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authorShokara <shokara@snopyta.org>2021-01-04 20:05:46 -0500
committerThomas Groman <tgroman@nuegia.net>2021-01-04 17:14:35 -0800
commit21da6d89658aef25c1def27dc5fa2c4055e6a6f9 (patch)
tree1cf5e3774d0820f30eee3265f49c282061591999
parentb57d6e6353a3048a4052201bf2a56bea00d94b0a (diff)
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add offline account supportHEADtom
I added the offline patch from my MultiMC repo[1]. The only change I made compared to my fork was adding an extra sentence in the account adder dialog that the password needs to be blank for an offline account. Signed-off-by: Shokara <shokara@snopyta.org>
-rw-r--r--api/logic/minecraft/MinecraftInstance.cpp2
-rw-r--r--api/logic/minecraft/auth/MojangAccount.cpp15
-rw-r--r--api/logic/minecraft/auth/MojangAccount.h3
-rw-r--r--application/LaunchController.cpp186
-rw-r--r--application/dialogs/LoginDialog.cpp29
-rw-r--r--application/pages/global/AccountListPage.cpp2
6 files changed, 136 insertions, 101 deletions
diff --git a/api/logic/minecraft/MinecraftInstance.cpp b/api/logic/minecraft/MinecraftInstance.cpp
index 28073edf..4617b09f 100644
--- a/api/logic/minecraft/MinecraftInstance.cpp
+++ b/api/logic/minecraft/MinecraftInstance.cpp
@@ -821,7 +821,7 @@ shared_qobject_ptr<LaunchTask> MinecraftInstance::createLaunchTask(AuthSessionPt
}
else
{
- process->appendStep(new Update(pptr, Net::Mode::Offline));
+ process->appendStep(new Update(pptr, Net::Mode::Online));
}
// if there are any jar mods
diff --git a/api/logic/minecraft/auth/MojangAccount.cpp b/api/logic/minecraft/auth/MojangAccount.cpp
index 657e0009..28f31266 100644
--- a/api/logic/minecraft/auth/MojangAccount.cpp
+++ b/api/logic/minecraft/auth/MojangAccount.cpp
@@ -19,6 +19,7 @@
#include "flows/RefreshTask.h"
#include "flows/AuthenticateTask.h"
+#include <QCryptographicHash>
#include <QUuid>
#include <QJsonObject>
#include <QJsonArray>
@@ -103,6 +104,20 @@ MojangAccountPtr MojangAccount::createFromUsername(const QString &username)
return account;
}
+MojangAccountPtr MojangAccount::createFromUsernameOffline(const QString &username)
+{
+ MojangAccountPtr account(new MojangAccount());
+ account->m_clientToken = "ff64ff64ff64ff64ff64ff64ff64ff64";
+ account->m_accessToken = "ff64ff64ff64ff64ff64ff64ff64ff64";
+ account->m_username = username;
+ QList<AccountProfile> profiles;
+ QString uuid = QCryptographicHash::hash(username.toLocal8Bit(), QCryptographicHash::Md5).toHex();
+ profiles.append({uuid, username, false});
+ account->m_profiles = profiles;
+ account->setCurrentProfile(uuid);
+ return account;
+}
+
QJsonObject MojangAccount::saveToJson() const
{
QJsonObject json;
diff --git a/api/logic/minecraft/auth/MojangAccount.h b/api/logic/minecraft/auth/MojangAccount.h
index 7006435e..92679076 100644
--- a/api/logic/minecraft/auth/MojangAccount.h
+++ b/api/logic/minecraft/auth/MojangAccount.h
@@ -77,6 +77,9 @@ public: /* construction */
//! Creates an empty account for the specified user name.
static MojangAccountPtr createFromUsername(const QString &username);
+ //! Creates an offline account for the specified user name.
+ static MojangAccountPtr createFromUsernameOffline(const QString &username);
+
//! Loads a MojangAccount from the given JSON object.
static MojangAccountPtr loadFromJson(const QJsonObject &json);
diff --git a/application/LaunchController.cpp b/application/LaunchController.cpp
index e39048f1..b6916027 100644
--- a/application/LaunchController.cpp
+++ b/application/LaunchController.cpp
@@ -78,112 +78,122 @@ void LaunchController::login()
return;
}
- // we try empty password first :)
- QString password;
- // we loop until the user succeeds in logging in or gives up
- bool tryagain = true;
- // the failure. the default failure.
