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package net.minecraft.server;
import java.util.Random;
import org.bukkit.BlockChangeDelegate; // CraftBukkit
public class WorldGenTaiga2 extends WorldGenerator {
public WorldGenTaiga2() {}
public boolean a(World world, Random random, int i, int j, int k) {
// CraftBukkit start
// sk: The idea is to have (our) WorldServer implement
// BlockChangeDelegate and then we can implicitly cast World to
// WorldServer (a safe cast, AFAIK) and no code will be broken. This
// then allows plugins to catch manually-invoked generation events
return this.generate((BlockChangeDelegate) world, random, i, j, k);
}
public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k) {
// CraftBukkit end
int l = random.nextInt(4) + 6;
int i1 = 1 + random.nextInt(2);
int j1 = l - i1;
int k1 = 2 + random.nextInt(2);
boolean flag = true;
if (j >= 1) {
int l1 = j + l + 1;
world.getClass();
if (l1 <= 128) {
int i2;
int j2;
int k2;
int l2;
for (i2 = j; i2 <= j + 1 + l && flag; ++i2) {
boolean flag1 = true;
if (i2 - j < i1) {
l2 = 0;
} else {
l2 = k1;
}
for (j2 = i - l2; j2 <= i + l2 && flag; ++j2) {
for (int i3 = k - l2; i3 <= k + l2 && flag; ++i3) {
if (i2 >= 0) {
world.getClass();
if (i2 < 128) {
k2 = world.getTypeId(j2, i2, i3);
if (k2 != 0 && k2 != Block.LEAVES.id) {
flag = false;
}
continue;
}
}
flag = false;
}
}
}
if (!flag) {
return false;
}
i2 = world.getTypeId(i, j - 1, k);
if (i2 == Block.GRASS.id || i2 == Block.DIRT.id) {
world.getClass();
if (j < 128 - l - 1) {
world.setRawTypeId(i, j - 1, k, Block.DIRT.id);
l2 = random.nextInt(2);
j2 = 1;
byte b0 = 0;
int j3;
int k3;
for (k2 = 0; k2 <= j1; ++k2) {
k3 = j + l - k2;
for (j3 = i - l2; j3 <= i + l2; ++j3) {
int l3 = j3 - i;
for (int i4 = k - l2; i4 <= k + l2; ++i4) {
int j4 = i4 - k;
if ((Math.abs(l3) != l2 || Math.abs(j4) != l2 || l2 <= 0) && !Block.o[world.getTypeId(j3, k3, i4)]) {
world.setRawTypeIdAndData(j3, k3, i4, Block.LEAVES.id, 1);
}
}
}
if (l2 >= j2) {
l2 = b0;
b0 = 1;
++j2;
if (j2 > k1) {
j2 = k1;
}
} else {
++l2;
}
}
k2 = random.nextInt(3);
for (k3 = 0; k3 < l - k2; ++k3) {
j3 = world.getTypeId(i, j + k3, k);
if (j3 == 0 || j3 == Block.LEAVES.id) {
world.setRawTypeIdAndData(i, j + k3, k, Block.LOG.id, 1);
}
}
return true;
}
}
return false;
}
}
return false;
}
}
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