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package net.minecraft.server;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
public class CraftingManager {
private static final CraftingManager a = new CraftingManager();
// CraftBukkit start
public List recipes = new ArrayList(); // private -> public
public IRecipe lastRecipe;
public org.bukkit.inventory.InventoryView lastCraftView;
// CraftBukkit end
public static final CraftingManager getInstance() {
return a;
}
// CraftBukkit - private -> public
public CraftingManager() {
(new RecipesTools()).a(this);
(new RecipesWeapons()).a(this);
(new RecipeIngots()).a(this);
(new RecipesFood()).a(this);
(new RecipesCrafting()).a(this);
(new RecipesArmor()).a(this);
(new RecipesDyes()).a(this);
this.recipes.add(new RecipesArmorDye());
this.recipes.add(new RecipesMapClone());
this.recipes.add(new RecipesMapExtend());
this.registerShapedRecipe(new ItemStack(Item.PAPER, 3), new Object[] { "###", Character.valueOf('#'), Item.SUGAR_CANE});
this.registerShapelessRecipe(new ItemStack(Item.BOOK, 1), new Object[] { Item.PAPER, Item.PAPER, Item.PAPER, Item.LEATHER});
this.registerShapelessRecipe(new ItemStack(Item.BOOK_AND_QUILL, 1), new Object[] { Item.BOOK, new ItemStack(Item.INK_SACK, 1, 0), Item.FEATHER});
this.registerShapedRecipe(new ItemStack(Block.FENCE, 2), new Object[] { "###", "###", Character.valueOf('#'), Item.STICK});
this.registerShapedRecipe(new ItemStack(Block.COBBLE_WALL, 6, 0), new Object[] { "###", "###", Character.valueOf('#'), Block.COBBLESTONE});
this.registerShapedRecipe(new ItemStack(Block.COBBLE_WALL, 6, 1), new Object[] { "###", "###", Character.valueOf('#'), Block.MOSSY_COBBLESTONE});
this.registerShapedRecipe(new ItemStack(Block.NETHER_FENCE, 6), new Object[] { "###", "###", Character.valueOf('#'), Block.NETHER_BRICK});
this.registerShapedRecipe(new ItemStack(Block.FENCE_GATE, 1), new Object[] { "#W#", "#W#", Character.valueOf('#'), Item.STICK, Character.valueOf('W'), Block.WOOD});
this.registerShapedRecipe(new ItemStack(Block.JUKEBOX, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.DIAMOND});
this.registerShapedRecipe(new ItemStack(Block.NOTE_BLOCK, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.REDSTONE});
this.registerShapedRecipe(new ItemStack(Block.BOOKSHELF, 1), new Object[] { "###", "XXX", "###", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.BOOK});
this.registerShapedRecipe(new ItemStack(Block.SNOW_BLOCK, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.SNOW_BALL});
this.registerShapedRecipe(new ItemStack(Block.CLAY, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.CLAY_BALL});
this.registerShapedRecipe(new ItemStack(Block.BRICK, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.CLAY_BRICK});
this.registerShapedRecipe(new ItemStack(Block.GLOWSTONE, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.GLOWSTONE_DUST});
this.registerShapedRecipe(new ItemStack(Block.WOOL, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.STRING});
this.registerShapedRecipe(new ItemStack(Block.TNT, 1), new Object[] { "X#X", "#X#", "X#X", Character.valueOf('X'), Item.SULPHUR, Character.valueOf('#'), Block.SAND});
this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 3), new Object[] { "###", Character.valueOf('#'), Block.COBBLESTONE});
this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 0), new Object[] { "###", Character.valueOf('#'), Block.STONE});
this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 1), new Object[] { "###", Character.valueOf('#'), Block.SANDSTONE});
this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 4), new Object[] { "###", Character.valueOf('#'), Block.BRICK});
