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* Implement Bucket eventsErik Broes2011-03-21-30/+124
* Fix BlockPlaceErik Broes2011-03-21-202/+355
* Fix BlockCanBuildErik Broes2011-03-21-1/+1
* Redstone torch fixErik Broes2011-03-21-5/+22
* Fixing event namesErik Broes2011-03-21-21/+22
* BLOCK_PLACE supports pie, diode and reedErik Broes2011-03-18-0/+128
* Fix BLOCK_PLACED when placing on snow/stepErik Broes2011-03-18-6/+7
* Hacky solution to expose ip. Will fix properly later if I care to give a ****tahg2011-03-18-0/+2
* BlockInteract fixed for pressure platesErik Broes2011-03-17-22/+23
* Added missing EntitySquid, you can now prevent them from spawning!Gunther De Wachter2011-03-17-0/+2
* TNT now gives its entity to the damage handlerGunther De Wachter2011-03-17-1/+2
* Fireballs now give their entity to the damage handlerGunther De Wachter2011-03-17-1/+2
* Implement DamageType.VOIDGunther De Wachter2011-03-17-1/+16
* Fixes minecart type reporting for VEHICLE_CREATE.Tanel Suurhans2011-03-15-9/+9
* Adds an onLoad method to Plugin. The onLoad method is called for all plugins ...Raphfrk2011-03-14-0/+7
* Fixed setTypeIdAndData sending client updates when not using physicsRaphfrk2011-03-14-1/+5
* This should fix the chunk ghosting bugRaphfrk2011-03-14-2/+8
* fixed redstone torchesTahg2011-03-14-2/+8
* Also transfer the displayName when dyingErik Broes2011-03-13-0/+1
* Fix getDisplayName getting lost when getBukkitEntity is calledErik Broes2011-03-13-4/+8
* Removed CraftBukkit - Removed line from kick fix to help port processstevenh2011-03-12-1/+0
* Added methods to support RemoteBukkitstevenh2011-03-12-37/+120
* Blocks now return power for sources other than redstone dustTahg2011-03-12-1/+1
* TextWrapper now wraps text at the proper width and also prevent splitting unl...Erik Broes2011-03-12-4/+14
* Sourcefiles shouldn't be executableErik Broes2011-03-12-0/+0
* Clean code a bitErik Broes2011-03-12-102/+92
* Added Player.sendRawMessage().sk89q2011-03-12-0/+4
* fixed diodesTahg2011-03-12-1/+1
* more NPE fixes regarding redstoneTahg2011-03-11-3/+3
* stupid ChunkPosition's are relative to the chunkTahg2011-03-11-1/+1
* Code cleanup, fixed doors, chunk entity fetchingTahg2011-03-11-52/+61
* NPE fix in redstoneTahg2011-03-11-1/+1
* properly implement locksTahg2011-03-10-49/+33
* Fixing grammar and CraftBukkit comment.EvilSeph2011-03-10-2/+2
* Redstone fixesTahg2011-03-10-2/+2
* Add redstone events to common blocksTahg2011-03-10-27/+220
* Additional hooks for chunksTahg2011-03-10-1/+28
* Additional redstone hooksTahg2011-03-10-1/+18
* Add non updating type/data setsTahg2011-03-10-0/+24
* Add locks to HashsetTahg2011-03-10-63/+128
* Attempt to fix double disconnectsDinnerbone2011-03-10-3/+5
* Slight tweak to EntityPlayer to add toString for name+position for error trac...Dinnerbone2011-03-10-0/+7
* Attempt to fix console crashDinnerbone2011-03-09-1/+5
* Changed block cache to soft references (should help a lot with memory usage)Dinnerbone2011-03-09-1/+202
* Fixed LOGIN packet issueDinnerbone2011-03-09-2/+4
* Fixed exploit allowing people to place blocks anywhereDinnerbone2011-03-09-0/+13
* Implemented LivingEntity.getEyeLocation()Andrew Ardill2011-03-09-0/+8
* Record invalid ItemInHandIndex packetErik Broes2011-03-09-0/+10
* Fixed crash with bad holding slotDinnerbone2011-03-09-1/+5
* Sign exploit fix is spammy no more. Probably.Dinnerbone2011-03-09-1/+2