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package org.bukkit.craftbukkit.generator;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import it.unimi.dsi.fastutil.longs.LongSet;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import net.minecraft.server.*;
import org.bukkit.generator.BlockPopulator;
public class NormalChunkGenerator<C extends GeneratorSettings> extends InternalChunkGenerator<C> {
private final ChunkGenerator<?> generator;
public NormalChunkGenerator(World world, long seed) {
generator = world.worldProvider.getChunkGenerator();
}
@Override
public ChunkData generateChunkData(org.bukkit.World world, Random random, int x, int z, BiomeGrid biome) {
throw new UnsupportedOperationException("Not supported.");
}
@Override
public boolean canSpawn(org.bukkit.World world, int x, int z) {
return true; // PAIL
}
@Override
public List<BlockPopulator> getDefaultPopulators(org.bukkit.World world) {
return new ArrayList<BlockPopulator>();
}
@Override
public List<BiomeBase.BiomeMeta> getMobsFor(EnumCreatureType enumCreatureType, BlockPosition blockPosition) {
return generator.getMobsFor(enumCreatureType, blockPosition);
}
@Override
public BlockPosition findNearestMapFeature(World world, String s, BlockPosition blockPosition, int i, boolean flag) {
return generator.findNearestMapFeature(world, s, blockPosition, i, flag);
}
@Override
public void createChunk(IChunkAccess ichunkaccess) {
generator.createChunk(ichunkaccess);
}
@Override
public void addFeatures(RegionLimitedWorldAccess regionlimitedworldaccess, WorldGenStage.Features worldgenstage_features) {
generator.addFeatures(regionlimitedworldaccess, worldgenstage_features);
}
@Override
public void addDecorations(RegionLimitedWorldAccess regionlimitedworldaccess) {
generator.addDecorations(regionlimitedworldaccess);
}
@Override
public void addMobs(RegionLimitedWorldAccess regionlimitedworldaccess) {
generator.addMobs(regionlimitedworldaccess);
}
@Override
public C getSettings() {
return (C) generator.getSettings();
}
@Override
public int a(World world, boolean flag, boolean flag1) {
return generator.a(world, flag, flag1);
}
@Override
public boolean canSpawnStructure(BiomeBase biomebase, StructureGenerator<? extends WorldGenFeatureConfiguration> structuregenerator) {
return generator.canSpawnStructure(biomebase, structuregenerator);
}
@Override
public WorldGenFeatureConfiguration getFeatureConfiguration(BiomeBase biomebase, StructureGenerator<? extends WorldGenFeatureConfiguration> structuregenerator) {
return generator.getFeatureConfiguration(biomebase, structuregenerator);
}
@Override
public Long2ObjectMap<StructureStart> getStructureStartCache(StructureGenerator<? extends WorldGenFeatureConfiguration> structuregenerator) {
return generator.getStructureStartCache(structuregenerator);
}
@Override
public Long2ObjectMap<LongSet> getStructureCache(StructureGenerator<? extends WorldGenFeatureConfiguration> structuregenerator) {
return generator.getStructureCache(structuregenerator);
}
@Override
public WorldChunkManager getWorldChunkManager() {
return generator.getWorldChunkManager();
}
@Override
public long getSeed() {
return generator.getSeed();
}
@Override
public int getSpawnHeight() {
return generator.getSpawnHeight();
}
@Override
public int e() {
return generator.e(); // PAIL: Gen depth
}
}
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