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package net.minecraft.server;
import java.util.ArrayList;
import java.util.List;
// CraftBukkit start
import java.util.Collections;
import java.util.Queue;
import java.util.LinkedList;
// CraftBukkit end
public class PlayerChunkMap {
private final WorldServer world;
private final List managedPlayers = new ArrayList();
private final LongHashMap c = new LongHashMap();
private final Queue d = new java.util.concurrent.ConcurrentLinkedQueue(); // CraftBukkit ArrayList -> ConcurrentLinkedQueue
private final Queue e = new java.util.concurrent.ConcurrentLinkedQueue(); // CraftBukkit ArrayList -> ConcurrentLinkedQueue
private final int f;
private long g;
private final int[][] h = new int[][] { { 1, 0}, { 0, 1}, { -1, 0}, { 0, -1}};
private boolean wasNotEmpty; // CraftBukkit
public PlayerChunkMap(WorldServer worldserver, int i) {
if (i > 15) {
throw new IllegalArgumentException("Too big view radius!");
} else if (i < 3) {
throw new IllegalArgumentException("Too small view radius!");
} else {
this.f = i;
this.world = worldserver;
}
}
public WorldServer a() {
return this.world;
}
public void flush() {
long i = this.world.getTime();
int j;
PlayerChunk playerchunk;
if (i - this.g > 8000L) {
this.g = i;
// CraftBukkit start - Use iterator
java.util.Iterator iterator = this.e.iterator();
while (iterator.hasNext()) {
playerchunk = (PlayerChunk) iterator.next();
playerchunk.b();
playerchunk.a();
}
} else {
java.util.Iterator iterator = this.d.iterator();
while (iterator.hasNext()) {
playerchunk = (PlayerChunk) iterator.next();
playerchunk.b();
iterator.remove();
// CraftBukkit end
}
}
// this.d.clear(); // CraftBukkit - Removals are already covered
if (this.managedPlayers.isEmpty()) {
if (!wasNotEmpty) return; // CraftBukkit - Only do unload when we go from non-empty to empty
WorldProvider worldprovider = this.world.worldProvider;
if (!worldprovider.e()) {
this.world.chunkProviderServer.a();
}
// CraftBukkit start
wasNotEmpty = false;
} else {
wasNotEmpty = true;
}
// CraftBukkit end
}
private PlayerChunk a(int i, int j, boolean flag) {
long k = (long) i + 2147483647L | (long) j + 2147483647L << 32;
PlayerChunk playerchunk = (PlayerChunk) this.c.getEntry(k);
if (playerchunk == null && flag) {
playerchunk = new PlayerChunk(this, i, j);
this.c.put(k, playerchunk);
this.e.add(playerchunk);
}
return playerchunk;
}
// CraftBukkit start
public final boolean isChunkInUse(int x, int z) {
PlayerChunk pi = a(x, z, false);
if (pi != null) {
return (PlayerChunk.b(pi).size() > 0);
}
return false;
}
// CraftBukkit end
public void flagDirty(int i, int j, int k) {
int l = i >> 4;
int i1 = k >> 4;
PlayerChunk playerchunk = this.a(l, i1, false);
if (playerchunk != null) {
playerchunk.a(i & 15, j, k & 15);
}
}
public void addPlayer(EntityPlayer entityplayer) {
int i = (int) entityplayer.locX >> 4;
int j = (int) entityplayer.locZ >> 4;
entityplayer.d = entityplayer.locX;
entityplayer.e = entityplayer.locZ;
// CraftBukkit start - Load nearby chunks first
List<ChunkCoordIntPair> chunkList = new LinkedList<ChunkCoordIntPair>();
for (int k = i - this.f; k <= i + this.f; ++k) {
for (int l = j - this.f; l <= j + this.f; ++l) {
chunkList.add(new ChunkCoordIntPair(k, l));
}
}
Collections.sort(chunkList, new ChunkCoordComparator(entityplayer));
for (ChunkCoordIntPair pair : chunkList) {
this.a(pair.x, pair.z, true).a(entityplayer);
}
// CraftBukkit end
this.managedPlayers.add(entityplayer);
this.b(entityplayer);
}
public void b(EntityPlayer entityplayer) {
ArrayList arraylist = new ArrayList(entityplayer.chunkCoordIntPairQueue);
int i = 0;
int j = this.f;
int k = (int) entityplayer.locX >> 4;
int l = (int) entityplayer.locZ >> 4;
int i1 = 0;
int j1 = 0;
ChunkCoordIntPair chunkcoordintpair = PlayerChunk.a(this.a(k, l, true));
entityplayer.chunkCoordIntPairQueue.clear();
if (arraylist.contains(chunkcoordintpair)) {
entityplayer.chunkCoordIntPairQueue.add(chunkcoordintpair);
}
int k1;
for (k1 = 1; k1 <= j * 2; ++k1) {
