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package net.minecraft.server;
import java.util.Random;
// CraftBukkit start
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.event.block.BlockDispenseEvent;
import org.bukkit.util.Vector;
// CraftBukkit end
public class BlockDispenser extends BlockContainer {
private Random a = new Random();
protected BlockDispenser(int i) {
super(i, Material.STONE);
this.textureId = 45;
}
public int d() {
return 4;
}
public int getDropType(int i, Random random, int j) {
return Block.DISPENSER.id;
}
public void onPlace(World world, int i, int j, int k) {
super.onPlace(world, i, j, k);
this.g(world, i, j, k);
}
private void g(World world, int i, int j, int k) {
if (!world.isStatic) {
int l = world.getTypeId(i, j, k - 1);
int i1 = world.getTypeId(i, j, k + 1);
int j1 = world.getTypeId(i - 1, j, k);
int k1 = world.getTypeId(i + 1, j, k);
byte b0 = 3;
if (Block.o[l] && !Block.o[i1]) {
b0 = 3;
}
if (Block.o[i1] && !Block.o[l]) {
b0 = 2;
}
if (Block.o[j1] && !Block.o[k1]) {
b0 = 5;
}
if (Block.o[k1] && !Block.o[j1]) {
b0 = 4;
}
world.setData(i, j, k, b0);
}
}
public int a(int i) {
return i == 1 ? this.textureId + 17 : (i == 0 ? this.textureId + 17 : (i == 3 ? this.textureId + 1 : this.textureId));
}
public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) {
if (world.isStatic) {
return true;
} else {
TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k);
if (tileentitydispenser != null) {
entityhuman.openDispenser(tileentitydispenser);
}
return true;
}
}
// CraftBukkit - priv to public
public void dispense(World world, int i, int j, int k, Random random) {
int l = world.getData(i, j, k);
byte b0 = 0;
byte b1 = 0;
if (l == 3) {
b1 = 1;
} else if (l == 2) {
b1 = -1;
} else if (l == 5) {
b0 = 1;
} else {
b0 = -1;
}
TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k);
if (tileentitydispenser != null) {
// CraftBukkit start
int dispenseSlot = tileentitydispenser.findDispenseSlot();
ItemStack itemstack = null;
if (dispenseSlot > -1) {
itemstack = tileentitydispenser.getContents()[dispenseSlot];
// Copy item stack, because we want it to have 1 item
itemstack = new ItemStack(itemstack.id, 1, itemstack.getData(), itemstack.getEnchantments());
}
// CraftBukkit end
double d0 = (double) i + (double) b0 * 0.6D + 0.5D;
double d1 = (double) j + 0.5D;
double d2 = (double) k + (double) b1 * 0.6D + 0.5D;
if (itemstack == null) {
world.triggerEffect(1001, i, j, k, 0);
} else {
// CraftBukkit start
double d3 = random.nextDouble() * 0.1D + 0.2D;
double motX = (double) b0 * d3;
double motY = 0.20000000298023224D;
double motZ = (double) b1 * d3;
motX += random.nextGaussian() * 0.007499999832361937D * 6.0D;
motY += random.nextGaussian() * 0.007499999832361937D * 6.0D;
motZ += random.nextGaussian() * 0.007499999832361937D * 6.0D;
org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k);
org.bukkit.inventory.ItemStack bukkitItem = new CraftItemStack(itemstack).clone();
BlockDispenseEvent event = new BlockDispenseEvent(block, bukkitItem, new Vector(motX, motY, motZ));
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
// Actually remove the item
tileentitydispenser.splitStack(dispenseSlot, 1);
motX = event.getVelocity().getX();
motY = event.getVelocity().getY();
motZ = event.getVelocity().getZ();
itemstack = CraftItemStack.createNMSItemStack(event.getItem());
// CraftBukkit end
if (itemstack.id == Item.ARROW.id) {
