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package net.minecraft.server;
import java.util.List;
// CraftBukkit start
import org.bukkit.Location;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.entity.Vehicle;
import org.bukkit.event.Event.Type;
import org.bukkit.event.vehicle.VehicleCreateEvent;
import org.bukkit.event.vehicle.VehicleDamageEvent;
import org.bukkit.event.vehicle.VehicleEnterEvent;
import org.bukkit.event.vehicle.VehicleEntityCollisionEvent;
import org.bukkit.event.vehicle.VehicleEvent;
import org.bukkit.event.vehicle.VehicleMoveEvent;
// CraftBukkit end
public class EntityBoat extends Entity {
public int a;
public int b;
public int c;
private int d;
private double e;
private double f;
private double ak;
private double al;
private double am;
// CraftBukkit start
public void c(Entity entity) {
CraftServer server = ((WorldServer) this.world).getServer();
Type eventType = Type.VEHICLE_COLLISION_ENTITY;
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
org.bukkit.entity.Entity hitEntity = (entity == null) ? null : entity.getBukkitEntity();
VehicleEntityCollisionEvent event = new VehicleEntityCollisionEvent(eventType, vehicle, hitEntity);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
super.c(entity);
}
// CraftBukkit end
public EntityBoat(World world) {
super(world);
this.a = 0;
this.b = 0;
this.c = 1;
this.i = true;
this.a(1.5F, 0.6F);
this.height = this.width / 2.0F;
this.M = false;
}
protected void a() {}
public AxisAlignedBB d(Entity entity) {
return entity.boundingBox;
}
public AxisAlignedBB u() {
return this.boundingBox;
}
public boolean z() {
return true;
}
public EntityBoat(World world, double d0, double d1, double d2) {
this(world);
this.a(d0, d1 + (double) this.height, d2);
this.motX = 0.0D;
this.motY = 0.0D;
this.motZ = 0.0D;
this.lastX = d0;
this.lastY = d1;
this.lastZ = d2;
// CraftBukkit start
CraftServer server = ((WorldServer) world).getServer();
Type eventType = Type.VEHICLE_CREATE;
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
VehicleCreateEvent event = new VehicleCreateEvent(eventType, vehicle);
server.getPluginManager().callEvent(event);
// CraftBukkit end
}
public double k() {
return (double) this.width * 0.0D - 0.30000001192092896D;
}
public boolean a(Entity entity, int i) {
if (!this.world.isStatic && !this.dead) {
// CraftBukkit start
Type eventType = Type.VEHICLE_DAMAGE;
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
org.bukkit.entity.Entity attacker = (entity == null) ? null : entity.getBukkitEntity();
int damage = i;
VehicleDamageEvent event = new VehicleDamageEvent(eventType, vehicle, attacker, damage);
((WorldServer) this.world).getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return true;
}
// CraftBukkit end
this.c = -this.c;
this.b = 10;
this.a += i * 10;
this.y();
if (this.a > 40) {
int j;
for (j = 0; j < 3; ++j) {
this.a(Block.WOOD.id, 1, 0.0F);
}
for (j = 0; j < 2; ++j) {
this.a(Item.STICK.id, 1, 0.0F);
}
this.q();
}
return true;
} else {
return true;
}
}
public boolean c_() {
return !this.dead;
}
public void b_() {
// CraftBukkit start
double prevX = this.locX;
double prevY = this.locY;
double prevZ = this.locZ;
float prevYaw = this.yaw;
float prevPitch = this.pitch;
// CraftBukkit end
super.b_();
if (this.b > 0) {
--this.b;
}
if (this.a > 0) {
--this.a;
}
this.lastX = this.locX;
this.lastY = this.locY;
this.lastZ = this.locZ;
byte b0 = 5;
double d0 = 0.0D;
for (int i = 0; i < b0; ++i) {
double d1 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (i + 0) / (double) b0 - 0.125D;
double d2 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (i + 1) / (double) b0 - 0.125D;
AxisAlignedBB axisalignedbb = AxisAlignedBB.b(this.boundingBox.a, d1, this.boundingBox.c, this.boundingBox.d, d2, this.boundingBox.f);
if (this.world.b(axisalignedbb, Material.WATER)) {
d0 += 1.0D / (double) b0;
}
}
double d3;
double d4;
double d5;
double d6;
if (this.world.isStatic) {
if (this.d > 0) {
d3 = this.locX + (this.e - this.locX) / (double) this.d;
d4 = this.locY + (this.f - this.locY) / (double) this.d;
d5 = this.locZ + (this.ak - this.locZ) / (double) this.d;
for (d6 = this.al - (double) this.yaw; d6 < -180.0D; d6 += 360.0D) {
;
}
while (d6 >= 180.0D) {
d6 -= 360.0D;
}
this.yaw = (float) ((double) this.yaw + d6 / (double) this.d);
this.pitch = (float) ((double) this.pitch + (this.am - (double) this.pitch) / (double) this.d);
--this.d;
this.a(d3, d4, d5);
this.b(this.yaw, this.pitch);
} else {
