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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /devtools/client/canvasdebugger/test/browser_canvas-actor-test-10.js
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'devtools/client/canvasdebugger/test/browser_canvas-actor-test-10.js')
-rw-r--r--devtools/client/canvasdebugger/test/browser_canvas-actor-test-10.js107
1 files changed, 107 insertions, 0 deletions
diff --git a/devtools/client/canvasdebugger/test/browser_canvas-actor-test-10.js b/devtools/client/canvasdebugger/test/browser_canvas-actor-test-10.js
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+++ b/devtools/client/canvasdebugger/test/browser_canvas-actor-test-10.js
@@ -0,0 +1,107 @@
+/* Any copyright is dedicated to the Public Domain.
+ http://creativecommons.org/publicdomain/zero/1.0/ */
+
+/**
+ * Tests that the correct framebuffer, renderbuffer and textures are re-bound
+ * after generating screenshots using the actor.
+ */
+
+function* ifTestingSupported() {
+ let { target, front } = yield initCanvasDebuggerBackend(WEBGL_BINDINGS_URL);
+ loadFrameScripts();
+
+ let navigated = once(target, "navigate");
+
+ yield front.setup({ reload: true });
+ ok(true, "The front was setup up successfully.");
+
+ yield navigated;
+ ok(true, "Target automatically navigated when the front was set up.");
+
+ let snapshotActor = yield front.recordAnimationFrame();
+ let animationOverview = yield snapshotActor.getOverview();
+ let functionCalls = animationOverview.calls;
+
+ let firstScreenshot = yield snapshotActor.generateScreenshotFor(functionCalls[0]);
+ is(firstScreenshot.index, -1,
+ "The first screenshot didn't encounter any draw call.");
+ is(firstScreenshot.scaling, 0.25,
+ "The first screenshot has the correct scaling.");
+ is(firstScreenshot.width, CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT,
+ "The first screenshot has the correct width.");
+ is(firstScreenshot.height, CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT,
+ "The first screenshot has the correct height.");
+ is(firstScreenshot.flipped, true,
+ "The first screenshot has the correct 'flipped' flag.");
+ is(firstScreenshot.pixels.length, 0,
+ "The first screenshot should be empty.");
+
+ is((yield evalInDebuggee("gl.getParameter(gl.FRAMEBUFFER_BINDING) === customFramebuffer")),
+ true,
+ "The debuggee's gl context framebuffer wasn't changed.");
+ is((yield evalInDebuggee("gl.getParameter(gl.RENDERBUFFER_BINDING) === customRenderbuffer")),
+ true,
+ "The debuggee's gl context renderbuffer wasn't changed.");
+ is((yield evalInDebuggee("gl.getParameter(gl.TEXTURE_BINDING_2D) === customTexture")),
+ true,
+ "The debuggee's gl context texture binding wasn't changed.");
+ is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[0]")),
+ 128,
+ "The debuggee's gl context viewport's left coord. wasn't changed.");
+ is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[1]")),
+ 256,
+ "The debuggee's gl context viewport's left coord. wasn't changed.");
+ is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[2]")),
+ 384,
+ "The debuggee's gl context viewport's left coord. wasn't changed.");
+ is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[3]")),
+ 512,
+ "The debuggee's gl context viewport's left coord. wasn't changed.");
+
+ let secondScreenshot = yield snapshotActor.generateScreenshotFor(functionCalls[1]);
+ is(secondScreenshot.index, 1,
+ "The second screenshot has the correct index.");
+ is(secondScreenshot.width, CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT,
+ "The second screenshot has the correct width.");
+ is(secondScreenshot.height, CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT,
+ "The second screenshot has the correct height.");
+ is(secondScreenshot.scaling, 0.25,
+ "The second screenshot has the correct scaling.");
+ is(secondScreenshot.flipped, true,
+ "The second screenshot has the correct 'flipped' flag.");
+ is(secondScreenshot.pixels.length, Math.pow(CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT, 2) * 4,
+ "The second screenshot should not be empty.");
+ is(secondScreenshot.pixels[0], 0,
+ "The second screenshot has the correct red component.");
+ is(secondScreenshot.pixels[1], 0,
+ "The second screenshot has the correct green component.");
+ is(secondScreenshot.pixels[2], 255,
+ "The second screenshot has the correct blue component.");
+ is(secondScreenshot.pixels[3], 255,
+ "The second screenshot has the correct alpha component.");
+
+ is((yield evalInDebuggee("gl.getParameter(gl.FRAMEBUFFER_BINDING) === customFramebuffer")),
+ true,
+ "The debuggee's gl context framebuffer still wasn't changed.");
+ is((yield evalInDebuggee("gl.getParameter(gl.RENDERBUFFER_BINDING) === customRenderbuffer")),
+ true,
+ "The debuggee's gl context renderbuffer still wasn't changed.");
+ is((yield evalInDebuggee("gl.getParameter(gl.TEXTURE_BINDING_2D) === customTexture")),
+ true,
+ "The debuggee's gl context texture binding still wasn't changed.");
+ is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[0]")),
+ 128,
+ "The debuggee's gl context viewport's left coord. still wasn't changed.");
+ is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[1]")),
+ 256,
+ "The debuggee's gl context viewport's left coord. still wasn't changed.");
+ is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[2]")),
+ 384,
+ "The debuggee's gl context viewport's left coord. still wasn't changed.");
+ is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[3]")),
+ 512,
+ "The debuggee's gl context viewport's left coord. still wasn't changed.");
+
+ yield removeTab(target.tab);
+ finish();
+}