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authormd_5 <md_5@bigpond.com>2012-04-16 16:51:29 +1000
committermd_5 <md_5@bigpond.com>2012-04-16 16:51:29 +1000
commitb69a16bcf0abac1ebd2ca3d35520cfcb5b433e88 (patch)
treef3b1422bd2b34010a507ffc40990e3114c4e05f6 /EssentialsAntiCheat/src
parent3ac78236787344b6a7e7d5be232488b46b8b26eb (diff)
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Remove EssentialsAntiCheat pending the release of a better alternative in 2.0 by @neatmonster
Diffstat (limited to 'EssentialsAntiCheat/src')
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/Colors.java42
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/ConfigItem.java6
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/DataItem.java11
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/EventManager.java17
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/LagMeasureTask.java99
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/NoCheat.java226
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/NoCheatLogEvent.java83
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/NoCheatPlayer.java36
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/NoCheatPlayerImpl.java163
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/Action.java32
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/ParameterName.java35
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/ActionList.java86
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/ActionWithParameters.java94
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/ConsolecommandAction.java39
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/DummyAction.java26
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/LogAction.java76
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/SpecialAction.java22
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/Check.java154
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/CheckUtil.java349
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/WorkaroundsListener.java55
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/BlockBreakCheck.java64
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/BlockBreakCheckListener.java174
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/BlockBreakConfig.java40
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/BlockBreakData.java29
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/DirectionCheck.java100
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/NoswingCheck.java61
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/ReachCheck.java75
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/BlockPlaceCheck.java99
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/BlockPlaceCheckListener.java107
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/BlockPlaceConfig.java43
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/BlockPlaceData.java27
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/DirectionCheck.java131
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/ReachCheck.java75
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/SpeedCheck.java54
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ChatCheck.java79
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ChatCheckListener.java108
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ChatConfig.java64
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ChatData.java22
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ColorCheck.java50
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/SpamCheck.java96
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/DirectionCheck.java120
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/FightCheck.java69
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/FightCheckListener.java281
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/FightConfig.java58
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/FightData.java40
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/GodmodeCheck.java151
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/InstanthealCheck.java94
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/NoswingCheck.java67
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/ReachCheck.java113
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/SpeedCheck.java81
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/DropCheck.java71
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InstantBowCheck.java72
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InstantEatCheck.java78
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryCheck.java63
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryCheckListener.java196
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryConfig.java40
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryData.java25
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/FlyingCheck.java170
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MorePacketsCheck.java132
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MovingCheck.java93
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MovingCheckListener.java362
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MovingConfig.java71
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MovingData.java69
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/NoFallCheck.java151
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/RunningCheck.java303
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/command/CommandHandler.java163
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/ActionFactory.java183
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/ConfPaths.java147
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/ConfigurationCacheStore.java45
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/ConfigurationManager.java151
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/LoggingConfig.java29
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/NoCheatConfiguration.java82
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/Permissions.java51
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/DataStore.java38
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/ExecutionHistory.java145
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/PlayerManager.java80
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/PreciseLocation.java51
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/SimpleLocation.java76
-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/Statistics.java82
-rw-r--r--EssentialsAntiCheat/src/config.yml124
-rw-r--r--EssentialsAntiCheat/src/plugin.yml107
81 files changed, 0 insertions, 7673 deletions
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/Colors.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/Colors.java
deleted file mode 100644
index 053b177e5..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/Colors.java
+++ /dev/null
@@ -1,42 +0,0 @@
-package com.earth2me.essentials.anticheat;
-
-import org.bukkit.ChatColor;
-
-
-/**
- * Manages color codes in NoCheat
- *
- */
-public class Colors
-{
- /**
- * Replace instances of &X with a color
- *
- * @param text
- * @return
- */
- public static String replaceColors(String text)
- {
- for (ChatColor c : ChatColor.values())
- {
- text = text.replace("&" + c.getChar(), c.toString());
- }
-
- return text;
- }
-
- /**
- * Remove instances of &X
- *
- * @param text
- * @return
- */
- public static String removeColors(String text)
- {
- for (ChatColor c : ChatColor.values())
- {
- text = text.replace("&" + c.getChar(), "");
- }
- return text;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/ConfigItem.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/ConfigItem.java
deleted file mode 100644
index 5fc2e3290..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/ConfigItem.java
+++ /dev/null
@@ -1,6 +0,0 @@
-package com.earth2me.essentials.anticheat;
-
-
-public interface ConfigItem
-{
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/DataItem.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/DataItem.java
deleted file mode 100644
index e99314108..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/DataItem.java
+++ /dev/null
@@ -1,11 +0,0 @@
-package com.earth2me.essentials.anticheat;
-
-
-/**
- *
- * Every class that is extending this has to implement an empty Constructor()
- *
- */
-public interface DataItem
-{
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/EventManager.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/EventManager.java
deleted file mode 100644
index 8bfb5da68..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/EventManager.java
+++ /dev/null
@@ -1,17 +0,0 @@
-package com.earth2me.essentials.anticheat;
-
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import java.util.List;
-import org.bukkit.event.Listener;
-
-
-public interface EventManager extends Listener
-{
- /**
- * Used for debug output, if checks are activated for the world-specific config that is given as a parameter
- *
- * @param cc The config
- * @return A list of active/enabled checks
- */
- public List<String> getActiveChecks(ConfigurationCacheStore cc);
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/LagMeasureTask.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/LagMeasureTask.java
deleted file mode 100644
index 87fa7c0da..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/LagMeasureTask.java
+++ /dev/null
@@ -1,99 +0,0 @@
-package com.earth2me.essentials.anticheat;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import org.bukkit.World;
-
-
-/**
- * A task running in the background that measures tick time vs. real time
- *
- */
-public class LagMeasureTask implements Runnable
-{
- private int ingameseconds = 1;
- private long lastIngamesecondTime = System.currentTimeMillis();
- private long lastIngamesecondDuration = 2000L;
- private boolean skipCheck = false;
- private int lagMeasureTaskId = -1;
- private final NoCheat plugin;
-
- public LagMeasureTask(NoCheat plugin)
- {
- this.plugin = plugin;
- }
-
- public void start()
- {
- // start measuring with a delay of 10 seconds
- lagMeasureTaskId = plugin.getServer().getScheduler().scheduleSyncRepeatingTask(plugin, this, 20, 20);
- }
-
- public void run()
- {
- try
- {
- boolean oldStatus = skipCheck;
- // If the previous second took to long, skip checks during
- // this second
- skipCheck = lastIngamesecondDuration > 2000;
-
- if (plugin.getConfig((World)null).logging.debugmessages)
- {
- if (oldStatus != skipCheck && skipCheck)
- {
- plugin.getLogger().warning("detected server lag, some checks will not work.");
- }
- else if (oldStatus != skipCheck && !skipCheck)
- {
- plugin.getLogger().info("server lag seems to have stopped, reenabling checks.");
- }
- }
-
- long time = System.currentTimeMillis();
- lastIngamesecondDuration = time - lastIngamesecondTime;
- if (lastIngamesecondDuration < 1000)
- {
- lastIngamesecondDuration = 1000;
- }
- else if (lastIngamesecondDuration > 3600000)
- {
- lastIngamesecondDuration = 3600000; // top limit of 1
- // hour per "second"
- }
- lastIngamesecondTime = time;
- ingameseconds++;
-
- // Check if some data is outdated now and let it be removed
- if (ingameseconds % 62 == 0)
- {
- plugin.cleanDataMap();
- }
- }
- catch (Exception e)
- {
- // Just prevent this thread from dying for whatever reason
- }
-
- }
-
- public void cancel()
- {
- if (lagMeasureTaskId != -1)
- {
- try
- {
- plugin.getServer().getScheduler().cancelTask(lagMeasureTaskId);
- }
- catch (Exception e)
- {
- plugin.getLogger().warning("Couldn't cancel LagMeasureTask: " + e.getMessage());
- }
- lagMeasureTaskId = -1;
- }
- }
-
- public boolean skipCheck()
- {
- return skipCheck;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/NoCheat.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/NoCheat.java
deleted file mode 100644
index ed5521a24..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/NoCheat.java
+++ /dev/null
@@ -1,226 +0,0 @@
-package com.earth2me.essentials.anticheat;
-
-import com.earth2me.essentials.anticheat.checks.WorkaroundsListener;
-import com.earth2me.essentials.anticheat.checks.blockbreak.BlockBreakCheckListener;
-import com.earth2me.essentials.anticheat.checks.blockplace.BlockPlaceCheckListener;
-import com.earth2me.essentials.anticheat.checks.chat.ChatCheckListener;
-import com.earth2me.essentials.anticheat.checks.fight.FightCheckListener;
-import com.earth2me.essentials.anticheat.checks.inventory.InventoryCheckListener;
-import com.earth2me.essentials.anticheat.checks.moving.MovingCheckListener;
-import com.earth2me.essentials.anticheat.command.CommandHandler;
-import com.earth2me.essentials.anticheat.config.ConfPaths;
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import com.earth2me.essentials.anticheat.config.ConfigurationManager;
-import com.earth2me.essentials.anticheat.config.Permissions;
-import com.earth2me.essentials.anticheat.data.PlayerManager;
-import java.util.ArrayList;
-import java.util.List;
-import java.util.Map;
-import java.util.logging.Logger;
-import org.bukkit.Bukkit;
-import org.bukkit.World;
-import org.bukkit.command.Command;
-import org.bukkit.command.CommandSender;
-import org.bukkit.entity.Player;
-import org.bukkit.event.EventHandler;
-import org.bukkit.event.EventPriority;
-import org.bukkit.event.Listener;
-import org.bukkit.event.player.PlayerJoinEvent;
-import org.bukkit.plugin.java.JavaPlugin;
-
-
-public class NoCheat extends JavaPlugin implements Listener
-{
- private ConfigurationManager conf;
- private CommandHandler commandHandler;
- private PlayerManager players = new PlayerManager(this);
- private List<EventManager> eventManagers = new ArrayList<EventManager>();
- private LagMeasureTask lagMeasureTask;
- private Logger fileLogger;
-
- @Override
- public void onDisable()
- {
- if (lagMeasureTask != null)
- {
- lagMeasureTask.cancel();
- }
-
- if (conf != null)
- {
- conf.cleanup();
- }
-
- // Just to be sure nothing gets left out
- getServer().getScheduler().cancelTasks(this);
- }
-
- @Override
- public void onEnable()
- {
- commandHandler = new CommandHandler(this);
- conf = new ConfigurationManager(this, getDataFolder());
- // Set up the event listeners
- eventManagers.add(new MovingCheckListener(this));
- eventManagers.add(new WorkaroundsListener());
- eventManagers.add(new ChatCheckListener(this));
- eventManagers.add(new BlockBreakCheckListener(this));
- eventManagers.add(new BlockPlaceCheckListener(this));
- eventManagers.add(new FightCheckListener(this));
- eventManagers.add(new InventoryCheckListener(this));
-
- // Then set up a task to monitor server lag
- if (lagMeasureTask == null)
- {
- lagMeasureTask = new LagMeasureTask(this);
- lagMeasureTask.start();
- }
-
- // register all listeners
- for (EventManager eventManager : eventManagers)
- {
- Bukkit.getPluginManager().registerEvents(eventManager, this);
- }
-
- getServer().getPluginManager().registerEvents(this, this);
- }
-
- public ConfigurationCacheStore getConfig(Player player)
- {
- if (player != null)
- {
- return getConfig(player.getWorld());
- }
- else
- {
- return conf.getConfigurationCacheForWorld(null);
- }
- }
-
- public ConfigurationCacheStore getConfig(World world)
- {
- if (world != null)
- {
- return conf.getConfigurationCacheForWorld(world.getName());
- }
- else
- {
- return conf.getConfigurationCacheForWorld(null);
- }
- }
-
- @Override
- public boolean onCommand(CommandSender sender, Command command, String label, String[] args)
- {
- boolean result = commandHandler.handleCommand(this, sender, command, label, args);
-
- return result;
- }
-
- public boolean skipCheck()
- {
- if (lagMeasureTask != null)
- {
- return lagMeasureTask.skipCheck();
- }
- return false;
- }
-
- public void reloadConfiguration()
- {
- conf.cleanup();
- this.conf = new ConfigurationManager(this, this.getDataFolder());
- players.cleanDataMap();
- }
-
- /**
- * Call this periodically to walk over the stored data map and remove old/unused entries
- *
- */
- public void cleanDataMap()
- {
- players.cleanDataMap();
- }
-
- /**
- * An interface method usable by other plugins to collect information about a player. It will include the plugin
- * version, two timestamps (beginning and end of data collection for that player), and various data from checks)
- *
- * @param playerName a player name
- * @return A newly created map of identifiers and corresponding values
- */
- public Map<String, Object> getPlayerData(String playerName)
- {
-
- Map<String, Object> map = players.getPlayerData(playerName);
- map.put("nocheat.version", this.getDescription().getVersion());
- return map;
- }
-
- public NoCheatPlayer getPlayer(Player player)
- {
- return players.getPlayer(player);
- }
-
- @EventHandler(priority = EventPriority.MONITOR)
- public void logEvent(NoCheatLogEvent event)
- {
- if (event.toConsole())
- {
- // Console logs are not colored
- getServer().getLogger().info(Colors.removeColors(event.getPrefix() + event.getMessage()));
- }
- if (event.toChat())
- {
- for (Player player : Bukkit.getServer().getOnlinePlayers())
- {
- if (player.hasPermission(Permissions.ADMIN_CHATLOG))
- {
- // Chat logs are potentially colored
- player.sendMessage(Colors.replaceColors(event.getPrefix() + event.getMessage()));
- }
- }
- }
- if (event.toFile())
- {
- // File logs are not colored
- fileLogger.info(Colors.removeColors(event.getMessage()));
- }
- }
-
- @EventHandler
- public void onPlayerJoin(PlayerJoinEvent event)
- {
- if (getConfig().getBoolean(ConfPaths.DISABLE_MODS))
- {
- Player p = event.getPlayer();
- String message = "";
- if (!p.hasPermission(Permissions.ZOMBES_FLY))
- {
- message += "§f §f §1 §0 §2 §4"; // Zombes fly
- }
- if (!p.hasPermission(Permissions.ZOMBES_CHEAT))
- {
- message += "§f §f §2 §0 §4 §8"; // Zombes cheat
- }
- if (!p.hasPermission(Permissions.CJB_FLY))
- {
- message += "§3 §9 §2 §0 §0 §1"; // CJB fly
- }
- if (!p.hasPermission(Permissions.CJB_XRAY))
- {
- message += "§3 §9 §2 §0 §0 §2"; // CJB xray
- }
- if (!p.hasPermission(Permissions.CJB_MINIMAP))
- {
- message += "§3 §9 §2 §0 §0 §3"; // CJB minimap players
- }
- p.sendMessage(message);
- }
- }
-
- public void setFileLogger(Logger logger)
- {
- this.fileLogger = logger;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/NoCheatLogEvent.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/NoCheatLogEvent.java
deleted file mode 100644
index fe56f1572..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/NoCheatLogEvent.java
+++ /dev/null
@@ -1,83 +0,0 @@
-package com.earth2me.essentials.anticheat;
-
-import org.bukkit.event.Event;
-import org.bukkit.event.HandlerList;
-
-
-public class NoCheatLogEvent extends Event
-{
- private static final HandlerList handlers = new HandlerList();
- private String message;
- private String prefix;
- private boolean toConsole, toChat, toFile;
-
- public NoCheatLogEvent(String prefix, String message, boolean toConsole, boolean toChat, boolean toFile)
- {
- this.prefix = prefix;
- this.message = message;
- this.toConsole = toConsole;
- this.toChat = toChat;
- this.toFile = toFile;
- }
-
- public String getPrefix()
- {
- return prefix;
- }
-
- public void setPrefix(String prefix)
- {
- this.prefix = prefix;
- }
-
- public String getMessage()
- {
- return message;
- }
-
- public void setMessage(String message)
- {
- this.message = message;
- }
-
- public boolean toFile()
- {
- return toFile;
- }
-
- public void setToFile(boolean toFile)
- {
- this.toFile = toFile;
- }
-
- public boolean toChat()
- {
- return toChat;
- }
-
- public void setToChat(boolean toChat)
- {
- this.toChat = toChat;
- }
-
- public boolean toConsole()
- {
- return toConsole;
- }
-
- public void setToConsole(boolean toConsole)
- {
- this.toConsole = toConsole;
- }
-
- @Override
- public HandlerList getHandlers()
- {
- return handlers;
- }
-
- public static HandlerList getHandlerList()
- {
- return handlers;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/NoCheatPlayer.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/NoCheatPlayer.java
deleted file mode 100644
index bb8ee8a7a..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/NoCheatPlayer.java
+++ /dev/null
@@ -1,36 +0,0 @@
-package com.earth2me.essentials.anticheat;
-
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import com.earth2me.essentials.anticheat.data.DataStore;
-import com.earth2me.essentials.anticheat.data.ExecutionHistory;
-import org.bukkit.entity.Player;
-
-
-public interface NoCheatPlayer
-{
- public boolean hasPermission(String permission);
-
- public String getName();
-
- public Player getPlayer();
-
- public DataStore getDataStore();
-
- public boolean isDead();
-
- public boolean isSprinting();
-
- public int getTicksLived();
-
- public ConfigurationCacheStore getConfigurationStore();
-
- public float getSpeedAmplifier();
-
- public float getJumpAmplifier();
-
- public boolean isCreative();
-
- public ExecutionHistory getExecutionHistory();
-
- public void dealFallDamage();
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/NoCheatPlayerImpl.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/NoCheatPlayerImpl.java
deleted file mode 100644
index 8fc81110a..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/NoCheatPlayerImpl.java
+++ /dev/null
@@ -1,163 +0,0 @@
-package com.earth2me.essentials.anticheat;
-
-
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import com.earth2me.essentials.anticheat.data.DataStore;
-import com.earth2me.essentials.anticheat.data.ExecutionHistory;
-import net.minecraft.server.EntityPlayer;
-import net.minecraft.server.MobEffectList;
-import org.bukkit.GameMode;
-import org.bukkit.craftbukkit.entity.CraftPlayer;
-import org.bukkit.entity.Player;
-
-
-public class NoCheatPlayerImpl implements NoCheatPlayer
-{
- private Player player;
- private final NoCheat plugin;
- private final DataStore data;
- private ConfigurationCacheStore config;
- private long lastUsedTime;
- private final ExecutionHistory history;
-
- public NoCheatPlayerImpl(Player player, NoCheat plugin)
- {
-
- this.player = player;
- this.plugin = plugin;
- this.data = new DataStore();
- this.history = new ExecutionHistory();
-
- this.lastUsedTime = System.currentTimeMillis();
- }
-
- public void refresh(Player player)
- {
- this.player = player;
- this.config = plugin.getConfig(player);
- }
-
- @Override
- public boolean isDead()
- {
- return this.player.getHealth() <= 0 || this.player.isDead();
- }
-
- @Override
- public boolean hasPermission(String permission)
- {
- return player.hasPermission(permission);
- }
-
- @Override
- public DataStore getDataStore()
- {
- return data;
- }
-
- @Override
- public ConfigurationCacheStore getConfigurationStore()
- {
- return config;
- }
-
- @Override
- public Player getPlayer()
- {
- return player;
- }
-
- @Override
- public String getName()
- {
- return player.getName();
- }
-
- @Override
- public int getTicksLived()
- {
- return player.getTicksLived();
- }
-
- @Override
- public float getSpeedAmplifier()
- {
- EntityPlayer ep = ((CraftPlayer)player).getHandle();
- if (ep.hasEffect(MobEffectList.FASTER_MOVEMENT))
- {
- // Taken directly from Minecraft code, should work
- return 1.0F + 0.2F * (float)(ep.getEffect(MobEffectList.FASTER_MOVEMENT).getAmplifier() + 1); // TODO
- }
- else
- {
- return 1.0F;
- }
- }
-
- @Override
- public float getJumpAmplifier()
- {
- EntityPlayer ep = ((CraftPlayer)player).getHandle();
- if (ep.hasEffect(MobEffectList.JUMP))
- {
- int amp = ep.getEffect(MobEffectList.JUMP).getAmplifier();
- // Very rough estimates only
- // TODO
- if (amp > 20)
- {
- return 1.5F * (float)(ep.getEffect(MobEffectList.JUMP).getAmplifier() + 1);
- }
- else
- {
- return 1.2F * (float)(ep.getEffect(MobEffectList.JUMP).getAmplifier() + 1);
- }
- }
- else
- {
- return 1.0F;
- }
- }
-
- @Override
- public boolean isSprinting()
- {
- return player.isSprinting();
- }
-
- public void setLastUsedTime(long currentTimeInMilliseconds)
- {
- this.lastUsedTime = currentTimeInMilliseconds;
- }
-
- public boolean shouldBeRemoved(long currentTimeInMilliseconds)
- {
- if (lastUsedTime > currentTimeInMilliseconds)
- {
- // Should never happen, but if it does, fix it somewhat
- lastUsedTime = currentTimeInMilliseconds;
- }
- return lastUsedTime + 60000L < currentTimeInMilliseconds;
- }
-
- @Override
- public boolean isCreative()
- {
- return player.getGameMode() == GameMode.CREATIVE || player.getAllowFlight();
- }
-
- @Override
- public ExecutionHistory getExecutionHistory()
- {
- return history;
- }
-
- @Override
- public void dealFallDamage()
- {
- EntityPlayer p = ((CraftPlayer)player).getHandle();
- p.b(0D, true);
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/Action.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/Action.java
deleted file mode 100644
index aa72472ff..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/Action.java
+++ /dev/null
@@ -1,32 +0,0 @@
-package com.earth2me.essentials.anticheat.actions;
-
-
-/**
- * An action gets executed as the result of a failed check. If it 'really' gets executed depends on how many executions
- * have occurred within the last 60 seconds and how much time was between this and the previous execution
- *
- */
-public abstract class Action
-{
- /**
- * Delay in violations. An "ExecutionHistory" will use this info to make sure that there were at least "delay"
- * attempts to execute this action before it really gets executed.
- */
- public final int delay;
- /**
- * Repeat only every "repeat" seconds. An "ExecutionHistory" will use this info to make sure that there were at
- * least "repeat" seconds between the last execution of this action and this execution.
- */
- public final int repeat;
- /**
- * The name of the action, to identify it, e.g. in the config file
- */
- public final String name;
-
- public Action(String name, int delay, int repeat)
- {
- this.name = name;
- this.delay = delay;
- this.repeat = repeat;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/ParameterName.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/ParameterName.java
deleted file mode 100644
index 6f2b2181e..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/ParameterName.java
+++ /dev/null
@@ -1,35 +0,0 @@
-package com.earth2me.essentials.anticheat.actions;
-
-
-/**
- * Some wildcards that are used in commands and log messages
- */
-public enum ParameterName
-{
- PLAYER("player"), LOCATION("location"), WORLD("world"),
- VIOLATIONS("violations"), MOVEDISTANCE("movedistance"),
- REACHDISTANCE("reachdistance"), FALLDISTANCE("falldistance"),
- LOCATION_TO("locationto"), CHECK("check"), PACKETS("packets"),
- TEXT("text"), PLACE_LOCATION("placelocation"),
- PLACE_AGAINST("placeagainst"), BLOCK_TYPE("blocktype"), LIMIT("limit"),
- FOOD("food"), SERVERS("servers");
- private final String s;
-
- private ParameterName(String s)
- {
- this.s = s;
- }
-
- public static ParameterName get(String s)
- {
- for (ParameterName c : ParameterName.values())
- {
- if (c.s.equals(s))
- {
- return c;
- }
- }
-
- return null;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/ActionList.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/ActionList.java
deleted file mode 100644
index 25a7ba296..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/ActionList.java
+++ /dev/null
@@ -1,86 +0,0 @@
-package com.earth2me.essentials.anticheat.actions.types;
-
-import com.earth2me.essentials.anticheat.actions.Action;
-import java.util.*;
-
-
-/**
- * A list of actions, that associates actions to tresholds. It allows to retrieve all actions that match a certain
- * treshold
- *
- */
-public class ActionList
-{
- // This is a very bad design decision, but it's also really
- // convenient to define this here
- public final String permissionSilent;
-
- public ActionList(String permission)
- {
- this.permissionSilent = permission + ".silent";
- }
- // If there are no actions registered, we still return an Array. It's
- // just empty/size=0
- private final static Action[] emptyArray = new Action[0];
- // The actions of this ActionList, "bundled" by treshold (violation level)
- private final Map<Integer, Action[]> actions = new HashMap<Integer, Action[]>();
- // The tresholds of this list
- private final List<Integer> tresholds = new ArrayList<Integer>();
-
- /**
- * Add an entry to this actionList. The list will be sorted by tresholds automatically after the insertion.
- *
- * @param treshold The minimum violation level a player needs to have to be suspected to the given actions
- * @param actions The actions that will be used if the player reached the accompanying treshold/violation level
- */
- public void setActions(Integer treshold, Action[] actions)
- {
-
- if (!this.tresholds.contains(treshold))
- {
- this.tresholds.add(treshold);
- Collections.sort(this.tresholds);
- }
-
- this.actions.put(treshold, actions);
- }
-
- /**
- * Get a list of actions that match the violation level. The only method that has to be called by a check
- *
- * @param violationLevel The violation level that should be matched.
- * @return The array of actions whose treshold was closest to the violationLevel but not bigger
- */
- public Action[] getActions(double violationLevel)
- {
-
- Integer result = null;
-
- for (Integer treshold : tresholds)
- {
- if (treshold <= violationLevel)
- {
- result = treshold;
- }
- }
-
- if (result != null)
- {
- return actions.get(result);
- }
- else
- {
- return emptyArray;
- }
- }
-
- /**
- * Get a sorted list of the tresholds/violation levels that were used in this list
- *
- * @return The sorted list of tresholds
- */
- public List<Integer> getTresholds()
- {
- return tresholds;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/ActionWithParameters.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/ActionWithParameters.java
deleted file mode 100644
index c07d20198..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/ActionWithParameters.java
+++ /dev/null
@@ -1,94 +0,0 @@
-package com.earth2me.essentials.anticheat.actions.types;
-
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.Action;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.checks.Check;
-import java.util.ArrayList;
-
-
-/**
- * Action with parameters is used to
- *
- */
-public abstract class ActionWithParameters extends Action
-{
- private final ArrayList<Object> messageParts;
-
- public ActionWithParameters(String name, int delay, int repeat, String message)
- {
- super(name, delay, repeat);
-
- messageParts = new ArrayList<Object>();
-
- parseMessage(message);
- }
-
- private void parseMessage(String message)
- {
- String parts[] = message.split("\\[", 2);
-
- // No opening braces left
- if (parts.length != 2)
- {
- messageParts.add(message);
- }
- // Found an opening brace
- else
- {
- String parts2[] = parts[1].split("\\]", 2);
-
- // Found no matching closing brace
- if (parts2.length != 2)
- {
- messageParts.add(message);
- }
- // Found a matching closing brace
- else
- {
- ParameterName w = ParameterName.get(parts2[0]);
-
- if (w != null)
- {
- // Found an existing wildcard inbetween the braces
- messageParts.add(parts[0]);
- messageParts.add(w);
-
- // Go further down recursive
- parseMessage(parts2[1]);
- }
- else
- {
- messageParts.add(message);
- }
- }
- }
- }
-
- /**
- * Get a string with all the wildcards replaced with data from LogData
- *
- * @param data
- * @return
- */
- protected String getMessage(NoCheatPlayer player, Check check)
- {
-
- StringBuilder log = new StringBuilder(100); // Should be big enough most
- // of the time
-
- for (Object part : messageParts)
- {
- if (part instanceof String)
- {
- log.append((String)part);
- }
- else
- {
- log.append(check.getParameter((ParameterName)part, player));
- }
- }
-
- return log.toString();
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/ConsolecommandAction.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/ConsolecommandAction.java
deleted file mode 100644
index 5af889c16..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/ConsolecommandAction.java
+++ /dev/null
@@ -1,39 +0,0 @@
-package com.earth2me.essentials.anticheat.actions.types;
-
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.checks.Check;
-
-
-/**
- * Execute a command by imitating an admin typing the command directly into the console
- *
- */
-public class ConsolecommandAction extends ActionWithParameters
-{
- public ConsolecommandAction(String name, int delay, int repeat, String command)
- {
- // Log messages may have color codes now
- super(name, delay, repeat, command);
- }
-
- /**
- * Fill in the placeholders ( stuff that looks like '[something]') with information, make a nice String out of it
- * that can be directly used as a command in the console.
