diff options
Diffstat (limited to 'EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/DropCheck.java')
-rw-r--r-- | EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/DropCheck.java | 71 |
1 files changed, 0 insertions, 71 deletions
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/DropCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/DropCheck.java deleted file mode 100644 index 2e9d030f7..000000000 --- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/DropCheck.java +++ /dev/null @@ -1,71 +0,0 @@ -package com.earth2me.essentials.anticheat.checks.inventory; - -import com.earth2me.essentials.anticheat.NoCheat; -import com.earth2me.essentials.anticheat.NoCheatPlayer; -import com.earth2me.essentials.anticheat.actions.ParameterName; -import com.earth2me.essentials.anticheat.data.Statistics.Id; -import java.util.Locale; - - -/** - * The DropCheck will find out if a player drops too many items within a short amount of time - * - */ -public class DropCheck extends InventoryCheck -{ - public DropCheck(NoCheat plugin) - { - super(plugin, "inventory.drop"); - } - - public boolean check(NoCheatPlayer player, InventoryData data, InventoryConfig cc) - { - - boolean cancel = false; - - final long time = System.currentTimeMillis(); - - // Has the configured time passed? If so, reset the counter - if (data.dropLastTime + cc.dropTimeFrame <= time) - { - data.dropLastTime = time; - data.dropCount = 0; - data.dropVL = 0; - } - // Security check, if the system time changes - else if (data.dropLastTime > time) - { - data.dropLastTime = Integer.MIN_VALUE; - } - - data.dropCount++; - - // The player dropped more than he should - if (data.dropCount > cc.dropLimit) - { - // Set vl and increment statistics - data.dropVL = data.dropCount - cc.dropLimit; - incrementStatistics(player, Id.INV_DROP, 1); - - // Execute whatever actions are associated with this check and the - // violation level and find out if we should cancel the event - cancel = executeActions(player, cc.dropActions, data.dropVL); - } - - return cancel; - } - - @Override - public String getParameter(ParameterName wildcard, NoCheatPlayer player) - { - - if (wildcard == ParameterName.VIOLATIONS) - { - return String.format(Locale.US, "%d", getData(player).dropVL); - } - else - { - return super.getParameter(wildcard, player); - } - } -} |