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package net.minecraft.server;
import java.util.Calendar;
import org.bukkit.event.entity.EntityCombustEvent; // CraftBukkit
public class EntitySkeleton extends EntityMonster implements IRangedEntity {
private PathfinderGoalArrowAttack d = new PathfinderGoalArrowAttack(this, 0.25F, 60, 10.0F);
private PathfinderGoalMeleeAttack e = new PathfinderGoalMeleeAttack(this, EntityHuman.class, 0.31F, false);
public EntitySkeleton(World world) {
super(world);
this.texture = "/mob/skeleton.png";
this.bG = 0.25F;
this.goalSelector.a(1, new PathfinderGoalFloat(this));
this.goalSelector.a(2, new PathfinderGoalRestrictSun(this));
this.goalSelector.a(3, new PathfinderGoalFleeSun(this, this.bG));
this.goalSelector.a(5, new PathfinderGoalRandomStroll(this, this.bG));
this.goalSelector.a(6, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F));
this.goalSelector.a(6, new PathfinderGoalRandomLookaround(this));
this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, false));
this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, 16.0F, 0, true));
if (world != null && !world.isStatic) {
this.m();
}
}
protected void a() {
super.a();
this.datawatcher.a(13, new Byte((byte) 0));
}
public boolean be() {
return true;
}
public int getMaxHealth() {
return 20;
}
protected String aY() {
return "mob.skeleton.say";
}
protected String aZ() {
return "mob.skeleton.hurt";
}
protected String ba() {
return "mob.skeleton.death";
}
protected void a(int i, int j, int k, int l) {
this.makeSound("mob.skeleton.step", 0.15F, 1.0F);
}
public boolean m(Entity entity) {
if (super.m(entity)) {
if (this.getSkeletonType() == 1 && entity instanceof EntityLiving) {
((EntityLiving) entity).addEffect(new MobEffect(MobEffectList.WITHER.id, 200));
}
return true;
} else {
return false;
}
}
public int c(Entity entity) {
if (this.getSkeletonType() == 1) {
ItemStack itemstack = this.bD();
int i = 4;
if (itemstack != null) {
i += itemstack.a((Entity) this);
}
return i;
} else {
return super.c(entity);
}
}
public EnumMonsterType getMonsterType() {
return EnumMonsterType.UNDEAD;
}
public void c() {
if (this.world.u() && !this.world.isStatic) {
float f = this.c(1.0F);
if (f > 0.5F && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && this.world.k(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ))) {
boolean flag = true;
ItemStack itemstack = this.getEquipment(4);
if (itemstack != null) {
if (itemstack.f()) {
itemstack.setData(itemstack.i() + this.random.nextInt(2));
if (itemstack.i() >= itemstack.k()) {
this.a(itemstack);
this.setEquipment(4, (ItemStack) null);
}
}
flag = false;
}
if (flag) {
// CraftBukkit start
EntityCombustEvent event = new EntityCombustEvent(this.getBukkitEntity(), 8);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.setOnFire(event.getDuration());
}
// CraftBukkit end
}
}
}
super.c();
}
public void die(DamageSource damagesource) {
super.die(damagesource);
if (damagesource.f() instanceof EntityArrow && damagesource.getEntity() instanceof EntityHuman) {
EntityHuman entityhuman = (EntityHuman) damagesource.getEntity();
double d0 = entityhuman.locX - this.locX;
double d1 = entityhuman.locZ - this.locZ;
if (d0 * d0 + d1 * d1 >= 2500.0D) {
entityhuman.a((Statistic) AchievementList.v);
}
}
}
protected int getLootId() {
return Item.ARROW.id;
}
protected void dropDeathLoot(boolean flag, int i) {
// CraftBukkit start - whole method
java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
if (this.getSkeletonType() == 1) {
int count = this.random.nextInt(3 + i) - 1;
if (count > 0) {
loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.COAL, count));
}
} else {
int count = this.random.nextInt(3 + i);
if (count > 0) {
loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.ARROW, count));
}
}
int count = this.random.nextInt(3 + i);
if (count > 0) {
loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.BONE, count));
}
// Determine rare item drops and add them to the loot
if (this.lastDamageByPlayerTime > 0) {
int k = this.random.nextInt(200) - i;
if (k < 5) {
ItemStack itemstack = this.l(k <= 0 ? 1 : 0);
if (itemstack != null) {
loot.add(new org.bukkit.craftbukkit.inventory.CraftItemStack(itemstack));
}
}
}
org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, loot);
// CraftBukkit end
}
// CraftBukkit - return rare dropped item instead of dropping it
protected ItemStack l(int i) {
if (this.getSkeletonType() == 1) {
return new ItemStack(Item.SKULL.id, 1, 1); // CraftBukkit
}
return null;
}
protected void bE() {
super.bD();
this.setEquipment(0, new ItemStack(Item.BOW));
}
public void bG() {
if (this.world.worldProvider instanceof WorldProviderHell && this.aB().nextInt(5) > 0) {
this.goalSelector.a(4, this.e);
this.setSkeletonType(1);
this.setEquipment(0, new ItemStack(Item.STONE_SWORD));
} else {
this.goalSelector.a(4, this.d);
this.bE();
this.bF();
}
if (this.random.nextFloat() >= as[this.world.difficulty]) {
;
}
this.canPickUpLoot = true;
if (this.getEquipment(4) == null) {
Calendar calendar = this.world.T();
if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && this.random.nextFloat() < 0.25F) {
this.setEquipment(4, new ItemStack(this.random.nextFloat() < 0.1F ? Block.JACK_O_LANTERN : Block.PUMPKIN));
this.dropChances[4] = 0.0F;
}
}
}
public void m() {
this.goalSelector.a((PathfinderGoal) this.e);
this.goalSelector.a((PathfinderGoal) this.d);
ItemStack itemstack = this.bD();
if (itemstack != null && itemstack.id == Item.BOW.id) {
this.goalSelector.a(4, this.d);
} else {
this.goalSelector.a(4, this.e);
}
}
public void d(EntityLiving entityliving) {
EntityArrow entityarrow = new EntityArrow(this.world, this, entityliving, 1.6F, 12.0F);
int i = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_DAMAGE.id, this.bD());
int j = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_KNOCKBACK.id, this.bD());
if (i > 0) {
entityarrow.b(entityarrow.c() + (double) i * 0.5D + 0.5D);
}
if (j > 0) {
entityarrow.a(j);
}
if (EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_FIRE.id, this.bD()) > 0 || this.getSkeletonType() == 1) {
entityarrow.setOnFire(100);
}
this.makeSound("random.bow", 1.0F, 1.0F / (this.aB().nextFloat() * 0.4F + 0.8F));
this.world.addEntity(entityarrow);
}
public int getSkeletonType() {
return this.datawatcher.getByte(13);
}
public void setSkeletonType(int i) {
this.datawatcher.watch(13, Byte.valueOf((byte) i));
this.fireProof = i == 1;
if (i == 1) {
this.a(0.72F, 2.16F);
} else {
this.a(0.6F, 1.8F);
}
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
if (nbttagcompound.hasKey("SkeletonType")) {
byte b0 = nbttagcompound.getByte("SkeletonType");
this.setSkeletonType(b0);
}
this.m();
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
nbttagcompound.setByte("SkeletonType", (byte) this.getSkeletonType());
}
public void setEquipment(int i, ItemStack itemstack) {
super.setEquipment(i, itemstack);
if (!this.world.isStatic && i == 0) {
this.m();
}
}
}
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