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|
package net.minecraft.server;
import java.awt.GraphicsEnvironment;
import java.io.File;
import java.io.IOException;
import java.net.InetAddress;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
import java.util.logging.Level;
import java.util.logging.Logger;
// CraftBukkit start
import java.io.PrintStream;
import java.io.PrintWriter;
import java.net.UnknownHostException;
import jline.ConsoleReader;
import joptsimple.OptionSet;
import org.bukkit.World.Environment;
import org.bukkit.command.ConsoleCommandSender;
import org.bukkit.command.RemoteConsoleCommandSender;
import org.bukkit.craftbukkit.command.CraftRemoteConsoleCommandSender;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.LoggerOutputStream;
import org.bukkit.craftbukkit.scheduler.CraftScheduler;
import org.bukkit.craftbukkit.util.ServerShutdownThread;
import org.bukkit.event.Event;
import org.bukkit.event.server.ServerCommandEvent;
import org.bukkit.event.world.WorldInitEvent;
import org.bukkit.event.world.WorldLoadEvent;
import org.bukkit.event.world.WorldSaveEvent;
import org.bukkit.generator.ChunkGenerator;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.PluginLoadOrder;
// CraftBukkit end
public class MinecraftServer implements Runnable, ICommandListener, IMinecraftServer {
public static Logger log = Logger.getLogger("Minecraft");
public static HashMap trackerList = new HashMap();
private String t;
private int u;
public NetworkListenThread networkListenThread;
public PropertyManager propertyManager;
// public WorldServer[] worldServer; // CraftBukkit - removed!
public long[] f = new long[100];
public long[][] g;
public ServerConfigurationManager serverConfigurationManager;
public ConsoleCommandHandler consoleCommandHandler; // CraftBukkit - made public
private boolean isRunning = true;
public boolean isStopped = false;
int ticks = 0;
public String k;
public int l;
private List x = new ArrayList();
private List y = Collections.synchronizedList(new ArrayList());
// public EntityTracker[] tracker = new EntityTracker[3]; // CraftBukkit - removed!
public boolean onlineMode;
public boolean spawnAnimals;
public boolean spawnNPCs;
public boolean pvpMode;
public boolean allowFlight;
public String motd;
private RemoteStatusListener z;
private RemoteControlListener A;
// CraftBukkit start
public List<WorldServer> worlds = new ArrayList<WorldServer>();
public CraftServer server;
public OptionSet options;
public ConsoleCommandSender console;
public RemoteConsoleCommandSender remoteConsole;
public ConsoleReader reader;
public static int currentTick;
// CraftBukkit end
public MinecraftServer(OptionSet options) { // CraftBukkit - adds argument OptionSet
new ThreadSleepForever(this);
// CraftBukkit start
this.options = options;
try {
this.reader = new ConsoleReader(System.in, new PrintWriter(System.out)); // CraftBukkit - Added "System.in, new PrintWriter(System.out)" in the constuctor
} catch (IOException ex) {
Logger.getLogger(MinecraftServer.class.getName()).log(Level.SEVERE, null, ex);
}
Runtime.getRuntime().addShutdownHook(new ServerShutdownThread(this));
// CraftBukkit end
}
private boolean init() throws UnknownHostException { // CraftBukkit - added throws UnknownHostException
this.consoleCommandHandler = new ConsoleCommandHandler(this);
ThreadCommandReader threadcommandreader = new ThreadCommandReader(this);
threadcommandreader.setDaemon(true);
threadcommandreader.start();
ConsoleLogManager.init(this); // CraftBukkit
// CraftBukkit start
System.setOut(new PrintStream(new LoggerOutputStream(log, Level.INFO), true));
