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path: root/nms-patches/EntityVillager.patch
blob: 2f09fdba0397227f518230e27ffa2ce3cc31b0e1 (plain)
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--- a/net/minecraft/server/EntityVillager.java
+++ b/net/minecraft/server/EntityVillager.java
@@ -2,6 +2,7 @@
 
 import java.util.Iterator;
 import java.util.Random;
+import org.bukkit.craftbukkit.entity.CraftVillager; // CraftBukkit
 
 public class EntityVillager extends EntityAgeable implements IMerchant, NPC {
 
@@ -20,7 +21,7 @@
     private int by;
     private boolean bz;
     private boolean bA;
-    private InventorySubcontainer inventory;
+    public InventorySubcontainer inventory;
     private static final EntityVillager.IMerchantRecipeOption[][][][] bC = new EntityVillager.IMerchantRecipeOption[][][][] { { { { new EntityVillager.MerchantRecipeOptionBuy(Items.WHEAT, new EntityVillager.MerchantOptionRandomRange(18, 22)), new EntityVillager.MerchantRecipeOptionBuy(Items.POTATO, new EntityVillager.MerchantOptionRandomRange(15, 19)), new EntityVillager.MerchantRecipeOptionBuy(Items.CARROT, new EntityVillager.MerchantOptionRandomRange(15, 19)), new EntityVillager.MerchantRecipeOptionSell(Items.BREAD, new EntityVillager.MerchantOptionRandomRange(-4, -2))}, { new EntityVillager.MerchantRecipeOptionBuy(Item.getItemOf(Blocks.PUMPKIN), new EntityVillager.MerchantOptionRandomRange(8, 13)), new EntityVillager.MerchantRecipeOptionSell(Items.PUMPKIN_PIE, new EntityVillager.MerchantOptionRandomRange(-3, -2))}, { new EntityVillager.MerchantRecipeOptionBuy(Item.getItemOf(Blocks.MELON_BLOCK), new EntityVillager.MerchantOptionRandomRange(7, 12)), new EntityVillager.MerchantRecipeOptionSell(Items.APPLE, new EntityVillager.MerchantOptionRandomRange(-5, -7))}, { new EntityVillager.MerchantRecipeOptionSell(Items.COOKIE, new EntityVillager.MerchantOptionRandomRange(-6, -10)), new EntityVillager.MerchantRecipeOptionSell(Items.CAKE, new EntityVillager.MerchantOptionRandomRange(1, 1))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Items.STRING, new EntityVillager.MerchantOptionRandomRange(15, 20)), new EntityVillager.MerchantRecipeOptionBuy(Items.COAL, new EntityVillager.MerchantOptionRandomRange(16, 24)), new EntityVillager.MerchantRecipeOptionProcess(Items.FISH, new EntityVillager.MerchantOptionRandomRange(6, 6), Items.COOKED_FISH, new EntityVillager.MerchantOptionRandomRange(6, 6))}, { new EntityVillager.MerchantRecipeOptionEnchant(Items.FISHING_ROD, new EntityVillager.MerchantOptionRandomRange(7, 8))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Item.getItemOf(Blocks.WOOL), new EntityVillager.MerchantOptionRandomRange(16, 22)), new EntityVillager.MerchantRecipeOptionSell(Items.SHEARS, new EntityVillager.MerchantOptionRandomRange(3, 4))}, { new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 0), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 1), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 2), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 3), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 4), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 5), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 6), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 7), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 8), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 9), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 10), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 11), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 12), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 13), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 14), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 15), new EntityVillager.MerchantOptionRandomRange(1, 2))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Items.STRING, new EntityVillager.MerchantOptionRandomRange(15, 20)), new EntityVillager.MerchantRecipeOptionSell(Items.ARROW, new EntityVillager.MerchantOptionRandomRange(-12, -8))}, { new EntityVillager.MerchantRecipeOptionSell(Items.BOW, new EntityVillager.MerchantOptionRandomRange(2, 3)), new EntityVillager.MerchantRecipeOptionProcess(Item.getItemOf(Blocks.GRAVEL), new EntityVillager.MerchantOptionRandomRange(10, 10), Items.FLINT, new EntityVillager.MerchantOptionRandomRange(6, 10))}}}, { { { new EntityVillager.MerchantRecipeOptionBuy(Items.PAPER, new EntityVillager.MerchantOptionRandomRange(24, 36)), new EntityVillager.MerchantRecipeOptionBook()}, { new EntityVillager.MerchantRecipeOptionBuy(Items.BOOK, new EntityVillager.MerchantOptionRandomRange(8, 10)), new EntityVillager.MerchantRecipeOptionSell(Items.COMPASS, new EntityVillager.MerchantOptionRandomRange(10, 12)), new EntityVillager.MerchantRecipeOptionSell(Item.getItemOf(Blocks.BOOKSHELF), new EntityVillager.MerchantOptionRandomRange(3, 4))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.WRITTEN_BOOK, new EntityVillager.MerchantOptionRandomRange(2, 2)), new EntityVillager.MerchantRecipeOptionSell(Items.CLOCK, new EntityVillager.MerchantOptionRandomRange(10, 12)), new EntityVillager.MerchantRecipeOptionSell(Item.getItemOf(Blocks.GLASS), new EntityVillager.MerchantOptionRandomRange(-5, -3))}, { new EntityVillager.MerchantRecipeOptionBook()}, { new EntityVillager.MerchantRecipeOptionBook()}, { new EntityVillager.MerchantRecipeOptionSell(Items.NAME_TAG, new EntityVillager.MerchantOptionRandomRange(20, 22))}}}, { { { new EntityVillager.MerchantRecipeOptionBuy(Items.ROTTEN_FLESH, new EntityVillager.MerchantOptionRandomRange(36, 40)), new EntityVillager.MerchantRecipeOptionBuy(Items.GOLD_INGOT, new EntityVillager.MerchantOptionRandomRange(8, 10))}, { new EntityVillager.MerchantRecipeOptionSell(Items.REDSTONE, new EntityVillager.MerchantOptionRandomRange(-4, -1)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Items.DYE, 1, EnumColor.BLUE.getInvColorIndex()), new EntityVillager.MerchantOptionRandomRange(-2, -1))}, { new EntityVillager.MerchantRecipeOptionSell(Items.ENDER_EYE, new EntityVillager.MerchantOptionRandomRange(7, 11)), new EntityVillager.MerchantRecipeOptionSell(Item.getItemOf(Blocks.GLOWSTONE), new EntityVillager.MerchantOptionRandomRange(-3, -1))}, { new EntityVillager.MerchantRecipeOptionSell(Items.EXPERIENCE_BOTTLE, new EntityVillager.MerchantOptionRandomRange(3, 11))}}}, { { { new EntityVillager.MerchantRecipeOptionBuy(Items.COAL, new EntityVillager.MerchantOptionRandomRange(16, 24)), new EntityVillager.MerchantRecipeOptionSell(Items.IRON_HELMET, new EntityVillager.MerchantOptionRandomRange(4, 6))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.IRON_INGOT, new EntityVillager.MerchantOptionRandomRange(7, 9)), new EntityVillager.MerchantRecipeOptionSell(Items.IRON_CHESTPLATE, new EntityVillager.MerchantOptionRandomRange(10, 14))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.DIAMOND, new EntityVillager.MerchantOptionRandomRange(3, 4)), new EntityVillager.MerchantRecipeOptionEnchant(Items.DIAMOND_CHESTPLATE, new EntityVillager.MerchantOptionRandomRange(16, 19))}, { new EntityVillager.MerchantRecipeOptionSell(Items.CHAINMAIL_BOOTS, new