| Commit message (Expand) | Author | Age | Lines |
* | Issue #80 - De-unify dom/base | Matt A. Tobin | 2020-04-17 | -0/+2 |
* | Bug 1417829 - Remove unresolved pseudoclass | Matt A. Tobin | 2020-04-17 | -3/+0 |
* | Bug 1422197 - Add fast path to get DocGroup in binding code for [CEReactions] | Matt A. Tobin | 2020-04-17 | -0/+6 |
* | Bug 1416999 - Remove document.registerElement | Matt A. Tobin | 2020-04-17 | -16/+3 |
* | Issue #1375 - Stop largely using the parser service | Matt A. Tobin | 2020-04-17 | -8/+2 |
* | Bug 1430951 - Avoid element name atomizing to improve performance of LookupCu... | Gaming4JC | 2020-01-26 | -3/+2 |
* | Bug 1430034 - Fix attributeChangedCallback isn't fired with correct newValue ... | Gaming4JC | 2020-01-26 | -1/+1 |
* | Bug 1421544 - Lazy push/pop CustomElementReactionsStack entry; | Gaming4JC | 2020-01-26 | -4/+20 |
* | Bug 1413815 - Convert 'observedAttributes' to a sequence<DOMString> | Gaming4JC | 2020-01-26 | -5/+13 |
* | Bug 1407669 - Fix custom element creation hides uncatchable exceptions from t... | Gaming4JC | 2020-01-26 | -0/+1 |
* | Bug 1419305 - Part 2: Keep processing remaining elements in ElementQueue even... | Gaming4JC | 2020-01-26 | -4/+5 |
* | Bug 1419305 - Part 1: Use MicroTask on CustomElements correctly | Gaming4JC | 2020-01-26 | -3/+2 |
* | Bug 1405821 - Move microtask handling to CycleCollectedJSContext | Gaming4JC | 2020-01-26 | -0/+1 |
* | Bug 1396620 - Part 1: Remove created callback for custom elements | Gaming4JC | 2020-01-26 | -70/+7 |
* | Bug 1400762 - Make dom.webcomponents.enabled pref doesn't control CustomEleme... | Gaming4JC | 2020-01-26 | -2/+1 |
* | Bug 1405335 - Remove custom element attached and detached callbacks validatio... | Gaming4JC | 2020-01-26 | -3/+1 |
* | Bug 1406325 - Part 5: Implement try to upgrade. | Gaming4JC | 2020-01-26 | -0/+18 |
* | Bug 1406325 - Part 4: Use mType for LookupCustomElementDefinition and also re... | Gaming4JC | 2020-01-26 | -52/+12 |
* | Bug 1378079 - Part 3: Complete the steps related to custom elements in "creat... | Gaming4JC | 2020-01-26 | -1/+5 |
* | Bug 1410790 - Add more assertion in CustomElementData::SetCustomElementDefini... | Gaming4JC | 2020-01-26 | -0/+42 |
* | Bug 1352290 - Add assertion to CustomElementReactionsStack::Enqueue to ensure... | Gaming4JC | 2020-01-26 | -0/+2 |
* | Bug 1407937 - Move mDefinition from CustomElementReacion to CustomElementUpgr... | Gaming4JC | 2020-01-26 | -5/+2 |
* | Bug 1406297 - Fix Document.createElement must report an exception. | Gaming4JC | 2020-01-26 | -3/+1 |
* | Bug 1121994 - Implement adopted callback for custom elements. | Gaming4JC | 2020-01-26 | -6/+29 |
* | Bug 1334044: Replace detached callback (v0) with disconnected callback (v1). | Gaming4JC | 2020-01-26 | -12/+16 |
* | Bug 1334043 - Part 2: Make nsContentUtils::EnqueueLifecycleCallback static. | Gaming4JC | 2020-01-26 | -19/+14 |
* | Bug 1334043 - Part 1: Replace attached callback (v0) with connected callback ... | Gaming4JC | 2020-01-26 | -14/+17 |
* | Bug 1392970 - Part 2: Get CustomElementDefinition from CustomElementData when... | Gaming4JC | 2020-01-26 | -40/+25 |
* | Bug 1392970 - Part 1: Make CustomElementDefinition ref-counted and put it in ... | Gaming4JC | 2020-01-26 | -46/+63 |
* | Bug 1301024 - Part 2: Implement create an element steps. | Gaming4JC | 2020-01-26 | -4/+8 |
* | Bug 1332233 - prevent resource leak in CustomElementRegistry::Define. | Gaming4JC | 2020-01-26 | -8/+9 |
* | Bug 1334051 - Part 2: Invoke attributeChangedCallback only if attribute name ... | Gaming4JC | 2020-01-26 | -11/+108 |
* | Bug 1334051 - Part 1: Include namespace in attributeChangedCallback. | Gaming4JC | 2020-01-26 | -1/+1 |
* | Bug 1299363 - Part 5-2: Implement new upgrade steps. | Gaming4JC | 2020-01-26 | -28/+154 |
* | Bug 1299363 - Part 5-1: Make the constructor created by document.registerElem... | Gaming4JC | 2020-01-26 | -34/+0 |
* | Bug 1353647 - Fix the custom elements v0 upgrade inconsistency; | Gaming4JC | 2020-01-26 | -15/+25 |
* | Bug 1299363 - Part 4: Hold a pointer of ElementQueue in ReactionsStack instead. | Gaming4JC | 2020-01-26 | -12/+16 |
* | Bug 1299363 - Part 3: Remove unused argument in UpgradeCandidates. | Gaming4JC | 2020-01-26 | -3/+2 |
* | Bug 1315885 - Part 4: Implement callback reaction for custom element reactions. | Gaming4JC | 2020-01-26 | -105/+55 |
* | Bug 1315885 - Part 3: Transfer the ownership of ReactionQueue's entry due to ... | Gaming4JC | 2020-01-26 | -3/+8 |
* | Bug 1315885 - Part 2: Avoid rethrowing exception in CustomElementCallback::Call. | Gaming4JC | 2020-01-26 | -0/+4 |
* | Bug 1325279 - Put the reaction queue in CustomElementData structure instead o... | Gaming4JC | 2020-01-26 | -17/+12 |
* | Bug 1359346 - Implement custom element state; | Gaming4JC | 2020-01-26 | -22/+28 |
* | Bug 1357002 - Part 1: Cache dom.webcomponents.customelements.enabled preference; | Gaming4JC | 2020-01-26 | -1/+1 |
* | Bug 1341898 - Make nsDocument::IsWebComponentsEnabled use a cached bool pref; | Gaming4JC | 2020-01-26 | -1/+1 |
* | Bug 1309147 - Part 5: Eliminate performance cliff when accessing CEReactions ... | Gaming4JC | 2020-01-26 | -2/+9 |
* | Bug 1309147 - Part 4: Add CEReactions for CustomElementRegistry. | Gaming4JC | 2020-01-26 | -9/+0 |
* | Bug 1351979 - Change CustomElementRegistry::Define code to properly propagate... | Gaming4JC | 2020-01-26 | -1/+1 |
* | Bug 1347446 - Move custom element reactions stack to DocGroup. | Gaming4JC | 2020-01-26 | -20/+38 |
* | Bug 1341693 - Don't need to check GetDocShell() when creating CustomElementRe... | Gaming4JC | 2020-01-26 | -30/+4 |