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package net.minecraft.server;
public class WorldManager implements IWorldAccess {
private MinecraftServer server;
public WorldServer world; // CraftBukkit
// CraftBukkit - changed signature
public WorldManager(MinecraftServer minecraftserver, WorldServer world) {
this.server = minecraftserver;
this.world = world; // CraftBukkit
}
public void a(String s, double d0, double d1, double d2, double d3, double d4, double d5) {}
public void a(Entity entity) {
this.server.tracker.a(entity);
}
public void b(Entity entity) {
this.server.tracker.untrackEntity(entity);
}
public void a(String s, double d0, double d1, double d2, float f, float f1) {}
public void a(int i, int j, int k, int l, int i1, int j1) {}
public void a() {}
public void a(int i, int j, int k) {
// CraftBukkit -- add world argument
this.server.serverConfigurationManager.flagDirty(i, j, k, world);
}
public void a(String s, int i, int j, int k) {}
public void a(int i, int j, int k, TileEntity tileentity) {
this.server.serverConfigurationManager.a(i, j, k, tileentity);
}
}
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