEffects gu ENTITY_PARROT_IMITATE_ZOMBIE +SoundEffects gv ENTITY_PARROT_IMITATE_ZOMBIE_PIGMAN +SoundEffects gw ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER +SoundEffects gx ENTITY_PARROT_STEP +SoundEffects gy ENTITY_PHANTOM_AMBIENT +SoundEffects gz ENTITY_PHANTOM_BITE +SoundEffects h BLOCK_ANVIL_BREAK +SoundEffects hA MUSIC_DISC_13 +SoundEffects hB MUSIC_DISC_BLOCKS +SoundEffects hC MUSIC_DISC_CAT +SoundEffects hD MUSIC_DISC_CHIRP +SoundEffects hE MUSIC_DISC_FAR +SoundEffects hF MUSIC_DISC_MALL +SoundEffects hG MUSIC_DISC_MELLOHI +SoundEffects hH MUSIC_DISC_STAL +SoundEffects hI MUSIC_DISC_STRAD +SoundEffects hJ MUSIC_DISC_WAIT +SoundEffects hK MUSIC_DISC_WARD +SoundEffects hL BLOCK_REDSTONE_TORCH_BURNOUT +SoundEffects hM ENTITY_SALMON_AMBIENT +SoundEffects hN ENTITY_SALMON_DEATH +SoundEffects hO ENTITY_SALMON_FLOP +SoundEffects hP ENTITY_SALMON_HURT +SoundEffects hQ BLOCK_SAND_BREAK +SoundEffects hR BLOCK_SAND_FALL +SoundEffects hS BLOCK_SAND_HIT +SoundEffects hT BLOCK_SAND_PLACE +SoundEffects hU BLOCK_SAND_STEP +SoundEffects hV ENTITY_SHEEP_AMBIENT +SoundEffects hW ENTITY_SHEEP_DEATH +SoundEffects hX ENTITY_SHEEP_HURT +SoundEffects hY ENTITY_SHEEP_SHEAR +SoundEffects hZ ENTITY_SHEEP_STEP +SoundEffects ha ENTITY_PLAYER_SPLASH +SoundEffects hb ENTITY_PLAYER_SPLASH_HIGH_SPEED +SoundEffects hc ENTITY_PLAYER_SWIM +SoundEffects hd ENTITY_POLAR_BEAR_AMBIENT +SoundEffects he ENTITY_POLAR_BEAR_AMBIENT_BABY +SoundEffects hf ENTITY_POLAR_BEAR_DEATH +SoundEffects hg ENTITY_POLAR_BEAR_HURT +SoundEffects hh ENTITY_POLAR_BEAR_STEP +SoundEffects hi ENTITY_POLAR_BEAR_WARNING +SoundEffects hj BLOCK_PORTAL_AMBIENT +SoundEffects hk BLOCK_PORTAL_TRAVEL +SoundEffects hl BLOCK_PORTAL_TRIGGER +SoundEffects hm ENTITY_PUFFER_FISH_AMBIENT +SoundEffects hn ENTITY_PUFFER_FISH_BLOW_OUT +SoundEffects ho ENTITY_PUFFER_FISH_BLOW_UP +SoundEffects hp ENTITY_PUFFER_FISH_DEATH +SoundEffects hq ENTITY_PUFFER_FISH_FLOP +SoundEffects hr ENTITY_PUFFER_FISH_HURT +SoundEffects hs ENTITY_PUFFER_FISH_STING +SoundEffects ht BLOCK_PUMPKIN_CARVE +SoundEffects hu ENTITY_RABBIT_AMBIENT +SoundEffects hv ENTITY_RABBIT_ATTACK +SoundEffects hw ENTITY_RABBIT_DEATH +SoundEffects hx ENTITY_RABBIT_HURT +SoundEffects hy ENTITY_RABBIT_JUMP +SoundEffects hz MUSIC_DISC_11 +SoundEffects i BLOCK_ANVIL_DESTROY +SoundEffects iA ENTITY_SKELETON_HORSE_GALLOP_WATER +SoundEffects iB ENTITY_SKELETON_HORSE_JUMP_WATER +SoundEffects iC ENTITY_SKELETON_HORSE_STEP_WATER +SoundEffects iD ENTITY_SKELETON_HURT +SoundEffects iE ENTITY_SKELETON_SHOOT +SoundEffects iF ENTITY_SKELETON_STEP +SoundEffects iG ENTITY_SLIME_ATTACK +SoundEffects iH ENTITY_SLIME_DEATH +SoundEffects iI ENTITY_SLIME_HURT +SoundEffects iJ ENTITY_SLIME_JUMP +SoundEffects iK ENTITY_SLIME_SQUISH +SoundEffects iL BLOCK_SLIME_BLOCK_BREAK +SoundEffects iM BLOCK_SLIME_BLOCK_FALL +SoundEffects iN BLOCK_SLIME_BLOCK_HIT +SoundEffects iO BLOCK_SLIME_BLOCK_PLACE +SoundEffects iP BLOCK_SLIME_BLOCK_STEP +SoundEffects iQ ENTITY_MAGMA_CUBE_DEATH_SMALL +SoundEffects iR ENTITY_MAGMA_CUBE_HURT_SMALL +SoundEffects iS ENTITY_MAGMA_CUBE_SQUISH_SMALL +SoundEffects iT ENTITY_SLIME_DEATH_SMALL +SoundEffects iU ENTITY_SLIME_HURT_SMALL +SoundEffects iV ENTITY_SLIME_JUMP_SMALL +SoundEffects iW ENTITY_SLIME_SQUISH_SMALL +SoundEffects iX ENTITY_SNOWBALL_THROW +SoundEffects iY BLOCK_SNOW_BREAK +SoundEffects iZ BLOCK_SNOW_FALL +SoundEffects ia ITEM_SHIELD_BLOCK +SoundEffects ib ITEM_SHIELD_BREAK +SoundEffects ic ITEM_SHOVEL_FLATTEN +SoundEffects id ENTITY_SHULKER_AMBIENT +SoundEffects ie BLOCK_SHULKER_BOX_CLOSE +SoundEffects if BLOCK_SHULKER_BOX_OPEN +SoundEffects ig ENTITY_SHULKER_BULLET_HIT +SoundEffects ih ENTITY_SHULKER_BULLET_HURT +SoundEffects ii ENTITY_SHULKER_CLOSE +SoundEffects ij ENTITY_SHULKER_DEATH +SoundEffects ik ENTITY_SHULKER_HURT +SoundEffects il ENTITY_SHULKER_HURT_CLOSED +SoundEffects im ENTITY_SHULKER_OPEN +SoundEffects in ENTITY_SHULKER_SHOOT +SoundEffects io ENTITY_SHULKER_TELEPORT +SoundEffects ip ENTITY_SILVERFISH_AMBIENT +SoundEffects iq ENTITY_SILVERFISH_DEATH +SoundEffects ir ENTITY_SILVERFISH_HURT +SoundEffects is ENTITY_SILVERFISH_STEP +SoundEffects it ENTITY_SKELETON_AMBIENT +SoundEffects iu ENTITY_SKELETON_DEATH +SoundEffects iv ENTITY_SKELETON_HORSE_AMBIENT +SoundEffects iw ENTITY_SKELETON_HORSE_DEATH +SoundEffects ix ENTITY_SKELETON_HORSE_HURT +SoundEffects iy ENTITY_SKELETON_HORSE_SWIM +SoundEffects iz ENTITY_SKELETON_HORSE_AMBIENT_WATER +SoundEffects j BLOCK_ANVIL_FALL +SoundEffects jA ENTITY_STRAY_AMBIENT +SoundEffects jB ENTITY_STRAY_DEATH +SoundEffects jC ENTITY_STRAY_HURT +SoundEffects jD ENTITY_STRAY_STEP +SoundEffects jE ENCHANT_THORNS_HIT +SoundEffects jF ENTITY_TNT_PRIMED +SoundEffects jG ITEM_TOTEM_USE +SoundEffects jH ITEM_TRIDENT_HIT +SoundEffects jI ITEM_TRIDENT_HIT_GROUND +SoundEffects jJ ITEM_TRIDENT_RETURN +SoundEffects jK ITEM_TRIDENT_RIPTIDE_1 +SoundEffects jL ITEM_TRIDENT_RIPTIDE_2 +SoundEffects jM ITEM_TRIDENT_RIPTIDE_3 +SoundEffects jN ITEM_TRIDENT_THROW +SoundEffects