System.setErr(new PrintStream(new LoggerOutputStream(log, Level.SEVERE), true));
// CraftBukkit end
log.info("Starting minecraft server version 1.1");
if (Runtime.getRuntime().maxMemory() / 1024L / 1024L < 512L) {
log.warning("**** NOT ENOUGH RAM!");
log.warning("To start the server with more ram, launch it as \"java -Xmx1024M -Xms1024M -jar minecraft_server.jar\"");
}
log.info("Loading properties");
this.propertyManager = new PropertyManager(this.options); // CraftBukkit - CLI argument support
this.t = this.propertyManager.getString("server-ip", "");
this.onlineMode = this.propertyManager.getBoolean("online-mode", true);
this.spawnAnimals = this.propertyManager.getBoolean("spawn-animals", true);
this.spawnNPCs = this.propertyManager.getBoolean("spawn-npcs", true);
this.pvpMode = this.propertyManager.getBoolean("pvp", true);
this.allowFlight = this.propertyManager.getBoolean("allow-flight", false);
this.motd = this.propertyManager.getString("motd", "A Minecraft Server");
this.motd.replace('\u00a7', '$');
InetAddress inetaddress = null;
if (this.t.length() > 0) {
inetaddress = InetAddress.getByName(this.t);
}
this.u = this.propertyManager.getInt("server-port", 25565);
log.info("Starting Minecraft server on " + (this.t.length() == 0 ? "*" : this.t) + ":" + this.u);
try {
this.networkListenThread = new NetworkListenThread(this, inetaddress, this.u);
} catch (Throwable ioexception) { // CraftBukkit - IOException -> Throwable
log.warning("**** FAILED TO BIND TO PORT!");
log.log(Level.WARNING, "The exception was: " + ioexception.toString());
log.warning("Perhaps a server is already running on that port?");
return false;
}
if (!this.onlineMode) {
log.warning("**** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!");
log.warning("The server will make no attempt to authenticate usernames. Beware.");
log.warning("While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.");
log.warning("To change this, set \"online-mode\" to \"true\" in the server.properties file."); // CraftBukkit - type. Seriously. :D
}
this.serverConfigurationManager = new ServerConfigurationManager(this);
// CraftBukkit - removed trackers
long i = System.nanoTime();
String s = this.propertyManager.getString("level-name", "world");
String s1 = this.propertyManager.getString("level-seed", "");
String s2 = this.propertyManager.getString("level-type", "DEFAULT");
long j = (new Random()).nextLong();
if (s1.length() > 0) {
try {
long k = Long.parseLong(s1);
if (k != 0L) {
j = k;
}
} catch (NumberFormatException numberformatexception) {
j = (long) s1.hashCode();
}
}
WorldType worldtype = WorldType.a(s2);
if (worldtype == null) {
worldtype = WorldType.NORMAL;
}
log.info("Preparing level \"" + s + "\"");
this.a(new WorldLoaderServer(new File(".")), s, j, worldtype);
// CraftBukkit start - display seconds for the completion time
long elapsed = System.nanoTime() - i;
String time = String.format("%.3fs", elapsed / 1000000000.0D);
log.info("Done (" + time + ")! For help, type \"help\" or \"?\"");
// CraftBukkit end
if (this.propertyManager.getBoolean("enable-query", false)) {
log.info("Starting GS4 status listener");
this.z = new RemoteStatusListener(this);
this.z.a();
}
if (this.propertyManager.getBoolean("enable-rcon", false)) {
log.info("Starting remote control listener");
this.A = new RemoteControlListener(this);
this.A.a();
this.remoteConsole = new CraftRemoteConsoleCommandSender();
}
// CraftBukkit start
if (this.propertyManager.properties.containsKey("spawn-protection")) {
log.info("'spawn-protection' in server.properties has been moved to 'settings.spawn-radius' in bukkit.yml. I will move your config for you.");
