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package net.minecraft.server;
import java.math.BigInteger;
import net.minecraft.util.com.mojang.authlib.GameProfile;
import net.minecraft.util.com.mojang.authlib.exceptions.AuthenticationUnavailableException;
// CraftBukkit start
import org.bukkit.craftbukkit.util.Waitable;
import org.bukkit.event.player.AsyncPlayerPreLoginEvent;
import org.bukkit.event.player.PlayerPreLoginEvent;
// CraftBukkit end
class ThreadPlayerLookupUUID extends Thread {
final LoginListener a;
ThreadPlayerLookupUUID(LoginListener loginlistener, String s) {
super(s);
this.a = loginlistener;
}
public void run() {
try {
String s = (new BigInteger(MinecraftEncryption.a(LoginListener.a(this.a), LoginListener.b(this.a).I().getPublic(), LoginListener.c(this.a)))).toString(16);
LoginListener.a(this.a, LoginListener.b(this.a).as().hasJoinedServer(new GameProfile((String) null, LoginListener.d(this.a).getName()), s));
if (LoginListener.d(this.a) != null) {
// CraftBukkit start
if (!this.a.networkManager.d()) {
return;
}
String playerName = LoginListener.d(this.a).getName();
java.net.InetAddress address = ((java.net.InetSocketAddress) a.networkManager.getSocketAddress()).getAddress();
final org.bukkit.craftbukkit.CraftServer server = LoginListener.b(this.a).server;
AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address);
server.getPluginManager().callEvent(asyncEvent);
if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address);
if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) {
event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
}
Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>() {
@Override
protected PlayerPreLoginEvent.Result evaluate() {
server.getPluginManager().callEvent(event);
return event.getResult();
}};
LoginListener.b(this.a).processQueue.add(waitable);
if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED) {
this.a.disconnect(event.getKickMessage());
return;
}
} else {
if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED) {
this.a.disconnect(asyncEvent.getKickMessage());
return;
}
}
// CraftBukkit end
LoginListener.e().info("UUID of player " + LoginListener.d(this.a).getName() + " is " + LoginListener.d(this.a).getId());
LoginListener.a(this.a, EnumProtocolState.READY_TO_ACCEPT);
} else {
this.a.disconnect("Failed to verify username!");
LoginListener.e().error("Username \'" + LoginListener.d(this.a).getName() + "\' tried to join with an invalid session");
}
} catch (AuthenticationUnavailableException authenticationunavailableexception) {
this.a.disconnect("Authentication servers are down. Please try again later, sorry!");
LoginListener.e().error("Couldn\'t verify username because servers are unavailable");
// CraftBukkit start
} catch (Exception exception) {
this.a.disconnect("Failed to verify username!");
LoginListener.b(this.a).server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + LoginListener.d(this.a).getName(), exception);
// CraftBukkit end
}
}
}
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