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package net.minecraft.server;
import java.util.List;
import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
public class EntityLightning extends EntityWeather {
private int lifeTicks;
public long a;
private int c;
// CraftBukkit start
public boolean isEffect = false;
public EntityLightning(World world, double d0, double d1, double d2) {
this(world, d0, d1, d2, false);
}
public EntityLightning(World world, double d0, double d1, double d2, boolean isEffect) {
// CraftBukkit end
super(world);
// CraftBukkit - Set isEffect
this.isEffect = isEffect;
this.setPositionRotation(d0, d1, d2, 0.0F, 0.0F);
this.lifeTicks = 2;
this.a = this.random.nextLong();
this.c = this.random.nextInt(3) + 1;
// CraftBukkit - add "!isEffect"
if (!isEffect && !world.isStatic && world.getGameRules().getBoolean("doFireTick") && (world.difficulty == EnumDifficulty.NORMAL || world.difficulty == EnumDifficulty.HARD) && world.areChunksLoaded(MathHelper.floor(d0), MathHelper.floor(d1), MathHelper.floor(d2), 10)) {
int i = MathHelper.floor(d0);
int j = MathHelper.floor(d1);
int k = MathHelper.floor(d2);
if (world.getType(i, j, k).getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, i, j, k)) {
// CraftBukkit start
if (!CraftEventFactory.callBlockIgniteEvent(world, i, j, k, this).isCancelled()) {
world.setTypeUpdate(i, j, k, Blocks.FIRE);
}
// CraftBukkit end
}
for (i = 0; i < 4; ++i) {
j = MathHelper.floor(d0) + this.random.nextInt(3) - 1;
k = MathHelper.floor(d1) + this.random.nextInt(3) - 1;
int l = MathHelper.floor(d2) + this.random.nextInt(3) - 1;
if (world.getType(j, k, l).getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, j, k, l)) {
// CraftBukkit start
if (!CraftEventFactory.callBlockIgniteEvent(world, j, k, l, this).isCancelled()) {
world.setTypeUpdate(j, k, l, Blocks.FIRE);
}
// CraftBukkit end
}
}
}
}
public void h() {
super.h();
if (this.lifeTicks == 2) {
// CraftBukkit start - Use relative location for far away sounds
//this.world.makeSound(this.locX, this.locY, this.locZ, "ambient.weather.thunder", 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
float pitch = 0.8F + this.random.nextFloat() * 0.2F;
int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
for (EntityPlayer player : (List<EntityPlayer>) this.world.players) {
double deltaX = this.locX - player.locX;
double deltaZ = this.locZ - player.locZ;
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
if (distanceSquared > viewDistance * viewDistance) {
double deltaLength = Math.sqrt(distanceSquared);
double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance;
player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect("ambient.weather.thunder", relativeX, this.locY, relativeZ, 10000.0F, pitch));
} else {
player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect("ambient.weather.thunder", this.locX, this.locY, this.locZ, 10000.0F, pitch));
}
}
// CraftBukkit end
this.world.makeSound(this.locX, this.locY, this.locZ, "random.explode", 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
}
--this.lifeTicks;
if (this.lifeTicks < 0) {
if (this.c == 0) {
this.die();
} else if (this.lifeTicks < -this.random.nextInt(10)) {
--this.c;
this.lifeTicks = 1;
this.a = this.random.nextLong();
// CraftBukkit - add "!isEffect"
if (!isEffect && !this.world.isStatic && this.world.getGameRules().getBoolean("doFireTick") && this.world.areChunksLoaded(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ), 10)) {
int i = MathHelper.floor(this.locX);
int j = MathHelper.floor(this.locY);
int k = MathHelper.floor(this.locZ);
if (this.world.getType(i, j, k).getMaterial() == Material.AIR && Blocks.FIRE.canPlace(this.world, i, j, k)) {
// CraftBukkit start
if (!CraftEventFactory.callBlockIgniteEvent(world, i, j, k, this).isCancelled()) {
this.world.setTypeUpdate(i, j, k, Blocks.FIRE);
}
// CraftBukkit end
}
}
}
}
if (this.lifeTicks >= 0 && !this.isEffect) { // CraftBukkit - add !this.isEffect
if (this.world.isStatic) {
this.world.q = 2;
} else {
double d0 = 3.0D;
List list = this.world.getEntities(this, AxisAlignedBB.a(this.locX - d0, this.locY - d0, this.locZ - d0, this.locX + d0, this.locY + 6.0D + d0, this.locZ + d0));
for (int l = 0; l < list.size(); ++l) {
Entity entity = (Entity) list.get(l);
entity.a(this);
}
}
}
}
protected void c() {}
protected void a(NBTTagCompound nbttagcompound) {}
protected void b(NBTTagCompound nbttagcompound) {}
}
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