jO ITEM_TRIDENT_THUNDER +SoundEffects jP BLOCK_TRIPWIRE_ATTACH +SoundEffects jQ BLOCK_TRIPWIRE_CLICK_OFF +SoundEffects jR BLOCK_TRIPWIRE_CLICK_ON +SoundEffects jS BLOCK_TRIPWIRE_DETACH +SoundEffects jT ENTITY_TROPICAL_FISH_AMBIENT +SoundEffects jU ENTITY_TROPICAL_FISH_DEATH +SoundEffects jV ENTITY_TROPICAL_FISH_FLOP +SoundEffects jW ENTITY_TROPICAL_FISH_HURT +SoundEffects jX ENTITY_TURTLE_AMBIENT_LAND +SoundEffects jY ENTITY_TURTLE_DEATH +SoundEffects jZ ENTITY_TURTLE_DEATH_BABY +SoundEffects ja ENTITY_SNOW_GOLEM_AMBIENT +SoundEffects jb ENTITY_SNOW_GOLEM_DEATH +SoundEffects jc ENTITY_SNOW_GOLEM_HURT +SoundEffects jd ENTITY_SNOW_GOLEM_SHOOT +SoundEffects je BLOCK_SNOW_HIT +SoundEffects jf BLOCK_SNOW_PLACE +SoundEffects jg BLOCK_SNOW_STEP +SoundEffects jh ENTITY_SPIDER_AMBIENT +SoundEffects ji ENTITY_SPIDER_DEATH +SoundEffects jj ENTITY_SPIDER_HURT +SoundEffects jk ENTITY_SPIDER_STEP +SoundEffects jl ENTITY_SPLASH_POTION_BREAK +SoundEffects jm ENTITY_SPLASH_POTION_THROW +SoundEffects jn ENTITY_SQUID_AMBIENT +SoundEffects jo ENTITY_SQUID_DEATH +SoundEffects jp ENTITY_SQUID_HURT +SoundEffects jq ENTITY_SQUID_SQUIRT +SoundEffects jr BLOCK_STONE_BREAK +SoundEffects js BLOCK_STONE_BUTTON_CLICK_OFF +SoundEffects jt BLOCK_STONE_BUTTON_CLICK_ON +SoundEffects ju BLOCK_STONE_FALL +SoundEffects jv BLOCK_STONE_HIT +SoundEffects jw BLOCK_STONE_PLACE +SoundEffects jx BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF +SoundEffects jy BLOCK_STONE_PRESSURE_PLATE_CLICK_ON +SoundEffects jz BLOCK_STONE_STEP +SoundEffects k BLOCK_ANVIL_HIT +SoundEffects kA BLOCK_LILY_PAD_PLACE +SoundEffects kB BLOCK_WATER_AMBIENT +SoundEffects kC WEATHER_RAIN +SoundEffects kD WEATHER_RAIN_ABOVE +SoundEffects kE ENTITY_WITCH_AMBIENT +SoundEffects kF ENTITY_WITCH_DEATH +SoundEffects kG ENTITY_WITCH_DRINK +SoundEffects kH ENTITY_WITCH_HURT +SoundEffects kI ENTITY_WITCH_THROW +SoundEffects kJ ENTITY_WITHER_AMBIENT +SoundEffects kK ENTITY_WITHER_BREAK_BLOCK +SoundEffects kL ENTITY_WITHER_DEATH +SoundEffects kM ENTITY_WITHER_HURT +SoundEffects kN ENTITY_WITHER_SHOOT +SoundEffects kO ENTITY_WITHER_SKELETON_AMBIENT +SoundEffects kP ENTITY_WITHER_SKELETON_DEATH +SoundEffects kQ ENTITY_WITHER_SKELETON_HURT +SoundEffects kR ENTITY_WITHER_SKELETON_STEP +SoundEffects kS ENTITY_WITHER_SPAWN +SoundEffects kT ENTITY_WOLF_AMBIENT +SoundEffects kU ENTITY_WOLF_DEATH +SoundEffects kV ENTITY_WOLF_GROWL +SoundEffects kW ENTITY_WOLF_HOWL +SoundEffects kX ENTITY_WOLF_HURT +SoundEffects kY ENTITY_WOLF_PANT +SoundEffects kZ ENTITY_WOLF_SHAKE +SoundEffects ka ENTITY_TURTLE_EGG_BREAK +SoundEffects kb ENTITY_TURTLE_EGG_CRACK +SoundEffects kc ENTITY_TURTLE_EGG_HATCH +SoundEffects kd ENTITY_TURTLE_HURT +SoundEffects ke ENTITY_TURTLE_HURT_BABY +SoundEffects kf ENTITY_TURTLE_LAY_EGG +SoundEffects kg ENTITY_TURTLE_SHAMBLE +SoundEffects kh ENTITY_TURTLE_SHAMBLE_BABY +SoundEffects ki ENTITY_TURTLE_SWIM +SoundEffects kj UI_BUTTON_CLICK +SoundEffects kk UI_TOAST_CHALLENGE_COMPLETE +SoundEffects kl UI_TOAST_IN +SoundEffects km UI_TOAST_OUT +SoundEffects kn ENTITY_VEX_AMBIENT +SoundEffects ko ENTITY_VEX_CHARGE +SoundEffects kp ENTITY_VEX_DEATH +SoundEffects kq ENTITY_VEX_HURT +SoundEffects kr ENTITY_VILLAGER_AMBIENT +SoundEffects ks ENTITY_VILLAGER_DEATH +SoundEffects kt ENTITY_VILLAGER_HURT +SoundEffects ku ENTITY_VILLAGER_NO +SoundEffects kv ENTITY_VILLAGER_TRADE +SoundEffects kw ENTITY_VILLAGER_YES +SoundEffects kx ENTITY_VINDICATOR_AMBIENT +SoundEffects ky ENTITY_VINDICATOR_DEATH +SoundEffects kz ENTITY_VINDICATOR_HURT +SoundEffects l BLOCK_ANVIL_LAND +SoundEffects lA ENTITY_ZOMBIE_INFECT +SoundEffects lB ENTITY_ZOMBIE_PIGMAN_AMBIENT +SoundEffects lC ENTITY_ZOMBIE_PIGMAN_ANGRY +SoundEffects lD ENTITY_ZOMBIE_PIGMAN_DEATH +SoundEffects lE ENTITY_ZOMBIE_PIGMAN_HURT +SoundEffects lF ENTITY_ZOMBIE_STEP +SoundEffects lG ENTITY_ZOMBIE_VILLAGER_AMBIENT +SoundEffects lH ENTITY_ZOMBIE_VILLAGER_CONVERTED +SoundEffects lI ENTITY_ZOMBIE_VILLAGER_CURE +SoundEffects lJ ENTITY_ZOMBIE_VILLAGER_DEATH +SoundEffects lK ENTITY_ZOMBIE_VILLAGER_HURT +SoundEffects lL ENTITY_ZOMBIE_VILLAGER_STEP +SoundEffects la ENTITY_WOLF_STEP +SoundEffects lb ENTITY_WOLF_WHINE +SoundEffects lc BLOCK_WOODEN_DOOR_CLOSE +SoundEffects ld BLOCK_WOODEN_DOOR_OPEN +SoundEffects le BLOCK_WOODEN_TRAPDOOR_CLOSE +SoundEffects lf BLOCK_WOODEN_TRAPDOOR_OPEN +SoundEffects lg BLOCK_WOOD_BREAK +SoundEffects lh BLOCK_WOODEN_BUTTON_CLICK_OFF +SoundEffects li BLOCK_WOODEN_BUTTON_CLICK_ON +SoundEffects lj BLOCK_WOOD_FALL +SoundEffects lk BLOCK_WOOD_HIT +SoundEffects ll BLOCK_WOOD_PLACE +SoundEffects lm BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF +SoundEffects ln BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON +SoundEffects lo BLOCK_WOOD_STEP +SoundEffects lp ENTITY_ZOMBIE_AMBIENT +SoundEffects lq ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR +SoundEffects lr ENTITY_ZOMBIE_ATTACK_IRON_DOOR +SoundEffects ls ENTITY_ZOMBIE_BREAK_WOODEN_DOOR +SoundEffects lt ENTITY_ZOMBIE_CONVERTED_TO_DROWNED +SoundEffects lu ENTITY_ZOMBIE_DEATH +SoundEffects lv ENTITY_ZOMBIE_DESTROY_EGG +SoundEffects lw ENTITY_ZOMBIE_HORSE_AMBIENT +SoundEffects lx ENTITY_ZOMBIE_HORSE_DEATH +SoundEffects ly ENTITY_ZOMBIE_HORSE_HURT +SoundEffects lz ENTITY_ZOMBIE_HURT +SoundEffects m BLOCK_ANVIL_PLACE +SoundEffects n BLOCK_ANVIL_STEP +SoundEffects o BLOCK_ANVIL_USE +SoundEffects p ITEM_ARMOR_EQUIP_CHAIN +SoundEffects q ITEM_ARMOR_EQUIP_DIAMOND +SoundEffects r ITEM_ARMOR_EQUIP_ELYTRA +SoundEffects s ITEM_ARMOR_EQUIP_GENERIC +SoundEffects t ITEM_ARMOR_EQUIP_GOLD +SoundEffects u ITEM_ARMOR_EQUIP_IRON +SoundEffects v ITEM_ARMOR_EQUIP_LEATHER +SoundEffects w ITEM_ARMOR_EQUIP_TURTLE +SoundEffects x ENTITY_ARMOR_STAND_BREAK +SoundEffects y ENTITY_ARMOR_STAND_FALL +SoundEffects z ENTITY_ARMOR_STAND_HIT +SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition +StatisticList A HORSE_ONE_CM +StatisticList B AVIATE_ONE_CM +StatisticList C SWIM_ONE_CM +StatisticList D JUMP +StatisticList E DROP +StatisticList F DAMAGE_DEALT +StatisticList G DAMAGE_TAKEN +StatisticList H DEATHS +StatisticList I MOB_KILLS +StatisticList J ANIMALS_BRED +StatisticList K PLAYER_KILLS +StatisticList L FISH_CAUGHT +StatisticList M TALKED_TO_VILLAGER +StatisticList N TRADED_WITH_VILLAGER +StatisticList O EAT_CAKE_SLICE +StatisticList P FILL_CAULDRON +StatisticList Q USE_CAULDRON +StatisticList R CLEAN_ARMOR +StatisticList S CLEAN_BANNER +StatisticList T INTERACT_WITH_BREWINGSTAND +StatisticList U INTERACT_WITH_BEACON +StatisticList V INSPECT_DROPPER +StatisticList W INSPECT_HOPPER +StatisticList X INSPECT_DISPENSER +StatisticList Y PLAY_NOTEBLOCK +StatisticList Z TUNE_NOTEBLOCK +StatisticList a REGISTRY +StatisticList aa POT_FLOWER +StatisticList ab TRIGGER_TRAPPED_CHEST +StatisticList ac OPEN_ENDERCHEST +StatisticList ad ENCHANT_ITEM +StatisticList ae PLAY_RECORD +StatisticList af INTERACT_WITH_FURNACE +StatisticList ag INTERACT_WITH_CRAFTING_TABLE +StatisticList ah OPEN_CHEST +StatisticList ai SLEEP_IN_BED +StatisticList aj OPEN_SHULKER_BOX +StatisticList ak REGISTRY_CUSTOM +StatisticList b BLOCK_MINED +StatisticList c ITEM_CRAFTED +StatisticList d ITEM_USED +StatisticList e ITEM_BROKEN +StatisticList f ITEM_PICKED_UP +StatisticList g ITEM_DROPPED +StatisticList h ENTITY_KILLED +StatisticList i ENTITY_KILLED_BY +StatisticList j CUSTOM +StatisticList k LEAVE_GAME +StatisticList l PLAY_ONE_MINUTE +StatisticList m TIME_SINCE_DEATH +StatisticList o SNEAK_TIME +StatisticList p WALK_ONE_CM +StatisticList q CROUCH_ONE_CM +StatisticList r SPRINT_ONE_CM +StatisticList s WALK_ON_WATER_ONE_CM +StatisticList t FALL_ONE_CM +StatisticList u CLIMB_ONE_CM +StatisticList v FLY_ONE_CM +StatisticList w WALK_UNDER_WATER_ONE_CM +StatisticList x MINECART_ONE_CM +StatisticList y BOAT_ONE_CM +StatisticList z PIG_ONE_CM +StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic +StatisticManager a (LStatistic;)I getStatisticValue +StructureGenerator a (LWorld;LChunkGenerator;LBlockPosition;I)LBlockPosition; getNearestGeneratedFeature +SystemUtils$OS a LINUX +SystemUtils$OS b SOLARIS +SystemUtils$OS c WINDOWS +SystemUtils$OS d OSX +SystemUtils$OS e UNKNOWN +Tag a (Ljava/lang/Object;)Z isTagged +TextureType a SOLID +TextureType b CUTOUT_MIPPED +TextureType c CUTOUT +TextureType d TRANSLUCENT +TickListPriority a EXTREMELY_HIGH +TickListPriority b VERY_HIGH +TickListPriority c HIGH +TickListPriority d NORMAL +TickListPriority e LOW +TickListPriority f VERY_LOW +TickListPriority g EXTREMELY_LOW +TickListServer d nextTickListHash +TickListServer e nextTickList +TileEntity A ()V invalidateBlockCache +TileEntity B ()Z isFilteredNBT +TileEntity F ()LWorld; getWorld +TileEntity Y_ ()LPacketPlayOutTileEntityData; getUpdatePacket +TileEntity a (LBlockPosition;)V setPosition +TileEntity a (LNBTTagCompound;)LNBTTagCompound; save +TileEntity a (LWorld;)V setWorld +TileEntity b (LNBTTagCompound;)V load +TileEntity c (LNBTTagCompound;)LTileEntity; create +TileEntity c_ world +TileEntity d_ position +TileEntity g ()V update +TileEntity v ()LBlockPosition; getPosition +TileEntity w ()LIBlockData; getBlock +TileEntityBanner e color +TileEntityBanner f patterns +TileEntityBeacon a (LIChatBaseComponent;)V setCustomName +TileEntityBeacon k levels +TileEntityBeacon l primaryEffect +TileEntityBeacon m secondaryEffect +TileEntityBeacon n inventorySlot +TileEntityBed a color +TileEntityBrewingStand a (LIChatBaseComponent;)V setCustomName +TileEntityBrewingStand g items +TileEntityBrewingStand h brewTime +TileEntityBrewingStand l fuelLevel +TileEntityChest j items +TileEntityCommand c ()LCommandBlockListenerAbstract; getCommandBlock +TileEntityCommand$Type a SEQUENCE +TileEntityCommand$Type b AUTO +TileEntityCommand$Type c REDSTONE +TileEntityDispenser a (LItemStack;)I addItem +TileEntityDispenser e items +TileEntityDispenser l ()Ljava/lang/String; getContainerName +TileEntityEnchantTable a (LIChatBaseComponent;)V setCustomName +TileEntityEndGateway g exitPortal +TileEntityEndGateway h exactTeleport +TileEntityFurnace a (LIChatBaseComponent;)V setCustomName +TileEntityFurnace a (LItemStack;)Z isFuel +TileEntityFurnace b (LIRecipe;)Z canBurn +TileEntityFurnace b (LItemStack;)I fuelTime +TileEntityFurnace c (LIRecipe;)V burn +TileEntityFurnace g items +TileEntityFurnace h burnTime +TileEntityFurnace i ticksForCurrentFuel +TileEntityFurnace j cookTime +TileEntityFurnace k cookTimeTotal +TileEntityFurnace r ()Z isBurning +TileEntityHopper a (LIInventory;LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem +TileEntityHopper d (I)V setCooldown +TileEntityHopper e items +TileEntityJukeBox a (LItemStack;)V setRecord +TileEntityJukeBox c ()LItemStack; getRecord +TileEntityLootable a (LIChatBaseComponent;)V setCustomName +TileEntityMobSpawner c ()LMobSpawnerAbstract; getSpawner +TileEntityShulkerBox$AnimationPhase a CLOSED +TileEntityShulkerBox$AnimationPhase b OPENING +TileEntityShulkerBox$AnimationPhase c OPENED +TileEntityShulkerBox$AnimationPhase d CLOSING +TileEntitySign a lines +TileEntitySign f isEditable +TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile +TileEntitySkull c ()Lcom/mojang/authlib/GameProfile; getGameProfile +TileEntitySkull d ()Z shouldDrop +TileEntitySkull g drop +TileEntityStructure a (LBlockPropertyStructureMode;)V setUsageMode +TileEntityStructure a (LEntityLiving;)V setAuthor +TileEntityStructure a (Ljava/lang/String;)V setStructureName +TileEntityStructure a structureName +TileEntityStructure c ()Ljava/lang/String; getStructureName +TileEntityStructure e author +TileEntityStructure f metadata +TileEntityStructure g relativePosition +TileEntityStructure h size +TileEntityStructure i mirror +TileEntityStructure j rotation +TileEntityStructure k ()LBlockPropertyStructureMode; getUsageMode +TileEntityStructure k usageMode +TileEntityStructure l ignoreEntities +TileEntityStructure m powered +TileEntityStructure n showAir +TileEntityStructure o showBoundingBox +TileEntityStructure p integrity +TileEntityStructure q seed +TileEntityStructure$UpdateType a UPDATE_DATA +TileEntityStructure$UpdateType b SAVE_AREA +TileEntityStructure$UpdateType c LOAD_AREA +TileEntityStructure$UpdateType d SCAN_AREA +TileEntityTypes z CONDUIT +UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile +Vec3D b (DDD)LVec3D; add +Vec3D b x +Vec3D c y +Vec3D d z +Vec3D g (LVec3D;)D distanceSquared +Vector3f a x +Vector3f b ()F getX +Vector3f b y +Vector3f c ()F getY +Vector3f c z +Vector3f d ()F getZ +WeightedRandomEnchant b enchantment +WeightedRandomEnchant c level +WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted +World A villages +World B methodProfiler +World C isClientSide +World D allowMonsters +World E allowAnimals +World F ()LScoreboard; getScoreboard +World T ()V checkSession +World U ()J getTime +World V ()J getDayTime +World W ()LGameRules; getGameRules +World Y ()Z isRaining +World Z ()I getHeight +World a (DDDD)Z isPlayerNearby +World a (I)LEntity; getEntity +World a (LBlockPosition;LBlock;II)V playBlockAction +World a (LBlockPosition;LIBlockData;)Z setTypeUpdate +World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify +World a (LBlockPosition;LTileEntity;)V setTileEntity +World a (LEntity;B)V broadcastEntityEffect +World a (LEntity;DDDFZ)LExplosion; explode +World a (LEntity;DDDFZZ)LExplosion; createExplosion +World a (LEntity;LAxisAlignedBB;Ljava/util/function/Predicate;)Ljava/util/List; getEntities +World a (LEntity;LDamageSource;DDDFZZ)LExplosion; createExplosion +World a (LEntity;Z)V entityJoinedWorld +World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire +World a (LIWorldAccess;)V addIWorldAccess +World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace +World a (LVec3D;LVec3D;LFluidCollisionOption;)LMovingObjectPosition; rayTrace +World a (LVec3D;LVec3D;LFluidCollisionOption;ZZ)LMovingObjectPosition; rayTrace +World a (ZZ)V setSpawnFlags +World b (ILBlockPosition;I)V triggerEffect +World b (J)V setDayTime +World b (LBlockPosition;LBlock;)V applyPhysics +World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered +World c (LBlockPosition;LBlock;)V updateAdjacentComparators +World c (LBlockPosition;LEnumDirection;)I getBlockFacePower +World d (II)LChunk; getChunkAt +World d (LEntity;)Z strikeLightning +World d tileEntityListUnload +World e (LEntity;)V kill +World f (LEntity;)V removeEntity +World f entityList +World g (LBlockPosition;)Z setAir +World h tileEntityList +World i tileEntityListTick +World i_ ()V doTick +World j (LBlockPosition;)Z isValidLocation +World j players +World k_ ()V everyoneSleeping +World l (LBlockPosition;)LChunk; getChunkAtWorldCoords +World l entitiesById +World o_ ()V tickEntities +World s (LBlockPosition;)I getBlockPower +World s random +World t (LBlockPosition;)Z isBlockIndirectlyPowered +World t worldProvider +World w (LBlockPosition;)Z isRainingAt +World w chunkProvider +World x dataManager +World y ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer +World y worldData +World z worldMaps +WorldBorder