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package net.minecraft.server;
import java.util.Random;
public class BlockCrops extends BlockFlower {
protected BlockCrops(int i, int j) {
super(i, j);
this.textureId = j;
this.b(true);
float f = 0.5F;
this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.25F, 0.5F + f);
this.a((CreativeModeTab) null);
this.c(0.0F);
this.a(g);
this.D();
this.r();
}
protected boolean d_(int i) {
return i == Block.SOIL.id;
}
public void b(World world, int i, int j, int k, Random random) {
super.b(world, i, j, k, random);
if (world.getLightLevel(i, j + 1, k) >= 9) {
int l = world.getData(i, j, k);
if (l < 7) {
float f = this.l(world, i, j, k);
if (random.nextInt((int) (25.0F / f) + 1) == 0) {
org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockGrowEvent(world, i, j, k, this.id, ++l); // CraftBukkit
}
}
}
}
public void c_(World world, int i, int j, int k) {
world.setData(i, j, k, 7);
}
private float l(World world, int i, int j, int k) {
float f = 1.0F;
int l = world.getTypeId(i, j, k - 1);
int i1 = world.getTypeId(i, j, k + 1);
int j1 = world.getTypeId(i - 1, j, k);
int k1 = world.getTypeId(i + 1, j, k);
int l1 = world.getTypeId(i - 1, j, k - 1);
int i2 = world.getTypeId(i + 1, j, k - 1);
int j2 = world.getTypeId(i + 1, j, k + 1);
int k2 = world.getTypeId(i - 1, j, k + 1);
boolean flag = j1 == this.id || k1 == this.id;
boolean flag1 = l == this.id || i1 == this.id;
boolean flag2 = l1 == this.id || i2 == this.id || j2 == this.id || k2 == this.id;
for (int l2 = i - 1; l2 <= i + 1; ++l2) {
for (int i3 = k - 1; i3 <= k + 1; ++i3) {
int j3 = world.getTypeId(l2, j - 1, i3);
float f1 = 0.0F;
if (j3 == Block.SOIL.id) {
f1 = 1.0F;
if (world.getData(l2, j - 1, i3) > 0) {
f1 = 3.0F;
}
}
if (l2 != i || i3 != k) {
f1 /= 4.0F;
}
f += f1;
}
}
if (flag2 || flag && flag1) {
f /= 2.0F;
}
return f;
}
public int a(int i, int j) {
if (j < 0) {
j = 7;
}
return this.textureId + j;
}
public int d() {
return 6;
}
protected int h() {
return Item.SEEDS.id;
}
protected int j() {
return Item.WHEAT.id;
}
public void dropNaturally(World world, int i, int j, int k, int l, float f, int i1) {
super.dropNaturally(world, i, j, k, l, f, 0);
if (!world.isStatic) {
if (l >= 7) {
int j1 = 3 + i1;
for (int k1 = 0; k1 < j1; ++k1) {
if (world.random.nextInt(15) <= l) {
this.b(world, i, j, k, new ItemStack(this.h(), 1, 0));
}
}
}
}
}
public int getDropType(int i, Random random, int j) {
return i == 7 ? this.j() : this.h();
}
public int a(Random random) {
return 1;
}
}
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