- *
- * @param player The player that is used to fill in missing data
- * @param check The check that is used to fill in missing data
- * @return The complete, ready to use, command
- */
- public String getCommand(NoCheatPlayer player, Check check)
- {
- return super.getMessage(player, check);
- }
-
- /**
- * Convert the commands data into a string that can be used in the config files
- */
- public String toString()
- {
- return "cmd:" + name + ":" + delay + ":" + repeat;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/DummyAction.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/DummyAction.java
deleted file mode 100644
index d89372144..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/DummyAction.java
+++ /dev/null
@@ -1,26 +0,0 @@
-package com.earth2me.essentials.anticheat.actions.types;
-
-import com.earth2me.essentials.anticheat.actions.Action;
-
-
-/**
- * If an action can't be parsed correctly, at least keep it stored in this form to not lose it when loading/storing the
- * config file
- *
- */
-public class DummyAction extends Action
-{
- // The original string used for this action definition
- private final String def;
-
- public DummyAction(String def)
- {
- super("dummyAction", 10000, 10000);
- this.def = def;
- }
-
- public String toString()
- {
- return def;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/LogAction.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/LogAction.java
deleted file mode 100644
index 16830b8d7..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/LogAction.java
+++ /dev/null
@@ -1,76 +0,0 @@
-package com.earth2me.essentials.anticheat.actions.types;
-
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.checks.Check;
-
-
-/**
- * Print a log message to various locations
- *
- */
-public class LogAction extends ActionWithParameters
-{
- // Some flags to decide where the log message should show up, based on
- // the config file
- private final boolean toChat;
- private final boolean toConsole;
- private final boolean toFile;
-
- public LogAction(String name, int delay, int repeat, boolean toChat, boolean toConsole, boolean toFile, String message)
- {
- super(name, delay, repeat, message);
- this.toChat = toChat;
- this.toConsole = toConsole;
- this.toFile = toFile;
- }
-
- /**
- * Parse the final log message out of various data from the player and check that triggered the action.
- *
- * @param player The player that is used as a source for the log message
- * @param check The check that is used as a source for the log message
- * @return
- */
- public String getLogMessage(NoCheatPlayer player, Check check)
- {
- return super.getMessage(player, check);
- }
-
- /**
- * Should the message be shown in chat?
- *
- * @return true, if yes
- */
- public boolean toChat()
- {
- return toChat;
- }
-
- /**
- * Should the message be shown in the console?
- *
- * @return true, if yes
- */
- public boolean toConsole()
- {
- return toConsole;
- }
-
- /**
- * Should the message be written to the logfile?
- *
- * @return true, if yes
- */
- public boolean toFile()
- {
- return toFile;
- }
-
- /**
- * Create the string that's used to define the action in the logfile
- */
- public String toString()
- {
- return "log:" + name + ":" + delay + ":" + repeat + ":" + (toConsole ? "c" : "") + (toChat ? "i" : "") + (toFile ? "f" : "");
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/SpecialAction.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/SpecialAction.java
deleted file mode 100644
index 5e4a93b3d..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/types/SpecialAction.java
+++ /dev/null
@@ -1,22 +0,0 @@
-package com.earth2me.essentials.anticheat.actions.types;
-
-import com.earth2me.essentials.anticheat.actions.Action;
-
-
-/**
- * Do something check-specific. Usually that is to cancel the event, undo something the player did, or do something the
- * server should've done
- *
- */
-public class SpecialAction extends Action
-{
- public SpecialAction()
- {
- super("cancel", 0, 0);
- }
-
- public String toString()
- {
- return "cancel";
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/Check.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/Check.java
deleted file mode 100644
index 069980568..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/Check.java
+++ /dev/null
@@ -1,154 +0,0 @@
-package com.earth2me.essentials.anticheat.checks;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatLogEvent;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.Action;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.actions.types.*;
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-import org.bukkit.Bukkit;
-import org.bukkit.Location;
-import org.bukkit.command.CommandException;
-
-
-public abstract class Check
-{
- private final String name;
- // used to bundle information of multiple checks
- private final String groupId;
- protected final NoCheat plugin;
-
- public Check(NoCheat plugin, String groupId, String name)
- {
- this.plugin = plugin;
- this.groupId = groupId;
- this.name = name;
- }
-
- /**
- * Execute some actions for the specified player
- *
- * @param player
- * @return
- */
- protected final boolean executeActions(NoCheatPlayer player, ActionList actionList, double violationLevel)
- {
-
- boolean special = false;
-
- // Get the to be executed actions
- Action[] actions = actionList.getActions(violationLevel);
-
- final long time = System.currentTimeMillis() / 1000L;
-
- // The configuration will be needed too
- final ConfigurationCacheStore cc = player.getConfigurationStore();
-
- for (Action ac : actions)
- {
- if (player.getExecutionHistory().executeAction(groupId, ac, time))
- {
- // The executionHistory said it really is time to execute the
- // action, find out what it is and do what is needed
- if (ac instanceof LogAction && !player.hasPermission(actionList.permissionSilent))
- {
- executeLogAction((LogAction)ac, this, player, cc);
- }
- else if (ac instanceof SpecialAction)
- {
- special = true;
- }
- else if (ac instanceof ConsolecommandAction)
- {
- executeConsoleCommand((ConsolecommandAction)ac, this, player, cc);
- }
- else if (ac instanceof DummyAction)
- {
- // nothing - it's a "DummyAction" after all
- }
- }
- }
-
- return special;
- }
-
- /**
- * Collect information about the players violations
- *
- * @param player
- * @param id
- * @param vl
- */
- protected void incrementStatistics(NoCheatPlayer player, Id id, double vl)
- {
- player.getDataStore().getStatistics().increment(id, vl);
- }
-
- private void executeLogAction(LogAction l, Check check, NoCheatPlayer player, ConfigurationCacheStore cc)
- {
-
- if (!cc.logging.active)
- {
- return;
- }
-
- // Fire one of our custom "Log" Events
- Bukkit.getServer().getPluginManager().callEvent(new NoCheatLogEvent(cc.logging.prefix, l.getLogMessage(player, check), cc.logging.toConsole && l.toConsole(), cc.logging.toChat && l.toChat(), cc.logging.toFile && l.toFile()));
- }
-
- private void executeConsoleCommand(ConsolecommandAction action, Check check, NoCheatPlayer player, ConfigurationCacheStore cc)
- {
- final String command = action.getCommand(player, check);
-
- try
- {
- plugin.getServer().dispatchCommand(Bukkit.getConsoleSender(), command);
- }
- catch (CommandException e)
- {
- plugin.getLogger().warning("failed to execute the command '" + command + "': " + e.getMessage() + ", please check if everything is setup correct.");
- }
- catch (Exception e)
- {
- // I don't care in this case, your problem if your command fails
- }
- }
-
- /**
- * Replace a parameter for commands or log actions with an actual value. Individual checks should override this to
- * get their own parameters handled too.
- *
- * @param wildcard
- * @param player
- * @return
- */
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.PLAYER)
- {
- return player.getName();
- }
- else if (wildcard == ParameterName.CHECK)
- {
- return name;
- }
- else if (wildcard == ParameterName.LOCATION)
- {
- Location l = player.getPlayer().getLocation();
- return String.format(Locale.US, "%.2f,%.2f,%.2f", l.getX(), l.getY(), l.getZ());
- }
- else if (wildcard == ParameterName.WORLD)
- {
- return player.getPlayer().getWorld().getName();
- }
- else
- {
- return "the Author was lazy and forgot to define " + wildcard + ".";
- }
-
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/CheckUtil.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/CheckUtil.java
deleted file mode 100644
index 521d4e31b..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/CheckUtil.java
+++ /dev/null
@@ -1,349 +0,0 @@
-package com.earth2me.essentials.anticheat.checks;
-
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.data.PreciseLocation;
-import java.util.EnumSet;
-import java.util.Set;
-import net.minecraft.server.Block;
-import org.bukkit.Location;
-import org.bukkit.Material;
-import org.bukkit.World;
-import org.bukkit.inventory.ItemStack;
-import org.bukkit.util.Vector;
-
-
-public class CheckUtil
-{
- /**
- * Check if a player looks at a target of a specific size, with a specific precision value (roughly)
- */
- public static double directionCheck(final NoCheatPlayer player, final double targetX, final double targetY, final double targetZ, final double targetWidth, final double targetHeight, final double precision)
- {
-
- // Eye location of the player
- final Location eyes = player.getPlayer().getEyeLocation();
-
- final double factor = Math.sqrt(Math.pow(eyes.getX() - targetX, 2) + Math.pow(eyes.getY() - targetY, 2) + Math.pow(eyes.getZ() - targetZ, 2));
-
- // View direction of the player
- final Vector direction = eyes.getDirection();
-
- final double x = targetX - eyes.getX();
- final double y = targetY - eyes.getY();
- final double z = targetZ - eyes.getZ();
-
- final double xPrediction = factor * direction.getX();
- final double yPrediction = factor * direction.getY();
- final double zPrediction = factor * direction.getZ();
-
- double off = 0.0D;
-
- off += Math.max(Math.abs(x - xPrediction) - (targetWidth / 2 + precision), 0.0D);
- off += Math.max(Math.abs(z - zPrediction) - (targetWidth / 2 + precision), 0.0D);
- off += Math.max(Math.abs(y - yPrediction) - (targetHeight / 2 + precision), 0.0D);
-
- if (off > 1)
- {
- off = Math.sqrt(off);
- }
-
- return off;
- }
-
- /**
- * Check if a player is close enough to a target, based on his eye location
- *
- * @param player
- * @param targetX
- * @param targetY
- * @param targetZ
- * @param limit
- * @return
- */
- public static double reachCheck(final NoCheatPlayer player, final double targetX, final double targetY, final double targetZ, final double limit)
- {
-
- final Location eyes = player.getPlayer().getEyeLocation();
-
- final double distance = Math.sqrt(Math.pow(eyes.getX() - targetX, 2) + Math.pow(eyes.getY() - targetY, 2) + Math.pow(eyes.getZ() - targetZ, 2));
-
- return Math.max(distance - limit, 0.0D);
- }
- private final static double magic = 0.45D;
- private final static double magic2 = 0.55D;
- private static final int NONSOLID = 1; // 0x00000001
- private static final int SOLID = 2; // 0x00000010
- // All liquids are "nonsolid" too
- private static final int LIQUID = 4 | NONSOLID; // 0x00000101
- // All ladders are "nonsolid" and "solid" too
- private static final int LADDER = 8 | NONSOLID | SOLID; // 0x00001011
- // All fences are solid - fences are treated specially due
- // to being 1.5 blocks high
- private static final int FENCE = 16 | SOLID | NONSOLID; // 0x00010011
- private static final int INGROUND = 128;
- private static final int ONGROUND = 256;
- // Until I can think of a better way to determine if a block is solid or
- // not, this is what I'll do
- private static final int types[];
-
- static
- {
- types = new int[256];
-
- // Find and define properties of all other blocks
- for (int i = 0; i < types.length; i++)
- {
-
- // Everything unknown is considered nonsolid and solid
- types[i] = NONSOLID | SOLID;
-
- if (Block.byId[i] != null)
- {
- if (Block.byId[i].material.isSolid())
- {
- // STONE, CAKE, LEAFS, ...
- types[i] = SOLID;
- }
- else if (Block.byId[i].material.isLiquid())
- {
- // WATER, LAVA, ...
- types[i] = LIQUID;
- }
- else
- {
- // AIR, SAPLINGS, ...
- types[i] = NONSOLID;
- }
- }
- }
-
- // Some exceptions where the above method fails
-
- // du'h
- types[Material.AIR.getId()] = NONSOLID;
-
- // Webs slow down a players fall extremely, so it makes
- // sense to treat them as optionally solid
- types[Material.WEB.getId()] = SOLID | NONSOLID;
-
- // Obvious
- types[Material.LADDER.getId()] = LADDER;
- types[Material.WATER_LILY.getId()] = LADDER;
- types[Material.VINE.getId()] = LADDER;
-
- types[Material.FENCE.getId()] = FENCE;
- types[Material.FENCE_GATE.getId()] = FENCE;
- types[Material.NETHER_FENCE.getId()] = FENCE;
-
- // These are sometimes solid, sometimes not
- types[Material.IRON_FENCE.getId()] = SOLID | NONSOLID;
- types[Material.THIN_GLASS.getId()] = SOLID | NONSOLID;
-
- // Signs are NOT solid, despite the game claiming they are
- types[Material.WALL_SIGN.getId()] = NONSOLID;
- types[Material.SIGN_POST.getId()] = NONSOLID;
-
- // (trap)doors can be solid or not
- types[Material.WOODEN_DOOR.getId()] = SOLID | NONSOLID;
- types[Material.IRON_DOOR_BLOCK.getId()] = SOLID | NONSOLID;
- types[Material.TRAP_DOOR.getId()] = SOLID | NONSOLID;
-
- // repeaters are technically half blocks
- types[Material.DIODE_BLOCK_OFF.getId()] = SOLID | NONSOLID;
- types[Material.DIODE_BLOCK_ON.getId()] = SOLID | NONSOLID;
-
- // pressure plates are so slim, you can consider them
- // nonsolid too
- types[Material.STONE_PLATE.getId()] = SOLID | NONSOLID;
- types[Material.WOOD_PLATE.getId()] = SOLID | NONSOLID;
- }
-
- /**
- * Ask NoCheat what it thinks about a certain location. Is it a place where a player can safely stand, should it be
- * considered as being inside a liquid etc.
- *
- * @param world The world the coordinates belong to
- * @param location The precise location in the world
- *
- * @return
- */
- public static int evaluateLocation(final World world, final PreciseLocation location)
- {
-
- final int lowerX = lowerBorder(location.x);
- final int upperX = upperBorder(location.x);
- final int Y = (int)location.y;
- final int lowerZ = lowerBorder(location.z);
- final int upperZ = upperBorder(location.z);
-
- // Check the four borders of the players hitbox for something he could
- // be standing on, and combine the results
- int result = 0;
-
- result |= evaluateSimpleLocation(world, lowerX, Y, lowerZ);
- result |= evaluateSimpleLocation(world, upperX, Y, lowerZ);
- result |= evaluateSimpleLocation(world, upperX, Y, upperZ);
- result |= evaluateSimpleLocation(world, lowerX, Y, upperZ);
-
- if (!isInGround(result))
- {
- // Original location: X, Z (allow standing in walls this time)
- if (isSolid(types[world.getBlockTypeIdAt(Location.locToBlock(location.x), Location.locToBlock(location.y), Location.locToBlock(location.z))]))
- {
- result |= INGROUND;
- }
- }
-
- return result;
- }
-
- /**
- * Evaluate a location by only looking at a specific "column" of the map to find out if that "column" would allow a
- * player to stand, swim etc. there
- *
- * @param world
- * @param x
- * @param y
- * @param z
- * @return Returns INGROUND, ONGROUND, LIQUID, combination of the three or 0
- */
- private static int evaluateSimpleLocation(final World world, final int x, final int y, final int z)
- {
-
- // First we need to know about the block itself, the block
- // below it and the block above it
- final int top = types[world.getBlockTypeIdAt(x, y + 1, z)];
- final int base = types[world.getBlockTypeIdAt(x, y, z)];
- final int below = types[world.getBlockTypeIdAt(x, y - 1, z)];
-
- int type = 0;
- // Special case: Standing on a fence
- // Behave as if there is a block on top of the fence
- if ((below == FENCE) && base != FENCE && isNonSolid(top))
- {
- type = INGROUND;
- }
- // Special case: Fence
- // Being a bit above a fence
- else if (below != FENCE && isNonSolid(base) && types[world.getBlockTypeIdAt(x, y - 2, z)] == FENCE)
- {
- type = ONGROUND;
- }
- else if (isNonSolid(top))
- {
- // Simplest (and most likely) case:
- // Below the player is a solid block
- if (isSolid(below) && isNonSolid(base))
- {
- type = ONGROUND;
- }
- // Next (likely) case:
- // There is a ladder
- else if (isLadder(base) || isLadder(top))
- {
- type = ONGROUND;
- }
- // Next (likely) case:
- // At least the block the player stands
- // in is solid
- else if (isSolid(base))
- {
- type = INGROUND;
- }
- }
-
- // (In every case, check for water)
- if (isLiquid(base) || isLiquid(top))
- {
- type |= LIQUID | INGROUND;
- }
-
- return type;
- }
-
- public static boolean isSolid(final int value)
- {
- return (value & SOLID) == SOLID;
- }
-
- public static boolean isLiquid(final int value)
- {
- return (value & LIQUID) == LIQUID;
- }
-
- private static boolean isNonSolid(final int value)
- {
- return ((value & NONSOLID) == NONSOLID);
- }
-
- private static boolean isLadder(final int value)
- {
- return ((value & LADDER) == LADDER);
- }
-
- public static boolean isOnGround(final int fromType)
- {
- return (fromType & ONGROUND) == ONGROUND;
- }
-
- public static boolean isInGround(final int fromType)
- {
- return (fromType & INGROUND) == INGROUND;
- }
-
- /**
- * Personal Rounding function to determine if a player is still touching a block or not
- *
- * @param d1
- * @return
- */
- private static int lowerBorder(final double d1)
- {
-
- final double floor = Math.floor(d1);
-
- if (floor + magic <= d1)
- {
- return (int)(floor);
- }
- else
- {
- return (int)(floor - 1);
- }
- }
-
- /**
- * Personal Rounding function to determine if a player is still touching a block or not
- *
- * @param d1
- * @return
- */
- private static int upperBorder(final double d1)
- {
-
- final double floor = Math.floor(d1);
-
- if (floor + magic2 < d1)
- {
- return (int)(floor + 1);
- }
- else
- {
- return (int)floor;
- }
- }
-
- public static int getType(final int typeId)
- {
- return types[typeId];
- }
-
- public static boolean isFood(ItemStack item)
- {
- if (item == null)
- {
- return false;
- }
- return item.getType().isEdible();
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/WorkaroundsListener.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/WorkaroundsListener.java
deleted file mode 100644
index 7191c0c23..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/WorkaroundsListener.java
+++ /dev/null
@@ -1,55 +0,0 @@
-package com.earth2me.essentials.anticheat.checks;
-
-import com.earth2me.essentials.anticheat.EventManager;
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import java.util.Collections;
-import java.util.List;
-import org.bukkit.event.EventHandler;
-import org.bukkit.event.EventPriority;
-import org.bukkit.event.Listener;
-import org.bukkit.event.player.PlayerMoveEvent;
-import org.bukkit.event.player.PlayerToggleSprintEvent;
-
-
-/**
- * Only place that listens to Player-teleport related events and dispatches them to relevant checks
- *
- */
-public class WorkaroundsListener implements Listener, EventManager
-{
- public WorkaroundsListener()
- {
- }
-
- @EventHandler(priority = EventPriority.HIGHEST)
- public void playerMove(final PlayerMoveEvent event)
- {
- // No typo here. I really only handle cancelled events and ignore others
- if (!event.isCancelled())
- {
- return;
- }
-
- // Fix a common mistake that other developers make (cancelling move
- // events is crazy, rather set the target location to the from location)
- event.setCancelled(false);
- event.setTo(event.getFrom().clone());
- }
-
- @EventHandler(priority = EventPriority.HIGHEST)
- public void toggleSprint(final PlayerToggleSprintEvent event)
- {
- // Some plugins cancel "sprinting", which makes no sense at all because
- // it doesn't stop people from sprinting and rewards them by reducing
- // their hunger bar as if they were walking instead of sprinting
- if (event.isCancelled() && event.isSprinting())
- {
- event.setCancelled(false);
- }
- }
-
- public List<String> getActiveChecks(ConfigurationCacheStore cc)
- {
- return Collections.emptyList();
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/BlockBreakCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/BlockBreakCheck.java
deleted file mode 100644
index 6e349c85c..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/BlockBreakCheck.java
+++ /dev/null
@@ -1,64 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.blockbreak;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.checks.Check;
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import com.earth2me.essentials.anticheat.data.DataStore;
-
-
-/**
- * Abstract base class for BlockBreakChecks. Provides some static convenience methods for retrieving data and config
- * objects for players
- *
- */
-public abstract class BlockBreakCheck extends Check
-{
- private static final String id = "blockbreak";
-
- public BlockBreakCheck(NoCheat plugin, String name)
- {
- super(plugin, id, name);
- }
-
- /**
- * Get the "BlockBreakData" object that belongs to the player. Will ensure that such a object exists and if not,
- * create one
- *
- * @param player
- * @return
- */
- public static BlockBreakData getData(NoCheatPlayer player)
- {
- DataStore base = player.getDataStore();
- BlockBreakData data = base.get(id);
- if (data == null)
- {
- data = new BlockBreakData();
- base.set(id, data);
- }
- return data;
- }
-
- /**
- * Get the BlockBreakConfig object that belongs to the world that the player currently resides in.
- *
- * @param player
- * @return
- */
- public static BlockBreakConfig getConfig(NoCheatPlayer player)
- {
- return getConfig(player.getConfigurationStore());
- }
-
- public static BlockBreakConfig getConfig(ConfigurationCacheStore cache)
- {
- BlockBreakConfig config = cache.get(id);
- if (config == null)
- {
- config = new BlockBreakConfig(cache.getConfiguration());
- cache.set(id, config);
- }
- return config;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/BlockBreakCheckListener.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/BlockBreakCheckListener.java
deleted file mode 100644
index f59ed481c..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/BlockBreakCheckListener.java
+++ /dev/null
@@ -1,174 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.blockbreak;
-
-import com.earth2me.essentials.anticheat.EventManager;
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import com.earth2me.essentials.anticheat.config.Permissions;
-import java.util.LinkedList;
-import java.util.List;
-import org.bukkit.event.EventHandler;
-import org.bukkit.event.EventPriority;
-import org.bukkit.event.Listener;
-import org.bukkit.event.block.BlockBreakEvent;
-import org.bukkit.event.block.BlockDamageEvent;
-import org.bukkit.event.player.PlayerAnimationEvent;
-import org.bukkit.event.player.PlayerInteractEvent;
-
-
-/**
- * Central location to listen to events that are relevant for the blockbreak checks
- *
- */
-public class BlockBreakCheckListener implements Listener, EventManager
-{
- private final NoswingCheck noswingCheck;
- private final ReachCheck reachCheck;
- private final DirectionCheck directionCheck;
- private final NoCheat plugin;
-
- public BlockBreakCheckListener(NoCheat plugin)
- {
-
- noswingCheck = new NoswingCheck(plugin);
- reachCheck = new ReachCheck(plugin);
- directionCheck = new DirectionCheck(plugin);
-
- this.plugin = plugin;
- }
-
- /**
- * We listen to blockBreak events for obvious reasons
- *
- * @param event The blockbreak event
- */
- @EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
- public void blockBreak(final BlockBreakEvent event)
- {
- boolean cancelled = false;
-
- final NoCheatPlayer player = plugin.getPlayer(event.getPlayer());
- final BlockBreakConfig cc = BlockBreakCheck.getConfig(player);
- final BlockBreakData data = BlockBreakCheck.getData(player);
-
- // Remember the location of the block that will be broken
- data.brokenBlockLocation.set(event.getBlock());
-
- // Only if the block got damaged directly before, do the check(s)
- if (!data.brokenBlockLocation.equals(data.lastDamagedBlock))
- {
- // Something caused a blockbreak event that's not from the player
- // Don't check it at all
- data.lastDamagedBlock.reset();
- return;
- }
-
- // Now do the actual checks, if still needed. It's a good idea to make
- // computationally cheap checks first, because it may save us from
- // doing the computationally expensive checks.
-
- // First NoSwing: Did the arm of the player move before breaking this
- // block?
- if (cc.noswingCheck && !player.hasPermission(Permissions.BLOCKBREAK_NOSWING))
- {
- cancelled = noswingCheck.check(player, data, cc);
- }
-
- // Second Reach: Is the block really in reach distance
- if (!cancelled && cc.reachCheck && !player.hasPermission(Permissions.BLOCKBREAK_REACH))
- {
- cancelled = reachCheck.check(player, data, cc);
- }
-
- // Third Direction: Did the player look at the block at all
- if (!cancelled && cc.directionCheck && !player.hasPermission(Permissions.BLOCKBREAK_DIRECTION))
- {
- cancelled = directionCheck.check(player, data, cc);
- }
-
- // At least one check failed and demanded to cancel the event
- if (cancelled)
- {
- event.setCancelled(cancelled);
- }
- }
-
- /**
- * We listen to BlockDamage events to grab the information if it has been an "insta-break". That info may come in
- * handy later.
- *
- * @param event The BlockDamage event
- */
- @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
- public void blockHit(final BlockDamageEvent event)
- {
- NoCheatPlayer player = plugin.getPlayer(event.getPlayer());
- BlockBreakData data = BlockBreakCheck.getData(player);
-
- // Only interested in insta-break events here
- if (event.getInstaBreak())
- {
- // Remember this location. We handle insta-breaks slightly
- // different in some of the blockbreak checks.
- data.instaBrokenBlockLocation.set(event.getBlock());
- }
-
- }
-
- /**
- * We listen to BlockInteract events to be (at least in many cases) able to distinguish between blockbreak events
- * that were triggered by players actually digging and events that were artificially created by plugins.
- *
- * @param event
- */
- @EventHandler(priority = EventPriority.MONITOR)
- public void blockInteract(final PlayerInteractEvent event)
- {
-
- if (event.getClickedBlock() == null)
- {
- return;
- }
-
- NoCheatPlayer player = plugin.getPlayer(event.getPlayer());
- BlockBreakData data = BlockBreakCheck.getData(player);
- // Remember this location. Only blockbreakevents for this specific
- // block will be handled at all
- data.lastDamagedBlock.set(event.getClickedBlock());
- }
-
- /**
- * We listen to PlayerAnimationEvent because it is (currently) equivalent to "player swings arm" and we want to
- * check if he did that between blockbreaks.
- *
- * @param event The PlayerAnimation Event
- */
- @EventHandler(priority = EventPriority.MONITOR)
- public void armSwing(final PlayerAnimationEvent event)
- {
- // Just set a flag to true when the arm was swung
- BlockBreakCheck.getData(plugin.getPlayer(event.getPlayer())).armswung = true;
- }
-
- public List<String> getActiveChecks(ConfigurationCacheStore cc)
- {
- LinkedList<String> s = new LinkedList<String>();
-
- BlockBreakConfig bb = BlockBreakCheck.getConfig(cc);
-
- if (bb.directionCheck)
- {
- s.add("blockbreak.direction");
- }
- if (bb.reachCheck)
- {
- s.add("blockbreak.reach");
- }
- if (bb.noswingCheck)
- {
- s.add("blockbreak.noswing");
- }
-
- return s;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/BlockBreakConfig.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/BlockBreakConfig.java
deleted file mode 100644
index aed4a6a08..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/BlockBreakConfig.java
+++ /dev/null
@@ -1,40 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.blockbreak;
-
-import com.earth2me.essentials.anticheat.ConfigItem;
-import com.earth2me.essentials.anticheat.actions.types.ActionList;
-import com.earth2me.essentials.anticheat.config.ConfPaths;
-import com.earth2me.essentials.anticheat.config.NoCheatConfiguration;
-import com.earth2me.essentials.anticheat.config.Permissions;
-
-
-/**
- * Configurations specific for the "BlockBreak" checks Every world gets one of these assigned to it, or if a world
- * doesn't get it's own, it will use the "global" version
- *
- */
-public class BlockBreakConfig implements ConfigItem
-{
- public final boolean reachCheck;
- public final double reachDistance;
- public final ActionList reachActions;
- public final boolean directionCheck;
- public final ActionList directionActions;
- public final double directionPrecision;
- public final long directionPenaltyTime;
- public final boolean noswingCheck;
- public final ActionList noswingActions;
-
- public BlockBreakConfig(NoCheatConfiguration data)
- {
-
- reachCheck = data.getBoolean(ConfPaths.BLOCKBREAK_REACH_CHECK);
- reachDistance = 535D / 100D;
- reachActions = data.getActionList(ConfPaths.BLOCKBREAK_REACH_ACTIONS, Permissions.BLOCKBREAK_REACH);
- directionCheck = data.getBoolean(ConfPaths.BLOCKBREAK_DIRECTION_CHECK);
- directionPrecision = ((double)data.getInt(ConfPaths.BLOCKBREAK_DIRECTION_PRECISION)) / 100D;
- directionPenaltyTime = data.getInt(ConfPaths.BLOCKBREAK_DIRECTION_PENALTYTIME);
- directionActions = data.getActionList(ConfPaths.BLOCKBREAK_DIRECTION_ACTIONS, Permissions.BLOCKBREAK_DIRECTION);
- noswingCheck = data.getBoolean(ConfPaths.BLOCKBREAK_NOSWING_CHECK);
- noswingActions = data.getActionList(ConfPaths.BLOCKBREAK_NOSWING_ACTIONS, Permissions.BLOCKBREAK_NOSWING);
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/BlockBreakData.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/BlockBreakData.java
deleted file mode 100644
index dcf39adfc..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/BlockBreakData.java
+++ /dev/null
@@ -1,29 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.blockbreak;
-
-import com.earth2me.essentials.anticheat.DataItem;
-import com.earth2me.essentials.anticheat.data.SimpleLocation;
-
-
-/**
- * Player specific data for the blockbreak checks
- *
- */
-public class BlockBreakData implements DataItem
-{
- // Keep track of violation levels for the three checks
- public double reachVL = 0.0D;
- public double directionVL = 0.0D;
- public double noswingVL = 0.0D;
- // Used for the penalty time feature of the direction check
- public long directionLastViolationTime = 0;
- // Have a nicer/simpler way to work with block locations instead of
- // Bukkits own "Location" class
- public final SimpleLocation instaBrokenBlockLocation = new SimpleLocation();
- public final SimpleLocation brokenBlockLocation = new SimpleLocation();
- public final SimpleLocation lastDamagedBlock = new SimpleLocation();
- // indicate if the player swung his arm since he got checked last time
- public boolean armswung = true;
- // For logging, remember the reachDistance that was calculated in the
- // reach check
- public double reachDistance;
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/DirectionCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/DirectionCheck.java
deleted file mode 100644
index d0c7b10f8..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/DirectionCheck.java
+++ /dev/null
@@ -1,100 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.blockbreak;
-
-import java.util.Locale;
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.checks.CheckUtil;
-import com.earth2me.essentials.anticheat.data.SimpleLocation;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-
-
-/**
- * The DirectionCheck will find out if a player tried to interact with something that's not in his field of view.
