summaryrefslogtreecommitdiffstats
path: root/mappings/bukkit-1.12.2-members.csrg
diff options
context:
space:
mode:
Diffstat (limited to 'mappings/bukkit-1.12.2-members.csrg')
-rw-r--r--mappings/bukkit-1.12.2-members.csrg3385
1 files changed, 0 insertions, 3385 deletions
diff --git a/mappings/bukkit-1.12.2-members.csrg b/mappings/bukkit-1.12.2-members.csrg
deleted file mode 100644
index 1ed2eca..0000000
--- a/mappings/bukkit-1.12.2-members.csrg
+++ /dev/null
@@ -1,3385 +0,0 @@
-# (c) 2017 SpigotMC Pty. Ltd.
-Advancement f ()Ljava/util/Map; getCriteria
-Advancement h ()LMinecraftKey; getName
-AdvancementDataPlayer a (LAdvancement;Ljava/lang/String;)Z grantCriteria
-AdvancementDataPlayer b (LAdvancement;)LAdvancementProgress; getProgress
-AdvancementDataPlayer b (LAdvancement;Ljava/lang/String;)Z revokeCritera
-AdvancementDataPlayer f data
-AdvancementDataPlayer j player
-AdvancementDataWorld a ()V reload
-AdvancementDataWorld b DESERIALIZER
-AdvancementDataWorld c REGISTRY
-AdvancementDataWorld d folder
-AdvancementFrameType a TASK
-AdvancementFrameType b CHALLENGE
-AdvancementFrameType c GOAL
-AdvancementProgress a ()Z isDone
-AdvancementProgress c (Ljava/lang/String;)LCriterionProgress; getCriterionProgress
-AdvancementProgress e ()Ljava/lang/Iterable; getRemainingCriteria
-AdvancementProgress f ()Ljava/lang/Iterable; getAwardedCriteria
-Advancements b advancements
-AttributeInstance a ()LIAttribute; getAttribute
-AttributeInstance a (D)V setValue
-AttributeInstance e ()D getValue
-AttributeMapServer b ()Ljava/util/Set; getAttributes
-AxisAlignedBB c (DDD)LAxisAlignedBB; grow
-AxisAlignedBB h (D)LAxisAlignedBB; shrink
-BaseBlockPosition e ZERO
-BaseBlockPosition f (DDD)D distanceSquared
-BaseBlockPosition p ()I getX
-BaseBlockPosition q ()I getY
-BaseBlockPosition r ()I getZ
-BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome
-BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs
-BiomeBase b (I)LBiomeBase; getBiome
-BiomeBase k ()F getHumidity
-BiomeBase n ()F getTemperature
-BiomeBase p REGISTRY_ID
-BiomeBase$EnumTemperature a OCEAN
-BiomeBase$EnumTemperature b COLD
-BiomeBase$EnumTemperature c MEDIUM
-BiomeBase$EnumTemperature d WARM
-BiomeBigHills$Type a NORMAL
-BiomeBigHills$Type b EXTRA_TREES
-BiomeBigHills$Type c MUTATED
-BiomeForest$Type a NORMAL
-BiomeForest$Type b FLOWER
-BiomeForest$Type c BIRCH
-BiomeForest$Type d ROOFED
-BiomeTaiga$Type a NORMAL
-BiomeTaiga$Type b MEGA
-BiomeTaiga$Type c MEGA_SPRUCE
-Block A blockStateList
-Block a (I)LIBlockData; fromLegacyData
-Block a (ILjava/util/Random;)I getDropCount
-Block a (LBlock;)I getId
-Block a (LIBlockData;LEntityHuman;LWorld;LBlockPosition;)F getDamage
-Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType
-Block a (LItem;)LBlock; asBlock
-Block a (LWorld;LBlockPosition;)Z canPlace
-Block a (LWorld;LBlockPosition;LEntity;)V stepOn
-Block a (LWorld;LBlockPosition;LEntity;F)V fallOn
-Block a (LWorld;LBlockPosition;LEntityHuman;)V attack
-Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState
-Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded
-Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally
-Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact
-Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace
-Block b ()LBlockStateList; getStateList
-Block b (LWorld;LBlockPosition;I)V dropExperience
-Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace
-Block b (LWorld;LBlockPosition;LIBlockData;)V remove
-Block b (Ljava/lang/String;)LBlock; getByName
-Block b creativeTab
-Block c ()Ljava/lang/String; getName
-Block c (I)LBlock; getById
-Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace
-Block c blockData
-Block d (I)LIBlockData; getByCombinedId
-Block d (LIBlockData;)I getDropData
-Block d (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState
-Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak
-Block d name
-Block e (LIBlockData;)I toLegacyData
-Block g (LIBlockData;)Z isPowerSource
-Block h REGISTRY
-Block i REGISTRY_ID
-Block j (LIBlockData;)I getCombinedId
-Block k ()Z isTicking
-Block l ()Z isTileEntity
-Block q strength
-Block r durability
-Block s (LIBlockData;)Z isOccluding
-Block t ()LIBlockData; getBlockData
-Block u isTileEntity
-Block v ()LSoundEffectType; getStepSound
-Block v (LIBlockData;)Z isComplexRedstone
-Block v stepSound
-Block x material
-Block z frictionFactor
-Block$EnumRandomOffset a NONE
-Block$EnumRandomOffset b XZ
-Block$EnumRandomOffset c XYZ
-BlockAnvil a FACING
-BlockAnvil b DAMAGE
-BlockBanner a FACING
-BlockBanner b ROTATION
-BlockBed a PART
-BlockBed b OCCUPIED
-BlockBed$EnumBedPart a HEAD
-BlockBed$EnumBedPart b FOOT
-BlockBrewingStand a HAS_BOTTLE
-BlockButtonAbstract a POWERED
-BlockCactus a AGE
-BlockCake a BITES
-BlockCarpet a COLOR
-BlockCauldron a LEVEL
-BlockChest a FACING
-BlockChest c (LWorld;LBlockPosition;)LITileInventory; getInventory
-BlockChest$Type a BASIC
-BlockChest$Type b TRAP
-BlockChorusFlower a AGE
-BlockCloth a COLOR
-BlockCobbleWall a UP
-BlockCobbleWall b NORTH
-BlockCobbleWall c EAST
-BlockCobbleWall d SOUTH
-BlockCobbleWall e WEST
-BlockCobbleWall f VARIANT
-BlockCobbleWall$EnumCobbleVariant a NORMAL
-BlockCobbleWall$EnumCobbleVariant b MOSSY
-BlockCocoa a AGE
-BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally
-BlockCrops b (I)LIBlockData; setAge
-BlockCrops c AGE
-BlockDaylightDetector a POWER
-BlockDiodeAbstract C (LIBlockData;)Z isDiode
-BlockDirectional H FACING
-BlockDirt a VARIANT
-BlockDirt b SNOWY
-BlockDirt$EnumDirtVariant a DIRT
-BlockDirt$EnumDirtVariant b COARSE_DIRT
-BlockDirt$EnumDirtVariant c PODZOL
-BlockDispenser a FACING
-BlockDispenser b TRIGGERED
-BlockDispenser c (LWorld;LBlockPosition;)V dispense
-BlockDispenser c REGISTRY
-BlockDoor a (LWorld;LBlockPosition;Z)V setDoor
-BlockDoor a FACING
-BlockDoor b OPEN
-BlockDoor c HINGE
-BlockDoor d POWERED
-BlockDoor e HALF
-BlockDoor$EnumDoorHalf a UPPER
-BlockDoor$EnumDoorHalf b LOWER
-BlockDoor$EnumDoorHinge a LEFT
-BlockDoor$EnumDoorHinge b RIGHT
-BlockDoubleStepAbstract d SEAMLESS
-BlockDoubleStepAbstract e VARIANT
-BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE
-BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND
-BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD
-BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE
-BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK
-BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK
-BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK
-BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ
-BlockDoubleStoneStepAbstract d SEAMLESS
-BlockDoubleStoneStepAbstract e VARIANT
-BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE
-BlockEnderChest a FACING
-BlockEnderPortalFrame a FACING
-BlockEnderPortalFrame b EYE
-BlockFacingHorizontal D FACING
-BlockFalling f instaFall
-BlockFence a NORTH
-BlockFence b EAST
-BlockFence c SOUTH
-BlockFence d WEST
-BlockFenceGate a OPEN
-BlockFenceGate b POWERED
-BlockFenceGate c IN_WALL
-BlockFire a AGE
-BlockFire b NORTH
-BlockFire c EAST
-BlockFire d SOUTH
-BlockFire e WEST
-BlockFire f UPPER
-BlockFire g flameChances
-BlockFloorSign b ROTATION
-BlockFlowerPot a LEGACY_DATA
-BlockFlowerPot b CONTENTS
-BlockFlowerPot$EnumFlowerPotContents a EMPTY
-BlockFlowerPot$EnumFlowerPotContents b POPPY
-BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID
-BlockFlowerPot$EnumFlowerPotContents d ALLIUM
-BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA
-BlockFlowerPot$EnumFlowerPotContents f RED_TULIP
-BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP
-BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP
-BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP
-BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY
-BlockFlowerPot$EnumFlowerPotContents k DANDELION
-BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING
-BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING
-BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING
-BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING
-BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING
-BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING
-BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED
-BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN
-BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH
-BlockFlowerPot$EnumFlowerPotContents u FERN
-BlockFlowerPot$EnumFlowerPotContents v CACTUS
-BlockFlowers a TYPE
-BlockFlowers$EnumFlowerType a YELLOW
-BlockFlowers$EnumFlowerType b RED
-BlockFlowers$EnumFlowerVarient a DANDELION
-BlockFlowers$EnumFlowerVarient b POPPY
-BlockFlowers$EnumFlowerVarient c BLUE_ORCHID
-BlockFlowers$EnumFlowerVarient d ALLIUM
-BlockFlowers$EnumFlowerVarient e HOUSTONIA
-BlockFlowers$EnumFlowerVarient f RED_TULIP
-BlockFlowers$EnumFlowerVarient g ORANGE_TULIP
-BlockFlowers$EnumFlowerVarient h WHITE_TULIP
-BlockFlowers$EnumFlowerVarient i PINK_TULIP
-BlockFlowers$EnumFlowerVarient j OXEYE_DAISY
-BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow
-BlockFluids b (LWorld;LBlockPosition;)V fizz
-BlockFluids b LEVEL
-BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace
-BlockFurnace a FACING
-BlockGrass a SNOWY
-BlockHopper a FACING
-BlockHopper b ENABLED
-BlockHugeMushroom a VARIANT
-BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST
-BlockHugeMushroom$EnumHugeMushroomVariant b NORTH
-BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST
-BlockHugeMushroom$EnumHugeMushroomVariant d WEST
-BlockHugeMushroom$EnumHugeMushroomVariant e CENTER
-BlockHugeMushroom$EnumHugeMushroomVariant f EAST
-BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST
-BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH
-BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST
-BlockHugeMushroom$EnumHugeMushroomVariant j STEM
-BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE
-BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE
-BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM
-BlockJukeBox a HAS_RECORD
-BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord
-BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord
-BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord
-BlockJukeBox$TileEntityRecordPlayer a record
-BlockLadder a FACING
-BlockLeaves a DECAYABLE
-BlockLeaves b CHECK_DECAY
-BlockLeaves1 e VARIANT
-BlockLeaves2 e VARIANT
-BlockLever a FACING
-BlockLever b POWERED
-BlockLever$EnumLeverPosition a DOWN_X
-BlockLever$EnumLeverPosition b EAST
-BlockLever$EnumLeverPosition c WEST
-BlockLever$EnumLeverPosition d SOUTH
-BlockLever$EnumLeverPosition e NORTH
-BlockLever$EnumLeverPosition f UP_Z
-BlockLever$EnumLeverPosition g UP_X
-BlockLever$EnumLeverPosition h DOWN_Z
-BlockLog1 b VARIANT
-BlockLog2 b VARIANT
-BlockLogAbstract a AXIS
-BlockLogAbstract$EnumLogRotation a X
-BlockLogAbstract$EnumLogRotation b Y
-BlockLogAbstract$EnumLogRotation c Z
-BlockLogAbstract$EnumLogRotation d NONE
-BlockLongGrass a TYPE
-BlockLongGrass$EnumTallGrassType a DEAD_BUSH
-BlockLongGrass$EnumTallGrassType b GRASS
-BlockLongGrass$EnumTallGrassType c FERN
-BlockMinecartDetector d SHAPE
-BlockMinecartDetector e POWERED
-BlockMinecartTrack d SHAPE
-BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH
-BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST
-BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST
-BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST
-BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH
-BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH
-BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST
-BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST
-BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST
-BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST
-BlockMonsterEggs a VARIANT
-BlockMonsterEggs$EnumMonsterEggVarient a STONE
-BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE
-BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK
-BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK
-BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK
-BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK
-BlockMycel a SNOWY
-BlockNetherWart a AGE
-BlockPiston B sticky
-BlockPiston a EXTENDED
-BlockPistonExtension a TYPE
-BlockPistonExtension b SHORT
-BlockPistonExtension$EnumPistonType a DEFAULT
-BlockPistonExtension$EnumPistonType b STICKY
-BlockPistonMoving a FACING
-BlockPistonMoving b TYPE
-BlockPlant a (LWorld;LBlockPosition;)Z canPlace
-BlockPortal a AXIS
-BlockPortal$Shape e ()V createPortal
-BlockPortal$Shape f position
-BlockPortal$Shape g height
-BlockPortal$Shape h width
-BlockPosition a ()LBlockPosition; up
-BlockPosition a (J)LBlockPosition; fromLong
-BlockPosition a (LEnumDirection;)LBlockPosition; shift
-BlockPosition a (LEnumDirection;I)LBlockPosition; shift
-BlockPosition a ZERO
-BlockPosition b ()LBlockPosition; down
-BlockPosition b (I)LBlockPosition; up
-BlockPosition c ()LBlockPosition; north
-BlockPosition c (I)LBlockPosition; down
-BlockPosition d ()LBlockPosition; south
-BlockPosition d (I)LBlockPosition; north
-BlockPosition e ()LBlockPosition; west
-BlockPosition e (I)LBlockPosition; south
-BlockPosition f ()LBlockPosition; east
-BlockPosition f (I)LBlockPosition; west
-BlockPosition g ()J asLong
-BlockPosition g (I)LBlockPosition; east
-BlockPoweredRail d SHAPE
-BlockPoweredRail e POWERED
-BlockPressurePlateAbstract i (LIBlockData;)I getPower
-BlockPressurePlateBinary d POWERED
-BlockPressurePlateBinary$EnumMobType a EVERYTHING
-BlockPressurePlateBinary$EnumMobType b MOBS
-BlockPressurePlateWeighted d POWER
-BlockPressurePlateWeighted e weight
-BlockPrismarine a VARIANT
-BlockPrismarine$EnumPrismarineVariant a ROUGH
-BlockPrismarine$EnumPrismarineVariant b BRICKS
-BlockPrismarine$EnumPrismarineVariant c DARK
-BlockPumpkin a snowGolemPart
-BlockPumpkin b snowGolem
-BlockPumpkin c ironGolemPart
-BlockPumpkin d ironGolem
-BlockPumpkin e ()LShapeDetector; getDetectorSnowGolemPart
-BlockPumpkin g ()LShapeDetector; getDetectorSnowGolem
-BlockPumpkin h ()LShapeDetector; getDetectorIronGolemPart
-BlockPumpkin i ()LShapeDetector; getDetectorIronGolem
-BlockPurpurSlab$Type a DEFAULT
-BlockQuartz a VARIANT
-BlockQuartz$EnumQuartzVariant a DEFAULT
-BlockQuartz$EnumQuartzVariant b CHISELED
-BlockQuartz$EnumQuartzVariant c LINES_Y
-BlockQuartz$EnumQuartzVariant d LINES_X
-BlockQuartz$EnumQuartzVariant e LINES_Z
-BlockRedSandstone a TYPE
-BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT
-BlockRedSandstone$EnumRedSandstoneVariant b CHISELED
-BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH
-BlockRedstoneComparator a POWERED
-BlockRedstoneComparator b MODE
-BlockRedstoneComparator$EnumComparatorMode a COMPARE
-BlockRedstoneComparator$EnumComparatorMode b SUBTRACT
-BlockRedstoneOre b (LWorld;LBlockPosition;)V interact
-BlockRedstoneOre c (LWorld;LBlockPosition;)V playEffect
-BlockRedstoneTorch B isOn
-BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower
-BlockRedstoneWire a NORTH
-BlockRedstoneWire b EAST
-BlockRedstoneWire c SOUTH
-BlockRedstoneWire d WEST
-BlockRedstoneWire e POWER
-BlockRedstoneWire$EnumRedstoneWireConnection a UP
-BlockRedstoneWire$EnumRedstoneWireConnection b SIDE
-BlockRedstoneWire$EnumRedstoneWireConnection c NONE
-BlockReed a AGE
-BlockRepeater a LOCKED
-BlockRepeater b DELAY
-BlockRotatable c AXIS
-BlockSand a VARIANT
-BlockSand$EnumSandVariant a SAND
-BlockSand$EnumSandVariant b RED_SAND
-BlockSandStone a TYPE
-BlockSandStone$EnumSandstoneVariant a DEFAULT