this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 5), new Object[] { "###", Character.valueOf('#'), Block.SMOOTH_BRICK});
this.registerShapedRecipe(new ItemStack(Block.WOOD_STEP, 6, 0), new Object[] { "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 0)});
this.registerShapedRecipe(new ItemStack(Block.WOOD_STEP, 6, 2), new Object[] { "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 2)});
this.registerShapedRecipe(new ItemStack(Block.WOOD_STEP, 6, 1), new Object[] { "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 1)});
this.registerShapedRecipe(new ItemStack(Block.WOOD_STEP, 6, 3), new Object[] { "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 3)});
this.registerShapedRecipe(new ItemStack(Block.LADDER, 3), new Object[] { "# #", "###", "# #", Character.valueOf('#'), Item.STICK});
this.registerShapedRecipe(new ItemStack(Item.WOOD_DOOR, 1), new Object[] { "##", "##", "##", Character.valueOf('#'), Block.WOOD});
this.registerShapedRecipe(new ItemStack(Block.TRAP_DOOR, 2), new Object[] { "###", "###", Character.valueOf('#'), Block.WOOD});
this.registerShapedRecipe(new ItemStack(Item.IRON_DOOR, 1), new Object[] { "##", "##", "##", Character.valueOf('#'), Item.IRON_INGOT});
this.registerShapedRecipe(new ItemStack(Item.SIGN, 3), new Object[] { "###", "###", " X ", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.STICK});
this.registerShapedRecipe(new ItemStack(Item.CAKE, 1), new Object[] { "AAA", "BEB", "CCC", Character.valueOf('A'), Item.MILK_BUCKET, Character.valueOf('B'), Item.SUGAR, Character.valueOf('C'), Item.WHEAT, Character.valueOf('E'), Item.EGG});
this.registerShapedRecipe(new ItemStack(Item.SUGAR, 1), new Object[] { "#", Character.valueOf('#'), Item.SUGAR_CANE});
this.registerShapedRecipe(new ItemStack(Block.WOOD, 4, 0), new Object[] { "#", Character.valueOf('#'), new ItemStack(Block.LOG, 1, 0)});
this.registerShapedRecipe(new ItemStack(Block.WOOD, 4, 1), new Object[] { "#", Character.valueOf('#'), new ItemStack(Block.LOG, 1, 1)});
this.registerShapedRecipe(new ItemStack(Block.WOOD, 4, 2), new Object[] { "#", Character.valueOf('#'), new ItemStack(Block.LOG, 1, 2)});
this.registerShapedRecipe(new ItemStack(Block.WOOD, 4, 3), new Object[] { "#", Character.valueOf('#'), new ItemStack(Block.LOG, 1, 3)});
this.registerShapedRecipe(new ItemStack(Item.STICK, 4), new Object[] { "#", "#", Character.valueOf('#'), Block.WOOD});
this.registerShapedRecipe(new ItemStack(Block.TORCH, 4), new Object[] { "X", "#", Character.valueOf('X'), Item.COAL, Character.valueOf('#'), Item.STICK});
this.registerShapedRecipe(new ItemStack(Block.TORCH, 4), new Object[] { "X", "#", Character.valueOf('X'), new ItemStack(Item.COAL, 1, 1), Character.valueOf('#'), Item.STICK});
this.registerShapedRecipe(new ItemStack(Item.BOWL, 4), new Object[] { "# #", " # ", Character.valueOf('#'), Block.WOOD});
this.registerShapedRecipe(new ItemStack(Item.GLASS_BOTTLE, 3), new Object[] { "# #", " # ", Character.valueOf('#'), Block.GLASS});
this.registerShapedRecipe(new ItemStack(Block.RAILS, 16), new Object[] { "X X", "X#X", "X X", Character.valueOf('X'), Item.IRON_INGOT, Character.valueOf('#'), Item.STICK});
this.registerShapedRecipe(new ItemStack(Block.GOLDEN_RAIL, 6), new Object[] { "X X", "X#X", "XRX", Character.valueOf('X'), Item.GOLD_INGOT, Character.valueOf('R'), Item.REDSTONE, Character.valueOf('#'), Item.STICK});
this.registerShapedRecipe(new ItemStack(Block.DETECTOR_RAIL, 6), new Object[] { "X X", "X#X", "XRX", Character.valueOf('X'), Item.IRON_INGOT, Character.valueOf('R'), Item.REDSTONE, Character.valueOf('#'), Block.STONE_PLATE});
this.registerShapedRecipe(new ItemStack(Item.MINECART, 1), new Object[] { "# #", "###", Character.valueOf('#'), Item.IRON_INGOT});