- *
- */
-public class DirectionCheck extends BlockBreakCheck
-{
- public DirectionCheck(NoCheat plugin)
- {
- super(plugin, "blockbreak.direction");
- }
-
- public boolean check(final NoCheatPlayer player, final BlockBreakData data, final BlockBreakConfig ccblockbreak)
- {
-
- final SimpleLocation brokenBlock = data.brokenBlockLocation;
- boolean cancel = false;
-
- // How far "off" is the player with his aim. We calculate from the
- // players eye location and view direction to the center of the target
- // block. If the line of sight is more too far off, "off" will be
- // bigger than 0
- double off = CheckUtil.directionCheck(player, brokenBlock.x + 0.5D, brokenBlock.y + 0.5D, brokenBlock.z + 0.5D, 1D, 1D, ccblockbreak.directionPrecision);
-
- final long time = System.currentTimeMillis();
-
- if (off < 0.1D)
- {
- // Player did likely nothing wrong
- // reduce violation counter to reward him
- data.directionVL *= 0.9D;
- }
- else
- {
- // Player failed the check
- // Increment violation counter
- if (data.instaBrokenBlockLocation.equals(brokenBlock))
- {
- // Instabreak block failures are very common, so don't be as
- // hard on people failing them
- off /= 5;
- }
-
- // Add to the overall violation level of the check and add to
- // statistics
- data.directionVL += off;
- incrementStatistics(player, Id.BB_DIRECTION, off);
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancel = executeActions(player, ccblockbreak.directionActions, data.directionVL);
-
- if (cancel)
- {
- // if we should cancel, remember the current time too
- data.directionLastViolationTime = time;
- }
- }
-
- // If the player is still in penalty time, cancel the event anyway
- if (data.directionLastViolationTime + ccblockbreak.directionPenaltyTime > time)
- {
- // A saveguard to avoid people getting stuck in penalty time
- // indefinitely in case the system time of the server gets changed
- if (data.directionLastViolationTime > time)
- {
- data.directionLastViolationTime = 0;
- }
-
- // He is in penalty time, therefore request cancelling of the event
- return true;
- }
-
- return cancel;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).directionVL);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/NoswingCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/NoswingCheck.java
deleted file mode 100644
index af53c419f..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/NoswingCheck.java
+++ /dev/null
@@ -1,61 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.blockbreak;
-
-import java.util.Locale;
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-
-
-/**
- * We require that the player moves his arm between blockbreaks, this is what gets checked here.
- *
- */
-public class NoswingCheck extends BlockBreakCheck
-{
- public NoswingCheck(NoCheat plugin)
- {
- super(plugin, "blockbreak.noswing");
- }
-
- public boolean check(NoCheatPlayer player, BlockBreakData data, BlockBreakConfig cc)
- {
-
- boolean cancel = false;
-
- // did he swing his arm before
- if (data.armswung)
- {
- // "consume" the flag
- data.armswung = false;
- // reward with lowering of the violation level
- data.noswingVL *= 0.90D;
- }
- else
- {
- // he failed, increase vl and statistics
- data.noswingVL += 1;
- incrementStatistics(player, Id.BB_NOSWING, 1);
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancel = executeActions(player, cc.noswingActions, data.noswingVL);
- }
-
- return cancel;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).noswingVL);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/ReachCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/ReachCheck.java
deleted file mode 100644
index b764eedcb..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/ReachCheck.java
+++ /dev/null
@@ -1,75 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.blockbreak;
-
-import java.util.Locale;
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.checks.CheckUtil;
-import com.earth2me.essentials.anticheat.data.SimpleLocation;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-
-
-/**
- * The reach check will find out if a player interacts with something that's too far away
- *
- */
-public class ReachCheck extends BlockBreakCheck
-{
- public ReachCheck(NoCheat plugin)
- {
- super(plugin, "blockbreak.reach");
- }
-
- public boolean check(NoCheatPlayer player, BlockBreakData data, BlockBreakConfig cc)
- {
-
- boolean cancel = false;
-
- final SimpleLocation brokenBlock = data.brokenBlockLocation;
-
- // Distance is calculated from eye location to center of targeted block
- // If the player is further away from his target than allowed, the
- // difference will be assigned to "distance"
- final double distance = CheckUtil.reachCheck(player, brokenBlock.x + 0.5D, brokenBlock.y + 0.5D, brokenBlock.z + 0.5D, player.isCreative() ? cc.reachDistance + 2 : cc.reachDistance);
-
- if (distance <= 0D)
- {
- // Player passed the check, reward him
- data.reachVL *= 0.9D;
- }
- else
- {
- // He failed, increment violation level and statistics
- data.reachVL += distance;
- incrementStatistics(player, Id.BB_REACH, distance);
-
- // Remember how much further than allowed he tried to reach for
- // logging, if necessary
- data.reachDistance = distance;
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancel = executeActions(player, cc.reachActions, data.reachVL);
- }
-
- return cancel;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).reachVL);
- }
- else if (wildcard == ParameterName.REACHDISTANCE)
- {
- return String.format(Locale.US, "%.2f", getData(player).reachDistance);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/BlockPlaceCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/BlockPlaceCheck.java
deleted file mode 100644
index e20a74ca9..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/BlockPlaceCheck.java
+++ /dev/null
@@ -1,99 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.blockplace;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.checks.Check;
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import com.earth2me.essentials.anticheat.data.DataStore;
-import com.earth2me.essentials.anticheat.data.SimpleLocation;
-import java.util.Locale;
-
-
-/**
- * Abstract base class for BlockPlace checks, provides some convenience methods for access to data and config that's
- * relevant to this checktype
- */
-public abstract class BlockPlaceCheck extends Check
-{
- private static final String id = "blockplace";
-
- public BlockPlaceCheck(NoCheat plugin, String name)
- {
- super(plugin, id, name);
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
- if (wildcard == ParameterName.PLACE_LOCATION)
- {
- SimpleLocation l = getData(player).blockPlaced;
- if (l.isSet())
- {
- return String.format(Locale.US, "%d %d %d", l.x, l.y, l.z);
- }
- else
- {
- return "null";
- }
- }
- else if (wildcard == ParameterName.PLACE_AGAINST)
- {
- SimpleLocation l = getData(player).blockPlacedAgainst;
- if (l.isSet())
- {
- return String.format(Locale.US, "%d %d %d", l.x, l.y, l.z);
- }
- else
- {
- return "null";
- }
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-
- /**
- * Get the "BlockPlaceData" object that belongs to the player. Will ensure that such a object exists and if not,
- * create one
- *
- * @param player
- * @return
- */
- public static BlockPlaceData getData(NoCheatPlayer player)
- {
- DataStore base = player.getDataStore();
- BlockPlaceData data = base.get(id);
- if (data == null)
- {
- data = new BlockPlaceData();
- base.set(id, data);
- }
- return data;
- }
-
- /**
- * Get the BlockPlaceConfig object that belongs to the world that the player currently resides in.
- *
- * @param player
- * @return
- */
- public static BlockPlaceConfig getConfig(NoCheatPlayer player)
- {
- return getConfig(player.getConfigurationStore());
- }
-
- public static BlockPlaceConfig getConfig(ConfigurationCacheStore cache)
- {
- BlockPlaceConfig config = cache.get(id);
- if (config == null)
- {
- config = new BlockPlaceConfig(cache.getConfiguration());
- cache.set(id, config);
- }
- return config;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/BlockPlaceCheckListener.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/BlockPlaceCheckListener.java
deleted file mode 100644
index 501403654..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/BlockPlaceCheckListener.java
+++ /dev/null
@@ -1,107 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.blockplace;
-
-import com.earth2me.essentials.anticheat.EventManager;
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import com.earth2me.essentials.anticheat.config.Permissions;
-import java.util.LinkedList;
-import java.util.List;
-import org.bukkit.event.EventHandler;
-import org.bukkit.event.EventPriority;
-import org.bukkit.event.Listener;
-import org.bukkit.event.block.BlockPlaceEvent;
-
-
-/**
- * Central location to listen to Block-related events and dispatching them to checks
- *
- */
-public class BlockPlaceCheckListener implements Listener, EventManager
-{
- private final ReachCheck reachCheck;
- private final DirectionCheck directionCheck;
- private final SpeedCheck speedCheck;
- private final NoCheat plugin;
-
- public BlockPlaceCheckListener(NoCheat plugin)
- {
-
- this.plugin = plugin;
-
- speedCheck = new SpeedCheck(plugin);
- reachCheck = new ReachCheck(plugin);
- directionCheck = new DirectionCheck(plugin);
- }
-
- /**
- * We listen to BlockPlace events for obvious reasons
- *
- * @param event the BlockPlace event
- */
- @EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
- protected void handleBlockPlaceEvent(BlockPlaceEvent event)
- {
- if (event.getBlock() == null || event.getBlockAgainst() == null)
- {
- return;
- }
-
- boolean cancelled = false;
-
- final NoCheatPlayer player = plugin.getPlayer(event.getPlayer());
- final BlockPlaceConfig cc = BlockPlaceCheck.getConfig(player);
- final BlockPlaceData data = BlockPlaceCheck.getData(player);
-
- // Remember these locations and put them in a simpler "format"
- data.blockPlaced.set(event.getBlock());
- data.blockPlacedAgainst.set(event.getBlockAgainst());
-
- // Now do the actual checks
-
- // First the reach check
- if (cc.reachCheck && !player.hasPermission(Permissions.BLOCKPLACE_REACH))
- {
- cancelled = reachCheck.check(player, data, cc);
- }
-
- // Second the direction check
- if (!cancelled && cc.directionCheck && !player.hasPermission(Permissions.BLOCKPLACE_DIRECTION))
- {
- cancelled = directionCheck.check(player, data, cc);
- }
-
- // Third the speed
- if (!cancelled && cc.speedCheck && !player.hasPermission(Permissions.BLOCKPLACE_SPEED))
- {
- cancelled = speedCheck.check(player, data, cc);
- }
- // If one of the checks requested to cancel the event, do so
- if (cancelled)
- {
- event.setCancelled(cancelled);
- }
- }
-
- @Override
- public List<String> getActiveChecks(ConfigurationCacheStore cc)
- {
- LinkedList<String> s = new LinkedList<String>();
-
- BlockPlaceConfig bp = BlockPlaceCheck.getConfig(cc);
-
- if (bp.reachCheck)
- {
- s.add("blockplace.reach");
- }
- if (bp.directionCheck)
- {
- s.add("blockplace.direction");
- }
- if (bp.speedCheck)
- {
- s.add("blockplace.speed");
- }
- return s;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/BlockPlaceConfig.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/BlockPlaceConfig.java
deleted file mode 100644
index b94863d67..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/BlockPlaceConfig.java
+++ /dev/null
@@ -1,43 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.blockplace;
-
-import com.earth2me.essentials.anticheat.ConfigItem;
-import com.earth2me.essentials.anticheat.actions.types.ActionList;
-import com.earth2me.essentials.anticheat.config.ConfPaths;
-import com.earth2me.essentials.anticheat.config.NoCheatConfiguration;
-import com.earth2me.essentials.anticheat.config.Permissions;
-
-
-/**
- * Configurations specific for the "BlockPlace" checks Every world gets one of these assigned to it, or if a world
- * doesn't get it's own, it will use the "global" version
- *
- */
-public class BlockPlaceConfig implements ConfigItem
-{
- public final boolean reachCheck;
- public final double reachDistance;
- public final ActionList reachActions;
- public final boolean directionCheck;
- public final ActionList directionActions;
- public final long directionPenaltyTime;
- public final double directionPrecision;
- public final boolean speedCheck;
- public final int speedTime;
- public final ActionList speedActions;
-
- public BlockPlaceConfig(NoCheatConfiguration data)
- {
- speedCheck = data.getBoolean(ConfPaths.BLOCKPLACE_SPEED_CHECK);
- speedTime = data.getInt(ConfPaths.BLOCKPLACE_SPEED_TIME);
- speedActions = data.getActionList(ConfPaths.BLOCKPLACE_SPEED_ACTIONS, Permissions.BLOCKPLACE_SPEED);
-
- reachCheck = data.getBoolean(ConfPaths.BLOCKPLACE_REACH_CHECK);
- reachDistance = 535D / 100D;
- reachActions = data.getActionList(ConfPaths.BLOCKPLACE_REACH_ACTIONS, Permissions.BLOCKPLACE_REACH);
-
- directionCheck = data.getBoolean(ConfPaths.BLOCKPLACE_DIRECTION_CHECK);
- directionPenaltyTime = data.getInt(ConfPaths.BLOCKPLACE_DIRECTION_PENALTYTIME);
- directionPrecision = ((double)data.getInt(ConfPaths.BLOCKPLACE_DIRECTION_PRECISION)) / 100D;
- directionActions = data.getActionList(ConfPaths.BLOCKPLACE_DIRECTION_ACTIONS, Permissions.BLOCKPLACE_DIRECTION);
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/BlockPlaceData.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/BlockPlaceData.java
deleted file mode 100644
index e465fc4aa..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/BlockPlaceData.java
+++ /dev/null
@@ -1,27 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.blockplace;
-
-import com.earth2me.essentials.anticheat.DataItem;
-import com.earth2me.essentials.anticheat.data.SimpleLocation;
-
-
-/**
- * Player specific data for the blockbreak checks
- *
- */
-public class BlockPlaceData implements DataItem
-{
- // Keep track of violation levels for the three checks
- public double reachVL = 0.0D;
- public double directionVL = 0.0D;
- public double speedVL = 0.0D;
- // Used for the penalty time feature of the direction check
- public long directionLastViolationTime = 0;
- public long lastPlace = 0;
- // Have a nicer/simpler way to work with block locations instead of
- // Bukkits own "Location" class
- public final SimpleLocation blockPlacedAgainst = new SimpleLocation();
- public final SimpleLocation blockPlaced = new SimpleLocation();
- // For logging, remember the reachDistance that was calculated in the
- // reach check
- public double reachdistance;
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/DirectionCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/DirectionCheck.java
deleted file mode 100644
index 8aa782d19..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/DirectionCheck.java
+++ /dev/null
@@ -1,131 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.blockplace;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.checks.CheckUtil;
-import com.earth2me.essentials.anticheat.data.SimpleLocation;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-import org.bukkit.Location;
-
-
-/**
- * The DirectionCheck will find out if a player tried to interact with something that's not in his field of view.
- *
- */
-public class DirectionCheck extends BlockPlaceCheck
-{
- public DirectionCheck(NoCheat plugin)
- {
- super(plugin, "blockplace.direction");
- }
-
- public boolean check(NoCheatPlayer player, BlockPlaceData data, BlockPlaceConfig cc)
- {
-
- boolean cancel = false;
-
- final SimpleLocation blockPlaced = data.blockPlaced;
- final SimpleLocation blockPlacedAgainst = data.blockPlacedAgainst;
-
- // How far "off" is the player with his aim. We calculate from the
- // players eye location and view direction to the center of the target
- // block. If the line of sight is more too far off, "off" will be
- // bigger than 0
- double off = CheckUtil.directionCheck(player, blockPlacedAgainst.x + 0.5D, blockPlacedAgainst.y + 0.5D, blockPlacedAgainst.z + 0.5D, 1D, 1D, cc.directionPrecision);
-
- // now check if the player is looking at the block from the correct side
- double off2 = 0.0D;
-
- // Find out against which face the player tried to build, and if he
- // stood on the correct side of it
- Location eyes = player.getPlayer().getEyeLocation();
- if (blockPlaced.x > blockPlacedAgainst.x)
- {
- off2 = blockPlacedAgainst.x + 0.5D - eyes.getX();
- }
- else if (blockPlaced.x < blockPlacedAgainst.x)
- {
- off2 = -(blockPlacedAgainst.x + 0.5D - eyes.getX());
- }
- else if (blockPlaced.y > blockPlacedAgainst.y)
- {
- off2 = blockPlacedAgainst.y + 0.5D - eyes.getY();
- }
- else if (blockPlaced.y < blockPlacedAgainst.y)
- {
- off2 = -(blockPlacedAgainst.y + 0.5D - eyes.getY());
- }
- else if (blockPlaced.z > blockPlacedAgainst.z)
- {
- off2 = blockPlacedAgainst.z + 0.5D - eyes.getZ();
- }
- else if (blockPlaced.z < blockPlacedAgainst.z)
- {
- off2 = -(blockPlacedAgainst.z + 0.5D - eyes.getZ());
- }
-
- // If he wasn't on the correct side, add that to the "off" value
- if (off2 > 0.0D)
- {
- off += off2;
- }
-
- final long time = System.currentTimeMillis();
-
- if (off < 0.1D)
- {
- // Player did nothing wrong
- // reduce violation counter to reward him
- data.directionVL *= 0.9D;
- }
- else
- {
- // Player failed the check
- // Increment violation counter and statistics
- data.directionVL += off;
- incrementStatistics(player, Id.BP_DIRECTION, off);
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancel = executeActions(player, cc.directionActions, data.directionVL);
-
- if (cancel)
- {
- // if we should cancel, remember the current time too
- data.directionLastViolationTime = time;
- }
- }
-
- // If the player is still in penalty time, cancel the event anyway
- if (data.directionLastViolationTime + cc.directionPenaltyTime > time)
- {
- // A safeguard to avoid people getting stuck in penalty time
- // indefinitely in case the system time of the server gets changed
- if (data.directionLastViolationTime > time)
- {
- data.directionLastViolationTime = 0;
- }
-
- // He is in penalty time, therefore request cancelling of the event
- return true;
- }
-
- return cancel;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).directionVL);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/ReachCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/ReachCheck.java
deleted file mode 100644
index 6e13a9348..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/ReachCheck.java
+++ /dev/null
@@ -1,75 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.blockplace;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.checks.CheckUtil;
-import com.earth2me.essentials.anticheat.data.SimpleLocation;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-
-
-/**
- * The reach check will find out if a player interacts with something that's too far away
- *
- */
-public class ReachCheck extends BlockPlaceCheck
-{
- public ReachCheck(NoCheat plugin)
- {
- super(plugin, "blockplace.reach");
- }
-
- public boolean check(NoCheatPlayer player, BlockPlaceData data, BlockPlaceConfig cc)
- {
-
- boolean cancel = false;
-
- final SimpleLocation placedAgainstBlock = data.blockPlacedAgainst;
-
- // Distance is calculated from eye location to center of targeted block
- // If the player is further away from his target than allowed, the
- // difference will be assigned to "distance"
- final double distance = CheckUtil.reachCheck(player, placedAgainstBlock.x + 0.5D, placedAgainstBlock.y + 0.5D, placedAgainstBlock.z + 0.5D, player.isCreative() ? cc.reachDistance + 2 : cc.reachDistance);
-
- if (distance <= 0D)
- {
- // Player passed the check, reward him
- data.reachVL *= 0.9D;
- }
- else
- {
- // He failed, increment violation level and statistics
- data.reachVL += distance;
- incrementStatistics(player, Id.BP_REACH, distance);
-
- // Remember how much further than allowed he tried to reach for
- // logging, if necessary
- data.reachdistance = distance;
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancel = executeActions(player, cc.reachActions, data.reachVL);
- }
-
- return cancel;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).reachVL);
- }
- else if (wildcard == ParameterName.REACHDISTANCE)
- {
- return String.format(Locale.US, "%.2f", getData(player).reachdistance);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/SpeedCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/SpeedCheck.java
deleted file mode 100644
index 35ffecce1..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/SpeedCheck.java
+++ /dev/null
@@ -1,54 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.blockplace;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-
-
-public class SpeedCheck extends BlockPlaceCheck
-{
- public SpeedCheck(NoCheat plugin)
- {
- super(plugin, "blockplace.speed");
- }
-
- public boolean check(NoCheatPlayer player, BlockPlaceData data, BlockPlaceConfig cc)
- {
- boolean cancel = false;
-
- if (data.lastPlace != 0 && System.currentTimeMillis() - data.lastPlace < cc.speedTime)
- {
- // He failed, increase vl and statistics
- data.speedVL += cc.speedTime - System.currentTimeMillis() + data.lastPlace;
- incrementStatistics(player, Id.BP_SPEED, cc.speedTime - System.currentTimeMillis() + data.lastPlace);
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancel = executeActions(player, cc.speedActions, data.speedVL);
- }
- else
- // Reward with lowering of the violation level
- {
- data.speedVL *= 0.90D;
- }
-
- data.lastPlace = System.currentTimeMillis();
-
- return cancel;
- }
-
- @Override
- public String getParameter(final ParameterName wildcard, final NoCheatPlayer player)
- {
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).speedVL);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ChatCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ChatCheck.java
deleted file mode 100644
index b1f14deec..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ChatCheck.java
+++ /dev/null
@@ -1,79 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.chat;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.checks.Check;
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import com.earth2me.essentials.anticheat.data.DataStore;
-
-
-/**
- * Abstract base class for Chat checks, provides some convenience methods for access to data and config that's relevant
- * to this checktype
- */
-public abstract class ChatCheck extends Check
-{
- private static final String id = "chat";
-
- public ChatCheck(NoCheat plugin, String name)
- {
- super(plugin, id, name);
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.TEXT)
- // Filter colors from the players message when logging
- {
- return getData(player).message.replaceAll("\302\247.", "").replaceAll("\247.", "");
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-
- /**
- * Get the "ChatData" object that belongs to the player. Will ensure that such a object exists and if not, create
- * one
- *
- * @param player
- * @return
- */
- public static ChatData getData(NoCheatPlayer player)
- {
- DataStore base = player.getDataStore();
- ChatData data = base.get(id);
- if (data == null)
- {
- data = new ChatData();
- base.set(id, data);
- }
- return data;
- }
-
- /**
- * Get the ChatConfig object that belongs to the world that the player currently resides in.
- *
- * @param player
- * @return
- */
- public static ChatConfig getConfig(NoCheatPlayer player)
- {
- return getConfig(player.getConfigurationStore());
- }
-
- public static ChatConfig getConfig(ConfigurationCacheStore cache)
- {
- ChatConfig config = cache.get(id);
- if (config == null)
- {
- config = new ChatConfig(cache.getConfiguration());
- cache.set(id, config);
- }
- return config;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ChatCheckListener.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ChatCheckListener.java
deleted file mode 100644
index 965a374aa..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ChatCheckListener.java
+++ /dev/null
@@ -1,108 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.chat;
-
-import com.earth2me.essentials.anticheat.EventManager;
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import com.earth2me.essentials.anticheat.config.Permissions;
-import java.util.LinkedList;
-import java.util.List;
-import org.bukkit.event.EventHandler;
-import org.bukkit.event.EventPriority;
-import org.bukkit.event.Listener;
-import org.bukkit.event.player.PlayerChatEvent;
-import org.bukkit.event.player.PlayerCommandPreprocessEvent;
-
-
-/**
- * Central location to listen to events that are relevant for the chat checks
- *
- */
-public class ChatCheckListener implements Listener, EventManager
-{
- private final SpamCheck spamCheck;
- private final ColorCheck colorCheck;
- private final NoCheat plugin;
-
- public ChatCheckListener(NoCheat plugin)
- {
-
- this.plugin = plugin;
-
- spamCheck = new SpamCheck(plugin);
- colorCheck = new ColorCheck(plugin);
- }
-
- /**
- * We listen to PlayerCommandPreprocess events because commands can be used for spamming too.
- *
- * @param event The PlayerCommandPreprocess Event
- */
- @EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
- public void commandPreprocess(final PlayerCommandPreprocessEvent event)
- {
- // This type of event is derived from PlayerChatEvent, therefore
- // just treat it like that
- chat(event);
- }
-
- /**
- * We listen to PlayerChat events for obvious reasons
- *
- * @param event The PlayerChat event
- */
- @EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
- public void chat(final PlayerChatEvent event)
- {
- boolean cancelled = false;
-
- final NoCheatPlayer player = plugin.getPlayer(event.getPlayer());
- final ChatConfig cc = ChatCheck.getConfig(player);
- final ChatData data = ChatCheck.getData(player);
-
- // Remember the original message
- data.message = event.getMessage();
-
- // Now do the actual checks
-
- // First the spam check
- if (cc.spamCheck && !player.hasPermission(Permissions.CHAT_SPAM))
- {
- cancelled = spamCheck.check(player, data, cc);
- }
-
- // Second the color check
- if (!cancelled && cc.colorCheck && !player.hasPermission(Permissions.CHAT_COLOR))
- {
- cancelled = colorCheck.check(player, data, cc);
- }
-
- // If one of the checks requested the event to be cancelled, do it
- if (cancelled)
- {
- event.setCancelled(cancelled);
- }
- else
- {
- // In case one of the events modified the message, make sure that
- // the new message gets used
- event.setMessage(data.message);
- }
- }
-
- public List<String> getActiveChecks(ConfigurationCacheStore cc)
- {
- LinkedList<String> s = new LinkedList<String>();
-
- ChatConfig c = ChatCheck.getConfig(cc);
- if (c.spamCheck)
- {
- s.add("chat.spam");
- }
- if (c.colorCheck)
- {
- s.add("chat.color");
- }
- return s;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ChatConfig.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ChatConfig.java
deleted file mode 100644
index 06ad5c9fc..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ChatConfig.java
+++ /dev/null
@@ -1,64 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.chat;
-
-import java.util.LinkedList;
-import java.util.List;
-import com.earth2me.essentials.anticheat.ConfigItem;
-import com.earth2me.essentials.anticheat.actions.types.ActionList;
-import com.earth2me.essentials.anticheat.config.ConfPaths;
-import com.earth2me.essentials.anticheat.config.NoCheatConfiguration;
-import com.earth2me.essentials.anticheat.config.Permissions;
-
-
-/**
- * Configurations specific for the "Chat" checks Every world gets one of these assigned to it, or if a world doesn't get
- * it's own, it will use the "global" version
- *
- */
-public class ChatConfig implements ConfigItem
-{
- public final boolean spamCheck;
- public final String[] spamWhitelist;
- public final long spamTimeframe;
- public final int spamMessageLimit;
- public final int spamCommandLimit;
- public final ActionList spamActions;
- public final boolean colorCheck;
- public final ActionList colorActions;
-
- public ChatConfig(NoCheatConfiguration data)
- {
-
- spamCheck = data.getBoolean(ConfPaths.CHAT_SPAM_CHECK);
- spamWhitelist = splitWhitelist(data.getString(ConfPaths.CHAT_SPAM_WHITELIST));
- spamTimeframe = data.getInt(ConfPaths.CHAT_SPAM_TIMEFRAME) * 1000L;
- spamMessageLimit = data.getInt(ConfPaths.CHAT_SPAM_MESSAGELIMIT);
- spamCommandLimit = data.getInt(ConfPaths.CHAT_SPAM_COMMANDLIMIT);
- spamActions = data.getActionList(ConfPaths.CHAT_SPAM_ACTIONS, Permissions.CHAT_SPAM);
- colorCheck = data.getBoolean(ConfPaths.CHAT_COLOR_CHECK);
- colorActions = data.getActionList(ConfPaths.CHAT_COLOR_ACTIONS, Permissions.CHAT_COLOR);
- }
-
- /**
- * Convenience method to split a string into an array on every occurance of the "," character, removing all
- * whitespaces before and after it too.
