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-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/SimpleLocation.java76
1 files changed, 0 insertions, 76 deletions
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/SimpleLocation.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/SimpleLocation.java
deleted file mode 100644
index 34923051e..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/SimpleLocation.java
+++ /dev/null
@@ -1,76 +0,0 @@
-package com.earth2me.essentials.anticheat.data;
-
-import org.bukkit.Location;
-import org.bukkit.block.Block;
-
-
-/**
- * To avoid constantly creating and referencing "Location" objects, which in turn reference a whole lot of other
- * unnecessary stuff, rather use our own "Location" object which is easily reusable.
- *
- */
-public final class SimpleLocation
-{
- public int x;
- public int y;
- public int z;
-
- public SimpleLocation()
- {
- reset();
- }
-
- @Override
- public final boolean equals(Object object)
- {
- if (!(object instanceof SimpleLocation))
- {
- return false;
- }
-
- SimpleLocation simpleLocation = (SimpleLocation)object;
-
- if (!isSet() && !simpleLocation.isSet())
- {
- return true;
- }
- else if (!isSet() || !simpleLocation.isSet())
- {
- return false;
- }
-
- return simpleLocation.x == x && simpleLocation.y == y && simpleLocation.z == z;
- }
-
- @Override
- public final int hashCode()
- {
- return x * 1000000 + y * 1000 + z;
- }
-
- public final void set(Block block)
- {
- x = block.getX();
- y = block.getY();
- z = block.getZ();
- }
-
- public final void setLocation(Location location)
- {
- x = location.getBlockX();
- y = location.getBlockY();
- z = location.getBlockZ();
- }
-
- public final boolean isSet()
- {
- return x != Integer.MAX_VALUE;
- }
-
- public final void reset()
- {
- x = Integer.MAX_VALUE;
- y = Integer.MAX_VALUE;
- z = Integer.MAX_VALUE;
- }
-}