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package net.minecraft.server;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
// CraftBukkit start
/*
* HEAR ME, HE WHOM WISHES TO COMMAND THE UPDATERING
*
* FOR SOME REASON WE HAVE OUR OWN PORTAL TRAVEL AGENT IN OBC, WE NEED TO UPDATE
* THAT WITH ANY NEW UPDATES TO THIS FILE. THIS FILE LEFT HERE AS A REMINDER.
*
*/
// CraftBukkit end
public class PortalTravelAgent {
private final WorldServer a;
private final Random b;
private final LongHashMap c = new LongHashMap();
private final List d = new ArrayList();
public PortalTravelAgent(WorldServer worldserver) {
this.a = worldserver;
this.b = new Random(worldserver.getSeed());
}
public void a(Entity entity, double d0, double d1, double d2, float f) {
if (this.a.worldProvider.dimension != 1) {
if (!this.b(entity, d0, d1, d2, f)) {
this.a(entity);
this.b(entity, d0, d1, d2, f);
}
} else {
int i = MathHelper.floor(entity.locX);
int j = MathHelper.floor(entity.locY) - 1;
int k = MathHelper.floor(entity.locZ);
byte b0 = 1;
byte b1 = 0;
for (int l = -2; l <= 2; ++l) {
for (int i1 = -2; i1 <= 2; ++i1) {
for (int j1 = -1; j1 < 3; ++j1) {
int k1 = i + i1 * b0 + l * b1;
int l1 = j + j1;
int i2 = k + i1 * b1 - l * b0;
boolean flag = j1 < 0;
this.a.setTypeId(k1, l1, i2, flag ? Block.OBSIDIAN.id : 0);
}
}
}
entity.setPositionRotation((double) i, (double) j, (double) k, entity.yaw, 0.0F);
entity.motX = entity.motY = entity.motZ = 0.0D;
}
}
public boolean b(Entity entity, double d0, double d1, double d2, float f) {
short short1 = 128;
double d3 = -1.0D;
int i = 0;
int j = 0;
int k = 0;
int l = MathHelper.floor(entity.locX);
int i1 = MathHelper.floor(entity.locZ);
long j1 = ChunkCoordIntPair.a(l, i1);
boolean flag = true;
double d4;
int k1;
if (this.c.contains(j1)) {
ChunkCoordinatesPortal chunkcoordinatesportal = (ChunkCoordinatesPortal) this.c.getEntry(j1);
d3 = 0.0D;
i = chunkcoordinatesportal.x;
j = chunkcoordinatesportal.y;
k = chunkcoordinatesportal.z;
chunkcoordinatesportal.d = this.a.getTime();
flag = false;
} else {
for (k1 = l - short1; k1 <= l + short1; ++k1) {
double d5 = (double) k1 + 0.5D - entity.locX;
for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1) {
double d6 = (double) l1 + 0.5D - entity.locZ;
for (int i2 = this.a.P() - 1; i2 >= 0; --i2) {
if (this.a.getTypeId(k1, i2, l1) == Block.PORTAL.id) {
while (this.a.getTypeId(k1, i2 - 1, l1) == Block.PORTAL.id) {
--i2;
}
d4 = (double) i2 + 0.5D - entity.locY;
double d7 = d5 * d5 + d4 * d4 + d6 * d6;
if (d3 < 0.0D || d7 < d3) {
d3 = d7;
i = k1;
j = i2;
k = l1;
}
}
}
}
}
}
if (d3 >= 0.0D) {
if (flag) {
this.c.put(j1, new ChunkCoordinatesPortal(this, i, j, k, this.a.getTime()));
this.d.add(Long.valueOf(j1));
}
double d8 = (double) i + 0.5D;
double d9 = (double) j + 0.5D;