- *
- * @param string The string containing text seperated by ","
- * @return An array of the seperate texts
- */
- private String[] splitWhitelist(String string)
- {
-
- List<String> strings = new LinkedList<String>();
- string = string.trim();
-
- for (String s : string.split(","))
- {
- if (s != null && s.trim().length() > 0)
- {
- strings.add(s.trim());
- }
- }
-
- return strings.toArray(new String[strings.size()]);
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ChatData.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ChatData.java
deleted file mode 100644
index b05cb2579..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ChatData.java
+++ /dev/null
@@ -1,22 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.chat;
-
-import com.earth2me.essentials.anticheat.DataItem;
-
-
-/**
- * Player specific data for the chat checks
- *
- */
-public class ChatData implements DataItem
-{
- // Keep track of the violation levels for the two checks
- public int spamVL;
- public int colorVL;
- // Count messages and commands
- public int messageCount = 0;
- public int commandCount = 0;
- // Remember when the last check time period started
- public long spamLastTime = 0;
- // Remember the last chat message or command for logging purposes
- public String message = "";
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ColorCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ColorCheck.java
deleted file mode 100644
index 2468c7065..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/ColorCheck.java
+++ /dev/null
@@ -1,50 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.chat;
-
-import java.util.Locale;
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-
-
-public class ColorCheck extends ChatCheck
-{
- public ColorCheck(NoCheat plugin)
- {
- super(plugin, "chat.color");
- }
-
- public boolean check(NoCheatPlayer player, ChatData data, ChatConfig cc)
- {
-
- if (data.message.contains("\247"))
- {
-
- data.colorVL += 1;
- incrementStatistics(player, Id.CHAT_COLOR, 1);
-
- boolean filter = executeActions(player, cc.colorActions, data.colorVL);
-
- if (filter)
- {
- // Remove color codes
- data.message = data.message.replaceAll("\302\247.", "").replaceAll("\247.", "");
- }
- }
-
- return false;
- }
-
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", getData(player).colorVL);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/SpamCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/SpamCheck.java
deleted file mode 100644
index 8bf893091..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/chat/SpamCheck.java
+++ /dev/null
@@ -1,96 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.chat;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-
-
-/**
- * The SpamCheck will count messages and commands over a short timeframe to see if the player tried to send too many of
- * them
- *
- */
-public class SpamCheck extends ChatCheck
-{
- public SpamCheck(NoCheat plugin)
- {
- super(plugin, "chat.spam");
- }
-
- public boolean check(NoCheatPlayer player, ChatData data, ChatConfig cc)
- {
-
- boolean cancel = false;
- // Maybe it's a command and on the whitelist
- for (String s : cc.spamWhitelist)
- {
- if (data.message.startsWith(s))
- {
- // It is
- return false;
- }
- }
-
- int commandLimit = cc.spamCommandLimit;
- int messageLimit = cc.spamMessageLimit;
- long timeframe = cc.spamTimeframe;
-
- final long time = System.currentTimeMillis();
-
- // Has enough time passed? Then reset the counters
- if (data.spamLastTime + timeframe <= time)
- {
- data.spamLastTime = time;
- data.messageCount = 0;
- data.commandCount = 0;
- }
- // Security check, if the system time changes
- else if (data.spamLastTime > time)
- {
- data.spamLastTime = Integer.MIN_VALUE;
- }
-
- // Increment appropriate counter
- if (data.message.startsWith("/"))
- {
- data.commandCount++;
- }
- else
- {
- data.messageCount++;
- }
-
- // Did the player go over the limit on at least one of the counters?
- if (data.messageCount > messageLimit || data.commandCount > commandLimit)
- {
-
- // Set the vl as the number of messages above the limit and
- // increment statistics
- data.spamVL = Math.max(0, data.messageCount - messageLimit);
- data.spamVL += Math.max(0, data.commandCount - commandLimit);
- incrementStatistics(player, Id.CHAT_SPAM, 1);
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancel = executeActions(player, cc.spamActions, data.spamVL);
- }
-
- return cancel;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", getData(player).spamVL);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/DirectionCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/DirectionCheck.java
deleted file mode 100644
index 93ce58221..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/DirectionCheck.java
+++ /dev/null
@@ -1,120 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.fight;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.checks.CheckUtil;
-import com.earth2me.essentials.anticheat.config.Permissions;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-import net.minecraft.server.Entity;
-import net.minecraft.server.EntityComplex;
-import net.minecraft.server.EntityComplexPart;
-
-
-/**
- * The DirectionCheck will find out if a player tried to interact with something that's not in his field of view.
- *
- */
-public class DirectionCheck extends FightCheck
-{
- public DirectionCheck(NoCheat plugin)
- {
- super(plugin, "fight.direction", Permissions.FIGHT_DIRECTION);
- }
-
- public boolean check(NoCheatPlayer player, FightData data, FightConfig cc)
- {
-
- boolean cancel = false;
-
- final long time = System.currentTimeMillis();
-
- // Get the damagee (entity that got hit)
- Entity entity = data.damagee;
-
- // Safeguard, if entity is complex, this check will fail
- // due to giant and hard to define hitboxes
- if (entity instanceof EntityComplex || entity instanceof EntityComplexPart)
- {
- return false;
- }
-
- // Find out how wide the entity is
- final float width = entity.length > entity.width ? entity.length : entity.width;
- // entity.height is broken and will always be 0, therefore
- // calculate height instead based on boundingBox
- final double height = entity.boundingBox.e - entity.boundingBox.b;
-
- // How far "off" is the player with his aim. We calculate from the
- // players eye location and view direction to the center of the target
- // entity. If the line of sight is more too far off, "off" will be
- // bigger than 0
- final double off = CheckUtil.directionCheck(player, entity.locX, entity.locY + (height / 2D), entity.locZ, width, height, cc.directionPrecision);
-
- if (off < 0.1D)
- {
- // Player did probably nothing wrong
- // reduce violation counter to reward him
- data.directionVL *= 0.80D;
- }
- else
- {
- // Player failed the check
- // Increment violation counter and statistics, but only if there
- // wasn't serious lag
- if (!plugin.skipCheck())
- {
- double sqrt = Math.sqrt(off);
- data.directionVL += sqrt;
- incrementStatistics(player, Id.FI_DIRECTION, sqrt);
- }
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancel = executeActions(player, cc.directionActions, data.directionVL);
-
- if (cancel)
- {
- // if we should cancel, remember the current time too
- data.directionLastViolationTime = time;
- }
- }
-
- // If the player is still in penalty time, cancel the event anyway
- if (data.directionLastViolationTime + cc.directionPenaltyTime > time)
- {
- // A safeguard to avoid people getting stuck in penalty time
- // indefinitely in case the system time of the server gets changed
- if (data.directionLastViolationTime > time)
- {
- data.directionLastViolationTime = 0;
- }
-
- // He is in penalty time, therefore request cancelling of the event
- return true;
- }
-
- return cancel;
- }
-
- @Override
- public boolean isEnabled(FightConfig cc)
- {
- return cc.directionCheck;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).directionVL);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/FightCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/FightCheck.java
deleted file mode 100644
index f8dd4e3db..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/FightCheck.java
+++ /dev/null
@@ -1,69 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.fight;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.checks.Check;
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import com.earth2me.essentials.anticheat.data.DataStore;
-
-
-/**
- * Abstract base class for Fight checks, provides some convenience methods for access to data and config that's relevant
- * to this checktype
- */
-public abstract class FightCheck extends Check
-{
- private static final String id = "fight";
- public final String permission;
-
- public FightCheck(NoCheat plugin, String name, String permission)
- {
- super(plugin, id, name);
- this.permission = permission;
- }
-
- public abstract boolean check(NoCheatPlayer player, FightData data, FightConfig cc);
-
- public abstract boolean isEnabled(FightConfig cc);
-
- /**
- * Get the "FightData" object that belongs to the player. Will ensure that such a object exists and if not, create
- * one
- *
- * @param player
- * @return
- */
- public static FightData getData(NoCheatPlayer player)
- {
- DataStore base = player.getDataStore();
- FightData data = base.get(id);
- if (data == null)
- {
- data = new FightData();
- base.set(id, data);
- }
- return data;
- }
-
- /**
- * Get the FightConfig object that belongs to the world that the player currently resides in.
- *
- * @param player
- * @return
- */
- public static FightConfig getConfig(NoCheatPlayer player)
- {
- return getConfig(player.getConfigurationStore());
- }
-
- public static FightConfig getConfig(ConfigurationCacheStore cache)
- {
- FightConfig config = cache.get(id);
- if (config == null)
- {
- config = new FightConfig(cache.getConfiguration());
- cache.set(id, config);
- }
- return config;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/FightCheckListener.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/FightCheckListener.java
deleted file mode 100644
index 05a9b1701..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/FightCheckListener.java
+++ /dev/null
@@ -1,281 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.fight;
-
-import com.earth2me.essentials.anticheat.EventManager;
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import java.util.AbstractList;
-import java.util.ArrayList;
-import java.util.LinkedList;
-import java.util.List;
-import org.bukkit.craftbukkit.entity.CraftEntity;
-import org.bukkit.craftbukkit.entity.CraftPlayer;
-import org.bukkit.entity.Entity;
-import org.bukkit.entity.Player;
-import org.bukkit.event.EventHandler;
-import org.bukkit.event.EventPriority;
-import org.bukkit.event.Listener;
-import org.bukkit.event.entity.EntityDamageByEntityEvent;
-import org.bukkit.event.entity.EntityDamageEvent;
-import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
-import org.bukkit.event.entity.EntityDeathEvent;
-import org.bukkit.event.entity.EntityRegainHealthEvent;
-import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
-import org.bukkit.event.player.PlayerAnimationEvent;
-
-
-/**
- * Central location to listen to events that are relevant for the fight checks
- *
- */
-public class FightCheckListener implements Listener, EventManager
-{
- private final List<FightCheck> checks = new ArrayList<FightCheck>();
- private final GodmodeCheck godmodeCheck;
- private final InstanthealCheck instanthealCheck;
- private final NoCheat plugin;
-
- public FightCheckListener(NoCheat plugin)
- {
- // Keep these in a list, because they can be executed in a bundle
- this.checks.add(new SpeedCheck(plugin));
- this.checks.add(new NoswingCheck(plugin));
- this.checks.add(new DirectionCheck(plugin));
- this.checks.add(new ReachCheck(plugin));
-
- this.godmodeCheck = new GodmodeCheck(plugin);
- this.instanthealCheck = new InstanthealCheck(plugin);
-
- this.plugin = plugin;
- }
-
- /**
- * We listen to EntityDamage events for obvious reasons
- *
- * @param event The EntityDamage Event
- */
- @EventHandler(priority = EventPriority.LOWEST)
- public void entityDamage(final EntityDamageEvent event)
- {
-
- // Filter some unwanted events right now
- if (event.isCancelled() || !(event instanceof EntityDamageByEntityEvent))
- {
- return;
- }
-
- final EntityDamageByEntityEvent e = (EntityDamageByEntityEvent)event;
- if (!(e.getDamager() instanceof Player))
- {
- return;
- }
-
- if (e.getCause() == DamageCause.ENTITY_ATTACK)
- {
- normalDamage(e);
- }
- else if (e.getCause() == DamageCause.CUSTOM)
- {
- customDamage(e);
- }
- }
-
- /**
- * We listen to EntityDamage events (again) for obvious reasons
- *
- * @param event The EntityDamage Event
- */
- @EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
- public void entityDamageForGodmodeCheck(final EntityDamageEvent event)
- {
- // Filter unwanted events right here
- final Entity entity = event.getEntity();
- if (!(entity instanceof Player) || entity.isDead())
- {
- return;
- }
-
- NoCheatPlayer player = plugin.getPlayer((Player)entity);
- FightConfig cc = FightCheck.getConfig(player);
-
- if (!godmodeCheck.isEnabled(cc) || player.hasPermission(godmodeCheck.permission))
- {
- return;
- }
-
- FightData data = FightCheck.getData(player);
-
- // Run the godmode check on the attacked player
- boolean cancelled = godmodeCheck.check(plugin.getPlayer((Player)entity), data, cc);
-
- // It requested to "cancel" the players invulnerability, so set his
- // noDamageTicks to 0
- if (cancelled)
- {
- // Remove the invulnerability from the player
- player.getPlayer().setNoDamageTicks(0);
- }
- }
-
- /**
- * We listen to EntityRegainHealth events of type "Satiated" for instantheal check
- *
- * @param event The EntityRegainHealth Event
- */
- @EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
- public void satiatedRegen(final EntityRegainHealthEvent event)
- {
-
- if (!(event.getEntity() instanceof Player) || event.getRegainReason() != RegainReason.SATIATED)
- {
- return;
- }
-
- boolean cancelled = false;
-
- NoCheatPlayer player = plugin.getPlayer((Player)event.getEntity());
- FightConfig config = FightCheck.getConfig(player);
-
- if (!instanthealCheck.isEnabled(config) || player.hasPermission(instanthealCheck.permission))
- {
- return;
- }
-
- FightData data = FightCheck.getData(player);
-
- cancelled = instanthealCheck.check(player, data, config);
-
- if (cancelled)
- {
- event.setCancelled(true);
- }
- }
-
- /**
- * A player attacked something with DamageCause ENTITY_ATTACK. That's most likely what we want to really check.
- *
- * @param event The EntityDamageByEntityEvent
- */
- private void normalDamage(final EntityDamageByEntityEvent event)
- {
-
- final Player damager = (Player)event.getDamager();
-
- final NoCheatPlayer player = plugin.getPlayer(damager);
- final FightConfig cc = FightCheck.getConfig(player);
- final FightData data = FightCheck.getData(player);
-
- // For some reason we decided to skip this event anyway
- if (data.skipNext)
- {
- data.skipNext = false;
- return;
- }
-
- boolean cancelled = false;
-
- // Get the attacked entity and remember it
- data.damagee = ((CraftEntity)event.getEntity()).getHandle();
-
- // Run through the four main checks
- for (FightCheck check : checks)
- {
- // If it should be executed, do it
- if (!cancelled && check.isEnabled(cc) && !player.hasPermission(check.permission))
- {
- cancelled = check.check(player, data, cc);
- }
- }
-
- // Forget the attacked entity (to allow garbage collecting etc.
- data.damagee = null;
-
- // One of the checks requested the event to be cancelled, so do it
- if (cancelled)
- {
- event.setCancelled(cancelled);
- }
- }
-
- /**
- * There is an unofficial agreement that if a plugin wants an attack to not get checked by NoCheat, it either has to
- * use a Damage type different from ENTITY_ATTACK or fire an event with damage type CUSTOM and damage 0 directly
- * before the to-be-ignored event.
- *
- * @param event The EntityDamageByEntityEvent
- */
- private void customDamage(final EntityDamageByEntityEvent event)
- {
-
- final Player damager = (Player)event.getDamager();
- final NoCheatPlayer player = plugin.getPlayer(damager);
-
- final FightData data = FightCheck.getData(player);
-
- // Skip the next damage event, because it is with high probability
- // something from the Heroes plugin
- data.skipNext = true;
- }
-
- /**
- * We listen to death events to prevent a very specific method of doing godmode.
- *
- * @param event The EntityDeathEvent
- */
- @EventHandler(priority = EventPriority.MONITOR)
- protected void death(final EntityDeathEvent event)
- {
- // Only interested in dying players
- if (!(event.getEntity() instanceof CraftPlayer))
- {
- return;
- }
-
- godmodeCheck.death((CraftPlayer)event.getEntity());
- }
-
- /**
- * We listen to PlayerAnimationEvent because it is used for arm swinging
- *
- * @param event The PlayerAnimationEvent
- */
- @EventHandler(priority = EventPriority.MONITOR)
- protected void armSwing(final PlayerAnimationEvent event)
- {
- // Set a flag telling us that the arm has been swung
- FightCheck.getData(plugin.getPlayer(event.getPlayer())).armswung = true;
- }
-
- public List<String> getActiveChecks(ConfigurationCacheStore cc)
- {
- LinkedList<String> s = new LinkedList<String>();
-
- FightConfig f = FightCheck.getConfig(cc);
-
- if (f.directionCheck)
- {
- s.add("fight.direction");
- }
- if (f.noswingCheck)
- {
- s.add("fight.noswing");
- }
- if (f.reachCheck)
- {
- s.add("fight.reach");
- }
- if (f.speedCheck)
- {
- s.add("fight.speed");
- }
- if (f.godmodeCheck)
- {
- s.add("fight.godmode");
- }
- if (f.instanthealCheck)
- {
- s.add("fight.instantHeal");
- }
- return s;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/FightConfig.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/FightConfig.java
deleted file mode 100644
index 9a36128ae..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/FightConfig.java
+++ /dev/null
@@ -1,58 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.fight;
-
-import com.earth2me.essentials.anticheat.ConfigItem;
-import com.earth2me.essentials.anticheat.actions.types.ActionList;
-import com.earth2me.essentials.anticheat.config.ConfPaths;
-import com.earth2me.essentials.anticheat.config.NoCheatConfiguration;
-import com.earth2me.essentials.anticheat.config.Permissions;
-
-
-/**
- * Configurations specific for the "Fight" checks Every world gets one of these assigned to it, or if a world doesn't
- * get it's own, it will use the "global" version
- *
- */
-public class FightConfig implements ConfigItem
-{
- public final boolean directionCheck;
- public final double directionPrecision;
- public final ActionList directionActions;
- public final long directionPenaltyTime;
- public final boolean noswingCheck;
- public final ActionList noswingActions;
- public final boolean reachCheck;
- public final double reachLimit;
- public final long reachPenaltyTime;
- public final ActionList reachActions;
- public final int speedAttackLimit;
- public final ActionList speedActions;
- public final boolean speedCheck;
- public final boolean godmodeCheck;
- public final ActionList godmodeActions;
- public final boolean instanthealCheck;
- public final ActionList instanthealActions;
-
- public FightConfig(NoCheatConfiguration data)
- {
-
- directionCheck = data.getBoolean(ConfPaths.FIGHT_DIRECTION_CHECK);
- directionPrecision = ((double)(data.getInt(ConfPaths.FIGHT_DIRECTION_PRECISION))) / 100D;
- directionPenaltyTime = data.getInt(ConfPaths.FIGHT_DIRECTION_PENALTYTIME);
- directionActions = data.getActionList(ConfPaths.FIGHT_DIRECTION_ACTIONS, Permissions.FIGHT_DIRECTION);
- noswingCheck = data.getBoolean(ConfPaths.FIGHT_NOSWING_CHECK);
- noswingActions = data.getActionList(ConfPaths.FIGHT_NOSWING_ACTIONS, Permissions.FIGHT_NOSWING);
- reachCheck = data.getBoolean(ConfPaths.FIGHT_REACH_CHECK);
- reachLimit = ((double)(data.getInt(ConfPaths.FIGHT_REACH_LIMIT))) / 100D;
- reachPenaltyTime = data.getInt(ConfPaths.FIGHT_REACH_PENALTYTIME);
- reachActions = data.getActionList(ConfPaths.FIGHT_REACH_ACTIONS, Permissions.FIGHT_REACH);
- speedCheck = data.getBoolean(ConfPaths.FIGHT_SPEED_CHECK);
- speedActions = data.getActionList(ConfPaths.FIGHT_SPEED_ACTIONS, Permissions.FIGHT_SPEED);
- speedAttackLimit = data.getInt(ConfPaths.FIGHT_SPEED_ATTACKLIMIT);
-
- godmodeCheck = data.getBoolean(ConfPaths.FIGHT_GODMODE_CHECK);
- godmodeActions = data.getActionList(ConfPaths.FIGHT_GODMODE_ACTIONS, Permissions.FIGHT_GODMODE);
-
- instanthealCheck = data.getBoolean(ConfPaths.FIGHT_INSTANTHEAL_CHECK);
- instanthealActions = data.getActionList(ConfPaths.FIGHT_INSTANTHEAL_ACTIONS, Permissions.FIGHT_INSTANTHEAL);
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/FightData.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/FightData.java
deleted file mode 100644
index 9f3a5a5d4..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/FightData.java
+++ /dev/null
@@ -1,40 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.fight;
-
-import com.earth2me.essentials.anticheat.DataItem;
-import net.minecraft.server.Entity;
-
-
-/**
- * Player specific data for the fight checks
- *
- */
-public class FightData implements DataItem
-{
- // Keep track of the violation levels of the checks
- public double directionVL;
- public double noswingVL;
- public double reachVL;
- public int speedVL;
- public double godmodeVL;
- public double instanthealVL;
- // For checks that have penalty time
- public long directionLastViolationTime;
- public long reachLastViolationTime;
- // godmode check needs to know these
- public long godmodeLastDamageTime;
- public int godmodeLastAge;
- public int godmodeBuffer = 40;
- // last time player regenerated health by satiation
- public long instanthealLastRegenTime;
- // three seconds buffer to smooth out lag
- public long instanthealBuffer = 3000;
- // While handling an event, use this to keep the attacked entity
- public Entity damagee;
- // The player swung his arm
- public boolean armswung = true;
- // For some reason the next event should be ignored
- public boolean skipNext = false;
- // Keep track of time and amount of attacks
- public long speedTime;
- public int speedAttackCount;
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/GodmodeCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/GodmodeCheck.java
deleted file mode 100644
index cd0fd6aaa..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/GodmodeCheck.java
+++ /dev/null
@@ -1,151 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.fight;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.config.Permissions;
-import com.earth2me.essentials.anticheat.data.Statistics;
-import java.util.Locale;
-import net.minecraft.server.EntityPlayer;
-import org.bukkit.Bukkit;
-import org.bukkit.craftbukkit.entity.CraftPlayer;
-
-
-/**
- * The Godmode Check will find out if a player tried to stay invulnerable after being hit or after dying
- *
- */
-public class GodmodeCheck extends FightCheck
-{
- public GodmodeCheck(NoCheat plugin)
- {
- super(plugin, "fight.godmode", Permissions.FIGHT_GODMODE);
- }
-
- @Override
- public boolean check(NoCheatPlayer player, FightData data, FightConfig cc)
- {
-
- boolean cancelled = false;
-
- long time = System.currentTimeMillis();
-
- // Check at most once a second
- if (data.godmodeLastDamageTime + 1000L < time)
- {
- data.godmodeLastDamageTime = time;
-
- // How old is the player now?
- int age = player.getTicksLived();
- // How much older did he get?
- int ageDiff = Math.max(0, age - data.godmodeLastAge);
- // Is he invulnerable?
- int nodamageTicks = player.getPlayer().getNoDamageTicks();
-
- if (nodamageTicks > 0 && ageDiff < 15)
- {
- // He is invulnerable and didn't age fast enough, that costs
- // some points
- data.godmodeBuffer -= (15 - ageDiff);
-
- // Still points left?
- if (data.godmodeBuffer <= 0)
- {
- // No, that means VL and statistics increased
- data.godmodeVL -= data.godmodeBuffer;
- incrementStatistics(player, Statistics.Id.FI_GODMODE, -data.godmodeBuffer);
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancelled = executeActions(player, cc.godmodeActions, data.godmodeVL);
- }
- }
- else
- {
- // Give some new points, once a second
- data.godmodeBuffer += 15;
- data.godmodeVL *= 0.95;
- }
-
- if (data.godmodeBuffer < 0)
- {
- // Can't have less than 0
- data.godmodeBuffer = 0;
- }
- else if (data.godmodeBuffer > 30)
- {
- // And 30 is enough for simple lag situations
- data.godmodeBuffer = 30;
- }
-
- // Start age counting from a new time
- data.godmodeLastAge = age;
- }
-
- return cancelled;
- }
-
- @Override
- public boolean isEnabled(FightConfig cc)
- {
- return cc.godmodeCheck;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).godmodeVL);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-
- /**
- * If a player apparently died, make sure he really dies after some time if he didn't already, by setting up a
- * Bukkit task
- *
- * @param player The player
- */
- public void death(CraftPlayer player)
- {
- // First check if the player is really dead (e.g. another plugin could
- // have just fired an artificial event)
- if (player.getHealth() <= 0 && player.isDead())
- {
- try
- {
- final EntityPlayer entity = player.getHandle();
-
- // Schedule a task to be executed in roughly 1.5 seconds
- Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new Runnable()
- {
- public void run()
- {
- try
- {
- // Check again if the player should be dead, and
- // if the game didn't mark him as dead
- if (entity.getHealth() <= 0 && !entity.dead)
- {
- // Artifically "kill" him
- entity.deathTicks = 19;
- entity.a(true);
- }
- }
- catch (Exception e)
- {
- }
- }
- }, 30);
- }
- catch (Exception e)
- {
- }
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/InstanthealCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/InstanthealCheck.java
deleted file mode 100644
index 33fcbfd3a..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/InstanthealCheck.java
+++ /dev/null
@@ -1,94 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.fight;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.config.Permissions;
-import com.earth2me.essentials.anticheat.data.Statistics;
-import java.util.Locale;
-
-
-/**
- * The instantheal Check should find out if a player tried to artificially accellerate the health regeneration by food
- *
- */
-public class InstanthealCheck extends FightCheck
-{
- public InstanthealCheck(NoCheat plugin)
- {
- super(plugin, "fight.instantheal", Permissions.FIGHT_INSTANTHEAL);
- }
-
- @Override
- public boolean check(NoCheatPlayer player, FightData data, FightConfig cc)
- {
-
- boolean cancelled = false;
-
- long time = System.currentTimeMillis();
-
- // security check if system time ran backwards
- if (data.instanthealLastRegenTime > time)
- {
- data.instanthealLastRegenTime = 0;
- return false;
- }
-
- long difference = time - (data.instanthealLastRegenTime + 3500L);
-
- data.instanthealBuffer += difference;
-
- if (data.instanthealBuffer < 0)
- {
- // Buffer has been fully consumed
- // Increase vl and statistics
- double vl = data.instanthealVL -= data.instanthealBuffer / 1000;
- incrementStatistics(player, Statistics.Id.FI_INSTANTHEAL, vl);
-
- data.instanthealBuffer = 0;
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancelled = executeActions(player, cc.instanthealActions, data.instanthealVL);
- }
- else
- {
- // vl gets decreased
- data.instanthealVL *= 0.9;
- }
-
- // max 2 seconds buffer
- if (data.instanthealBuffer > 2000L)
- {
- data.instanthealBuffer = 2000L;
- }
-
- if (!cancelled)
- {
- // New reference time
- data.instanthealLastRegenTime = time;
- }
-
- return cancelled;
- }
-
- @Override
- public boolean isEnabled(FightConfig cc)
- {
- return cc.instanthealCheck;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).instanthealVL);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/NoswingCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/NoswingCheck.java
deleted file mode 100644
index 99d7ac1fd..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/NoswingCheck.java
+++ /dev/null
@@ -1,67 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.fight;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.config.Permissions;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-
-
-/**
- * We require that the player moves his arm between attacks, this is what gets checked here.
- *
- */
-public class NoswingCheck extends FightCheck
-{
- public NoswingCheck(NoCheat plugin)
- {
- super(plugin, "fight.noswing", Permissions.FIGHT_NOSWING);
- }
-
- public boolean check(NoCheatPlayer player, FightData data, FightConfig cc)
- {
-
- boolean cancel = false;
-
- // did he swing his arm before?
