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package net.minecraft.server;
import java.util.Random;
import org.bukkit.BlockChangeDelegate; // CraftBukkit
public class WorldGenTaiga1 extends WorldGenerator {
public WorldGenTaiga1() {}
public boolean a(World world, Random random, int i, int j, int k) {
// CraftBukkit start
// sk: The idea is to have (our) WorldServer implement
// BlockChangeDelegate and then we can implicitly cast World to
// WorldServer (a safe cast, AFAIK) and no code will be broken. This
// then allows plugins to catch manually-invoked generation events
return this.generate((BlockChangeDelegate) world, random, i, j, k);
}
public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k) {
// CraftBukkit end
int l = random.nextInt(5) + 7;
int i1 = l - random.nextInt(2) - 3;
int j1 = l - i1;
int k1 = 1 + random.nextInt(j1 + 1);
boolean flag = true;
if (j >= 1) {
int l1 = j + l + 1;
world.getClass();
if (l1 <= 128) {
int i2;
int j2;
int k2;
int l2;
int i3;
for (i2 = j; i2 <= j + 1 + l && flag; ++i2) {
boolean flag1 = true;
if (i2 - j < i1) {
i3 = 0;
} else {
i3 = k1;
}
for (j2 = i - i3; j2 <= i + i3 && flag; ++j2) {
for (k2 = k - i3; k2 <= k + i3 && flag; ++k2) {
if (i2 >= 0) {
world.getClass();
if (i2 < 128) {
l2 = world.getTypeId(j2, i2, k2);
if (l2 != 0 && l2 != Block.LEAVES.id) {
flag = false;
}
continue;
}
}
flag = false;
}
}
}
if (!flag) {
return false;
}
i2 = world.getTypeId(i, j - 1, k);
if (i2 == Block.GRASS.id || i2 == Block.DIRT.id) {
world.getClass();
if (j < 128 - l - 1) {
world.setRawTypeId(i, j - 1, k, Block.DIRT.id);
i3 = 0;
for (j2 = j + l; j2 >= j + i1; --j2) {
for (k2 = i - i3; k2 <= i + i3; ++k2) {
l2 = k2 - i;
for (int j3 = k - i3; j3 <= k + i3; ++j3) {
int k3 = j3 - k;
if ((Math.abs(l2) != i3 || Math.abs(k3) != i3 || i3 <= 0) && !Block.o[world.getTypeId(k2, j2, j3)]) {
world.setRawTypeIdAndData(k2, j2, j3, Block.LEAVES.id, 1);
}
}
}
if (i3 >= 1 && j2 == j + i1 + 1) {
--i3;
} else if (i3 < k1) {
++i3;
}
}
for (j2 = 0; j2 < l - 1; ++j2) {
k2 = world.getTypeId(i, j + j2, k);
if (k2 == 0 || k2 == Block.LEAVES.id) {
world.setRawTypeIdAndData(i, j + j2, k, Block.LOG.id, 1);
}
}
return true;
}
}
return false;
}
}
return false;
}
}
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