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package org.bukkit.craftbukkit;
import org.bukkit.craftbukkit.entity.*;
import org.bukkit.entity.*;
import org.bukkit.entity.Entity;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
import net.minecraft.server.*;
import org.bukkit.entity.Arrow;
import org.bukkit.block.Block;
import org.bukkit.entity.Boat;
import org.bukkit.Chunk;
import org.bukkit.entity.ItemDrop;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import org.bukkit.BlockChangeDelegate;
import org.bukkit.Location;
import org.bukkit.TreeType;
import org.bukkit.World;
public class CraftWorld implements World {
private final WorldServer world;
private static final Random rand = new Random();
public CraftWorld(WorldServer world) {
this.world = world;
}
public Block getBlockAt(int x, int y, int z) {
return getChunkAt(x >> 4, z >> 4).getBlock(x & 0xF, y & 0x7F, z & 0xF);
}
public int getBlockTypeIdAt(int x, int y, int z) {
return world.getTypeId(x, y, z);
}
public int getHighestBlockYAt(int x, int z) {
return world.d(x, z);
}
public Location getSpawnLocation() {
return new Location(this, world.spawnX, world.e(world.spawnX, world.spawnZ), world.spawnZ);
}
public Chunk getChunkAt(int x, int z) {
return this.world.A.d(x,z).bukkitChunk;
}
public Chunk getChunkAt(Block block) {
return getChunkAt(block.getX() >> 4, block.getZ() >> 4);
}
public boolean isChunkLoaded(int x, int z) {
return world.A.a( x, z );
}
public Chunk[] getLoadedChunks() {
return world.A.getLoadedChunks();
}
public void loadChunk(int x, int z) {
world.A.d(x, z);
}
public boolean isChunkLoaded(Chunk chunk) {
return isChunkLoaded(chunk.getX(), chunk.getZ());
}
public void loadChunk(Chunk chunk) {
loadChunk(chunk.getX(), chunk.getZ());
((CraftChunk) getChunkAt(chunk.getX(), chunk.getZ())).getHandle().bukkitChunk = chunk;
}
public WorldServer getHandle() {
return world;
}
public ItemDrop dropItem(Location loc, ItemStack item) {
net.minecraft.server.ItemStack stack = new net.minecraft.server.ItemStack(
item.getTypeId(),
item.getAmount(),
item.getDurability()
);
EntityItem entity = new EntityItem(world, loc.getX(), loc.getY(), loc.getZ(), stack);
entity.c = 10;
world.a(entity);
//TODO this is inconsistent with how Entity.getBukkitEntity() works.
// However, this entity is not at the moment backed by a server entity class so it may be left.
return new CraftItemDrop(world.getServer(), entity);
}
public ItemDrop dropItemNaturally(Location loc, ItemStack item) {
double xs = world.l.nextFloat() * 0.7F + (1.0F - 0.7F) * 0.5D;
double ys = world.l.nextFloat() * 0.7F + (1.0F - 0.7F) * 0.5D;
double zs = world.l.nextFloat() * 0.7F + (1.0F - 0.7F) * 0.5D;
loc = loc.clone();
loc.setX(loc.getX() + xs);
loc.setY(loc.getY() + ys);
loc.setZ(loc.getZ() + zs);
return dropItem(loc, item);
}
public Arrow spawnArrow(Location loc, Vector velocity, float speed, float spread) {
EntityArrow arrow = new EntityArrow(world);
arrow.c(loc.getX(), loc.getY(), loc.getZ(), 0, 0);
world.a(arrow);
arrow.a(velocity.getX(), velocity.getY(), velocity.getZ(), speed, spread);
return (Arrow) arrow.getBukkitEntity();
}
public Minecart spawnMinecart(Location loc) {
EntityMinecart minecart = new EntityMinecart(
world,
loc.getX(),
loc.getY(),
loc.getZ(),
CraftMinecart.Type.Minecart.getId()
);
world.a(minecart);
return (Minecart) minecart.getBukkitEntity();
}
public StorageMinecart spawnStorageMinecart(Location loc) {
EntityMinecart minecart = new EntityMinecart(
world,
loc.getX(),
loc.getY(),
loc.getZ(),
CraftMinecart.Type.StorageMinecart.getId()
);
world.a(minecart);
return (StorageMinecart) minecart.getBukkitEntity();
}
public PoweredMinecart spawnPoweredMinecart(Location loc) {
EntityMinecart minecart = new EntityMinecart(
world,
loc.getX(),
loc.getY(),
loc.getZ(),
CraftMinecart.Type.PoweredMinecart.getId()
);
world.a(minecart);
return (PoweredMinecart) minecart.getBukkitEntity();
}
public Boat spawnBoat(Location loc) {
EntityBoat boat = new EntityBoat(world, loc.getX(), loc.getY(), loc.getZ());
world.a(boat);
return (Boat) boat.getBukkitEntity();
}
public boolean generateTree(Location loc, TreeType type) {
return generateTree(loc, type, world);
}
public boolean generateTree(Location loc, TreeType type, BlockChangeDelegate delegate) {
switch (type) {
case BIG_TREE:
return new WorldGenBigTree().generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
case BIRCH:
return new WorldGenForest().generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
case REDWOOD:
return new WorldGenTaiga2().generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
case TALL_REDWOOD:
return new WorldGenTaiga1().generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
case TREE:
default:
return new WorldGenTrees().generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
}
}
public TileEntity getTileEntityAt(final int x, final int y, final int z) {
return world.getTileEntity(x, y, z);
}
public String getName() {
return world.w;
}
public long getId() {
return world.u;
}
@Override
public String toString() {
return "CraftWorld";
}
public long getTime() {
long time = getFullTime() % 24000;
if (time < 0) time += 24000;
return time;
}
public void setTime(long time) {
long margin = (time - getFullTime()) % 24000;
if (margin < 0) margin += 24000;
setFullTime(getFullTime() + margin);
}
public long getFullTime() {
return world.e;
}
public void setFullTime(long time) {
world.e = time;
}
private final class ChunkCoordinate {
public final int x;
public final int z;
public ChunkCoordinate(final int x, final int z) {
this.x = x;
this.z = z;
}
@Override
public boolean equals(Object obj) {
if (obj == null) {
return false;
}
if (getClass() != obj.getClass()) {
return false;
}
final ChunkCoordinate other = (ChunkCoordinate) obj;
if (this.x != other.x) {
return false;
}
if (this.z != other.z) {
return false;
}
return true;
}
@Override
public int hashCode() {
int hash = 5;
hash = 53 * hash + this.x;
hash = 53 * hash + this.z;
return hash;
}
}
public List<Entity> getEntities() {
List<Entity> list = new ArrayList<Entity>();
for (Object o: world.b) {
if (o instanceof net.minecraft.server.Entity) {
net.minecraft.server.Entity mcEnt = (net.minecraft.server.Entity)o;
Entity bukkitEntity = mcEnt.getBukkitEntity();
// Assuming that bukkitEntity isn't null
if (bukkitEntity != null) {
list.add(bukkitEntity);
}
}
}
return list;
}
public List<LivingEntity> getLivingEntities() {
List<LivingEntity> list = new ArrayList<LivingEntity>();
for (Object o: world.b) {
if (o instanceof net.minecraft.server.Entity) {
net.minecraft.server.Entity mcEnt = (net.minecraft.server.Entity)o;
Entity bukkitEntity = mcEnt.getBukkitEntity();
// Assuming that bukkitEntity isn't null
if (bukkitEntity != null && bukkitEntity instanceof LivingEntity) {
list.add((LivingEntity)bukkitEntity);
}
}
}
return list;
}
}
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