- if (data.armswung)
- {
- // Yes, reward him with reduction of his vl
- data.armswung = false;
- data.noswingVL *= 0.90D;
- }
- else
- {
- // No, increase vl and statistics
- data.noswingVL += 1;
- incrementStatistics(player, Id.FI_NOSWING, 1);
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancel = executeActions(player, cc.noswingActions, data.noswingVL);
- }
-
- return cancel;
- }
-
- @Override
- public boolean isEnabled(FightConfig cc)
- {
- return cc.noswingCheck;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).noswingVL);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/ReachCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/ReachCheck.java
deleted file mode 100644
index c56caed08..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/ReachCheck.java
+++ /dev/null
@@ -1,113 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.fight;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.checks.CheckUtil;
-import com.earth2me.essentials.anticheat.config.Permissions;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-import net.minecraft.server.Entity;
-import net.minecraft.server.EntityComplex;
-import net.minecraft.server.EntityComplexPart;
-
-
-/**
- * The reach check will find out if a player interacts with something that's too far away
- *
- */
-public class ReachCheck extends FightCheck
-{
- public ReachCheck(NoCheat plugin)
- {
- super(plugin, "fight.reach", Permissions.FIGHT_REACH);
- }
-
- public boolean check(NoCheatPlayer player, FightData data, FightConfig cc)
- {
-
- boolean cancel = false;
-
- final long time = System.currentTimeMillis();
-
- // Get the width of the damagee
- Entity entity = data.damagee;
-
- // Safeguard, if entity is Giant or Ender Dragon, this check will fail
- // due to giant and hard to define hitboxes
- if (entity instanceof EntityComplex || entity instanceof EntityComplexPart)
- {
- return false;
- }
-
- // Distance is calculated from eye location to center of targeted
- // If the player is further away from his target than allowed, the
- // difference will be assigned to "distance"
- final double off = CheckUtil.reachCheck(player, entity.locX, entity.locY + 1.0D, entity.locZ, cc.reachLimit);
-
- if (off < 0.1D)
- {
- // Player did probably nothing wrong
- // reduce violation counter to reward him
- data.reachVL *= 0.80D;
- }
- else
- {
- // Player failed the check
- // Increment violation counter and statistics
- // This is influenced by lag, so don't do it if there was lag
- if (!plugin.skipCheck())
- {
- double sqrt = Math.sqrt(off);
- data.reachVL += sqrt;
- incrementStatistics(player, Id.FI_REACH, sqrt);
- }
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancel = executeActions(player, cc.reachActions, data.reachVL);
-
- if (cancel)
- {
- // if we should cancel, remember the current time too
- data.reachLastViolationTime = time;
- }
- }
-
- // If the player is still in penalty time, cancel the event anyway
- if (data.reachLastViolationTime + cc.reachPenaltyTime > time)
- {
- // A safeguard to avoid people getting stuck in penalty time
- // indefinitely in case the system time of the server gets changed
- if (data.reachLastViolationTime > time)
- {
- data.reachLastViolationTime = 0;
- }
-
- // He is in penalty time, therefore request cancelling of the event
- return true;
- }
-
- return cancel;
- }
-
- @Override
- public boolean isEnabled(FightConfig cc)
- {
- return cc.reachCheck;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).reachVL);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/SpeedCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/SpeedCheck.java
deleted file mode 100644
index baa7db9c5..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/fight/SpeedCheck.java
+++ /dev/null
@@ -1,81 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.fight;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.config.Permissions;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-
-
-/**
- * The speed check will find out if a player interacts with something that's too far away
- *
- */
-public class SpeedCheck extends FightCheck
-{
- public SpeedCheck(NoCheat plugin)
- {
- super(plugin, "fight.speed", Permissions.FIGHT_SPEED);
- }
-
- public boolean check(NoCheatPlayer player, FightData data, FightConfig cc)
- {
-
- boolean cancel = false;
-
- final long time = System.currentTimeMillis();
-
- // Check if one second has passed and reset counters and vl in that case
- if (data.speedTime + 1000L <= time)
- {
- data.speedTime = time;
- data.speedAttackCount = 0;
- data.speedVL = 0;
- }
-
- // count the attack
- data.speedAttackCount++;
-
- // too many attacks
- if (data.speedAttackCount > cc.speedAttackLimit)
- {
- // if there was lag, don't count it towards statistics and vl
- if (!plugin.skipCheck())
- {
- data.speedVL += 1;
- incrementStatistics(player, Id.FI_SPEED, 1);
- }
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancel = executeActions(player, cc.speedActions, data.speedVL);
- }
-
- return cancel;
- }
-
- @Override
- public boolean isEnabled(FightConfig cc)
- {
- return cc.speedCheck;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", getData(player).speedVL);
- }
- else if (wildcard == ParameterName.LIMIT)
- {
- return String.format(Locale.US, "%d", getConfig(player.getConfigurationStore()).speedAttackLimit);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/DropCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/DropCheck.java
deleted file mode 100644
index 2e9d030f7..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/DropCheck.java
+++ /dev/null
@@ -1,71 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.inventory;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-
-
-/**
- * The DropCheck will find out if a player drops too many items within a short amount of time
- *
- */
-public class DropCheck extends InventoryCheck
-{
- public DropCheck(NoCheat plugin)
- {
- super(plugin, "inventory.drop");
- }
-
- public boolean check(NoCheatPlayer player, InventoryData data, InventoryConfig cc)
- {
-
- boolean cancel = false;
-
- final long time = System.currentTimeMillis();
-
- // Has the configured time passed? If so, reset the counter
- if (data.dropLastTime + cc.dropTimeFrame <= time)
- {
- data.dropLastTime = time;
- data.dropCount = 0;
- data.dropVL = 0;
- }
- // Security check, if the system time changes
- else if (data.dropLastTime > time)
- {
- data.dropLastTime = Integer.MIN_VALUE;
- }
-
- data.dropCount++;
-
- // The player dropped more than he should
- if (data.dropCount > cc.dropLimit)
- {
- // Set vl and increment statistics
- data.dropVL = data.dropCount - cc.dropLimit;
- incrementStatistics(player, Id.INV_DROP, 1);
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancel = executeActions(player, cc.dropActions, data.dropVL);
- }
-
- return cancel;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", getData(player).dropVL);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InstantBowCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InstantBowCheck.java
deleted file mode 100644
index 7d4fcf3bb..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InstantBowCheck.java
+++ /dev/null
@@ -1,72 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.inventory;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-import org.bukkit.event.entity.EntityShootBowEvent;
-
-
-/**
- * The InstantBowCheck will find out if a player pulled the string of his bow too fast
- */
-public class InstantBowCheck extends InventoryCheck
-{
- public InstantBowCheck(NoCheat plugin)
- {
- super(plugin, "inventory.instantbow");
- }
-
- public boolean check(NoCheatPlayer player, EntityShootBowEvent event, InventoryData data, InventoryConfig cc)
- {
-
- boolean cancelled = false;
-
- long time = System.currentTimeMillis();
-
- // How fast will the arrow be?
- float bowForce = event.getForce();
-
- // Rough estimation of how long pulling the string should've taken
- long expectedTimeWhenStringDrawn = data.lastBowInteractTime + (int)(bowForce * bowForce * 700F);
-
- if (expectedTimeWhenStringDrawn < time)
- {
- // The player was slow enough, reward him by lowering the vl
- data.instantBowVL *= 0.90D;
- }
- else if (data.lastBowInteractTime > time)
- {
- // Security check if time ran backwards, reset
- data.lastBowInteractTime = 0;
- }
- else
- {
- // Player was too fast, increase violation level and statistics
- int vl = ((int)(expectedTimeWhenStringDrawn - time)) / 100;
- data.instantBowVL += vl;
- incrementStatistics(player, Id.INV_BOW, vl);
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancelled = executeActions(player, cc.bowActions, data.instantBowVL);
- }
-
- return cancelled;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", getData(player).instantBowVL);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InstantEatCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InstantEatCheck.java
deleted file mode 100644
index 05a668dd7..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InstantEatCheck.java
+++ /dev/null
@@ -1,78 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.inventory;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-import org.bukkit.event.entity.FoodLevelChangeEvent;
-
-
-/**
- * The InstantEatCheck will find out if a player eats his food too fast
- */
-public class InstantEatCheck extends InventoryCheck
-{
- public InstantEatCheck(NoCheat plugin)
- {
- super(plugin, "inventory.instanteat");
- }
-
- public boolean check(NoCheatPlayer player, FoodLevelChangeEvent event, InventoryData data, InventoryConfig cc)
- {
-
- // Hunger level change seems to not be the result of eating
- if (data.foodMaterial == null || event.getFoodLevel() <= player.getPlayer().getFoodLevel())
- {
- return false;
- }
-
- boolean cancelled = false;
-
- long time = System.currentTimeMillis();
- // rough estimation about how long it should take to eat
- long expectedTimeWhenEatingFinished = data.lastEatInteractTime + 700;
-
- if (expectedTimeWhenEatingFinished < time)
- {
- // Acceptable, reduce VL to reward the player
- data.instantEatVL *= 0.60D;
- }
- else if (data.lastEatInteractTime > time)
- {
- // Security test, if time ran backwards, reset
- data.lastEatInteractTime = 0;
- }
- else
- {
- // Player was too fast, increase violation level and statistics
- int vl = ((int)(expectedTimeWhenEatingFinished - time)) / 100;
- data.instantEatVL += vl;
- incrementStatistics(player, Id.INV_EAT, vl);
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancelled = executeActions(player, cc.eatActions, data.instantEatVL);
- }
-
- return cancelled;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).instantEatVL);
- }
- else if (wildcard == ParameterName.FOOD)
- {
- return getData(player).foodMaterial.toString();
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryCheck.java
deleted file mode 100644
index ad60ffa3e..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryCheck.java
+++ /dev/null
@@ -1,63 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.inventory;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.checks.Check;
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import com.earth2me.essentials.anticheat.data.DataStore;
-
-
-/**
- * Abstract base class for Inventory checks, provides some convenience methods for access to data and config that's
- * relevant to this checktype
- */
-public abstract class InventoryCheck extends Check
-{
- private static final String id = "inventory";
-
- public InventoryCheck(NoCheat plugin, String name)
- {
- super(plugin, id, name);
- }
-
- /**
- * Get the "InventoryData" object that belongs to the player. Will ensure that such a object exists and if not,
- * create one
- *
- * @param player
- * @return
- */
- public static InventoryData getData(NoCheatPlayer player)
- {
- DataStore base = player.getDataStore();
- InventoryData data = base.get(id);
- if (data == null)
- {
- data = new InventoryData();
- base.set(id, data);
- }
- return data;
- }
-
- /**
- * Get the InventoryConfig object that belongs to the world that the player currently resides in.
- *
- * @param player
- * @return
- */
- public static InventoryConfig getConfig(NoCheatPlayer player)
- {
- return getConfig(player.getConfigurationStore());
- }
-
- public static InventoryConfig getConfig(ConfigurationCacheStore cache)
- {
- InventoryConfig config = cache.get(id);
- if (config == null)
- {
- config = new InventoryConfig(cache.getConfiguration());
- cache.set(id, config);
- }
- return config;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryCheckListener.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryCheckListener.java
deleted file mode 100644
index f42a37185..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryCheckListener.java
+++ /dev/null
@@ -1,196 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.inventory;
-
-import com.earth2me.essentials.anticheat.EventManager;
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.checks.CheckUtil;
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import com.earth2me.essentials.anticheat.config.Permissions;
-import java.util.LinkedList;
-import java.util.List;
-import org.bukkit.Material;
-import org.bukkit.entity.Player;
-import org.bukkit.event.EventHandler;
-import org.bukkit.event.EventPriority;
-import org.bukkit.event.Listener;
-import org.bukkit.event.block.Action;
-import org.bukkit.event.entity.EntityShootBowEvent;
-import org.bukkit.event.entity.FoodLevelChangeEvent;
-import org.bukkit.event.player.PlayerDropItemEvent;
-import org.bukkit.event.player.PlayerInteractEvent;
-
-
-/**
- * Central location to listen to events that are relevant for the inventory checks
- *
- */
-public class InventoryCheckListener implements Listener, EventManager
-{
- private final DropCheck dropCheck;
- private final InstantBowCheck instantBowCheck;
- private final InstantEatCheck instantEatCheck;
- private final NoCheat plugin;
-
- public InventoryCheckListener(NoCheat plugin)
- {
-
- this.dropCheck = new DropCheck(plugin);
- this.instantBowCheck = new InstantBowCheck(plugin);
- this.instantEatCheck = new InstantEatCheck(plugin);
-
- this.plugin = plugin;
- }
-
- /**
- * We listen to DropItem Event for the dropCheck
- *
- * @param event The PlayerDropItem Event
- */
- @EventHandler(priority = EventPriority.LOWEST)
- protected void handlePlayerDropItemEvent(final PlayerDropItemEvent event)
- {
-
- if (event.isCancelled() || event.getPlayer().isDead())
- {
- return;
- }
-
- boolean cancelled = false;
-
- final NoCheatPlayer player = plugin.getPlayer(event.getPlayer());
- final InventoryConfig cc = InventoryCheck.getConfig(player);
- final InventoryData data = InventoryCheck.getData(player);
-
- // If it should be executed, do it
- if (cc.dropCheck && !player.hasPermission(Permissions.INVENTORY_DROP))
- {
- cancelled = dropCheck.check(player, data, cc);
- }
-
- if (cancelled)
- {
- // Cancelling drop events is not save (in certain circumstances
- // items will disappear completely). So don't do it and kick
- // players instead by default
- // event.setCancelled(true);
- }
- }
-
- /**
- * We listen to PlayerInteractEvent for the instantEat and instantBow checks
- *
- * @param event The PlayerInteractEvent
- */
- @EventHandler(priority = EventPriority.LOWEST)
- public void interact(final PlayerInteractEvent event)
- {
-
- // Only interested in right-clicks while holding an item
- if (!event.hasItem() || !(event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK))
- {
- return;
- }
-
- NoCheatPlayer player = plugin.getPlayer(event.getPlayer());
- final InventoryData data = InventoryCheck.getData(player);
-
- if (event.getItem().getType() == Material.BOW)
- {
- // It was a bow, the player starts to pull the string
- // Remember this time
- data.lastBowInteractTime = System.currentTimeMillis();
- }
- else if (CheckUtil.isFood(event.getItem()))
- {
- // It was food, the player starts to eat some food
- // Remember this time and the type of food
- data.foodMaterial = event.getItem().getType();
- data.lastEatInteractTime = System.currentTimeMillis();
- }
- else
- {
- // Nothing that we are interested in, reset data
- data.lastBowInteractTime = 0;
- data.lastEatInteractTime = 0;
- data.foodMaterial = null;
- }
- }
-
- /**
- * We listen to FoodLevelChange Event because Bukkit doesn't provide a PlayerFoodEating Event (or whatever it would
- * be called).
- *
- * @param event The FoodLevelChangeEvent
- */
- @EventHandler(priority = EventPriority.LOWEST)
- public void foodchanged(final FoodLevelChangeEvent event)
- {
- // Only if a player ate food
- if (!event.isCancelled() && event.getEntity() instanceof Player)
- {
- final NoCheatPlayer player = plugin.getPlayer((Player)event.getEntity());
- final InventoryConfig cc = InventoryCheck.getConfig(player);
- final InventoryData data = InventoryCheck.getData(player);
-
- // Only if he should get checked
- if (cc.eatCheck && !player.hasPermission(Permissions.INVENTORY_INSTANTEAT))
- {
-
- boolean cancelled = instantEatCheck.check(player, event, data, cc);
-
- // The check requested the foodlevelchange to get cancelled
- event.setCancelled(cancelled);
- }
-
- // Forget the food material, as the info is no longer needed
- data.foodMaterial = null;
- }
-
- }
-
- /**
- * We listen to EntityShootBowEvent for the instantbow check
- *
- * @param event The EntityShootBowEvent
- */
- @EventHandler(priority = EventPriority.LOWEST)
- public void bowfired(final EntityShootBowEvent event)
- {
- // Only if a player shot the arrow
- if (!event.isCancelled() && event.getEntity() instanceof Player)
- {
- final NoCheatPlayer player = plugin.getPlayer((Player)event.getEntity());
- final InventoryConfig cc = InventoryCheck.getConfig(player);
-
- // Only if he should get checked
- if (cc.bowCheck && !player.hasPermission(Permissions.INVENTORY_INSTANTBOW))
- {
- final InventoryData data = InventoryCheck.getData(player);
- boolean cancelled = instantBowCheck.check(player, event, data, cc);
-
- // The check requested the bowshooting to get cancelled
- event.setCancelled(cancelled);
- }
- }
- }
-
- public List<String> getActiveChecks(ConfigurationCacheStore cc)
- {
- LinkedList<String> s = new LinkedList<String>();
-
- InventoryConfig i = InventoryCheck.getConfig(cc);
- if (i.dropCheck)
- {
- s.add("inventory.dropCheck");
- }
- if (i.bowCheck)
- {
- s.add("inventory.instantbow");
- }
- if (i.eatCheck)
- {
- s.add("inventory.instanteat");
- }
- return s;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryConfig.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryConfig.java
deleted file mode 100644
index 44f59ff04..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryConfig.java
+++ /dev/null
@@ -1,40 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.inventory;
-
-import com.earth2me.essentials.anticheat.ConfigItem;
-import com.earth2me.essentials.anticheat.actions.types.ActionList;
-import com.earth2me.essentials.anticheat.config.ConfPaths;
-import com.earth2me.essentials.anticheat.config.NoCheatConfiguration;
-import com.earth2me.essentials.anticheat.config.Permissions;
-
-
-/**
- * Configurations specific for the "Inventory" checks Every world gets one of these assigned to it, or if a world
- * doesn't get it's own, it will use the "global" version
- *
- */
-public class InventoryConfig implements ConfigItem
-{
- public final boolean dropCheck;
- public final long dropTimeFrame;
- public final int dropLimit;
- public final ActionList dropActions;
- public final boolean bowCheck;
- public final ActionList bowActions;
- public final boolean eatCheck;
- public final ActionList eatActions;
-
- public InventoryConfig(NoCheatConfiguration data)
- {
-
- dropCheck = data.getBoolean(ConfPaths.INVENTORY_DROP_CHECK);
- dropTimeFrame = data.getInt(ConfPaths.INVENTORY_DROP_TIMEFRAME) * 1000;
- dropLimit = data.getInt(ConfPaths.INVENTORY_DROP_LIMIT);
- dropActions = data.getActionList(ConfPaths.INVENTORY_DROP_ACTIONS, Permissions.INVENTORY_DROP);
-
- bowCheck = data.getBoolean(ConfPaths.INVENTORY_INSTANTBOW_CHECK);
- bowActions = data.getActionList(ConfPaths.INVENTORY_INSTANTBOW_ACTIONS, Permissions.INVENTORY_INSTANTBOW);
-
- eatCheck = data.getBoolean(ConfPaths.INVENTORY_INSTANTEAT_CHECK);
- eatActions = data.getActionList(ConfPaths.INVENTORY_INSTANTEAT_ACTIONS, Permissions.INVENTORY_INSTANTEAT);
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryData.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryData.java
deleted file mode 100644
index daeef8679..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryData.java
+++ /dev/null
@@ -1,25 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.inventory;
-
-import com.earth2me.essentials.anticheat.DataItem;
-import org.bukkit.Material;
-
-
-/**
- * Player specific data for the inventory checks
- *
- */
-public class InventoryData implements DataItem
-{
- // Keep track of the violation levels of the three checks
- public int dropVL;
- public int instantBowVL;
- public double instantEatVL;
- // Time and amount of dropped items
- public long dropLastTime;
- public int dropCount;
- // Times when bow shootinhg and eating started
- public long lastBowInteractTime;
- public long lastEatInteractTime;
- // What the player is eating
- public Material foodMaterial;
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/FlyingCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/FlyingCheck.java
deleted file mode 100644
index c96d9f9c3..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/FlyingCheck.java
+++ /dev/null
@@ -1,170 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.moving;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.data.PreciseLocation;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-
-
-/**
- * A check designed for people that are allowed to fly. The complement to the "RunningCheck", which is for people that
- * aren't allowed to fly, and therefore have tighter rules to obey.
- *
- */
-public class FlyingCheck extends MovingCheck
-{
- public FlyingCheck(NoCheat plugin)
- {
- super(plugin, "moving.flying");
- }
- // Determined by trial and error, the flying movement speed of the creative
- // mode
- private static final double creativeSpeed = 0.60D;
-
- public PreciseLocation check(NoCheatPlayer player, MovingData data, MovingConfig ccmoving)
- {
-
- // The setBack is the location that players may get teleported to when
- // they fail the check
- final PreciseLocation setBack = data.runflySetBackPoint;
-
- final PreciseLocation from = data.from;
- final PreciseLocation to = data.to;
-
- // If we have no setback, define one now
- if (!setBack.isSet())
- {
- setBack.set(from);
- }
-
- // Used to store the location where the player gets teleported to
- PreciseLocation newToLocation = null;
-
- // Before doing anything, do a basic height check to determine if
- // players are flying too high
- int maxheight = ccmoving.flyingHeightLimit + player.getPlayer().getWorld().getMaxHeight();
-
- if (to.y - data.vertFreedom > maxheight)
- {
- newToLocation = new PreciseLocation();
- newToLocation.set(setBack);
- newToLocation.y = maxheight - 10;
- return newToLocation;
- }
-
- // Calculate some distances
- final double yDistance = to.y - from.y;
- final double xDistance = to.x - from.x;
- final double zDistance = to.z - from.z;
-
- // How far did the player move horizontally
- final double horizontalDistance = Math.sqrt((xDistance * xDistance + zDistance * zDistance));
-
- double resultHoriz = 0;
- double resultVert = 0;
- double result = 0;
-
- // In case of creative game mode give at least 0.60 speed limit horizontal
- double speedLimitHorizontal = player.isCreative() ? Math.max(creativeSpeed, ccmoving.flyingSpeedLimitHorizontal) : ccmoving.flyingSpeedLimitHorizontal;
-
- // If the player is affected by potion of swiftness
- speedLimitHorizontal *= player.getSpeedAmplifier();
-
- // Finally, determine how far the player went beyond the set limits
- resultHoriz = Math.max(0.0D, horizontalDistance - data.horizFreedom - speedLimitHorizontal);
-
- boolean sprinting = player.isSprinting();
-
- data.bunnyhopdelay--;
-
- if (resultHoriz > 0 && sprinting)
- {
-
- // Try to treat it as a the "bunnyhop" problem
- // The bunnyhop problem is that landing and immediatly jumping
- // again leads to a player moving almost twice as far in that step
- if (data.bunnyhopdelay <= 0 && resultHoriz < 0.4D)
- {
- data.bunnyhopdelay = 9;
- resultHoriz = 0;
- }
- }
-
- resultHoriz *= 100;
-
- // Is the player affected by the "jumping" potion
- // This is really just a very, very crude estimation and far from
- // reality
- double jumpAmplifier = player.getJumpAmplifier();
- if (jumpAmplifier > data.lastJumpAmplifier)
- {
- data.lastJumpAmplifier = jumpAmplifier;
- }
-
- double speedLimitVertical = ccmoving.flyingSpeedLimitVertical * data.lastJumpAmplifier;
-
- if (data.from.y >= data.to.y && data.lastJumpAmplifier > 0)
- {
- data.lastJumpAmplifier--;
- }
-
- // super simple, just check distance compared to max distance vertical
- resultVert = Math.max(0.0D, yDistance - data.vertFreedom - speedLimitVertical) * 100;
-
- result = resultHoriz + resultVert;
-
- // The player went to far, either horizontal or vertical
- if (result > 0)
- {
-
- // Increment violation counter and statistics
- data.runflyVL += result;
- if (resultHoriz > 0)
- {
- incrementStatistics(player, Id.MOV_RUNNING, resultHoriz);
- }
-
- if (resultVert > 0)
- {
- incrementStatistics(player, Id.MOV_FLYING, resultVert);
- }
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- boolean cancel = executeActions(player, ccmoving.flyingActions, data.runflyVL);
-
- // Was one of the actions a cancel? Then really do it
- if (cancel)
- {
- newToLocation = setBack;
- }
- }
-
- // Slowly reduce the violation level with each event
- data.runflyVL *= 0.97;
-
- // If the player did not get cancelled, define a new setback point
- if (newToLocation == null)
- {
- setBack.set(to);
- }
-
- return newToLocation;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).runflyVL);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MorePacketsCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MorePacketsCheck.java
deleted file mode 100644
index d5ae30340..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MorePacketsCheck.java
+++ /dev/null
@@ -1,132 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.moving;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.data.PreciseLocation;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-
-
-/**
- * The morePacketsCheck (previously called SpeedhackCheck) will try to identify players that send more than the usual
- * amount of move-packets to the server to be able to move faster than normal, without getting caught by the other
- * checks (flying/running).
- *
- * It monitors the number of packets sent to the server within 1 second and compares it to the "legal" number of packets
- * for that timeframe (22).
- *
- */
-public class MorePacketsCheck extends MovingCheck
-{
- // 20 would be for perfect internet connections, 22 is good enough
- private final static int packetsPerTimeframe = 22;
-
- public MorePacketsCheck(NoCheat plugin)
- {
- super(plugin, "moving.morepackets");
- }
-
- /**
- * 1. Players get assigned a certain amount of "free" packets as a limit initially 2. Every move packet reduces that
- * limit by 1 3. If more than 1 second of time passed, the limit gets increased by 22 * time in seconds, up to 50
- * and he gets a new "setback" location 4. If the player reaches limit = 0 -> teleport him back to "setback" 5. If
- * there was a long pause (maybe lag), limit may be up to 100
- *
- */
- public PreciseLocation check(NoCheatPlayer player, MovingData data, MovingConfig cc)
- {
-
- PreciseLocation newToLocation = null;
-
- if (!data.morePacketsSetbackPoint.isSet())
- {
- data.morePacketsSetbackPoint.set(data.from);
- }
-
- long time = System.currentTimeMillis();
-
- // Take a packet from the buffer
- data.morePacketsBuffer--;
-
- // Player used up buffer, he fails the check
- if (data.morePacketsBuffer < 0)
- {
-
- data.morePacketsVL = -data.morePacketsBuffer;
- incrementStatistics(player, Id.MOV_MOREPACKETS, 1);
-
- data.packets = -data.morePacketsBuffer;
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- final boolean cancel = executeActions(player, cc.morePacketsActions, data.morePacketsVL);
-
- if (cancel)
- {
- newToLocation = data.morePacketsSetbackPoint;
- }
- }
-
- if (data.morePacketsLastTime + 1000 < time)
- {
- // More than 1 second elapsed, but how many?
- double seconds = ((double)(time - data.morePacketsLastTime)) / 1000D;
-
- // For each second, fill the buffer
- data.morePacketsBuffer += packetsPerTimeframe * seconds;
-
- // If there was a long pause (maybe server lag?)
- // Allow buffer to grow up to 100
- if (seconds > 2)
- {
- if (data.morePacketsBuffer > 100)
- {
- data.morePacketsBuffer = 100;
- }
- // Else only allow growth up to 50
- }
- else
- {
- if (data.morePacketsBuffer > 50)
- {
- data.morePacketsBuffer = 50;
- }
- }
-
- // Set the new "last" time
- data.morePacketsLastTime = time;
-
- // Set the new "setback" location
- if (newToLocation == null)
- {
- data.morePacketsSetbackPoint.set(data.from);
- }
- }
- else if (data.morePacketsLastTime > time)
- {
- // Security check, maybe system time changed
- data.morePacketsLastTime = time;
- }
-
- return newToLocation;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).morePacketsVL);
- }
- else if (wildcard == ParameterName.PACKETS)
- {
- return String.format(Locale.US, "%d", getData(player).packets);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MovingCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MovingCheck.java
deleted file mode 100644
index fed104130..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MovingCheck.java
+++ /dev/null
@@ -1,93 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.moving;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.checks.Check;
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import com.earth2me.essentials.anticheat.data.DataStore;
-import com.earth2me.essentials.anticheat.data.PreciseLocation;
-import java.util.Locale;
-
-
-/**
- * Abstract base class for Moving checks, provides some convenience methods for access to data and config that's
- * relevant to this checktype
- */
-public abstract class MovingCheck extends Check
-{
- private static final String id = "moving";
-
- public MovingCheck(NoCheat plugin, String name)
- {
- super(plugin, id, name);
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.LOCATION)
- {
- PreciseLocation from = getData(player).from;
- return String.format(Locale.US, "%.2f,%.2f,%.2f", from.x, from.y, from.z);
- }
- else if (wildcard == ParameterName.MOVEDISTANCE)
- {
- PreciseLocation from = getData(player).from;
- PreciseLocation to = getData(player).to;
- return String.format(Locale.US, "%.2f,%.2f,%.2f", to.x - from.x, to.y - from.y, to.z - from.z);
- }
- else if (wildcard == ParameterName.LOCATION_TO)
- {
- PreciseLocation to = getData(player).to;
- return String.format(Locale.US, "%.2f,%.2f,%.2f", to.x, to.y, to.z);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
-
- }
-
- /**
- * Get the "MovingData" object that belongs to the player. Will ensure that such a object exists and if not, create
- * one
- *
- * @param player
- * @return
- */
- public static MovingData getData(NoCheatPlayer player)
- {
- DataStore base = player.getDataStore();
- MovingData data = base.get(id);
- if (data == null)
- {
- data = new MovingData();
- base.set(id, data);
- }
- return data;
- }
-
- /**
- * Get the MovingConfig object that belongs to the world that the player currently resides in.
