From 5f8de423f190bbb79a62f804151bc24824fa32d8 Mon Sep 17 00:00:00 2001 From: "Matt A. Tobin" Date: Fri, 2 Feb 2018 04:16:08 -0500 Subject: Add m-esr52 at 52.6.0 --- .../test/browser_canvas-actor-test-10.js | 107 +++++++++++++++++++++ 1 file changed, 107 insertions(+) create mode 100644 devtools/client/canvasdebugger/test/browser_canvas-actor-test-10.js (limited to 'devtools/client/canvasdebugger/test/browser_canvas-actor-test-10.js') diff --git a/devtools/client/canvasdebugger/test/browser_canvas-actor-test-10.js b/devtools/client/canvasdebugger/test/browser_canvas-actor-test-10.js new file mode 100644 index 000000000..672ef9662 --- /dev/null +++ b/devtools/client/canvasdebugger/test/browser_canvas-actor-test-10.js @@ -0,0 +1,107 @@ +/* Any copyright is dedicated to the Public Domain. + http://creativecommons.org/publicdomain/zero/1.0/ */ + +/** + * Tests that the correct framebuffer, renderbuffer and textures are re-bound + * after generating screenshots using the actor. + */ + +function* ifTestingSupported() { + let { target, front } = yield initCanvasDebuggerBackend(WEBGL_BINDINGS_URL); + loadFrameScripts(); + + let navigated = once(target, "navigate"); + + yield front.setup({ reload: true }); + ok(true, "The front was setup up successfully."); + + yield navigated; + ok(true, "Target automatically navigated when the front was set up."); + + let snapshotActor = yield front.recordAnimationFrame(); + let animationOverview = yield snapshotActor.getOverview(); + let functionCalls = animationOverview.calls; + + let firstScreenshot = yield snapshotActor.generateScreenshotFor(functionCalls[0]); + is(firstScreenshot.index, -1, + "The first screenshot didn't encounter any draw call."); + is(firstScreenshot.scaling, 0.25, + "The first screenshot has the correct scaling."); + is(firstScreenshot.width, CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT, + "The first screenshot has the correct width."); + is(firstScreenshot.height, CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT, + "The first screenshot has the correct height."); + is(firstScreenshot.flipped, true, + "The first screenshot has the correct 'flipped' flag."); + is(firstScreenshot.pixels.length, 0, + "The first screenshot should be empty."); + + is((yield evalInDebuggee("gl.getParameter(gl.FRAMEBUFFER_BINDING) === customFramebuffer")), + true, + "The debuggee's gl context framebuffer wasn't changed."); + is((yield evalInDebuggee("gl.getParameter(gl.RENDERBUFFER_BINDING) === customRenderbuffer")), + true, + "The debuggee's gl context renderbuffer wasn't changed."); + is((yield evalInDebuggee("gl.getParameter(gl.TEXTURE_BINDING_2D) === customTexture")), + true, + "The debuggee's gl context texture binding wasn't changed."); + is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[0]")), + 128, + "The debuggee's gl context viewport's left coord. wasn't changed."); + is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[1]")), + 256, + "The debuggee's gl context viewport's left coord. wasn't changed."); + is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[2]")), + 384, + "The debuggee's gl context viewport's left coord. wasn't changed."); + is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[3]")), + 512, + "The debuggee's gl context viewport's left coord. wasn't changed."); + + let secondScreenshot = yield snapshotActor.generateScreenshotFor(functionCalls[1]); + is(secondScreenshot.index, 1, + "The second screenshot has the correct index."); + is(secondScreenshot.width, CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT, + "The second screenshot has the correct width."); + is(secondScreenshot.height, CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT, + "The second screenshot has the correct height."); + is(secondScreenshot.scaling, 0.25, + "The second screenshot has the correct scaling."); + is(secondScreenshot.flipped, true, + "The second screenshot has the correct 'flipped' flag."); + is(secondScreenshot.pixels.length, Math.pow(CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT, 2) * 4, + "The second screenshot should not be empty."); + is(secondScreenshot.pixels[0], 0, + "The second screenshot has the correct red component."); + is(secondScreenshot.pixels[1], 0, + "The second screenshot has the correct green component."); + is(secondScreenshot.pixels[2], 255, + "The second screenshot has the correct blue component."); + is(secondScreenshot.pixels[3], 255, + "The second screenshot has the correct alpha component."); + + is((yield evalInDebuggee("gl.getParameter(gl.FRAMEBUFFER_BINDING) === customFramebuffer")), + true, + "The debuggee's gl context framebuffer still wasn't changed."); + is((yield evalInDebuggee("gl.getParameter(gl.RENDERBUFFER_BINDING) === customRenderbuffer")), + true, + "The debuggee's gl context renderbuffer still wasn't changed."); + is((yield evalInDebuggee("gl.getParameter(gl.TEXTURE_BINDING_2D) === customTexture")), + true, + "The debuggee's gl context texture binding still wasn't changed."); + is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[0]")), + 128, + "The debuggee's gl context viewport's left coord. still wasn't changed."); + is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[1]")), + 256, + "The debuggee's gl context viewport's left coord. still wasn't changed."); + is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[2]")), + 384, + "The debuggee's gl context viewport's left coord. still wasn't changed."); + is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[3]")), + 512, + "The debuggee's gl context viewport's left coord. still wasn't changed."); + + yield removeTab(target.tab); + finish(); +} -- cgit v1.2.3