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package net.minecraft.server;
import java.io.IOException;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Set;
// CraftBukkit start
import java.util.Random;
import org.bukkit.craftbukkit.CraftChunk;
import org.bukkit.craftbukkit.util.LongHashset;
import org.bukkit.craftbukkit.util.LongHashtable;
import org.bukkit.event.world.ChunkLoadEvent;
import org.bukkit.event.world.ChunkPopulateEvent;
import org.bukkit.event.world.ChunkUnloadEvent;
import org.bukkit.generator.BlockPopulator;
// CraftBukkit end
public class ChunkProviderServer implements IChunkProvider {
// CraftBukkit start
public LongHashset unloadQueue = new LongHashset();
public Chunk emptyChunk;
public IChunkProvider chunkProvider; // CraftBukkit
private IChunkLoader e;
public boolean forceChunkLoad = false;
public LongHashtable<Chunk> chunks = new LongHashtable<Chunk>();
public List chunkList = new ArrayList();
public WorldServer world;
// CraftBukkit end
public ChunkProviderServer(WorldServer worldserver, IChunkLoader ichunkloader, IChunkProvider ichunkprovider) {
this.emptyChunk = new EmptyChunk(worldserver, 0, 0);
this.world = worldserver;
this.e = ichunkloader;
this.chunkProvider = ichunkprovider;
}
public boolean isChunkLoaded(int i, int j) {
return this.chunks.containsKey(i, j); // CraftBukkit
}
public void queueUnload(int i, int j) {
if (this.world.worldProvider.c()) {
ChunkCoordinates chunkcoordinates = this.world.getSpawn();
int k = i * 16 + 8 - chunkcoordinates.x;
int l = j * 16 + 8 - chunkcoordinates.z;
short short1 = 128;
if (k < -short1 || k > short1 || l < -short1 || l > short1 || !(this.world.keepSpawnInMemory)) { // CraftBukkit - added 'this.world.keepSpawnInMemory'
this.unloadQueue.add(i, j); // CraftBukkit
}
} else {
this.unloadQueue.add(i, j); // CraftBukkit
}
}
public void c() {
Iterator iterator = this.chunkList.iterator();
while (iterator.hasNext()) {
Chunk chunk = (Chunk) iterator.next();
this.queueUnload(chunk.x, chunk.z);
}
}
public Chunk getChunkAt(int i, int j) {
// CraftBukkit start
this.unloadQueue.remove(i, j);
Chunk chunk = (Chunk) this.chunks.get(i, j);
boolean newChunk = false;
// CraftBukkit end
if (chunk == null) {
chunk = this.loadChunk(i, j);
if (chunk == null) {
if (this.chunkProvider == null) {
chunk = this.emptyChunk;
} else {
chunk = this.chunkProvider.getOrCreateChunk(i, j);
}
newChunk = true; // CraftBukkit
}
this.chunks.put(i, j, chunk); // CraftBukkit
this.chunkList.add(chunk);
if (chunk != null) {
chunk.loadNOP();
chunk.addEntities();
}
// CraftBukkit start
org.bukkit.Server server = this.world.getServer();
if (server != null) {
/*
* If it's a new world, the first few chunks are generated inside
* the World constructor. We can't reliably alter that, so we have
* no way of creating a CraftWorld/CraftServer at that point.