- *
- * @param player
- * @return
- */
- public static MovingConfig getConfig(NoCheatPlayer player)
- {
- return getConfig(player.getConfigurationStore());
- }
-
- public static MovingConfig getConfig(ConfigurationCacheStore cache)
- {
- MovingConfig config = cache.get(id);
- if (config == null)
- {
- config = new MovingConfig(cache.getConfiguration());
- cache.set(id, config);
- }
- return config;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MovingCheckListener.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MovingCheckListener.java
deleted file mode 100644
index 31ef7c84e..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MovingCheckListener.java
+++ /dev/null
@@ -1,362 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.moving;
-
-import com.earth2me.essentials.anticheat.EventManager;
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.checks.CheckUtil;
-import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
-import com.earth2me.essentials.anticheat.config.Permissions;
-import com.earth2me.essentials.anticheat.data.PreciseLocation;
-import java.util.LinkedList;
-import java.util.List;
-import org.bukkit.Location;
-import org.bukkit.block.Block;
-import org.bukkit.event.EventHandler;
-import org.bukkit.event.EventPriority;
-import org.bukkit.event.Listener;
-import org.bukkit.event.block.BlockPlaceEvent;
-import org.bukkit.event.player.*;
-import org.bukkit.util.Vector;
-
-
-/**
- * Central location to listen to events that are relevant for the moving checks
- *
- */
-public class MovingCheckListener implements Listener, EventManager
-{
- private final MorePacketsCheck morePacketsCheck;
- private final FlyingCheck flyingCheck;
- private final RunningCheck runningCheck;
- private final NoCheat plugin;
-
- public MovingCheckListener(NoCheat plugin)
- {
-
- flyingCheck = new FlyingCheck(plugin);
- runningCheck = new RunningCheck(plugin);
- morePacketsCheck = new MorePacketsCheck(plugin);
-
- this.plugin = plugin;
- }
-
- /**
- * A workaround for players placing blocks below them getting pushed off the block by NoCheat.
- *
- * It essentially moves the "setbackpoint" to the top of the newly placed block, therefore tricking NoCheat into
- * thinking the player was already on top of that block and should be allowed to stay there
- *
- * @param event The BlockPlaceEvent
- */
- @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
- public void blockPlace(final BlockPlaceEvent event)
- {
- final NoCheatPlayer player = plugin.getPlayer(event.getPlayer());
- final MovingConfig config = MovingCheck.getConfig(player);
-
- // If the player is allowed to fly anyway, the workaround is not needed
- // It's kind of expensive (looking up block types) therefore it makes
- // sense to avoid it
- if (config.allowFlying || !config.runflyCheck || player.hasPermission(Permissions.MOVING_FLYING) || player.hasPermission(Permissions.MOVING_RUNFLY))
- {
- return;
- }
-
- // Get the player-specific stored data that applies here
- final MovingData data = MovingCheck.getData(player);
-
- final Block block = event.getBlockPlaced();
-
- if (block == null || !data.runflySetBackPoint.isSet())
- {
- return;
- }
-
- // Keep some results of "expensive calls
- final Location l = player.getPlayer().getLocation();
- final int playerX = l.getBlockX();
- final int playerY = l.getBlockY();
- final int playerZ = l.getBlockZ();
- final int blockY = block.getY();
-
- // Was the block below the player?
- if (Math.abs(playerX - block.getX()) <= 1 && Math.abs(playerZ - block.getZ()) <= 1 && playerY - blockY >= 0 && playerY - blockY <= 2)
- {
- // yes
- final int type = CheckUtil.getType(block.getTypeId());
- if (CheckUtil.isSolid(type) || CheckUtil.isLiquid(type))
- {
- if (blockY + 1 >= data.runflySetBackPoint.y)
- {
- data.runflySetBackPoint.y = (blockY + 1);
- data.jumpPhase = 0;
- }
- }
- }
- }
-
- /**
- * If a player gets teleported, it may have two reasons. Either it was NoCheat or another plugin. If it was NoCheat,
- * the target location should match the "data.teleportTo" value.
- *
- * On teleports, reset some movement related data that gets invalid
- *
- * @param event The PlayerTeleportEvent
- */
- @EventHandler(priority = EventPriority.HIGHEST)
- public void teleport(final PlayerTeleportEvent event)
- {
-
- NoCheatPlayer player = plugin.getPlayer(event.getPlayer());
- final MovingData data = MovingCheck.getData(player);
-
- // If it was a teleport initialized by NoCheat, do it anyway
- // even if another plugin said "no"
- if (data.teleportTo.isSet() && data.teleportTo.equals(event.getTo()))
- {
- event.setCancelled(false);
- }
- else
- {
- // Only if it wasn't NoCheat, drop data from morepackets check.
- // If it was NoCheat, we don't want players to exploit the
- // runfly check teleporting to get rid of the "morepackets"
- // data.
- data.clearMorePacketsData();
- }
-
- // Always drop data from runfly check, as it always loses its validity
- // after teleports. Always!
- data.teleportTo.reset();
- data.clearRunFlyData();
- }
-
- /**
- * Just for security, if a player switches between worlds, reset the runfly and morepackets checks data, because it
- * is definitely invalid now
- *
- * @param event The PlayerChangedWorldEvent
- */
- @EventHandler(priority = EventPriority.MONITOR)
- public void worldChange(final PlayerChangedWorldEvent event)
- {
- // Maybe this helps with people teleporting through multiverse portals having problems?
- final MovingData data = MovingCheck.getData(plugin.getPlayer(event.getPlayer()));
- data.teleportTo.reset();
- data.clearRunFlyData();
- data.clearMorePacketsData();
- }
-
- /**
- * When a player uses a portal, all information related to the moving checks becomes invalid.
- *
- * @param event
- */
- @EventHandler(priority = EventPriority.MONITOR)
- public void portal(final PlayerPortalEvent event)
- {
- final MovingData data = MovingCheck.getData(plugin.getPlayer(event.getPlayer()));
- data.clearMorePacketsData();
- data.clearRunFlyData();
- }
-
- /**
- * When a player respawns, all information related to the moving checks becomes invalid.
- *
- * @param event
- */
- @EventHandler(priority = EventPriority.MONITOR)
- public void respawn(final PlayerRespawnEvent event)
- {
- final MovingData data = MovingCheck.getData(plugin.getPlayer(event.getPlayer()));
- data.clearMorePacketsData();
- data.clearRunFlyData();
- }
-
- /**
- * When a player moves, he will be checked for various suspicious behaviour.
- *
- * @param event The PlayerMoveEvent
- */
- @EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
- public void move(final PlayerMoveEvent event)
- {
-
- // Don't care for vehicles
- if (event.getPlayer().isInsideVehicle())
- {
- return;
- }
-
- // Don't care for movements that are very high distance or to another
- // world (such that it is very likely the event data was modified by
- // another plugin before we got it)
- if (!event.getFrom().getWorld().equals(event.getTo().getWorld()) || event.getFrom().distanceSquared(event.getTo()) > 400)
- {
- return;
- }
-
- final NoCheatPlayer player = plugin.getPlayer(event.getPlayer());
-
- final MovingConfig cc = MovingCheck.getConfig(player);
- final MovingData data = MovingCheck.getData(player);
-
- // Advance various counters and values that change per movement
- // tick. They are needed to decide on how fast a player may
- // move.
- tickVelocities(data);
-
- // Remember locations
- data.from.set(event.getFrom());
- final Location to = event.getTo();
- data.to.set(to);
-
- PreciseLocation newTo = null;
-
- /**
- * RUNFLY CHECK SECTION *
- */
- // If the player isn't handled by runfly checks
- if (!cc.runflyCheck || player.hasPermission(Permissions.MOVING_RUNFLY))
- {
- // Just because he is allowed now, doesn't mean he will always
- // be. So forget data about the player related to moving
- data.clearRunFlyData();
- }
- else if (cc.allowFlying || (player.isCreative() && cc.identifyCreativeMode) || player.hasPermission(Permissions.MOVING_FLYING))
- {
- // Only do the limited flying check
- newTo = flyingCheck.check(player, data, cc);
- }
- else
- {
- // Go for the full treatment
- newTo = runningCheck.check(player, data, cc);
- }
-
- /**
- * MOREPACKETS CHECK SECTION *
- */
- if (!cc.morePacketsCheck || player.hasPermission(Permissions.MOVING_MOREPACKETS))
- {
- data.clearMorePacketsData();
- }
- else if (newTo == null)
- {
- newTo = morePacketsCheck.check(player, data, cc);
- }
-
- // Did one of the check(s) decide we need a new "to"-location?
- if (newTo != null)
- {
- // Compose a new location based on coordinates of "newTo" and
- // viewing direction of "event.getTo()" to allow the player to
- // look somewhere else despite getting pulled back by NoCheat
- event.setTo(new Location(player.getPlayer().getWorld(), newTo.x, newTo.y, newTo.z, to.getYaw(), to.getPitch()));
-
- // remember where we send the player to
- data.teleportTo.set(newTo);
- }
- }
-
- /**
- * Just try to estimate velocities over time Not very precise, but works good enough most of the time.
- *
- * @param data
- */
- private void tickVelocities(MovingData data)
- {
-
- /**
- * ****** DO GENERAL DATA MODIFICATIONS ONCE FOR EACH EVENT ****
- */
- if (data.horizVelocityCounter > 0)
- {
- data.horizVelocityCounter--;
- }
- else if (data.horizFreedom > 0.001)
- {
- data.horizFreedom *= 0.90;
- }
-
- if (data.vertVelocity <= 0.1)
- {
- data.vertVelocityCounter--;
- }
- if (data.vertVelocityCounter > 0)
- {
- data.vertFreedom += data.vertVelocity;
- data.vertVelocity *= 0.90;
- }
- else if (data.vertFreedom > 0.001)
- {
- // Counter has run out, now reduce the vert freedom over time
- data.vertFreedom *= 0.93;
- }
- }
-
- /**
- * Player got a velocity packet. The server can't keep track of actual velocity values (by design), so we have to
- * try and do that ourselves. Very rough estimates.
- *
- * @param event The PlayerVelocityEvent
- */
- @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
- public void velocity(final PlayerVelocityEvent event)
- {
- final MovingData data = MovingCheck.getData(plugin.getPlayer(event.getPlayer()));
-
- final Vector v = event.getVelocity();
-
- double newVal = v.getY();
- if (newVal >= 0.0D)
- {
- data.vertVelocity += newVal;
- data.vertFreedom += data.vertVelocity;
- }
-
- data.vertVelocityCounter = 50;
-
- newVal = Math.sqrt(Math.pow(v.getX(), 2) + Math.pow(v.getZ(), 2));
- if (newVal > 0.0D)
- {
- data.horizFreedom += newVal;
- data.horizVelocityCounter = 30;
- }
- }
-
- public List<String> getActiveChecks(ConfigurationCacheStore cc)
- {
- LinkedList<String> s = new LinkedList<String>();
-
- MovingConfig m = MovingCheck.getConfig(cc);
-
- if (m.runflyCheck)
- {
-
- if (!m.allowFlying)
- {
- s.add("moving.runfly");
- if (m.sneakingCheck)
- {
- s.add("moving.sneaking");
- }
- if (m.nofallCheck)
- {
- s.add("moving.nofall");
- }
- }
- else
- {
- s.add("moving.flying");
- }
-
- }
- if (m.morePacketsCheck)
- {
- s.add("moving.morepackets");
- }
-
- return s;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MovingConfig.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MovingConfig.java
deleted file mode 100644
index 54e2834a4..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MovingConfig.java
+++ /dev/null
@@ -1,71 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.moving;
-
-import com.earth2me.essentials.anticheat.ConfigItem;
-import com.earth2me.essentials.anticheat.actions.types.ActionList;
-import com.earth2me.essentials.anticheat.config.ConfPaths;
-import com.earth2me.essentials.anticheat.config.NoCheatConfiguration;
-import com.earth2me.essentials.anticheat.config.Permissions;
-
-
-/**
- * Configurations specific for the Move Checks. Every world gets one of these assigned to it.
- *
- */
-public class MovingConfig implements ConfigItem
-{
- public final boolean runflyCheck;
- public final boolean identifyCreativeMode;
- public final double walkingSpeedLimit;
- public final double sprintingSpeedLimit;
- public final double jumpheight;
- public final double swimmingSpeedLimit;
- public final boolean sneakingCheck;
- public final double sneakingSpeedLimit;
- public final ActionList actions;
- public final boolean allowFlying;
- public final double flyingSpeedLimitVertical;
- public final double flyingSpeedLimitHorizontal;
- public final ActionList flyingActions;
- public final boolean nofallCheck;
- public final boolean nofallaggressive;
- public final float nofallMultiplier;
- public final ActionList nofallActions;
- public final boolean morePacketsCheck;
- public final ActionList morePacketsActions;
- public final int flyingHeightLimit;
-
- public MovingConfig(NoCheatConfiguration data)
- {
-
- identifyCreativeMode = data.getBoolean(ConfPaths.MOVING_RUNFLY_FLYING_ALLOWINCREATIVE);
-
- runflyCheck = data.getBoolean(ConfPaths.MOVING_RUNFLY_CHECK);
-
- int walkspeed = data.getInt(ConfPaths.MOVING_RUNFLY_WALKSPEED, 100);
- int sprintspeed = data.getInt(ConfPaths.MOVING_RUNFLY_SPRINTSPEED, 100);
- int swimspeed = data.getInt(ConfPaths.MOVING_RUNFLY_SWIMSPEED, 100);
- int sneakspeed = data.getInt(ConfPaths.MOVING_RUNFLY_SNEAKSPEED, 100);
- walkingSpeedLimit = (0.22 * walkspeed) / 100D;
- sprintingSpeedLimit = (0.35 * sprintspeed) / 100D;
- swimmingSpeedLimit = (0.18 * swimspeed) / 100D;
- sneakingSpeedLimit = (0.14 * sneakspeed) / 100D;
- jumpheight = ((double)135) / 100D;
-
- sneakingCheck = !data.getBoolean(ConfPaths.MOVING_RUNFLY_ALLOWFASTSNEAKING);
- actions = data.getActionList(ConfPaths.MOVING_RUNFLY_ACTIONS, Permissions.MOVING_RUNFLY);
-
- allowFlying = data.getBoolean(ConfPaths.MOVING_RUNFLY_FLYING_ALLOWALWAYS);
- flyingSpeedLimitVertical = ((double)data.getInt(ConfPaths.MOVING_RUNFLY_FLYING_SPEEDLIMITVERTICAL)) / 100D;
- flyingSpeedLimitHorizontal = ((double)data.getInt(ConfPaths.MOVING_RUNFLY_FLYING_SPEEDLIMITHORIZONTAL)) / 100D;
- flyingHeightLimit = data.getInt(ConfPaths.MOVING_RUNFLY_FLYING_HEIGHTLIMIT);
- flyingActions = data.getActionList(ConfPaths.MOVING_RUNFLY_FLYING_ACTIONS, Permissions.MOVING_FLYING);
-
- nofallCheck = data.getBoolean(ConfPaths.MOVING_RUNFLY_CHECKNOFALL);
- nofallMultiplier = ((float)200) / 100F;
- nofallaggressive = data.getBoolean(ConfPaths.MOVING_RUNFLY_NOFALLAGGRESSIVE);
- nofallActions = data.getActionList(ConfPaths.MOVING_RUNFLY_NOFALLACTIONS, Permissions.MOVING_NOFALL);
-
- morePacketsCheck = data.getBoolean(ConfPaths.MOVING_MOREPACKETS_CHECK);
- morePacketsActions = data.getActionList(ConfPaths.MOVING_MOREPACKETS_ACTIONS, Permissions.MOVING_MOREPACKETS);
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MovingData.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MovingData.java
deleted file mode 100644
index e57a59d29..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/MovingData.java
+++ /dev/null
@@ -1,69 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.moving;
-
-import com.earth2me.essentials.anticheat.DataItem;
-import com.earth2me.essentials.anticheat.data.PreciseLocation;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-
-
-/**
- * Player specific data for the moving check group
- */
-public class MovingData implements DataItem
-{
- // Keep track of the violation levels of the checks
- public double runflyVL;
- public double nofallVL;
- public double morePacketsVL;
- // Count how long a player is in the air
- public int jumpPhase;
- // Remember how big the players last JumpAmplifier (potion effect) was
- public double lastJumpAmplifier;
- // Remember for a short time that the player was on ice and therefore
- // should be allowed to move a bit faster
- public int onIce;
- // Where should a player be teleported back to when failing the check
- public final PreciseLocation runflySetBackPoint = new PreciseLocation();
- // Some values for estimating movement freedom
- public double vertFreedom;
- public double vertVelocity;
- public int vertVelocityCounter;
- public double horizFreedom;
- public int horizVelocityCounter;
- public double horizontalBuffer;
- public int bunnyhopdelay;
- // Keep track of estimated fall distance to compare to real fall distance
- public float fallDistance;
- public float lastAddedFallDistance;
- // Keep track of when "morePackets" last time checked and how much packets
- // a player sent and may send before failing the check
- public long morePacketsLastTime;
- public int packets;
- public int morePacketsBuffer = 50;
- // Where to teleport the player that fails the "morepackets" check
- public final PreciseLocation morePacketsSetbackPoint = new PreciseLocation();
- // When NoCheat does teleport the player, remember the target location to
- // be able to distinguish "our" teleports from teleports of others
- public final PreciseLocation teleportTo = new PreciseLocation();
- // For logging and convenience, make copies of the events locations
- public final PreciseLocation from = new PreciseLocation();
- public final PreciseLocation to = new PreciseLocation();
- // For convenience, remember if the locations are considered "on ground"
- // by NoCheat
- public boolean fromOnOrInGround;
- public boolean toOnOrInGround;
- public Id statisticCategory = Id.MOV_RUNNING;
-
- public void clearRunFlyData()
- {
- runflySetBackPoint.reset();
- jumpPhase = 0;
- fallDistance = 0;
- lastAddedFallDistance = 0;
- bunnyhopdelay = 0;
- }
-
- public void clearMorePacketsData()
- {
- morePacketsSetbackPoint.reset();
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/NoFallCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/NoFallCheck.java
deleted file mode 100644
index 6a531e3c2..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/NoFallCheck.java
+++ /dev/null
@@ -1,151 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.moving;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-
-
-/**
- * A check to see if people cheat by tricking the server to not deal them fall damage.
- *
- */
-public class NoFallCheck extends MovingCheck
-{
- public NoFallCheck(NoCheat plugin)
- {
- super(plugin, "moving.nofall");
- }
-
- /**
- * Calculate if and how much the player "failed" this check.
- *
- */
- public void check(NoCheatPlayer player, MovingData data, MovingConfig cc)
- {
-
- // If the player is serverside in creative mode, we have to stop here to
- // avoid hurting him when he switches back to "normal" mode
- if (player.isCreative())
- {
- data.fallDistance = 0F;
- data.lastAddedFallDistance = 0F;
- return;
- }
-
- // This check is pretty much always a step behind for technical reasons.
- if (data.fromOnOrInGround)
- {
- // Start with zero fall distance
- data.fallDistance = 0F;
- }
-
- if (cc.nofallaggressive && data.fromOnOrInGround && data.toOnOrInGround && data.from.y <= data.to.y && player.getPlayer().getFallDistance() > 3.0F)
- {
- data.fallDistance = player.getPlayer().getFallDistance();
- data.nofallVL += data.fallDistance;
- incrementStatistics(player, Id.MOV_NOFALL, data.fallDistance);
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- final boolean cancel = executeActions(player, cc.nofallActions, data.nofallVL);
- if (cancel)
- {
- player.dealFallDamage();
- }
- data.fallDistance = 0F;
- }
-
- // If we increased fall height before for no good reason, reduce now by
- // the same amount
- if (player.getPlayer().getFallDistance() > data.lastAddedFallDistance)
- {
- player.getPlayer().setFallDistance(player.getPlayer().getFallDistance() - data.lastAddedFallDistance);
- }
-
- data.lastAddedFallDistance = 0;
-
- // We want to know if the fallDistance recorded by the game is smaller
- // than the fall distance recorded by the plugin
- final float difference = data.fallDistance - player.getPlayer().getFallDistance();
-
- if (difference > 1.0F && data.toOnOrInGround && data.fallDistance > 2.0F)
- {
- data.nofallVL += difference;
- incrementStatistics(player, Id.MOV_NOFALL, difference);
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- final boolean cancel = executeActions(player, cc.nofallActions, data.nofallVL);
-
- // If "cancelled", the fall damage gets dealt in a way that's
- // visible to other plugins
- if (cancel)
- {
- // Increase the fall distance a bit :)
- final float totalDistance = data.fallDistance + difference * (cc.nofallMultiplier - 1.0F);
-
- player.getPlayer().setFallDistance(totalDistance);
- }
-
- data.fallDistance = 0F;
- }
-
- // Increase the fall distance that is recorded by the plugin, AND set
- // the fall distance of the player
- // to whatever he would get with this move event. This modifies
- // Minecrafts fall damage calculation
- // slightly, but that's still better than ignoring players that try to
- // use "teleports" or "stepdown"
- // to avoid falldamage. It is only added for big height differences
- // anyway, as to avoid to much deviation
- // from the original Minecraft feeling.
-
- final double oldY = data.from.y;
- final double newY = data.to.y;
-
- if (oldY > newY)
- {
- final float dist = (float)(oldY - newY);
- data.fallDistance += dist;
-
- if (dist > 1.0F)
- {
- data.lastAddedFallDistance = dist;
- player.getPlayer().setFallDistance(player.getPlayer().getFallDistance() + dist);
- }
- else
- {
- data.lastAddedFallDistance = 0.0F;
- }
- }
- else
- {
- data.lastAddedFallDistance = 0.0F;
- }
-
- // Reduce falldamage violation level
- data.nofallVL *= 0.95D;
-
- return;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).nofallVL);
- }
- else if (wildcard == ParameterName.FALLDISTANCE)
- {
- return String.format(Locale.US, "%.2f", getData(player).fallDistance);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/RunningCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/RunningCheck.java
deleted file mode 100644
index bb5444be9..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/moving/RunningCheck.java
+++ /dev/null
@@ -1,303 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.moving;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.checks.CheckUtil;
-import com.earth2me.essentials.anticheat.config.Permissions;
-import com.earth2me.essentials.anticheat.data.PreciseLocation;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-import org.bukkit.Material;
-import org.bukkit.block.Block;
-
-
-/**
- * The counterpart to the FlyingCheck. People that are not allowed to fly get checked by this. It will try to identify
- * when they are jumping, check if they aren't jumping too high or far, check if they aren't moving too fast on normal
- * ground, while sprinting, sneaking or swimming.
- *
- */
-public class RunningCheck extends MovingCheck
-{
- private final static double maxBonus = 1D;
- // How many move events can a player have in air before he is expected to
- // lose altitude (or eventually land somewhere)
- private final static int jumpingLimit = 6;
- private final NoFallCheck noFallCheck;
-
- public RunningCheck(NoCheat plugin)
- {
-
- super(plugin, "moving.running");
-
- this.noFallCheck = new NoFallCheck(plugin);
- }
-
- public PreciseLocation check(NoCheatPlayer player, MovingData data, MovingConfig cc)
- {
-
- // Some shortcuts:
- final PreciseLocation setBack = data.runflySetBackPoint;
- final PreciseLocation to = data.to;
- final PreciseLocation from = data.from;
-
- // Calculate some distances
- final double xDistance = data.to.x - from.x;
- final double zDistance = to.z - from.z;
- final double horizontalDistance = Math.sqrt((xDistance * xDistance + zDistance * zDistance));
-
- if (!setBack.isSet())
- {
- setBack.set(from);
- }
-
- // To know if a player "is on ground" is useful
- final int fromType = CheckUtil.evaluateLocation(player.getPlayer().getWorld(), from);
- final int toType = CheckUtil.evaluateLocation(player.getPlayer().getWorld(), to);
-
- final boolean fromOnGround = CheckUtil.isOnGround(fromType);
- final boolean fromInGround = CheckUtil.isInGround(fromType);
- final boolean toOnGround = CheckUtil.isOnGround(toType);
- final boolean toInGround = CheckUtil.isInGround(toType);
-
- PreciseLocation newToLocation = null;
-
- final double resultHoriz = Math.max(0.0D, checkHorizontal(player, data, CheckUtil.isLiquid(fromType) && CheckUtil.isLiquid(toType), horizontalDistance, cc));
- final double resultVert = Math.max(0.0D, checkVertical(player, data, fromOnGround, toOnGround, cc));
-
- final double result = (resultHoriz + resultVert) * 100;
-
- data.jumpPhase++;
-
- // Slowly reduce the level with each event
- data.runflyVL *= 0.95;
-
- // Did the player move in unexpected ways?
- if (result > 0)
- {
- // Increment violation counter
- data.runflyVL += result;
-
- incrementStatistics(player, data.statisticCategory, result);
-
- boolean cancel = executeActions(player, cc.actions, data.runflyVL);
-
- // Was one of the actions a cancel? Then do it
- if (cancel)
- {
- newToLocation = setBack;
- }
- else if (toOnGround || toInGround)
- {
- // In case it only gets logged, not stopped by NoCheat
- // Update the setback location at least a bit
- setBack.set(to);
- data.jumpPhase = 0;
-
- }
- }
- else
- {
- // Decide if we should create a new setBack point
- // These are the result of a lot of bug reports, experience and
- // trial and error
-
- if ((toInGround && from.y >= to.y) || CheckUtil.isLiquid(toType))
- {
- // Yes, if the player moved down "into" the ground or into liquid
- setBack.set(to);
- setBack.y = Math.ceil(setBack.y);
- data.jumpPhase = 0;
- }
- else if (toOnGround && (from.y >= to.y || setBack.y <= Math.floor(to.y)))
- {
- // Yes, if the player moved down "onto" the ground and the new
- // setback point is higher up than the old or at least at the
- // same height
- setBack.set(to);
- setBack.y = Math.floor(setBack.y);
- data.jumpPhase = 0;
- }
- else if (fromOnGround || fromInGround || toOnGround || toInGround)
- {
- // The player at least touched the ground somehow
- data.jumpPhase = 0;
- }
- }
-
- /**
- * ******* EXECUTE THE NOFALL CHECK *******************
- */
- final boolean checkNoFall = cc.nofallCheck && !player.hasPermission(Permissions.MOVING_NOFALL);
-
- if (checkNoFall && newToLocation == null)
- {
- data.fromOnOrInGround = fromOnGround || fromInGround;
- data.toOnOrInGround = toOnGround || toInGround;
- noFallCheck.check(player, data, cc);
- }
-
- return newToLocation;
- }
-
- /**
- * Calculate how much the player failed this check
- *
- */
- private double checkHorizontal(final NoCheatPlayer player, final MovingData data, final boolean isSwimming, final double totalDistance, final MovingConfig cc)
- {
-
- // How much further did the player move than expected??