this.server.setSpawnRadius(this.propertyManager.getInt("spawn-protection", 16));
this.propertyManager.properties.remove("spawn-protection");
this.propertyManager.savePropertiesFile();
}
// CraftBukkit end
return true;
}
private void a(Convertable convertable, String s, long i, WorldType worldtype) {
if (convertable.isConvertable(s)) {
log.info("Converting map!");
convertable.convert(s, new ConvertProgressUpdater(this));
}
// CraftBukkit - removed world and ticktime arrays
int j = this.propertyManager.getInt("gamemode", 0);
j = WorldSettings.a(j);
log.info("Default game type: " + j);
// CraftBukkit start (+ removed worldsettings and servernbtmanager)
boolean generateStructures = this.propertyManager.getBoolean("generate-structures", true);
int worldCount = 3;
for (int k = 0; k < worldCount; ++k) {
WorldServer world;
int dimension = 0;
if (k == 1) {
if (this.propertyManager.getBoolean("allow-nether", true)) {
dimension = -1;
} else {
continue;
}
}
if (k == 2) {
// CraftBukkit - (+ don't do this in server.properties, do it in bukkit.yml)
if (this.server.getAllowEnd()) {
dimension = 1;
} else {
continue;
}
}
String worldType = Environment.getEnvironment(dimension).toString().toLowerCase();
String name = (dimension == 0) ? s : s + "_" + worldType;
ChunkGenerator gen = this.server.getGenerator(name);
WorldSettings settings = new WorldSettings(i, j, generateStructures, false, worldtype);
if (k == 0) {
world = new WorldServer(this, new ServerNBTManager(server.getWorldContainer(), s, true), s, dimension, settings, org.bukkit.World.Environment.getEnvironment(dimension), gen); // CraftBukkit
} else {
String dim = "DIM" + dimension;
File newWorld = new File(new File(name), dim);
File oldWorld = new File(new File(s), dim);
if ((!newWorld.isDirectory()) && (oldWorld.isDirectory())) {
log.info("---- Migration of old " + worldType + " folder required ----");
log.info("Unfortunately due to the way that Minecraft implemented multiworld support in 1.6, Bukkit requires that you move your " + worldType + " folder to a new location in order to operate correctly.");
log.info("We will move this folder for you, but it will mean that you need to move it back should you wish to stop using Bukkit in the future.");
log.info("Attempting to move " + oldWorld + " to " + newWorld + "...");
if (newWorld.exists()) {
log.severe("A file or folder already exists at " + newWorld + "!");
log.info("---- Migration of old " + worldType + " folder failed ----");
} else if (newWorld.getParentFile().mkdirs()) {
if (oldWorld.renameTo(newWorld)) {
log.info("Success! To restore " + worldType + " in the future, simply move " + newWorld + " to " + oldWorld);
log.info("---- Migration of old " + worldType + " folder complete ----");
} else {
log.severe("Could not move folder " + oldWorld + " to " + newWorld + "!");
log.info("---- Migration of old " + worldType + " folder failed ----");
}
} else {
log.severe("Could not create path for " + newWorld + "!");
log.info("---- Migration of old " + worldType + " folder failed ----");
}
}
world = new SecondaryWorldServer(this, new ServerNBTManager(server.getWorldContainer(), name, true), name, dimension, settings, this.worlds.get(0), org.bukkit.World.Environment.getEnvironment(dimension), gen); // CraftBukkit
}
if (gen != null) {
world.getWorld().getPopulators().addAll(gen.getDefaultPopulators(world.getWorld()));
}
this.server.getPluginManager().callEvent(new WorldInitEvent(world.getWorld()));
world.tracker = new EntityTracker(this, world); // CraftBukkit
world.addIWorldAccess(new WorldManager(this, world));
