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package net.minecraft.server;
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.math.BigInteger;
import java.net.URL;
import java.net.URLEncoder;
// CraftBukkit start
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.util.Waitable;
import org.bukkit.event.player.AsyncPlayerPreLoginEvent;
import org.bukkit.event.player.PlayerPreLoginEvent;
// CraftBukkit end
class ThreadLoginVerifier extends Thread {
final NetLoginHandler netLoginHandler;
// CraftBukkit start
CraftServer server;
ThreadLoginVerifier(NetLoginHandler netloginhandler, CraftServer server) {
this.server = server;
// CraftBukkit end
this.netLoginHandler = netloginhandler;
}
public void run() {
try {
String s = (new BigInteger(MinecraftEncryption.a(NetLoginHandler.a(this.netLoginHandler), NetLoginHandler.b(this.netLoginHandler).F().getPublic(), NetLoginHandler.c(this.netLoginHandler)))).toString(16);
URL url = new URL("http://session.minecraft.net/game/checkserver.jsp?user=" + URLEncoder.encode(NetLoginHandler.d(this.netLoginHandler), "UTF-8") + "&serverId=" + URLEncoder.encode(s, "UTF-8"));
BufferedReader bufferedreader = new BufferedReader(new InputStreamReader(url.openStream()));
String s1 = bufferedreader.readLine();
bufferedreader.close();
if (!"YES".equals(s1)) {
this.netLoginHandler.disconnect("Failed to verify username!");
return;
}
// CraftBukkit start
if (this.netLoginHandler.getSocket() == null) {
return;
}
AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(NetLoginHandler.d(this.netLoginHandler), this.netLoginHandler.getSocket().getInetAddress());
this.server.getPluginManager().callEvent(asyncEvent);
if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
final PlayerPreLoginEvent event = new PlayerPreLoginEvent(NetLoginHandler.d(this.netLoginHandler), this.netLoginHandler.getSocket().getInetAddress());
if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) {
event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
}
Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>() {
@Override
protected PlayerPreLoginEvent.Result evaluate() {
ThreadLoginVerifier.this.server.getPluginManager().callEvent(event);
return event.getResult();
}};
NetLoginHandler.b(this.netLoginHandler).processQueue.add(waitable);
if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED) {
this.netLoginHandler.disconnect(event.getKickMessage());
return;
}
} else {
if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED) {
this.netLoginHandler.disconnect(asyncEvent.getKickMessage());
return;
}
}
// CraftBukkit end
NetLoginHandler.a(this.netLoginHandler, true);
// CraftBukkit start
} catch (java.io.IOException exception) {
this.netLoginHandler.disconnect("Failed to verify username, session authentication server unavailable!");
} catch (Exception exception) {
this.netLoginHandler.disconnect("Failed to verify username!");
server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + NetLoginHandler.d(this.netLoginHandler), exception);
// CraftBukkit end
}
}
}
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