- double distanceAboveLimit = 0.0D;
-
- // A player is considered sprinting if the flag is set and if he has
- // enough food level (configurable)
- final boolean sprinting = player.isSprinting() && (player.getPlayer().getFoodLevel() > 5);
-
- double limit = 0.0D;
-
- Id statisticsCategory = null;
-
- // Player on ice? Give him higher max speed
- Block b = player.getPlayer().getLocation().getBlock();
- if (b.getType() == Material.ICE || b.getRelative(0, -1, 0).getType() == Material.ICE)
- {
- data.onIce = 20;
- }
- else if (data.onIce > 0)
- {
- data.onIce--;
- }
-
- if (cc.sneakingCheck && player.getPlayer().isSneaking() && !player.hasPermission(Permissions.MOVING_SNEAKING))
- {
- limit = cc.sneakingSpeedLimit;
- statisticsCategory = Id.MOV_SNEAKING;
- }
- else if (isSwimming && !player.hasPermission(Permissions.MOVING_SWIMMING))
- {
- limit = cc.swimmingSpeedLimit;
- statisticsCategory = Id.MOV_SWIMMING;
- }
- else if (!sprinting)
- {
- limit = cc.walkingSpeedLimit;
- statisticsCategory = Id.MOV_RUNNING;
- }
- else
- {
- limit = cc.sprintingSpeedLimit;
- statisticsCategory = Id.MOV_RUNNING;
- }
-
- if (data.onIce > 0)
- {
- limit *= 2.5;
- }
-
- // Taken directly from Minecraft code, should work
- limit *= player.getSpeedAmplifier();
-
- distanceAboveLimit = totalDistance - limit - data.horizFreedom;
-
- data.bunnyhopdelay--;
-
- // Did he go too far?
- if (distanceAboveLimit > 0 && sprinting)
- {
-
- // Try to treat it as a the "bunnyhop" problem
- if (data.bunnyhopdelay <= 0 && distanceAboveLimit > 0.05D && distanceAboveLimit < 0.4D)
- {
- data.bunnyhopdelay = 9;
- distanceAboveLimit = 0;
- }
- }
-
- if (distanceAboveLimit > 0)
- {
- // Try to consume the "buffer"
- distanceAboveLimit -= data.horizontalBuffer;
- data.horizontalBuffer = 0;
-
- // Put back the "overconsumed" buffer
- if (distanceAboveLimit < 0)
- {
- data.horizontalBuffer = -distanceAboveLimit;
- }
- }
- // He was within limits, give the difference as buffer
- else
- {
- data.horizontalBuffer = Math.min(maxBonus, data.horizontalBuffer - distanceAboveLimit);
- }
-
- if (distanceAboveLimit > 0)
- {
- data.statisticCategory = statisticsCategory;
- }
-
- return distanceAboveLimit;
- }
-
- /**
- * Calculate if and how much the player "failed" this check.
- *
- */
- private double checkVertical(final NoCheatPlayer player, final MovingData data, final boolean fromOnGround, final boolean toOnGround, final MovingConfig cc)
- {
-
- // How much higher did the player move than expected??
- double distanceAboveLimit = 0.0D;
-
- // Potion effect "Jump"
- double jumpAmplifier = player.getJumpAmplifier();
- if (jumpAmplifier > data.lastJumpAmplifier)
- {
- data.lastJumpAmplifier = jumpAmplifier;
- }
-
- double limit = data.vertFreedom + cc.jumpheight;
-
- limit *= data.lastJumpAmplifier;
-
- if (data.jumpPhase > jumpingLimit + data.lastJumpAmplifier)
- {
- limit -= (data.jumpPhase - jumpingLimit) * 0.15D;
- }
-
- distanceAboveLimit = data.to.y - data.runflySetBackPoint.y - limit;
-
- if (distanceAboveLimit > 0)
- {
- data.statisticCategory = Id.MOV_FLYING;
- }
-
- if (toOnGround || fromOnGround)
- {
- data.lastJumpAmplifier = 0;
- }
-
- return distanceAboveLimit;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.CHECK)
- // Workaround for something until I find a better way to do it
- {
- return getData(player).statisticCategory.toString();
- }
- else if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).runflyVL);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/command/CommandHandler.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/command/CommandHandler.java
deleted file mode 100644
index 075d64c73..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/command/CommandHandler.java
+++ /dev/null
@@ -1,163 +0,0 @@
-package com.earth2me.essentials.anticheat.command;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.config.Permissions;
-import java.util.*;
-import java.util.Map.Entry;
-import org.bukkit.command.Command;
-import org.bukkit.command.CommandSender;
-import org.bukkit.entity.Player;
-import org.bukkit.permissions.Permission;
-
-
-/**
- * Handle all NoCheat related commands in a common place
- */
-public class CommandHandler
-{
- private final List<Permission> perms;
-
- public CommandHandler(NoCheat plugin)
- {
- // Make a copy to allow sorting
- perms = new LinkedList<Permission>(plugin.getDescription().getPermissions());
-
- // Sort NoCheats permission by name and parent-child relation with
- // a custom sorting method
- Collections.sort(perms, new Comparator<Permission>()
- {
- public int compare(Permission o1, Permission o2)
- {
-
- String name1 = o1.getName();
- String name2 = o2.getName();
-
- if (name1.equals(name2))
- {
- return 0;
- }
-
- if (name1.startsWith(name2))
- {
- return 1;
- }
-
- if (name2.startsWith(name1))
- {
- return -1;
- }
-
- return name1.compareTo(name2);
- }
- });
- }
-
- /**
- * Handle a command that is directed at NoCheat
- *
- * @param plugin
- * @param sender
- * @param command
- * @param label
- * @param args
- * @return
- */
- public boolean handleCommand(NoCheat plugin, CommandSender sender, Command command, String label, String[] args)
- {
-
- boolean result = false;
- // Not our command, how did it get here?
- if (!command.getName().equalsIgnoreCase("nocheat") || args.length == 0)
- {
- result = false;
- }
- else if (args[0].equalsIgnoreCase("permlist") && args.length >= 2)
- {
- // permlist command was used
- result = handlePermlistCommand(plugin, sender, args);
-
- }
- else if (args[0].equalsIgnoreCase("reload"))
- {
- // reload command was used
- result = handleReloadCommand(plugin, sender);
- }
- else if (args[0].equalsIgnoreCase("playerinfo") && args.length >= 2)
- {
- // playerinfo command was used
- result = handlePlayerInfoCommand(plugin, sender, args);
- }
-
- return result;
- }
-
- private boolean handlePlayerInfoCommand(NoCheat plugin, CommandSender sender, String[] args)
- {
-
- Map<String, Object> map = plugin.getPlayerData(args[1]);
- String filter = "";
-
- if (args.length > 2)
- {
- filter = args[2];
- }
-
- sender.sendMessage("PlayerInfo for " + args[1]);
- for (Entry<String, Object> entry : map.entrySet())
- {
- if (entry.getKey().contains(filter))
- {
- sender.sendMessage(entry.getKey() + ": " + entry.getValue());
- }
- }
- return true;
- }
-
- private boolean handlePermlistCommand(NoCheat plugin, CommandSender sender, String[] args)
- {
-
- // Get the player by name
- Player player = plugin.getServer().getPlayerExact(args[1]);
- if (player == null)
- {
- sender.sendMessage("Unknown player: " + args[1]);
- return true;
- }
-
- // Should permissions be filtered by prefix?
- String prefix = "";
- if (args.length == 3)
- {
- prefix = args[2];
- }
-
- sender.sendMessage("Player " + player.getName() + " has the permission(s):");
-
- for (Permission permission : perms)
- {
- if (permission.getName().startsWith(prefix))
- {
- sender.sendMessage(permission.getName() + ": " + player.hasPermission(permission));
- }
- }
- return true;
- }
-
- private boolean handleReloadCommand(NoCheat plugin, CommandSender sender)
- {
-
- // Players need a special permission for this
- if (!(sender instanceof Player) || sender.hasPermission(Permissions.ADMIN_RELOAD))
- {
- sender.sendMessage("[NoCheat] Reloading configuration");
- plugin.reloadConfiguration();
- sender.sendMessage("[NoCheat] Configuration reloaded");
- }
- else
- {
- sender.sendMessage("You lack the " + Permissions.ADMIN_RELOAD + " permission to use 'reload'");
- }
-
- return true;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/ActionFactory.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/ActionFactory.java
deleted file mode 100644
index 5e07661c1..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/ActionFactory.java
+++ /dev/null
@@ -1,183 +0,0 @@
-package com.earth2me.essentials.anticheat.config;
-
-import com.earth2me.essentials.anticheat.actions.Action;
-import com.earth2me.essentials.anticheat.actions.types.*;
-import java.util.ArrayList;
-import java.util.HashMap;
-import java.util.List;
-import java.util.Map;
-
-
-/**
- * Helps with creating Actions out of text string definitions
- *
- */
-public class ActionFactory
-{
- private static final Map<String, Object> lib = new HashMap<String, Object>();
-
- public ActionFactory(Map<String, Object> library)
- {
- lib.putAll(library);
- }
-
- public Action createAction(String actionDefinition)
- {
-
- actionDefinition = actionDefinition.toLowerCase();
-
- if (actionDefinition.equals("cancel"))
- {
- return new SpecialAction();
- }
-
- if (actionDefinition.startsWith("log:"))
- {
- return parseLogAction(actionDefinition.split(":", 2)[1]);
- }
-
- if (actionDefinition.startsWith("cmd:"))
- {
- return parseCmdAction(actionDefinition.split(":", 2)[1]);
- }
-
- throw new IllegalArgumentException("NoCheat doesn't understand action '" + actionDefinition + "' at all");
- }
-
- private Action parseCmdAction(String definition)
- {
- String[] parts = definition.split(":");
- String name = parts[0];
- Object command = lib.get(parts[0]);
- int delay = 0;
- int repeat = 1;
-
- if (command == null)
- {
- throw new IllegalArgumentException("NoCheat doesn't know command '" + name + "'. Have you forgotten to define it?");
- }
-
- if (parts.length > 1)
- {
- try
- {
- delay = Integer.parseInt(parts[1]);
- repeat = Integer.parseInt(parts[2]);
- }
- catch (Exception e)
- {
- // TODO
- System.out.println("NoCheat couldn't parse details of command '" + definition + "', will use default values instead.");
- delay = 0;
- repeat = 1;
- }
- }
-
- return new ConsolecommandAction(name, delay, repeat, command.toString());
- }
-
- private Action parseLogAction(String definition)
- {
- String[] parts = definition.split(":");
- String name = parts[0];
- Object message = lib.get(parts[0]);
- int delay = 0;
- int repeat = 1;
- boolean toConsole = true;
- boolean toFile = true;
- boolean toChat = true;
-
- if (message == null)
- {
- throw new IllegalArgumentException("NoCheat doesn't know log message '" + name + "'. Have you forgotten to define it?");
- }
-
- try
- {
- delay = Integer.parseInt(parts[1]);
- repeat = Integer.parseInt(parts[2]);
- toConsole = parts[3].contains("c");
- toChat = parts[3].contains("i");
- toFile = parts[3].contains("f");
- }
- catch (Exception e)
- {
- System.out.println("NoCheat couldn't parse details of log action '" + definition + "', will use default values instead.");
- e.printStackTrace();
- delay = 0;
- repeat = 1;
- toConsole = true;
- toFile = true;
- toChat = true;
- }
-
- return new LogAction(name, delay, repeat, toChat, toConsole, toFile, message.toString());
- }
-
- public Action[] createActions(String... definitions)
- {
- List<Action> actions = new ArrayList<Action>();
-
- for (String def : definitions)
- {
- if (def.length() == 0)
- {
- continue;
- }
- try
- {
- actions.add(createAction(def));
- }
- catch (IllegalArgumentException e)
- {
- System.out.println(e.getMessage());
- actions.add(new DummyAction(def));
- }
- }
-
- return actions.toArray(new Action[actions.size()]);
- }
-
- public ActionList createActionList(String definition, String permission)
- {
- ActionList list = new ActionList(permission);
-
- boolean first = true;
-
- for (String s : definition.split("vl>"))
- {
- s = s.trim();
-
- if (s.length() == 0)
- {
- first = false;
- continue;
- }
-
- try
- {
- Integer vl;
- String def;
- if (first)
- {
- first = false;
- vl = 0;
- def = s;
- }
- else
- {
- String[] listEntry = s.split("\\s+", 2);
- vl = Integer.parseInt(listEntry[0]);
- def = listEntry[1];
- }
- list.setActions(vl, createActions(def.split("\\s+")));
- }
- catch (Exception e)
- {
- System.out.println("NoCheat couldn't parse action definition 'vl:" + s + "'");
- }
- }
-
- return list;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/ConfPaths.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/ConfPaths.java
deleted file mode 100644
index 9466b4105..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/ConfPaths.java
+++ /dev/null
@@ -1,147 +0,0 @@
-package com.earth2me.essentials.anticheat.config;
-
-/**
- * Paths for the configuration options Making everything final static prevents accidentially modifying any of these
- *
- */
-public abstract class ConfPaths
-{
- // TODO
- private final static String LOGGING = "logging.";
- public final static String LOGGING_ACTIVE = LOGGING + "active";
- public final static String LOGGING_PREFIX = LOGGING + "prefix";
- public final static String LOGGING_FILENAME = LOGGING + "filename";
- public final static String LOGGING_LOGTOFILE = LOGGING + "file";
- public final static String LOGGING_LOGTOCONSOLE = LOGGING + "console";
- public final static String LOGGING_LOGTOINGAMECHAT = LOGGING + "ingamechat";
- public final static String LOGGING_SHOWACTIVECHECKS = LOGGING + "showactivechecks";
- public final static String LOGGING_DEBUGMESSAGES = LOGGING + "debugmessages";
- public final static String DISABLE_MODS = "disableMods";
-
- private final static String CHECKS = "checks.";
-
- private final static String INVENTORY = CHECKS + "inventory.";
-
- private final static String INVENTORY_DROP = INVENTORY + "drop.";
- public final static String INVENTORY_DROP_CHECK = INVENTORY_DROP + "active";
- public final static String INVENTORY_DROP_TIMEFRAME = INVENTORY_DROP + "time";
- public final static String INVENTORY_DROP_LIMIT = INVENTORY_DROP + "limit";
- public final static String INVENTORY_DROP_ACTIONS = INVENTORY_DROP + "actions";
-
- private static final String INVENTORY_INSTANTBOW = INVENTORY + "instantbow.";
- public final static String INVENTORY_INSTANTBOW_CHECK = INVENTORY_INSTANTBOW + "active";
- public static final String INVENTORY_INSTANTBOW_ACTIONS = INVENTORY_INSTANTBOW + "actions";
-
- private static final String INVENTORY_INSTANTEAT = INVENTORY + "instanteat.";
- public final static String INVENTORY_INSTANTEAT_CHECK = INVENTORY_INSTANTEAT + "active";
- public static final String INVENTORY_INSTANTEAT_ACTIONS = INVENTORY_INSTANTEAT + "actions";
-
- private final static String MOVING = CHECKS + "moving.";
-
- private final static String MOVING_RUNFLY = MOVING + "runfly.";
- public final static String MOVING_RUNFLY_CHECK = MOVING_RUNFLY + "active";
-
- // These four are not automatically shown in the config
- public final static String MOVING_RUNFLY_WALKSPEED = MOVING_RUNFLY + "walkspeed";
- public final static String MOVING_RUNFLY_SNEAKSPEED = MOVING_RUNFLY + "sneakspeed";
- public final static String MOVING_RUNFLY_SWIMSPEED = MOVING_RUNFLY + "swimspeed";
- public final static String MOVING_RUNFLY_SPRINTSPEED = MOVING_RUNFLY + "sprintspeed";
-
- public final static String MOVING_RUNFLY_ALLOWFASTSNEAKING = MOVING_RUNFLY + "allowfastsneaking";
- public final static String MOVING_RUNFLY_ACTIONS = MOVING_RUNFLY + "actions";
-
- public final static String MOVING_RUNFLY_CHECKNOFALL = MOVING_RUNFLY + "checknofall";
- public final static String MOVING_RUNFLY_NOFALLAGGRESSIVE = MOVING_RUNFLY + "nofallaggressivemode";
- public final static String MOVING_RUNFLY_NOFALLACTIONS = MOVING_RUNFLY + "nofallactions";
-
- private final static String MOVING_RUNFLY_FLYING = MOVING_RUNFLY + "flying.";
- public final static String MOVING_RUNFLY_FLYING_ALLOWALWAYS = MOVING_RUNFLY_FLYING + "allowflyingalways";
- public final static String MOVING_RUNFLY_FLYING_ALLOWINCREATIVE = MOVING_RUNFLY_FLYING + "allowflyingincreative";
- public final static String MOVING_RUNFLY_FLYING_SPEEDLIMITVERTICAL = MOVING_RUNFLY_FLYING + "flyingspeedlimitvertical";
- public final static String MOVING_RUNFLY_FLYING_SPEEDLIMITHORIZONTAL = MOVING_RUNFLY_FLYING + "flyingspeedlimithorizontal";
- public final static String MOVING_RUNFLY_FLYING_HEIGHTLIMIT = MOVING_RUNFLY_FLYING + "flyingheightlimit";
- public final static String MOVING_RUNFLY_FLYING_ACTIONS = MOVING_RUNFLY_FLYING + "actions";
-
- private final static String MOVING_MOREPACKETS = MOVING + "morepackets.";
- public final static String MOVING_MOREPACKETS_CHECK = MOVING_MOREPACKETS + "active";
- public final static String MOVING_MOREPACKETS_ACTIONS = MOVING_MOREPACKETS + "actions";
-
- private final static String BLOCKBREAK = CHECKS + "blockbreak.";
-
- private final static String BLOCKBREAK_REACH = BLOCKBREAK + "reach.";
- public final static String BLOCKBREAK_REACH_CHECK = BLOCKBREAK_REACH + "active";
- public final static String BLOCKBREAK_REACH_ACTIONS = BLOCKBREAK_REACH + "actions";
-
- private final static String BLOCKBREAK_DIRECTION = BLOCKBREAK + "direction.";
- public final static String BLOCKBREAK_DIRECTION_CHECK = BLOCKBREAK_DIRECTION + "active";
- public final static String BLOCKBREAK_DIRECTION_PRECISION = BLOCKBREAK_DIRECTION + "precision";
- public final static String BLOCKBREAK_DIRECTION_PENALTYTIME = BLOCKBREAK_DIRECTION + "penaltytime";
- public final static String BLOCKBREAK_DIRECTION_ACTIONS = BLOCKBREAK_DIRECTION + "actions";
-
- private final static String BLOCKBREAK_NOSWING = BLOCKBREAK + "noswing.";
- public static final String BLOCKBREAK_NOSWING_CHECK = BLOCKBREAK_NOSWING + "active";
- public static final String BLOCKBREAK_NOSWING_ACTIONS = BLOCKBREAK_NOSWING + "actions";
-
- private final static String BLOCKPLACE = CHECKS + "blockplace.";
-
- public final static String BLOCKPLACE_SPEED = BLOCKPLACE + "speed.";
- public final static String BLOCKPLACE_SPEED_CHECK = BLOCKPLACE_SPEED + "active";
- public final static String BLOCKPLACE_SPEED_ACTIONS = BLOCKPLACE_SPEED + "actions";
- public final static String BLOCKPLACE_SPEED_TIME = BLOCKPLACE_SPEED + "speed";
- private final static String BLOCKPLACE_REACH = BLOCKPLACE + "reach.";
- public final static String BLOCKPLACE_REACH_CHECK = BLOCKPLACE_REACH + "active";
- public final static String BLOCKPLACE_REACH_ACTIONS = BLOCKPLACE_REACH + "actions";
-
- private final static String BLOCKPLACE_DIRECTION = BLOCKPLACE + "direction.";
- public final static String BLOCKPLACE_DIRECTION_CHECK = BLOCKPLACE_DIRECTION + "active";
- public final static String BLOCKPLACE_DIRECTION_PRECISION = BLOCKPLACE_DIRECTION + "precision";
- public final static String BLOCKPLACE_DIRECTION_PENALTYTIME = BLOCKPLACE_DIRECTION + "penaltytime";
- public final static String BLOCKPLACE_DIRECTION_ACTIONS = BLOCKPLACE_DIRECTION + "actions";
-
- private final static String CHAT = CHECKS + "chat.";
-
- private final static String CHAT_COLOR = CHAT + "color.";
- public final static String CHAT_COLOR_CHECK = CHAT_COLOR + "active";
- public final static String CHAT_COLOR_ACTIONS = CHAT_COLOR + "actions";
-
- private final static String CHAT_SPAM = CHAT + "spam.";
- public final static String CHAT_SPAM_CHECK = CHAT_SPAM + "active";
- public final static String CHAT_SPAM_WHITELIST = CHAT_SPAM + "whitelist";
- public final static String CHAT_SPAM_TIMEFRAME = CHAT_SPAM + "timeframe";
- public final static String CHAT_SPAM_MESSAGELIMIT = CHAT_SPAM + "messagelimit";
- public final static String CHAT_SPAM_COMMANDLIMIT = CHAT_SPAM + "commandlimit";
- public final static String CHAT_SPAM_ACTIONS = CHAT_SPAM + "actions";
-
- private final static String FIGHT = CHECKS + "fight.";
-
- private final static String FIGHT_DIRECTION = FIGHT + "direction.";
- public final static String FIGHT_DIRECTION_CHECK = FIGHT_DIRECTION + "active";
- public final static String FIGHT_DIRECTION_PRECISION = FIGHT_DIRECTION + "precision";
- public final static String FIGHT_DIRECTION_PENALTYTIME = FIGHT_DIRECTION + "penaltytime";
- public final static String FIGHT_DIRECTION_ACTIONS = FIGHT_DIRECTION + "actions";
-
- private final static String FIGHT_NOSWING = FIGHT + "noswing.";
- public final static String FIGHT_NOSWING_CHECK = FIGHT_NOSWING + "active";
- public final static String FIGHT_NOSWING_ACTIONS = FIGHT_NOSWING + "actions";
-
- private final static String FIGHT_REACH = FIGHT + "reach.";
- public static final String FIGHT_REACH_CHECK = FIGHT_REACH + "active";
- public static final String FIGHT_REACH_LIMIT = FIGHT_REACH + "distance";
- public static final String FIGHT_REACH_PENALTYTIME = FIGHT_REACH + "penaltytime";
- public static final String FIGHT_REACH_ACTIONS = FIGHT_REACH + "actions";
-
- private final static String FIGHT_SPEED = FIGHT + "speed.";
- public final static String FIGHT_SPEED_CHECK = FIGHT_SPEED + "active";
- public final static String FIGHT_SPEED_ATTACKLIMIT = FIGHT_SPEED + "attacklimit";
- public final static String FIGHT_SPEED_ACTIONS = FIGHT_SPEED + "actions";
-
- private final static String FIGHT_GODMODE = FIGHT + "godmode.";
- public static final String FIGHT_GODMODE_CHECK = FIGHT_GODMODE + "active";
- public final static String FIGHT_GODMODE_ACTIONS = FIGHT_GODMODE + "actions";
-
- private final static String FIGHT_INSTANTHEAL = FIGHT + "instantheal.";
- public static final String FIGHT_INSTANTHEAL_CHECK = FIGHT_INSTANTHEAL + "active";
- public final static String FIGHT_INSTANTHEAL_ACTIONS = FIGHT_INSTANTHEAL + "actions";
-
- public final static String STRINGS = "strings";
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/ConfigurationCacheStore.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/ConfigurationCacheStore.java
deleted file mode 100644
index fa404d5ea..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/ConfigurationCacheStore.java
+++ /dev/null
@@ -1,45 +0,0 @@
-package com.earth2me.essentials.anticheat.config;
-
-import com.earth2me.essentials.anticheat.ConfigItem;
-import java.util.HashMap;
-import java.util.Map;
-
-
-/**
- * A class to keep all configurables of the plugin associated with a world
- *
- */
-public class ConfigurationCacheStore
-{
- public final LoggingConfig logging;
- private final Map<String, ConfigItem> configMap = new HashMap<String, ConfigItem>();
- private final NoCheatConfiguration data;
-
- /**
- * Instantiate a config cache and populate it with the data of a Config tree (and its parent tree)
- */
- public ConfigurationCacheStore(NoCheatConfiguration data)
- {
-
- logging = new LoggingConfig(data);
-
- this.data = data;
- }
-
- @SuppressWarnings("unchecked")
- public <T extends ConfigItem> T get(String id)
- {
- return (T)configMap.get(id);
- }
-
- public void set(String id, ConfigItem config)
- {
-
- configMap.put(id, config);
- }
-
- public NoCheatConfiguration getConfiguration()
- {
- return this.data;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/ConfigurationManager.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/ConfigurationManager.java
deleted file mode 100644
index 039254889..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/ConfigurationManager.java
+++ /dev/null
@@ -1,151 +0,0 @@
-package com.earth2me.essentials.anticheat.config;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import java.io.File;
-import java.io.PrintWriter;
-import java.io.StringWriter;
-import java.text.SimpleDateFormat;
-import java.util.logging.*;
-import org.bukkit.configuration.file.FileConfiguration;
-
-
-/**
- * Central location for everything that's described in the configuration file(s)
- *
- */
-public class ConfigurationManager
-{
- private FileHandler fileHandler;
- private ConfigurationCacheStore cache;
- private final NoCheat plugin;
-
-
- private static class LogFileFormatter extends Formatter
- {
- private final SimpleDateFormat date;
-
- public LogFileFormatter()
- {
- date = new SimpleDateFormat("yy.MM.dd HH:mm:ss");
- }
-
- @Override
- public String format(LogRecord record)
- {
- StringBuilder builder = new StringBuilder();
- Throwable ex = record.getThrown();
-
- builder.append(date.format(record.getMillis()));
- builder.append(" [");
- builder.append(record.getLevel().getLocalizedName().toUpperCase());
- builder.append("] ");
- builder.append(record.getMessage());
- builder.append('\n');
-
- if (ex != null)
- {
- StringWriter writer = new StringWriter();
- ex.printStackTrace(new PrintWriter(writer));
- builder.append(writer);
- }
-
- return builder.toString();
- }
- }
-
- public ConfigurationManager(NoCheat plugin, File rootConfigFolder)
- {
- this.plugin = plugin;
-
- // Setup the real configuration
- initializeConfig(rootConfigFolder);
- }
-
- /**
- * Read the configuration file and assign either standard values or whatever is declared in the file
- *
- * @param configurationFile
- */
- private void initializeConfig(File rootConfigFolder)
- {
- FileConfiguration conf = plugin.getConfig();
- conf.options().copyDefaults(true);
- conf.options().copyHeader(true);
- plugin.saveConfig();
- NoCheatConfiguration root = new NoCheatConfiguration(conf);
-
- root.regenerateActionLists();
-
- // Create a corresponding Configuration Cache
- // put the global config on the config map
- cache = new ConfigurationCacheStore(root);
-
- plugin.setFileLogger(setupFileLogger(new File(rootConfigFolder, root.getString(ConfPaths.LOGGING_FILENAME))));
- }
-
- private Logger setupFileLogger(File logfile)
- {
-
- Logger l = Logger.getAnonymousLogger();
- l.setLevel(Level.INFO);
- // Ignore parent's settings
- l.setUseParentHandlers(false);
- for (Handler h : l.getHandlers())
- {
- l.removeHandler(h);
- }
-
- if (fileHandler != null)
- {
- fileHandler.close();
- l.removeHandler(fileHandler);
- fileHandler = null;
- }
-
- try
- {
- try
- {
- logfile.getParentFile().mkdirs();
- }
- catch (Exception e)
- {
- e.printStackTrace();
- }
- fileHandler = new FileHandler(logfile.getCanonicalPath(), true);
- fileHandler.setLevel(Level.ALL);
- fileHandler.setFormatter(new LogFileFormatter());
-
- l.addHandler(fileHandler);
- }
- catch (Exception e)
- {
- e.printStackTrace();
- }
-
- return l;
- }
-
- /**
- * Reset the loggers and flush and close the fileHandlers to be able to use them next time without problems
- */
- public void cleanup()
- {
- fileHandler.flush();
- fileHandler.close();
- Logger l = Logger.getLogger("NoCheat");
- l.removeHandler(fileHandler);
- fileHandler = null;
- }
-
- /**
- * Get the cache of the specified world, or the default cache, if no cache exists for that world.
- *
- * @param worldname
- * @return
- */
- public ConfigurationCacheStore getConfigurationCacheForWorld(String worldname)
- {
- return cache;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/LoggingConfig.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/LoggingConfig.java
deleted file mode 100644
index 9875c7715..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/LoggingConfig.java
+++ /dev/null
@@ -1,29 +0,0 @@
-package com.earth2me.essentials.anticheat.config;
-
-
-/**
- * Configurations specific for logging. Every world gets one of these.