EntityArrow entityarrow = new EntityArrow(world, d0, d1, d2);
entityarrow.shoot((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
entityarrow.fromPlayer = true;
world.addEntity(entityarrow);
world.triggerEffect(1002, i, j, k, 0);
} else if (itemstack.id == Item.EGG.id) {
EntityEgg entityegg = new EntityEgg(world, d0, d1, d2);
entityegg.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
world.addEntity(entityegg);
world.triggerEffect(1002, i, j, k, 0);
} else if (itemstack.id == Item.SNOW_BALL.id) {
EntitySnowball entitysnowball = new EntitySnowball(world, d0, d1, d2);
entitysnowball.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
world.addEntity(entitysnowball);
world.triggerEffect(1002, i, j, k, 0);
} else if (itemstack.id == Item.POTION.id && ItemPotion.c(itemstack.getData())) {
EntityPotion entitypotion = new EntityPotion(world, d0, d1, d2, itemstack.getData());
entitypotion.a((double) b0, 0.10000000149011612D, (double) b1, 1.375F, 3.0F);
world.addEntity(entitypotion);
world.triggerEffect(1002, i, j, k, 0);
} else {
EntityItem entityitem = new EntityItem(world, d0, d1 - 0.3D, d2, itemstack);
// CraftBukkit start
// double d3 = random.nextDouble() * 0.1D + 0.2D; // Moved up
entityitem.motX = motX;
entityitem.motY = motY;
entityitem.motZ = motZ;
// CraftBukkit end
world.addEntity(entityitem);
world.triggerEffect(1000, i, j, k, 0);
}
world.triggerEffect(2000, i, j, k, b0 + 1 + (b1 + 1) * 3);
}
}
}
public void doPhysics(World world, int i, int j, int k, int l) {
if (l > 0 && Block.byId[l].isPowerSource()) {
boolean flag = world.isBlockIndirectlyPowered(i, j, k) || world.isBlockIndirectlyPowered(i, j + 1, k);
if (flag) {
world.c(i, j, k, this.id, this.d());
}
}
}
public void a(World world, int i, int j, int k, Random random) {
if (!world.isStatic && (world.isBlockIndirectlyPowered(i, j, k) || world.isBlockIndirectlyPowered(i, j + 1, k))) {
this.dispense(world, i, j, k, random);
}
}
public TileEntity a_() {
return new TileEntityDispenser();
}
public void postPlace(World world, int i, int j, int k, EntityLiving entityliving) {
int l = MathHelper.floor((double) (entityliving.yaw * 4.0F / 360.0F) + 0.5D) & 3;
if (l == 0) {
world.setData(i, j, k, 2);
}
if (l == 1) {
world.setData(i, j, k, 5);
}
if (l == 2) {
world.setData(i, j, k, 3);
}
if (l == 3) {
world.setData(i, j, k, 4);
}
}
public void remove(World world, int i, int j, int k) {
TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k);
if (tileentitydispenser != null) {
for (int l = 0; l < tileentitydispenser.getSize(); ++l) {
ItemStack itemstack = tileentitydispenser.getItem(l);
if (itemstack != null) {
float f = this.a.nextFloat() * 0.8F + 0.1F;
float f1 = this.a.nextFloat() * 0.8F + 0.1F;
float f2 = this.a.nextFloat() * 0.8F + 0.1F;
while (itemstack.count > 0) {
int i1 = this.a.nextInt(21) + 10;
if (i1 > itemstack.count) {
i1 = itemstack.count;
}
itemstack.count -= i1;
// CraftBukkit - make sure enchantments are copied over
EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.getData(), itemstack.getEnchantments()));
float f3 = 0.05F;
entityitem.motX = (double) ((float) this.a.nextGaussian() * f3);
entityitem.motY = (double) ((float) this.a.nextGaussian() * f3 + 0.2F);
entityitem.motZ = (double) ((float) this.a.nextGaussian() * f3);
world.addEntity(entityitem);
}
}
}
}
super.remove(world, i, j, k);
}
}
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