summaryrefslogtreecommitdiffstats
path: root/nms-patches/LoginListener.patch
blob: ae5fb65559f406bfea344dd48919809617fa6df8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
--- a/net/minecraft/server/LoginListener.java
+++ b/net/minecraft/server/LoginListener.java
@@ -18,6 +18,12 @@
 import org.apache.logging.log4j.LogManager;
 import org.apache.logging.log4j.Logger;
 
+// CraftBukkit start
+import org.bukkit.craftbukkit.util.Waitable;
+import org.bukkit.event.player.AsyncPlayerPreLoginEvent;
+import org.bukkit.event.player.PlayerPreLoginEvent;
+// CraftBukkit end
+
 public class LoginListener implements PacketLoginInListener, ITickable {
 
     private static final AtomicInteger b = new AtomicInteger(0);
@@ -32,6 +38,7 @@
     private final String j;
     private SecretKey loginKey;
     private EntityPlayer l;
+    public String hostname = ""; // CraftBukkit - add field
 
     public LoginListener(MinecraftServer minecraftserver, NetworkManager networkmanager) {
         this.g = LoginListener.EnumProtocolState.HELLO;
@@ -78,10 +85,12 @@
             this.i = this.a(this.i);
         }
 
-        String s = this.server.getPlayerList().attemptLogin(this.networkManager.getSocketAddress(), this.i);
+        // CraftBukkit start - fire PlayerLoginEvent
+        EntityPlayer s = this.server.getPlayerList().attemptLogin(this, this.i, hostname);
 
-        if (s != null) {
-            this.disconnect(s);
+        if (s == null) {
+            // this.disconnect(s);
+            // CraftBukkit end
         } else {
             this.g = LoginListener.EnumProtocolState.ACCEPTED;
             if (this.server.aF() >= 0 && !this.networkManager.isLocal()) {
@@ -90,7 +99,7 @@
                         LoginListener.this.networkManager.setCompressionLevel(LoginListener.this.server.aF());
                     }
 
-                    public void operationComplete(Future future) throws Exception {
+                    public void operationComplete(ChannelFuture future) throws Exception { // CraftBukkit - fix decompile error
                         this.a((ChannelFuture) future);
                     }
                 }, new GenericFutureListener[0]);
@@ -101,9 +110,9 @@
 
             if (entityplayer != null) {
                 this.g = LoginListener.EnumProtocolState.DELAY_ACCEPT;
-                this.l = this.server.getPlayerList().processLogin(this.i);
+                this.l = this.server.getPlayerList().processLogin(this.i, s); // CraftBukkit - add player reference
             } else {
-                this.server.getPlayerList().a(this.networkManager, this.server.getPlayerList().processLogin(this.i));
+                this.server.getPlayerList().a(this.networkManager, this.server.getPlayerList().processLogin(this.i, s)); // CraftBukkit - add player reference
             }
         }
 
@@ -148,6 +157,43 @@
 
                         LoginListener.this.i = LoginListener.this.server.ay().hasJoinedServer(new GameProfile((UUID) null, gameprofile.getName()), s);
                         if (LoginListener.this.i != null) {
+                            // CraftBukkit start - fire PlayerPreLoginEvent
+                            if (!networkManager.isConnected()) {
+                                return;
+                            }
+
+                            String playerName = i.getName();
+                            java.net.InetAddress address = ((java.net.InetSocketAddress) networkManager.getSocketAddress()).getAddress();
+                            java.util.UUID uniqueId = i.getId();
+                            final org.bukkit.craftbukkit.CraftServer server = LoginListener.this.server.server;
+
+                            AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
+                            server.getPluginManager().callEvent(asyncEvent);
+
+                            if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
+                                final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);
+                                if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) {
+                                    event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
+                                }
+                                Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>() {
+                                    @Override
+                                    protected PlayerPreLoginEvent.Result evaluate() {
+                                        server.getPluginManager().callEvent(event);
+                                        return event.getResult();
+                                    }};
+
+                                LoginListener.this.server.processQueue.add(waitable);
+                                if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED) {
+                                    disconnect(event.getKickMessage());
+                                    return;
+                                }
+                            } else {
+                                if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED) {
+                                    disconnect(asyncEvent.getKickMessage());
+                                    return;
+                                }
+                            }
+                            // CraftBukkit end
                             LoginListener.c.info("UUID of player {} is {}", new Object[] { LoginListener.this.i.getName(), LoginListener.this.i.getId()});
                             LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
                         } else if (LoginListener.this.server.R()) {
@@ -167,6 +213,11 @@
                             LoginListener.this.disconnect("Authentication servers are down. Please try again later, sorry!");
                             LoginListener.c.error("Couldn\'t verify username because servers are unavailable");
                         }
+                        // CraftBukkit start - catch all exceptions
+                    } catch (Exception exception) {
+                        disconnect("Failed to verify username!");
+                        server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + gameprofile.getName(), exception);
+                        // CraftBukkit end
                     }
 
                 }