-BlockSandStone$EnumSandstoneVariant b CHISELED
-BlockSandStone$EnumSandstoneVariant c SMOOTH
-BlockSapling a TYPE
-BlockSapling c (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow
-BlockSapling c STAGE
-BlockShulkerBox b color
-BlockSkull a FACING
-BlockSkull b NODROP
-BlockSmoothBrick a VARIANT
-BlockSmoothBrick$EnumStonebrickType a DEFAULT
-BlockSmoothBrick$EnumStonebrickType b MOSSY
-BlockSmoothBrick$EnumStonebrickType c CRACKED
-BlockSmoothBrick$EnumStonebrickType d CHISELED
-BlockSnow a LAYERS
-BlockSoil a MOISTURE
-BlockSponge a WET
-BlockStainedGlass a COLOR
-BlockStainedGlassPane a COLOR
-BlockStairs a FACING
-BlockStairs b HALF
-BlockStairs c SHAPE
-BlockStairs$EnumHalf a TOP
-BlockStairs$EnumHalf b BOTTOM
-BlockStairs$EnumStairShape a STRAIGHT
-BlockStairs$EnumStairShape b INNER_LEFT
-BlockStairs$EnumStairShape c INNER_RIGHT
-BlockStairs$EnumStairShape d OUTER_LEFT
-BlockStairs$EnumStairShape e OUTER_RIGHT
-BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of
-BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of
-BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of
-BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of
-BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of
-BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of
-BlockStateList b ()LIBlockData; getBlockData
-BlockStateList c ()LBlock; getBlock
-BlockStem a AGE
-BlockStem c FACING
-BlockStem e blockFruit
-BlockStepAbstract a HALF
-BlockStepAbstract$EnumSlabHalf a TOP
-BlockStepAbstract$EnumSlabHalf b BOTTOM
-BlockStone a VARIANT
-BlockStone$EnumStoneVariant a STONE
-BlockStone$EnumStoneVariant b GRANITE
-BlockStone$EnumStoneVariant c GRANITE_SMOOTH
-BlockStone$EnumStoneVariant d DIORITE
-BlockStone$EnumStoneVariant e DIORITE_SMOOTH
-BlockStone$EnumStoneVariant f ANDESITE
-BlockStone$EnumStoneVariant g ANDESITE_SMOOTH
-BlockTNT a EXPLODE
-BlockTallPlant a VARIANT
-BlockTallPlant c HALF
-BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER
-BlockTallPlant$EnumTallFlowerVariants b SYRINGA
-BlockTallPlant$EnumTallFlowerVariants c GRASS
-BlockTallPlant$EnumTallFlowerVariants d FERN
-BlockTallPlant$EnumTallFlowerVariants e ROSE
-BlockTallPlant$EnumTallFlowerVariants f PAEONIA
-BlockTallPlant$EnumTallPlantHalf a UPPER
-BlockTallPlant$EnumTallPlantHalf b LOWER
-BlockThin b NORTH
-BlockThin c EAST
-BlockThin d SOUTH
-BlockThin e WEST
-BlockTorch a FACING
-BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace
-BlockTrapdoor a FACING
-BlockTrapdoor b OPEN
-BlockTrapdoor c HALF
-BlockTrapdoor$EnumTrapdoorHalf a TOP
-BlockTrapdoor$EnumTrapdoorHalf b BOTTOM
-BlockTripwire a POWERED
-BlockTripwire b ATTACHED
-BlockTripwire c DISARMED
-BlockTripwire d NORTH
-BlockTripwire e EAST
-BlockTripwire f SOUTH
-BlockTripwire g WEST
-BlockTripwireHook a FACING
-BlockTripwireHook b POWERED
-BlockTripwireHook c ATTACHED
-BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection
-BlockVine a UP
-BlockVine b NORTH
-BlockVine c EAST
-BlockVine d SOUTH
-BlockVine e WEST
-BlockWallSign b FACING
-BlockWood a VARIANT
-BlockWood$EnumLogVariant a OAK
-BlockWood$EnumLogVariant b SPRUCE
-BlockWood$EnumLogVariant c BIRCH
-BlockWood$EnumLogVariant d JUNGLE
-BlockWood$EnumLogVariant e ACACIA
-BlockWood$EnumLogVariant f DARK_OAK
-BlockWoodenStep d VARIANT
-Blocks A SANDSTONE
-Blocks B NOTEBLOCK
-Blocks C BED
-Blocks D GOLDEN_RAIL
-Blocks E DETECTOR_RAIL
-Blocks F STICKY_PISTON
-Blocks G WEB
-Blocks H TALLGRASS
-Blocks I DEADBUSH
-Blocks J PISTON
-Blocks K PISTON_HEAD
-Blocks L WOOL
-Blocks M PISTON_EXTENSION
-Blocks N YELLOW_FLOWER
-Blocks O RED_FLOWER
-Blocks P BROWN_MUSHROOM
-Blocks Q RED_MUSHROOM
-Blocks R GOLD_BLOCK
-Blocks S IRON_BLOCK
-Blocks T DOUBLE_STONE_SLAB
-Blocks U STONE_SLAB
-Blocks V BRICK_BLOCK
-Blocks W TNT
-Blocks X BOOKSHELF
-Blocks Y MOSSY_COBBLESTONE
-Blocks Z OBSIDIAN
-Blocks a (Ljava/lang/String;)LBlock; get
-Blocks a AIR
-Blocks aA IRON_DOOR
-Blocks aB WOODEN_PRESSURE_PLATE
-Blocks aC REDSTONE_ORE
-Blocks aD LIT_REDSTONE_ORE
-Blocks aE UNLIT_REDSTONE_TORCH
-Blocks aF REDSTONE_TORCH
-Blocks aG STONE_BUTTON
-Blocks aH SNOW_LAYER
-Blocks aI ICE
-Blocks aJ SNOW
-Blocks aK CACTUS
-Blocks aL CLAY
-Blocks aM REEDS
-Blocks aN JUKEBOX
-Blocks aO FENCE
-Blocks aP SPRUCE_FENCE
-Blocks aQ BIRCH_FENCE
-Blocks aR JUNGLE_FENCE
-Blocks aS DARK_OAK_FENCE
-Blocks aT ACACIA_FENCE
-Blocks aU PUMPKIN
-Blocks aV NETHERRACK
-Blocks aW SOUL_SAND
-Blocks aX GLOWSTONE
-Blocks aY PORTAL
-Blocks aZ LIT_PUMPKIN
-Blocks aa TORCH
-Blocks ab FIRE
-Blocks ac MOB_SPAWNER
-Blocks ad OAK_STAIRS
-Blocks ae CHEST
-Blocks af REDSTONE_WIRE
-Blocks ag DIAMOND_ORE
-Blocks ah DIAMOND_BLOCK
-Blocks ai CRAFTING_TABLE
-Blocks aj WHEAT
-Blocks ak FARMLAND
-Blocks al FURNACE
-Blocks am LIT_FURNACE
-Blocks an STANDING_SIGN
-Blocks ao WOODEN_DOOR
-Blocks ap SPRUCE_DOOR
-Blocks aq BIRCH_DOOR
-Blocks ar JUNGLE_DOOR
-Blocks as ACACIA_DOOR
-Blocks at DARK_OAK_DOOR
-Blocks au LADDER
-Blocks av RAIL
-Blocks aw STONE_STAIRS
-Blocks ax WALL_SIGN
-Blocks ay LEVER
-Blocks az STONE_PRESSURE_PLATE
-Blocks b STONE
-Blocks bA NETHER_BRICK_STAIRS
-Blocks bB NETHER_WART
-Blocks bC ENCHANTING_TABLE
-Blocks bD BREWING_STAND
-Blocks bE cauldron
-Blocks bF END_PORTAL
-Blocks bG END_PORTAL_FRAME
-Blocks bH END_STONE
-Blocks bI DRAGON_EGG
-Blocks bJ REDSTONE_LAMP
-Blocks bK LIT_REDSTONE_LAMP
-Blocks bL DOUBLE_WOODEN_SLAB
-Blocks bM WOODEN_SLAB
-Blocks bN COCOA
-Blocks bO SANDSTONE_STAIRS
-Blocks bP EMERALD_ORE
-Blocks bQ ENDER_CHEST
-Blocks bR TRIPWIRE_HOOK
-Blocks bS TRIPWIRE
-Blocks bT EMERALD_BLOCK
-Blocks bU SPRUCE_STAIRS
-Blocks bV BIRCH_STAIRS
-Blocks bW JUNGLE_STAIRS
-Blocks bX COMMAND_BLOCK
-Blocks bY BEACON
-Blocks bZ COBBLESTONE_WALL
-Blocks ba CAKE
-Blocks bb UNPOWERED_REPEATER
-Blocks bc POWERED_REPEATER
-Blocks bd TRAPDOOR
-Blocks be MONSTER_EGG
-Blocks bf STONEBRICK
-Blocks bg BROWN_MUSHROOM_BLOCK
-Blocks bh RED_MUSHROOM_BLOCK
-Blocks bi IRON_BARS
-Blocks bj GLASS_PANE
-Blocks bk MELON_BLOCK
-Blocks bl PUMPKIN_STEM
-Blocks bm MELON_STEM
-Blocks bn VINE
-Blocks bo FENCE_GATE
-Blocks bp SPRUCE_FENCE_GATE
-Blocks bq BIRCH_FENCE_GATE
-Blocks br JUNGLE_FENCE_GATE
-Blocks bs DARK_OAK_FENCE_GATE
-Blocks bt ACACIA_FENCE_GATE
-Blocks bu BRICK_STAIRS
-Blocks bv STONE_BRICK_STAIRS
-Blocks bw MYCELIUM
-Blocks bx WATERLILY
-Blocks by NETHER_BRICK
-Blocks bz NETHER_BRICK_FENCE
-Blocks c GRASS
-Blocks cA COAL_BLOCK
-Blocks cB PACKED_ICE
-Blocks cC ACACIA_STAIRS
-Blocks cD DARK_OAK_STAIRS
-Blocks cE SLIME
-Blocks cF DOUBLE_PLANT
-Blocks cG STAINED_GLASS
-Blocks cH STAINED_GLASS_PANE
-Blocks cI PRISMARINE
-Blocks cJ SEA_LANTERN
-Blocks cK STANDING_BANNER
-Blocks cL WALL_BANNER
-Blocks cM RED_SANDSTONE
-Blocks cN RED_SANDSTONE_STAIRS
-Blocks cO DOUBLE_STONE_SLAB2
-Blocks cP STONE_SLAB2
-Blocks cQ END_ROD
-Blocks cR CHORUS_PLANT
-Blocks cS CHORUS_FLOWER
-Blocks cT PURPUR_BLOCK
-Blocks cU PURPUR_PILLAR
-Blocks cV PURPUR_STAIRS
-Blocks cW PURPUR_DOUBLE_SLAB
-Blocks cX PURPUR_SLAB
-Blocks cY END_BRICKS
-Blocks cZ BEETROOT
-Blocks ca FLOWER_POT
-Blocks cb CARROTS
-Blocks cc POTATOES
-Blocks cd WOODEN_BUTTON
-Blocks ce SKULL
-Blocks cf ANVIL
-Blocks cg TRAPPED_CHEST
-Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE
-Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE
-Blocks cj UNPOWERED_COMPARATOR
-Blocks ck POWERED_COMPARATOR
-Blocks cl DAYLIGHT_DETECTOR
-Blocks cm DAYLIGHT_DETECTOR_INVERTED
-Blocks cn REDSTONE_BLOCK
-Blocks co QUARTZ_ORE
-Blocks cp HOPPER
-Blocks cq QUARTZ_BLOCK
-Blocks cr QUARTZ_STAIRS
-Blocks cs ACTIVATOR_RAIL
-Blocks ct DROPPER
-Blocks cu STAINED_HARDENED_CLAY
-Blocks cv BARRIER
-Blocks cw IRON_TRAPDOOR
-Blocks cx HAY_BLOCK
-Blocks cy CARPET
-Blocks cz HARDENED_CLAY
-Blocks d DIRT
-Blocks dT STRUCTURE_BLOCK
-Blocks da GRASS_PATH
-Blocks db END_GATEWAY
-Blocks de FROSTED_ICE
-Blocks dl WHITE_SHULKER_BOX
-Blocks do LIGHT_BLUE_SHULKER_BOX
-Blocks e COBBLESTONE
-Blocks f PLANKS
-Blocks g SAPLING
-Blocks h BEDROCK
-Blocks i FLOWING_WATER
-Blocks j WATER
-Blocks k FLOWING_LAVA
-Blocks l LAVA
-Blocks m SAND
-Blocks n GRAVEL
-Blocks o GOLD_ORE
-Blocks p IRON_ORE
-Blocks q COAL_ORE
-Blocks r LOG
-Blocks s LOG2
-Blocks t LEAVES
-Blocks u LEAVES2
-Blocks v SPONGE
-Blocks w GLASS
-Blocks x LAPIS_ORE
-Blocks y LAPIS_BLOCK
-Blocks z DISPENSER
-BossBattle a title
-BossBattle c color
-BossBattle d style
-BossBattle f ()F getProgress
-BossBattle$BarColor a PINK
-BossBattle$BarColor b BLUE
-BossBattle$BarColor c RED
-BossBattle$BarColor d GREEN
-BossBattle$BarColor e YELLOW
-BossBattle$BarColor f PURPLE
-BossBattle$BarColor g WHITE
-BossBattle$BarStyle a PROGRESS
-BossBattle$BarStyle b NOTCHED_6
-BossBattle$BarStyle c NOTCHED_10
-BossBattle$BarStyle d NOTCHED_12
-BossBattle$BarStyle e NOTCHED_20
-BossBattleServer a (F)V setProgress
-BossBattleServer a (LEntityPlayer;)V addPlayer
-BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate
-BossBattleServer a (Z)LBossBattle; setDarkenSky
-BossBattleServer b (LEntityPlayer;)V removePlayer
-BossBattleServer b (Z)LBossBattle; setPlayMusic
-BossBattleServer c ()Ljava/util/Collection; getPlayers
-BossBattleServer c (Z)LBossBattle; setCreateFog
-BossBattleServer d (Z)V setVisible
-BossBattleServer j visible
-CancelledPacketHandleException a INSTANCE
-ChatClickable$EnumClickAction a OPEN_URL
-ChatClickable$EnumClickAction b OPEN_FILE
-ChatClickable$EnumClickAction c RUN_COMMAND
-ChatClickable$EnumClickAction d SUGGEST_COMMAND
-ChatClickable$EnumClickAction e CHANGE_PAGE
-ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay
-ChatHoverable$EnumHoverAction a SHOW_TEXT
-ChatHoverable$EnumHoverAction b SHOW_ITEM
-ChatHoverable$EnumHoverAction c SHOW_ENTITY
-ChatMessageType a CHAT
-ChatMessageType b SYSTEM
-ChatMessageType c GAME_INFO
-ChatModifier a ()LEnumChatFormat; getColor
-ChatModifier a (LChatClickable;)LChatModifier; setChatClickable
-ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable
-ChatModifier a (LChatModifier;)LChatModifier; setChatModifier
-ChatModifier a (LEnumChatFormat;)LChatModifier; setColor
-ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold
-ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion
-ChatModifier b ()Z isBold
-ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic
-ChatModifier c ()Z isItalic
-ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough
-ChatModifier d ()Z isStrikethrough
-ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline
-ChatModifier e ()Z isUnderlined
-ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom
-ChatModifier f ()Z isRandom
-ChatModifier m ()LChatModifier; clone
-ChestLock b ()Ljava/lang/String; getKey
-Chunk a (LBlockPosition;)LIBlockData; getBlockData
-Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome
-Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness
-Chunk a (LIChunkProvider;LChunkGenerator;)V loadNearby
-Chunk b ()V initLighting
-Chunk b (J)V setLastSaved
-Chunk b locX
-Chunk c ()V addEntities
-Chunk c locZ
-Chunk d ()V removeEntities
-Chunk e ()V markDirty
-Chunk f ()Z isEmpty
-Chunk f sections
-Chunk h ()[LChunkSection; getSections
-Chunk i ()Z isReady
-Chunk k world
-Chunk l ()[B getBiomeIndex
-Chunk l heightMap
-Chunk n tileEntities
-Chunk o entitySlices
-Chunk p done
-Chunk q ()LWorld; getWorld
-Chunk q lit
-Chunk s ()Ljava/util/Map; getTileEntities
-Chunk t ()[LEntitySlice; getEntitySlices
-Chunk u ()Z isDone
-Chunk u lastSaved
-Chunk$EnumTileEntityState a IMMEDIATE
-Chunk$EnumTileEntityState b QUEUED
-Chunk$EnumTileEntityState c CHECK
-ChunkCoordIntPair a x
-ChunkCoordIntPair b z
-ChunkGenerator a (II)LChunk; getOrCreateChunk
-ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor
-ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;Z)LBlockPosition; findNearestMapFeature
-ChunkGenerator b (II)V recreateStructures
-ChunkGenerator b (LChunk;II)V recreateStructures
-ChunkProviderServer a (LChunk;)V unload
-ChunkProviderServer b (II)LChunk; getOrLoadChunkAt
-ChunkProviderServer b (LChunk;)V saveChunkNOP
-ChunkProviderServer b unloadQueue
-ChunkProviderServer c (LChunk;)V saveChunk
-ChunkProviderServer c chunkGenerator
-ChunkProviderServer d (II)Z isLoaded
-ChunkProviderServer d chunkLoader
-ChunkProviderServer e chunks
-ChunkProviderServer f (II)LChunk; loadChunk
-ChunkProviderServer f world
-ChunkRegionLoader a (LChunk;LWorld;LNBTTagCompound;)V saveBody
-ChunkSection a (III)LIBlockData; getType
-ChunkSection a (IIILIBlockData;)V setType
-ChunkSection a yPos
-ChunkSection b ()Z shouldTick
-ChunkSection b nonEmptyBlockCount
-ChunkSection c tickingBlockCount
-ChunkSection d ()I getYPosition
-ChunkSection d blockIds
-ChunkSection e ()V recalcBlockCounts
-ChunkSection e emittedLight
-ChunkSection f skyLight
-ChunkSection g ()LDataPaletteBlock; getBlocks
-ChunkSection h ()LNibbleArray; getEmittedLightArray
-ChunkSection i ()LNibbleArray; getSkyLightArray
-CombatTracker a (LDamageSource;FF)V trackDamage
-CombatTracker b ()LIChatBaseComponent; getDeathMessage
-CommandAbstract b ([Ljava/lang/String;I)Z isListStart
-CommandAdvancement$Action a GRANT
-CommandAdvancement$Action b REVOKE
-CommandAdvancement$Filter a ONLY
-CommandAdvancement$Filter b THROUGH
-CommandAdvancement$Filter c FROM
-CommandAdvancement$Filter d UNTIL
-CommandAdvancement$Filter e EVERYTHING
-CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand
-CommandBlockListenerAbstract b (Ljava/lang/String;)V setName
-CommandBlockListenerAbstract m ()Ljava/lang/String; getCommand
-CommandException a ()[Ljava/lang/Object; getArgs
-CommandGamemode b (LICommandListener;)Ljava/lang/String; getUsage
-CommandGamemode c ()Ljava/lang/String; getCommand
-CommandListenerWrapper a base
-CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT
-CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS
-CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES
-CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS
-CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT
-Container a (I)LSlot; getSlot
-Container a (ILItemStack;)V setItem
-Container a (LEntityHuman;)Z canUse
-Container a (LICrafting;)V addSlotListener
-Container a (LIInventory;I)LSlot; getSlot
-Container b (LEntityHuman;I)LItemStack; shiftClick
-Container b items
-Container c slots
-Container d windowId
-Container e listeners
-Container f dragType
-ContainerAnvil a levelCost
-ContainerAnvil l renameText
-ContainerBeacon a beacon
-ContainerBrewingStand a brewingStand
-ContainerChest a container
-ContainerDispenser a items
-ContainerEnchantTable a enchantSlots
-ContainerEnchantTable g costs
-ContainerEnchantTable j world
-ContainerEnchantTable k position
-ContainerFurnace a furnace
-ContainerHopper a hopper
-ContainerMerchant a merchant
-ContainerPlayer a craftInventory
-ContainerPlayer f resultInventory
-ContainerPlayer i owner
-ContainerWorkbench a craftInventory
-ContainerWorkbench f resultInventory
-ControllerMove$Operation a WAIT
-ControllerMove$Operation b MOVE_TO
-ControllerMove$Operation c STRAFE
-ControllerMove$Operation d JUMPING
-Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert
-Convertable b (Ljava/lang/String;)Z isConvertable
-CraftingManager a ()Z init
-CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft
-CraftingManager a recipes
-CriterionProgress d ()Ljava/util/Date; getDate
-DamageSource a (LEntity;LEntity;)LDamageSource; projectile
-DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow
-DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball
-DamageSource a (LEntityHuman;)LDamageSource; playerAttack