- const QString needLoginAgain = tr("Your account is currently not logged in. Please enter "
- "your password to log in again.");
- QString failReason = needLoginAgain;
-
- while (tryagain)
- {
- m_session = std::make_shared<AuthSession>();
- m_session->wants_online = m_online;
- auto task = account->login(m_session, password);
- if (task)
+ if(account->clientToken() != "ff64ff64ff64ff64ff64ff64ff64ff64") {
+ // Online
+ // we try empty password first :)
+ QString password;
+ // we loop until the user succeeds in logging in or gives up
+ bool tryagain = true;
+ // the failure. the default failure.
+ const QString needLoginAgain = tr("Your account is currently not logged in. Please enter your password to log in again. <br /> <br /> This could be caused by a password change.");
+ QString failReason = needLoginAgain;
+ while (tryagain)
{
- // We'll need to validate the access token to make sure the account
- // is still logged in.
- ProgressDialog progDialog(m_parentWidget);
- if (m_online)
- {
- progDialog.setSkipButton(true, tr("Play Offline"));
- }
- progDialog.execWithTask(task.get());
- if (!task->wasSuccessful())
+ m_session = std::make_shared<AuthSession>();
+ m_session->wants_online = m_online;
+ auto task = account->login(m_session, password);
+ if (task)
{
- auto failReasonNew = task->failReason();
- if(failReasonNew == "Invalid token.")
+ // We'll need to validate the access token to make sure the account
+ // is still logged in.
+ ProgressDialog progDialog(m_parentWidget);
+ if (m_online)
{
- account->invalidateClientToken();
- failReason = needLoginAgain;
+ progDialog.setSkipButton(true, tr("Play Offline"));
}
- else failReason = failReasonNew;
- }
- }
- switch (m_session->status)
- {
- case AuthSession::Undetermined:
- {
- qCritical() << "Received undetermined session status during login. Bye.";
- tryagain = false;
- emitFailed(tr("Received undetermined session status during login."));
- break;
- }
- case AuthSession::RequiresPassword:
- {
- EditAccountDialog passDialog(failReason, m_parentWidget, EditAccountDialog::PasswordField);
- auto username = m_session->username;
- auto chopN = [](QString toChop, int N) -> QString
- {
- if(toChop.size() > N)
+ progDialog.execWithTask(task.get());
+ if (!task->wasSuccessful())
{
- auto left = toChop.left(N);
- left += QString("\u25CF").repeated(toChop.size() - N);
- return left;
+ auto failReasonNew = task->failReason();
+ if(failReasonNew == "Invalid token.")
+ {
+ account->invalidateClientToken();
+ failReason = needLoginAgain;
+ }
+ else failReason = failReasonNew;
}
- return toChop;
- };
-
- if(username.contains('@'))
- {
- auto parts = username.split('@');
- auto mailbox = chopN(parts[0],3);
- QString domain = chopN(parts[1], 3);
- username = mailbox + '@' + domain;
}
- passDialog.setUsername(username);
- if (passDialog.exec() == QDialog::Accepted)
+ switch (m_session->status)
{
- password = passDialog.password();
- }
- else
+ case AuthSession::Undetermined:
{
+ qCritical() << "Received undetermined session status during login. Bye.";
tryagain = false;
+ emitFailed(tr("Received undetermined session status during login."));
+ break;
}
- break;
- }
- case AuthSession::PlayableOffline:
- {
- // we ask the user for a player name
- bool ok = false;
- QString usedname = m_session->player_name;
- QString name = QInputDialog::getText(m_parentWidget, tr("Player name"),
- tr("Choose your offline mode player name."),
- QLineEdit::Normal, m_session->player_name, &ok);
- if (!ok)
+ case AuthSession::RequiresPassword:
{
- tryagain = false;
+ EditAccountDialog passDialog(failReason, m_parentWidget, EditAccountDialog::PasswordField);
+ auto username = m_session->username;
+ auto chopN = [](QString toChop, int N) -> QString
+ {
+ if(toChop.size() > N)
+ {
+ auto left = toChop.left(N);
+ left += QString("\u25CF").repeated(toChop.size() - N);
+ return left;
+ }
+ return toChop;
+ };
+
+ if(username.contains('@'))
+ {
+ auto parts = username.split('@');
+ auto mailbox = chopN(parts[0],3);
+ QString domain = chopN(parts[1], 3);
+ username = mailbox + '@' + domain;
+ }
+ passDialog.setUsername(username);
+ if (passDialog.exec() == QDialog::Accepted)
