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* Reverted changes to getItem(). Will be reimplemented after RB.EvilSeph2012-01-20-1/+1
* Accounted for NMS getItem() returning null in recent commit.EvilSeph2012-01-20-1/+2
* Nullcheck EntityItem's ItemStack where required. This fixes BUKKIT-552Nathan Adams2012-01-20-3/+7
* Disallow colour names in offline-mode. This fixes BUKKIT-439. Thanks to cainf...Nathan Adams2012-01-20-0/+7
* Properly handle null and air items. Fixes BUKKIT-435 and BUKKIT-550EvilSeph2012-01-20-3/+7
* Updated timing code for new event systemTahg2012-01-19-0/+1
* Prevent re-use of internal world dimension IDs. This fixes BUKKIT-448. Thanks...Nathan Adams2012-01-19-0/+10
* Throw PlayerLevelChangeEvent and PlayerExpChangeEvent events. Thanks to feild...Nathan Adams2012-01-19-1/+28
* Correctly take in ChatColor length when limiting player list size. This shoul...Nathan Adams2012-01-19-2/+2
* Fix giving wrong arguments to callEntityDamageEvent. Forgot to update after c...Erik Broes2012-01-18-2/+2
* Actually close the inventory on a *cross*-world teleport.Erik Broes2012-01-17-2/+2
* Implement Player.setBedSpawnLocation(Location). Thanks md_5Erik Broes2012-01-17-4/+22
* [Bleeding] Make BaseBiome to Biome mapping faster, detect missing mapping in ...Mike Primm2012-01-17-43/+39
* [Bleeding] Implement EntityShootBowEvent. Thanks Zeerix.Zeerix2012-01-17-2/+136
* [Bleeding] Implementation of the brewing stand.Erik Broes2012-01-17-0/+257
* [Bleeding] Prevent BlockSnow from recursively calling a physics update.Tahg2012-01-17-1/+2
* [Bleeding] Make sure to close any open inventory windows before teleporting. ...Erik Broes2012-01-17-0/+4
* [Bleeding] Added event calls for healing and harming by potionsZeerix2012-01-17-1/+205
* [Bleeding] Implemented Block.breakNaturally and Block.getDropsZeerix2012-01-17-0/+63
* [Bleeding] Implemented Block.getLightFromSky() and Block.getLightFromBlocks()Mike Primm2012-01-17-0/+11
* [Bleeding] Implemented World.getEntitiesByClass(Class<T>... classes)Mike Primm2012-01-17-0/+27
* [Bleeding] Implement animal breeding API changes.Erik Broes2012-01-17-1/+293
* Fixed bug involving pistons and powered rails. This fixes BUKKIT-517.Nathan Adams2012-01-15-1/+1
* Added MinecartTrackLogic.java and BlockMinecartTrack.java for diff visibilityNathan Adams2012-01-15-0/+624
* Fixed LongHashset incorrectly using read lock for popAll, and made it use wri...Nathan Adams2012-01-15-2/+2
* Implemented World.getWorldTypeNathan Adams2012-01-15-0/+4
* Dragons now throw events when creating portalsNathan Adams2012-01-15-13/+61
* Some efficiency updates to hit-mechanics. Thanks mintplant for the PR.Erik Broes2012-01-15-4/+4
* Implemented allowFlight methods. Thanks to Qala for the PR.Nathan Adams2012-01-15-0/+8
* Made World.playEffect a bit more efficient. Thanks mintplant for the PR.Erik Broes2012-01-15-1/+3
* Fix broadcasting to people without permission. Fixes BUKKIT-464. Thanks grand...Erik Broes2012-01-15-1/+1
* Adding the option to suppress overload warnings as a bukkit.yml option. Thank...Erik Broes2012-01-15-0/+6
* Disallow people spawning invalid entities using monster eggs. Thanks to md-5 ...Nathan Adams2012-01-15-5/+8
* Added ItemMonsterEgg.java for diff visibilityNathan Adams2012-01-15-0/+32
* Fix formatting.Erik Broes2012-01-15-465/+322
* Update for 1.1_01 renames.Erik Broes2012-01-15-454/+457
* Throw an EntityBlockFormEvent for snowmen. Thanks to feildmaster.Nathan Adams2012-01-15-2/+16
* Don't allow explosions at the top of the world to wrap around. This fixes BUK...Nathan Adams2012-01-15-1/+1
* Minor optimization in BlockGrass by only checking light once instead of twice...Nathan Adams2012-01-15-4/+5
* Don't allow players with modded clients to send empty (0 char) chat messages....Nathan Adams2012-01-15-0/+5
* Fixed a further exploit with players attacking more things that they shouldn't.Nathan Adams2012-01-14-4/+5
* Implemented new PlayerDeathEvent methods for exp settingNathan Adams2012-01-14-3/+23
* Fixed .createWorld not respecting container folder 100%. Thanks to plleg for ...Nathan Adams2012-01-14-1/+1
* Added .equals and .hashcode to CraftBlockStateNathan Adams2012-01-14-1/+42
* Player.setPlayerListName no longer counts colors towards the 16-char limit. T...Nathan Adams2012-01-14-12/+3
* Implemented entity.playEffect. Thanks to main--Nathan Adams2012-01-14-0/+5
* Modified ConsoleReader to use System.in instead of FileDescriptor.in. Big tha...Nathan Adams2012-01-14-1/+2
* Added ItemDespawnEventFeildmaster2012-01-14-2/+22
* Prevent unbounded TickList growth on busy servers (>1000 events/tick). This c...Mike Primm2012-01-14-1/+7
* Small optimization in EntityPlayer by caching the hashcode. Thanks to a very ...Nathan Adams2012-01-14-22/+17