world.difficulty = this.propertyManager.getInt("difficulty", 1);
world.setSpawnFlags(this.propertyManager.getBoolean("spawn-monsters", true), this.spawnAnimals);
world.getWorldData().setGameType(j);
this.worlds.add(world);
this.serverConfigurationManager.setPlayerFileData(this.worlds.toArray(new WorldServer[0]));
}
// CraftBukkit end
short short1 = 196;
long l = System.currentTimeMillis();
// CraftBukkit start
for (int i1 = 0; i1 < this.worlds.size(); ++i1) {
WorldServer worldserver = this.worlds.get(i1);
log.info("Preparing start region for level " + i1 + " (Seed: " + worldserver.getSeed() + ")");
if (!worldserver.getWorld().getKeepSpawnInMemory()) {
continue;
}
// CraftBukkit end
ChunkCoordinates chunkcoordinates = worldserver.getSpawn();
for (int j1 = -short1; j1 <= short1 && this.isRunning; j1 += 16) {
for (int k1 = -short1; k1 <= short1 && this.isRunning; k1 += 16) {
long l1 = System.currentTimeMillis();
if (l1 < l) {
l = l1;
}
if (l1 > l + 1000L) {
int i2 = (short1 * 2 + 1) * (short1 * 2 + 1);
int j2 = (j1 + short1) * (short1 * 2 + 1) + k1 + 1;
this.b("Preparing spawn area", j2 * 100 / i2);
l = l1;
}
worldserver.chunkProviderServer.getChunkAt(chunkcoordinates.x + j1 >> 4, chunkcoordinates.z + k1 >> 4);
while (worldserver.updateLights() && this.isRunning) {
;
}
}
}
}
// CraftBukkit start
for (World world : this.worlds) {
this.server.getPluginManager().callEvent(new WorldLoadEvent(world.getWorld()));
}
// CraftBukkit end
this.t();
}
private void b(String s, int i) {
this.k = s;
this.l = i;
log.info(s + ": " + i + "%");
}
private void t() {
this.k = null;
this.l = 0;
this.server.enablePlugins(PluginLoadOrder.POSTWORLD); // CraftBukkit
}
void saveChunks() { // CraftBukkit - private -> default
log.info("Saving chunks");
// CraftBukkit start
for (int i = 0; i < this.worlds.size(); ++i) {
WorldServer worldserver = this.worlds.get(i);
worldserver.save(true, (IProgressUpdate) null);
worldserver.saveLevel();
WorldSaveEvent event = new WorldSaveEvent(worldserver.getWorld());
this.server.getPluginManager().callEvent(event);
}
WorldServer world = this.worlds.get(0);
if (!world.savingDisabled) {
this.serverConfigurationManager.savePlayers();
}
// CraftBukkit end
}
public void stop() { // CraftBukkit - private -> public
log.info("Stopping server");
// CraftBukkit start
if (this.server != null) {
this.server.disablePlugins();
}
// CraftBukkit end
if (this.serverConfigurationManager != null) {
this.serverConfigurationManager.savePlayers();
}
// for (int i = 0; i < this.worldServer.length; ++i) { // CraftBukkit - multiworld is handled in saveChunks() already.
WorldServer worldserver = this.worlds.get(0); // CraftBukkit
if (worldserver != null) {
this.saveChunks();
}
// } // CraftBukkit
}
public void safeShutdown() {
this.isRunning = false;
}
public void run() {
try {
if (this.init()) {
long i = System.currentTimeMillis();
for (long j = 0L; this.isRunning; Thread.sleep(1L)) {
long k = System.currentTimeMillis();
long l = k - i;
if (l > 2000L) {
if (this.server.getWarnOnOverload()) // CraftBukkit - Adding an option to suppress these warning messages
log.warning("Can\'t keep up! Did the system time change, or is the server overloaded?");
l = 2000L;
}
if (l < 0L) {
log.warning("Time ran backwards! Did the system time change?");
l = 0L;
}
j += l;
i = k;
if (this.worlds.get(0).everyoneDeeplySleeping()) { // CraftBukkit
this.w();
j = 0L;
} else {
while (j > 50L) {
MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
j -= 50L;
this.w();
}
}
}
} else {
while (this.isRunning) {
this.b();
try {
Thread.sleep(10L);
} catch (InterruptedException interruptedexception) {
interruptedexception.printStackTrace();
