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package net.minecraft.server;
// CraftBukkit start
import java.util.ArrayList;
import java.util.List;
import org.bukkit.craftbukkit.entity.CraftHumanEntity;
import org.bukkit.entity.HumanEntity;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.inventory.InventoryHolder;
// CraftBukkit end
public class InventoryCrafting implements IInventory {
private ItemStack[] items;
private int b;
private Container c;
// CraftBukkit start
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public CraftingRecipe currentRecipe;
public IInventory resultInventory;
private EntityHuman owner;
private int maxStack = MAX_STACK;
public ItemStack[] getContents() {
return this.items;
}
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
public InventoryType getInvType() {
return items.length == 4 ? InventoryType.CRAFTING : InventoryType.WORKBENCH;
}
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
public List<HumanEntity> getViewers() {
return transaction;
}
public InventoryHolder getOwner() {
return owner.getBukkitEntity();
}
public void setMaxStackSize(int size) {
maxStack = size;
resultInventory.setMaxStackSize(size);
}
public InventoryCrafting(Container container, int i, int j, EntityHuman player) {
this(container, i, j);
this.owner = player;
}
// CraftBukkit end
public InventoryCrafting(Container container, int i, int j) {
int k = i * j;
this.items = new ItemStack[k];
this.c = container;
this.b = i;
}
public int getSize() {
return this.items.length;
}
public ItemStack getItem(int i) {
return i >= this.getSize() ? null : this.items[i];
}
public ItemStack b(int i, int j) {
if (i >= 0 && i < this.b) {
int k = i + j * this.b;
return this.getItem(k);
} else {
return null;
}
}
public String getName() {
return "container.crafting";
}
public ItemStack splitWithoutUpdate(int i) {
if (this.items[i] != null) {
ItemStack itemstack = this.items[i];
this.items[i] = null;
return itemstack;
} else {
return null;
}
}
public ItemStack splitStack(int i, int j) {
if (this.items[i] != null) {
ItemStack itemstack;
if (this.items[i].count <= j) {
itemstack = this.items[i];
this.items[i] = null;
this.c.a((IInventory) this);
return itemstack;
} else {
itemstack = this.items[i].a(j);
if (this.items[i].count == 0) {
this.items[i] = null;
}
this.c.a((IInventory) this);
return itemstack;
}
} else {
return null;
}
}
public void setItem(int i, ItemStack itemstack) {
this.items[i] = itemstack;
this.c.a((IInventory) this);
}
public int getMaxStackSize() {
return maxStack; // CraftBukkit
}
public void update() {}
public boolean a(EntityHuman entityhuman) {
return true;
}
public void f() {}
public void g() {}
}
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