EntityVillager.MerchantOptionRandomRange(5, 7)), new EntityVillager.MerchantRecipeOptionSell(Items.CHAINMAIL_LEGGINGS, new EntityVillager.MerchantOptionRandomRange(9, 11)), new EntityVillager.MerchantRecipeOptionSell(Items.CHAINMAIL_HELMET, new EntityVillager.MerchantOptionRandomRange(5, 7)), new EntityVillager.MerchantRecipeOptionSell(Items.CHAINMAIL_CHESTPLATE, new EntityVillager.MerchantOptionRandomRange(11, 15))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Items.COAL, new EntityVillager.MerchantOptionRandomRange(16, 24)), new EntityVillager.MerchantRecipeOptionSell(Items.IRON_AXE, new EntityVillager.MerchantOptionRandomRange(6, 8))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.IRON_INGOT, new EntityVillager.MerchantOptionRandomRange(7, 9)), new EntityVillager.MerchantRecipeOptionEnchant(Items.IRON_SWORD, new EntityVillager.MerchantOptionRandomRange(9, 10))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.DIAMOND, new EntityVillager.MerchantOptionRandomRange(3, 4)), new EntityVillager.MerchantRecipeOptionEnchant(Items.DIAMOND_SWORD, new EntityVillager.MerchantOptionRandomRange(12, 15)), new EntityVillager.MerchantRecipeOptionEnchant(Items.DIAMOND_AXE, new EntityVillager.MerchantOptionRandomRange(9, 12))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Items.COAL, new EntityVillager.MerchantOptionRandomRange(16, 24)), new EntityVillager.MerchantRecipeOptionEnchant(Items.IRON_SHOVEL, new EntityVillager.MerchantOptionRandomRange(5, 7))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.IRON_INGOT, new EntityVillager.MerchantOptionRandomRange(7, 9)), new EntityVillager.MerchantRecipeOptionEnchant(Items.IRON_PICKAXE, new EntityVillager.MerchantOptionRandomRange(9, 11))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.DIAMOND, new EntityVillager.MerchantOptionRandomRange(3, 4)), new EntityVillager.MerchantRecipeOptionEnchant(Items.DIAMOND_PICKAXE, new EntityVillager.MerchantOptionRandomRange(12, 15))}}}, { { { new EntityVillager.MerchantRecipeOptionBuy(Items.PORKCHOP, new EntityVillager.MerchantOptionRandomRange(14, 18)), new EntityVillager.MerchantRecipeOptionBuy(Items.CHICKEN, new EntityVillager.MerchantOptionRandomRange(14, 18))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.COAL, new EntityVillager.MerchantOptionRandomRange(16, 24)), new EntityVillager.MerchantRecipeOptionSell(Items.COOKED_PORKCHOP, new EntityVillager.MerchantOptionRandomRange(-7, -5)), new EntityVillager.MerchantRecipeOptionSell(Items.COOKED_CHICKEN, new EntityVillager.MerchantOptionRandomRange(-8, -6))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Items.LEATHER, new EntityVillager.MerchantOptionRandomRange(9, 12)), new EntityVillager.MerchantRecipeOptionSell(Items.LEATHER_LEGGINGS, new EntityVillager.MerchantOptionRandomRange(2, 4))}, { new EntityVillager.MerchantRecipeOptionEnchant(Items.LEATHER_CHESTPLATE, new EntityVillager.MerchantOptionRandomRange(7, 12))}, { new EntityVillager.MerchantRecipeOptionSell(Items.SADDLE, new EntityVillager.MerchantOptionRandomRange(8, 10))}}}};
 
     public EntityVillager(World world) {
@@ -29,7 +30,7 @@
 
     public EntityVillager(World world, int i) {
         super(world);
-        this.inventory = new InventorySubcontainer("Items", false, 8);
+        this.inventory = new InventorySubcontainer("Items", false, 8, (CraftVillager) this.getBukkitEntity()); // CraftBukkit add argument
         this.setProfession(i);
         this.setSize(0.6F, 1.8F);
         ((Navigation) this.getNavigation()).b(true);