summaryrefslogtreecommitdiffstats
path: root/src/main/java/net/minecraft/server/BlockBed.java
blob: 7558dce732e9b708c05961d1360c96b6d9f00f9e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
package net.minecraft.server;

import java.util.Iterator;
import java.util.Random;

public class BlockBed extends BlockDirectional {

    public static final int[][] a = new int[][] { { 0, 1}, { -1, 0}, { 0, -1}, { 1, 0}};

    public BlockBed(int i) {
        super(i, 134, Material.CLOTH);
        this.t();
    }

    public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) {
        if (world.isStatic) {
            return true;
        } else {
            int l = world.getData(i, j, k);

            if (!d(l)) {
                int i1 = b(l);

                i += a[i1][0];
                k += a[i1][1];
                if (world.getTypeId(i, j, k) != this.id) {
                    return true;
                }

                l = world.getData(i, j, k);
            }

            if (!world.worldProvider.c()) {
                double d0 = (double) i + 0.5D;
                double d1 = (double) j + 0.5D;
                double d2 = (double) k + 0.5D;

                world.setTypeId(i, j, k, 0);
                int j1 = b(l);

                i += a[j1][0];
                k += a[j1][1];
                if (world.getTypeId(i, j, k) == this.id) {
                    world.setTypeId(i, j, k, 0);
                    d0 = (d0 + (double) i + 0.5D) / 2.0D;
                    d1 = (d1 + (double) j + 0.5D) / 2.0D;
                    d2 = (d2 + (double) k + 0.5D) / 2.0D;
                }

                world.createExplosion((Entity) null, (double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), 5.0F, true);
                return true;
            } else {
                if (e(l)) {
                    EntityHuman entityhuman1 = null;
                    Iterator iterator = world.players.iterator();

                    while (iterator.hasNext()) {
                        EntityHuman entityhuman2 = (EntityHuman) iterator.next();

                        if (entityhuman2.isSleeping()) {
                            ChunkCoordinates chunkcoordinates = entityhuman2.F;

                            if (chunkcoordinates.x == i && chunkcoordinates.y == j && chunkcoordinates.z == k) {
                                entityhuman1 = entityhuman2;
                            }
                        }
                    }

                    if (entityhuman1 != null) {
                        entityhuman.a("tile.bed.occupied");
                        return true;
                    }

                    a(world, i, j, k, false);
                }

                EnumBedResult enumbedresult = entityhuman.a(i, j, k);

                if (enumbedresult == EnumBedResult.OK) {
                    a(world, i, j, k, true);
                    return true;
                } else {
                    if (enumbedresult == EnumBedResult.NOT_POSSIBLE_NOW) {
                        entityhuman.a("tile.bed.noSleep");
                    } else if (enumbedresult == EnumBedResult.NOT_SAFE) {
                        entityhuman.a("tile.bed.notSafe");
                    }

                    return true;
                }
            }
        }
    }

    public int a(int i, int j) {
        if (i == 0) {
            return Block.WOOD.textureId;
        } else {
            int k = b(j);
            int l = Direction.h[k][i];

            return d(j) ? (l == 2 ? this.textureId + 2 + 16 : (l != 5 && l != 4 ? this.textureId + 1 : this.textureId + 1 + 16)) : (l == 3 ? this.textureId - 1 + 16 : (l != 5 && l != 4 ? this.textureId : this.textureId + 16));
        }
    }

    public int c() {
        return 14;
    }

    public boolean b() {
        return false;
    }

    public boolean a() {
        return false;
    }

    public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) {
        this.t();
    }

    public void doPhysics(World world, int i, int j, int k, int l) {
        int i1 = world.getData(i, j, k);
        int j1 = b(i1);

        if (d(i1)) {
            if (world.getTypeId(i - a[j1][0], j, k - a[j1][1]) != this.id) {
                world.setTypeId(i, j, k, 0);
            }
        } else if (world.getTypeId(i + a[j1][0], j, k + a[j1][1]) != this.id) {
            world.setTypeId(i, j, k, 0);
            /* CraftBukkit - Move this to on break instead of on physics
            if (!world.isStatic) {
                this.b(world, i, j, k, i1, 0);
            }
            // */
        }
    }

    public int getDropType(int i, Random random, int j) {
        return /* d(i) ? 0 CraftBukkit : */ Item.BED.id;
    }

    private void t() {
        this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.5625F, 1.0F);
    }

    public static boolean d(int i) {
        return (i & 8) != 0;
    }

    public static boolean e(int i) {
        return (i & 4) != 0;
    }

    public static void a(World world, int i, int j, int k, boolean flag) {
        int l = world.getData(i, j, k);

        if (flag) {
            l |= 4;
        } else {
            l &= -5;
        }

        world.setData(i, j, k, l);
    }

    public static ChunkCoordinates f(World world, int i, int j, int k, int l) {
        int i1 = world.getData(i, j, k);
        int j1 = BlockDirectional.b(i1);

        for (int k1 = 0; k1 <= 1; ++k1) {
            int l1 = i - a[j1][0] * k1 - 1;
            int i2 = k - a[j1][1] * k1 - 1;
            int j2 = l1 + 2;
            int k2 = i2 + 2;

            for (int l2 = l1; l2 <= j2; ++l2) {
                for (int i3 = i2; i3 <= k2; ++i3) {
                    if (world.e(l2, j - 1, i3) && world.isEmpty(l2, j, i3) && world.isEmpty(l2, j + 1, i3)) {
                        if (l <= 0) {
                            return new ChunkCoordinates(l2, j, i3);
                        }

                        --l;
                    }
                }
            }
        }

        return null;
    }

    public void dropNaturally(World world, int i, int j, int k, int l, float f, int i1) {
        //if (!d(l)) { // CraftBukkit
            super.dropNaturally(world, i, j, k, l, f, 0);
        // } // CraftBukkit
    }

    public int g() {
        return 1;
    }
}