+ {
+ password = passDialog.password();
+ }
+ else
+ {
+ tryagain = false;
+ }
break;
}
- if (name.length())
+ case AuthSession::PlayableOffline:
{
- usedname = name;
+ // we ask the user for a player name
+ bool ok = false;
+ QString usedname = m_session->player_name;
+ QString name = QInputDialog::getText(m_parentWidget, tr("Player name"),
+ tr("Choose your offline mode player name."),
+ QLineEdit::Normal, m_session->player_name, &ok);
+ if (!ok)
+ {
+ tryagain = false;
+ break;
+ }
+ if (name.length())
+ {
+ usedname = name;
+ }
+ m_session->MakeOffline(usedname);
+ // offline flavored game from here :3
+ }
+ case AuthSession::PlayableOnline:
+ {
+ launchInstance();
+ tryagain = false;
+ return;
+ }
}
- m_session->MakeOffline(usedname);
- // offline flavored game from here :3
- }
- case AuthSession::PlayableOnline:
- {
- launchInstance();
- tryagain = false;
- return;
- }
}
+ emitFailed(tr("Failed to launch."));
+ }else{
+ // Offline
+ m_session = std::make_shared<AuthSession>();
+ m_session->client_token = account->clientToken();
+ m_session->access_token = account->accessToken();
+ m_session->uuid = account->currentProfile()->id;
+ m_session->status = AuthSession::PlayableOffline;
+ m_session->MakeOffline(account->currentProfile()->name);
+ launchInstance();
}
- emitFailed(tr("Failed to launch."));
}
void LaunchController::launchInstance()
diff --git a/application/dialogs/LoginDialog.cpp b/application/dialogs/LoginDialog.cpp
index 484cb8e2..a74b898d 100644
--- a/application/dialogs/LoginDialog.cpp
+++ b/application/dialogs/LoginDialog.cpp
@@ -41,15 +41,22 @@ void LoginDialog::accept()
setUserInputsEnabled(false);
ui->progressBar->setVisible(true);
- // Setup the login task and start it
- m_account = MojangAccount::createFromUsername(ui->userTextBox->text());
- m_loginTask = m_account->login(nullptr, ui->passTextBox->text());
- connect(m_loginTask.get(), &Task::failed, this, &LoginDialog::onTaskFailed);
- connect(m_loginTask.get(), &Task::succeeded, this,
- &LoginDialog::onTaskSucceeded);
- connect(m_loginTask.get(), &Task::status, this, &LoginDialog::onTaskStatus);
- connect(m_loginTask.get(), &Task::progress, this, &LoginDialog::onTaskProgress);
- m_loginTask->start();
+ if(!ui->passTextBox->text().isEmpty()){
+ // Online mode
+ // Setup the login task and start it
+ m_account = MojangAccount::createFromUsername(ui->userTextBox->text());
+ m_loginTask = m_account->login(nullptr, ui->passTextBox->text());
+ connect(m_loginTask.get(), &Task::failed, this, &LoginDialog::onTaskFailed);
+ connect(m_loginTask.get(), &Task::succeeded, this,
+ &LoginDialog::onTaskSucceeded);
+ connect(m_loginTask.get(), &Task::status, this, &LoginDialog::onTaskStatus);
+ connect(m_loginTask.get(), &Task::progress, this, &LoginDialog::onTaskProgress);
+ m_loginTask->start();
+ }else{
+ // Offline mode
+ m_account = MojangAccount::createFromUsernameOffline(ui->userTextBox->text());
+ QDialog::accept();
+ }
}
void LoginDialog::setUserInputsEnabled(bool enable)
@@ -63,12 +70,12 @@ void LoginDialog::setUserInputsEnabled(bool enable)
void LoginDialog::on_userTextBox_textEdited(const QString &newText)
{
ui->buttonBox->button(QDialogButtonBox::Ok)
- ->setEnabled(!newText.isEmpty() && !ui->passTextBox->text().isEmpty());
+ ->setEnabled(!newText.isEmpty());
}
void LoginDialog::on_passTextBox_textEdited(const QString &newText)
{
ui->buttonBox->button(QDialogButtonBox::Ok)
- ->setEnabled(!newText.isEmpty() && !ui->userTextBox->text().isEmpty());
+ ->setEnabled(!ui->userTextBox->text().isEmpty());
}
void LoginDialog::onTaskFailed(const QString &reason)
diff --git a/application/pages/global/AccountListPage.cpp b/application/pages/global/AccountListPage.cpp
index c14134f3..240fa33a 100644
--- a/application/pages/global/AccountListPage.cpp
+++ b/application/pages/global/AccountListPage.cpp
@@ -104,7 +104,7 @@ void AccountListPage::listChanged()
void AccountListPage::on_actionAdd_triggered()
{
addAccount(tr("Please enter your Mojang or Minecraft account username and password to add "
- "your account."));
+ "your account.\nLeave password blank for an offline account."));
}
void AccountListPage::on_actionRemove_triggered()