for (int l1 = 0; l1 < 2; ++l1) {
int[] aint = this.h[i++ % 4];
for (int i2 = 0; i2 < k1; ++i2) {
i1 += aint[0];
j1 += aint[1];
chunkcoordintpair = PlayerChunk.a(this.a(k + i1, l + j1, true));
if (arraylist.contains(chunkcoordintpair)) {
entityplayer.chunkCoordIntPairQueue.add(chunkcoordintpair);
}
}
}
}
i %= 4;
for (k1 = 0; k1 < j * 2; ++k1) {
i1 += this.h[i][0];
j1 += this.h[i][1];
chunkcoordintpair = PlayerChunk.a(this.a(k + i1, l + j1, true));
if (arraylist.contains(chunkcoordintpair)) {
entityplayer.chunkCoordIntPairQueue.add(chunkcoordintpair);
}
}
}
public void removePlayer(EntityPlayer entityplayer) {
int i = (int) entityplayer.d >> 4;
int j = (int) entityplayer.e >> 4;
for (int k = i - this.f; k <= i + this.f; ++k) {
for (int l = j - this.f; l <= j + this.f; ++l) {
PlayerChunk playerchunk = this.a(k, l, false);
if (playerchunk != null) {
playerchunk.b(entityplayer);
}
}
}
this.managedPlayers.remove(entityplayer);
}
private boolean a(int i, int j, int k, int l, int i1) {
int j1 = i - k;
int k1 = j - l;
return j1 >= -i1 && j1 <= i1 ? k1 >= -i1 && k1 <= i1 : false;
}
public void movePlayer(EntityPlayer entityplayer) {
int i = (int) entityplayer.locX >> 4;
int j = (int) entityplayer.locZ >> 4;
double d0 = entityplayer.d - entityplayer.locX;
double d1 = entityplayer.e - entityplayer.locZ;
double d2 = d0 * d0 + d1 * d1;
if (d2 >= 64.0D) {
int k = (int) entityplayer.d >> 4;
int l = (int) entityplayer.e >> 4;
int i1 = this.f;
int j1 = i - k;
int k1 = j - l;
List<ChunkCoordIntPair> chunksToLoad = new LinkedList<ChunkCoordIntPair>(); // CraftBukkit
if (j1 != 0 || k1 != 0) {
for (int l1 = i - i1; l1 <= i + i1; ++l1) {
for (int i2 = j - i1; i2 <= j + i1; ++i2) {
if (!this.a(l1, i2, k, l, i1)) {
chunksToLoad.add(new ChunkCoordIntPair(l1, i2)); // CraftBukkit
}
if (!this.a(l1 - j1, i2 - k1, i, j, i1)) {
PlayerChunk playerchunk = this.a(l1 - j1, i2 - k1, false);
if (playerchunk != null) {
playerchunk.b(entityplayer);
}
}
}
}
this.b(entityplayer);
entityplayer.d = entityplayer.locX;
entityplayer.e = entityplayer.locZ;
// CraftBukkit start - send nearest chunks first
Collections.sort(chunksToLoad, new ChunkCoordComparator(entityplayer));
for (ChunkCoordIntPair pair : chunksToLoad) {
this.a(pair.x, pair.z, true).a(entityplayer);
}
if (i1 > 1 || i1 < -1 || j1 > 1 || j1 < -1) {
Collections.sort(entityplayer.chunkCoordIntPairQueue, new ChunkCoordComparator(entityplayer));
}
// CraftBukkit end
}
}
}
public boolean a(EntityPlayer entityplayer, int i, int j) {
PlayerChunk playerchunk = this.a(i, j, false);
return playerchunk == null ? false : PlayerChunk.b(playerchunk).contains(entityplayer) && !entityplayer.chunkCoordIntPairQueue.contains(PlayerChunk.a(playerchunk));
}
public static int getFurthestViewableBlock(int i) {
return i * 16 - 16;
}
static WorldServer a(PlayerChunkMap playerchunkmap) {
return playerchunkmap.world;
}
static LongHashMap b(PlayerChunkMap playerchunkmap) {
return playerchunkmap.c;
}
static Queue c(PlayerChunkMap playermanager) { // CraftBukkit List -> Queue
return playermanager.e;
}
static Queue d(PlayerChunkMap playermanager) { // CraftBukkit List -> Queue
return playermanager.d;
}
// CraftBukkit start - Sorter to load nearby chunks first
private static class ChunkCoordComparator implements java.util.Comparator<ChunkCoordIntPair> {
private int x;
private int z;
public ChunkCoordComparator (EntityPlayer entityplayer) {
x = (int) entityplayer.locX >> 4;
z = (int) entityplayer.locZ >> 4;
}
public int compare(ChunkCoordIntPair a, ChunkCoordIntPair b) {
if (a.equals(b)) {
return 0;
}
// Subtract current position to set center point
int ax = a.x - this.x;
int az = a.z - this.z;
int bx = b.x - this.x;
int bz = b.z - this.z;
int result = ((ax - bx) * (ax + bx)) + ((az - bz) * (az + bz));
if (result != 0) {
return result;
}
if (ax < 0) {
if (bx < 0) {
return bz - az;
} else {
return -1;
}
} else {
if (bx < 0) {
return 1;
} else {
return az - bz;
}
}
}
}
// CraftBukkit end
}
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