summaryrefslogtreecommitdiffstats
path: root/src/main/java/net/minecraft/server/EntityItem.java
blob: 1d99c44dd9f377939773fa4529e34b376d823ce2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
package net.minecraft.server;

import org.bukkit.event.player.PlayerPickupItemEvent; // CraftBukkit

public class EntityItem extends Entity {

    public ItemStack itemStack;
    private int e;
    public int b = 0;
    public int pickupDelay;
    private int f = 5;
    public float d = (float) (Math.random() * 3.141592653589793D * 2.0D);
    private int lastTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit

    public EntityItem(World world, double d0, double d1, double d2, ItemStack itemstack) {
        super(world);
        this.b(0.25F, 0.25F);
        this.height = this.width / 2.0F;
        this.setPosition(d0, d1, d2);
        this.itemStack = itemstack;
        // CraftBukkit start - infinite item fix
        if (this.itemStack.count <= -1) {
            this.itemStack.count = 1;
        }
        // CraftBukkit end
        this.yaw = (float) (Math.random() * 360.0D);
        this.motX = (double) ((float) (Math.random() * 0.20000000298023224D - 0.10000000149011612D));
        this.motY = 0.20000000298023224D;
        this.motZ = (double) ((float) (Math.random() * 0.20000000298023224D - 0.10000000149011612D));
    }

    protected boolean e_() {
        return false;
    }

    public EntityItem(World world) {
        super(world);
        this.b(0.25F, 0.25F);
        this.height = this.width / 2.0F;
    }

    protected void b() {}

    public void s_() {
        super.s_();
        // CraftBukkit start
        int currentTick = (int) (System.currentTimeMillis() / 50);
        this.pickupDelay -= (currentTick - this.lastTick);
        this.lastTick = currentTick;
        // CraftBukkit end

        this.lastX = this.locX;
        this.lastY = this.locY;
        this.lastZ = this.locZ;
        this.motY -= 0.03999999910593033D;
        if (this.world.getMaterial(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) == Material.LAVA) {
            this.motY = 0.20000000298023224D;
            this.motX = (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F);
            this.motZ = (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F);
            this.world.makeSound(this, "random.fizz", 0.4F, 2.0F + this.random.nextFloat() * 0.4F);
        }

        this.g(this.locX, (this.boundingBox.b + this.boundingBox.e) / 2.0D, this.locZ);
        this.move(this.motX, this.motY, this.motZ);
        float f = 0.98F;

        if (this.onGround) {
            f = 0.58800006F;
            int i = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ));

            if (i > 0) {
                f = Block.byId[i].frictionFactor * 0.98F;
            }
        }

        this.motX *= (double) f;
        this.motY *= 0.9800000190734863D;
        this.motZ *= (double) f;
        if (this.onGround) {
            this.motY *= -0.5D;
        }

        ++this.e;
        ++this.b;
        if (this.b >= 6000) {
            this.die();
        }
    }

    public boolean f_() {
        return this.world.a(this.boundingBox, Material.WATER, this);
    }

    protected void burn(int i) {
        this.damageEntity(DamageSource.a, i);
    }

    public boolean damageEntity(DamageSource damagesource, int i) {
        this.aq();
        this.f -= i;
        if (this.f <= 0) {
            this.die();
        }

        return false;
    }

    public void b(NBTTagCompound nbttagcompound) {
        nbttagcompound.a("Health", (short) ((byte) this.f));
        nbttagcompound.a("Age", (short) this.b);
        nbttagcompound.a("Item", this.itemStack.b(new NBTTagCompound()));
    }

    public void a(NBTTagCompound nbttagcompound) {
        this.f = nbttagcompound.d("Health") & 255;
        this.b = nbttagcompound.d("Age");
        NBTTagCompound nbttagcompound1 = nbttagcompound.k("Item");

        this.itemStack = ItemStack.a(nbttagcompound1);
        if (this.itemStack == null) {
            this.die();
        }
    }

    public void a_(EntityHuman entityhuman) {
        if (!this.world.isStatic) {
            int i = this.itemStack.count;

            // CraftBukkit start
            int canHold = entityhuman.inventory.canHold(this.itemStack);
            int remaining = this.itemStack.count - canHold;
            if (this.pickupDelay <= 0 && canHold > 0) {
                this.itemStack.count = canHold;
                PlayerPickupItemEvent event = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), (org.bukkit.entity.Item) this.getBukkitEntity(), remaining);
                this.world.getServer().getPluginManager().callEvent(event);
                this.itemStack.count = canHold + remaining;

                if (event.isCancelled()) {
                    return;
                }

                // Possibly < 0; fix here so we do not have to modify code below
                this.pickupDelay = 0;
            }
            // CraftBukkit end

            if (this.pickupDelay == 0 && entityhuman.inventory.pickup(this.itemStack)) {
                if (this.itemStack.id == Block.LOG.id) {
                    entityhuman.a((Statistic) AchievementList.g);
                }

                if (this.itemStack.id == Item.LEATHER.id) {
                    entityhuman.a((Statistic) AchievementList.t);
                }

                this.world.makeSound(this, "random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F);
                entityhuman.receive(this, i);
                if (this.itemStack.count <= 0) {
                    this.die();
                }
            }
        }
    }

    public String Y() {
        return StatisticCollector.a("item." + this.itemStack.k());
    }
}