-DamageSource a (LEntityLiving;)LDamageSource; mobAttack
-DamageSource a (LExplosion;)LDamageSource; explosion
-DamageSource a FIRE
-DamageSource b LIGHTNING
-DamageSource c ()Z isExplosion
-DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage
-DamageSource c BURN
-DamageSource d LAVA
-DamageSource e ()Z ignoresArmor
-DamageSource e HOT_FLOOR
-DamageSource f ()F getExhaustionCost
-DamageSource f STUCK
-DamageSource g ()Z ignoresInvulnerability
-DamageSource g CRAMMING
-DamageSource h ()Z isStarvation
-DamageSource h DROWN
-DamageSource i STARVE
-DamageSource j ()LEntity; getEntity
-DamageSource j CACTUS
-DamageSource k ()LDamageSource; setIgnoreArmor
-DamageSource k FALL
-DamageSource l FLY_INTO_WALL
-DamageSource m OUT_OF_WORLD
-DamageSource n ()LDamageSource; setExplosion
-DamageSource n GENERIC
-DamageSource o MAGIC
-DamageSource p WITHER
-DamageSource q ANVIL
-DamageSource r FALLING_BLOCK
-DamageSource s ()Z isMagic
-DamageSource s DRAGON_BREATH
-DamageSource t ()LDamageSource; setMagic
-DamageSource u translationIndex
-DataConverterTypes a LEVEL
-DataConverterTypes b PLAYER
-DataConverterTypes c CHUNK
-DataConverterTypes d BLOCK_ENTITY
-DataConverterTypes e ENTITY
-DataConverterTypes f ITEM_INSTANCE
-DataConverterTypes g OPTIONS
-DataConverterTypes h STRUCTURE
-DataPaletteBlock a (IIILIBlockData;)V setBlock
-DataPaletteBlock a ([BLNibbleArray;)LNibbleArray; exportData
-DataPaletteBlock b (ILIBlockData;)V setBlockIndex
-DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get
-DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register
-DataWatcher b (LDataWatcherObject;)V markDirty
-DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set
-DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject
-DedicatedPlayerList b ()LDedicatedServer; getServer
-DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand
-DedicatedServer k LOGGER
-DedicatedServer m serverCommandQueue
-DedicatedServer o remoteControlCommandListener
-DedicatedServer q propertyManager
-DedicatedServer s generateStructures
-DimensionManager a ()I getDimensionID
-DimensionManager a OVERWORLD
-DimensionManager b NETHER
-DimensionManager c THE_END
-DispenseBehaviorProjectile b ()F getPower
-DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase
-DragonControllerManager b enderDragon
-DragonControllerManager c dragonControllers
-DragonControllerManager d currentDragonController
-DragonControllerPhase a (I)LDragonControllerPhase; getById
-Enchantment a (LItemStack;)Z canEnchant
-Enchantment b ()I getMaxLevel
-Enchantment b (LEnchantment;)I getId
-Enchantment b enchantments
-Enchantment c ()Z isTreasure
-Enchantment c itemTarget
-Enchantment d ()Z isCursed
-Enchantment f ()I getStartLevel
-Enchantment$Rarity a COMMON
-Enchantment$Rarity b UNCOMMON
-Enchantment$Rarity c RARE
-Enchantment$Rarity d VERY_RARE
-EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel
-EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel
-EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel
-EnchantmentManager e (LItemStack;)Z shouldNotDrop
-EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel
-EnchantmentProtection$DamageType a ALL
-EnchantmentProtection$DamageType b FIRE
-EnchantmentProtection$DamageType c FALL
-EnchantmentProtection$DamageType d EXPLOSION
-EnchantmentProtection$DamageType e PROJECTILE
-EnchantmentSlotType a (LItem;)Z canEnchant
-EnchantmentSlotType a ALL
-EnchantmentSlotType b ARMOR
-EnchantmentSlotType c ARMOR_FEET
-EnchantmentSlotType d ARMOR_LEGS
-EnchantmentSlotType e ARMOR_CHEST
-EnchantmentSlotType f ARMOR_HEAD
-EnchantmentSlotType g WEAPON
-EnchantmentSlotType h DIGGER
-EnchantmentSlotType i FISHING_ROD
-EnchantmentSlotType j BREAKABLE
-EnchantmentSlotType k BOW
-EnchantmentSlotType l WEARABLE
-Enchantments A LUCK
-Enchantments B LURE
-Enchantments a PROTECTION_ENVIRONMENTAL
-Enchantments b PROTECTION_FIRE
-Enchantments c PROTECTION_FALL
-Enchantments d PROTECTION_EXPLOSIONS
-Enchantments e PROTECTION_PROJECTILE
-Enchantments f OXYGEN
-Enchantments g WATER_WORKER
-Enchantments h THORNS
-Enchantments i DEPTH_STRIDER
-Enchantments l DAMAGE_ALL
-Enchantments m DAMAGE_UNDEAD
-Enchantments n DAMAGE_ARTHROPODS
-Enchantments o KNOCKBACK
-Enchantments p FIRE_ASPECT
-Enchantments q LOOT_BONUS_MOBS
-Enchantments s DIG_SPEED
-Enchantments t SILK_TOUCH
-Enchantments u DURABILITY
-Enchantments v LOOT_BONUS_BLOCKS
-Enchantments w ARROW_DAMAGE
-Enchantments x ARROW_KNOCKBACK
-Enchantments y ARROW_FIRE
-Enchantments z ARROW_INFINITE
-Entity A positionChanged
-Entity D velocityChanged
-Entity F dead
-Entity G width
-Entity H length
-Entity L fallDistance
-Entity Q noclip
-Entity S ()I getId
-Entity S random
-Entity T ()Ljava/util/Set; getScoreboardTags
-Entity T ticksLived
-Entity U ()V killEntity
-Entity U inWater
-Entity V ()LDataWatcher; getDataWatcher
-Entity V noDamageTicks
-Entity W justCreated
-Entity X ()V die
-Entity X fireProof
-Entity Y datawatcher
-Entity a (DDD)V enderTeleportTo
-Entity a (DDDFF)V setLocation
-Entity a (FF)V setSize
-Entity a (LBlockPosition;FF)V setPositionRotation
-Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails
-Entity a (LDamageSource;F)Z damageEntity
-Entity a (LEntityLightning;)V onLightningStrike
-Entity a (LEnumItemSlot;LItemStack;)V setEquipment
-Entity a (LEnumMoveType;DDD)V move
-Entity a (LWorld;)V spawnIn
-Entity a (Ljava/lang/String;)Z addScoreboardTag
-Entity aB ()Ljava/lang/String; getSaveID
-Entity aC ()Z isAlive
-Entity aD ()Z inBlock
-Entity aF invulnerable
-Entity aH ()V ejectPassengers
-Entity aP ()Ljava/lang/Iterable; getArmorItems
-Entity aR ()Z isBurning
-Entity aS ()Z isPassenger
-Entity aT ()Z isVehicle
-Entity aU ()Z isSneaking
-Entity aV ()Z isSprinting
-Entity aX ()Z isInvisible
-Entity aZ ()I getAirTicks
-Entity aa ()V burnFromLava
-Entity ab ()V extinguish
-Entity ad ()V recalcPosition
-Entity ag ()V checkBlockCollisions
-Entity ai ()Z isSilent
-Entity ai impulse
-Entity aj ()Z isNoGravity
-Entity aj portalCooldown
-Entity ak ()Z playStepSound
-Entity am ()Z isFireProof
-Entity am dimension
-Entity ao ()Z isInWater
-Entity aq uniqueID
-Entity as glowing
-Entity at passengers
-Entity av boundingBox
-Entity ay ()Z isInteractable
-Entity az ()Z isCollidable
-Entity az fireTicks
-Entity b (DDD)V setPosition
-Entity b (DDDFF)V setPositionRotation
-Entity b (FF)V setYawPitch
-Entity b (IZ)V setFlag
-Entity b (LDamageSource;)Z isInvulnerable
-Entity b (Ljava/lang/String;)Z removeScoreboardTag
-Entity bH ()LEntity; getVehicle
-Entity bL ()I getMaxFireTicks
-Entity bc ()F getHeadRotation
-Entity bi ()LVec3D; getPortalOffset
-Entity bj ()LEnumDirection; getPortalDirection
-Entity bk ()Z isIgnoreBlockTrigger
-Entity bm ()Ljava/util/UUID; getUniqueID
-Entity bq ()Ljava/lang/String; getCustomName
-Entity br ()Z getCustomNameVisible
-Entity bt ()LEnumDirection; getDirection
-Entity bw ()LAxisAlignedBB; getBoundingBox
-Entity by ()F getHeadHeight
-Entity c (Ljava/lang/String;)V setCustomName
-Entity c (Z)V setSilent
-Entity d (Z)V setNoGravity
-Entity e (LNBTTagCompound;)LNBTTagCompound; save
-Entity e (Z)V setSneaking
-Entity f (Z)V setSprinting
-Entity g ()Z getSendCommandFeedback
-Entity g (F)V setHeadRotation
-Entity g entityCount
-Entity h (Z)V setInvisible
-Entity h id
-Entity h_ ()Ljava/lang/String; getName
-Entity i (I)V setOnFire
-Entity i (LEntity;)V collide
-Entity i (Z)V setInvulnerable
-Entity i_ ()LIChatBaseComponent; getScoreboardDisplayName
-Entity j (I)V burn
-Entity j (Z)V setCustomNameVisible
-Entity k (I)Z getFlag
-Entity k attachedToPlayer
-Entity l (I)V setAirTicks
-Entity l world
-Entity m (LEntity;)Z startRiding
-Entity m lastX
-Entity n lastY
-Entity n_ ()Z hasCustomName
-Entity o ()V stopRiding
-Entity o lastZ
-Entity o_ ()LEnumPistonReaction; getPushReaction
-Entity p locX
-Entity q locY
-Entity r locZ
-Entity s motX
-Entity t motY
-Entity u motZ
-Entity v yaw
-Entity w pitch
-Entity x lastYaw
-Entity y lastPitch
-Entity z onGround
-EntityAgeable a (I)V setAge
-EntityAgeable a (IZ)V setAge
-EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild
-EntityAgeable c (I)V setAgeRaw
-EntityAgeable l ()I getAge
-EntityAnimal K ()Z isTypeNotPersistent
-EntityAnimal a (LDamageSource;F)Z damageEntity
-EntityAnimal a (LEntityAnimal;)Z mate
-EntityAnimal b (LEntityHuman;)I getExpValue
-EntityAnimal dq ()LEntityPlayer; getBreedCause
-EntityAnimal dr ()Z isInLove
-EntityAnimal ds ()V resetLove
-EntityAreaEffectCloud a (F)V setRadius
-EntityAreaEffectCloud a (I)V setColor
-EntityAreaEffectCloud a (LEntityLiving;)V setSource
-EntityAreaEffectCloud a (LEnumParticle;)V setParticle
-EntityAreaEffectCloud aA radiusPerTick
-EntityAreaEffectCloud av waitTime
-EntityAreaEffectCloud aw reapplicationDelay
-EntityAreaEffectCloud ax hasColor
-EntityAreaEffectCloud ay durationOnUse
-EntityAreaEffectCloud az radiusOnUse
-EntityAreaEffectCloud b (F)V setRadiusOnUse
-EntityAreaEffectCloud c (F)V setRadiusPerTick
-EntityAreaEffectCloud e (I)V setDuration
-EntityAreaEffectCloud g (I)V setWaitTime
-EntityAreaEffectCloud g potionRegistry
-EntityAreaEffectCloud h effects
-EntityAreaEffectCloud j ()F getRadius
-EntityAreaEffectCloud k ()I getColor
-EntityAreaEffectCloud l ()LEnumParticle; getParticle
-EntityAreaEffectCloud r ()I getDuration
-EntityAreaEffectCloud y ()LEntityLiving; getSource
-EntityArmorStand a (LVector3f;)V setHeadPose
-EntityArmorStand b (LVector3f;)V setBodyPose
-EntityArmorStand bD headPose
-EntityArmorStand bE bodyPose
-EntityArmorStand bF leftArmPose
-EntityArmorStand bG rightArmPose
-EntityArmorStand bH leftLegPose
-EntityArmorStand bI rightLegPose
-EntityArmorStand c (LVector3f;)V setLeftArmPose
-EntityArmorStand d (LVector3f;)V setRightArmPose
-EntityArmorStand e (LVector3f;)V setLeftLegPose
-EntityArmorStand f (LVector3f;)V setRightLegPose
-EntityArmorStand m (Z)V setSmall
-EntityArmorStand n (Z)V setArms
-EntityArmorStand o (Z)V setBasePlate
-EntityArmorStand p ()Z isSmall
-EntityArmorStand p (Z)V setMarker
-EntityArmorStand r ()Z hasArms
-EntityArmorStand s ()Z hasBasePlate
-EntityArmorStand t ()Z isMarker
-EntityArrow a (I)V setKnockbackStrength
-EntityArrow a (Z)V setCritical
-EntityArrow a inGround
-EntityArrow aA knockbackStrength
-EntityArrow az damage
-EntityArrow c fromPlayer
-EntityArrow d shake
-EntityArrow e shooter
-EntityArrow n ()Z isCritical
-EntityArrow$PickupStatus a DISALLOWED
-EntityArrow$PickupStatus b ALLOWED
-EntityArrow$PickupStatus c CREATIVE_ONLY
-EntityBat a (Z)V setAsleep
-EntityBat p ()Z isAsleep
-EntityBoat a (F)V setDamage
-EntityBoat a (LEntityBoat$EnumBoatType;)V setType
-EntityBoat s ()LEntityBoat$EnumBoatType; getType
-EntityBoat$EnumBoatType a OAK
-EntityBoat$EnumBoatType b SPRUCE
-EntityBoat$EnumBoatType c BIRCH
-EntityBoat$EnumBoatType d JUNGLE
-EntityBoat$EnumBoatType e ACACIA
-EntityBoat$EnumBoatType f DARK_OAK
-EntityBoat$EnumStatus a IN_WATER
-EntityBoat$EnumStatus b UNDER_WATER
-EntityBoat$EnumStatus c UNDER_FLOWING_WATER
-EntityBoat$EnumStatus d ON_LAND
-EntityBoat$EnumStatus e IN_AIR
-EntityChicken dl ()Z isChickenJockey
-EntityComplexPart a owner
-EntityCow a (LEntityAgeable;)LEntityAgeable; createChild
-EntityCreeper bA explosionRadius
-EntityCreeper by fuseTicks
-EntityCreeper bz maxFuseTicks
-EntityCreeper dn ()Z isIgnited
-EntityCreeper do ()V do_
-EntityCreeper dp ()Z canCauseHeadDrop
-EntityCreeper dq ()V setCausedHeadDrop
-EntityCreeper p ()Z isPowered
-EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage
-EntityDamageSource j ()LEntity; getEntity
-EntityDamageSourceIndirect w owner
-EntityEnderCrystal a (LBlockPosition;)V setBeamTarget
-EntityEnderCrystal a (Z)V setShowingBottom
-EntityEnderCrystal j ()LBlockPosition; getBeamTarget
-EntityEnderCrystal k ()Z isShowingBottom
-EntityEnderDragon a PHASE
-EntityEnderDragon bI currentEnderCrystal
-EntityEnderDragon bv children
-EntityEnderDragon de ()LDragonControllerManager; getDragonControllerManager
-EntityEnderDragon e (LDamageSource;F)Z dealDamage
-EntityEnderman b (LIBlockData;)V setCarried
-EntityEnderman dn ()LIBlockData; getCarried
-EntityEnderman do ()Z do_
-EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman
-EntityEvokerFangs j ()LEntityLiving; getOwner
-EntityExperienceOrb a (I)I getOrbValue
-EntityExperienceOrb e value
-EntityExperienceOrb f targetPlayer
-EntityExperienceOrb g targetTime
-EntityFallingBlock a ticksLived
-EntityFallingBlock at fallHurtAmount
-EntityFallingBlock b dropItem
-EntityFallingBlock c tileEntityData
-EntityFallingBlock e block
-EntityFallingBlock g hurtEntities
-EntityFallingBlock h fallHurtMax
-EntityFallingBlock l ()LIBlockData; getBlock
-EntityFireball a (LDamageSource;F)Z damageEntity
-EntityFireball a shooter
-EntityFireball b dirX
-EntityFireball c dirY
-EntityFireball d dirZ
-EntityFireworks a FIREWORK_ITEM
-EntityFireworks c ticksFlown
-EntityFireworks d expectedLifespan
-EntityFishingHook a hooked
-EntityFishingHook c isInGround
-EntityFishingHook e owner
-EntityFishingHook$HookState a FLYING
-EntityFishingHook$HookState b HOOKED_IN_ENTITY
-EntityFishingHook$HookState c BOBBING
-EntityGhast de ()I getPower
-EntityGhast$PathfinderGoalGhastAttackTarget b ghast
-EntityGuardian bz goalRandomStroll
-EntityHanging a (LDamageSource;F)Z damageEntity
-EntityHanging a (LEnumDirection;)V setDirection
-EntityHanging a blockPosition
-EntityHanging b direction
-EntityHanging j ()V updateBoundingBox
-EntityHanging k ()Z survives
-EntityHanging l ()I getWidth
-EntityHanging n ()I getHeight
-EntityHanging q ()LBlockPosition; getBlockPosition
-EntityHorse dl ()I getVariant
-EntityHorse o (I)V setVariant
-EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID
-EntityHorseAbstract bC inventoryChest
-EntityHorseAbstract bE jumpPower
-EntityHorseAbstract bN canSlide
-EntityHorseAbstract bx attributeJumpStrength
-EntityHorseAbstract dA ()Z hasReproduced
-EntityHorseAbstract dB ()I getTemper
-EntityHorseAbstract dC ()V loadChest
-EntityHorseAbstract dE ()D getJumpStrength
-EntityHorseAbstract dH ()I getMaxDomestication
-EntityHorseAbstract do ()LSoundEffect; do_
-EntityHorseAbstract du ()Z isTamed
-EntityHorseAbstract dv ()Ljava/util/UUID; getOwnerUUID
-EntityHorseAbstract m (I)V setTemper
-EntityHorseAbstract r (Z)V setTamed
-EntityHorseAbstract w (Z)V setStanding
-EntityHorseChestedAbstract dm ()Z isCarryingChest
-EntityHorseChestedAbstract q (Z)V setCarryingChest
-EntityHuman a (F)V applyExhaustion
-EntityHuman a (I)V levelDown
-EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory
-EntityHuman a (LIInventory;)V openContainer
-EntityHuman a (LIMerchant;)V openTrade
-EntityHuman a (LITileEntityContainer;)V openTileEntity
-EntityHuman a (LItemStack;I)V enchantDone
-EntityHuman a (LItemStack;Z)LEntityItem; drop
-EntityHuman a (LTileEntitySign;)V openSign
-EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed
-EntityHuman b (LBlockPosition;Z)V setRespawnPosition
-EntityHuman bK sleeping
-EntityHuman bL bedPosition
-EntityHuman bO abilities
-EntityHuman bP expLevel
-EntityHuman bQ expTotal
-EntityHuman bR exp
-EntityHuman bU hookedFish
-EntityHuman bv inventory
-EntityHuman bw enderChest
-EntityHuman bx defaultContainer
-EntityHuman by activeContainer
-EntityHuman bz foodData
-EntityHuman c (I)V setScore
-EntityHuman c (LIBlockData;)Z hasBlock
-EntityHuman c sleepTicks
-EntityHuman cU ()I getScore
-EntityHuman da ()Lcom/mojang/authlib/GameProfile; getProfile
-EntityHuman dc ()Z isDeeplySleeping
