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path: root/src/main/java/net/minecraft/server/ItemRedstone.java
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package net.minecraft.server;

import org.bukkit.craftbukkit.block.CraftBlockState; // CraftBukkit

public class ItemRedstone extends Item {

    public ItemRedstone(int i) {
        super(i);
        this.a(CreativeModeTab.d);
    }

    public boolean interactWith(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l, float f, float f1, float f2) {
        int clickedX = i, clickedY = j, clickedZ = k; // CraftBukkit

        if (world.getTypeId(i, j, k) != Block.SNOW.id) {
            if (l == 0) {
                --j;
            }

            if (l == 1) {
                ++j;
            }

            if (l == 2) {
                --k;
            }

            if (l == 3) {
                ++k;
            }

            if (l == 4) {
                --i;
            }

            if (l == 5) {
                ++i;
            }

            if (!world.isEmpty(i, j, k)) {
                return false;
            }
        }

        if (!entityhuman.a(i, j, k, l, itemstack)) {
            return false;
        } else {
            if (Block.REDSTONE_WIRE.canPlace(world, i, j, k)) {
                // CraftBukkit start
                CraftBlockState blockState = CraftBlockState.getBlockState(world, i, j, k);

                world.suppressPhysics = true;
                world.setRawTypeId(i, j, k, Block.REDSTONE_WIRE.id); // We update after the event

                org.bukkit.event.block.BlockPlaceEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, clickedX, clickedY, clickedZ);
                blockState.update(true);

                world.suppressPhysics = false;
                if (event.isCancelled() || !event.canBuild()) {
                    return false;
                }
                // CraftBukkit end

                --itemstack.count;
                world.setTypeId(i, j, k, Block.REDSTONE_WIRE.id);
            }

            return true;
        }
    }
}