- *
- */
-public class LoggingConfig
-{
- public final boolean active;
- public final boolean showactivechecks;
- public final boolean toFile;
- public final boolean toConsole;
- public final boolean toChat;
- public final String prefix;
- public final boolean debugmessages;
-
- public LoggingConfig(NoCheatConfiguration data)
- {
-
- active = data.getBoolean(ConfPaths.LOGGING_ACTIVE);
- showactivechecks = data.getBoolean(ConfPaths.LOGGING_SHOWACTIVECHECKS);
- debugmessages = data.getBoolean(ConfPaths.LOGGING_DEBUGMESSAGES);
- prefix = data.getString(ConfPaths.LOGGING_PREFIX);
- toFile = data.getBoolean(ConfPaths.LOGGING_LOGTOFILE);
- toConsole = data.getBoolean(ConfPaths.LOGGING_LOGTOCONSOLE);
- toChat = data.getBoolean(ConfPaths.LOGGING_LOGTOINGAMECHAT);
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/NoCheatConfiguration.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/NoCheatConfiguration.java
deleted file mode 100644
index 4172174c9..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/NoCheatConfiguration.java
+++ /dev/null
@@ -1,82 +0,0 @@
-package com.earth2me.essentials.anticheat.config;
-
-import com.earth2me.essentials.anticheat.actions.Action;
-import com.earth2me.essentials.anticheat.actions.types.ActionList;
-import org.bukkit.configuration.file.FileConfiguration;
-
-
-public class NoCheatConfiguration
-{
- private ActionFactory factory;
- private FileConfiguration conf;
-
- public NoCheatConfiguration(FileConfiguration conf)
- {
- this.conf = conf;
- }
-
- /**
- * Do this after reading new data
- */
- public void regenerateActionLists()
- {
- factory = new ActionFactory(conf.getConfigurationSection(ConfPaths.STRINGS).getValues(false));
- }
-
- /**
- * A convenience method to get action lists from the config
- *
- * @param path
- * @return
- */
- public ActionList getActionList(String path, String permission)
- {
- String value = conf.getString(path);
- return factory.createActionList(value, permission);
- }
-
- /**
- * Savely store ActionLists back into the yml file
- *
- * @param path
- * @param list
- */
- public void set(String path, ActionList list)
- {
- StringBuilder string = new StringBuilder();
-
- for (int treshold : list.getTresholds())
- {
- if (treshold > 0)
- {
- string.append(" vl>").append(treshold);
- }
- for (Action action : list.getActions(treshold))
- {
- string.append(" ").append(action);
- }
- }
-
- conf.set(path, string.toString().trim());
- }
-
- public int getInt(String path)
- {
- return conf.getInt(path);
- }
-
- public int getInt(String path, int def)
- {
- return conf.getInt(path, def);
- }
-
- public boolean getBoolean(String path)
- {
- return conf.getBoolean(path);
- }
-
- public String getString(String path)
- {
- return conf.getString(path);
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/Permissions.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/Permissions.java
deleted file mode 100644
index 1551f6f21..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/config/Permissions.java
+++ /dev/null
@@ -1,51 +0,0 @@
-package com.earth2me.essentials.anticheat.config;
-
-
-/**
- * The various permission nodes used by NoCheat
- *
- */
-public class Permissions
-{
- private static final String NOCHEAT = "nocheat";
- private static final String ADMIN = NOCHEAT + ".admin";
- private static final String CHECKS = NOCHEAT + ".checks";
- private static final String MOD = NOCHEAT + ".mod";
- public static final String MOVING = CHECKS + ".moving";
- public static final String MOVING_RUNFLY = MOVING + ".runfly";
- public static final String MOVING_SWIMMING = MOVING + ".swimming";
- public static final String MOVING_SNEAKING = MOVING + ".sneaking";
- public static final String MOVING_FLYING = MOVING + ".flying";
- public static final String MOVING_NOFALL = MOVING + ".nofall";
- public static final String MOVING_MOREPACKETS = MOVING + ".morepackets";
- public static final String BLOCKBREAK = CHECKS + ".blockbreak";
- public static final String BLOCKBREAK_REACH = BLOCKBREAK + ".reach";
- public static final String BLOCKBREAK_DIRECTION = BLOCKBREAK + ".direction";
- public static final String BLOCKBREAK_NOSWING = BLOCKBREAK + ".noswing";
- public static final String BLOCKPLACE = CHECKS + ".blockplace";
- public static final String BLOCKPLACE_REACH = BLOCKPLACE + ".reach";
- public static final String BLOCKPLACE_DIRECTION = BLOCKPLACE + ".direction";
- public static final String BLOCKPLACE_SPEED = BLOCKPLACE + ".speed";
- public static final String CHAT = CHECKS + ".chat";
- public static final String CHAT_SPAM = CHAT + ".spam";
- public static final String CHAT_COLOR = CHAT + ".color";
- public static final String FIGHT = CHECKS + ".fight";
- public static final String FIGHT_DIRECTION = FIGHT + ".direction";
- public static final String FIGHT_NOSWING = FIGHT + ".noswing";
- public static final String FIGHT_REACH = FIGHT + ".reach";
- public static final String FIGHT_SPEED = FIGHT + ".speed";
- public static final String FIGHT_GODMODE = FIGHT + ".godmode";
- public static final String FIGHT_INSTANTHEAL = FIGHT + ".instantheal";
- public static final String ADMIN_CHATLOG = ADMIN + ".chatlog";
- public static final String ADMIN_COMMANDS = ADMIN + ".commands";
- public static final String ADMIN_RELOAD = ADMIN + ".reload";
- public static final String INVENTORY = CHECKS + ".inventory";
- public static final String INVENTORY_DROP = INVENTORY + ".drop";
- public static final String INVENTORY_INSTANTBOW = INVENTORY + ".instantbow";
- public static final String INVENTORY_INSTANTEAT = INVENTORY + ".instanteat";
- public static final String ZOMBES_CHEAT = MOD + ".zombes.cheat";
- public static final String ZOMBES_FLY = MOD + ".zombes.fly";
- public static final String CJB_FLY = MOD + ".cjb.fly";
- public static final String CJB_XRAY = MOD + ".cjb.xray";
- public static final String CJB_MINIMAP = MOD + ".cjb.minimap";
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/DataStore.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/DataStore.java
deleted file mode 100644
index 1f5b6ea71..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/DataStore.java
+++ /dev/null
@@ -1,38 +0,0 @@
-package com.earth2me.essentials.anticheat.data;
-
-import com.earth2me.essentials.anticheat.DataItem;
-import java.util.HashMap;
-import java.util.Map;
-
-
-public class DataStore
-{
- private final Map<String, DataItem> dataMap = new HashMap<String, DataItem>();
- private final Statistics statistics = new Statistics();
- private final long timestamp = System.currentTimeMillis();
-
- @SuppressWarnings("unchecked")
- public <T extends DataItem> T get(String id)
- {
- return (T)dataMap.get(id);
- }
-
- public void set(String id, DataItem data)
- {
- dataMap.put(id, data);
- }
-
- public Map<String, Object> collectData()
- {
- Map<String, Object> map = statistics.get();
- map.put("nocheat.starttime", timestamp);
- map.put("nocheat.endtime", System.currentTimeMillis());
-
- return map;
- }
-
- public Statistics getStatistics()
- {
- return statistics;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/ExecutionHistory.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/ExecutionHistory.java
deleted file mode 100644
index da57c3c50..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/ExecutionHistory.java
+++ /dev/null
@@ -1,145 +0,0 @@
-package com.earth2me.essentials.anticheat.data;
-
-import com.earth2me.essentials.anticheat.actions.Action;
-import java.util.HashMap;
-import java.util.Map;
-
-
-/**
- * Store amount of action executions for last 60 seconds for various actions
- *
- */
-public class ExecutionHistory
-{
- private static class ExecutionHistoryEntry
- {
- private final int executionTimes[];
- private long lastExecution = 0;
- private int totalEntries = 0;
- private long lastClearedTime = 0;
-
- private ExecutionHistoryEntry(int monitoredTimeFrame)
- {
- this.executionTimes = new int[monitoredTimeFrame];
- }
-
- /**
- * Remember an execution at the specific time
- */
- private void addCounter(long time)
- {
- // clear out now outdated values from the array
- if (time - lastClearedTime > 0)
- {
- // Clear the next few fields of the array
- clearTimes(lastClearedTime + 1, time - lastClearedTime);
- lastClearedTime = time + 1;
- }
-
- executionTimes[(int)(time % executionTimes.length)]++;
- totalEntries++;
- }
-
- /**
- * Clean parts of the array
- *
- * @param start
- * @param length
- */
- private void clearTimes(long start, long length)
- {
-
- if (length <= 0)
- {
- return; // nothing to do (yet)
- }
- if (length > executionTimes.length)
- {
- length = executionTimes.length;
- }
-
- int j = (int)start % executionTimes.length;
-
- for (int i = 0; i < length; i++)
- {
- if (j == executionTimes.length)
- {
- j = 0;
- }
-
- totalEntries -= executionTimes[j];
- executionTimes[j] = 0;
-
- j++;
- }
- }
-
- public int getCounter()
- {
- return totalEntries;
- }
-
- public long getLastExecution()
- {
- return lastExecution;
- }
-
- public void setLastExecution(long time)
- {
- this.lastExecution = time;
- }
- }
- // Store data between Events
- // time + action + action-counter
- private final Map<String, Map<Action, ExecutionHistoryEntry>> executionHistories;
-
- public ExecutionHistory()
- {
- executionHistories = new HashMap<String, Map<Action, ExecutionHistoryEntry>>();
- }
-
- /**
- * Returns true, if the action should be executed, because all time criteria have been met. Will add a entry with
- * the time to a list which will influence further requests, so only use once and remember the result
- *
- * @param check
- * @param action
- * @param time a time IN SECONDS
- * @return
- */
- public boolean executeAction(String check, Action action, long time)
- {
-
- Map<Action, ExecutionHistoryEntry> executionHistory = executionHistories.get(check);
-
- if (executionHistory == null)
- {
- executionHistory = new HashMap<Action, ExecutionHistoryEntry>();
- executionHistories.put(check, executionHistory);
- }
-
- ExecutionHistoryEntry entry = executionHistory.get(action);
-
- if (entry == null)
- {
- entry = new ExecutionHistoryEntry(60);
- executionHistory.put(action, entry);
- }
-
- // update entry
- entry.addCounter(time);
-
- if (entry.getCounter() > action.delay)
- {
- // Execute action?
- if (entry.getLastExecution() <= time - action.repeat)
- {
- // Execute action!
- entry.setLastExecution(time);
- return true;
- }
- }
-
- return false;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/PlayerManager.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/PlayerManager.java
deleted file mode 100644
index 28dcaacc4..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/PlayerManager.java
+++ /dev/null
@@ -1,80 +0,0 @@
-package com.earth2me.essentials.anticheat.data;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.NoCheatPlayerImpl;
-import java.util.ArrayList;
-import java.util.HashMap;
-import java.util.List;
-import java.util.Map;
-import java.util.Map.Entry;
-import org.bukkit.entity.Player;
-
-
-/**
- * Provide secure access to player-specific data objects for various checks or check groups.
- */
-public class PlayerManager
-{
- // Store data between Events
- private final Map<String, NoCheatPlayerImpl> players;
- private final NoCheat plugin;
-
- public PlayerManager(NoCheat plugin)
- {
- this.players = new HashMap<String, NoCheatPlayerImpl>();
- this.plugin = plugin;
- }
-
- /**
- * Get a data object of the specified class. If none is stored yet, create one.
- */
- public NoCheatPlayer getPlayer(Player player)
- {
-
- NoCheatPlayerImpl p = this.players.get(player.getName().toLowerCase());
-
- if (p == null)
- {
- p = new NoCheatPlayerImpl(player, plugin);
- this.players.put(player.getName().toLowerCase(), p);
- }
-
- p.setLastUsedTime(System.currentTimeMillis());
- p.refresh(player);
-
- return p;
- }
-
- public void cleanDataMap()
- {
- long time = System.currentTimeMillis();
- List<String> removals = new ArrayList<String>(5);
-
- for (Entry<String, NoCheatPlayerImpl> e : this.players.entrySet())
- {
- if (e.getValue().shouldBeRemoved(time))
- {
- removals.add(e.getKey());
- }
- }
-
- for (String key : removals)
- {
- this.players.remove(key);
- }
- }
-
- public Map<String, Object> getPlayerData(String playerName)
- {
-
- NoCheatPlayer player = this.players.get(playerName.toLowerCase());
-
- if (player != null)
- {
- return player.getDataStore().collectData();
- }
-
- return new HashMap<String, Object>();
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/PreciseLocation.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/PreciseLocation.java
deleted file mode 100644
index 5cf828c96..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/PreciseLocation.java
+++ /dev/null
@@ -1,51 +0,0 @@
-package com.earth2me.essentials.anticheat.data;
-
-import org.bukkit.Location;
-
-
-/**
- * A class to store x,y,z triple data, instead of using bukkits Location objects, which can't be easily recycled
- *
- */
-public final class PreciseLocation
-{
- public double x;
- public double y;
- public double z;
-
- public PreciseLocation()
- {
- reset();
- }
-
- public final void set(Location location)
- {
- x = location.getX();
- y = location.getY();
- z = location.getZ();
- }
-
- public final void set(PreciseLocation location)
- {
- x = location.x;
- y = location.y;
- z = location.z;
- }
-
- public final boolean isSet()
- {
- return x != Double.MAX_VALUE;
- }
-
- public final void reset()
- {
- x = Double.MAX_VALUE;
- y = Double.MAX_VALUE;
- z = Double.MAX_VALUE;
- }
-
- public final boolean equals(Location location)
- {
- return location.getX() == x && location.getY() == y && location.getZ() == z;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/SimpleLocation.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/SimpleLocation.java
deleted file mode 100644
index 34923051e..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/SimpleLocation.java
+++ /dev/null
@@ -1,76 +0,0 @@
-package com.earth2me.essentials.anticheat.data;
-
-import org.bukkit.Location;
-import org.bukkit.block.Block;
-
-
-/**
- * To avoid constantly creating and referencing "Location" objects, which in turn reference a whole lot of other
- * unnecessary stuff, rather use our own "Location" object which is easily reusable.
- *
- */
-public final class SimpleLocation
-{
- public int x;
- public int y;
- public int z;
-
- public SimpleLocation()
- {
- reset();
- }
-
- @Override
- public final boolean equals(Object object)
- {
- if (!(object instanceof SimpleLocation))
- {
- return false;
- }
-
- SimpleLocation simpleLocation = (SimpleLocation)object;
-
- if (!isSet() && !simpleLocation.isSet())
- {
- return true;
- }
- else if (!isSet() || !simpleLocation.isSet())
- {
- return false;
- }
-
- return simpleLocation.x == x && simpleLocation.y == y && simpleLocation.z == z;
- }
-
- @Override
- public final int hashCode()
- {
- return x * 1000000 + y * 1000 + z;
- }
-
- public final void set(Block block)
- {
- x = block.getX();
- y = block.getY();
- z = block.getZ();
- }
-
- public final void setLocation(Location location)
- {
- x = location.getBlockX();
- y = location.getBlockY();
- z = location.getBlockZ();
- }
-
- public final boolean isSet()
- {
- return x != Integer.MAX_VALUE;
- }
-
- public final void reset()
- {
- x = Integer.MAX_VALUE;
- y = Integer.MAX_VALUE;
- z = Integer.MAX_VALUE;
- }
-}
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/Statistics.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/Statistics.java
deleted file mode 100644
index ec711345b..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/Statistics.java
+++ /dev/null
@@ -1,82 +0,0 @@
-package com.earth2me.essentials.anticheat.data;
-
-import java.util.HashMap;
-import java.util.Map;
-import java.util.Map.Entry;
-import java.util.TreeMap;
-
-
-public class Statistics
-{
- public enum Id
- {
- BB_DIRECTION("blockbreak.direction"), BB_NOSWING("blockbreak.noswing"),
- BB_REACH("blockbreak.reach"), BP_DIRECTION("blockplace.direction"), BP_SPEED("blockplace.speed"),
- BP_REACH("blockplace.reach"), CHAT_COLOR("chat.color"),
- CHAT_SPAM("chat.spam"), FI_DIRECTION("fight.direction"),
- FI_NOSWING("fight.noswing"), FI_REACH("fight.reach"),
- FI_SPEED("fight.speed"), INV_DROP("inventory.drop"),
- INV_BOW("inventory.instantbow"), INV_EAT("inventory.instanteat"),
- MOV_RUNNING("moving.running"), MOV_FLYING("moving.flying"),
- MOV_MOREPACKETS("moving.morepackets"), MOV_NOFALL("moving.nofall"),
- MOV_SNEAKING("moving.sneaking"), MOV_SWIMMING("moving.swimming"),
- FI_GODMODE("fight.godmode"), FI_INSTANTHEAL("fight.instantheal");
- private final String name;
-
- private Id(String name)
- {
- this.name = name;
- }
-
- public String toString()
- {
- return this.name;
- }
- }
- private final Map<Id, Double> statisticVLs = new HashMap<Id, Double>(Id.values().length);
- private final Map<Id, Integer> statisticFails = new HashMap<Id, Integer>(Id.values().length);
-
- public Statistics()
- {
- // Initialize statistic values
- for (Id id : Id.values())
- {
- statisticVLs.put(id, 0D);
- statisticFails.put(id, 0);
- }
- }
-
- public void increment(Id id, double vl)
- {
- Double stored = statisticVLs.get(id);
- if (stored == null)
- {
- stored = 0D;
- }
- statisticVLs.put(id, stored + vl);
-
- Integer failed = statisticFails.get(id);
- if (failed == null)
- {
- failed = 0;
- }
- statisticFails.put(id, failed + 1);
- }
-
- public Map<String, Object> get()
- {
- Map<String, Object> map = new TreeMap<String, Object>();
-
- for (Entry<Id, Double> entry : statisticVLs.entrySet())
- {
- map.put(entry.getKey().toString() + ".vl", entry.getValue().intValue());
- }
-
- for (Entry<Id, Integer> entry : statisticFails.entrySet())
- {
- map.put(entry.getKey().toString() + ".failed", entry.getValue());
- }
-
- return map;
- }
-}
diff --git a/EssentialsAntiCheat/src/config.yml b/EssentialsAntiCheat/src/config.yml
deleted file mode 100644
index 8131701ef..000000000
--- a/EssentialsAntiCheat/src/config.yml
+++ /dev/null
@@ -1,124 +0,0 @@
-# Main configuration file for NoCheat. Read "Instructions.txt"
-logging:
- active: true
- showactivechecks: false
- debugmessages: false
- prefix: '&4NC&f: '
- filename: nocheat.log
- file: true
- console: true
- ingamechat: true
-disableMods: false
-checks:
- inventory:
- drop:
- active: true
- time: 20
- limit: 100
- actions: log:drop:0:1:cif cmd:kick
- instantbow:
- active: true
- actions: log:ibow:2:5:if cancel
- instanteat:
- active: true
- actions: log:ieat:2:5:if cancel
- moving:
- runfly:
- active: true
- allowfastsneaking: false
- actions: log:moveshort:3:5:f cancel vl>100 log:moveshort:0:5:if cancel vl>400 log:movelong:0:5:cif cancel
- checknofall: true
- nofallaggressivemode: true
- nofallactions: log:nofall:0:5:cif cancel
- flying:
- allowflyingalways: false
- allowflyingincreative: true
- flyingspeedlimithorizontal: 60
- flyingspeedlimitvertical: 100
- flyingheightlimit: 128
- actions: log:moveshort:3:5:f cancel vl>100 log:moveshort:0:5:if cancel vl>400 log:movelong:0:5:cif cancel
- morepackets:
- active: true
- actions: log:morepackets:3:2:if cancel vl>20 log:morepackets:0:2:if cancel
- blockbreak:
- reach:
- active: true
- actions: cancel vl>5 log:bbreach:0:2:if cancel
- direction:
- active: true
- precision: 50
- penaltytime: 300
- actions: cancel vl>10 log:bbdirection:0:5:if cancel
- noswing:
- active: true
- actions: log:bbnoswing:3:2:if cancel
- blockplace:
- speed:
- active: true
- actions: cancel vl>1000 log:bpspeed:3:5:cif cancel vl>4000
- speed: 145
- reach:
- active: true
- actions: cancel vl>5 log:bpreach:0:2:if cancel
- direction:
- active: true
- precision: 75
- penaltytime: 100
- actions: cancel vl>10 log:bpdirection:0:3:if cancel
- chat:
- color:
- active: true
- actions: log:color:0:1:if cancel
- spam:
- active: true
- whitelist: ''
- timeframe: 3
- messagelimit: 3
- commandlimit: 12
- actions: log:spam:0:3:if cancel vl>30 log:spam:0:3:cif cancel cmd:kick
- fight:
- direction:
- active: true
- precision: 75
- penaltytime: 500
- actions: cancel vl>5 log:fdirection:3:5:f cancel vl>20 log:fdirection:0:5:if cancel vl>50 log:fdirection:0:5:cif cancel
- noswing:
- active: true
- actions: log:fnoswing:0:5:cif cancel
- reach:
- active: true
- distance: 400
- penaltytime: 500
- actions: cancel vl>10 log:freach:2:5:if cancel
- speed:
- active: true
- attacklimit: 15
- actions: log:fspeed:0:5:if cancel
- godmode:
- active: true
- actions: log:fgod:2:5:if cancel
- instantheal:
- active: true
- actions: log:fheal:1:1:if cancel
-strings:
- drop: '[player] failed [check]: Tried to drop more items than allowed. VL [violations]'
- moveshort: '[player] failed [check]. VL [violations]'
- movelong: '[player] in [world] at [location] moving to [locationto] over distance [movedistance] failed check [check]. Total violation level so far [violations]'
- nofall: '[player] failed [check]: tried to avoid fall damage for ~[falldistance] blocks. VL [violations]'
- morepackets: '[player] failed [check]: Sent [packets] more packets than expected. Total violation level [violations]'
- bbreach: '[player] failed [check]: tried to interact with a block over distance [reachdistance]. VL [violations]'
- bbdirection: '[player] failed [check]: tried to interact with a block out of line of sight. VL [violations]'
- bbnoswing: '[player] failed [check]: Didn''t swing arm. VL [violations]'
- bpreach: '[player] failed [check]: tried to interact with a block over distance [reachdistance]. VL [violations]'
- bpdirection: '[player] failed [check]: tried to interact with a block out of line of sight. VL [violations]'
- color: '[player] failed [check]: Sent colored chat message ''[text]''. VL [violations]'
- spam: '[player] failed [check]: Last sent message ''[text]''. VL [violations]'
- fdirection: '[player] failed [check]: tried to interact with a block out of line of sight. VL [violations]'
- freach: '[player] failed [check]: tried to attack entity out of reach. VL [violations]'
- fspeed: '[player] failed [check]: tried to attack more than [limit] times per second. VL [violations]'
- fnoswing: '[player] failed [check]: Didn''t swing arm. VL [violations]'
- fgod: '[player] failed [check]: Avoided taking damage or lagging. VL [violations]'
- fheal: '[player] failed [check]: Tried to regenerate health faster than normal. VL [violations]'
- ibow: '[player] failed [check]: Fires bow to fast. VL [violations]'
- ieat: '[player] failed [check]: Eats food [food] too fast. VL [violations]'
- kick: kick [player]
diff --git a/EssentialsAntiCheat/src/plugin.yml b/EssentialsAntiCheat/src/plugin.yml
deleted file mode 100644
index a67825ec9..000000000
--- a/EssentialsAntiCheat/src/plugin.yml
+++ /dev/null
@@ -1,107 +0,0 @@
-name: EssentialsAntiCheat
-main: com.earth2me.essentials.anticheat.NoCheat
-# Note to developers: This next line cannot change, or the automatic versioning system will break.
-version: ${build.number}
-website: ${project.url}
-description: Detect and Fight the exploitation of various Flaws/Bugs in Minecraft.
-authors: [Evenprime, md_5]
-commands:
- nocheat:
- description: NoCheat command(s)
- permission: nocheat.admin.commands
- usage: |
- /<command> permlist player [permission]: list NoCheat permissions of player, optionally only if beginning with [permission]
- /<command> playerinfo player: show the collected data NoCheat collected about a player
- /<command> reload: fast reload of NoCheats configuration file(s) - needs additional permissions
-
-permissions:
- nocheat:
- description: Allow a player to bypass all checks and give him all admin permissions
- children:
- nocheat.admin:
- description: Give a player all admin rights
- children:
- nocheat.admin.chatlog:
- description: Player can see NoCheats log messages in the ingame chat
- nocheat.admin.commands:
- description: allow use of the "nocheat" commands (may be given to players to allow them to check statistics)
- nocheat.admin.reload:
- description: allow access to the special "nocheat reload" command (only intended for the actual server administrator)
- nocheat.mod.all:
- description: Various simple cheat mods which they player may or may not be allowed to use
- children:
- nocheat.mod.zombes.fly:
- description: Allow the use of the Zombes fly hack
- nocheat.mod.zombes.cheat:
- description: Allow the use of the Zombes cheat hack, includes xray
- nocheat.mod.cjb.fly:
- description: Allow the use of CJB's fly hack
- nocheat.mod.cjb.xray:
- description: Allow the use of CJB's xray
- nocheat.mod.cjb.minimap:
- description: Allow the use of CJB's minimap
- nocheat.checks:
- description: Allow the player to bypass all checks
- children:
- nocheat.checks.moving:
- description: Allow the player to bypass all moving related checks
- children:
- nocheat.checks.moving.runfly:
- description: Allow a player to move as free and as fast as he wants (ignores flying, swimming and sneaking settings)
- nocheat.checks.moving.flying:
- description: Allow a player to fly, but only within given speed limits (ignores swimming and sneaking settings)
- nocheat.checks.moving.swimming:
- description: Allow a player to move through water without slowdown
- nocheat.checks.moving.sneaking:
- description: Allow a player to sneak without slowdown
- nocheat.checks.moving.nofall:
- description: Allow a player to cheat and not take fall damage at all
- nocheat.checks.moving.morepackets:
- description: Allow a player to send more move-event-packets than normal, causing him to move faster than normal
- nocheat.checks.blockbreak:
- description: Allow the player to bypass all blockbreak checks
- children:
- nocheat.checks.blockbreak.reach:
- description: Allow a player to break blocks at maximum range (about 6-7 blocks, in creative mode unlimited)
- nocheat.checks.blockbreak.direction:
- description: Allow a player to break blocks that are not in front of them
- nocheat.checks.blockbreak.noswing:
- description: Allow a player to break blocks without swinging their arm
- nocheat.checks.blockplace:
- description: Allow the player to bypass all blockplace checks
- children:
- nocheat.checks.blockplace.reach:
- description: Allow a player to place blocks at maximum range (about 6-7 blocks)
- nocheat.checks.blockplace.direction:
- description: Allow a player to place blocks outside their line of view
- nocheat.checks.chat:
- description: Allow the player to bypass all chat checks
- children:
- nocheat.checks.chat.spam:
- description: Allow a player to send an infinite amount of chat messages
- nocheat.checks.chat.color:
- description: Allow a player to send colored chat messages
- nocheat.checks.fight:
- description: Allow the player to bypass all fight checks
- children:
- nocheat.checks.fight.direction:
- description: Allow a player to attack players and monster even if they are not in his field of view
- nocheat.checks.fight.noswing:
- description: Allow a player to fight without swinging their arm
- nocheat.checks.fight.reach:
- description: Allow a player to fight over bigger distances than usual
- nocheat.checks.fight.speed:
- description: Allow a player to attack faster than usual
- nocheat.checks.fight.godmode:
- description: Allow a player to not take damage by exploiting a design flaw in Minecraft
- nocheat.checks.fight.instantheal:
- description: Allow a player to artificially speed up his health regeneration
- nocheat.checks.inventory:
- description: Allow the player to bypass all inventory checks
- children:
- nocheat.checks.inventory.drop:
- description: Allow a player to drop more items in a short timeframe than the defined limit
- nocheat.checks.inventory.instanteat:
- description: Allow a player to eat food faster than normally possible
- nocheat.checks.inventory.instantbow:
- description: Allow a player to charge his bow faster than usual