-EntityHuman de ()LBlockPosition; getBed
-EntityHuman df ()Z isRespawnForced
-EntityHuman dh ()I getExpToLevel
-EntityHuman di ()LFoodMetaData; getFoodData
-EntityHuman dl ()LInventoryEnderChest; getEnderChest
-EntityHuman dm ()V releaseShoulderEntities
-EntityHuman dn ()LScoreboard; getScoreboard
-EntityHuman dp ()LNBTTagCompound; getShoulderEntityLeft
-EntityHuman dq ()LNBTTagCompound; getShoulderEntityRight
-EntityHuman dt ()LItemCooldown; getCooldownTracker
-EntityHuman dv ()Z isCreativeAndOp
-EntityHuman f (LEntity;)V attack
-EntityHuman g (I)V addScore
-EntityHuman h (LNBTTagCompound;)V setShoulderEntityLeft
-EntityHuman i (LNBTTagCompound;)V setShoulderEntityRight
-EntityHuman k (DDD)V checkMovement
-EntityHuman k (LNBTTagCompound;)V spawnEntityFromShoulder
-EntityHuman m (I)V giveExp
-EntityHuman p ()V closeInventory
-EntityHuman w ()V updateAbilities
-EntityHuman y ()Z isSpectator
-EntityHuman$EnumBedResult a OK
-EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE
-EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW
-EntityHuman$EnumBedResult d TOO_FAR_AWAY
-EntityHuman$EnumBedResult e OTHER_PROBLEM
-EntityHuman$EnumBedResult f NOT_SAFE
-EntityHuman$EnumChatVisibility a FULL
-EntityHuman$EnumChatVisibility b SYSTEM
-EntityHuman$EnumChatVisibility c HIDDEN
-EntityIllagerWizard a (LEntityIllagerWizard$Spell;)V setSpell
-EntityIllagerWizard do ()LEntityIllagerWizard$Spell; getSpell
-EntityIllagerWizard$Spell a NONE
-EntityIllagerWizard$Spell b SUMMON_VEX
-EntityIllagerWizard$Spell c FANGS
-EntityIllagerWizard$Spell d WOLOLO
-EntityIllagerWizard$Spell e DISAPPEAR
-EntityIllagerWizard$Spell f BLINDNESS
-EntityInsentient E ()V doSpawnEffect
-EntityInsentient H ()LItem; getLoot
-EntityInsentient K ()Z isTypeNotPersistent
-EntityInsentient Q ()Z canSpawn
-EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare
-EntityInsentient a (ZZ)V unleash
-EntityInsentient b (LEntity;Z)V setLeashHolder
-EntityInsentient b (LEntityHuman;)I getExpValue
-EntityInsentient b (ZI)V dropDeathLoot
-EntityInsentient b lookController
-EntityInsentient bA persistent
-EntityInsentient bF leashHolder
-EntityInsentient br goalSelector
-EntityInsentient bs targetSelector
-EntityInsentient bt dropChanceHand
-EntityInsentient bu dropChanceArmor
-EntityInsentient bv goalTarget
-EntityInsentient bz canPickUpLoot
-EntityInsentient cY ()Z isPersistent
-EntityInsentient d (LEntityLiving;)V setGoalTarget
-EntityInsentient da ()Z isLeashed
-EntityInsentient db ()LEntity; getLeashHolder
-EntityInsentient dc ()Z isNoAI
-EntityInsentient f moveController
-EntityInsentient h navigation
-EntityInsentient n (Z)V setNoAI
-EntityInsentient t ()LControllerLook; getControllerLook
-EntityInsentient u ()LControllerMove; getControllerMove
-EntityInsentient w ()LControllerJump; getControllerJump
-EntityInsentient x ()LNavigationAbstract; getNavigation
-EntityInsentient y ()LEntitySenses; getEntitySenses
-EntityInsentient z ()LEntityLiving; getGoalTarget
-EntityInsentient$EnumEntityPositionType a ON_GROUND
-EntityInsentient$EnumEntityPositionType b IN_AIR
-EntityInsentient$EnumEntityPositionType c IN_WATER
-EntityIronGolem dn ()Z isPlayerCreated
-EntityIronGolem p (Z)V setPlayerCreated
-EntityItem a (LItemStack;)V setItemStack
-EntityItem d age
-EntityItem e pickupDelay
-EntityItem k ()LItemStack; getItemStack
-EntityItemFrame a (I)V setRotation
-EntityItemFrame a (IZ)V setRotation
-EntityItemFrame a (LItemStack;)V setItem
-EntityItemFrame a (LItemStack;Z)V setItem
-EntityItemFrame r ()LItemStack; getItem
-EntityItemFrame s ()I getRotation
-EntityLargeFireball e yield
-EntityLightning b lifeTicks
-EntityLiving D (LEntity;)Z hasLineOfSight
-EntityLiving a (LDamageSource;)V die
-EntityLiving a (LDamageSource;F)Z damageEntity
-EntityLiving a (LEntity;I)V receive
-EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot
-EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance
-EntityLiving a (LMobEffectList;)Z hasEffect
-EntityLiving a (ZI)V dropEquipment
-EntityLiving aB deathTicks
-EntityLiving aI maxNoDamageTicks
-EntityLiving aS killer
-EntityLiving aT lastDamageByPlayerTime
-EntityLiving aV ticksFarFromPlayer
-EntityLiving ay hurtTicks
-EntityLiving b (F)V heal
-EntityLiving b (LDamageSource;F)F applyArmorModifier
-EntityLiving b (LEntityHuman;)I getExpValue
-EntityLiving b (LEnumItemSlot;)LItemStack; getEquipment
-EntityLiving b (LMobEffectList;)LMobEffect; getEffect
-EntityLiving b (ZI)V dropDeathLoot
-EntityLiving bM ()V initAttributes
-EntityLiving bP ()Z isDropExperience
-EntityLiving bQ ()Z alwaysGivesExp
-EntityLiving bR ()Ljava/util/Random; getRandom
-EntityLiving bS ()LEntityLiving; getLastDamager
-EntityLiving bX ()V tickPotionEffects
-EntityLiving bZ ()V removeAllEffects
-EntityLiving bc lastDamage
-EntityLiving bo activeItem
-EntityLiving bs attributeMap
-EntityLiving bt combatTracker
-EntityLiving bu effects
-EntityLiving bx updateEffects
-EntityLiving by lastDamager
-EntityLiving bz hurtTimestamp
-EntityLiving c (F)V setHealth
-EntityLiving c (LDamageSource;F)F applyMagicModifier
-EntityLiving c (LMobEffect;)V addEffect
-EntityLiving cA ()V doTick
-EntityLiving cD ()F getAbsorptionHearts
-EntityLiving cF ()LEnumMainHand; getMainHand
-EntityLiving cG ()Z isHandRaised
-EntityLiving cM ()V clearActiveItem
-EntityLiving cO ()Z isBlocking
-EntityLiving ca ()Ljava/util/Collection; getEffects
-EntityLiving cd ()F getHealth
-EntityLiving cg ()I getArmorStrength
-EntityLiving ch ()LCombatTracker; getCombatTracker
-EntityLiving cj ()F getMaxHealth
-EntityLiving ck ()I getArrowCount
-EntityLiving cm ()LAttributeMapBase; getAttributeMap
-EntityLiving cn ()LEnumMonsterType; getMonsterType
-EntityLiving co ()LItemStack; getItemInMainHand
-EntityLiving cp ()LItemStack; getItemInOffHand
-EntityLiving cs ()Z isFrozen
-EntityLiving cz ()Z isSleeping
-EntityLiving d (LDamageSource;F)V damageEntity0
-EntityLiving d (LMobEffectList;)V removeEffect
-EntityLiving f (I)V setArrowCount
-EntityLiving f (LDamageSource;)Z applyBlockingModifier
-EntityLiving f HEALTH
-EntityLiving i (F)V damageArmor
-EntityLiving j ()V enterCombat
-EntityLiving j (F)V damageShield
-EntityLiving k ()V exitCombat
-EntityLiving l_ ()Z isBaby
-EntityLiving m (F)V setAbsorptionHearts
-EntityLlama dQ ()I getStrength
-EntityLlama dR ()I getVariant
-EntityLlama o (I)V setVariant
-EntityLlama p (I)V setStrength
-EntityLlamaSpit a shooter
-EntityMinecartAbstract a (F)V setDamage
-EntityMinecartAbstract b (LIBlockData;)V setDisplayBlock
-EntityMinecartAbstract f (I)V setDisplayBlockOffset
-EntityMinecartAbstract s ()F getDamage
-EntityMinecartAbstract t ()I getType
-EntityMinecartAbstract w ()LIBlockData; getDisplayBlock
-EntityMinecartAbstract y ()I getDisplayBlockOffset
-EntityMinecartAbstract$EnumMinecartType a RIDEABLE
-EntityMinecartAbstract$EnumMinecartType b CHEST
-EntityMinecartAbstract$EnumMinecartType c FURNACE
-EntityMinecartAbstract$EnumMinecartType d TNT
-EntityMinecartAbstract$EnumMinecartType e SPAWNER
-EntityMinecartAbstract$EnumMinecartType f HOPPER
-EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK
-EntityMinecartCommandBlock a COMMAND
-EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock
-EntityMinecartContainer a items
-EntityMinecartHopper C ()Z isEnabled
-EntityMinecartHopper g (I)V setCooldown
-EntityMinecartHopper l (Z)V setEnabled
-EntityMonster a (LDamageSource;F)Z damageEntity
-EntityOcelot dt ()I getCatType
-EntityOcelot g (I)V setCatType
-EntityOwnable b ()Ljava/util/UUID; getOwnerUUID
-EntityOwnable p_ ()LEntity; getOwner
-EntityPainting c art
-EntityPainting$EnumArt a KEBAB
-EntityPainting$EnumArt b AZTEC
-EntityPainting$EnumArt c ALBAN
-EntityPainting$EnumArt d AZTEC_2
-EntityPainting$EnumArt e BOMB
-EntityPainting$EnumArt f PLANT
-EntityPainting$EnumArt g WASTELAND
-EntityPainting$EnumArt h POOL
-EntityPainting$EnumArt i COURBET
-EntityPainting$EnumArt j SEA
-EntityPainting$EnumArt k SUNSET
-EntityPainting$EnumArt l CREEBET
-EntityPainting$EnumArt m WANDERER
-EntityPainting$EnumArt n GRAHAM
-EntityPainting$EnumArt o MATCH
-EntityPainting$EnumArt p BUST
-EntityPainting$EnumArt q STAGE
-EntityPainting$EnumArt r VOID
-EntityPainting$EnumArt s SKULL_AND_ROSES
-EntityPainting$EnumArt t WITHER
-EntityPainting$EnumArt u FIGHTERS
-EntityPainting$EnumArt v POINTER
-EntityPainting$EnumArt w PIGSCENE
-EntityPainting$EnumArt x BURNING_SKULL
-EntityPainting$EnumArt y SKELETON
-EntityPainting$EnumArt z DONKEY_KONG
-EntityParrot du ()I getVariant
-EntityParrot m (I)V setVariant
-EntityPig dl ()Z hasSaddle
-EntityPig p (Z)V setSaddle
-EntityPigZombie bx angerLevel
-EntityPigZombie by soundDelay
-EntityPigZombie bz hurtBy
-EntityPlayer C ()LEntityHuman$EnumChatVisibility; getChatFlags
-EntityPlayer D ()V resetIdleTimer
-EntityPlayer E ()LServerStatisticManager; getStatisticManager
-EntityPlayer H ()LEntity; getSpecatorTarget
-EntityPlayer K ()LIChatBaseComponent; getPlayerListName
-EntityPlayer P ()LAdvancementDataPlayer; getAdvancementData
-EntityPlayer a (LContainer;)V updateInventory
-EntityPlayer a (LEntityPlayer;Z)V copyFrom
-EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack
-EntityPlayer a playerConnection
-EntityPlayer b server
-EntityPlayer bW locale
-EntityPlayer bX removeQueue
-EntityPlayer c playerInteractManager
-EntityPlayer cg lastHealthSent
-EntityPlayer cj lastSentExp
-EntityPlayer ck invulnerableTicks
-EntityPlayer cp worldChangeInvuln
-EntityPlayer cw containerCounter
-EntityPlayer dw ()Z canPvP
-EntityPlayer dx ()V nextContainerCounter
-EntityPlayer e (LEntity;)V setSpectatorTarget
-EntityPlayer g ping
-EntityPlayer h viewingCredits
-EntityPlayer j_ ()V syncInventory
-EntityPlayer k_ ()V playerTick
-EntityPlayer q ()V broadcastCarriedItem
-EntityPlayer u ()V triggerHealthUpdate
-EntityPotion a (LItemStack;)V setItem
-EntityPotion l ()LItemStack; getItem
-EntityPotion p ()Z isLingering
-EntityProjectile a inGround
-EntityProjectile at shooterName
-EntityProjectile b shake
-EntityProjectile c shooter
-EntityProjectile e blockX
-EntityProjectile f blockY
-EntityProjectile g blockZ
-EntityProjectile h inBlockId
-EntityProjectile k ()LEntityLiving; getShooter
-EntityRabbit dn ()I getRabbitType
-EntityRabbit do ()V do_
-EntityRabbit g (I)V setRabbitType
-EntitySheep b (LEnumColor;)V setColor
-EntitySheep by container
-EntitySheep dl ()LEnumColor; getColor
-EntitySheep dm ()Z isSheared
-EntitySheep p (Z)V setSheared
-EntityShulker bx COLOR
-EntityShulkerBullet a shooter
-EntityShulkerBullet b target
-EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish
-EntitySlime H ()LItem; getLoot
-EntitySlime a (IZ)V setSize
-EntitySlime dl ()I getSize
-EntitySnowman a (Z)V setHasPumpkin
-EntitySnowman p ()Z hasPumpkin
-EntitySpectralArrow f duration
-EntitySpider a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare
-EntitySpider by ()F getHeadHeight
-EntityTNTPrimed a (I)V setFuseTicks
-EntityTNTPrimed a FUSE_TICKS
-EntityTNTPrimed b source
-EntityTNTPrimed j ()LEntityLiving; getSource
-EntityTNTPrimed l ()I getFuseTicks
-EntityTNTPrimed n ()V explode
-EntityTameableAnimal b (Ljava/util/UUID;)V setOwnerUUID
-EntityTameableAnimal bz goalSit
-EntityTameableAnimal dl ()Z isTamed
-EntityTameableAnimal dn ()Z isSitting
-EntityTameableAnimal do ()LEntityLiving; getOwner
-EntityTameableAnimal dp ()LPathfinderGoalSit; getGoalSit
-EntityTameableAnimal q (Z)V setTamed
-EntityTameableAnimal r (Z)V setSitting
-EntityTippedArrow at hasColor
-EntityTippedArrow d (I)V setColor
-EntityTippedArrow g potionRegistry
-EntityTippedArrow h effects
-EntityTippedArrow p ()I getColor
-EntityTracker a ()V updatePlayers
-EntityTracker a (LEntity;)V track
-EntityTracker a (LEntity;II)V addEntity
-EntityTracker a (LEntity;IIZ)V addEntity
-EntityTracker b (LEntity;)V untrackEntity
-EntityTracker b (LEntity;LPacket;)V sendPacketToEntity
-EntityTracker b (LEntityPlayer;)V untrackPlayer
-EntityTracker b world
-EntityTracker d trackedEntities
-EntityTrackerEntry a (LPacket;)V broadcast
-EntityTrackerEntry a (Ljava/util/List;)V track
-EntityTrackerEntry b (LEntityPlayer;)V updatePlayer
-EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf
-EntityTrackerEntry b (Ljava/util/List;)V scanPlayers
-EntityTrackerEntry d (LEntityPlayer;)V clear
-EntityTrackerEntry d tracker
-EntityTrackerEntry h xLoc
-EntityTrackerEntry i yLoc
-EntityTrackerEntry j zLoc
-EntityTrackerEntry k yRot
-EntityTrackerEntry l xRot
-EntityTrackerEntry m headYaw
-EntityTrackerEntry t isMoving
-EntityTrackerEntry z trackedPlayers
-EntityTypes a (Ljava/lang/Class;)LMinecraftKey; getName
-EntityTypes c eggInfo
-EntityTypes$MonsterEggInfo d killEntityStatistic
-EntityTypes$MonsterEggInfo e killedByEntityStatistic
-EntityVillager bA profession
-EntityVillager bD tradingPlayer
-EntityVillager bE trades
-EntityVillager bI riches
-EntityVillager bO inventory
-EntityVillager bx village
-EntityVillager dl ()I getProfession
-EntityVillager dm ()Z isInLove
-EntityVillager do ()Z do_
-EntityVillager g (I)V setProfession
-EntityWitherSkull a (Z)V setCharged
-EntityWitherSkull n ()Z isCharged
-EntityWolf a (LEnumColor;)V setCollarColor
-EntityWolf bB DATA_HEALTH
-EntityWolf dv ()Z isAngry
-EntityWolf dw ()LEnumColor; getCollarColor
-EntityWolf s (Z)V setAngry
-EntityZombie a (LDamageSource;F)Z damageEntity
-EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare
-EntityZombie do ()V do_
-EntityZombie q (Z)V setBaby
-EntityZombieVillager a (I)V setProfession
-EntityZombieVillager bx conversionTime
-EntityZombieVillager dp ()I getProfession
-EntityZombieVillager ds ()Z isConverting
-EnumAnimation a NONE
-EnumAnimation b EAT
-EnumAnimation c DRINK
-EnumAnimation d BLOCK
-EnumAnimation e BOW
-EnumBannerPatternType A HALF_VERTICAL
-EnumBannerPatternType B HALF_HORIZONTAL
-EnumBannerPatternType C HALF_VERTICAL_MIRROR
-EnumBannerPatternType D HALF_HORIZONTAL_MIRROR
-EnumBannerPatternType E BORDER
-EnumBannerPatternType F CURLY_BORDER
-EnumBannerPatternType G CREEPER
-EnumBannerPatternType H GRADIENT
-EnumBannerPatternType I GRADIENT_UP
-EnumBannerPatternType J BRICKS
-EnumBannerPatternType K SKULL
-EnumBannerPatternType L FLOWER
-EnumBannerPatternType M MOJANG
-EnumBannerPatternType a BASE
-EnumBannerPatternType b SQUARE_BOTTOM_LEFT
-EnumBannerPatternType c SQUARE_BOTTOM_RIGHT
-EnumBannerPatternType d SQUARE_TOP_LEFT
-EnumBannerPatternType e SQUARE_TOP_RIGHT
-EnumBannerPatternType f STRIPE_BOTTOM
-EnumBannerPatternType g STRIPE_TOP
-EnumBannerPatternType h STRIPE_LEFT
-EnumBannerPatternType i STRIPE_RIGHT
-EnumBannerPatternType j STRIPE_CENTER
-EnumBannerPatternType k STRIPE_MIDDLE
-EnumBannerPatternType l STRIPE_DOWNRIGHT
-EnumBannerPatternType m STRIPE_DOWNLEFT
-EnumBannerPatternType n STRIPE_SMALL
-EnumBannerPatternType o CROSS
-EnumBannerPatternType p STRAIGHT_CROSS
-EnumBannerPatternType q TRIANGLE_BOTTOM
-EnumBannerPatternType r TRIANGLE_TOP
-EnumBannerPatternType s TRIANGLES_BOTTOM
-EnumBannerPatternType t TRIANGLES_TOP
-EnumBannerPatternType u DIAGONAL_LEFT
-EnumBannerPatternType v DIAGONAL_RIGHT
-EnumBannerPatternType w DIAGONAL_LEFT_MIRROR
-EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR
-EnumBannerPatternType y CIRCLE_MIDDLE
-EnumBannerPatternType z RHOMBUS_MIDDLE
-EnumBlockFaceShape a SOLID
-EnumBlockFaceShape b BOWL
-EnumBlockFaceShape c CENTER_SMALL
-EnumBlockFaceShape d MIDDLE_POLE_THIN
-EnumBlockFaceShape e CENTER
-EnumBlockFaceShape f MIDDLE_POLE
-EnumBlockFaceShape g CENTER_BIG
-EnumBlockFaceShape h MIDDLE_POLE_THICK
