blob: 4acd5ed37c7c5bad92dfa5c3396283a68345f2ef (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
|
package net.minecraft.server;
// CraftBukkit start
import org.bukkit.map.MapCursor;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.craftbukkit.map.RenderData;
// CraftBukkit end
public class WorldMapHumanTracker {
public final EntityHuman trackee;
public int[] b;
public int[] c;
private int e;
private int f;
private byte[] g;
final WorldMap worldMap;
public WorldMapHumanTracker(WorldMap worldmap, EntityHuman entityhuman) {
this.worldMap = worldmap;
this.b = new int[128];
this.c = new int[128];
this.e = 0;
this.f = 0;
this.trackee = entityhuman;
for (int i = 0; i < this.b.length; ++i) {
this.b[i] = 0;
this.c[i] = 127;
}
}
public byte[] a(ItemStack itemstack) {
int i;
int j;
RenderData render = this.worldMap.mapView.render((CraftPlayer) trackee.getBukkitEntity()); // CraftBukkit
if (--this.f < 0) {
this.f = 4;
byte[] abyte = new byte[render.cursors.size() * 3 + 1]; // CraftBukkit
abyte[0] = 1;
// CraftBukkit start
for (i = 0; i < render.cursors.size(); ++i) {
MapCursor cursor = render.cursors.get(i);
if (!cursor.isVisible()) continue;
byte value = (byte) (((cursor.getRawType() == 0 || cursor.getDirection() < 8 ? cursor.getDirection() : cursor.getDirection() - 1) & 15) * 16);
abyte[i * 3 + 1] = (byte) (value | (cursor.getRawType() != 0 && value < 0 ? 16 - cursor.getRawType() : cursor.getRawType()));
abyte[i * 3 + 2] = (byte) cursor.getX();
abyte[i * 3 + 3] = (byte) cursor.getY();
}
// CraftBukkit end
boolean flag = true;
if (this.g != null && this.g.length == abyte.length) {
for (j = 0; j < abyte.length; ++j) {
if (abyte[j] != this.g[j]) {
flag = false;
break;
}
}
} else {
flag = false;
}
if (!flag) {
this.g = abyte;
return abyte;
}
}
for (int k = 0; k < 10; ++k) {
i = this.e * 11 % 128;
++this.e;
if (this.b[i] >= 0) {
j = this.c[i] - this.b[i] + 1;
int l = this.b[i];
byte[] abyte1 = new byte[j + 3];
abyte1[0] = 0;
abyte1[1] = (byte) i;
abyte1[2] = (byte) l;
for (int i1 = 0; i1 < abyte1.length - 3; ++i1) {
abyte1[i1 + 3] = render.buffer[(i1 + l) * 128 + i]; // CraftBukkit
}
this.c[i] = -1;
this.b[i] = -1;
return abyte1;
}
}
return null;
}
}
|