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package net.minecraft.server;
// CraftBukkit start
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.event.entity.EntityShootBowEvent;
import org.bukkit.event.entity.EntityCombustEvent;
import org.bukkit.event.entity.EntityDeathEvent;
// CraftBukkit end
public class EntitySkeleton extends EntityMonster {
private static final ItemStack a = new ItemStack(Item.BOW, 1);
public EntitySkeleton(World world) {
super(world);
this.texture = "/mob/skeleton.png";
this.bb = 0.25F;
this.goalSelector.a(1, new PathfinderGoalFloat(this));
this.goalSelector.a(2, new PathfinderGoalRestrictSun(this));
this.goalSelector.a(3, new PathfinderGoalFleeSun(this, this.bb));
this.goalSelector.a(4, new PathfinderGoalArrowAttack(this, this.bb, 1, 60));
this.goalSelector.a(5, new PathfinderGoalRandomStroll(this, this.bb));
this.goalSelector.a(6, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F));
this.goalSelector.a(6, new PathfinderGoalRandomLookaround(this));
this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, false));
this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, 16.0F, 0, false));
}
public boolean c_() {
return true;
}
public int getMaxHealth() {
return 20;
}
protected String i() {
return "mob.skeleton";
}
protected String j() {
return "mob.skeletonhurt";
}
protected String k() {
return "mob.skeletonhurt";
}
public MonsterType getMonsterType() {
return MonsterType.UNDEAD;
}
public void e() {
if (this.world.e() && !this.world.isStatic) {
float f = this.b(1.0F);
if (f > 0.5F && this.world.isChunkLoaded(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F) {
this.setOnFire(8);
}
}
super.e();
}
public void die(DamageSource damagesource) {
super.die(damagesource);
if (damagesource.b() instanceof EntityArrow && damagesource.getEntity() instanceof EntityHuman) {
EntityHuman entityhuman = (EntityHuman) damagesource.getEntity();
double d0 = entityhuman.locX - this.locX;
double d1 = entityhuman.locZ - this.locZ;
if (d0 * d0 + d1 * d1 >= 2500.0D) {
entityhuman.a((Statistic) AchievementList.v);
}
}
}
protected int getLootId() {
return Item.ARROW.id;
}
protected void dropDeathLoot(boolean flag, int i) {
// CraftBukkit start - whole method
java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
int count = this.random.nextInt(3 + i);
if (count > 0) {
loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.ARROW, count));
}
count = this.random.nextInt(3 + i);
if (count > 0) {
loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.BONE, count));
}
org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, loot);
// CraftBukkit end
}
protected void b(int i) {
if (i > 0) {
ItemStack itemstack = new ItemStack(Item.BOW);
EnchantmentManager.a(this.random, itemstack, 5);
this.a(itemstack, 0.0F);
} else {
this.b(Item.BOW.id, 1);
}
}
}
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