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* I've either fixed going to The End, or made it worse. I'm sure we'll find out...Nathan Adams2011-11-24-59/+85
* Made BlockStates inform playes upon updateNathan Adams2011-11-24-0/+1
* Fixed allow-nether being ignoredNathan Adams2011-11-24-10/+14
* Fixed fireballs sleeping on the jobNathan Adams2011-11-23-0/+1
* Fixed trapdoors + few commentsNathan Adams2011-11-23-6/+6
* Implemented new biome valuesNathan Adams2011-11-22-25/+16
* Fixed vanillas tile-entity placement bug (thanks Moo0)Nathan Adams2011-11-22-1/+1
* Fixed crash on right clicking dragon eggsNathan Adams2011-11-21-0/+106
* Implemented new EnderCrystal entity classNathan Adams2011-11-21-0/+20
* fixed spawn method for projectilessunkid2011-11-20-12/+12
* Made the new Status info list plugins (test it out at http://dinnerbone.com/m...Nathan Adams2011-11-20-2/+26
* Update for 1.0.0Erik Broes2011-11-20-4537/+6048
* Added new --noconsole command argument, thanks to mkurzeja for the ideaNathan Adams2011-11-05-1/+20
* Implemented bukkit versioningNathan Adams2011-10-31-0/+35
* added some missing comments for falling entitiesTahg2011-10-27-1/+2
* Add missing CraftBlock hashCode()Erik Broes2011-10-20-0/+5
* Added a case previously not covered by VehicleDestroyEvent for boats.sk89q2011-10-13-0/+8
* fixed mapping of Art <-> EnumArt in PaintingsTahg2011-10-12-3/+77
* Added header to bukkit.ymlNathan Adams2011-10-12-0/+15
* Added new bukkit.yml entry (settings -> world-container) to control the direc...Nathan Adams2011-10-12-3/+7
* Implemented getPlayer of OfflinePlayerNathan Adams2011-10-11-1/+18
* Fixed fauxSleeping check on leaving bedNathan Adams2011-10-11-1/+1
* Implemented entity age methodsNathan Adams2011-10-11-0/+11
* Fixed Explosion cast errorNathan Adams2011-10-11-2/+1
* Changing the blockList on explosions now correctly updates which blocks are c...Nathan Adams2011-10-11-0/+9
* Added hashCode and equals to CraftWorldNathan Adams2011-10-10-0/+19
* Removed deprecated ConcurrentSoftMapNathan Adams2011-10-10-281/+0
* Updated to the new Configuration apiNathan Adams2011-10-10-42/+93
* Fix CraftBlock.equals as they are not singletons anymoreErik Broes2011-10-07-1/+5
* another attempt at mob spawners - 3rd time's the charm?Tahg2011-10-06-1/+1
* don't store weak references for EmptyChunks or cache CraftBlocksTahg2011-10-05-21/+14
* fix for spawners not properly checking whether an entity can spawnTahg2011-10-05-1/+2
* hopeful fix for blocks not being pistons when they should beTahg2011-10-05-2/+4
* Fixed Skeletons not dropping experience.EvilSeph2011-10-04-9/+1
* Exempted moving pistons from the tile entity fix.EvilSeph2011-10-03-4/+0
* Fixed Silverfish having a base damage of 0.EvilSeph2011-10-03-0/+128
* Revert "Added callback line of sight methods. Thanks xZise!"EvilSeph2011-10-03-40/+0
* Fixed multiworld difficulty.EvilSeph2011-10-03-1/+2
* Added Difficulty API.EvilSeph2011-10-03-0/+9
* Fixed PlayerChangedWorld event.sunkid2011-10-03-4/+6
* Added missing call for WorldUnload event.EvilSeph2011-10-02-0/+1
* Added callback line of sight methods. Thanks xZise!EvilSeph2011-10-02-0/+40
* Minimal diffs! Move methods for the new list-name away from nmsDinnerbone2011-10-03-53/+52
* Attempt to fix any damage caused by misplaced tile entitiesDinnerbone2011-10-03-1/+60
* Implemented PlayerChangedWorldEvent.sunkid2011-10-01-10/+15
* Fixed bed spawns for multiworld worlds. Thanks Meaglin!EvilSeph2011-10-01-0/+1
* Painting improvements. Thanks CelticMinstrel!EvilSeph2011-10-01-8/+189
* Packet handling improvements.EvilSeph2011-10-01-5/+6
* Correct biome data in ChunkSnapshot - wrong API usedMike Primm2011-09-30-4/+2
* Added SlimeSplit event. Thanks garbagemule!EvilSeph2011-09-30-0/+157