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package net.minecraft.server;
public class PlayerAbilities {
public boolean isInvulnerable = false;
public boolean isFlying = false;
public boolean canFly = false;
public boolean canInstantlyBuild = false;
public boolean mayBuild = true;
public float flySpeed = 0.05F; // CraftBukkit private -> public
public float walkSpeed = 0.1F; // CraftBukkit private -> public
public PlayerAbilities() {}
public void a(NBTTagCompound nbttagcompound) {
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound1.setBoolean("invulnerable", this.isInvulnerable);
nbttagcompound1.setBoolean("flying", this.isFlying);
nbttagcompound1.setBoolean("mayfly", this.canFly);
nbttagcompound1.setBoolean("instabuild", this.canInstantlyBuild);
nbttagcompound1.setBoolean("mayBuild", this.mayBuild);
nbttagcompound1.setFloat("flySpeed", this.flySpeed);
nbttagcompound1.setFloat("walkSpeed", this.walkSpeed);
nbttagcompound.set("abilities", nbttagcompound1);
}
public void b(NBTTagCompound nbttagcompound) {
if (nbttagcompound.hasKey("abilities")) {
NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("abilities");
this.isInvulnerable = nbttagcompound1.getBoolean("invulnerable");
this.isFlying = nbttagcompound1.getBoolean("flying");
this.canFly = nbttagcompound1.getBoolean("mayfly");
this.canInstantlyBuild = nbttagcompound1.getBoolean("instabuild");
if (nbttagcompound1.hasKey("flySpeed")) {
this.flySpeed = nbttagcompound1.getFloat("flySpeed");
this.walkSpeed = nbttagcompound1.getFloat("walkSpeed");
}
if (nbttagcompound1.hasKey("mayBuild")) {
this.mayBuild = nbttagcompound1.getBoolean("mayBuild");
}
}
}
public float a() {
return this.flySpeed;
}
public float b() {
return this.walkSpeed;
}
}
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