-EnumBlockFaceShape i UNDEFINED
-EnumBlockMirror a NONE
-EnumBlockMirror b LEFT_RIGHT
-EnumBlockMirror c FRONT_BACK
-EnumBlockRotation a NONE
-EnumBlockRotation b CLOCKWISE_90
-EnumBlockRotation c CLOCKWISE_180
-EnumBlockRotation d COUNTERCLOCKWISE_90
-EnumChatFormat a BLACK
-EnumChatFormat b DARK_BLUE
-EnumChatFormat c ()Z isFormat
-EnumChatFormat c DARK_GREEN
-EnumChatFormat d DARK_AQUA
-EnumChatFormat e DARK_RED
-EnumChatFormat f DARK_PURPLE
-EnumChatFormat g GOLD
-EnumChatFormat h GRAY
-EnumChatFormat i DARK_GRAY
-EnumChatFormat j BLUE
-EnumChatFormat k GREEN
-EnumChatFormat l AQUA
-EnumChatFormat m RED
-EnumChatFormat n LIGHT_PURPLE
-EnumChatFormat o YELLOW
-EnumChatFormat p WHITE
-EnumChatFormat q OBFUSCATED
-EnumChatFormat r BOLD
-EnumChatFormat s STRIKETHROUGH
-EnumChatFormat t UNDERLINE
-EnumChatFormat u ITALIC
-EnumChatFormat v RESET
-EnumChatFormat z character
-EnumColor a ()I getColorIndex
-EnumColor a (I)LEnumColor; fromInvColorIndex
-EnumColor a WHITE
-EnumColor b ()I getInvColorIndex
-EnumColor b (I)LEnumColor; fromColorIndex
-EnumColor b ORANGE
-EnumColor c MAGENTA
-EnumColor d LIGHT_BLUE
-EnumColor e YELLOW
-EnumColor f LIME
-EnumColor g PINK
-EnumColor h GRAY
-EnumColor i SILVER
-EnumColor j CYAN
-EnumColor k PURPLE
-EnumColor l BLUE
-EnumColor m BROWN
-EnumColor n GREEN
-EnumColor o RED
-EnumColor p BLACK
-EnumCreatureType a MONSTER
-EnumCreatureType b CREATURE
-EnumCreatureType c AMBIENT
-EnumCreatureType d WATER_CREATURE
-EnumDifficulty a (I)LEnumDifficulty; getById
-EnumDifficulty a PEACEFUL
-EnumDifficulty b EASY
-EnumDifficulty c NORMAL
-EnumDifficulty d HARD
-EnumDirection a (D)LEnumDirection; fromAngle
-EnumDirection a (I)LEnumDirection; fromType1
-EnumDirection a DOWN
-EnumDirection b ()I get2DRotationValue
-EnumDirection b (I)LEnumDirection; fromType2
-EnumDirection b UP
-EnumDirection c NORTH
-EnumDirection d ()LEnumDirection; opposite
-EnumDirection d SOUTH
-EnumDirection e WEST
-EnumDirection f EAST
-EnumDirection g ()I getAdjacentX
-EnumDirection h ()I getAdjacentY
-EnumDirection i ()I getAdjacentZ
-EnumDirection$EnumAxis a X
-EnumDirection$EnumAxis b Y
-EnumDirection$EnumAxis c Z
-EnumDirection$EnumAxisDirection a POSITIVE
-EnumDirection$EnumAxisDirection b NEGATIVE
-EnumDirection$EnumDirectionLimit a HORIZONTAL
-EnumDirection$EnumDirectionLimit b VERTICAL
-EnumDragonRespawn a START
-EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS
-EnumDragonRespawn c SUMMONING_PILLARS
-EnumDragonRespawn d SUMMONING_DRAGON
-EnumDragonRespawn e END
-EnumGamemode a ()I getId
-EnumGamemode a (I)LEnumGamemode; getById
-EnumGamemode a NOT_SET
-EnumGamemode b SURVIVAL
-EnumGamemode c CREATIVE
-EnumGamemode d ()Z isCreative
-EnumGamemode d ADVENTURE
-EnumGamemode e SPECTATOR
-EnumHand a MAIN_HAND
-EnumHand b OFF_HAND
-EnumHorseArmor a NONE
-EnumHorseArmor b IRON
-EnumHorseArmor c GOLD
-EnumHorseArmor d DIAMOND
-EnumInteractionResult a SUCCESS
-EnumInteractionResult b PASS
-EnumInteractionResult c FAIL
-EnumItemRarity a COMMON
-EnumItemRarity b UNCOMMON
-EnumItemRarity c RARE
-EnumItemRarity d EPIC
-EnumItemSlot a MAINHAND
-EnumItemSlot b OFFHAND
-EnumItemSlot c FEET
-EnumItemSlot d LEGS
-EnumItemSlot e CHEST
-EnumItemSlot f HEAD
-EnumItemSlot$Function a HAND
-EnumItemSlot$Function b ARMOR
-EnumMainHand a LEFT
-EnumMainHand b RIGHT
-EnumMonsterType a UNDEFINED
-EnumMonsterType b UNDEAD
-EnumMonsterType c ARTHROPOD
-EnumMonsterType d ILLAGER
-EnumMoveType a SELF
-EnumMoveType b PLAYER
-EnumMoveType c PISTON
-EnumMoveType d SHULKER_BOX
-EnumMoveType e SHULKER
-EnumParticle A FLAME
-EnumParticle B LAVA
-EnumParticle C FOOTSTEP
-EnumParticle D CLOUD
-EnumParticle E REDSTONE
-EnumParticle F SNOWBALL
-EnumParticle G SNOW_SHOVEL
-EnumParticle H SLIME
-EnumParticle I HEART
-EnumParticle J BARRIER
-EnumParticle K ITEM_CRACK
-EnumParticle L BLOCK_CRACK
-EnumParticle M BLOCK_DUST
-EnumParticle N WATER_DROP
-EnumParticle O ITEM_TAKE
-EnumParticle P MOB_APPEARANCE
-EnumParticle Q DRAGON_BREATH
-EnumParticle R END_ROD
-EnumParticle S DAMAGE_INDICATOR
-EnumParticle T SWEEP_ATTACK
-EnumParticle U FALLING_DUST
-EnumParticle V TOTEM
-EnumParticle W SPIT
-EnumParticle a EXPLOSION_NORMAL
-EnumParticle b EXPLOSION_LARGE
-EnumParticle c EXPLOSION_HUGE
-EnumParticle d FIREWORKS_SPARK
-EnumParticle e WATER_BUBBLE
-EnumParticle f WATER_SPLASH
-EnumParticle g WATER_WAKE
-EnumParticle h SUSPENDED
-EnumParticle i SUSPENDED_DEPTH
-EnumParticle j CRIT
-EnumParticle k CRIT_MAGIC
-EnumParticle l SMOKE_NORMAL
-EnumParticle m SMOKE_LARGE
-EnumParticle n SPELL
-EnumParticle o SPELL_INSTANT
-EnumParticle p SPELL_MOB
-EnumParticle q SPELL_MOB_AMBIENT
-EnumParticle r SPELL_WITCH
-EnumParticle s DRIP_WATER
-EnumParticle t DRIP_LAVA
-EnumParticle u VILLAGER_ANGRY
-EnumParticle v VILLAGER_HAPPY
-EnumParticle w TOWN_AURA
-EnumParticle x NOTE
-EnumParticle y PORTAL
-EnumParticle z ENCHANTMENT_TABLE
-EnumPistonReaction a NORMAL
-EnumPistonReaction b DESTROY
-EnumPistonReaction c BLOCK
-EnumPistonReaction d IGNORE
-EnumPistonReaction e PUSH_ONLY
-EnumProtocol a HANDSHAKING
-EnumProtocol b PLAY
-EnumProtocol c STATUS
-EnumProtocol d LOGIN
-EnumProtocolDirection a SERVERBOUND
-EnumProtocolDirection b CLIENTBOUND
-EnumRenderType a INVISIBLE
-EnumRenderType b LIQUID
-EnumRenderType c ENTITYBLOCK_ANIMATED
-EnumRenderType d MODEL
-EnumSkyBlock a SKY
-EnumSkyBlock b BLOCK
-EnumWorldBorderState a GROWING
-EnumWorldBorderState b SHRINKING
-EnumWorldBorderState c STATIONARY
-ExpirableListEntry c ()Ljava/util/Date; getExpires
-ExpirableListEntry d ()Ljava/lang/String; getReason
-Explosion c ()LEntityLiving; getSource
-Explosion d ()V clearBlocks
-Explosion d world
-Explosion e ()Ljava/util/List; getBlocks
-Explosion e posX
-Explosion f posY
-Explosion g posZ
-Explosion h source
-Explosion i size
-Explosion j blocks
-FoodMetaData a ()I getFoodLevel
-FoodMetaData a (IF)V eat
-FoodMetaData a foodLevel
-FoodMetaData b saturationLevel
-FoodMetaData c exhaustionLevel
-FoodMetaData d foodTickTimer
-FoodMetaData e ()F getSaturationLevel
-GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned
-GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize
-GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize
-GameRules a (Ljava/lang/String;)Ljava/lang/String; get
-GameRules a (Ljava/lang/String;Ljava/lang/String;)V set
-GameRules b ()[Ljava/lang/String; getGameRules
-GameRules b (Ljava/lang/String;)Z getBoolean
-GameRules e (Ljava/lang/String;)Z contains
-GameRules$EnumGameRuleType a ANY_VALUE
-GameRules$EnumGameRuleType b BOOLEAN_VALUE
-GameRules$EnumGameRuleType c NUMERICAL_VALUE
-GameRules$EnumGameRuleType d FUNCTION
-GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM
-GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE
-GenLayerSpecial$EnumGenLayerSpecial c SPECIAL
-GenericAttributes a maxHealth
-GenericAttributes b FOLLOW_RANGE
-GenericAttributes d MOVEMENT_SPEED
-GenericAttributes f ATTACK_DAMAGE
-IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread
-IAsyncTaskHandler aF ()Z isMainThread
-IAttribute a ()Ljava/lang/String; getName
-IAttribute b ()D getDefault
-IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower
-IBlockAccess d (LBlockPosition;)Z isEmpty
-IBlockAccess o (LBlockPosition;)LIBlockData; getType
-IBlockAccess r (LBlockPosition;)LTileEntity; getTileEntity
-IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set
-IBlockData c (LIBlockState;)Ljava/lang/Comparable; get
-IBlockData u ()LBlock; getBlock
-IBlockPhysics a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics
-IBlockProperties a ()LMaterial; getMaterial
-IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier
-IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling
-IChatBaseComponent b ()LChatModifier; getChatModifier
-IChatBaseComponent c ()Ljava/lang/String; toPlainText
-IChatBaseComponent e ()Ljava/lang/String; getText
-IChunkLoader a (II)Z chunkExists
-IChunkLoader a (LWorld;LChunk;)V saveChunk
-IChunkProvider a (II)LChunk; getLoadedChunkAt
-IChunkProvider c (II)LChunk; getChunkAt
-IChunkProvider d ()Z unloadChunks
-IChunkProvider f ()Ljava/lang/String; getName
-ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;)Z canUse
-ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;)V execute
-ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete
-ICommand b ()Ljava/util/List; getAliases
-ICommand b (LICommandListener;)Ljava/lang/String; getUsage
-ICommand b ([Ljava/lang/String;I)Z isListStart
-ICommand c ()Ljava/lang/String; getCommand
-ICommandHandler b ()Ljava/util/Map; getCommands
-ICommandListener a (LIChatBaseComponent;)V sendMessage
-ICommandListener c ()LBlockPosition; getChunkCoordinates
-ICommandListener e ()LWorld; getWorld
-ICommandListener g ()Z getSendCommandFeedback
-ICommandListener h_ ()Ljava/lang/String; getName
-ICommandListener i_ ()LIChatBaseComponent; getScoreboardDisplayName
-ICrafting a (LContainer;II)V setContainerData
-ICrafting a (LContainer;LIInventory;)V setContainerData
-IDataManager a (LWorldData;)V saveWorldData
-IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData
-IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader
-IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile
-IDataManager b ()Ljava/io/File; getDirectory
-IDataManager c ()V checkSession
-IDataManager d ()LWorldData; getWorldData
-IDataManager e ()LIPlayerFileData; getPlayerFileData
-IDispenseBehavior a NONE
-IDragonController i ()LDragonControllerPhase; getControllerPhase
-IHopper D ()LWorld; getWorld
-IInventory a (I)LItemStack; getItem
-IInventory a (II)LItemStack; splitStack
-IInventory a (ILItemStack;)V setItem
-IInventory b (II)V setProperty
-IInventory b (LEntityHuman;)V startOpen
-IInventory c (I)I getProperty
-IInventory c (LEntityHuman;)V closeContainer
-IInventory c_ (I)LItemStack; splitWithoutUpdate
-IInventory m ()V clear
-IInventory w_ ()I getSize
-IInventory y_ ()V update
-IInventory z_ ()I getMaxStackSize
-IMerchant a_ (LEntityHuman;)V setTradingPlayer
-IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers
-IMerchant i_ ()LIChatBaseComponent; getScoreboardDisplayName
-IMerchant t_ ()LEntityHuman; getTrader
-IMinecraftServer G ()Ljava/lang/String; getVersion
-IMinecraftServer J ()[Ljava/lang/String; getPlayers
-IMinecraftServer L ()Z isDebugging
-IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand
-IMinecraftServer e (Ljava/lang/String;)V info
-IMinecraftServer f (Ljava/lang/String;)V warning
-IMinecraftServer g_ ()Ljava/lang/String; getPlugins
-IMojangStatistics Z ()Z getSnooperEnabled
-INamable m ()Ljava/lang/String; getName
-INamableTileEntity h_ ()Ljava/lang/String; getName
-INamableTileEntity i_ ()LIChatBaseComponent; getScoreboardDisplayName
-INamableTileEntity n_ ()Z hasCustomName
-IPlayerFileData a (LEntityHuman;)V save
-IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load
-IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers
-IPosition a ()D getX
-IPosition b ()D getY
-IPosition c ()D getZ
-IProjectile c (DDDFF)V shoot
-IRecipe a (LInventoryCrafting;)LItemStack; craftItem
-IScoreboardCriteria a ()Ljava/lang/String; getName
-IScoreboardCriteria a criteria
-IScoreboardCriteria b ()Z isReadOnly
-IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER
-IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS
-ISource h ()LWorld; getWorld
-ISourceBlock d ()LBlockPosition; getBlockPosition
-ISourceBlock g ()LTileEntity; getTileEntity
-ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer
-ITileEntityContainer l ()Ljava/lang/String; getContainerName
-ITileInventory A_ ()Z isLocked
-ITileInventory a (LChestLock;)V setLock
-ITileInventory j ()LChestLock; getLock
-IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace
-IWorldInventory a (LEnumDirection;)[I getSlotsForFace
-IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace
-IntHashMap a (I)Ljava/lang/Object; get
-InventoryClickType a PICKUP
-InventoryClickType b QUICK_MOVE
-InventoryClickType c SWAP
-InventoryClickType d CLONE
-InventoryClickType e THROW
-InventoryClickType f QUICK_CRAFT
-InventoryClickType g PICKUP_ALL
-InventoryCraftResult a items
-InventoryCrafting a items
-InventoryCrafting d container
-InventoryLargeChest b left
-InventoryLargeChest c right
-InventoryMerchant a merchant
-InventoryMerchant b itemsInSlots
-InventoryMerchant c player
-InventoryMerchant d recipe
-InventoryMerchant e selectedIndex
-InventoryMerchant j ()LMerchantRecipe; getRecipe
-InventorySubcontainer c items
-InventorySubcontainer y_ ()V update
-InventorySubcontainer z_ ()I getMaxStackSize
-InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory
-InventoryUtils a (LWorld;DDDLItemStack;)V dropItem
-InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory
-InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity
-IpBanList a (Ljava/net/SocketAddress;)Z isBanned
-IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get
-Item a ()Ljava/lang/String; getName
-Item a (I)I filterData
-Item a (LBlock;)LItem; getItemOf
-Item a (LIBlockData;)Z canDestroySpecialBlock
-Item a (LItem;)I getId
-Item a (LItemStack;LIBlockData;)F getDestroySpeed
-Item c (I)LItem; getById
-Item e (I)LItem; setMaxDurability
-Item g REGISTRY
-Item j ()I getMaxStackSize
-Item k maxStackSize
-Item l ()I getMaxDurability
-Item m ()Z usesDurability
-Item o durability
-Item p craftingResult
-Item q name
-Item$EnumToolMaterial a WOOD
-Item$EnumToolMaterial b STONE
-Item$EnumToolMaterial c IRON
-Item$EnumToolMaterial d DIAMOND
-Item$EnumToolMaterial e GOLD
-ItemArmor$EnumArmorMaterial a LEATHER
-ItemArmor$EnumArmorMaterial b CHAIN
-ItemArmor$EnumArmorMaterial c IRON
-ItemArmor$EnumArmorMaterial d GOLD
-ItemArmor$EnumArmorMaterial e DIAMOND
-ItemBlock d ()LBlock; getBlock
-ItemCooldown a cooldowns
-ItemCooldown b currentTick
-ItemCooldown$Info b endTick
-ItemFish$EnumFish a COD
-ItemFish$EnumFish b SALMON
-ItemFish$EnumFish c CLOWNFISH
-ItemFish$EnumFish d PUFFERFISH
-ItemFood h (LItemStack;)I getNutrition
-ItemFood i (LItemStack;)F getSaturationModifier
-ItemMultiTexture a (I)I filterData
-ItemStack B ()I getRepairCost
-ItemStack E ()I getCount
-ItemStack a (I)LItemStack; cloneAndSubtract
-ItemStack a (ILEntityLiving;)V damage
-ItemStack a (ILjava/util/Random;LEntityPlayer;)Z isDamaged
-ItemStack a (LEnchantment;I)V addEnchantment
-ItemStack a (LEntityHuman;LWorld;LBlockPosition;LEnumHand;LEnumDirection;FFF)LEnumInteractionResult; placeItem
-ItemStack a (LItemStack;)Z doMaterialsMatch
-ItemStack a (LItemStack;LItemStack;)Z equals
-ItemStack a (LNBTTagCompound;)LNBTTagCompound; save
-ItemStack b ()Z isEmpty
-ItemStack b (I)V setData
-ItemStack b (LItemStack;LItemStack;)Z matches
-ItemStack b (LNBTTagCompound;)V setTag
-ItemStack c ()LItem; getItem
-ItemStack c (I)V setRepairCost
-ItemStack c count
-ItemStack d ()I getMaxStackSize
-ItemStack e ()Z isStackable
-ItemStack e (I)V setCount
-ItemStack e item
-ItemStack f (I)V add
-ItemStack f tag
-ItemStack g ()Z usesData
-ItemStack g (I)V subtract
-ItemStack h damage
-ItemStack j ()I getData
-ItemStack l ()LItemStack; cloneItemStack
-ItemStack o ()Z hasTag
-ItemStack p ()LNBTTagCompound; getTag
-ItemStack q ()LNBTTagList; getEnchantments
-ItemStack r ()Ljava/lang/String; getName
-ItemStack t ()Z hasName
-ItemStack w ()Z canEnchant
-ItemStack x ()Z hasEnchantments
-ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap
-Items A DIAMOND_AXE
-Items B STICK
-Items C BOWL
-Items D MUSHROOM_STEW
-Items E GOLDEN_SWORD
-Items F GOLDEN_SHOVEL
-Items G GOLDEN_PICKAXE