}
}
}
} catch (Throwable throwable) {
throwable.printStackTrace();
log.log(Level.SEVERE, "Unexpected exception", throwable);
while (this.isRunning) {
this.b();
try {
Thread.sleep(10L);
} catch (InterruptedException interruptedexception1) {
interruptedexception1.printStackTrace();
}
}
} finally {
try {
this.stop();
this.isStopped = true;
} catch (Throwable throwable1) {
throwable1.printStackTrace();
} finally {
System.exit(0);
}
}
}
private void w() {
long i = System.nanoTime();
ArrayList arraylist = new ArrayList();
Iterator iterator = trackerList.keySet().iterator();
while (iterator.hasNext()) {
String s = (String) iterator.next();
int j = ((Integer) trackerList.get(s)).intValue();
if (j > 0) {
trackerList.put(s, Integer.valueOf(j - 1));
} else {
arraylist.add(s);
}
}
int k;
for (k = 0; k < arraylist.size(); ++k) {
trackerList.remove(arraylist.get(k));
}
AxisAlignedBB.a();
Vec3D.a();
++this.ticks;
// CraftBukkit start - only send timeupdates to the people in that world
((CraftScheduler) this.server.getScheduler()).mainThreadHeartbeat(this.ticks);
// Send timeupdates to everyone, it will get the right time from the world the player is in.
if (this.ticks % 20 == 0) {
for (k = 0; k < this.serverConfigurationManager.players.size(); ++k) {
EntityPlayer entityplayer = (EntityPlayer) this.serverConfigurationManager.players.get(k);
entityplayer.netServerHandler.sendPacket(new Packet4UpdateTime(entityplayer.getPlayerTime())); // Add support for per player time
}
}
for (k = 0; k < this.worlds.size(); ++k) {
long l = System.nanoTime();
// if (k == 0 || this.propertyManager.getBoolean("allow-nether", true)) {
WorldServer worldserver = this.worlds.get(k);
/* Drop global timeupdates
if (this.ticks % 20 == 0) {
this.serverConfigurationManager.a(new Packet4UpdateTime(worldserver.getTime()), worldserver.worldProvider.dimension);
}
// CraftBukkit end */
worldserver.doTick();
while (true) {
if (!worldserver.updateLights()) {
worldserver.tickEntities();
break;
}
}
}
// this.g[k][this.ticks % 100] = System.nanoTime() - l; // CraftBukkit
// } // CraftBukkit
this.networkListenThread.a();
this.serverConfigurationManager.tick();
// CraftBukkit start
for (k = 0; k < this.worlds.size(); ++k) {
this.worlds.get(k).tracker.updatePlayers();
}
// CraftBukkit end
for (k = 0; k < this.x.size(); ++k) {
((IUpdatePlayerListBox) this.x.get(k)).a();
}
try {
this.b();
} catch (Exception exception) {
log.log(Level.WARNING, "Unexpected exception while parsing console command", exception);
}
this.f[this.ticks % 100] = System.nanoTime() - i;
}
public void issueCommand(String s, ICommandListener icommandlistener) {
this.y.add(new ServerCommand(s, icommandlistener));
}
public void b() {
while (this.y.size() > 0) {
ServerCommand servercommand = (ServerCommand) this.y.remove(0);
// CraftBukkit start - ServerCommand for preprocessing
ServerCommandEvent event = new ServerCommandEvent(Event.Type.SERVER_COMMAND, this.console, servercommand.command);
this.server.getPluginManager().callEvent(event);
servercommand = new ServerCommand(event.getCommand(), servercommand.source);
// CraftBukkit end
// this.consoleCommandHandler.handle(servercommand); // CraftBukkit - Removed its now called in server.dispatchCommand
this.server.dispatchCommand(this.console, servercommand); // CraftBukkit
}
}
public void a(IUpdatePlayerListBox iupdateplayerlistbox) {
this.x.add(iupdateplayerlistbox);
}
public static void main(final OptionSet options) { // CraftBukkit - replaces main(String args[])
StatisticList.a();
try {
MinecraftServer minecraftserver = new MinecraftServer(options); // CraftBukkit - pass in the options