this.registerShapedRecipe(new ItemStack(Item.CAULDRON, 1), new Object[] { "# #", "# #", "###", Character.valueOf('#'), Item.IRON_INGOT});
this.registerShapedRecipe(new ItemStack(Item.BREWING_STAND, 1), new Object[] { " B ", "###", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('B'), Item.BLAZE_ROD});
this.registerShapedRecipe(new ItemStack(Block.JACK_O_LANTERN, 1), new Object[] { "A", "B", Character.valueOf('A'), Block.PUMPKIN, Character.valueOf('B'), Block.TORCH});
this.registerShapedRecipe(new ItemStack(Item.STORAGE_MINECART, 1), new Object[] { "A", "B", Character.valueOf('A'), Block.CHEST, Character.valueOf('B'), Item.MINECART});
this.registerShapedRecipe(new ItemStack(Item.POWERED_MINECART, 1), new Object[] { "A", "B", Character.valueOf('A'), Block.FURNACE, Character.valueOf('B'), Item.MINECART});
this.registerShapedRecipe(new ItemStack(Item.BOAT, 1), new Object[] { "# #", "###", Character.valueOf('#'), Block.WOOD});
this.registerShapedRecipe(new ItemStack(Item.BUCKET, 1), new Object[] { "# #", " # ", Character.valueOf('#'), Item.IRON_INGOT});
this.registerShapedRecipe(new ItemStack(Item.FLOWER_POT, 1), new Object[] { "# #", " # ", Character.valueOf('#'), Item.CLAY_BRICK});
this.registerShapedRecipe(new ItemStack(Item.FLINT_AND_STEEL, 1), new Object[] { "A ", " B", Character.valueOf('A'), Item.IRON_INGOT, Character.valueOf('B'), Item.FLINT});
this.registerShapedRecipe(new ItemStack(Item.BREAD, 1), new Object[] { "###", Character.valueOf('#'), Item.WHEAT});
this.registerShapedRecipe(new ItemStack(Block.WOOD_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 0)});
this.registerShapedRecipe(new ItemStack(Block.BIRCH_WOOD_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 2)});
this.registerShapedRecipe(new ItemStack(Block.SPRUCE_WOOD_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 1)});
this.registerShapedRecipe(new ItemStack(Block.JUNGLE_WOOD_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 3)});
this.registerShapedRecipe(new ItemStack(Item.FISHING_ROD, 1), new Object[] { " #", " #X", "# X", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Item.STRING});
this.registerShapedRecipe(new ItemStack(Item.CARROT_STICK, 1), new Object[] { "# ", " X", Character.valueOf('#'), Item.FISHING_ROD, Character.valueOf('X'), Item.CARROT});
this.registerShapedRecipe(new ItemStack(Block.COBBLESTONE_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.COBBLESTONE});
this.registerShapedRecipe(new ItemStack(Block.BRICK_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.BRICK});
this.registerShapedRecipe(new ItemStack(Block.STONE_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.SMOOTH_BRICK});
this.registerShapedRecipe(new ItemStack(Block.NETHER_BRICK_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.NETHER_BRICK});
this.registerShapedRecipe(new ItemStack(Block.SANDSTONE_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.SANDSTONE});
this.registerShapedRecipe(new ItemStack(Item.PAINTING, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Block.WOOL});
this.registerShapedRecipe(new ItemStack(Item.ITEM_FRAME, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Item.LEATHER});
this.registerShapedRecipe(new ItemStack(Item.GOLDEN_APPLE, 1, 0), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.GOLD_NUGGET, Character.valueOf('X'), Item.APPLE});
this.registerShapedRecipe(new ItemStack(Item.GOLDEN_APPLE, 1, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Block.GOLD_BLOCK, Character.valueOf('X'), Item.APPLE});
this.registerShapedRecipe(new ItemStack(Item.CARROT_GOLDEN, 1, 0), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.GOLD_NUGGET, Character.valueOf('X'), Item.CARROT});