d4 = (double) k + 0.5D;
int j2 = -1;
if (this.a.getTypeId(i - 1, j, k) == Block.PORTAL.id) {
j2 = 2;
}
if (this.a.getTypeId(i + 1, j, k) == Block.PORTAL.id) {
j2 = 0;
}
if (this.a.getTypeId(i, j, k - 1) == Block.PORTAL.id) {
j2 = 3;
}
if (this.a.getTypeId(i, j, k + 1) == Block.PORTAL.id) {
j2 = 1;
}
int k2 = entity.at();
if (j2 > -1) {
int l2 = Direction.h[j2];
int i3 = Direction.a[j2];
int j3 = Direction.b[j2];
int k3 = Direction.a[l2];
int l3 = Direction.b[l2];
boolean flag1 = !this.a.isEmpty(i + i3 + k3, j, k + j3 + l3) || !this.a.isEmpty(i + i3 + k3, j + 1, k + j3 + l3);
boolean flag2 = !this.a.isEmpty(i + i3, j, k + j3) || !this.a.isEmpty(i + i3, j + 1, k + j3);
if (flag1 && flag2) {
j2 = Direction.f[j2];
l2 = Direction.f[l2];
i3 = Direction.a[j2];
j3 = Direction.b[j2];
k3 = Direction.a[l2];
l3 = Direction.b[l2];
k1 = i - k3;
d8 -= (double) k3;
int i4 = k - l3;
d4 -= (double) l3;
flag1 = !this.a.isEmpty(k1 + i3 + k3, j, i4 + j3 + l3) || !this.a.isEmpty(k1 + i3 + k3, j + 1, i4 + j3 + l3);
flag2 = !this.a.isEmpty(k1 + i3, j, i4 + j3) || !this.a.isEmpty(k1 + i3, j + 1, i4 + j3);
}
float f1 = 0.5F;
float f2 = 0.5F;
if (!flag1 && flag2) {
f1 = 1.0F;
} else if (flag1 && !flag2) {
f1 = 0.0F;
} else if (flag1 && flag2) {
f2 = 0.0F;
}
d8 += (double) ((float) k3 * f1 + f2 * (float) i3);
d4 += (double) ((float) l3 * f1 + f2 * (float) j3);
float f3 = 0.0F;
float f4 = 0.0F;
float f5 = 0.0F;
float f6 = 0.0F;
if (j2 == k2) {
f3 = 1.0F;
f4 = 1.0F;
} else if (j2 == Direction.f[k2]) {
f3 = -1.0F;
f4 = -1.0F;
} else if (j2 == Direction.g[k2]) {
f5 = 1.0F;
f6 = -1.0F;
} else {
f5 = -1.0F;
f6 = 1.0F;
}
double d10 = entity.motX;
double d11 = entity.motZ;
entity.motX = d10 * (double) f3 + d11 * (double) f6;
entity.motZ = d10 * (double) f5 + d11 * (double) f4;
entity.yaw = f - (float) (k2 * 90) + (float) (j2 * 90);
} else {
entity.motX = entity.motY = entity.motZ = 0.0D;
}
entity.setPositionRotation(d8, d9, d4, entity.yaw, entity.pitch);
return true;
} else {
return false;
}
}
public boolean a(Entity entity) {
byte b0 = 16;
double d0 = -1.0D;
int i = MathHelper.floor(entity.locX);
int j = MathHelper.floor(entity.locY);
int k = MathHelper.floor(entity.locZ);
int l = i;
int i1 = j;
int j1 = k;
int k1 = 0;
int l1 = this.b.nextInt(4);
int i2;
double d1;
double d2;
int j2;
int k2;
int l2;
int i3;
int j3;
int k3;
int l3;
int i4;
int j4;
int k4;
double d3;
double d4;
for (i2 = i - b0; i2 <= i + b0; ++i2) {
d1 = (double) i2 + 0.5D - entity.locX;
for (j2 = k - b0; j2 <= k + b0; ++j2) {
d2 = (double) j2 + 0.5D - entity.locZ;
label274:
for (k2 = this.a.P() - 1; k2 >= 0; --k2) {
if (this.a.isEmpty(i2, k2, j2)) {
while (k2 > 0 && this.a.isEmpty(i2, k2 - 1, j2)) {
--k2;
}
for (i3 = l1; i3 < l1 + 4; ++i3) {
l2 = i3 % 2;
k3 = 1 - l2;
if (i3 % 4 >= 2) {
l2 = -l2;
