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package net.minecraft.server;
import java.util.Random;
import org.bukkit.BlockChangeDelegate; // CraftBukkit
public abstract class WorldGenerator {
private final boolean a;
private int b = 1;
public WorldGenerator() {
this.a = false;
}
public WorldGenerator(boolean flag) {
this.a = flag;
}
public abstract boolean a(World world, Random random, int i, int j, int k);
public void a(double d0, double d1, double d2) {}
// CraftBukkit - change signature
protected void setType(BlockChangeDelegate world, int i, int j, int k, int l) {
this.setTypeAndData(world, i, j, k, l, 0);
}
// CraftBukkit - change signature
protected void setTypeAndData(BlockChangeDelegate world, int i, int j, int k, int l, int i1) {
if (this.a) {
world.setTypeIdAndData(i, j, k, l, i1);
} else {
world.setRawTypeIdAndData(i, j, k, l, i1);
}
}
}
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