this.registerShapedRecipe(new ItemStack(Block.LEVER, 1), new Object[] { "X", "#", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('X'), Item.STICK});
this.registerShapedRecipe(new ItemStack(Block.TRIPWIRE_SOURCE, 2), new Object[] { "I", "S", "#", Character.valueOf('#'), Block.WOOD, Character.valueOf('S'), Item.STICK, Character.valueOf('I'), Item.IRON_INGOT});
this.registerShapedRecipe(new ItemStack(Block.REDSTONE_TORCH_ON, 1), new Object[] { "X", "#", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Item.REDSTONE});
this.registerShapedRecipe(new ItemStack(Item.DIODE, 1), new Object[] { "#X#", "III", Character.valueOf('#'), Block.REDSTONE_TORCH_ON, Character.valueOf('X'), Item.REDSTONE, Character.valueOf('I'), Block.STONE});
this.registerShapedRecipe(new ItemStack(Item.WATCH, 1), new Object[] { " # ", "#X#", " # ", Character.valueOf('#'), Item.GOLD_INGOT, Character.valueOf('X'), Item.REDSTONE});
this.registerShapedRecipe(new ItemStack(Item.COMPASS, 1), new Object[] { " # ", "#X#", " # ", Character.valueOf('#'), Item.IRON_INGOT, Character.valueOf('X'), Item.REDSTONE});
this.registerShapedRecipe(new ItemStack(Item.MAP_EMPTY, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.PAPER, Character.valueOf('X'), Item.COMPASS});
this.registerShapedRecipe(new ItemStack(Block.STONE_BUTTON, 1), new Object[] { "#", Character.valueOf('#'), Block.STONE});
this.registerShapedRecipe(new ItemStack(Block.WOOD_BUTTON, 1), new Object[] { "#", Character.valueOf('#'), Block.WOOD});
this.registerShapedRecipe(new ItemStack(Block.STONE_PLATE, 1), new Object[] { "##", Character.valueOf('#'), Block.STONE});
this.registerShapedRecipe(new ItemStack(Block.WOOD_PLATE, 1), new Object[] { "##", Character.valueOf('#'), Block.WOOD});
this.registerShapedRecipe(new ItemStack(Block.DISPENSER, 1), new Object[] { "###", "#X#", "#R#", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('X'), Item.BOW, Character.valueOf('R'), Item.REDSTONE});
this.registerShapedRecipe(new ItemStack(Block.PISTON, 1), new Object[] { "TTT", "#X#", "#R#", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('X'), Item.IRON_INGOT, Character.valueOf('R'), Item.REDSTONE, Character.valueOf('T'), Block.WOOD});
this.registerShapedRecipe(new ItemStack(Block.PISTON_STICKY, 1), new Object[] { "S", "P", Character.valueOf('S'), Item.SLIME_BALL, Character.valueOf('P'), Block.PISTON});
this.registerShapedRecipe(new ItemStack(Item.BED, 1), new Object[] { "###", "XXX", Character.valueOf('#'), Block.WOOL, Character.valueOf('X'), Block.WOOD});
this.registerShapedRecipe(new ItemStack(Block.ENCHANTMENT_TABLE, 1), new Object[] { " B ", "D#D", "###", Character.valueOf('#'), Block.OBSIDIAN, Character.valueOf('B'), Item.BOOK, Character.valueOf('D'), Item.DIAMOND});
this.registerShapedRecipe(new ItemStack(Block.ANVIL, 1), new Object[] { "III", " i ", "iii", Character.valueOf('I'), Block.IRON_BLOCK, Character.valueOf('i'), Item.IRON_INGOT});
this.registerShapelessRecipe(new ItemStack(Item.EYE_OF_ENDER, 1), new Object[] { Item.ENDER_PEARL, Item.BLAZE_POWDER});
this.registerShapelessRecipe(new ItemStack(Item.FIREBALL, 3), new Object[] { Item.SULPHUR, Item.BLAZE_POWDER, Item.COAL});
this.registerShapelessRecipe(new ItemStack(Item.FIREBALL, 3), new Object[] { Item.SULPHUR, Item.BLAZE_POWDER, new ItemStack(Item.COAL, 1, 1)});
// Collections.sort(this.recipes, new RecipeSorter(this)); // CraftBukkit - moved below
this.sort(); // CraftBukkit - call new sort method
System.out.println(this.recipes.size() + " recipes");
}
// CraftBukkit start
public void sort() {
Collections.sort(this.recipes, new RecipeSorter(this));
}
// CraftBukkit end
// CraftBukkit - default -> public