// CraftBukkit - remove gui
(new ThreadServerApplication("Server thread", minecraftserver)).start();
} catch (Exception exception) {
log.log(Level.SEVERE, "Failed to start the minecraft server", exception);
}
}
public File a(String s) {
return new File(s);
}
public void sendMessage(String s) {
log.info(s);
}
public void warning(String s) {
log.warning(s);
}
public String getName() {
return "CONSOLE";
}
public WorldServer getWorldServer(int i) {
// CraftBukkit start
for (WorldServer world : this.worlds) {
if (world.dimension == i) {
return world;
}
}
return this.worlds.get(0);
// CraftBukkit end
}
public EntityTracker getTracker(int i) {
return this.getWorldServer(i).tracker; // CraftBukkit
}
public int getProperty(String s, int i) {
return this.propertyManager.getInt(s, i);
}
public String a(String s, String s1) {
return this.propertyManager.getString(s, s1);
}
public void a(String s, Object object) {
this.propertyManager.a(s, object);
}
public void c() {
this.propertyManager.savePropertiesFile();
}
public String getPropertiesFile() {
File file1 = this.propertyManager.c();
return file1 != null ? file1.getAbsolutePath() : "No settings file";
}
public String getMotd() {
return this.t;
}
public int getPort() {
return this.u;
}
public String getServerAddress() {
return this.motd;
}
public String getVersion() {
return "1.1";
}
public int getPlayerCount() {
return this.serverConfigurationManager.getPlayerCount();
}
public int getMaxPlayers() {
return this.serverConfigurationManager.getMaxPlayers();
}
public String[] getPlayers() {
return this.serverConfigurationManager.d();
}
public String getWorldName() {
return this.propertyManager.getString("level-name", "world");
}
public String getPlugins() {
// CraftBukkit start - whole method
StringBuilder result = new StringBuilder();
Plugin[] plugins = server.getPluginManager().getPlugins();
result.append(server.getName());
result.append(" on Bukkit ");
result.append(server.getBukkitVersion());
if (plugins.length > 0) {
result.append(": ");
for (int i = 0; i < plugins.length; i++) {
if (i > 0) {
result.append("; ");
}
result.append(plugins[i].getDescription().getName());
result.append(" ");
result.append(plugins[i].getDescription().getVersion().replaceAll(";", ","));
}
}
return result.toString();
// CraftBukkit end
}
public void o() {}
public String d(String s) {
RemoteControlCommandListener.instance.a();
// CraftBukkit start
ServerCommandEvent event = new ServerCommandEvent(Event.Type.REMOTE_COMMAND, this.remoteConsole, s);
this.server.getPluginManager().callEvent(event);
ServerCommand servercommand = new ServerCommand(event.getCommand(), RemoteControlCommandListener.instance);
// this.consoleCommandHandler.handle(new ServerCommand(s, RemoteControlCommandListener.instance)); // CraftBukkit - removed
this.server.dispatchCommand(this.remoteConsole, servercommand); // CraftBukkit
// CraftBukkit end
return RemoteControlCommandListener.instance.b();
}
public boolean isDebugging() {
return this.propertyManager.getBoolean("debug", false); // CraftBukkit - don't hardcode
}
public void severe(String s) {
log.log(Level.SEVERE, s);
}
public void debug(String s) {
if (this.isDebugging()) {
log.log(Level.INFO, s);
}
}
public String[] q() {
return (String[]) this.serverConfigurationManager.getBannedAddresses().toArray(new String[0]);
}
public String[] r() {
return (String[]) this.serverConfigurationManager.getBannedPlayers().toArray(new String[0]);
}
public static boolean isRunning(MinecraftServer minecraftserver) {
return minecraftserver.isRunning;
}
}
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