-Items H GOLDEN_AXE
-Items I STRING
-Items J FEATHER
-Items K GUNPOWDER
-Items L WOODEN_HOE
-Items M STONE_HOE
-Items N IRON_HOE
-Items O DIAMOND_HOE
-Items P GOLDEN_HOE
-Items Q WHEAT_SEEDS
-Items R WHEAT
-Items S BREAD
-Items T LEATHER_HELMET
-Items U LEATHER_CHESTPLATE
-Items V LEATHER_LEGGINGS
-Items W LEATHER_BOOTS
-Items X CHAINMAIL_HELMET
-Items Y CHAINMAIL_CHESTPLATE
-Items Z CHAINMAIL_LEGGINGS
-Items a (Ljava/lang/String;)LItem; get
-Items aA WATER_BUCKET
-Items aB LAVA_BUCKET
-Items aC MINECART
-Items aD SADDLE
-Items aE IRON_DOOR
-Items aF REDSTONE
-Items aG SNOWBALL
-Items aN LEATHER
-Items aO MILK_BUCKET
-Items aP BRICK
-Items aQ CLAY_BALL
-Items aR REEDS
-Items aS PAPER
-Items aT BOOK
-Items aU SLIME
-Items aV CHEST_MINECART
-Items aW FURNACE_MINECART
-Items aX EGG
-Items aY COMPASS
-Items aZ FISHING_ROD
-Items aa CHAINMAIL_BOOTS
-Items ab IRON_HELMET
-Items ac IRON_CHESTPLATE
-Items ad IRON_LEGGINGS
-Items ae IRON_BOOTS
-Items af DIAMOND_HELMET
-Items ag DIAMOND_CHESTPLATE
-Items ah DIAMOND_LEGGINGS
-Items ai DIAMOND_BOOTS
-Items aj GOLDEN_HELMET
-Items ak GOLDEN_CHESTPLATE
-Items al GOLDEN_LEGGINGS
-Items am GOLDEN_BOOTS
-Items an FLINT
-Items ao PORKCHOP
-Items ap COOKED_PORKCHOP
-Items aq PAINTING
-Items ar GOLDEN_APPLE
-Items as SIGN
-Items at WOODEN_DOOR
-Items au SPRUCE_DOOR
-Items av BIRCH_DOOR
-Items aw JUNGLE_DOOR
-Items ax ACACIA_DOOR
-Items ay DARK_OAK_DOOR
-Items az BUCKET
-Items b IRON_SHOVEL
-Items bA RABBIT_HIDE
-Items bB ROTTEN_FLESH
-Items bC ENDER_PEARL
-Items bD BLAZE_ROD
-Items bE GHAST_TEAR
-Items bF GOLD_NUGGET
-Items bG NETHER_WART
-Items bH POTION
-Items bI SPLASH_POTION
-Items bJ LINGERING_POTION
-Items bK GLASS_BOTTLE
-Items bL DRAGON_BREATH
-Items bM SPIDER_EYE
-Items bN FERMENTED_SPIDER_EYE
-Items bO BLAZE_POWDER
-Items bP MAGMA_CREAM
-Items bQ BREWING_STAND
-Items bR CAULDRON
-Items bS ENDER_EYE
-Items bT SPECKLED_MELON
-Items bU SPAWN_EGG
-Items bV EXPERIENCE_BOTTLE
-Items bW FIRE_CHARGE
-Items bX WRITABLE_BOOK
-Items bY WRITTEN_BOOK
-Items bZ EMERALD
-Items ba CLOCK
-Items bb GLOWSTONE_DUST
-Items bc FISH
-Items bd COOKED_FISH
-Items be DYE
-Items bf BONE
-Items bg SUGAR
-Items bh CAKE
-Items bi BED
-Items bj REPEATER
-Items bk COOKIE
-Items bl FILLED_MAP
-Items bm SHEARS
-Items bn MELON
-Items bo PUMPKIN_SEEDS
-Items bp MELON_SEEDS
-Items bq BEEF
-Items br COOKED_BEEF
-Items bs CHICKEN
-Items bt COOKED_CHICKEN
-Items bu MUTTON
-Items bv COOKED_MUTTON
-Items bw RABBIT
-Items bx COOKED_RABBIT
-Items by RABBIT_STEW
-Items bz RABBIT_FOOT
-Items c IRON_PICKAXE
-Items cA COMMAND_BLOCK_MINECART
-Items cB RECORD_13
-Items cC RECORD_CAT
-Items cD RECORD_BLOCKS
-Items cE RECORD_CHIRP
-Items cF RECORD_FAR
-Items cG RECORD_MALL
-Items cH RECORD_MELLOHI
-Items cI RECORD_STAL
-Items cJ RECORD_STRAD
-Items cK RECORD_WARD
-Items cL RECORD_11
-Items cM RECORD_WAIT
-Items cN PRISMARINE_SHARD
-Items cO PRISMARINE_CRYSTALS
-Items cP BANNER
-Items cR SHIELD
-Items cT CHORUS_FRUIT
-Items cU CHORUS_FRUIT_POPPED
-Items cV BEETROOT_SEEDS
-Items cW BEETROOT
-Items cX BEETROOT_SOUP
-Items ca ITEM_FRAME
-Items cb FLOWER_POT
-Items cc CARROT
-Items cd POTATO
-Items ce BAKED_POTATO
-Items cf POISONOUS_POTATO
-Items cg MAP
-Items ch GOLDEN_CARROT
-Items ci SKULL
-Items cj CARROT_ON_A_STICK
-Items ck NETHER_STAR
-Items cl PUMPKIN_PIE
-Items cm FIREWORKS
-Items cn FIREWORK_CHARGE
-Items co ENCHANTED_BOOK
-Items cp COMPARATOR
-Items cq NETHERBRICK
-Items cr QUARTZ
-Items cs TNT_MINECART
-Items ct HOPPER_MINECART
-Items cu ARMOR_STAND
-Items cv IRON_HORSE_ARMOR
-Items cw GOLDEN_HORSE_ARMOR
-Items cx DIAMOND_HORSE_ARMOR
-Items cy LEAD
-Items cz NAME_TAG
-Items d IRON_AXE
-Items e FLINT_AND_STEEL
-Items f APPLE
-Items g BOW
-Items h ARROW
-Items i SPECTRAL_ARROW
-Items j TIPPED_ARROW
-Items k COAL
-Items l DIAMOND
-Items m IRON_INGOT
-Items n GOLD_INGOT
-Items o IRON_SWORD
-Items p WOODEN_SWORD
-Items q WOODEN_SHOVEL
-Items r WOODEN_PICKAXE
-Items s WOODEN_AXE
-Items t STONE_SWORD
-Items u STONE_SHOVEL
-Items v STONE_PICKAXE
-Items w STONE_AXE
-Items x DIAMOND_SWORD
-Items y DIAMOND_SHOVEL
-Items z DIAMOND_PICKAXE
-JsonList a ()[Ljava/lang/String; getEntries
-JsonList a (LJsonListEntry;)V add
-JsonList b ()Z isEnabled
-JsonList b (Ljava/lang/Object;)LJsonListEntry; get
-JsonList c (Ljava/lang/Object;)V remove
-JsonList d ()Z isEmpty
-JsonList f ()V save
-JsonList g ()V load
-JsonListEntry e ()Z hasExpired
-JsonListEntry f ()Ljava/lang/Object; getKey
-LazyInitVar b ()Ljava/lang/Object; init
-LocaleI18n a (Ljava/lang/String;)Ljava/lang/String; get
-LoginListener a networkManager
-LoginListener b (LIChatBaseComponent;)V disconnect
-LoginListener d random
-LoginListener f server
-LoginListener k loginKey
-LoginListener$EnumProtocolState a HELLO
-LoginListener$EnumProtocolState b KEY
-LoginListener$EnumProtocolState c AUTHENTICATING
-LoginListener$EnumProtocolState d READY_TO_ACCEPT
-LoginListener$EnumProtocolState e DELAY_ACCEPT
-LoginListener$EnumProtocolState f ACCEPTED
-LootTableInfo$EntityTarget a THIS
-LootTableInfo$EntityTarget b KILLER
-LootTableInfo$EntityTarget c KILLER_PLAYER
-LootTableRegistry a ()V reload
-MapIcon a ()B getType
-MapIcon a type
-MapIcon b x
-MapIcon c ()B getX
-MapIcon c y
-MapIcon d ()B getY
-MapIcon d rotation
-MapIcon e ()B getRotation
-MapIcon$Type a PLAYER
-MapIcon$Type b FRAME
-MapIcon$Type c RED_MARKER
-MapIcon$Type d BLUE_MARKER
-MapIcon$Type e TARGET_X
-MapIcon$Type f TARGET_POINT
-MapIcon$Type g PLAYER_OFF_MAP
-MapIcon$Type h PLAYER_OFF_LIMITS
-MapIcon$Type i MANSION
-MapIcon$Type j MONUMENT
-Material A CACTUS
-Material B CLAY
-Material C PUMPKIN
-Material D DRAGON_EGG
-Material E PORTAL
-Material F CAKE
-Material G WEB
-Material H PISTON
-Material I BANNER
-Material K canBurn
-Material a ()Z isBuildable
-Material a AIR
-Material b ()Z blocksLight
-Material b GRASS
-Material c ()Z isSolid
-Material c EARTH
-Material d ()Z isLiquid
-Material d WOOD
-Material e STONE
-Material f ORE
-Material g HEAVY
-Material h ()Z isBurnable
-Material h WATER
-Material i LAVA
-Material j ()Z isReplaceable
-Material j LEAVES
-Material k PLANT
-Material l ()Z isAlwaysDestroyable
-Material l REPLACEABLE_PLANT
-Material m ()LEnumPistonReaction; getPushReaction
-Material m SPONGE
-Material n CLOTH
-Material o FIRE
-Material p SAND
-Material q ORIENTABLE
-Material r WOOL
-Material s SHATTERABLE
-Material t BUILDABLE_GLASS
-Material u TNT
-Material v CORAL
-Material w ICE
-Material x SNOW_LAYER
-Material y PACKED_ICE
-Material z SNOW_BLOCK
-MathHelper a (D)F sqrt
-MathHelper a (F)F sin
-MathHelper a (III)I clamp
-MathHelper a (Ljava/util/Random;II)I nextInt
-MathHelper b (F)F cos
-MathHelper c (D)I floor
-MerchantRecipe a ()LItemStack; getBuyItem1
-MerchantRecipe a buyingItem1
-MerchantRecipe b ()LItemStack; getBuyItem2
-MerchantRecipe b buyingItem2
-MerchantRecipe c ()Z hasSecondItem
-MerchantRecipe c sellingItem
-MerchantRecipe d ()LItemStack; getBuyItem3
-MerchantRecipe d uses
-MerchantRecipe e maxUses
-MerchantRecipe f rewardExp
-MerchantRecipe g ()V increaseUses
-MinecraftEncryption a (ILjava/lang/String;Ljava/security/Key;)Ljavax/crypto/Cipher; a
-MinecraftEncryption a (ILjava/security/Key;)Ljavax/crypto/Cipher; a
-MinecraftEncryption a (Ljava/lang/String;Ljava/security/PublicKey;Ljavax/crypto/SecretKey;)[B a
-MinecraftEncryption a (Ljava/security/PrivateKey;[B)Ljavax/crypto/SecretKey; a
-MinecraftKey a ()Ljava/lang/String; getKey
-MobEffect a ()LMobEffectList; getMobEffect
-MobEffect a (LEntityLiving;)Z tick
-MobEffect b ()I getDuration
-MobEffect c ()I getAmplifier
-MobEffect c duration
-MobEffect d ()Z isAmbient
-MobEffect d amplification
-MobEffect e ()Z isShowParticles
-MobEffect e splash
-MobEffect f ambient
-MobEffectList a (I)LMobEffectList; fromId
-MobEffectList a (LEntity;LEntity;LEntityLiving;ID)V applyInstantEffect
-MobEffectList a (LEntityLiving;I)V tick
-MobEffectList a (LMobEffectList;)I getId
-MobEffectList b ()Z isInstant
-MobEffectList b (Ljava/lang/String;)LMobEffectList; getByName
-MobEffectList b REGISTRY
-MobEffectList g ()I getColor
-MobEffectList g durationModifier
-MobEffects a FASTER_MOVEMENT
-MobEffects b SLOWER_MOVEMENT
-MobEffects c FASTER_DIG
-MobEffects d SLOWER_DIG
-MobEffects e INCREASE_DAMAGE
-MobEffects f HEAL
-MobEffects g HARM
-MobEffects h JUMP
-MobEffects i CONFUSION
-MobEffects j REGENERATION
-MobEffects k RESISTANCE
-MobEffects l FIRE_RESISTANCE
-MobEffects m WATER_BREATHING
-MobEffects n INVISIBILITY
-MobEffects o BLINDNESS
-MobEffects p NIGHT_VISION
-MobEffects q HUNGER
-MobEffects r WEAKNESS
-MobEffects s POISON
-MobEffects t WITHER
-MobEffects u HEALTH_BOOST
-MobEffects v ABSORBTION
-MobEffects w SATURATION
-MobEffects x GLOWING
-MobEffects y LEVITATION
-MobSpawnerAbstract a (LMinecraftKey;)V setMobName
-MobSpawnerAbstract a spawnDelay
-MobSpawnerAbstract b mobs
-MobSpawnerAbstract c spawnData
-MobSpawnerAbstract f minSpawnDelay
-MobSpawnerAbstract g ()LMinecraftKey; getMobName
-MobSpawnerAbstract g maxSpawnDelay
-MobSpawnerAbstract h spawnCount
-MobSpawnerAbstract j maxNearbyEntities
-MobSpawnerAbstract k requiredPlayerRange
-MobSpawnerAbstract l spawnRange
-MojangsonParser a (Ljava/lang/String;)LNBTTagCompound; parse
-MovingObjectPosition a type
-MovingObjectPosition b direction
-MovingObjectPosition c pos
-MovingObjectPosition d entity
-MovingObjectPosition$EnumMovingObjectType a MISS
-MovingObjectPosition$EnumMovingObjectType b BLOCK
-MovingObjectPosition$EnumMovingObjectType c ENTITY
-NBTBase a ()B getTypeId
-NBTBase a (B)LNBTBase; createTag
-NBTBase a (Ljava/io/DataInput;ILNBTReadLimiter;)V load
-NBTBase a (Ljava/io/DataOutput;)V write
-NBTBase b ()LNBTBase; clone
-NBTBase b_ ()Z isEmpty
-NBTNumber h ()D asDouble
-NBTTagByte b data
-NBTTagByteArray b data
-NBTTagCompound a (Ljava/lang/String;B)V setByte
-NBTTagCompound a (Ljava/lang/String;D)V setDouble
-NBTTagCompound a (Ljava/lang/String;F)V setFloat
-NBTTagCompound a (Ljava/lang/String;I)V setInt
-NBTTagCompound a (Ljava/lang/String;J)V setLong
-NBTTagCompound a (Ljava/lang/String;LNBTBase;)V set
-NBTTagCompound a (Ljava/lang/String;Ljava/lang/String;)V setString
-NBTTagCompound a (Ljava/lang/String;S)V setShort
-NBTTagCompound a (Ljava/lang/String;Z)V setBoolean
-NBTTagCompound a (Ljava/lang/String;[B)V setByteArray
-NBTTagCompound a (Ljava/lang/String;[I)V setIntArray
-NBTTagCompound b (Ljava/lang/String;I)Z hasKeyOfType
-NBTTagCompound c (Ljava/lang/String;)LNBTBase; get
-NBTTagCompound c (Ljava/lang/String;I)LNBTTagList; getList
-NBTTagCompound d map
-NBTTagCompound e (Ljava/lang/String;)Z hasKey
-NBTTagCompound f (Ljava/lang/String;)B getByte
-NBTTagCompound g (Ljava/lang/String;)S getShort
-NBTTagCompound h (Ljava/lang/String;)I getInt
-NBTTagCompound i (Ljava/lang/String;)J getLong
-NBTTagCompound j (Ljava/lang/String;)F getFloat
-NBTTagCompound k (Ljava/lang/String;)D getDouble
-NBTTagCompound l (Ljava/lang/String;)Ljava/lang/String; getString
-NBTTagCompound m (Ljava/lang/String;)[B getByteArray
-NBTTagCompound n (Ljava/lang/String;)[I getIntArray
-NBTTagCompound p (Ljava/lang/String;)LNBTTagCompound; getCompound
-NBTTagCompound q (Ljava/lang/String;)Z getBoolean
-NBTTagCompound r (Ljava/lang/String;)V remove
-NBTTagDouble b data
-NBTTagFloat b data
-NBTTagInt b data
-NBTTagIntArray b data
-NBTTagList a (I)LNBTBase; remove
-NBTTagList a (LNBTBase;)V add
-NBTTagList b (I)LNBTTagCompound; get
-NBTTagList c ()I size
-NBTTagList c list
-NBTTagList d type
-NBTTagList h (I)Ljava/lang/String; getString
-NBTTagLong b data
-NBTTagShort b data
-NBTTagString b data
-NetworkManager a (I)V setCompressionLevel
-NetworkManager a (LEnumProtocol;)V setProtocol
-NetworkManager a (LIChatBaseComponent;)V close
-NetworkManager a (LPacket;)V sendPacket
-NetworkManager a (LPacket;Lio/netty/util/concurrent/GenericFutureListener;[Lio/netty/util/concurrent/GenericFutureListener;)V sendPacket
-NetworkManager a (LPacketListener;)V setPacketListener
-NetworkManager b ()Ljava/net/SocketAddress; getSocketAddress
-NetworkManager c ()Z isLocal
-NetworkManager g ()Z isConnected
-NetworkManager k ()V stopReading
-NetworkManager k channel
-NetworkManager l ()V handleDisconnection
-NibbleArray a ()[B asBytes
-PacketHandshakingInSetProtocol b hostname
-PacketHandshakingInSetProtocol c port
-PacketLoginInEncryptionBegin a (Ljava/security/PrivateKey;)Ljavax/crypto/SecretKey; a
-PacketPlayInAbilities b ()Z isFlying
-PacketPlayInAdvancements$Status a OPENED_TAB
-PacketPlayInAdvancements$Status b CLOSED_SCREEN
-PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK
-PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK
-PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK
-PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS
-PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM
-PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM
-PacketPlayInBlockDig$EnumPlayerDigType g SWAP_HELD_ITEMS
-PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN
-PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS
-PacketPlayInCloseWindow a id
-PacketPlayInEntityAction b animation
-PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING
-PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING
-PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING
-PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING
-PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING
-PacketPlayInEntityAction$EnumPlayerAction f START_RIDING_JUMP
-PacketPlayInEntityAction$EnumPlayerAction g STOP_RIDING_JUMP
-PacketPlayInEntityAction$EnumPlayerAction h OPEN_INVENTORY
-PacketPlayInEntityAction$EnumPlayerAction i START_FALL_FLYING
-PacketPlayInFlying a x
-PacketPlayInFlying b y
-PacketPlayInFlying c z
-PacketPlayInFlying d yaw
-PacketPlayInFlying e pitch
-PacketPlayInFlying g hasPos
-PacketPlayInFlying h hasLook
-PacketPlayInHeldItemSlot a itemInHandIndex
-PacketPlayInRecipeDisplayed$Status a SHOWN
-PacketPlayInRecipeDisplayed$Status b SETTINGS
-PacketPlayInResourcePackStatus a status
-PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED
-PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED
-PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD
-PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED
-PacketPlayInSetCreativeSlot a slot
-PacketPlayInSetCreativeSlot b ()LItemStack; getItemStack
-PacketPlayInSettings f ()LEnumMainHand; getMainHand
-PacketPlayInUseEntity b action
-PacketPlayInUseEntity$EnumEntityUseAction a INTERACT
-PacketPlayInUseEntity$EnumEntityUseAction b ATTACK
-PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT
-PacketPlayInVehicleMove a ()D getX
-PacketPlayInVehicleMove b ()D getY
-PacketPlayInVehicleMove c ()D getZ
-PacketPlayInVehicleMove d ()F getYaw
-PacketPlayInVehicleMove e ()F getPitch
-PacketPlayInWindowClick b slot
-PacketPlayInWindowClick c button
-PacketPlayInWindowClick e item
-PacketPlayInWindowClick f shift
-PacketPlayOutBlockChange b block
-PacketPlayOutBoss$Action a ADD
-PacketPlayOutBoss$Action b REMOVE
-PacketPlayOutBoss$Action c UPDATE_PCT
-PacketPlayOutBoss$Action d UPDATE_NAME
-PacketPlayOutBoss$Action e UPDATE_STYLE
-PacketPlayOutBoss$Action f UPDATE_PROPERTIES
-PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT
-PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT
-PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED
-PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER
-PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE
-PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY
-PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME
-PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER
-PacketPlayOutPosition$EnumPlayerTeleportFlags a X
-PacketPlayOutPosition$EnumPlayerTeleportFlags b Y
-PacketPlayOutPosition$EnumPlayerTeleportFlags c Z
-PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT
-PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT
-PacketPlayOutRecipes$Action a INIT
-PacketPlayOutRecipes$Action b ADD
-PacketPlayOutRecipes$Action c REMOVE
-PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE
-PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE
-PacketPlayOutSpawnPosition a position
-PacketPlayOutTitle$EnumTitleAction a TITLE
-PacketPlayOutTitle$EnumTitleAction b SUBTITLE
-PacketPlayOutTitle$EnumTitleAction c ACTIONBAR
-PacketPlayOutTitle$EnumTitleAction d TIMES
-PacketPlayOutTitle$EnumTitleAction e CLEAR
-PacketPlayOutTitle$EnumTitleAction f RESET
-PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE
-PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE
-PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER
-PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE
-PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME
-PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS
-PacketStatusListener b minecraftServer
-PacketStatusListener c networkManager
-PathType a BLOCKED
-PathType b OPEN
-PathType c WALKABLE
-PathType d TRAPDOOR
-PathType e FENCE
-PathType f LAVA
-PathType g WATER
-PathType h RAIL
-PathType i DANGER_FIRE
-PathType j DAMAGE_FIRE
-PathType k DANGER_CACTUS
-PathType l DAMAGE_CACTUS
-PathType m DANGER_OTHER
-PathType n DAMAGE_OTHER
-PathType o DOOR_OPEN
-PathType p DOOR_WOOD_CLOSED
-PathType q DOOR_IRON_CLOSED
-PathfinderGoalBreed d animal
-PathfinderGoalBreed f partner
-PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement
-PathfinderGoalSit a (Z)V setSitting
-PathfinderGoalSit a entity
-PathfinderGoalSit b willSit
-PathfinderGoalTame a entity
-PathfinderGoalTempt h target
-PersistentBase a id
-PersistentCollection a (Ljava/lang/Class;Ljava/lang/String;)LPersistentBase; get
-PersistentVillage a ()V tick
-PersistentVillage a (LBlockPosition;I)LVillage; getClosestVillage
-PersistentVillage b ()Ljava/util/List; getVillages
-PersistentVillage b world
-PersistentVillage e villages
-PersistentVillage f time
-PistonExtendsChecker c ()Ljava/util/List; getMovedBlocks
-PistonExtendsChecker d ()Ljava/util/List; getBrokenBlocks
-PlayerAbilities a isInvulnerable
-PlayerAbilities b isFlying
-PlayerAbilities c canFly
-PlayerAbilities d canInstantlyBuild
-PlayerAbilities e mayBuild
-PlayerAbilities f flySpeed
-PlayerAbilities g walkSpeed
-PlayerChunk b playerChunkMap
-PlayerChunk c (LEntityPlayer;)V sendChunk
-PlayerChunk d location
-PlayerChunk e dirtyBlocks
-PlayerChunk f chunk
-PlayerChunk g dirtyCount
-PlayerChunk j done
-PlayerChunkMap a ()LWorldServer; getWorld
-PlayerChunkMap a (LBlockPosition;)V flagDirty
-PlayerChunkMap a (LEntityPlayer;)V addPlayer
-PlayerChunkMap b (I)I getFurthestViewableBlock
-PlayerChunkMap b (II)LPlayerChunk; getChunk
-PlayerChunkMap b (LEntityPlayer;)V removePlayer
-PlayerChunkMap c ()V flush
-PlayerChunkMap c (LEntityPlayer;)V movePlayer
-PlayerChunkMap c world
-PlayerChunkMap d managedPlayers
-PlayerConnection F receivedMovePackets
-PlayerConnection G processedMovePackets
-PlayerConnection a (LPacket;)V sendPacket
-PlayerConnection a networkManager
-PlayerConnection b (LIChatBaseComponent;)V disconnect
-PlayerConnection b player
-PlayerConnection c ()V syncPosition
-PlayerConnection c (Ljava/lang/String;)V handleCommand
-PlayerConnection c LOGGER
-PlayerConnection d minecraftServer
-PlayerConnection i chatThrottle
-PlayerConnection y teleportPos
-PlayerConnection z teleportAwait
-PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread
-PlayerInteractManager a (LEnumGamemode;)V setGameMode
-PlayerInteractManager a world
-PlayerInteractManager b ()LEnumGamemode;
-PlayerInteractManager b ()LEnumGamemode; getGameMode
-PlayerInteractManager b (LBlockPosition;)Z breakBlock
-PlayerInteractManager b player
-PlayerInteractManager c gamemode
-PlayerInteractManager d ()Z isCreative
-PlayerInteractManager e lastDigTick
-PlayerInteractManager g currentTick
-PlayerInventory a items
-PlayerInventory b armor
-PlayerInventory c extraSlots
-PlayerInventory d (LItemStack;)I firstPartial
-PlayerInventory d itemInHandIndex
-PlayerInventory e (LItemStack;)Z pickup
-PlayerInventory e player
-PlayerInventory g (LItemStack;)V setCarried
-PlayerInventory g carried
-PlayerInventory i ()LItemStack; getItemInHand
-PlayerInventory j ()I getHotbarSize
-PlayerInventory k ()I getFirstEmptySlotIndex
-PlayerInventory q ()LItemStack; getCarried
-PlayerList a ()V reloadWhitelist
-PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld
-PlayerList a (LEntityHuman;)LServerStatisticManager; getStatisticManager
-PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby
-PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld
-PlayerList a (LIChatBaseComponent;)V sendMessage
-PlayerList a (LIChatBaseComponent;Z)V sendMessage
-PlayerList a (LPacket;)V sendAll
-PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard
-PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp
-PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer
-PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)Ljava/lang/String; attemptLogin
-PlayerList a (Z)V setHasWhitelist
-PlayerList a ([LWorldServer;)V setPlayerFileData
-PlayerList b (LEntityPlayer;)V savePlayerFile
-PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp
-PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer
-PlayerList c (LEntityPlayer;)V onPlayerJoin
-PlayerList c (Lcom/mojang/authlib/GameProfile;)V removeWhitelist
-PlayerList d (Lcom/mojang/authlib/GameProfile;)V addWhitelist
-PlayerList e ()V tick
-PlayerList e (LEntityPlayer;)V disconnect
-PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted
-PlayerList e maxPlayers
-PlayerList g (LEntityPlayer;)V updateClient
-PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin
-PlayerList h ()LGameProfileBanList; getProfileBans
-PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp
-PlayerList h server
-PlayerList i ()LIpBanList; getIPBans
-PlayerList i players
-PlayerList j ()V savePlayers
-PlayerList k ()LWhiteList; getWhitelist
-PlayerList l ()[Ljava/lang/String; getWhitelisted
-PlayerList m ()LOpList; getOPs
-PlayerList m operators
-PlayerList n whitelist
-PlayerList o ()I getPlayerCount
-PlayerList p ()I getMaxPlayers
-PlayerList q ()[Ljava/lang/String; getSeenPlayers
-PlayerList q playerFileData
-PlayerList r ()Z getHasWhitelist
-PlayerList r hasWhitelist
-PlayerList w ()V reload
-PlayerSelector a (LICommandListener;Ljava/lang/String;)LEntityPlayer; getPlayer
-PlayerSelector a (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)LEntity; getEntity
-PlayerSelector a (Ljava/lang/String;)Z isList
-PlayerSelector b (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)Ljava/util/List; getPlayers
-PlayerSelector b (Ljava/lang/String;)Z isPattern
-PlayerSelector c (LICommandListener;Ljava/lang/String;)LIChatBaseComponent; getPlayerNames
-PortalTravelAgent a world
-PotionUtil a (LItemStack;)Ljava/util/List; getEffects
-Potions a EMPTY
-PropertyManager a (Ljava/lang/String;I)I getInt
-PropertyManager a (Ljava/lang/String;J)J getLong
-PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty
-PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString
-PropertyManager a (Ljava/lang/String;Z)Z getBoolean
-PropertyManager b ()V savePropertiesFile
-PropertyManager b properties
-PropertyManager c file
-RecipeItemStack b choices
-RecipesFurnace a ()LRecipesFurnace; getInstance
-RecipesFurnace a (LBlock;LItemStack;F)V registerRecipe
-RecipesFurnace a (LItemStack;)LItemStack; getResult
-RecipesFurnace b ()Ljava/util/Map; getRecipes
-RecipesFurnace b recipes
-RecipesFurnace c experience
-RegionFile e (II)I getOffset
-RegionFileCache f (Ljava/io/File;II)Z chunkExists
-RegistryBlockID a (I)Ljava/lang/Object; fromId
-RegistryBlockID a (Ljava/lang/Object;)I getId
-RegistryID a (I)Ljava/lang/Object; fromId
-RegistryID a (Ljava/lang/Object;)I getId
-RegistryMaterials a (I)Ljava/lang/Object; getId
-RegistryMaterials c (Ljava/lang/Object;)Ljava/lang/Object; get
-RegistrySimple c ()Ljava/util/Set; keySet
-RegistrySimple c (Ljava/lang/Object;)Ljava/lang/Object; get
-RemoteControlCommandListener i ()V clearMessages
-RemoteControlCommandListener j ()Ljava/lang/String; getMessages
-RemoteStatusListener$RemoteStatusChallenge b time
-RemoteStatusListener$RemoteStatusChallenge c token
-RemoteStatusListener$RemoteStatusChallenge d identity
-Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot
-Scoreboard a (ILScoreboardObjective;)V setDisplaySlot
-Scoreboard a (LIScoreboardCriteria;)Ljava/util/Collection; getObjectivesForCriteria
-Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded
-Scoreboard a (LScoreboardScore;)V handleScoreChanged
-Scoreboard a (LScoreboardTeam;)V handleTeamAdded
-Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved
-Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;)LScoreboardObjective; registerObjective
-Scoreboard a (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam
-Scoreboard a (Ljava/lang/String;Ljava/lang/String;)Z addPlayerToTeam
-Scoreboard a objectivesByName
-Scoreboard b (I)Ljava/lang/String; getSlotName
-Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged
-Scoreboard b (LScoreboardTeam;)V handleTeamChanged
-Scoreboard b (Ljava/lang/String;)LScoreboardObjective; getObjective
-Scoreboard b objectivesByCriteria
-Scoreboard c ()Ljava/util/Collection; getObjectives
-Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved
-Scoreboard c (LScoreboardTeam;)V handleTeamRemoved
-Scoreboard c (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives
-Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective
-Scoreboard c playerScores
-Scoreboard d ()Ljava/util/Collection; getPlayers
-Scoreboard d (LScoreboardTeam;)V removeTeam
-Scoreboard d (Ljava/lang/String;)LScoreboardTeam; getTeam
-Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores
-Scoreboard d displaySlots
-Scoreboard e ()Ljava/util/Collection; getScores
-Scoreboard e (Ljava/lang/String;)LScoreboardTeam; createTeam
-Scoreboard e teamsByName
-Scoreboard f ()Ljava/util/Collection; getTeamNames
-Scoreboard f (Ljava/lang/String;)Z removePlayerFromTeam
-Scoreboard f teamsByPlayer
-Scoreboard g ()Ljava/util/Collection; getTeams
-Scoreboard g (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam
-Scoreboard h (Ljava/lang/String;)I getSlotForName
-Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective
-Scoreboard k (LScoreboardObjective;)V unregisterObjective
-ScoreboardBaseCriteria b ()Z isReadOnly
-ScoreboardObjective a (Ljava/lang/String;)V setDisplayName
-ScoreboardObjective b ()Ljava/lang/String; getName
-ScoreboardObjective c ()LIScoreboardCriteria; getCriteria
-ScoreboardObjective d ()Ljava/lang/String; getDisplayName
-ScoreboardScore a ()V incrementScore
-ScoreboardScore a (I)V addScore
-ScoreboardScore b (I)V removeScore
-ScoreboardScore c ()I getScore
-ScoreboardScore c (I)V setScore
-ScoreboardScore d ()LScoreboardObjective; getObjective
-ScoreboardScore d playerName
-ScoreboardScore e ()Ljava/lang/String; getPlayerName
-ScoreboardScore e score
-ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective
-ScoreboardTeam a (LEnumChatFormat;)V setColor
-ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility
-ScoreboardTeam a (LScoreboardTeamBase$EnumTeamPush;)V setCollisionRule
-ScoreboardTeam a (LScoreboardTeamBase;Ljava/lang/String;)Ljava/lang/String; getPlayerDisplayName
-ScoreboardTeam a (Ljava/lang/String;)V setDisplayName
-ScoreboardTeam a (Z)V setAllowFriendlyFire
-ScoreboardTeam b (LScoreboardTeamBase$EnumNameTagVisibility;)V setDeathMessageVisibility
-ScoreboardTeam b (Ljava/lang/String;)V setPrefix
-ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles
-ScoreboardTeam c ()Ljava/lang/String; getDisplayName
-ScoreboardTeam c (Ljava/lang/String;)V setSuffix
-ScoreboardTeam e ()Ljava/lang/String; getPrefix
-ScoreboardTeam f ()Ljava/lang/String; getSuffix
-ScoreboardTeam h ()Z canSeeFriendlyInvisibles
-ScoreboardTeam i ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility
-ScoreboardTeam l ()I packOptionData
-ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly
-ScoreboardTeamBase b ()Ljava/lang/String; getName
-ScoreboardTeamBase d ()Ljava/util/Collection; getPlayerNameSet
-ScoreboardTeamBase d (Ljava/lang/String;)Ljava/lang/String; getFormattedName
-ScoreboardTeamBase g ()Z allowFriendlyFire
-ScoreboardTeamBase j ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility
-ScoreboardTeamBase k ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule
-ScoreboardTeamBase m ()LEnumChatFormat; getColor
-ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS
-ScoreboardTeamBase$EnumNameTagVisibility b NEVER
-ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS
-ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM
-ScoreboardTeamBase$EnumTeamPush a ALWAYS
-ScoreboardTeamBase$EnumTeamPush b NEVER
-ScoreboardTeamBase$EnumTeamPush c HIDE_FOR_OTHER_TEAMS
-ScoreboardTeamBase$EnumTeamPush d HIDE_FOR_OWN_TEAM
-ServerCommand a command
-ServerCommand b source
-ServerGUI a ()Ljavax/swing/JComponent; a
-ServerGUI a (Ljavax/swing/JTextArea;Ljavax/swing/JScrollPane;Ljava/lang/String;)V a
-ServerGUI b ()Ljavax/swing/JComponent; b
-ServerGUI c ()Ljavax/swing/JComponent; c
-ServerPing a (LIChatBaseComponent;)V setMOTD
-ServerPing a (LServerPing$ServerData;)V setServerInfo
-ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample
-ServerPing a (Ljava/lang/String;)V setFavicon
-ServerPing c ()LServerPing$ServerData; getServerData
-ServerPing$ServerData b ()I getProtocolVersion
-ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing
-ShapeDetectorBlock d ()LBlockPosition; getPosition
-ShapedRecipes a width
-ShapedRecipes b height
-ShapedRecipes c items
-ShapedRecipes d result
-ShapelessRecipes a result
-ShapelessRecipes b ingredients
-SharedConstants a (C)Z isAllowedChatCharacter
-SharedConstants c allowedCharacters
-Slot a ()I getMaxStackSize
-Slot a (LEntityHuman;)Z isAllowed
-Slot a (LItemStack;)Z isAllowed
-Slot a index
-Slot b (LItemStack;)I getMaxStackSize
-Slot d ()LItemStack; getItem
-Slot d (LItemStack;)V set
-Slot d inventory
-Slot e ()Z hasItem
-Slot e rawSlotIndex
-SoundCategory a MASTER
-SoundCategory b MUSIC
-SoundCategory c RECORDS
-SoundCategory d WEATHER
-SoundCategory e BLOCKS
-SoundCategory f HOSTILE
-SoundCategory g NEUTRAL
-SoundCategory h PLAYERS
-SoundCategory i AMBIENT
-SoundCategory j VOICE
-SoundEffects do do_
-SoundEffects if if_
-SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition
-Statistic a name
-StatisticList a (Ljava/lang/String;)LStatistic; getStatistic
-StatisticList b stats
-StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic
-StatisticManager a (LStatistic;)I getStatisticValue
-StructureGenerator a (LWorld;LBlockPosition;Z)LBlockPosition; getNearestGeneratedFeature
-TileEntity B ()V invalidateBlockCache
-TileEntity C ()Z isFilteredNBT
-TileEntity D ()LWorld; getWorld
-TileEntity a (LBlockPosition;)V setPosition
-TileEntity a (LNBTTagCompound;)V load
-TileEntity a (LWorld;LNBTTagCompound;)LTileEntity; create
-TileEntity b (LNBTTagCompound;)LNBTTagCompound; save