d3 = this.locX + this.motX;
d4 = this.locY + this.motY;
d5 = this.locZ + this.motZ;
this.a(d3, d4, d5);
if (this.onGround) {
this.motX *= 0.5D;
this.motY *= 0.5D;
this.motZ *= 0.5D;
}
this.motX *= 0.9900000095367432D;
this.motY *= 0.949999988079071D;
this.motZ *= 0.9900000095367432D;
}
} else {
d3 = d0 * 2.0D - 1.0D;
this.motY += 0.03999999910593033D * d3;
if (this.passenger != null) {
this.motX += this.passenger.motX * 0.2D;
this.motZ += this.passenger.motZ * 0.2D;
}
d4 = 0.4D;
if (this.motX < -d4) {
this.motX = -d4;
}
if (this.motX > d4) {
this.motX = d4;
}
if (this.motZ < -d4) {
this.motZ = -d4;
}
if (this.motZ > d4) {
this.motZ = d4;
}
if (this.onGround) {
this.motX *= 0.5D;
this.motY *= 0.5D;
this.motZ *= 0.5D;
}
this.c(this.motX, this.motY, this.motZ);
d5 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ);
double d7;
if (d5 > 0.15D) {
d6 = Math.cos((double) this.yaw * 3.141592653589793D / 180.0D);
d7 = Math.sin((double) this.yaw * 3.141592653589793D / 180.0D);
for (int j = 0; (double) j < 1.0D + d5 * 60.0D; ++j) {
double d8 = (double) (this.random.nextFloat() * 2.0F - 1.0F);
double d9 = (double) (this.random.nextInt(2) * 2 - 1) * 0.7D;
double d10;
double d11;
if (this.random.nextBoolean()) {
d10 = this.locX - d6 * d8 * 0.8D + d7 * d9;
d11 = this.locZ - d7 * d8 * 0.8D - d6 * d9;
this.world.a("splash", d10, this.locY - 0.125D, d11, this.motX, this.motY, this.motZ);
} else {
d10 = this.locX + d6 + d7 * d8 * 0.7D;
d11 = this.locZ + d7 - d6 * d8 * 0.7D;
this.world.a("splash", d10, this.locY - 0.125D, d11, this.motX, this.motY, this.motZ);
}
}
}
if (this.B && d5 > 0.15D) {
if (!this.world.isStatic) {
this.q();
int k;
for (k = 0; k < 3; ++k) {
this.a(Block.WOOD.id, 1, 0.0F);
}
for (k = 0; k < 2; ++k) {
this.a(Item.STICK.id, 1, 0.0F);
}
}
} else {
this.motX *= 0.9900000095367432D;
this.motY *= 0.949999988079071D;
this.motZ *= 0.9900000095367432D;
}
this.pitch = 0.0F;
d6 = (double) this.yaw;
d7 = this.lastX - this.locX;
double d12 = this.lastZ - this.locZ;
if (d7 * d7 + d12 * d12 > 0.0010D) {
d6 = (double) ((float) (Math.atan2(d12, d7) * 180.0D / 3.141592653589793D));
}
double d13;
for (d13 = d6 - (double) this.yaw; d13 >= 180.0D; d13 -= 360.0D) {
;
}
while (d13 < -180.0D) {
d13 += 360.0D;
}
if (d13 > 20.0D) {
d13 = 20.0D;
}
if (d13 < -20.0D) {
d13 = -20.0D;
}
this.yaw = (float) ((double) this.yaw + d13);
this.b(this.yaw, this.pitch);
// CraftBukkit start
CraftServer server = ((WorldServer) this.world).getServer();
CraftWorld world = ((WorldServer) this.world).getWorld();
Location from = new Location(world, prevX, prevY, prevZ, prevYaw, prevPitch);
Location to = new Location(world, this.locX, this.locY, this.locZ, this.yaw, this.pitch);
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
server.getPluginManager().callEvent(new VehicleEvent(Type.VEHICLE_UPDATE, vehicle));
if (!from.equals(to)) {
VehicleMoveEvent event = new VehicleMoveEvent(Type.VEHICLE_MOVE, vehicle, from, to);
server.getPluginManager().callEvent(event);
}
// CraftBukkit end
List list = this.world.b((Entity) this, this.boundingBox.b(0.20000000298023224D, 0.0D, 0.20000000298023224D));
if (list != null && list.size() > 0) {
for (int l = 0; l < list.size(); ++l) {
Entity entity = (Entity) list.get(l);
if (entity != this.passenger && entity.z() && entity instanceof EntityBoat) {
entity.c((Entity) this);
}
}
}
if (this.passenger != null && this.passenger.dead) {
this.passenger = null;
}
}
}
public void E() {
if (this.passenger != null) {
double d0 = Math.cos((double) this.yaw * 3.141592653589793D / 180.0D) * 0.4D;
double d1 = Math.sin((double) this.yaw * 3.141592653589793D / 180.0D) * 0.4D;
this.passenger.a(this.locX + d0, this.locY + this.k() + this.passenger.F(), this.locZ + d1);
}
}
protected void a(NBTTagCompound nbttagcompound) {}
protected void b(NBTTagCompound nbttagcompound) {}
public boolean a(EntityHuman entityhuman) {
if (this.passenger != null && this.passenger instanceof EntityHuman && this.passenger != entityhuman) {
return true;
} else {
if (!this.world.isStatic) {
// CraftBukkit start
CraftServer server = ((WorldServer) this.world).getServer();
Type eventType = Type.VEHICLE_ENTER;
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
org.bukkit.entity.Entity player = entityhuman.getBukkitEntity();
VehicleEnterEvent event = new VehicleEnterEvent(eventType, vehicle, player);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
return true;
}
// CraftBukkit end
entityhuman.e(this);
}
return true;
}
}
}
|