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package net.minecraft.server;
// CraftBukkit start
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.ExplosionPrimeEvent;
// CraftBukkit end
public class EntityWitherSkull extends EntityFireball {
public EntityWitherSkull(World world) {
super(world);
this.a(0.3125F, 0.3125F);
}
public EntityWitherSkull(World world, EntityLiving entityliving, double d0, double d1, double d2) {
super(world, entityliving, d0, d1, d2);
this.a(0.3125F, 0.3125F);
}
protected float c() {
return this.d() ? 0.73F : super.c();
}
public boolean isBurning() {
return false;
}
public float a(Explosion explosion, Block block, int i, int j, int k) {
float f = super.a(explosion, block, i, j, k);
if (this.d() && block != Block.BEDROCK && block != Block.ENDER_PORTAL && block != Block.ENDER_PORTAL_FRAME) {
f = Math.min(0.8F, f);
}
return f;
}
protected void a(MovingObjectPosition movingobjectposition) {
if (!this.world.isStatic) {
if (movingobjectposition.entity != null) {
if (this.shooter != null) {
if (movingobjectposition.entity.damageEntity(DamageSource.mobAttack(this.shooter), 8) && !movingobjectposition.entity.isAlive()) {
this.shooter.heal(5, EntityRegainHealthEvent.RegainReason.WITHER); // CraftBukkit
}
} else {
movingobjectposition.entity.damageEntity(DamageSource.MAGIC, 5);
}
if (movingobjectposition.entity instanceof EntityLiving) {
byte b0 = 0;
if (this.world.difficulty > 1) {
if (this.world.difficulty == 2) {
b0 = 10;
} else if (this.world.difficulty == 3) {
b0 = 40;
}
}
if (b0 > 0) {
((EntityLiving) movingobjectposition.entity).addEffect(new MobEffect(MobEffectList.WITHER.id, 20 * b0, 1));
}
}
}
// CraftBukkit start
ExplosionPrimeEvent event = new ExplosionPrimeEvent(this.getBukkitEntity(), 1.0F, false);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.world.createExplosion(this, this.locX, this.locY, this.locZ, event.getRadius(), event.getFire(), this.world.getGameRules().getBoolean("mobGriefing"));
}
// CraftBukkit end
this.die();
}
}
public boolean L() {
return false;
}
public boolean damageEntity(DamageSource damagesource, int i) {
return false;
}
protected void a() {
this.datawatcher.a(10, Byte.valueOf((byte) 0));
}
public boolean d() {
return this.datawatcher.getByte(10) == 1;
}
public void e(boolean flag) {
this.datawatcher.watch(10, Byte.valueOf((byte) (flag ? 1 : 0)));
}
}
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