a ()LEnumWorldBorderState; getState +WorldBorder a (D)V setSize +WorldBorder a (DDJ)V transitionSizeBetween +WorldBorder a (LChunkCoordIntPair;)Z isInBounds +WorldBorder b (D)V setDamageBuffer +WorldBorder b (I)V setWarningTime +WorldBorder c (D)V setDamageAmount +WorldBorder c (DD)V setCenter +WorldBorder c (I)V setWarningDistance +WorldBorder f ()D getCenterX +WorldBorder g ()D getCenterZ +WorldBorder h ()D getSize +WorldBorder m ()D getDamageBuffer +WorldBorder n ()D getDamageAmount +WorldBorder p ()I getWarningTime +WorldBorder q ()I getWarningDistance +WorldChunkManager a (IIII)[LBiomeBase; getBiomes +WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome +WorldChunkManager b (IIII)[LBiomeBase; getBiomeBlock +WorldData A ()LNBTTagCompound; getGeneratorOptions +WorldData a ()J getSeed +WorldData a (J)V setTime +WorldData a (LBlockPosition;)V setSpawn +WorldData a (LEnumDifficulty;)V setDifficulty +WorldData a (LEnumGamemode;)V setGameType +WorldData a (Z)V setThundering +WorldData b (J)V setDayTime +WorldData b (Z)V setStorm +WorldData e ()J getTime +WorldData e (I)V setThunderDuration +WorldData f ()J getDayTime +WorldData f (I)V setWeatherDuration +WorldData j ()Ljava/lang/String; getName +WorldData m ()Z isThundering +WorldData n ()I getThunderDuration +WorldData o ()Z hasStorm +WorldData p ()I getWeatherDuration +WorldData q ()LEnumGamemode; getGameType +WorldData r ()Z shouldGenerateMapFeatures +WorldData s ()Z isHardcore +WorldData t ()LWorldType; getType +WorldData t levelName +WorldData x ()LEnumDifficulty; getDifficulty +WorldData y ()Z isDifficultyLocked +WorldGenFeatureOceanRuin$Temperature a WARM +WorldGenFeatureOceanRuin$Temperature b COLD +WorldGenMineshaft$Type a NORMAL +WorldGenMineshaft$Type b MESA +WorldGenStage$Decoration a RAW_GENERATION +WorldGenStage$Decoration b LOCAL_MODIFICATIONS +WorldGenStage$Decoration c UNDERGROUND_STRUCTURES +WorldGenStage$Decoration d SURFACE_STRUCTURES +WorldGenStage$Decoration e UNDERGROUND_ORES +WorldGenStage$Decoration f UNDERGROUND_DECORATION +WorldGenStage$Decoration g VEGETAL_DECORATION +WorldGenStage$Decoration h TOP_LAYER_MODIFICATION +WorldGenStage$Features a AIR +WorldGenStage$Features b LIQUID +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR +WorldGenVillagePieces$Material a OAK +WorldGenVillagePieces$Material b SANDSTONE +WorldGenVillagePieces$Material c ACACIA +WorldGenVillagePieces$Material d SPRUCE +WorldGenerator a (LGeneratorAccess;LChunkGenerator;Ljava/util/Random;LBlockPosition;LWorldGenFeatureConfiguration;)Z generate +WorldManager b world +WorldMap a (II)V flagDirty +WorldMap a centerX +WorldMap b centerZ +WorldMap c map +WorldMap d track +WorldMap e unlimitedTracking +WorldMap f scale +WorldMap g colors +WorldMap i decorations +WorldMap$WorldMapHumanTracker a trackee +WorldMap$WorldMapHumanTracker c worldMap +WorldNBTStorage c baseDir +WorldNBTStorage d playerDir +WorldNBTStorage e dataDir +WorldNBTStorage f sessionId +WorldProvider f ()Z isNether +WorldProvider j ()LWorldBorder; getWorldBorder +WorldProvider n ()LChunkGenerator; getChunkGenerator +WorldProvider q ()LDimensionManager; getDimensionManager +WorldServer A ()LPlayerChunkMap; getPlayerChunkMap +WorldServer B ()LPortalTravelAgent; getTravelAgent +WorldServer G server +WorldServer H tracker +WorldServer I manager +WorldServer J entitiesByUUID +WorldServer L emptyTime +WorldServer M portalTravelAgent +WorldServer N spawnerCreature +WorldServer O nextTickListBlock +WorldServer P nextTickListFluid +WorldServer a (Ljava/util/UUID;)LEntity; getEntity +WorldServer a (ZLIProgressUpdate;)V save +WorldServer aj ()Z getSpawnNPCs +WorldServer ak ()Z getSpawnAnimals +WorldServer b savingDisabled +WorldServer c siegeManager +WorldServer i ()Z everyoneDeeplySleeping +WorldServer s ()LBlockPosition; getDimensionSpawn +WorldServer t ()V flushSave +WorldServer u ()LChunkProviderServer; getChunkProviderServer +WorldServer z ()LEntityTracker; getTracker +WorldSettings a (Lcom/google/gson/JsonElement;)LWorldSettings; setGeneratorSettings +WorldType a ()Ljava/lang/String; name +WorldType a (Ljava/lang/String;)LWorldType; getType +WorldType a types +WorldType b NORMAL +WorldType c FLAT +WorldType d ()I getVersion +WorldType d LARGE_BIOMES +WorldType e AMPLIFIED +WorldType f CUSTOMIZED +WorldType h DEBUG_ALL_BLOCK_STATES +WorldType i NORMAL_1_1 +WorldType k name +WorldType l version +net/minecraft/server/MinecraftServer A spawnAnimals +net/minecraft/server/MinecraftServer B spawnNPCs +net/minecraft/server/MinecraftServer C ()[Ljava/lang/String; getPlayers +net/minecraft/server/MinecraftServer C pvpMode +net/minecraft/server/MinecraftServer D allowFlight +net/minecraft/server/MinecraftServer E ()Z isDebugging +net/minecraft/server/MinecraftServer E motd +net/minecraft/server/MinecraftServer L demoMode +net/minecraft/server/MinecraftServer M ()Z getSpawnMonsters +net/minecraft/server/MinecraftServer O ()LConvertable; getConvertable +net/minecraft/server/MinecraftServer P ()Ljava/lang/String; getResourcePack +net/minecraft/server/MinecraftServer Q ()Ljava/lang/String; getResourcePackHash +net/minecraft/server/MinecraftServer R ()Z getSnooperEnabled +net/minecraft/server/MinecraftServer T ()Z getOnlineMode +net/minecraft/server/MinecraftServer V ()Z getSpawnAnimals +net/minecraft/server/MinecraftServer W ()Z getSpawnNPCs +net/minecraft/server/MinecraftServer Y ()Z getPVP +net/minecraft/server/MinecraftServer Z ()Z getAllowFlight +net/minecraft/server/MinecraftServer Z serverThread +net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer +net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode +net/minecraft/server/MinecraftServer a (Z)V saveChunks +net/minecraft/server/MinecraftServer aC ()LAdvancementDataWorld; getAdvancementData +net/minecraft/server/MinecraftServer aE ()V reload +net/minecraft/server/MinecraftServer aF ()LIReloadableResourceManager; getResourceManager +net/minecraft/server/MinecraftServer aG ()LResourcePackRepository; getResourcePackRepository +net/minecraft/server/MinecraftServer aK ()LCommandDispatcher; getCommandDispatcher +net/minecraft/server/MinecraftServer aL ()LCommandListenerWrapper; getServerCommandListener +net/minecraft/server/MinecraftServer aM ()LCraftingManager; getCraftingManager +net/minecraft/server/MinecraftServer aN ()LTagRegistry; getTagRegistry +net/minecraft/server/MinecraftServer aO ()LScoreboardServer; getScoreboard +net/minecraft/server/MinecraftServer aU ()Lorg/apache/logging/log4j/Logger; getLogger +net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack +net/minecraft/server/MinecraftServer aa ()Z getEnableCommandBlock +net/minecraft/server/MinecraftServer ab ()Ljava/lang/String; getMotd +net/minecraft/server/MinecraftServer ac ()I getMaxBuildHeight +net/minecraft/server/MinecraftServer ad ()Z isStopped +net/minecraft/server/MinecraftServer ad resourcePackRepository +net/minecraft/server/MinecraftServer ae ()LPlayerList; getPlayerList +net/minecraft/server/MinecraftServer ae resourcePackFolder +net/minecraft/server/MinecraftServer af commandDispatcher +net/minecraft/server/MinecraftServer ag ()LServerConnection; getServerConnection +net/minecraft/server/MinecraftServer an ()I getSpawnProtection +net/minecraft/server/MinecraftServer ao ()Z getForceGamemode +net/minecraft/server/MinecraftServer aq ()I getIdleTimeout +net/minecraft/server/MinecraftServer as ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository +net/minecraft/server/MinecraftServer at ()LUserCache; getUserCache +net/minecraft/server/MinecraftServer au ()LServerPing; getServerPing +net/minecraft/server/MinecraftServer b (I)V setPort +net/minecraft/server/MinecraftServer b methodProfiler +net/minecraft/server/MinecraftServer c worldServer +net/minecraft/server/MinecraftServer d ()Z init +net/minecraft/server/MinecraftServer d (I)V setIdleTimeout +net/minecraft/server/MinecraftServer d (Ljava/lang/String;)V info +net/minecraft/server/MinecraftServer d (Z)V setOnlineMode +net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V warning +net/minecraft/server/MinecraftServer f (Z)V setSpawnAnimals +net/minecraft/server/MinecraftServer g ()Z getGenerateStructures +net/minecraft/server/MinecraftServer g (Z)V setSpawnNPCs +net/minecraft/server/MinecraftServer h ()LEnumGamemode; getGamemode +net/minecraft/server/MinecraftServer h (Z)V setPVP +net/minecraft/server/MinecraftServer h LOGGER +net/minecraft/server/MinecraftServer h_ ()V stop +net/minecraft/server/MinecraftServer i ()LEnumDifficulty; getDifficulty +net/minecraft/server/MinecraftServer i (Ljava/lang/String;)V setWorld +net/minecraft/server/MinecraftServer i (Z)V setAllowFlight +net/minecraft/server/MinecraftServer i convertable +net/minecraft/server/MinecraftServer j ()Z isHardcore +net/minecraft/server/MinecraftServer j (Z)V setForceGamemode +net/minecraft/server/MinecraftServer k (Ljava/lang/String;)V setMotd +net/minecraft/server/MinecraftServer k universe +net/minecraft/server/MinecraftServer o ()Ljava/lang/String; getServerIp +net/minecraft/server/MinecraftServer p ()Z isRunning +net/minecraft/server/MinecraftServer p dataConverterManager +net/minecraft/server/MinecraftServer q ()V safeShutdown +net/minecraft/server/MinecraftServer q serverIp +net/minecraft/server/MinecraftServer t isRunning +net/minecraft/server/MinecraftServer u isStopped +net/minecraft/server/MinecraftServer v ticks +net/minecraft/server/MinecraftServer x ()Z getAllowNether +net/minecraft/server/MinecraftServer y onlineMode +net/minecraft/server/MinecraftServer z ()Ljava/lang/String; getVersion diff --git a/mappings/bukkit-1.12.2.at b/mappings/bukkit-1.13-pre7.at index 87e0cf2..9bcb715 100644 --- a/mappings/bukkit-1.12.2.at +++ b/mappings/bukkit-1.13-pre7.at @@ -1,16 +1,23 @@ -# (c) 2017 SpigotMC Pty. Ltd. +# (c) 2018 SpigotMC Pty. Ltd. + +public net/minecraft/server/RecipeItemStack$Provider +public net/minecraft/server/RecipeItemStack$StackProvider # No inheritance in AT :( public