k3 = -k3;
}
for (j3 = 0; j3 < 3; ++j3) {
for (i4 = 0; i4 < 4; ++i4) {
for (l3 = -1; l3 < 4; ++l3) {
k4 = i2 + (i4 - 1) * l2 + j3 * k3;
j4 = k2 + l3;
int l4 = j2 + (i4 - 1) * k3 - j3 * l2;
if (l3 < 0 && !this.a.getMaterial(k4, j4, l4).isBuildable() || l3 >= 0 && !this.a.isEmpty(k4, j4, l4)) {
continue label274;
}
}
}
}
d3 = (double) k2 + 0.5D - entity.locY;
d4 = d1 * d1 + d3 * d3 + d2 * d2;
if (d0 < 0.0D || d4 < d0) {
d0 = d4;
l = i2;
i1 = k2;
j1 = j2;
k1 = i3 % 4;
}
}
}
}
}
}
if (d0 < 0.0D) {
for (i2 = i - b0; i2 <= i + b0; ++i2) {
d1 = (double) i2 + 0.5D - entity.locX;
for (j2 = k - b0; j2 <= k + b0; ++j2) {
d2 = (double) j2 + 0.5D - entity.locZ;
label222:
for (k2 = this.a.P() - 1; k2 >= 0; --k2) {
if (this.a.isEmpty(i2, k2, j2)) {
while (k2 > 0 && this.a.isEmpty(i2, k2 - 1, j2)) {
--k2;
}
for (i3 = l1; i3 < l1 + 2; ++i3) {
l2 = i3 % 2;
k3 = 1 - l2;
for (j3 = 0; j3 < 4; ++j3) {
for (i4 = -1; i4 < 4; ++i4) {
l3 = i2 + (j3 - 1) * l2;
k4 = k2 + i4;
j4 = j2 + (j3 - 1) * k3;
if (i4 < 0 && !this.a.getMaterial(l3, k4, j4).isBuildable() || i4 >= 0 && !this.a.isEmpty(l3, k4, j4)) {
continue label222;
}
}
}
d3 = (double) k2 + 0.5D - entity.locY;
d4 = d1 * d1 + d3 * d3 + d2 * d2;
if (d0 < 0.0D || d4 < d0) {
d0 = d4;
l = i2;
i1 = k2;
j1 = j2;
k1 = i3 % 2;
}
}
}
}
}
}
}
int i5 = l;
int j5 = i1;
j2 = j1;
int k5 = k1 % 2;
int l5 = 1 - k5;
if (k1 % 4 >= 2) {
k5 = -k5;
l5 = -l5;
}
boolean flag;
if (d0 < 0.0D) {
if (i1 < 70) {
i1 = 70;
}
if (i1 > this.a.P() - 10) {
i1 = this.a.P() - 10;
}
j5 = i1;
for (k2 = -1; k2 <= 1; ++k2) {
for (i3 = 1; i3 < 3; ++i3) {
for (l2 = -1; l2 < 3; ++l2) {
k3 = i5 + (i3 - 1) * k5 + k2 * l5;
j3 = j5 + l2;
i4 = j2 + (i3 - 1) * l5 - k2 * k5;
flag = l2 < 0;
this.a.setTypeId(k3, j3, i4, flag ? Block.OBSIDIAN.id : 0);
}
}
}
}
for (k2 = 0; k2 < 4; ++k2) {
this.a.suppressPhysics = true;
for (i3 = 0; i3 < 4; ++i3) {
for (l2 = -1; l2 < 4; ++l2) {
k3 = i5 + (i3 - 1) * k5;
j3 = j5 + l2;
i4 = j2 + (i3 - 1) * l5;
flag = i3 == 0 || i3 == 3 || l2 == -1 || l2 == 3;
this.a.setTypeId(k3, j3, i4, flag ? Block.OBSIDIAN.id : Block.PORTAL.id);
}
}
this.a.suppressPhysics = false;
for (i3 = 0; i3 < 4; ++i3) {
for (l2 = -1; l2 < 4; ++l2) {
k3 = i5 + (i3 - 1) * k5;
j3 = j5 + l2;
i4 = j2 + (i3 - 1) * l5;
this.a.applyPhysics(k3, j3, i4, this.a.getTypeId(k3, j3, i4));
}
}
}
return true;
}
public void a(long i) {
if (i % 100L == 0L) {
Iterator iterator = this.d.iterator();
long j = i - 600L;
while (iterator.hasNext()) {
Long olong = (Long) iterator.next();
ChunkCoordinatesPortal chunkcoordinatesportal = (ChunkCoordinatesPortal) this.c.getEntry(olong.longValue());
if (chunkcoordinatesportal == null || chunkcoordinatesportal.d < j) {
iterator.remove();
this.c.remove(olong.longValue());
}
}
}
}
}
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