-TileEntity b world
-TileEntity c ()LPacketPlayOutTileEntityData; getUpdatePacket
-TileEntity c position
-TileEntity w ()LBlockPosition; getPosition
-TileEntity x ()LBlock; getBlock
-TileEntity y_ ()V update
-TileEntityBanner f color
-TileEntityBanner g patterns
-TileEntityBeacon a (Ljava/lang/String;)V setCustomName
-TileEntityBeacon k levels
-TileEntityBeacon l primaryEffect
-TileEntityBeacon m secondaryEffect
-TileEntityBeacon n inventorySlot
-TileEntityBrewingStand a (Ljava/lang/String;)V setCustomName
-TileEntityBrewingStand h items
-TileEntityBrewingStand i brewTime
-TileEntityBrewingStand m fuelLevel
-TileEntityChest p items
-TileEntityCommand a ()LCommandBlockListenerAbstract; getCommandBlock
-TileEntityCommand$Type a SEQUENCE
-TileEntityCommand$Type b AUTO
-TileEntityCommand$Type c REDSTONE
-TileEntityDispenser a (LItemStack;)I addItem
-TileEntityDispenser f items
-TileEntityDispenser h_ ()Ljava/lang/String; getName
-TileEntityDispenser l ()Ljava/lang/String; getContainerName
-TileEntityEnchantTable a (Ljava/lang/String;)V setCustomName
-TileEntityEndGateway h exitPortal
-TileEntityEndGateway i exactTeleport
-TileEntityFlowerPot a ()LItemStack; getContents
-TileEntityFlowerPot a (LItemStack;)V setContents
-TileEntityFlowerPot e ()LItem; getItem
-TileEntityFlowerPot f ()I getData
-TileEntityFurnace a (Ljava/lang/String;)V setCustomName
-TileEntityFurnace b (LItemStack;)I fuelTime
-TileEntityFurnace c (LItemStack;)Z isFuel
-TileEntityFurnace h items
-TileEntityFurnace i burnTime
-TileEntityFurnace j ticksForCurrentFuel
-TileEntityFurnace k cookTime
-TileEntityFurnace l cookTimeTotal
-TileEntityFurnace n ()Z isBurning
-TileEntityFurnace o ()V burn
-TileEntityFurnace p ()Z canBurn
-TileEntityHopper a (LIInventory;LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem
-TileEntityHopper a items
-TileEntityHopper d (I)V setCooldown
-TileEntityLootable a (Ljava/lang/String;)V setCustomName
-TileEntityMobSpawner a ()LMobSpawnerAbstract; getSpawner
-TileEntityNote a (LWorld;LBlockPosition;)V play
-TileEntityNote a note
-TileEntityShulkerBox$AnimationPhase a CLOSED
-TileEntityShulkerBox$AnimationPhase b OPENING
-TileEntityShulkerBox$AnimationPhase c OPENED
-TileEntityShulkerBox$AnimationPhase d CLOSING
-TileEntitySign a lines
-TileEntitySign g isEditable
-TileEntitySkull a ()Lcom/mojang/authlib/GameProfile; getGameProfile
-TileEntitySkull a (I)V setSkullType
-TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile
-TileEntitySkull b (I)V setRotation
-TileEntitySkull f ()I getSkullType
-TileEntitySkull f rotation
-TileEntityStructure$UsageMode a SAVE
-TileEntityStructure$UsageMode b LOAD
-TileEntityStructure$UsageMode c CORNER
-TileEntityStructure$UsageMode d DATA
-UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile
-Vec3D b (DDD)LVec3D; add
-Vec3D b x
-Vec3D c y
-Vec3D d z
-Vec3D g (LVec3D;)D distanceSquared
-Vector3f a x
-Vector3f b ()F getX
-Vector3f b y
-Vector3f c ()F getY
-Vector3f c z
-Vector3f d ()F getZ
-WeightedRandomEnchant b enchantment
-WeightedRandomEnchant c level
-WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted
-World A villages
-World B ()LIChunkProvider; getChunkProvider
-World B (LBlockPosition;)Z isRainingAt
-World C ()LWorldChunkManager; getWorldChunkManager
-World E methodProfiler
-World F scoreboard
-World G isClientSide
-World H allowMonsters
-World I allowAnimals
-World M ()I getSeaLevel
-World P ()V checkSession
-World Q ()J getSeed
-World R ()J getTime
-World S ()J getDayTime
-World T ()LBlockPosition; getSpawn
-World U ()LIDataManager; getDataManager
-World V ()LWorldData; getWorldData
-World W ()LGameRules; getGameRules
-World Y ()Z isRaining
-World a (DDDD)Z isPlayerNearby
-World a (I)LEntity; getEntity
-World a (II)LChunk; getChunkAt
-World a (IIIIIIZ)Z isAreaLoaded
-World a (IIZ)Z isChunkLoaded
-World a (LBlockPosition;)Z isValidLocation
-World a (LBlockPosition;I)Z areChunksLoaded
-World a (LBlockPosition;IZ)Z areChunksLoaded
-World a (LBlockPosition;LBlock;Z)V update
-World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween
-World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween
-World a (LBlockPosition;LIBlockData;)Z setTypeUpdate
-World a (LBlockPosition;LIBlockData;I)Z setTypeAndData
-World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify
-World a (LBlockPosition;LTileEntity;)V setTileEntity
-World a (LEntity;)Z addEntity
-World a (LEntity;B)V broadcastEntityEffect
-World a (LEntity;D)LEntityHuman; findNearbyPlayer
-World a (LEntity;DDDFZ)LExplosion; explode
-World a (LEntity;DDDFZZ)LExplosion; createExplosion
-World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes
-World a (LEntity;LAxisAlignedBB;Lcom/google/common/base/Predicate;)Ljava/util/List; getEntities
-World a (LEntity;Z)V entityJoinedWorld
-World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire
-World a (LEnumParticle;DDDDDD[I)V addParticle
-World a (LIWorldAccess;)V addIWorldAccess
-World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace
-World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace
-World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace
-World a (ZZ)V setSpawnFlags
-World aa ()I getHeight
-World af ()LScoreboard; getScoreboard
-World ag ()LEnumDifficulty; getDifficulty
-World al ()LWorldBorder; getWorldBorder
-World am ()LLootTableRegistry; getLootTableRegistry
-World b (ILBlockPosition;I)V triggerEffect
-World b (J)V setDayTime
-World b (LBlockPosition;)LBiomeBase; getBiome
-World b (LBlockPosition;LBlock;Z)V applyPhysics
-World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered
-World b (LBlockPosition;Z)Z setAir
-World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities
-World b (LEnumSkyBlock;LBlockPosition;)I getBrightness
-World c (LBlockPosition;LBlock;II)V playBlockAction
-World c (LBlockPosition;LEnumDirection;)I getBlockFacePower
-World c tileEntityListUnload
-World d ()V doTick
-World d (LAxisAlignedBB;)Z containsLiquid
-World d (LBlockPosition;LBlock;)V updateAdjacentComparators
-World d (LEntity;)Z strikeLightning
-World e ()V everyoneSleeping
-World e (LBlockPosition;)Z isLoaded
-World e (LEntity;)V kill
-World e entityList
-World f (LBlockPosition;)LChunk; getChunkAtWorldCoords
-World f (LEntity;)V removeEntity
-World g (LBlockPosition;)Z setAir
-World g tileEntityList
-World h tileEntityListTick
-World i players
-World k ()V tickEntities
-World k (LBlockPosition;)I getLightLevel
-World k entitiesById
-World l (LBlockPosition;)LBlockPosition; getHighestBlockYAt
-World r random
-World s worldProvider
-World u ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer
-World v chunkProvider
-World w dataManager
-World x (LBlockPosition;)I getBlockPower
-World x worldData
-World y (LBlockPosition;)Z isBlockIndirectlyPowered
-World y isLoading
-World z worldMaps
-WorldBorder a ()LEnumWorldBorderState; getState
-WorldBorder a (D)V setSize
-WorldBorder a (DDJ)V transitionSizeBetween
-WorldBorder a (LChunkCoordIntPair;)Z isInBounds
-WorldBorder b (D)V setDamageBuffer
-WorldBorder b (I)V setWarningTime
-WorldBorder c (D)V setDamageAmount
-WorldBorder c (DD)V setCenter
-WorldBorder c (I)V setWarningDistance
-WorldBorder f ()D getCenterX
-WorldBorder g ()D getCenterZ
-WorldBorder h ()D getSize
-WorldBorder m ()D getDamageBuffer
-WorldBorder n ()D getDamageAmount
-WorldBorder p ()I getWarningTime
-WorldBorder q ()I getWarningDistance
-WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome
-WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome
-WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes
-WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock
-WorldData A ()Ljava/lang/String; getGeneratorOptions
-WorldData a ()J getSeed
-WorldData a (LBlockPosition;)V setSpawn
-WorldData a (LEnumDifficulty;)V setDifficulty
-WorldData a (LEnumGamemode;)V setGameType
-WorldData a (Z)V setThundering
-WorldData b (J)V setTime
-WorldData b (Z)V setStorm
-WorldData c (J)V setDayTime
-WorldData e ()J getTime
-WorldData f ()J getDayTime
-WorldData f (I)V setThunderDuration
-WorldData g (I)V setWeatherDuration
-WorldData j ()Ljava/lang/String; getName
-WorldData m ()Z isThundering
-WorldData n ()I getThunderDuration
-WorldData o ()Z hasStorm
-WorldData p ()I getWeatherDuration
-WorldData q ()LEnumGamemode; getGameType
-WorldData q levelName
-WorldData r ()Z shouldGenerateMapFeatures
-WorldData s ()Z isHardcore
-WorldData t ()LWorldType; getType
-WorldData x ()LEnumDifficulty; getDifficulty
-WorldData y ()Z isDifficultyLocked
-WorldGenFlatInfo a layers
-WorldGenFlatInfo b structures
-WorldGenMineshaft$Type a NORMAL
-WorldGenMineshaft$Type b MESA
-WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING
-WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR
-WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES
-WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR
-WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate
-WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate
-WorldManager b world
-WorldMap a (II)V flagDirty
-WorldMap b centerX
-WorldMap c centerZ
-WorldMap d map
-WorldMap e track
-WorldMap f unlimitedTracking
-WorldMap g scale
-WorldMap h colors
-WorldMap j decorations
-WorldMap$WorldMapHumanTracker a trackee
-WorldMap$WorldMapHumanTracker c worldMap
-WorldNBTStorage c baseDir
-WorldNBTStorage d playerDir
-WorldNBTStorage e dataDir
-WorldNBTStorage f sessionId
-WorldProvider a (II)Z canSpawn
-WorldProvider c ()LChunkGenerator; getChunkGenerator
-WorldProvider h type
-WorldProvider i ()I getSeaLevel
-WorldProvider p ()LWorldBorder; getWorldBorder
-WorldProvider q ()LDimensionManager; getDimensionManager
-WorldServer K server
-WorldServer L tracker
-WorldServer M manager
-WorldServer N nextTickListHash
-WorldServer O nextTickList
-WorldServer P entitiesByUUID
-WorldServer R emptyTime
-WorldServer S portalTravelAgent
-WorldServer T spawnerCreature
-WorldServer a (IIIIII)Ljava/util/List; getTileEntities
-WorldServer a (Ljava/util/UUID;)LEntity; getEntity
-WorldServer a (ZLIProgressUpdate;)V save
-WorldServer an ()Z getSpawnNPCs
-WorldServer ao ()Z getSpawnAnimals
-WorldServer b savingDisabled
-WorldServer c siegeManager
-WorldServer g ()Z everyoneDeeplySleeping
-WorldServer p ()LBlockPosition; getDimensionSpawn
-WorldServer q ()V flushSave
-WorldServer r ()LChunkProviderServer; getChunkProviderServer
-WorldServer s ()V saveLevel
-WorldServer v ()LEntityTracker; getTracker
-WorldServer w ()LPlayerChunkMap; getPlayerChunkMap
-WorldServer x ()LPortalTravelAgent; getTravelAgent
-WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings
-WorldType a ()Ljava/lang/String; name
-WorldType a (Ljava/lang/String;)LWorldType; getType
-WorldType a types
-WorldType b NORMAL
-WorldType c FLAT
-WorldType d ()I getVersion
-WorldType d LARGE_BIOMES
-WorldType e AMPLIFIED
-WorldType f CUSTOMIZED
-WorldType g DEBUG_ALL_BLOCK_STATES
-WorldType h NORMAL_1_1
-WorldType j name
-WorldType k version
-net/minecraft/server/MinecraftServer B spawnAnimals
-net/minecraft/server/MinecraftServer C spawnNPCs
-net/minecraft/server/MinecraftServer D pvpMode
-net/minecraft/server/MinecraftServer E ()Z getAllowNether
-net/minecraft/server/MinecraftServer E allowFlight
-net/minecraft/server/MinecraftServer F motd
-net/minecraft/server/MinecraftServer G ()Ljava/lang/String; getVersion
-net/minecraft/server/MinecraftServer J ()[Ljava/lang/String; getPlayers
-net/minecraft/server/MinecraftServer L ()Z isDebugging
-net/minecraft/server/MinecraftServer M demoMode
-net/minecraft/server/MinecraftServer N ()LICommandHandler; getCommandHandler
-net/minecraft/server/MinecraftServer U ()Z getSpawnMonsters
-net/minecraft/server/MinecraftServer W ()LConvertable; getConvertable
-net/minecraft/server/MinecraftServer X ()Ljava/lang/String; getResourcePack
-net/minecraft/server/MinecraftServer Y ()Ljava/lang/String; getResourcePackHash
-net/minecraft/server/MinecraftServer Z ()Z getSnooperEnabled
-net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer
-net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode
-net/minecraft/server/MinecraftServer a (LICommandListener;Ljava/lang/String;LBlockPosition;Z)Ljava/util/List; tabCompleteCommand
-net/minecraft/server/MinecraftServer a (Z)V saveChunks
-net/minecraft/server/MinecraftServer aA ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository
-net/minecraft/server/MinecraftServer aB ()LUserCache; getUserCache
-net/minecraft/server/MinecraftServer aC ()LServerPing; getServerPing
-net/minecraft/server/MinecraftServer aK ()LAdvancementDataWorld; getAdvancementData
-net/minecraft/server/MinecraftServer aM ()V reload
-net/minecraft/server/MinecraftServer aN ()Lorg/apache/logging/log4j/Logger; getLogger
-net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack
-net/minecraft/server/MinecraftServer aa serverThread
-net/minecraft/server/MinecraftServer ab ()Z getOnlineMode
-net/minecraft/server/MinecraftServer ad ()Z getSpawnAnimals
-net/minecraft/server/MinecraftServer ae ()Z getSpawnNPCs
-net/minecraft/server/MinecraftServer ag ()Z getPVP
-net/minecraft/server/MinecraftServer ah ()Z getAllowFlight
-net/minecraft/server/MinecraftServer ai ()Z getEnableCommandBlock
-net/minecraft/server/MinecraftServer aj ()Ljava/lang/String; getMotd
-net/minecraft/server/MinecraftServer ak ()I getMaxBuildHeight
-net/minecraft/server/MinecraftServer al ()Z isStopped
-net/minecraft/server/MinecraftServer am ()LPlayerList; getPlayerList
-net/minecraft/server/MinecraftServer at ()I getSpawnProtection
-net/minecraft/server/MinecraftServer au ()Z getForceGamemode
-net/minecraft/server/MinecraftServer ax ()I getIdleTimeout
-net/minecraft/server/MinecraftServer b (I)V setPort
-net/minecraft/server/MinecraftServer c methodProfiler
-net/minecraft/server/MinecraftServer d (I)V setIdleTimeout
-net/minecraft/server/MinecraftServer d (Z)V setOnlineMode
-net/minecraft/server/MinecraftServer d worldServer
-net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V info
-net/minecraft/server/MinecraftServer f (Ljava/lang/String;)V warning
-net/minecraft/server/MinecraftServer f (Z)V setSpawnAnimals
-net/minecraft/server/MinecraftServer g (Z)V setSpawnNPCs
-net/minecraft/server/MinecraftServer h (Z)V setPVP
-net/minecraft/server/MinecraftServer i (Z)V setAllowFlight
-net/minecraft/server/MinecraftServer j ()Z init
-net/minecraft/server/MinecraftServer j (Ljava/lang/String;)V setWorld
-net/minecraft/server/MinecraftServer j (Z)V setForceGamemode
-net/minecraft/server/MinecraftServer k LOGGER
-net/minecraft/server/MinecraftServer l (Ljava/lang/String;)V setMotd
-net/minecraft/server/MinecraftServer l convertable
-net/minecraft/server/MinecraftServer m ()Z getGenerateStructures
-net/minecraft/server/MinecraftServer n ()LEnumGamemode; getGamemode
-net/minecraft/server/MinecraftServer n universe
-net/minecraft/server/MinecraftServer o ()LEnumDifficulty; getDifficulty
-net/minecraft/server/MinecraftServer p ()Z isHardcore
-net/minecraft/server/MinecraftServer s dataConverterManager
-net/minecraft/server/MinecraftServer t serverIp
-net/minecraft/server/MinecraftServer u ()V stop
-net/minecraft/server/MinecraftServer v ()Ljava/lang/String; getServerIp
-net/minecraft/server/MinecraftServer w ()Z isRunning
-net/minecraft/server/MinecraftServer w isRunning
-net/minecraft/server/MinecraftServer x ()V safeShutdown
-net/minecraft/server/MinecraftServer x isStopped
-net/minecraft/server/MinecraftServer y ticks
-net/minecraft/server/MinecraftServer z onlineMode