net/minecraft/server/BlockDispenser/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V public net/minecraft/server/BlockDropper/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V + +public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V +public net/minecraft/server/EntityItemFrame/setDirection(Lnet/minecraft/server/EnumDirection;)V + public net/minecraft/server/AdvancementDataPlayer/data public net/minecraft/server/AdvancementDataWorld/DESERIALIZER public net/minecraft/server/AdvancementDataWorld/REGISTRY -public net/minecraft/server/AdvancementDataWorld/folder public net/minecraft/server/Advancements/advancements -public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;Lnet/minecraft/server/IBlockData;)V -public net/minecraft/server/BlockRedstoneWire/getPower(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;I)I +public net/minecraft/server/BlockDispenser/REGISTRY +public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V +public net/minecraft/server/BlockRedstoneWire/getPower(Lnet/minecraft/server/IBlockAccess;Lnet/minecraft/server/BlockPosition;I)I public net/minecraft/server/BlockShulkerBox/color public net/minecraft/server/BossBattle/color public net/minecraft/server/BossBattle/style @@ -23,14 +30,18 @@ public net/minecraft/server/Chunk/tileEntities public net/minecraft/server/Chunk/world public net/minecraft/server/ChunkProviderServer/chunkGenerator public net/minecraft/server/ChunkProviderServer/chunks -public net/minecraft/server/ChunkProviderServer/loadChunk(II)Lnet/minecraft/server/Chunk; -public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/Chunk;)V +public net/minecraft/server/ChunkProviderServer/generateChunk(II)Ljava/util/concurrent/CompletableFuture; +public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/IChunkAccess;)V public net/minecraft/server/ChunkProviderServer/saveChunkNOP(Lnet/minecraft/server/Chunk;)V public net/minecraft/server/ChunkProviderServer/unloadQueue public net/minecraft/server/ChunkProviderServer/world +public net/minecraft/server/ChunkRegionLoader/loadEntities(Lnet/minecraft/server/NBTTagCompound;Lnet/minecraft/server/Chunk;)V +public net/minecraft/server/ChunkSection/GLOBAL_PALETTE public net/minecraft/server/CommandListenerWrapper/base public net/minecraft/server/ContainerAnvil/renameText public net/minecraft/server/ContainerDispenser/items +public net/minecraft/server/DataConverterMaterialId/ID_MAPPING +public net/minecraft/server/DataConverterSpawnEgg/ID_MAPPING public net/minecraft/server/DedicatedServer/propertyManager public net/minecraft/server/DedicatedServer/remoteControlCommandListener public net/minecraft/server/Entity/fireTicks @@ -61,6 +72,16 @@ public net/minecraft/server/EntityArmorStand/setSize(FF)V public net/minecraft/server/EntityArmorStand/setSmall(Z)V public net/minecraft/server/EntityArrow/inGround public net/minecraft/server/EntityArrow/knockbackStrength +public net/minecraft/server/EntityArrow/tileX +public net/minecraft/server/EntityArrow/tileY +public net/minecraft/server/EntityArrow/tileZ +public net/minecraft/server/EntityCreeper/explosionRadius +public net/minecraft/server/EntityCreeper/maxFuseTicks +public net/minecraft/server/EntityEnderSignal/despawnTimer +public net/minecraft/server/EntityEnderSignal/shouldDropItem +public net/minecraft/server/EntityEnderSignal/targetX +public net/minecraft/server/EntityEnderSignal/targetY +public net/minecraft/server/EntityEnderSignal/targetZ public net/minecraft/server/EntityExperienceOrb/value public net/minecraft/server/EntityFallingBlock/hurtEntities public net/minecraft/server/EntityFireworks/FIREWORK_ITEM @@ -69,7 +90,6 @@ public net/minecraft/server/EntityFishingHook/owner public net/minecraft/server/EntityGuardian/goalRandomStroll public net/minecraft/server/EntityGuardian/initAttributes()V public net/minecraft/server/EntityHanging/blockPosition -public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V public net/minecraft/server/EntityHorseAbstract/attributeJumpStrength public net/minecraft/server/EntityHorseAbstract/inventoryChest public net/minecraft/server/EntityHorseAbstract/loadChest()V @@ -103,7 +123,7 @@ public net/minecraft/server/EntityPlayer/removeQueue public net/minecraft/server/EntityPlayer/worldChangeInvuln public net/minecraft/server/EntityPotion/isLingering()Z public net/minecraft/server/EntityProjectile/shooter -public net/minecraft/server/EntityProjectile/shooterName +public net/minecraft/server/EntityProjectile/shooterId public net/minecraft/server/EntityShulker/COLOR public net/minecraft/server/EntitySlime/setSize(IZ)V public net/minecraft/server/EntitySpectralArrow/duration @@ -111,8 +131,11 @@ public net/minecraft/server/EntityTippedArrow/effects public net/minecraft/server/EntityTippedArrow/setColor(I)V public net/minecraft/server/EntityTracker/trackedEntities public net/minecraft/server/EntityTrackerEntry/trackedPlayers +public net/minecraft/server/EntityVillager/careerId public net/minecraft/server/EntityVillager/inventory +public