public void registerShapedRecipe(ItemStack itemstack, Object... aobject) {
String s = "";
int i = 0;
int j = 0;
int k = 0;
if (aobject[i] instanceof String[]) {
String[] astring = (String[]) ((String[]) aobject[i++]);
for (int l = 0; l < astring.length; ++l) {
String s1 = astring[l];
++k;
j = s1.length();
s = s + s1;
}
} else {
while (aobject[i] instanceof String) {
String s2 = (String) aobject[i++];
++k;
j = s2.length();
s = s + s2;
}
}
HashMap hashmap;
for (hashmap = new HashMap(); i < aobject.length; i += 2) {
Character character = (Character) aobject[i];
ItemStack itemstack1 = null;
if (aobject[i + 1] instanceof Item) {
itemstack1 = new ItemStack((Item) aobject[i + 1]);
} else if (aobject[i + 1] instanceof Block) {
itemstack1 = new ItemStack((Block) aobject[i + 1], 1, -1);
} else if (aobject[i + 1] instanceof ItemStack) {
itemstack1 = (ItemStack) aobject[i + 1];
}
hashmap.put(character, itemstack1);
}
ItemStack[] aitemstack = new ItemStack[j * k];
for (int i1 = 0; i1 < j * k; ++i1) {
char c0 = s.charAt(i1);
if (hashmap.containsKey(Character.valueOf(c0))) {
aitemstack[i1] = ((ItemStack) hashmap.get(Character.valueOf(c0))).cloneItemStack();
} else {
aitemstack[i1] = null;
}
}
this.recipes.add(new ShapedRecipes(j, k, aitemstack, itemstack));
}
// CraftBukkit - default -> public
public void registerShapelessRecipe(ItemStack itemstack, Object... aobject) {
ArrayList arraylist = new ArrayList();
Object[] aobject1 = aobject;
int i = aobject.length;
for (int j = 0; j < i; ++j) {
Object object = aobject1[j];
if (object instanceof ItemStack) {
arraylist.add(((ItemStack) object).cloneItemStack());
} else if (object instanceof Item) {
arraylist.add(new ItemStack((Item) object));
} else {
if (!(object instanceof Block)) {
throw new RuntimeException("Invalid shapeless recipy!");
}
arraylist.add(new ItemStack((Block) object));
}
}
this.recipes.add(new ShapelessRecipes(itemstack, arraylist));
}
public ItemStack craft(InventoryCrafting inventorycrafting, World world) {
int i = 0;
ItemStack itemstack = null;
ItemStack itemstack1 = null;
int j;
for (j = 0; j < inventorycrafting.getSize(); ++j) {
ItemStack itemstack2 = inventorycrafting.getItem(j);
if (itemstack2 != null) {
if (i == 0) {
itemstack = itemstack2;
}
if (i == 1) {
itemstack1 = itemstack2;
}
++i;
}
}
if (i == 2 && itemstack.id == itemstack1.id && itemstack.count == 1 && itemstack1.count == 1 && Item.byId[itemstack.id].n()) {
Item item = Item.byId[itemstack.id];
int k = item.getMaxDurability() - itemstack.i();
int l = item.getMaxDurability() - itemstack1.i();
int i1 = k + l + item.getMaxDurability() * 5 / 100;
int j1 = item.getMaxDurability() - i1;
if (j1 < 0) {
j1 = 0;
}
// CraftBukkit start - construct a dummy repair recipe
ItemStack result = new ItemStack(itemstack.id, 1, j1);
List<ItemStack> ingredients = new ArrayList<ItemStack>();
ingredients.add(itemstack.cloneItemStack());
ingredients.add(itemstack1.cloneItemStack());
ShapelessRecipes recipe = new ShapelessRecipes(result.cloneItemStack(), ingredients);
inventorycrafting.currentRecipe = recipe;
result = CraftEventFactory.callPreCraftEvent(inventorycrafting, result, lastCraftView, true);
return result;
// CraftBukkit end
} else {
for (j = 0; j < this.recipes.size(); ++j) {
IRecipe irecipe = (IRecipe) this.recipes.get(j);
if (irecipe.a(inventorycrafting, world)) {
// CraftBukkit start - INVENTORY_PRE_CRAFT event
inventorycrafting.currentRecipe = irecipe;
ItemStack result = irecipe.a(inventorycrafting);
return CraftEventFactory.callPreCraftEvent(inventorycrafting, result, lastCraftView, false);
// CraftBukkit end
}
}
return null;
}
}
public List getRecipes() {
return this.recipes;
}
}
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