*/
server.getPluginManager().callEvent(new ChunkLoadEvent(chunk.bukkitChunk, newChunk));
}
// CraftBukkit end
chunk.a(this, this, i, j);
}
return chunk;
}
public Chunk getOrCreateChunk(int i, int j) {
// CraftBukkit start
Chunk chunk = (Chunk) this.chunks.get(i, j);
chunk = chunk == null ? (!this.world.isLoading && !this.forceChunkLoad ? this.emptyChunk : this.getChunkAt(i, j)) : chunk;
if (chunk == this.emptyChunk) return chunk;
if (i != chunk.x || j != chunk.z) {
MinecraftServer.log.severe("Chunk (" + chunk.x + ", " + chunk.z + ") stored at (" + i + ", " + j + ") in world '" + world.getWorld().getName() + "'");
MinecraftServer.log.severe(chunk.getClass().getName());
Throwable ex = new Throwable();
ex.fillInStackTrace();
ex.printStackTrace();
}
return chunk;
// CraftBukkit end
}
public Chunk loadChunk(int i, int j) { // CraftBukkit - private -> public
if (this.e == null) {
return null;
} else {
try {
Chunk chunk = this.e.a(this.world, i, j);
if (chunk != null) {
chunk.n = this.world.getTime();
}
return chunk;
} catch (Exception exception) {
exception.printStackTrace();
return null;
}
}
}
public void saveChunkNOP(Chunk chunk) { // CraftBukkit - private -> public
if (this.e != null) {
try {
this.e.b(this.world, chunk);
} catch (Exception exception) {
exception.printStackTrace();
}
}
}
public void saveChunk(Chunk chunk) { // CraftBukkit - private -> public
if (this.e != null) {
try {
chunk.n = this.world.getTime();
this.e.a(this.world, chunk);
} catch (Exception ioexception) { // CraftBukkit - IOException -> Exception
ioexception.printStackTrace();
}
}
}
public void getChunkAt(IChunkProvider ichunkprovider, int i, int j) {
Chunk chunk = this.getOrCreateChunk(i, j);
if (!chunk.done) {
chunk.done = true;
if (this.chunkProvider != null) {
this.chunkProvider.getChunkAt(ichunkprovider, i, j);
// CraftBukkit start
BlockSand.instaFall = true;
Random random = new Random();
random.setSeed(world.getSeed());
long xRand = random.nextLong() / 2L * 2L + 1L;
long zRand = random.nextLong() / 2L * 2L + 1L;
random.setSeed((long) i * xRand + (long) j * zRand ^ world.getSeed());
org.bukkit.World world = this.world.getWorld();
if (world != null) {
for (BlockPopulator populator : world.getPopulators()) {
populator.populate(world, random, chunk.bukkitChunk);
}
}
BlockSand.instaFall = false;
this.world.getServer().getPluginManager().callEvent(new ChunkPopulateEvent(chunk.bukkitChunk));
// CraftBukkit end
chunk.e();
}
}
}
public boolean saveChunks(boolean flag, IProgressUpdate iprogressupdate) {
int i = 0;
for (int j = 0; j < this.chunkList.size(); ++j) {
Chunk chunk = (Chunk) this.chunkList.get(j);
if (flag) {
this.saveChunkNOP(chunk);
}
if (chunk.a(flag)) {
this.saveChunk(chunk);
chunk.l = false;
++i;
if (i == 24 && !flag) {
return false;
}
}
}
if (flag) {
if (this.e == null) {
return true;
}
this.e.b();
}
return true;
}
public boolean unloadChunks() {
if (!this.world.savingDisabled) {
// CraftBukkit start
org.bukkit.Server server = this.world.getServer();
for (int i = 0; i < 50 && !this.unloadQueue.isEmpty(); i++) {
long chunkcoordinates = this.unloadQueue.popFirst();
Chunk chunk = this.chunks.get(chunkcoordinates);
if (chunk == null) continue;
ChunkUnloadEvent event = new ChunkUnloadEvent(chunk.bukkitChunk);
server.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.world.getWorld().preserveChunk((CraftChunk) chunk.bukkitChunk);
chunk.removeEntities();
this.saveChunk(chunk);
this.saveChunkNOP(chunk);
// this.unloadQueue.remove(integer);
this.chunks.remove(chunkcoordinates); // CraftBukkit
this.chunkList.remove(chunk);
}
}
// CraftBukkit end
if (this.e != null) {
this.e.a();
}
}
return this.chunkProvider.unloadChunks();
}
public boolean canSave() {
return !this.world.savingDisabled;
}
public String d() {
return "ServerChunkCache: " + this.chunks.values().size() + " Drop: " + this.unloadQueue.size(); // CraftBukkit
}
public List getMobsFor(EnumCreatureType enumcreaturetype, int i, int j, int k) {
return this.chunkProvider.getMobsFor(enumcreaturetype, i, j, k);
}
public ChunkPosition findNearestMapFeature(World world, String s, int i, int j, int k) {
return this.chunkProvider.findNearestMapFeature(world, s, i, j, k);
}
}
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