net/minecraft/server/EntityVillager/populateTrades()V public net/minecraft/server/EntityVillager/riches +public net/minecraft/server/EntityVillager/trades public net/minecraft/server/EntityZombie/setSize(FF)V public net/minecraft/server/EnumChatFormat/character public net/minecraft/server/Explosion/source @@ -124,6 +147,7 @@ public net/minecraft/server/InventoryLargeChest/left public net/minecraft/server/InventoryLargeChest/right public net/minecraft/server/InventoryMerchant/selectedIndex public net/minecraft/server/InventorySubcontainer/items +public net/minecraft/server/ItemBlockWallable/wallBlock public net/minecraft/server/ItemCooldown$Info public net/minecraft/server/ItemCooldown$Info/endTick public net/minecraft/server/ItemCooldown/cooldowns @@ -139,36 +163,57 @@ public net/minecraft/server/MinecraftServer/LOGGER public net/minecraft/server/MinecraftServer/dataConverterManager public net/minecraft/server/MobEffectList/durationModifier public net/minecraft/server/MobSpawnerAbstract/getMobName()Lnet/minecraft/server/MinecraftKey; +public net/minecraft/server/MobSpawnerAbstract/maxNearbyEntities +public net/minecraft/server/MobSpawnerAbstract/maxSpawnDelay +public net/minecraft/server/MobSpawnerAbstract/minSpawnDelay +public net/minecraft/server/MobSpawnerAbstract/requiredPlayerRange +public net/minecraft/server/MobSpawnerAbstract/spawnCount public net/minecraft/server/MobSpawnerAbstract/spawnDelay +public net/minecraft/server/MobSpawnerAbstract/spawnRange public net/minecraft/server/NetworkManager/channel public net/minecraft/server/PacketHandshakingInSetProtocol/hostname public net/minecraft/server/PacketHandshakingInSetProtocol/port +public net/minecraft/server/PacketPlayInCustomPayload/data +public net/minecraft/server/PacketPlayInCustomPayload/tag public net/minecraft/server/PacketPlayInResourcePackStatus/status public net/minecraft/server/PacketPlayOutBlockChange/block public net/minecraft/server/PacketPlayOutSpawnPosition/position public net/minecraft/server/PlayerAbilities/flySpeed public net/minecraft/server/PlayerAbilities/walkSpeed -public net/minecraft/server/PlayerConnection/syncPosition()V public net/minecraft/server/PlayerList/playerFileData public net/minecraft/server/PlayerList/players public net/minecraft/server/PlayerList/sendScoreboard(Lnet/minecraft/server/ScoreboardServer;Lnet/minecraft/server/EntityPlayer;)V public net/minecraft/server/PropertyManager/properties -public net/minecraft/server/RecipesFurnace/<init>()V -public net/minecraft/server/RecipesFurnace/recipes +public net/minecraft/server/RecipeItemStack$StackProvider/<init>(Lnet/minecraft/server/ItemStack;)V +public net/minecraft/server/RecipeItemStack/<init>(Ljava/util/stream/Stream;)V +public net/minecraft/server/RecipeItemStack/buildChoices()V public net/minecraft/server/RecipeItemStack/choices +public net/minecraft/server/ScoreboardObjective/displayName public net/minecraft/server/Slot/index +public net/minecraft/server/StatisticList/REGISTRY_CUSTOM public net/minecraft/server/TileEntityBanner/color public net/minecraft/server/TileEntityBanner/patterns public net/minecraft/server/TileEntityBeacon/levels public net/minecraft/server/TileEntityBeacon/primaryEffect public net/minecraft/server/TileEntityBeacon/secondaryEffect +public net/minecraft/server/TileEntityBed/color public net/minecraft/server/TileEntityEndGateway/exactTeleport public net/minecraft/server/TileEntityEndGateway/exitPortal public net/minecraft/server/TileEntitySign/isEditable -public net/minecraft/server/TileEntitySkull/rotation +public net/minecraft/server/TileEntitySkull/drop +public net/minecraft/server/TileEntityStructure/author +public net/minecraft/server/TileEntityStructure/ignoreEntities +public net/minecraft/server/TileEntityStructure/integrity +public net/minecraft/server/TileEntityStructure/metadata +public net/minecraft/server/TileEntityStructure/mirror +public net/minecraft/server/TileEntityStructure/relativePosition +public net/minecraft/server/TileEntityStructure/rotation +public net/minecraft/server/TileEntityStructure/seed +public net/minecraft/server/TileEntityStructure/showAir +public net/minecraft/server/TileEntityStructure/showBoundingBox +public net/minecraft/server/TileEntityStructure/size public net/minecraft/server/World/allowAnimals public net/minecraft/server/World/allowMonsters -public net/minecraft/server/World/scoreboard public net/minecraft/server/World/worldData public net/minecraft/server/World/worldMaps @@ -179,6 +224,7 @@ public-final net/minecraft/server/EntityInsentient/goalSelector public-final net/minecraft/server/EntityInsentient/targetSelector public-final net/minecraft/server/EntityLiving/combatTracker private-final net/minecraft/server/ItemStack/item +public-final net/minecraft/server/MinecraftServer/commandDispatcher public-final net/minecraft/server/MinecraftServer/convertable public-final net/minecraft/server/MinecraftServer/universe private+synchronized net/minecraft/server/RegionFile/getOffset(II)I |